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{{dnd-stub}} '''Cormyr''' is one of the major kingdoms in the Eastern Heartlands region of the [[Forgotten Realms]], making it one of the areas that [[Ed Greenwood]] most fleshed out as this is where he and his players ran their original games of [[Dungeons & Dragons]] before he decided to quit GMing and become a [[splatbook]] and novel writer. On the surface, Cormyr is your typical shining happy idealized pseudo-Medieval kingly realm. And depending on the edition, that may actually be true. When it was first conceived, however, Cormyr's big "hook" as a nation was that it was so happy and prosperous because it was basically a fantasy police state, where the court wizard (who isn't [[Elminster]] tier powerful, but still up there) runs the royal wizardly academy as a secret police backed with copious amounts of mind-reading spells in order to control the often treacherous and scheming nobles, all to prop up a royal dynasty where the king is infamous for fucking his way through the nobility, the commoners and literally any woman of any race who will express even a slightest interest in his high-[[Charisma]] ass. Like, seriously, this is just a random highlight of traits about how Cormyr operates from /tg/: * ”war wizards” are literally secret police who run around mind-probing everybody from commoners to nobles to double check for loyalty on the regular * you aren’t even allowed to have a non-war wizard mage advisor as a noble * you’d definitely better not be wearing any sort of mind shielding ring, because that is very suspicious, you don’t have anything to hide, do you? * any spellcasters above level something like 4 have to register with the war wizards on entering Cormyr, so the war wizards know where you are, what you’re doing, by the way you are “encouraged” (read: required) to join the war wizards if you are staying in Cormyr longer than a month * the Purple Dragons (the standing army under exclusive control of the monarch) are in fact the police force * highknights exist, as personal agents of the Crown who operate undercover to ferret out plots against the throne, they’re scattered all through the nation * most citizens will snitch on you to the local war wizards or purple dragons if they hear you saying anything untoward or disloyal to the Obarskyrs * Cormyr is also the only nation who operates border control crossings on everybody coming and going, while patrolling non-highways * declares adventurers illegal unless they register with the Crown and are granted a Royal Charter permitting them to operate in Cormyr [[Category: Forgotten Realms]]
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