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Lunar Marlee
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== Basics == '''Name:''' Marlee of the White Wind<br/> '''Concept:''' Lunar assassin with a hammer<br/> '''Caste:''' Changing Moon<br/> '''Motivation:''' <br/> '''Intimacies:''' * <br/> '''Totem:''' Cat<br/> '''Tell:''' White hair, white-furred ears and cat tail<br/> '''Anima:''' <br/> '''Anima Effects:''' Spend 10 motes to appear as anyone he knows for one scene, +dice equal to character's Essence for social stuff. If anima banner appears, add same to Difficulty to identify by sight.<br/> '''Experience:''' 0/0<br/> === Appearance === (Normal) (Warform) === Background === == Attributes == Strength βββ '''Charisma''' βββ Perception ββ '''Dexterity''' ββββ '''Manipulation''' ββββ Intelligence ββ Stamina βββ '''Appearance''' ββββ Wits βββ == Abilities == ''Lunar Block'' Archery Craft Bureaucracy Athletics β Larceny Investigation Awareness β Linguistics β Lore Dodge βββ Performance ββ Occult Integrity ββ Presence β Medicine ββ '''Martial Arts''' βββ Ride Melee Sail Resistance β Socialize βββ Thrown Stealth βββ War '''Survival''' ββ === Specialties === === Languages === Northspeak, Maingamespeak, Clawspeak == Backgrounds == ''Heart's Blood: β<br/>'' ''Mentor (): ββ<br/>'' ''Resources: β<br/>'' ''Artifact (Moonsilver "Wrackstaff" Hammer): ββ<br/>'' ''Artifact (Moonsilver chain shirt): β<br/>'' == Charms == == Knacks == ''Deadly Beastman Transformation:'' 1m to change. The Lunar assumes a hybrid form incorporating aspects of his other true forms. * Marlee's grants +1 Strength, Dexterity, Stamina; Claws deal lethal Punch/Kick damage two greater than normal; +1B/+1L soak, +1 dice to Survival; immunity to cold temperatures; +2 Dexterity for movement, +2 Strength for jumping, +1 dice for competitive running; +2 dice to Athletics, tail can be used as a third arm at -2 Strength and -1 Dexterity. * Mutations: Talons, Fur, Air Adaptation, Wolf's Pace, Prehensile Tail ''Life of the Hummingbird:'' The Lunar can drink any blood from a creature or person to temporarily take its form. A taste of blood lasts an hour, actual drawn blood (1L to the target) lasts a day. ''Internal Form Mastery:'' Use higher Dex score in any form. === C-C-C-Combo's === Name of combo 1<br/> ''First move of combo - Second move of combo''<br/> Description of Combo right here.<br/> <br/> === Heart's Blood === == Essence == '''Essence:''' βββ<br/> '''Regeneration:''' ''(4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)''<br/> '''Personal Essence Pool:''' 17/17<br/> '''Peripheral Essence Pool:''' 31/38<br/> '''Committed Essence:''' 5 Perip. Hammerstaff, 2m Perip. Chain shirt<br/> == Willpower == '''Willpower:''' βββββββ<br/> Temporary: 7/7<br/> == Virtues == '''Virtues:''' <br/> * Compassion βββ<br/> * Conviction βββ<br/> * Temperance ββ<br/> * Valor ββ<br/> '''Flawed Virtue:''' Compassion<br/> '''Limit Break:''' Curse of the Mother Hen<br/> '''Limit:'''β‘0/10 <br/> == Inventory == * Moonsilver "Wrackstaff" Hammer (Artββ) - The business end has a hammer-head on it akin to a lucerne hammer, rather than just a staff end. The chisel damage is the "beak" of the hammer as well as the other end, the whacking damage is the head of the hammer. * Moonsilver Chain Shirt (Artβ) - === Manses and Hearthstones === == Combat == '''Dodge DV:''' 5 (Warform 6)<br/> '''Dodge MDV:''' 5<br/> '''Soak:''' B:6 L:6 A:0 (Warform +1B/+1L)<br/> '''Hardness:''' B:2 L:2 A:0<br/> === Attacks === ''Hammerstaff [Hammer]'' (Speed 4, Accuracy 11, Damage 15B, Parry DV 6, Rate 3, Tags N)<br/> ''Hammerstaff [Point]'' (Speed 4, Accuracy 11, Damage 7L, Parry DV 6, Rate 3, Tags N)<br/> ''Punch'' (Speed 5, Accuracy 9, Damage 3B, Parry DV 5, Rate 3, Tags N)<br/> ''Kick'' (Speed 5, Accuracy 8, Damage 6B, Parry DV 3, Rate 2, Tags N)<br/> ''Clinch'' (Speed 6, Accuracy 8, Damage 3B, Parry DV 4, Rate 1, Tags C, N, P)<br/> '''Warform'''<br/> ''Hammerstaff [Hammer]'' (Speed 4, Accuracy 12, Damage 16B, Parry DV 6, Rate 3, Tags 2, M, R)<br/> ''Hammerstaff [Point]'' (Speed 4, Accuracy 12, Damage 8L, Parry DV 6, Rate 3, Tags 2, M, P, R)<br/> ''Punch (Claws)'' (Speed 5, Accuracy 10, Damage 6L, Parry DV 5, Rate 3, Tags N)<br/> ''Kick (Claws)'' (Speed 5, Accuracy 9, Damage 9L, Parry DV 3, Rate 2, Tags N)<br/> ''Clinch'' (Speed 6, Accuracy 9, Damage 4B, Parry DV 4, Rate 1, Tags C, N, P)<br/> === Health === β‘ -0<br/> β‘ -1<br/> β‘ -1<br/> β‘ -2<br/> β‘ -2<br/> β‘ -4<br/> β‘ Incapacitated == Advancement == == Shopping List == *
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