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{{dnd-stub}} [[Image:Duskling.png|thumb|right|400px|Like a cross between [[Drow]] and [[Gith]]]] '''Dusklings''' are a species of nomadic faeries who hail from the [[Outer Planes]], with precisely where depending on which cosmology you use; they inhabited the [[Beastlands]], [[Arborea]] and [[Ysgard]] in the [[Great Wheel]], [[Arvandor]] and the House of Nature in the [[World Tree]], and [[Thelanis]] in... whatever the fuck the [[Eberron]] cosmology is called for short. A Duskling resembles a particularly robust [[elf]]; averaging 5ft tall and 120 pounds, they have steely blue-gray skin, light blue, dark blue, dark gray or black hair, and deep blue, emerald green or purple eyes. Their faces are long and sharp-featured, giving them a vulpine cast to their faces, and they grow their hair long and wild. Male dusklings grow long, tangled beards, like if a [[dwarf]] had a hedgehog riding on its face. Intensely family focused, but also incapable of staying in one place for long, dusklings keep meticulous records of their family trees but wander everywhere that they feel like across the various planes of reality. These fae are most unique for their strong relationship with [[incarnum]]; many dusklings boast that the connection between their race and incarnum is as strong as that between a [[dryad]] and her tree. Dusklings have one particularly unique trait; whereas most faeries are known to be frailer than the average human, dusklings are extremely hearty, even more so than most humans. ::+2 Constitution, -2 Intelligence ::Medium ::Base speed 30 feet :: Fey type, Extraplanar and Incarnum subtypes ::Low-Light Vision ::Essentia Pool: 1 point ::Swiftness of Incarnum: For every point of essentia invested in this racial trait, a duskling's speed increases by +5 feet. ::[[Favored Class]]: [[Totemist]] ==Gallery== <gallery> Totemist.png Duskling barbarian.jpg </gallery> ==See Also== *[[Dungeons & Dragons 3rd Edition races]] [[Category:Dungeons & Dragons]][[Category:Dungeons & Dragons Races]]
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