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Raise Dead
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{{dnd-stub}} '''Raise Dead''' is an iconic spell popularized by, if not introduced in, [[Dungeons & Dragons]]. It is essentially the /tg/ equivalent of a respawn, a spell that can be used to bring a deceased [[adventurer]] back to life and allow a player to continue playing their original PC, instead of having to generate an entirely new one. This is actually a contentious little spell, because some DMs disapprove of it on the basis of it lowering the overall stakes, both in the sense of potential impact on world-building and their (or their players') investment in the game. Traditionally, Raise Dead is part of a small sub-family of spells, usually accessible by [[Cleric]]s. In addition to beefier versions like Resurrection and True Resurrection, it also has a cousin in the form of [[Reincarnate]] and [[Clone]]. Raise Dead is limited by aging the caster or, in 3rd edition onward, requiring an expensive diamond. In [[Eberron]], Raise Dead is limited by the fact that Clerics capable of casting it, much less willing to do it for hire, are rare and the two major religions, [[The Sovereign Host]] and [[The Silver Flame]], dislike casting it. Instead, adventurers would have to get a more costly Resurrection from House Jorasco or seek the aid of one of Eberron's less mainstream religions, which is quite likely to result in you getting screwed. [[Category: Dungeons & Dragons]] [[Category: Gamer Slang]]
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