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{{dnd-stub}} [[File:Shazak Dragon 185 2.png|thumb|Haz'ar, Wise One of Ah'roog]] '''Shazak''' is the tribal/cultural name of the [[lizardfolk]] species indigenous to the [[Dungeons & Dragons]] realm of [[Mystara]]. They were first introduced to the D&D world as part of an article in [[Dragon Magazine]] #185, being the subject of one of the last parts in the story of [[The Voyage of the Princess Ark]]. This article presented them with mechanics to be playable for "Basic" Dungeons & Dragons, whilst they would later receive an [[Advanced Dungeons & Dragons]] update in two splatbooks published as part of AD&D's Odyssey line: Characters of the Savage Coast, and Orc's Head: Sourcebook. ===Basic D&D Stats=== When they first appeared in Dragon #185, Shazak players were told to use the character advancement system given in GAZ10 ''Orcs of Thar''. ::+1 Str and -1 Wis. ::Shazaks start with 1d4+2 Intelligence. Each time they gain a level, they make a 1d20 Int check. If the check is ''failed'', they gain one point of Int, up to a limit of 12. ::Charisma only applies to other Lizardfolk races. Penalize Cha -2 when dealing with humanoids, and -5 when dealing with demihumans or humans. ::Can hide in swamp vegetation (30% chance at least 10' from observer). ::Infravision and natural AC of 7. ::Addition of any armor of AC7 or worse only gives natural AC bonus of +1. {| class=wikitable !Shazak Level||Experience||d8 Hit Dice |- |-3 ||- ||- |- |-2||- ||- |- |-1||-1,200 ||1+1 |- |0||0 ||2+1 |- |1 ||1,200 ||3+2 |- |2 ||3,600 ||4+3 |- |3 ||8,400 ||- |- |4 ||18,000 ||5+3 |- |5 ||37,200 ||6+4 |- |6 ||75,600 ||7+4 |- |7 ||152,400 ||- |- |8 ||306,000 ||8+5 |- |9 ||606,000 ||+2 hit points (no Constitution bonus) |- |Subsequent ||300,000 ||+2 hit points (no Constitution bonus) |} If you want to be a spellcaster, you have to recalculate the experience. {| class=wikitable !Spellcasting Level||Extra XP required |- |1 ||1,000 |- |2 ||2,000 |- |3 ||4,000 |- |4 ||8,000 |- |5 ||16,000 |- |6 ||32,000 |} ===AD&D Stats=== ::Ability Score Minimum/Maximum: Strength 8/18, Dexterity 3/18, Constitution 6/18, Intelligence 3/17, Wisdom 3/18, Charisma 3/16 ::Ability Score Adjustments: +1 Strength, -1 Wisdom ::Racial Class & Level Limits: [[Cleric]] 7, [[Fighter]] 12, [[Mage] 7, [[Thief]] 11, [[Bard]] 8 ::Racial Thieving Skill Adjustments: -5% Pick Pockets, -5% Open Locks, +5% Move Silently, +5% Hide in Shadows, +5% (+20% in swamps), Detect Noise, -5% Climb Walls, -5% Read Languages ::Infravision 60 feet ::A non-thief Shazak has a 20% Hide in Shadows chance when in swamp environments. ::Shazaks gain Swimming as a bonus proficiency. ::Shazaks can hold their breath for a number of rounds equal to 2/3 of their Constitution score (rounding up). ::Shazaks can attack with both clawed hands (1d2 Slashing damage) and with their toothy bite (1d6 Slashing damage). ::Natural Armor Class: 5 ==Gallery== <gallery> File:Shazak Dragon 185 1.jpg|Haz'ar after riding a giant bat onto the deck of the Princess Ark. (Dragon #185) File:Shazak CoM.jpg|The same image redrawn in the [[Champions of Mystara]] splatbook. </gallery> {{D&D1e-Races}} {{D&D2e-Races}} [[Category: Mystara]]
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