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The Riddle of Steel
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{{stub}} {{Game Infobox |name = The Riddle of Steel |picture = [[File:Riddle of Steel cover.jpg|235px]] |type = [[RPG]] |publisher = Driftwood Publishing |authors = Jacob Norwood |year = 2002 }} {{Topquote|Though still a game, it is closer to representing real fighting than ''any RPG combat system ever written''.|The Core Rules Book, getting far too big for its britches (emphasis is from the original).}} '''The Riddle of Steel''' (TROS) is a [[RPG|roleplaying game]] from Driftwood Publishing. Its a sword-and-sorcery fantasy game, its most notable characteristics being its detailed melee combat rules and use of Priorities to generate character concepts and statistics. This game, though not often a subject of /tg/ discussion, has become the system for a highly popular series of Deathmatch Threads, in which bizarre characters would fight to the death for the pleasure of the crowd. The noteworthy fights: -A 4'8 Georgian Woman versus a Spanish Swashbuckler -The same 4'8 Georgian Woman versus the entire Vatican City and then a Firing Squad -A Drunken Finn with a knife versus a confused Croat -A Time Traveling Serb versus a Scottish Shepherd -A Bear with a Poleaxe versus two Camels with Rapiers -Legionary Sulla versus A Gauntlet of Ethnic Stereotypes -An angry German named Rickshaw versus Genoese Bas Rutten Groins were stabbed, good times were had, and the Spirit of Steel lives on. A D20 modification of the game was introduced with marginal success, remakes were proposed, and are in the works. The future of TROS is unknown, but a round of dickstabbing is one thing /tg/ is clearly always up for. See also: [[Song of Swords]], a spiritual successor made by the host of the Deathmatch threads. [[Category:Roleplaying]]
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