Editing
Magic: the Gathering RPG combat mod
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
This modification is an optional system that can be used for a high player count game. It apeared to be to confusing for my players and myself to keep track of the limited Ranged/Close Combat optionsin relation to EVERY OTHER character involved in large scale battle. I will keep it simple, please feel free to enhance the system but do not over complicate it. '''''Basics''''' '''Speed:''' In addition to the turn order and action count, it will determine how far a character can move on a grid based map. '''Channeling:''' Determines how far away a character can cast spells from and still expect to hit them. Against bosses of a noticeably high power, Focus rolls may be made at the Roil's (Game Master's) discretion Vs the bosses Mastery. If the player rolls higher, the spell does half effect of normal. Damage is calculated differently. Instead of the total Power roll over the total opposing Toughness roll being the damage, if the Power roll is higher than the Toughness roll then 1 damage is dealt. For every '''FULL DIE''' (every 6) over the total Toughness roll, an additional damage is dealt. '''Trample:''' When trample is used, damage is calculated differently. The extra damages are dealt on every '''HALF DIE''' (every 3) instead. Also when battling with a summon, any additional damage left after killing it will be transferred back to it's summoner at the rate of 1 damage for every full die left (every 6). When engaged in combat, weapons used (artifact-equipment) that are of a larger than average size (ie. Axes, polearms, ect.) provide an extended reach, giving it's user a 2 square range of attack.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information