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{{wh40k-stub}} '''Deep Strike''' is a Universal Special Rule in [[Warhammer 40,000]] representing the ability of some units to enter battle directly, as opposed to coming in from an edge. This generally involves dropping in from above, by such means as [[Drop Pod]]s, grav-chutes (favored method of [[Elysian Drop Troops]]), or just flying in, though some units drill in from below (such as the [[Tyranid]] Mawloc or [[Imperial Guard]]'s Hades Breaching Drill) and others teleport or otherwise warp in (like [[Space Marine]] [[Terminators]] and [[Chaos Daemons]]). It retains its existence in 8th Edition, but under different names ("[[Legion of the Damned|Aid Unlooked For]]", "[[Terminator Squad|Teleport Strike]]", etc.). Based on the current 8th edition rules after the second Big FAQ, you can only '''Deep Strike''' starting with the second Battle Round (unless you're [[Genestealer|Genestealer Cults]] dropping in by Cult Ambush, which, according to the Big FAQ that introduced this rule, can actually deepstrike on turn 1). Units that were not deployed with a '''Deep Strike''' until the end of the third Battle Round count as destroyed. The term seems to be used in-universe, or at least in the terminology of the [[Codex Astartes]], as Commander [[Indrick Boreale]] describes [[Steel Rain]] as involving "multiple, simultaneous, and devastating defensive Deep Strikes." [[Category:Warhammer 40,000]]
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