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[[File:GK_Purifier_Squad_combat.jpg|250px|right|thumb|"Let my brothers practice their swordplay. They can finish off whoever is left".]] {{topquote|Red or yellow flames may be the sign of incomplete combustion. When you adjust a burner to increase the air supply you get a more complete combustion, a higher temperature and a blue flame. I tell you what.|Brother Hank}} Purgation Squads are [[Awesome|fuck-awesome]] units of [[Grey Knights]] specializing in BBQ-ing the forces of [[Chaos]]. Their unit models and their weaponry are seen as a saving grace from being full blown [[Mary Sue|Mary Sues]] by some in [[/tg/]]. Purgation Squads provide heavy firepower in certain situations, although their small numbers are a constant danger. They usually deploy in support of Grey Knights Squads during high-intensity engagements when they could be picked off from squads if spread throughout a force. They follow a similar role to [[Devastator Squad|Devastator Squads]] in Codex Chapters. They are sometimes considered as the Grey Knight's [[Salamanders]] due to their penchant of heat and mass pyromania. But while a Purgation squad initially bares strong resemblance to its Devastator counterpart, there are key doctrinal differences. In most Chapters, duty in a Devastator Squad is seen as training for a new recruit to experience the sights and sounds of battle and are often the first step for a initiate before becoming part of a [[Tactical Squad]]. Not so in the Grey Knights. Trying to keep in line of being unique than the more generic [[Ultramarines|blue berries]], the Grey Knights enshrines their heavy firepower squads into using far more complex, powerful, and rare weaponry. Thus, Purgation Squad Battle-Brothers are often veterans who have honed their experiences on the battlefield. Once his duties are established it is rare for a member of a Purgation Squad to see service elsewhere in the Chapter unlike more conventional Space Marine Devestators who often get promoted to an [[Assault Squad]] after he is deemed competent with heavy firepower. ==Overview== What makes Purgation Squads so [[Awesome|awesome]] is in their armory. They get access to unique shit not found anywhere else in the Imperium. This includes the iconic [[Incinerator]] which is a heavy Flamer on steroids. Incinerators have their Prometheum blessed with sacred oils that when lit, spews out a stream of [[Awesome|hot white or blue fire.]] The effect of Incinerators are quite frankly, horrifying to the forces of Chaos as the blessed mixture literally ignites their very soul on fire. Daemon players often commit acts of [[Imperial Fists|masochistic ritual]] when their entire blob of [[Khorne|Khornate Daemons]] gets ''incinerated'' (Pun not intended) by these badass Mofo's. Another overpowered weapon of relentless [[Cheese|cheese]] are [[Psycannon]]s which are heavy Bolters/assault cannons on steroids firing blessed anti-daemon ammunition that completely [[Rape|rapes]] all types of [[Daemons]] no matter how great or small. Psycannons are also notorious for blowing up your chaotic [[Metal Boxes]]. From 8th on though, Psycannons are just assault reaper autocannons, Psilencers are Assault 6 DD3 damage boltguns, as incenerators are S6 AP-1 Flamers. Other equipment for these ball-crushing murder machines include a Wrist-Mounted [[Storm Bolter]], [[Psilencer]], [[Force Weapons#Nemesis Force Sword|Nemesis Force Sword]], [[Grenades & Explosives#Frag Grenade|Frag Grenades]], [[Grenades & Explosives#Krak Grenade|Krak Grenades]] and [[Grenades & Explosives#Psyk-Out Grenade|Psyk-Out Grenades.]] Additionally, Purgation Squad members can channel in their psychic potential such as Astral Aim which can allow them to mystically guide their shots to the chosen target. [[Cheese|Those affected by Astral Aim can shoot targets they would not normally be able to see, such as through walls, in complete darkness or through shrouding mist.]] The other is Hammerhand which crushes opponents with their psychic might. {{Grey Knights}}
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