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When it comes to [[Dungeons & Dragons]], there are two immutable facts well known amongst the fandom. The first is that [[Wizard]]s have no sense of right or wrong. The second is that [[monstergirls|humans will bonk anything]]. The '''Progeny''' was an attempt by [[TSR]] to acknowledge these facts in the [[splatbook]] "Glantri: Kingdom of Magic", part of a series of splats updating [[Mystara]] to [[Advanced Dungeons & Dragons]]. "Progeny" is the Glantrian term used to refer to [[human]]s, [[elf|elves]] or [[Half-Elf|half-elves]] who possess distant "monster" ancestry - which in Glantri is defined as "anything with a particularly magical nature". Whilst it can be as generic as "any shapechanged or polymorphed creature", specific examples include [[dragon]]s, [[fey]] ([[nymph]]s, [[dryad]]s, [[satyr]]s, [[sirine]]s all specifically called out), [[doppelganger]]s, [[therianthrope]]s, [[medusa]]e, [[rakshasa]]s, [[firbolg]]s, [[diabolus|diaboli]], [[hag]]s and [[swanmay]]s. The result mechanically was a kind of crude proto-template... of course, this being both an AD&D product ''and'' a Mystara product, the mechanics were kind of bullshit. The default rules for Progeny assume that the plyer is very distantly descended from the original union, and has them roll a d100 to see just how strong their monstrous blood is... assuming you don't roll a 01-50 and thusly are ''faking'' your status as a Progeny, that is. On a 51-93, you're a thinblood; you have no powers beyond the standard Progeny attribute of increased longevity (lifespan is 1d4 times longer than normal). On a 92-95, you're a weakblood; you gain a random defect, which range from merely looking odd to actual mechanical penalties. And on a 96-100, you've got ''one'' random power... and also one random defect if you roll that 100! All Progeny, regardless of the strength of their blood, suffer a -15% penalty to their experience growth. ==Defects== ::01-10: Oddly colored eyes ::11-15: Oddly colored skin ::16-20: Oddly colored hair ::21-25: Extremely hairy or furry ::26-30: Hairless ::31-35: Shriveled skin ::36-40: Scaly skin ::40-50: Warts, blotches or other markings ::51-55: Extra digit on hand or foot ::56-60: Causes nervousness in natural animals ::61-70: -1 penalty to saving throws vs. spell ::71-80: -1 penalty to saving throws vs. poison ::81-90: -3 penalty to Reaction Rolls due to strange aura ::91-95: -1 to random ability score ::96-99: Roll twice on this table, rerolling duplicate results and disregarding results above 95. ::00: DM's Choice or Special ==Powers== ::01-05: +1 bonus to Strength ::06-10: +2 bonus to Strength ::11-15: +1 bonus to Constitution ::16-20: +2 bonus to Constitution ::21-25: +1 bonus to Dexterity ::26-30: +2 bonus to Dexterity ::31-40: +1 bonus to Intelligence ::41-50: +1 bonus to Wisdom ::51-60: +1 bonus to Charisma ::61-63: +2 bonus to Charisma ::64-65: +3 bonus to Charisma ::66-73: Natural Armor Class of 8 ::74-75: +1 bonus to saving throws vs. poison ::76-77: +1 bonus to saving throws vs. spell ::78-80: +1 bonus to all saving throws ::81-87: Roll on the Extraordinary Abilities table. ::88-96: Roll twice on the Progeny Abilities table, ignoring rolls over 87 and rerolling duplicate results. ::97-00: Roll thrice on the Progeny Abilities table, ignoring rolls over 87 and rerolling duplicate results. The table in "Glantri: Kingdom of Magic" actually says that a natural AC of 8 is the result of 71 to 73... but is missing an entry for 65-71 entirely! ===Extraordinary Abilities=== All spell-like abilities granted by this table function as if cast by a [[Wizard]] of the Progeny's character level to determine range, duration, etc. ::01-04: Levitate 1/day ::05-08: Blur 1/day ::09-12: Charm Person gaze attack 1/day ::13-17: Endure Cold 3/day ::18-22: Endure Heat 3/day ::23-25: Progeny has 2 Claw attacks (1d4+1/1d4+1) ::26-27: Progeny has 1 Bite attack (1d6) ::28-31: ESP 1/day ::32-34: Detect Invisible 1/day ::35-39: Cause Fear 1/day ::40-43: Clairaudience 1/day ::44-47: Clairvoyance 1/day ::48-51: Invisibility 1/day ::52-54: Vampiric Touch 1/day ::55-57: Dimension Door 1/day ::58-62: Nondetection, continuous ::63-66: Polymorph Self 1/day ::67-72: Domination 1/day ::73-76: Magic Jar 2/week ::77-78: Progeny has the Breath Weapon of a chosen [[Dragon]]; it uses the stats of an Adult level dragon. ::79-80: Shadow Walk 1/week ::81-85: Immune to Disease ::86-90: Immune to Poison ::91-93: 20% Magic Resistance ::94-96: Roll again and also double the resulting power's number of uses, if applicable. ::97-99: Roll twice on this table, disregarding rolls above 96 and rerolling duplicate results ::00: DM choice or special [[Category: Dungeons & Dragons Races]] [[Category: Mystara]]
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