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[[File:DeathMaidens.jpg|290px|right|thumb|[[Nagash]] called, and he wants his undead [[Waifu]]s back.]] Death-Maidens are [[Wat|Necromundan Zombies]]. Yeah, we are not sure exactly ''what'' type of [[Heresy|hijinks]] [[House Escher]] has been experimenting upon to create ''literal'' [[Nagash|necromancy]], but suffice to say, some radical members of /tg/ may theorise this to have some [[Nurgle]] or [[Dark Eldar]] influence behind their creation. According to Escher itself and the fluff, these dead House Escher's gang-members have been resurrected by the House's alchymyst fleshteks and turned into Escher's assassins, fixers and enforcers. ==Overview== Only sisters whose deeds have drawn the eyes of the fleshteks are chosen to become Death-Maidens and have their bodies recovered and placed within amniotic tanks. From there, their blood is turned toxic by a transfusion of chems and the Death-maidens' minds are stripped of whatever shreds of humanity they once had. Now ''how'' exactly, that a bunch of [[drug]]s can magically will someone back to life, one can only guess: amniotic tank implies some sort of rebirth procedure like stem cell regrowth, but it doesn't explain why their blood is ''fucking poison'' or why their personalities are stripped away, so the theories of [[Warp|warp fuckery being involved]] is not that far fetched. Once they are reborn, the Death-Maidens are ordered to impose the will of House Escher in the Underhive and usually work alone, unless tasked with joining Escher gangs to enforce the interests of the House. Though it is not unheard of for entire gangs of Death-Maidens to gather, when House Escher's matriarch council calls. Again, this is some serious [[Extra Heresy|heretical shit going on under the radar]]. Each Death-Maiden is armed with a [[Needle Pistol]] and a [[Miscellaneous_Weapons#Venom Claw|Venom Claw]], although they can also arm themselves with [[Chainsword]]s, [[Plasma Pistol]]s, [[Power sword|Power Sword]]s and a [[Power Weapon#Power Knife|Power Knife]]. They also come standard with a bunch of [[Grenades & Explosives#Frag Grenade|Frags]], [[Grenades & Explosives#Krak Grenade|Kraks]] and [[Grenades & Explosives#Choke Gas Bomb|Choke Gas Grenades]]. On a sidenote, they also wear the most [[derp|impractical and ''silly''-looking heels in 40k.]] Even by Escher standards, one must wonder how ''anyone'' whether dead or alive, can walk, let alone ''run'' on these things. Seriously, look at it. They are literally balancing their heel on a edge pointier than a needle. Those poor, ''poor'' ankles. ==Crunch== On Necromunda, these [[undead]] rejects are god damn [[RIP AND TEAR|murder blenders]]. They might only get access to pistols, grenades and melee weapons, but their melee stats are ''ridiculous'' (WS 2+ and 3 attacks), and they come with Toughness 4. Their best use is counter-charging and as an enemy fighter elimination missile. Their skill choices include the fancy new '''Finesse''' skills, and can get a ton of mileage out of that extremely good skill set. {{House Escher}}
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