Editing
Marut
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
'''Maruts''' are a species of extraplanar [[golem]]-like [[monster]] that have appeared in every edition of [[Dungeons & Dragons]] to date. Their lore has changed a lot between editions, but the core idea of a single-minded, automaton-like pseudo-[[angel]]ic being has remained consistent throughout all editions. ==AD&D== [[File:Marut MC8.jpg|left|300px]] [[File:Marut 2e.jpg|x300px|right]] Maruts made their first appearance in [[Advanced Dungeons & Dragons]] 1st edition, where they are stated and detailed in passing in the original [[Manual of the Planes]] [[splatbook]]. This information is extremely bare-bones; maruts are presented as [[golem]]-like servitors of the god Rudra, having the form of "great, red-eyed, unliving giants carved from polished black stone and dressed in gold armor with wide plates on the shoulders and armbands". They would subsequently be updated to 2nd edition in the Monstrous Compendium Outer Planes Appendix. Although described in more detail here, the base concept is still quite simple; maruts are literally [[angel]]-[[golem]]s, combining divine power and allegiance to a deity with the single-minded purposefulness of a golem. They exist only to serve their god's will; nothing more. Though still described as having been first created by Rudra, they have also spread into the hands of other gods, mostly as payments from Rudra. {{clear}} ==3e== [[File:Inevitables Regular.jpg|200px|thumb|left|Marut on the right.]] In 3rd edition, Maruts were reinvented, most prominently by gaining an extended family... who haven't appeared in any edition since. The reason why the [[Inevitable]]s came to be is unknown, but we know that [[Modron]]s were pushed out of the spotlight in this edition due to being regarded as "too goofy". It's possible the aim was to minimize the outcry for modrons returning by filling the niche of "[[golem]]esque mechanical outsider" with Inevitables. Anyway, in this edition, Maruts lost their connection to the gods; instead, they were entities of Cosmic Law, entrusted with the task of preserving one of the Great Laws of Reality in order to keep the [[multiverse]] from collapsing in on itself. Specifically, maruts in 3rd edition are custodians of the Law of Life & Death - "Thou shalt not cheat death". They go after any being who seeks to become free of death's grip, from powerful [[wizard]]s to ancient [[lich]]es and [[vampire]]s, as well as those who have a habit of being resurrected (like many [[adventurer]]s) and [[necromancer]]s (due to their creating [[undead]] in abundance), not stopping until they have destroyed their target or been destroyed. They gained exaggerated Roman Centurion-style helmets in this edition, and are noted as being the least-personable and most mechanically minded of their kinsfolk. As an [[Open Gaming License|OGL]] monster, this incarnation of Marut appears in [[Pathfinder]]. They actually differ a lot in the transition, having gone from extraplanar constructs to proper outsiders with some construct features and now have con scores. The magical effects on its fists have been freed of an of 3.0 leftover that specified left and right hands for its natural attack. {{clear}} ==4e== [[File:Marut 4e.jpg|300px|right]] In 4th edition, maruts changed yet again, losing their [[Inevitable]] kindred. Ironically, they gained a lot of personality in this edition, being described as thinking, philosophical beings with individual minds and personalities. Maruts of the [[World Axis]] were created by the gods to be the ultimate adjudicators; completely impartial judges who would thusly be wise enough to act as mediators even the gods could not argue with. World Axis maruts exist to preserve, honor and enforce contracts, a role that often leads to them acting as mercenaries, guards, police and other forms of enforcement. In truth, the maruts have their own great goal; to weave a web of contracts, favors and obligations that they can use to ultimately force the [[multiverse]] into adopting a more lawful, orderly format. Ironically, in creating the ultimate judges and mediators, the gods have created a race of would-be tyrants, compelled to seize ultimate power over the multiverse so they can rule it with an iron fist - not because they really want to, but because the clash between the ultimately lawless nature of reality and their own internal drives as beings of inflexible order and uncompromising law demands it. Mortals unfortunate enough to fall under marut control, which has happened in places that fell in debt to them, quickly learn that they are the most brutal and repressive of taskmasters. Completely lacking every single vulnerability, need or urge that mere mortals have, such as the requirements of food and sleep or the limits of memory, maruts demand blind adherence to every rule, no matter how small. Those who must live under their fist learn quickly that there is no pity, no compromise, no mercy; Obedience or Death, that is the only choice. 4th edition introduced its own take on maruts in the 2nd [[Monster Manual]], and then fleshed them out further in "The Plane Above", a [[splatbook]] dedicated to the [[Astral Sea]]. {{clear}} ==5e== [[File:Marut 5e.jpg|200px|left]] Ironically, when maruts returned to 5th edition in "[[Mordenkainen]]'s Tome of Foes", they actually borrowed a fair bit from their 4e lore. In this edition, inevitables have returned, to some extent, but they aren't detailed beyond the barest details. Maruts, and other inevitables, are once again celestial [[golem]]s, created by Primus, the god-mind of the [[Modron]] race as enforcers. In this edition, Primus has created a building in [[Sigil]] called the Hall of Concordance, for the purpose of promoting law by forging unbreakable contracts. Maruts (and other inevitables) exist to enforce these contracts, and as such a marut-enforced contract is regarded as completely binding. The Hall contains a singular construct-engine, the Kolyarut, which takes in gold and the terms of a contract. If the contract meets the Kolyarut's standards - which is to say it contains no vague, contradictory, or unenforceable terms - it transmutes the gold into a single disk, on which it scribes the terms of the contract. This golden disk is then inserted into a hollow in the chest of a marut (or, presumably, other inevitable), where it activates that particular unit, which henceforth exists solely to enforce the letter of that contract. If either party breaks the terms, the marut will seek to punish them, using whatever level of violence is needed to subdue them so they can be dragged back to the Hall of Concordance to face punishment. Or just kill them, if that's what the terms dictate. For the first time, maruts have undergone a genuine change of appearance. Heightening their resemblance to modrons, 5e maruts appear as armor-plated giants of clockwork innards, with no head but a prominent hunch where the head should be, into which is set a single, ever-staring, organic-looking eye. Below this is the indentation into which the marut's golden disk is inset in order to activate it. Good luck fighting them; their attacks automatically hit and automatically deal maximum damage, with the marut passing all saves. Dice are a tool of Chaos! {{D&D-Outsiders}}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Clear
(
edit
)
Template:D&D-Outsiders
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information