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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Advance_Wars</id>
	<title>Advance Wars - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Advance_Wars"/>
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	<updated>2026-04-28T17:20:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=1009422&amp;oldid=prev</id>
		<title>73.69.193.6: Undo revision 1008337 by 192.42.116.179 (talk)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=1009422&amp;oldid=prev"/>
		<updated>2026-03-26T01:18:28Z</updated>

		<summary type="html">&lt;p&gt;Undo revision &lt;a href=&quot;/wiki/Special:Diff/1008337&quot; title=&quot;Special:Diff/1008337&quot;&gt;1008337&lt;/a&gt; by &lt;a href=&quot;/wiki/Special:Contributions/192.42.116.179&quot; title=&quot;Special:Contributions/192.42.116.179&quot;&gt;192.42.116.179&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:192.42.116.179&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:192.42.116.179 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;amp;diff=1009422&amp;amp;oldid=1008337&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>73.69.193.6</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=1008337&amp;oldid=prev</id>
		<title>192.42.116.179: Blanked the page</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=1008337&amp;oldid=prev"/>
		<updated>2026-02-10T23:24:05Z</updated>

		<summary type="html">&lt;p&gt;Blanked the page&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;amp;diff=1008337&amp;amp;oldid=15875&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>192.42.116.179</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15875&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 95 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15875&amp;oldid=prev"/>
		<updated>2023-06-17T16:34:48Z</updated>

		<summary type="html">&lt;p&gt;95 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:34, 17 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15874&amp;oldid=prev</id>
		<title>2603:6011:A500:19AD:C:9AC5:A77A:C736: /* Black Hole */ Hawke may have been stupid to kill Sturm, but Sturm wasn’t stupid to die without a little present in their future…</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15874&amp;oldid=prev"/>
		<updated>2023-05-15T06:23:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Black Hole: &lt;/span&gt; Hawke may have been stupid to kill Sturm, but Sturm wasn’t stupid to die without a little present in their future…&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:23, 15 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l155&quot;&gt;Line 155:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 155:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Sturm&amp;#039;&amp;#039;&amp;#039; (AW &amp;amp; AW 2): Pretty much just [[Star Wars|Darth Vader]] doing his best [[Commissar]] cosplay. In the original game, the version fought at the end of the game buffed offense but lowered defense, the playable version doing the opposite. In AW2 both offense and defense are a solid 120, and as [[BBEG]], he is the best CO in the game, buffing all his units without increasing cost (in fact Kanbei has his passive raised to keep Sturm&amp;#039;s units from being as strong as his), with no real weaknesses and a CO power that summons a meteor to devastate the enemy army, even its long charge time is not enough to balance it. Super-potent, but what do you expect from the final boss? Main enemy in the first two games, killed by Hawke when he tries to nuke the world into uninhabitability at the conclusion of the second. Badass theme and generally extremely broken CO. That doesn&amp;#039;t actually even cover WHY he&amp;#039;s so broken and not just a superior Kanbei; his units &amp;#039;&amp;#039;ignore terrain movement penalties&amp;#039;&amp;#039;, except for snow but that doesn&amp;#039;t appear often enough to be a real weakness. What Lash gets as a CO power he has as a passive ability. In other words, unless it&amp;#039;s totally impenetrable (say, a tank trying to cross a mountain), his units will just fly through them, meaning that it&amp;#039;s utter child&amp;#039;s play for him to acquire a total economic advantage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Sturm&amp;#039;&amp;#039;&amp;#039; (AW &amp;amp; AW 2): Pretty much just [[Star Wars|Darth Vader]] doing his best [[Commissar]] cosplay. In the original game, the version fought at the end of the game buffed offense but lowered defense, the playable version doing the opposite. In AW2 both offense and defense are a solid 120, and as [[BBEG]], he is the best CO in the game, buffing all his units without increasing cost (in fact Kanbei has his passive raised to keep Sturm&amp;#039;s units from being as strong as his), with no real weaknesses and a CO power that summons a meteor to devastate the enemy army, even its long charge time is not enough to balance it. Super-potent, but what do you expect from the final boss? Main enemy in the first two games, killed by Hawke when he tries to nuke the world into uninhabitability at the conclusion of the second. Badass theme and generally extremely broken CO. That doesn&amp;#039;t actually even cover WHY he&amp;#039;s so broken and not just a superior Kanbei; his units &amp;#039;&amp;#039;ignore terrain movement penalties&amp;#039;&amp;#039;, except for snow but that doesn&amp;#039;t appear often enough to be a real weakness. What Lash gets as a CO power he has as a passive ability. In other words, unless it&amp;#039;s totally impenetrable (say, a tank trying to cross a mountain), his units will just fly through them, meaning that it&amp;#039;s utter child&amp;#039;s play for him to acquire a total economic advantage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The only CO from AW2 who does not appear in DS. Hawke made sure to double-tap.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The only CO from AW2 who does not appear in DS. Hawke made sure to double-tap.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*** Seeing as how Days of Ruin is set in a post-apocalyptic world ravaged by meteor strikes, it seems that Sturm got the last laugh after all.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Flak&amp;#039;&amp;#039;&amp;#039; (AW 2): Evil version of Max, and the Black Hole army&amp;#039;s vicious, expendable muscle. Like Nell, has a chance to deal bonus damage, but unlike her sometimes whiffs completely. His CO and Super CO powers are the shittiest in the game; they increase dispersion, meaning that sometimes your infantry will fuck up a tank, but that also means your Medium Tank might do a single point of damage to the enemy&amp;#039;s regular Tank. He DOES have an awesome theme though, and spouts some entertaining lines. Sometimes used as a self-imposed challenge.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Flak&amp;#039;&amp;#039;&amp;#039; (AW 2): Evil version of Max, and the Black Hole army&amp;#039;s vicious, expendable muscle. Like Nell, has a chance to deal bonus damage, but unlike her sometimes whiffs completely. His CO and Super CO powers are the shittiest in the game; they increase dispersion, meaning that sometimes your infantry will fuck up a tank, but that also means your Medium Tank might do a single point of damage to the enemy&amp;#039;s regular Tank. He DOES have an awesome theme though, and spouts some entertaining lines. Sometimes used as a self-imposed challenge.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Adder&amp;#039;&amp;#039;&amp;#039; (AW 2): Juda from [[Fist of the North Star]] in a Nazi uniform with guyliner. An otherwise-average CO with a quick-charging movement buff that catches you upside the head when you least expect it. Extremely annoying and anger-inducing lines and smug personality, making it all the more fun to smash him with a superior CO.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Adder&amp;#039;&amp;#039;&amp;#039; (AW 2): Juda from [[Fist of the North Star]] in a Nazi uniform with guyliner. An otherwise-average CO with a quick-charging movement buff that catches you upside the head when you least expect it. Extremely annoying and anger-inducing lines and smug personality, making it all the more fun to smash him with a superior CO.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2603:6011:A500:19AD:C:9AC5:A77A:C736</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15873&amp;oldid=prev</id>
		<title>2406:3003:2005:90F:21DD:F8F7:4372:FF11 at 03:36, 15 May 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15873&amp;oldid=prev"/>
		<updated>2023-05-15T03:36:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;amp;diff=15873&amp;amp;oldid=15872&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>2406:3003:2005:90F:21DD:F8F7:4372:FF11</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15872&amp;oldid=prev</id>
		<title>2600:1700:91C1:A4E0:6DB2:7B8A:C0F0:C2AF at 17:45, 25 October 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15872&amp;oldid=prev"/>
		<updated>2021-10-25T17:45:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:45, 25 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:AdvancedWarsTitle.jpeg|thumb|250px|HEY KIDS - WAR IS [[Dwarf Fortress|FUN]]!.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:AdvancedWarsTitle.jpeg|thumb|250px|HEY KIDS - WAR IS [[Dwarf Fortress|FUN]]!.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Advance Wars&#039;&#039;&#039; is a [[video game]] series for the Nintendo consoles and handhelds and the older brother of [[Fire Emblem]]. Which means it&#039;s probably cutesy, family friendly, and costs less than competitors. To a normal person, this would sound perfect - to a veteran of [[/tg/]], this is [[heresy]] and complete opposite of things they are used to. The remakes of the first &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time &lt;/del&gt;games will be out on the Nintendo Switch in 2022. If it sells well enough, it would convince Nintendo to do more with the franchise.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Advance Wars&#039;&#039;&#039; is a [[video game]] series for the Nintendo consoles and handhelds and the older brother of [[Fire Emblem]]. Which means it&#039;s probably cutesy, family friendly, and costs less than competitors. To a normal person, this would sound perfect - to a veteran of [[/tg/]], this is [[heresy]] and complete opposite of things they are used to. The remakes of the first &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two &lt;/ins&gt;games will be out on the Nintendo Switch in 2022. If it sells well enough, it would convince Nintendo to do more with the franchise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But despite that, it is still about war, [[derp|with all its glory and all its horror]]. I mean... just look  [https://www.youtube.com/watch?v=4_W34QsM6NY| at it]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But despite that, it is still about war, [[derp|with all its glory and all its horror]]. I mean... just look  [https://www.youtube.com/watch?v=4_W34QsM6NY| at it]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:1700:91C1:A4E0:6DB2:7B8A:C0F0:C2AF</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15871&amp;oldid=prev</id>
		<title>1d4chan&gt;Omegalink: Isabella only buffs attack and defense by 10%</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15871&amp;oldid=prev"/>
		<updated>2021-10-25T15:37:25Z</updated>

		<summary type="html">&lt;p&gt;Isabella only buffs attack and defense by 10%&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:37, 25 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l127&quot;&gt;Line 127:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 127:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Orange Star====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Orange Star====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Andy: The middle-roader of the middle-road. No real strengths and weaknesses, with a power that repairs his dudes. Has a personality that fits his playstyle, plain and unremarkable, but reliable and without real annoyances. He does need to be reminded what airports are though. Generally unused in multiplayer beyond one&amp;#039;s first few matches, because any CO with a particularly good day-to-day ability or CO power will have an advantage over him.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Andy: The middle-roader of the middle-road. No real strengths and weaknesses, with a power that repairs his dudes. Has a personality that fits his playstyle, plain and unremarkable, but reliable and without real annoyances. He does need to be reminded what airports are though. Generally unused in multiplayer beyond one&amp;#039;s first few matches, because any CO with a particularly good day-to-day ability or CO power will have an advantage over him.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Max: Every crew of heroes needs a big beefy guy. Crappy with artillery, but great in a straight up fight, with big damage buffs to all direct combat. Has exactly the personality one would expect from a big, beefy guy. Might or might not be dating Nell. In the first game he was the most broken CO in the entire list, having 150/100 attack/defense stats (including his range-challenged indirects) along with movement bonuses from his CO powers. Nerfed to hell in AW2 (though that in practice just makes him a good high-tier CO) with 120/100 stats&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Having indirects with lower range isn&#039;t much of a weakness for him since he doesn&#039;t really need them&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Max: Every crew of heroes needs a big beefy guy. Crappy with artillery, but great in a straight up fight, with big damage buffs to all direct combat. Has exactly the personality one would expect from a big, beefy guy. Might or might not be dating Nell. In the first game he was the most broken CO in the entire list, having 150/100 attack/defense stats (including his range-challenged indirects) along with movement bonuses from his CO powers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Having the range on his indirects&#039; range isn&#039;t a big deal since he doesn&#039;t need them&lt;/ins&gt;. Nerfed to hell in AW2 (though that in practice just makes him a good high-tier CO) with 120/100 stats.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sami: Infantry specialist and standard issue [[Hot Chicks|Hot Chick]]. The most finesse-oriented Orange Star CO, relying on skirmish tactics and a bonus to capturing cities to gain a property advantage in the early game, followed by a wall of rapidly-replenishing mechanized infantry and tanks in the late. Also, that CO power that lets her one-shot-capture any property in the game in one go is cheating good if she can land it on the enemy base; her tagteam with Eagle in DS can potentially end games in one turn. Likes: Drinks, guns, camo, WW II fighter-pilot jackets. Dislikes: Straight fights, shenanigans.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sami: Infantry specialist and standard issue [[Hot Chicks|Hot Chick]]. The most finesse-oriented Orange Star CO, relying on skirmish tactics and a bonus to capturing cities to gain a property advantage in the early game, followed by a wall of rapidly-replenishing mechanized infantry and tanks in the late. Also, that CO power that lets her one-shot-capture any property in the game in one go is cheating good if she can land it on the enemy base; her tagteam with Eagle in DS can potentially end games in one turn. Likes: Drinks, guns, camo, WW II fighter-pilot jackets. Dislikes: Straight fights, shenanigans.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nell: Commander-in-chief of the army, and the sexy voice constantly bitching in your ear throughout the first game. Super-lucky, all of her units have a higher chance to deal extra damage; her CO powers boost this to the point where infantry can trade evenly with anti-air tanks. In practice, this makes her a strong generalist with no weakness, since her units will invariably be dealing more damage in all situations over the long-term. She&amp;#039;s also Rachel&amp;#039;s big sister.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nell: Commander-in-chief of the army, and the sexy voice constantly bitching in your ear throughout the first game. Super-lucky, all of her units have a higher chance to deal extra damage; her CO powers boost this to the point where infantry can trade evenly with anti-air tanks. In practice, this makes her a strong generalist with no weakness, since her units will invariably be dealing more damage in all situations over the long-term. She&amp;#039;s also Rachel&amp;#039;s big sister.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l147&quot;&gt;Line 147:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 147:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Yellow Comet====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Yellow Comet====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kanbei: Angry [[Legend of the Five Rings|Lion Clan-style]] raw raw Bushido stereotype. His powers mirror Colin&#039;s: better units at a higher price, especially in AW2 where they get buffed more than normal. Like Colin, really powerful, especially once he gets a good enough economy to put out tanks that can go toe-to-toe with other COs&#039; medium tanks, and has a very straightforward CO power that just &#039;&#039;buffs the hell out of his entire army&#039;&#039;. The buff wasn&#039;t that big in the original, the sequels changed that, with AW2 giving him the biggest passive buff of any CO in the series until Days of Ruin, while not making his units anymore expensive than in the original. On top of this he also gained a Super CO power that gives an even bigger buff. Generally a very high-quality CO built for countering enemies that rely on sheer numbers. Has no drawback in maps that don&#039;t give you the option to build units and force you to fight with only predeployed ones. Even the cost of his units isn&#039;t much of a weakness because when you station units on terrain with good defense bonuses, combined his innate buffs, means the enemy attacking will typically lose engagements they would have won against anybody else. His Super CO power makes his army all but invincible, a humble infantry can get blasted by attacks that would kill it outright and not take any damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kanbei: Angry [[Legend of the Five Rings|Lion Clan-style]] raw raw Bushido stereotype. His powers mirror Colin&#039;s: better units at a higher price, especially in AW2 where they get buffed more than normal. Like Colin, really powerful, especially once he gets a good enough economy to put out tanks that can go toe-to-toe with other COs&#039; medium tanks, and has a very straightforward CO power that just &#039;&#039;buffs the hell out of his entire army&#039;&#039;. The buff wasn&#039;t that big in the original, the sequels changed that, with AW2 giving him the biggest passive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack and defensive &lt;/ins&gt;buff of any CO in the series until Days of Ruin, while not making his units anymore expensive than in the original. On top of this he also gained a Super CO power that gives an even bigger buff. Generally a very high-quality CO built for countering enemies that rely on sheer numbers. Has no drawback in maps that don&#039;t give you the option to build units and force you to fight with only predeployed ones. Even the cost of his units isn&#039;t much of a weakness because when you station units on terrain with good defense bonuses, combined his innate buffs, means the enemy attacking will typically lose engagements they would have won against anybody else &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so if the enemy knows what is good for them they won&#039;t even attack him&lt;/ins&gt;. His Super CO power makes his army all but invincible, a humble infantry can get blasted by attacks that would kill it outright and not take any damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sonja: Kanbei&amp;#039;s much more cool-headed daughter. Master strategist, passable tactician. Her units have a grab-bag of unusual abilities, including increased vision in fog-of-war and hidden unit HP (allowing you to troll the enemy with careful Medium Tank shuffling on Fog of War maps), and the ability to circumvent some terrain bonuses. Her CO powers let her units shrug off enemy attacks and return fire with full effectiveness. &amp;#039;Very&amp;#039;&amp;#039; situational, but has some good counter-picks and makes a good partner in &amp;#039;&amp;#039;Dual Strike&amp;#039;&amp;#039;. She is utterly useless against AI, because they ignore her health-hiding abilities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sonja: Kanbei&amp;#039;s much more cool-headed daughter. Master strategist, passable tactician. Her units have a grab-bag of unusual abilities, including increased vision in fog-of-war and hidden unit HP (allowing you to troll the enemy with careful Medium Tank shuffling on Fog of War maps), and the ability to circumvent some terrain bonuses. Her CO powers let her units shrug off enemy attacks and return fire with full effectiveness. &amp;#039;Very&amp;#039;&amp;#039; situational, but has some good counter-picks and makes a good partner in &amp;#039;&amp;#039;Dual Strike&amp;#039;&amp;#039;. She is utterly useless against AI, because they ignore her health-hiding abilities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sensei (AW 2): An increasingly-senile PC from the old series turned into an old man who won&amp;#039;t take off his lucky parachute. Buffed infantry and helicopters, with transports that move farther on a regular day to day basis; his only drawback is his weaker naval play. Hard to master, but generally reckoned to be broken in high-level plays. His CO power doesn&amp;#039;t really take that long to charge, and shits free 9 HP infantry into every unoccupied city he owns. His super CO power does the same, but with mechs. Taught Kanbei and Grimm everything he knows.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sensei (AW 2): An increasingly-senile PC from the old series turned into an old man who won&amp;#039;t take off his lucky parachute. Buffed infantry and helicopters, with transports that move farther on a regular day to day basis; his only drawback is his weaker naval play. Hard to master, but generally reckoned to be broken in high-level plays. His CO power doesn&amp;#039;t really take that long to charge, and shits free 9 HP infantry into every unoccupied city he owns. His super CO power does the same, but with mechs. Taught Kanbei and Grimm everything he knows.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l170&quot;&gt;Line 170:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 170:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Brenner: [[Tarkus|Grizzled veteran who leads from the front, favoring defensive tactics and coming through with powerful humanity]].  He saves Will and keeps his unit on the straight and narrow in the face of the apocalypse.  Dies half-way through, because that &amp;#039;&amp;#039;never&amp;#039;&amp;#039; happens to the hero&amp;#039;s mentor.  Has Andy&amp;#039;s repair power, but his CO aura boosts defense.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Brenner: [[Tarkus|Grizzled veteran who leads from the front, favoring defensive tactics and coming through with powerful humanity]].  He saves Will and keeps his unit on the straight and narrow in the face of the apocalypse.  Dies half-way through, because that &amp;#039;&amp;#039;never&amp;#039;&amp;#039; happens to the hero&amp;#039;s mentor.  Has Andy&amp;#039;s repair power, but his CO aura boosts defense.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Lin: [[Cyrus|Cynical, gloomy skirmish fighter teaching tactics to the new meat.]]  Also wants Brenner to slip her the d, which makes the ongoing comparisons on this page &amp;#039;&amp;#039;hilarious&amp;#039;&amp;#039;.  Also the one who does dirty business for more-idealistic comrades, like blowing Greyfield&amp;#039;s brains out rather than dragging him in to stand trial ([[Awesome| after giving him a speech on how much he sucks]]).  Gameplay-wise, she&amp;#039;s got Sonja&amp;#039;s Fog of War powers, but also gives out a pretty big all-around stat boost in a fairly small area.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Lin: [[Cyrus|Cynical, gloomy skirmish fighter teaching tactics to the new meat.]]  Also wants Brenner to slip her the d, which makes the ongoing comparisons on this page &amp;#039;&amp;#039;hilarious&amp;#039;&amp;#039;.  Also the one who does dirty business for more-idealistic comrades, like blowing Greyfield&amp;#039;s brains out rather than dragging him in to stand trial ([[Awesome| after giving him a speech on how much he sucks]]).  Gameplay-wise, she&amp;#039;s got Sonja&amp;#039;s Fog of War powers, but also gives out a pretty big all-around stat boost in a fairly small area.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Isabella: An attractive and mysterious amnesiac girl Will finds and saves in the middle of the mountains, who turns out to have encyclopedic knowledge of military matters who becomes very important to the plot later on.  Never actually fights in the campaign, which is a shame because she&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;probably &lt;/del&gt;the best CO in the game, with a big aura that gives out &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;big &lt;/del&gt;buffs to all stats for all units, and a &#039;&#039;nasty&#039;&#039; power that buffs range &#039;&#039;and&#039;&#039; speed simultaneously, giving her army any number of viable builds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Isabella: An attractive and mysterious amnesiac girl Will finds and saves in the middle of the mountains, who turns out to have encyclopedic knowledge of military matters who becomes very important to the plot later on.  Never actually fights in the campaign, which is a shame because &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next to Caulder &lt;/ins&gt;she&#039;s the best CO in the game, with a big aura that gives out buffs to all stats for all units, and a &#039;&#039;nasty&#039;&#039; power that buffs range &#039;&#039;and&#039;&#039; speed simultaneously, giving her army any number of viable builds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Lazuria====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Lazuria====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l183&quot;&gt;Line 183:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 183:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Intelligent Defense Systems====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Intelligent Defense Systems====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Penny: Calder&amp;#039;s youngest &amp;quot;daughter,&amp;quot; and bug-fuck nuts as a result of her creator&amp;#039;s experiments on her brain.  She talks to her bear, &amp;quot;Mr. Bear,&amp;quot; and likes big explosions.  Ultimately defects to the good guys once her father tries to get her to kill herself to take them down.  Gameplay-wise, is the &amp;#039;&amp;#039;only&amp;#039;&amp;#039; CO in the game with an army-wide power (immunity to weather effects), on top of a minor buff in a huge area.  Do not screw with the [[loli]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Penny: Calder&amp;#039;s youngest &amp;quot;daughter,&amp;quot; and bug-fuck nuts as a result of her creator&amp;#039;s experiments on her brain.  She talks to her bear, &amp;quot;Mr. Bear,&amp;quot; and likes big explosions.  Ultimately defects to the good guys once her father tries to get her to kill herself to take them down.  Gameplay-wise, is the &amp;#039;&amp;#039;only&amp;#039;&amp;#039; CO in the game with an army-wide power (immunity to weather effects), on top of a minor buff in a huge area.  Do not screw with the [[loli]].  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Tabitha: Calder&#039;s eldest &quot;daughter,&quot; and a daddy&#039;s girl.  Considering who her daddy is, this makes her kind of a bitch.  Unlike most COs, she doesn&#039;t so much buff her army as pump one unit into god-mode with a &#039;&#039;&#039;gigantic&#039;&#039;&#039; buff to attack and defense.  Her power calls in an air strike, but the big buff of her maxed-out aura means few ever bother using it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Tabitha: Calder&#039;s eldest &quot;daughter,&quot; and a daddy&#039;s girl.  Considering who her daddy is, this makes her kind of a bitch.  Unlike most COs, she doesn&#039;t so much buff her army as pump one unit into god-mode with a &#039;&#039;&#039;gigantic&#039;&#039;&#039; buff to attack and defense &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(only AW1 Max gave as big a buff and it was just to attack)&lt;/ins&gt;.  Her power calls in an air strike, but the big buff of her maxed-out aura means few ever bother using it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Fabius Bile|Caulder]]: Loony mad scientist and sinister PMC owner.  That&#039;s &#039;&#039;double evil&#039;&#039; and [[Azariah Kyras| shit gets very bad when he shows up]]. The [[BBEG]] behind all the events of the game, [[Dark Eldar| because he&#039;s a dick and likes to watch everyone suffer]], and the abusive creator of his &quot;clan&quot; of gene-tinkered clones.  (Including, incidentally, &#039;&#039;himself&#039;&#039;, he killed the real Caulder). Makes the final battle an absolute motherfucker, with an aura that repairs all units for half their health every day and gives them a big buff to all stats (tied with Tabitha for the biggest in the game). He doesn&#039;t have a CO power and can&#039;t increase his CO Zone but the buffs he starts with are all he needs for him to be banned from PvP games for being too powerful. On TOP of that the mission you fight him is at at his death factory which will spewing loads of cannons and mortars, some of which can&#039;t be destroyed. In short, a worthy successor to the throne of Sturm and a very memorable villain.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Fabius Bile|Caulder]]: Loony mad scientist and sinister PMC owner.  That&#039;s &#039;&#039;double evil&#039;&#039; and [[Azariah Kyras| shit gets very bad when he shows up]]. The [[BBEG]] behind all the events of the game, [[Dark Eldar| because he&#039;s a dick and likes to watch everyone suffer]], and the abusive creator of his &quot;clan&quot; of gene-tinkered clones.  (Including, incidentally, &#039;&#039;himself&#039;&#039;, he killed the real Caulder). Makes the final battle an absolute motherfucker, with an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;above average sized &lt;/ins&gt;aura that repairs all units for half their health every day and gives them a big buff to all stats (tied with Tabitha for the biggest &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buff &lt;/ins&gt;in the game). He doesn&#039;t have a CO power and can&#039;t increase his CO Zone but the buffs he starts with are all he needs for him to be banned from PvP games for being too powerful. On TOP of that the mission you fight him is at at his death factory which will spewing loads of cannons and mortars, some of which can&#039;t be destroyed. In short, a worthy successor to the throne of Sturm and a very memorable villain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Others====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Others====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Omegalink</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15870&amp;oldid=prev</id>
		<title>2600:1700:91C1:A4E0:7419:43C:C553:BEC4 at 14:46, 22 October 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15870&amp;oldid=prev"/>
		<updated>2021-10-22T14:46:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:46, 22 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:AdvancedWarsTitle.jpeg|thumb|250px|HEY KIDS - WAR IS [[Dwarf Fortress|FUN]]!.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:AdvancedWarsTitle.jpeg|thumb|250px|HEY KIDS - WAR IS [[Dwarf Fortress|FUN]]!.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Advance Wars&#039;&#039;&#039; is a [[video game]] series for the Nintendo consoles and handhelds and the older brother of [[Fire Emblem]]. Which means it&#039;s probably cutesy, family friendly, and costs less than competitors. To a normal person, this would sound perfect - to a veteran of [[/tg/]], this is [[heresy]] and complete opposite of things they are used to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Advance Wars&#039;&#039;&#039; is a [[video game]] series for the Nintendo consoles and handhelds and the older brother of [[Fire Emblem]]. Which means it&#039;s probably cutesy, family friendly, and costs less than competitors. To a normal person, this would sound perfect - to a veteran of [[/tg/]], this is [[heresy]] and complete opposite of things they are used to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The remakes of the first time games will be out on the Nintendo Switch in 2022. If it sells well enough, it would convince Nintendo to do more with the franchise&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But despite that, it is still about war, [[derp|with all its glory and all its horror]]. I mean... just look  [https://www.youtube.com/watch?v=4_W34QsM6NY| at it]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But despite that, it is still about war, [[derp|with all its glory and all its horror]]. I mean... just look  [https://www.youtube.com/watch?v=4_W34QsM6NY| at it]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:1700:91C1:A4E0:7419:43C:C553:BEC4</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15869&amp;oldid=prev</id>
		<title>1d4chan&gt;SpectralTime: /* Others */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15869&amp;oldid=prev"/>
		<updated>2021-10-22T06:42:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Others&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:42, 22 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l189&quot;&gt;Line 189:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 189:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Beast: Crazy post-apocalyptic bandit king who serves as the primary villain in the first segment of the story. Once a bloodthirsty sergeant in the New Rubinelle army, he went crazy after the meteors hit and now can&amp;#039;t even remember his own name. Essentially a beginning game bandit who got lost on his way to [[Fire Emblem]], then swapped his axe for a machine gun and motorcycle. Whilst he is unplayable and lacks any special abilities, the Beast is still rather memorable, especially for his [https://www.youtube.com/watch?v=ahLMpX2Z72Q rocking theme song].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Beast: Crazy post-apocalyptic bandit king who serves as the primary villain in the first segment of the story. Once a bloodthirsty sergeant in the New Rubinelle army, he went crazy after the meteors hit and now can&amp;#039;t even remember his own name. Essentially a beginning game bandit who got lost on his way to [[Fire Emblem]], then swapped his axe for a machine gun and motorcycle. Whilst he is unplayable and lacks any special abilities, the Beast is still rather memorable, especially for his [https://www.youtube.com/watch?v=ahLMpX2Z72Q rocking theme song].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Mayor of Freehaven: Never fights, but manages to be a despicable, memorable villain none the less. Deliberately antagonizes the heroes and screws them over for his own gain knowing they morally can&amp;#039;t shoot him. His eventual, well deserved death is glorious.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Mayor of Freehaven: Never fights, but manages to be a despicable, memorable villain none the less. Deliberately antagonizes the heroes and screws them over for his own gain knowing they morally can&amp;#039;t shoot him. His eventual, well deserved death is glorious.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Cyrus: The last of Caulder’s clone “family” and the only guy. This is not because Calder wanted to do experiments in creating some kind of incest harem anime scenario, but because [[grimdark| he wanted a backup body to transfer his mind into in case he ever died]]. Unfortunately for him, but fortunately for all other life on earth, Cyrus is a good kid with a conscience who does not suffer from the streak of insanity that runs in the family. Once the old man is dead, [[This Guy|he hands over a cure for the supercharged plant parasite his dad had unleashed and then dies to prevent himself from being body jacked.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==More 40k Relations and other Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==More 40k Relations and other Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key 2d4chan:diff:1.41:old-15868:rev-15869:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;SpectralTime</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15868&amp;oldid=prev</id>
		<title>1d4chan&gt;Omegalink: Caulder&#039;s aura isn&#039;t that big</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Advance_Wars&amp;diff=15868&amp;oldid=prev"/>
		<updated>2021-10-22T03:03:37Z</updated>

		<summary type="html">&lt;p&gt;Caulder&amp;#039;s aura isn&amp;#039;t that big&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:03, 22 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l71&quot;&gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Medium Tank:&amp;#039;&amp;#039;&amp;#039; Heavyweight bruisers that will smash up most other units while taking little damage in return.  If your opponent went mostly for light-medium units like bikes, tanks, and anti-airs a few medium tanks will push them around without sacrificing too much in terms of speed or flexibility.  The predators to watch out for are artillery, rockets, and bombers, though enough mech infantry can whittle down a medium tank&amp;#039;s hp. Almost worthless in AW2 and DS, because of its bigger cousins, unless you really couldn&amp;#039;t afford more than 16000 G.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Medium Tank:&amp;#039;&amp;#039;&amp;#039; Heavyweight bruisers that will smash up most other units while taking little damage in return.  If your opponent went mostly for light-medium units like bikes, tanks, and anti-airs a few medium tanks will push them around without sacrificing too much in terms of speed or flexibility.  The predators to watch out for are artillery, rockets, and bombers, though enough mech infantry can whittle down a medium tank&amp;#039;s hp. Almost worthless in AW2 and DS, because of its bigger cousins, unless you really couldn&amp;#039;t afford more than 16000 G.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Neotank:&amp;#039;&amp;#039;&amp;#039; Added in AW2, removed from DoR. A monster of a tank which overpowers the Medium Tank in pretty much every way, packing slightly higher attack &amp;amp; defense and the same movement speed as a regular Tank. Same strengths and weaknesses as other tank classes, just bigger and better.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Neotank:&amp;#039;&amp;#039;&amp;#039; Added in AW2, removed from DoR. A monster of a tank which overpowers the Medium Tank in pretty much every way, packing slightly higher attack &amp;amp; defense and the same movement speed as a regular Tank. Same strengths and weaknesses as other tank classes, just bigger and better.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Megatank/War Tank:&#039;&#039;&#039; Added in DS and somewhat modified for DoR. Superheavy seige-breakers with superior combat ability but huge drawbacks in cost, mobility, and supply. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;Seriously impractical in most cases, but if you see your enemy fielding a heavily armored column, just one war tank with some support can flatten a path to victory (one war tank can happily kill two medium tanks or almost a half-dozen regular tanks given decent terrain and ammunition).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Megatank/War Tank:&#039;&#039;&#039; Added in DS and somewhat modified for DoR. Superheavy seige-breakers with superior combat ability but huge drawbacks in cost, mobility, and supply. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This tank is so big that rather than being shown as a squad in battle animations like most land units, it&#039;s just one giant tank. &lt;/ins&gt;Seriously impractical in most cases, but if you see your enemy fielding a heavily armored column, just one war tank with some support can flatten a path to victory (one war tank can happily kill two medium tanks or almost a half-dozen regular tanks given decent terrain and ammunition).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Oozium:&amp;#039;&amp;#039;&amp;#039; An extremely rare special land unit that only appears in Dual Strike. Oozium cannot be constructed, so the only way it can be used is by playing on a map that has some at the start. These are extremely resilient giant slime monsters (yes really) with the ability to instakill any unit it attacks with no risk of being damaged by a counterattack. However in addition to being irreplaceable if present at all, damage done to Oozium is permanent, and it cannot counterattack. It also has the worst mobility out of any unit in the series, able to move at most one space per turn. It can somehow attack air units, however, making ranged attacks its only major weakness. If that&amp;#039;s not an option, throwing enough non-ranged units at it, while expensive, will eventually kill it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Oozium:&amp;#039;&amp;#039;&amp;#039; An extremely rare special land unit that only appears in Dual Strike. Oozium cannot be constructed, so the only way it can be used is by playing on a map that has some at the start. These are extremely resilient giant slime monsters (yes really) with the ability to instakill any unit it attacks with no risk of being damaged by a counterattack. However in addition to being irreplaceable if present at all, damage done to Oozium is permanent, and it cannot counterattack. It also has the worst mobility out of any unit in the series, able to move at most one space per turn. It can somehow attack air units, however, making ranged attacks its only major weakness. If that&amp;#039;s not an option, throwing enough non-ranged units at it, while expensive, will eventually kill it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l127&quot;&gt;Line 127:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 127:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Orange Star====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Orange Star====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Andy: The middle-roader of the middle-road. No real strengths and weaknesses, with a power that repairs his dudes. Has a personality that fits his playstyle, plain and unremarkable, but reliable and without real annoyances. He does need to be reminded what airports are though. Generally unused in multiplayer beyond one&amp;#039;s first few matches, because any CO with a particularly good day-to-day ability or CO power will have an advantage over him.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Andy: The middle-roader of the middle-road. No real strengths and weaknesses, with a power that repairs his dudes. Has a personality that fits his playstyle, plain and unremarkable, but reliable and without real annoyances. He does need to be reminded what airports are though. Generally unused in multiplayer beyond one&amp;#039;s first few matches, because any CO with a particularly good day-to-day ability or CO power will have an advantage over him.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Max: Every crew of heroes needs a big beefy guy. Crappy with artillery, but great in a straight up fight, with big damage buffs to all direct combat. Has exactly the personality one would expect from a big, beefy guy. Might or might not be dating Nell. In the first game he was the most broken CO in the entire list, having 150/100 attack/defense stats (including his range-challenged indirects) along with movement bonuses from his CO powers. Nerfed to hell in AW2 (though that in practice just makes him a good high-tier CO) with 120/100 stats.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Max: Every crew of heroes needs a big beefy guy. Crappy with artillery, but great in a straight up fight, with big damage buffs to all direct combat. Has exactly the personality one would expect from a big, beefy guy. Might or might not be dating Nell. In the first game he was the most broken CO in the entire list, having 150/100 attack/defense stats (including his range-challenged indirects) along with movement bonuses from his CO powers. Nerfed to hell in AW2 (though that in practice just makes him a good high-tier CO) with 120/100 stats&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Having indirects with lower range isn&#039;t much of a weakness for him since he doesn&#039;t really need them&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sami: Infantry specialist and standard issue [[Hot Chicks|Hot Chick]]. The most finesse-oriented Orange Star CO, relying on skirmish tactics and a bonus to capturing cities to gain a property advantage in the early game, followed by a wall of rapidly-replenishing mechanized infantry and tanks in the late. Also, that CO power that lets her one-shot-capture any property in the game in one go is cheating good if she can land it on the enemy base; her tagteam with Eagle in DS can potentially end games in one turn. Likes: Drinks, guns, camo, WW II fighter-pilot jackets. Dislikes: Straight fights, shenanigans.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sami: Infantry specialist and standard issue [[Hot Chicks|Hot Chick]]. The most finesse-oriented Orange Star CO, relying on skirmish tactics and a bonus to capturing cities to gain a property advantage in the early game, followed by a wall of rapidly-replenishing mechanized infantry and tanks in the late. Also, that CO power that lets her one-shot-capture any property in the game in one go is cheating good if she can land it on the enemy base; her tagteam with Eagle in DS can potentially end games in one turn. Likes: Drinks, guns, camo, WW II fighter-pilot jackets. Dislikes: Straight fights, shenanigans.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nell: Commander-in-chief of the army, and the sexy voice constantly bitching in your ear throughout the first game. Super-lucky, all of her units have a higher chance to deal extra damage; her CO powers boost this to the point where infantry can trade evenly with anti-air tanks. In practice, this makes her a strong generalist with no weakness, since her units will invariably be dealing more damage in all situations over the long-term. She&amp;#039;s also Rachel&amp;#039;s big sister.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nell: Commander-in-chief of the army, and the sexy voice constantly bitching in your ear throughout the first game. Super-lucky, all of her units have a higher chance to deal extra damage; her CO powers boost this to the point where infantry can trade evenly with anti-air tanks. In practice, this makes her a strong generalist with no weakness, since her units will invariably be dealing more damage in all situations over the long-term. She&amp;#039;s also Rachel&amp;#039;s big sister.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l147&quot;&gt;Line 147:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 147:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Yellow Comet====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Yellow Comet====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kanbei: Angry [[Legend of the Five Rings|Lion Clan-style]] raw raw Bushido stereotype. His powers mirror Colin&#039;s: better units at a higher price, especially in AW2 where they get buffed more than normal. Like Colin, really powerful, especially once he gets a good enough economy to put out tanks that can go toe-to-toe with other COs&#039; medium tanks, and has a very straightforward CO power that just &#039;&#039;buffs the hell out of his entire army&#039;&#039;. The buff wasn&#039;t that big in the original, the sequels changed that. On top of this he also gained a Super CO power that gives an even bigger buff. Generally a very high-quality CO built for countering enemies that rely on sheer numbers. Has no drawback in maps that don&#039;t give you the option to build units and force you to fight with only predeployed ones. Even the cost of his units isn&#039;t much of a weakness because when you station units on terrain with good defense bonuses, combined his innate buffs, means the enemy attacking will typically lose engagements they would have won against anybody else. His Super CO power &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is practically God Mode&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stick them on the right terrain and &lt;/del&gt;humble infantry can take &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hits from a bomber without getting a scratch on them&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kanbei: Angry [[Legend of the Five Rings|Lion Clan-style]] raw raw Bushido stereotype. His powers mirror Colin&#039;s: better units at a higher price, especially in AW2 where they get buffed more than normal. Like Colin, really powerful, especially once he gets a good enough economy to put out tanks that can go toe-to-toe with other COs&#039; medium tanks, and has a very straightforward CO power that just &#039;&#039;buffs the hell out of his entire army&#039;&#039;. The buff wasn&#039;t that big in the original, the sequels changed that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, with AW2 giving him the biggest passive buff of any CO in the series until Days of Ruin, while not making his units anymore expensive than in the original&lt;/ins&gt;. On top of this he also gained a Super CO power that gives an even bigger buff. Generally a very high-quality CO built for countering enemies that rely on sheer numbers. Has no drawback in maps that don&#039;t give you the option to build units and force you to fight with only predeployed ones. Even the cost of his units isn&#039;t much of a weakness because when you station units on terrain with good defense bonuses, combined his innate buffs, means the enemy attacking will typically lose engagements they would have won against anybody else. His Super CO power &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;makes his army all but invincible&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;humble infantry can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get blasted by attacks that would kill it outright and not &lt;/ins&gt;take &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any damage&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sonja: Kanbei&amp;#039;s much more cool-headed daughter. Master strategist, passable tactician. Her units have a grab-bag of unusual abilities, including increased vision in fog-of-war and hidden unit HP (allowing you to troll the enemy with careful Medium Tank shuffling on Fog of War maps), and the ability to circumvent some terrain bonuses. Her CO powers let her units shrug off enemy attacks and return fire with full effectiveness. &amp;#039;Very&amp;#039;&amp;#039; situational, but has some good counter-picks and makes a good partner in &amp;#039;&amp;#039;Dual Strike&amp;#039;&amp;#039;. She is utterly useless against AI, because they ignore her health-hiding abilities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sonja: Kanbei&amp;#039;s much more cool-headed daughter. Master strategist, passable tactician. Her units have a grab-bag of unusual abilities, including increased vision in fog-of-war and hidden unit HP (allowing you to troll the enemy with careful Medium Tank shuffling on Fog of War maps), and the ability to circumvent some terrain bonuses. Her CO powers let her units shrug off enemy attacks and return fire with full effectiveness. &amp;#039;Very&amp;#039;&amp;#039; situational, but has some good counter-picks and makes a good partner in &amp;#039;&amp;#039;Dual Strike&amp;#039;&amp;#039;. She is utterly useless against AI, because they ignore her health-hiding abilities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sensei (AW 2): An increasingly-senile PC from the old series turned into an old man who won&amp;#039;t take off his lucky parachute. Buffed infantry and helicopters, with transports that move farther on a regular day to day basis; his only drawback is his weaker naval play. Hard to master, but generally reckoned to be broken in high-level plays. His CO power doesn&amp;#039;t really take that long to charge, and shits free 9 HP infantry into every unoccupied city he owns. His super CO power does the same, but with mechs. Taught Kanbei and Grimm everything he knows.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sensei (AW 2): An increasingly-senile PC from the old series turned into an old man who won&amp;#039;t take off his lucky parachute. Buffed infantry and helicopters, with transports that move farther on a regular day to day basis; his only drawback is his weaker naval play. Hard to master, but generally reckoned to be broken in high-level plays. His CO power doesn&amp;#039;t really take that long to charge, and shits free 9 HP infantry into every unoccupied city he owns. His super CO power does the same, but with mechs. Taught Kanbei and Grimm everything he knows.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l184&quot;&gt;Line 184:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 184:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Penny: Calder&amp;#039;s youngest &amp;quot;daughter,&amp;quot; and bug-fuck nuts as a result of her creator&amp;#039;s experiments on her brain.  She talks to her bear, &amp;quot;Mr. Bear,&amp;quot; and likes big explosions.  Ultimately defects to the good guys once her father tries to get her to kill herself to take them down.  Gameplay-wise, is the &amp;#039;&amp;#039;only&amp;#039;&amp;#039; CO in the game with an army-wide power (immunity to weather effects), on top of a minor buff in a huge area.  Do not screw with the [[loli]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Penny: Calder&amp;#039;s youngest &amp;quot;daughter,&amp;quot; and bug-fuck nuts as a result of her creator&amp;#039;s experiments on her brain.  She talks to her bear, &amp;quot;Mr. Bear,&amp;quot; and likes big explosions.  Ultimately defects to the good guys once her father tries to get her to kill herself to take them down.  Gameplay-wise, is the &amp;#039;&amp;#039;only&amp;#039;&amp;#039; CO in the game with an army-wide power (immunity to weather effects), on top of a minor buff in a huge area.  Do not screw with the [[loli]].  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Tabitha: Calder&amp;#039;s eldest &amp;quot;daughter,&amp;quot; and a daddy&amp;#039;s girl.  Considering who her daddy is, this makes her kind of a bitch.  Unlike most COs, she doesn&amp;#039;t so much buff her army as pump one unit into god-mode with a &amp;#039;&amp;#039;&amp;#039;gigantic&amp;#039;&amp;#039;&amp;#039; buff to attack and defense.  Her power calls in an air strike, but the big buff of her maxed-out aura means few ever bother using it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Tabitha: Calder&amp;#039;s eldest &amp;quot;daughter,&amp;quot; and a daddy&amp;#039;s girl.  Considering who her daddy is, this makes her kind of a bitch.  Unlike most COs, she doesn&amp;#039;t so much buff her army as pump one unit into god-mode with a &amp;#039;&amp;#039;&amp;#039;gigantic&amp;#039;&amp;#039;&amp;#039; buff to attack and defense.  Her power calls in an air strike, but the big buff of her maxed-out aura means few ever bother using it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Fabius Bile|Caulder]]: Loony mad scientist and sinister PMC owner.  That&#039;s &#039;&#039;double evil&#039;&#039; and [[Azariah Kyras| shit gets very bad when he shows up]]. The [[BBEG]] behind all the events of the game, [[Dark Eldar| because he&#039;s a dick and likes to watch everyone suffer]], and the abusive creator of his &quot;clan&quot; of gene-tinkered clones.  (Including, incidentally, &#039;&#039;himself&#039;&#039;, he killed the real Caulder). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;Makes the final battle an absolute motherfucker, with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a gigantic &lt;/del&gt;aura that repairs all units for half their health every day and gives them a big buff to all stats (biggest in the game)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, on &lt;/del&gt;TOP of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cannons and mortars &lt;/del&gt;his death factory &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;spewing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at you&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;In short, a worthy successor to the throne of Sturm and a very memorable villain.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Fabius Bile|Caulder]]: Loony mad scientist and sinister PMC owner.  That&#039;s &#039;&#039;double evil&#039;&#039; and [[Azariah Kyras| shit gets very bad when he shows up]]. The [[BBEG]] behind all the events of the game, [[Dark Eldar| because he&#039;s a dick and likes to watch everyone suffer]], and the abusive creator of his &quot;clan&quot; of gene-tinkered clones.  (Including, incidentally, &#039;&#039;himself&#039;&#039;, he killed the real Caulder). Makes the final battle an absolute motherfucker, with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;aura that repairs all units for half their health every day and gives them a big buff to all stats (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tied with Tabitha for the &lt;/ins&gt;biggest in the game)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. He doesn&#039;t have a CO power and can&#039;t increase his CO Zone but the buffs he starts with are all he needs for him to be banned from PvP games for being too powerful. On &lt;/ins&gt;TOP of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission you fight him is at at &lt;/ins&gt;his death factory &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which will &lt;/ins&gt;spewing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loads of cannons and mortars, some of which can&#039;t be destroyed&lt;/ins&gt;. In short, a worthy successor to the throne of Sturm and a very memorable villain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Others====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Others====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Omegalink</name></author>
	</entry>
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