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{{dnd-stub}} [[File:Shambling mound 4e.jpg|right|400px]] The '''Shambling Mound''', or '''Shambler''', is a plant monster from [[Dungeons & Dragons]] (and little relation to the Lovecraftian entity of the same name). First debuting in The Strategic Review #3, August 1975, it has become a quite a prolific creature, appearing in the baseline [[Monster Manual]] for every single edition of D&D from [[Advanced Dungeons & Dragons]] 1st edition to [[Dungeons & Dragons 5th Edition]]. Despite this, they were not considered product identity so they were included in the OGL and they are included in [[Pathfinder]] as a result. Shambling Mounds are hulking, roughly humanoid masses of vegetation and swampy muck, described as either partially decaying or as a verdant mass of living greenery, depending on the edition. Mindless predators, they roam swamps and jungles, moving with surprising stealth for such large creatures, attacking living beings and killing them with either brutal bludgeoning blows or by smothering them under its bulk; it then consumes the decomposing flesh for nutrition. They have a strange affinity for lightning; they are usually immune to it, and sometimes are actually empowered by it, similarly to a [[Flesh Golem]]. Depending on who you ask, Shambling Mounds were inspired by either Marvel Comics' Man-Thing, DC Comics' Swamp Thing, or even just The Heap, a Golden Age monster-hero character from Hillman Comics who basically inspired both of the latter. The [[D&D Cartoon]] episode "The Prison Without Walls" revolves around the child [[adventurer]]s having to rescue a [[gnome]] [[wizard]] who has been polymorphed into what is clearly a Shambling Mound by the evil mage Venger. An "Ecology of the Shambling Mound" run by the [[Monster Hunters Association]] appeared in [[Dragon Magazine]] Annual #2, their third chronological appearance. According to the 2nd [[Ravenloft Gazetteer]] for 3rd edition, the [[Demiplane of Dread|Misty Domain]] of Darkon is home to a variant Shambling Mound called a "Mandragora", which is characterized by being unusually intelligent. They are created when animals consume water tainted with spuma vitae, a mutant algae oversaturated with positive energy, which will hijack their bodies and grow into a vegetative mockery of their former identity. Mechanically, drinking spuma vitae-tainted water gives you Fast Healing 1 for 24 hours, but if you die during this time period, the algae will consume your body and transform into a shambling mound with Intelligence equal to (the Host's Intelligence - 2d4), and retaining the memories of their host body, minus (10*Int lost)%. ==Gallery== <gallery> Shambling mound 1e.jpg|1e Shambling mound MCV2.jpg|2e Shambling mound MM 2e.png Shambling mound Dragon Annual 2.jpg|''Dragon Annual #2'' Shambling mound 3e.jpg|3e Shambling mound PF.png|PF thorned mound RoA2.png Shambler PF 2e.png|PF 2e </gallery> [[Category: Dungeons & Dragons]] [[Category: Monsters]]
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