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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Age_of_Darkness-Warhammer_30k%2F2.0_Tactics%2FMechanicum_Tactics</id>
	<title>Age of Darkness-Warhammer 30k/2.0 Tactics/Mechanicum Tactics - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Age_of_Darkness-Warhammer_30k%2F2.0_Tactics%2FMechanicum_Tactics"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;action=history"/>
	<updated>2026-06-11T19:33:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17745&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 178 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17745&amp;oldid=prev"/>
		<updated>2023-06-17T17:12:29Z</updated>

		<summary type="html">&lt;p&gt;178 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:12, 17 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17744&amp;oldid=prev</id>
		<title>85.192.72.207: /* Army Special Rules */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17744&amp;oldid=prev"/>
		<updated>2023-05-05T09:56:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Army Special Rules&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:56, 5 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Army Special Rules===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Army Special Rules===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Disruption (X+):&#039;&#039;&#039; The common rule for arc weapons, this gun will deal instant Glancing Hits on Vehicles and auto-wound Dreadnoughts and Automata on an X+ To Hit. If you played in the pre-8th days of 40k, this rule should be giving you uncomfortable shudders of the old gauss guns.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Disruption (X+):&#039;&#039;&#039; The common rule for arc weapons, this gun will deal instant Glancing Hits on Vehicles and auto-wound Dreadnoughts and Automata on an X+ To Hit. If you played in the pre-8th days of 40k, this rule should be giving you uncomfortable shudders of the old gauss guns&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Unlike Haywire these wounds do not get beyond the base AP of the gun, so while vehicles will melt as usual dreadnoughts will get their 2+ save and be the bane of your general existence&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Data-Djinn:&amp;#039;&amp;#039;&amp;#039; Weapons with this rule will not hurt any enemies that lack the Vehicle, Automata or Dreadnought unit types.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Data-Djinn:&amp;#039;&amp;#039;&amp;#039; Weapons with this rule will not hurt any enemies that lack the Vehicle, Automata or Dreadnought unit types.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;God-Engine:&amp;#039;&amp;#039;&amp;#039; Your Titans are all-out immune to psykers and Cybertheurgy, not to mention &amp;#039;&amp;#039;Haywire&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Disruption (X+)&amp;#039;&amp;#039; - any weapons using those rules must use their base Strength to wound your Titans. In addition, any units within 12&amp;quot; of a &amp;#039;&amp;#039;God-Engine&amp;#039;&amp;#039; count as &amp;#039;&amp;#039;Fearless&amp;#039;&amp;#039;, which is a serious buff for your troops.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;God-Engine:&amp;#039;&amp;#039;&amp;#039; Your Titans are all-out immune to psykers and Cybertheurgy, not to mention &amp;#039;&amp;#039;Haywire&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Disruption (X+)&amp;#039;&amp;#039; - any weapons using those rules must use their base Strength to wound your Titans. In addition, any units within 12&amp;quot; of a &amp;#039;&amp;#039;God-Engine&amp;#039;&amp;#039; count as &amp;#039;&amp;#039;Fearless&amp;#039;&amp;#039;, which is a serious buff for your troops.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>85.192.72.207</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17743&amp;oldid=prev</id>
		<title>75.141.155.61: /* The Orders of High Techno-Arcana */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17743&amp;oldid=prev"/>
		<updated>2023-05-02T20:23:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Orders of High Techno-Arcana&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:23, 2 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot;&gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===The Orders of High Techno-Arcana===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===The Orders of High Techno-Arcana===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your specialised faction rules, which give you additional bonuses and buffs to units. Similar to the old &#039;&#039;Provenance of War&#039;&#039; rule that Imperial Militias used to get, these may be only taken if your army includes an Archmagos Prime (with or without Abeyant), who may choose one High Techno-Arcana option for free. If your army includes more than one Archmagos Prime (again, either with or without Abeyant), then each must take a different option, which allows for some degree of overlap within the Detachment.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your specialised faction rules, which give you additional bonuses and buffs to units. Similar to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt;&lt;/ins&gt;old&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/s&amp;gt; &lt;/ins&gt;&#039;&#039;Provenance of War&#039;&#039; rule that Imperial Militias &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt;&lt;/ins&gt;used to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/s&amp;gt; &lt;/ins&gt;get, these may be only taken if your army includes an Archmagos Prime (with or without Abeyant), who may choose one High Techno-Arcana option for free. If your army includes more than one Archmagos Prime (again, either with or without Abeyant), then each must take a different option, which allows for some degree of overlap within the Detachment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tabs&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tabs&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>75.141.155.61</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17742&amp;oldid=prev</id>
		<title>1d4chan&gt;VarangiaMan1984: /* Fast Attack */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17742&amp;oldid=prev"/>
		<updated>2023-03-09T12:04:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Fast Attack&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:04, 9 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l361&quot;&gt;Line 361:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 361:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Fast Attack===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Fast Attack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Arlatax Battle-Automata Maniple&#039;&#039;&#039;: One big robot armed with two power blade arrays that have in-built light autocannons, a plasma cannon, and an Utan jump booster (more on that in the Ursarax entry). It has &#039;&#039;Hammer of Wrath (1)&#039;&#039; and an atomantic deflector, giving it a 5++ Invulnerable save and protection from &#039;&#039;Instant Death&#039;&#039;, not that it needed much protection from ID since it&#039;s Toughness 6 with 4 Wounds. They can reasonably hold their own in combat this edition with WS4, S7 and 3 Attacks base (5 with power &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blades &lt;/del&gt;arrays, 4 with arc scourges) and its Initiative is pretty good for a Mechanicum robot (yes, 4 is good for an Automata). Poor Arly has seen a fairly harsh nerf to his weapons in 2.0, since he no longer gets his awesome S+2 AP2 lightning claws and is now stuck with S-User AP4 &#039;&#039;Breaching (5+)&#039;&#039; power &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blades &lt;/del&gt;arrays, which will be effective against Militia and Auxilia hordes, but inconsistant against MEQs and TEQs. These can be swapped out for arc scourges, which you should do in most cases as they are much better than the power &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blades &lt;/del&gt;arrays, being S+2 AP3 with &#039;&#039;Rampage (D3)&#039;&#039; and &#039;&#039;Disruption (5+)&#039;&#039;, allowing them to punch tanks to death and go all out with extra attacks when they are outnumbered by Tactical Marines. The unit can contain two more Arlatax, while a maniple made up of a single Arlatax can become a &#039;&#039;Paragon of Metal&#039;&#039;. Arlatax are no longer the auto-take monsters they were last edition, but they can still be effective when used in the right way.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Arlatax Battle-Automata Maniple&#039;&#039;&#039;: One big robot armed with two power blade arrays that have in-built light autocannons, a plasma cannon, and an Utan jump booster (more on that in the Ursarax entry). It has &#039;&#039;Hammer of Wrath (1)&#039;&#039; and an atomantic deflector, giving it a 5++ Invulnerable save and protection from &#039;&#039;Instant Death&#039;&#039;, not that it needed much protection from ID since it&#039;s Toughness 6 with 4 Wounds. They can reasonably hold their own in combat this edition with WS4, S7 and 3 Attacks base (5 with power &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blade &lt;/ins&gt;arrays, 4 with arc scourges) and its Initiative is pretty good for a Mechanicum robot (yes, 4 is good for an Automata). Poor Arly has seen a fairly harsh nerf to his weapons in 2.0, since he no longer gets his awesome S+2 AP2 lightning claws and is now stuck with S-User AP4 &#039;&#039;Breaching (5+)&#039;&#039; power &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blade &lt;/ins&gt;arrays, which will be effective against Militia and Auxilia hordes, but inconsistant against MEQs and TEQs. These can be swapped out for arc scourges, which you should do in most cases as they are much better than the power &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blade &lt;/ins&gt;arrays, being S+2 AP3 with &#039;&#039;Rampage (D3)&#039;&#039; and &#039;&#039;Disruption (5+)&#039;&#039;, allowing them to punch tanks to death and go all out with extra attacks when they are outnumbered by Tactical Marines. The unit can contain two more Arlatax, while a maniple made up of a single Arlatax can become a &#039;&#039;Paragon of Metal&#039;&#039;. Arlatax are no longer the auto-take monsters they were last edition, but they can still be effective when used in the right way.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**If you take arc scourges, your Arlatax will gain &amp;#039;&amp;#039;Rampage (D3)&amp;#039;&amp;#039; when he gets outnumbered by two militia bumble-fucks, making them more effective anti-horde/infantry weapons.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**If you take arc scourges, your Arlatax will gain &amp;#039;&amp;#039;Rampage (D3)&amp;#039;&amp;#039; when he gets outnumbered by two militia bumble-fucks, making them more effective anti-horde/infantry weapons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Derp|For some reason &lt;/del&gt;Arlatax don&#039;t have &#039;&#039;Bulky (X)&#039;&#039; despite being big 4 Wound robots&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You might find it strange that &lt;/ins&gt;Arlatax don&#039;t have &#039;&#039;Bulky (X)&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;despite being big 4 Wound robots. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thing is, &lt;/ins&gt;Automata can&#039;t enter transports or buildings and, as &#039;&#039;Bulky (X)&#039;&#039; makes it much harder to be outnumbered in combat, this would also fuck over any Automata which has access to &#039;&#039;Rampage (X)&#039;&#039;. This is probably why no Automata have the &#039;&#039;Bulky (X)&#039;&#039; rule&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;they neither need it (no Embarking) nor want it (model count during melee combat).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****Derp indeed!  &lt;/del&gt;Automata can&#039;t enter transports or buildings and, as &#039;&#039;Bulky (X)&#039;&#039; makes it much harder to be outnumbered in combat, this would also fuck over any Automata which has access to &#039;&#039;Rampage (X)&#039;&#039;. This is probably why no Automata have the &#039;&#039;Bulky (X)&#039;&#039; rule&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;they neither need it (no Embarking) nor want it (model count during melee combat).&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Arlatax don&amp;#039;t have any official FW models, so if you want them, you need to convert them out of a Domitar or something.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Arlatax don&amp;#039;t have any official FW models, so if you want them, you need to convert them out of a Domitar or something.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Honestly FW, I love your work (but not your pricing) and a fast, hulking hunched-over long-blade, dakka-clawed, plasma firing, murder-bot is a fucking amazing concept. &amp;#039;&amp;#039;&amp;#039;HOW IS THERE STILL NO MODEL AFTER ALMOST A DECADE WTF CHAPS&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Honestly FW, I love your work (but not your pricing) and a fast, hulking hunched-over long-blade, dakka-clawed, plasma firing, murder-bot is a fucking amazing concept. &amp;#039;&amp;#039;&amp;#039;HOW IS THERE STILL NO MODEL AFTER ALMOST A DECADE WTF CHAPS&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;VarangiaMan1984</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17741&amp;oldid=prev</id>
		<title>1d4chan&gt;VarangiaMan1984: /* Melee Weapons */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17741&amp;oldid=prev"/>
		<updated>2023-03-09T11:57:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Melee Weapons&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:57, 9 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l251&quot;&gt;Line 251:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 251:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Graviton Ram:&amp;#039;&amp;#039;&amp;#039; It&amp;#039;s either an AP4 template with &amp;#039;&amp;#039;Concussive (1)&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Graviton Pulse&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Grav Wave&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Haywire&amp;#039;&amp;#039; or an S10 AP1 fist with &amp;#039;&amp;#039;Concussive (2)&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Armourbane (Melee)&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Graviton Ram:&amp;#039;&amp;#039;&amp;#039; It&amp;#039;s either an AP4 template with &amp;#039;&amp;#039;Concussive (1)&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Graviton Pulse&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Grav Wave&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Haywire&amp;#039;&amp;#039; or an S10 AP1 fist with &amp;#039;&amp;#039;Concussive (2)&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Armourbane (Melee)&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paragon Blade:&amp;#039;&amp;#039;&amp;#039; An S+1 AP2 &amp;#039;&amp;#039;Specialist Weapon&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;without&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Unwieldy&amp;#039;&amp;#039; that inflicts &amp;#039;&amp;#039;Instant&amp;#039;&amp;#039; Death on a To Wound roll of 6, thanks to &amp;#039;&amp;#039;Murderous Strike (6+)&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paragon Blade:&amp;#039;&amp;#039;&amp;#039; An S+1 AP2 &amp;#039;&amp;#039;Specialist Weapon&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;without&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Unwieldy&amp;#039;&amp;#039; that inflicts &amp;#039;&amp;#039;Instant&amp;#039;&amp;#039; Death on a To Wound roll of 6, thanks to &amp;#039;&amp;#039;Murderous Strike (6+)&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Power Blade Array:&#039;&#039;&#039; The mantis blades of the Vorax and Arlatax, it&#039;s an S&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/del&gt;User AP4 melee weapon but &#039;&#039;Breaching (5+)&#039;&#039; lets it potentially carve through higher saves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Power Blade Array:&#039;&#039;&#039; The mantis blades of the Vorax and Arlatax, it&#039;s an S&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;User AP4 melee weapon but &#039;&#039;Breaching (5+)&#039;&#039; lets it potentially carve through higher saves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Power Weapons:&amp;#039;&amp;#039;&amp;#039; A step up from the basic chain weapons, but you&amp;#039;ll often see these on characters without better tools.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Power Weapons:&amp;#039;&amp;#039;&amp;#039; A step up from the basic chain weapons, but you&amp;#039;ll often see these on characters without better tools.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Power Sword:&#039;&#039;&#039; S&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/del&gt;User AP3 with &#039;&#039;Rending (6+)&#039;&#039;. Not very powerful, but it can cut through most armor while maybe having a chance to even get past Termie plate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Power Sword:&#039;&#039;&#039; S&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;User AP3 with &#039;&#039;Rending (6+)&#039;&#039;. Not very powerful, but it can cut through most armor while maybe having a chance to even get past Termie plate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Power Axe:&amp;#039;&amp;#039;&amp;#039; S+1 AP2 with &amp;#039;&amp;#039;Unwieldy&amp;#039;&amp;#039;. Slow, but just as dangerous as ever.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Power Axe:&amp;#039;&amp;#039;&amp;#039; S+1 AP2 with &amp;#039;&amp;#039;Unwieldy&amp;#039;&amp;#039;. Slow, but just as dangerous as ever.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Power Maul:&amp;#039;&amp;#039;&amp;#039; S+2 AP3, this is the strongest of your power weapons with the only limit being anything with a 2+ save.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Power Maul:&amp;#039;&amp;#039;&amp;#039; S+2 AP3, this is the strongest of your power weapons with the only limit being anything with a 2+ save.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l262&quot;&gt;Line 262:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 262:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Prehensile Dataspike:&amp;#039;&amp;#039;&amp;#039; Expect to see plenty of this in a Malagra army. While weaker with S5 AP4, it can beat most things to the punch with &amp;#039;&amp;#039;Reach (2)&amp;#039;&amp;#039; and can deal damage with &amp;#039;&amp;#039;Breaching (4+)&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Murderous Strike (6+)&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Prehensile Dataspike:&amp;#039;&amp;#039;&amp;#039; Expect to see plenty of this in a Malagra army. While weaker with S5 AP4, it can beat most things to the punch with &amp;#039;&amp;#039;Reach (2)&amp;#039;&amp;#039; and can deal damage with &amp;#039;&amp;#039;Breaching (4+)&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Murderous Strike (6+)&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Do note that, according to the 2022/09/21 FAQ, you can make all your attacks with any Servo-arm or machinator array a model is equipped with; it&amp;#039;s safe to assume it also applies to dataspikes, but discuss it with your opponent before the game starts. Since servo weapons are technically CCWs, you can claim an extra Attack if you are wielding multiple melee weapons and RAW you&amp;#039;re still getting the extra attacks for each servo weapon. This makes some Mechanicum characters deceptively dangerous in melee, as your 2 base Attacks may in fact turn into 4 or 5 servo-punches.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Do note that, according to the 2022/09/21 FAQ, you can make all your attacks with any Servo-arm or machinator array a model is equipped with; it&amp;#039;s safe to assume it also applies to dataspikes, but discuss it with your opponent before the game starts. Since servo weapons are technically CCWs, you can claim an extra Attack if you are wielding multiple melee weapons and RAW you&amp;#039;re still getting the extra attacks for each servo weapon. This makes some Mechanicum characters deceptively dangerous in melee, as your 2 base Attacks may in fact turn into 4 or 5 servo-punches.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Shock Chargers:&#039;&#039;&#039; The weapons of your Automata, S&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/del&gt;User AP3 is no-frills and capable of taking down Marines pretty easily.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Shock Chargers:&#039;&#039;&#039; The weapons of your Automata, S&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;User AP3 is no-frills and capable of taking down Marines pretty easily.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Siege Destroyers:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Siege Destroyers:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Siege Wrecker:&amp;#039;&amp;#039;&amp;#039; Can only be taken by Castellax, replacing one of its shock chargers with an S10 AP2 &amp;#039;&amp;#039;Specialist Weapon&amp;#039;&amp;#039; (meaning the Castellax loses the extra Attack from having 2 CCWs) with &amp;#039;&amp;#039;Sunder&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Brutal (2)&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;Wrecker&amp;#039;&amp;#039;, the latter letting Penetrating Hits caused by the siege wrecker add +1 to the result of any rolls on the Vehicle or Building Damage charts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Siege Wrecker:&amp;#039;&amp;#039;&amp;#039; Can only be taken by Castellax, replacing one of its shock chargers with an S10 AP2 &amp;#039;&amp;#039;Specialist Weapon&amp;#039;&amp;#039; (meaning the Castellax loses the extra Attack from having 2 CCWs) with &amp;#039;&amp;#039;Sunder&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Brutal (2)&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;Wrecker&amp;#039;&amp;#039;, the latter letting Penetrating Hits caused by the siege wrecker add +1 to the result of any rolls on the Vehicle or Building Damage charts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;VarangiaMan1984</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17740&amp;oldid=prev</id>
		<title>1d4chan&gt;VarangiaMan1984: /* Melee weapons */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17740&amp;oldid=prev"/>
		<updated>2023-03-09T07:29:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Melee weapons&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:29, 9 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l233&quot;&gt;Line 233:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 233:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Shock Lance:&amp;#039;&amp;#039;&amp;#039; The Knight Lancer&amp;#039;s main weapon, primarily used as (what else?) a lance in melee, can shoot an 18&amp;quot; Heavy 6 S7 AP3 &amp;#039;&amp;#039;Concussive (2)&amp;#039;&amp;#039; shot.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Shock Lance:&amp;#039;&amp;#039;&amp;#039; The Knight Lancer&amp;#039;s main weapon, primarily used as (what else?) a lance in melee, can shoot an 18&amp;quot; Heavy 6 S7 AP3 &amp;#039;&amp;#039;Concussive (2)&amp;#039;&amp;#039; shot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Melee &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Melee &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapons&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Arc Weapons:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Arc Weapons:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Arc Lance:&amp;#039;&amp;#039;&amp;#039; A spear that doubles as both a ranged and melee weapons. Its shooting attack has been described above, while in melee it&amp;#039;s S+1 AP5 with &amp;#039;&amp;#039;Disruption (5+)&amp;#039;&amp;#039;. Either profile can make an arc lance potentially terrifying for Vehicles to encounter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Arc Lance:&amp;#039;&amp;#039;&amp;#039; A spear that doubles as both a ranged and melee weapons. Its shooting attack has been described above, while in melee it&amp;#039;s S+1 AP5 with &amp;#039;&amp;#039;Disruption (5+)&amp;#039;&amp;#039;. Either profile can make an arc lance potentially terrifying for Vehicles to encounter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;VarangiaMan1984</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17739&amp;oldid=prev</id>
		<title>1d4chan&gt;VarangiaMan1984: /* Melee weapons */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17739&amp;oldid=prev"/>
		<updated>2023-03-09T05:33:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Melee weapons&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:33, 9 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l264&quot;&gt;Line 264:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 264:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Shock Chargers:&amp;#039;&amp;#039;&amp;#039; The weapons of your Automata, S:User AP3 is no-frills and capable of taking down Marines pretty easily.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Shock Chargers:&amp;#039;&amp;#039;&amp;#039; The weapons of your Automata, S:User AP3 is no-frills and capable of taking down Marines pretty easily.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Siege Destroyers:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Siege Destroyers:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Siege Wrecker:&#039;&#039;&#039; Can only be taken by Castellax, replacing one of its shock chargers with an S10 AP2 &#039;&#039;Specialist Weapon&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- this means &lt;/del&gt;the Castellax loses the extra Attack &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it should get &lt;/del&gt;from having 2 CCWs &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/del&gt;with &#039;&#039;Sunder&#039;&#039;, &#039;&#039;Brutal (2)&#039;&#039;, and &#039;&#039;Wrecker&#039;&#039;, the latter letting Penetrating Hits caused by the siege wrecker add +1 to the result of any rolls on the Vehicle or Building Damage charts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Siege Wrecker:&#039;&#039;&#039; Can only be taken by Castellax, replacing one of its shock chargers with an S10 AP2 &#039;&#039;Specialist Weapon&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(meaning &lt;/ins&gt;the Castellax loses the extra Attack from having 2 CCWs&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;with &#039;&#039;Sunder&#039;&#039;, &#039;&#039;Brutal (2)&#039;&#039;, and &#039;&#039;Wrecker&#039;&#039;, the latter letting Penetrating Hits caused by the siege wrecker add +1 to the result of any rolls on the Vehicle or Building Damage charts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Siege Claw:&amp;#039;&amp;#039;&amp;#039; The default melee weapon of the Knight Moirax, Knight Magaera, and Knight Styrix, an Sx2 AP2 CCW with the same rules as the siege wrecker minus &amp;#039;&amp;#039;Specialist Weapon&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Siege Claw:&amp;#039;&amp;#039;&amp;#039; The default melee weapon of the Knight Moirax, Knight Magaera, and Knight Styrix, an Sx2 AP2 CCW with the same rules as the siege wrecker minus &amp;#039;&amp;#039;Specialist Weapon&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;VarangiaMan1984</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17738&amp;oldid=prev</id>
		<title>1d4chan&gt;VarangiaMan1984: /* Ranged Weapons */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17738&amp;oldid=prev"/>
		<updated>2023-03-09T05:27:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ranged Weapons&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:27, 9 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l138&quot;&gt;Line 138:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 138:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Ranged Weapons===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Ranged Weapons===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Archaeotech Pistol:&amp;#039;&amp;#039;&amp;#039; A rather good S6 AP4 &amp;#039;&amp;#039;Master-crafted&amp;#039;&amp;#039; pistol with &amp;#039;&amp;#039;Rending (3+)&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Archaeotech Pistol:&amp;#039;&amp;#039;&amp;#039; A rather good S6 AP4 &amp;#039;&amp;#039;Master-crafted&amp;#039;&amp;#039; pistol with &amp;#039;&amp;#039;Rending (3+)&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Arc Weapons and Lightning Guns:&#039;&#039;&#039; Arc and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lightning &lt;/del&gt;weapons have seen some small changes from their 1.0/7th edition incarnations, but they are still reliable and solid weapons.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Arc Weapons and Lightning Guns:&#039;&#039;&#039; Arc and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lightning &lt;/ins&gt;weapons have seen some small changes from their 1.0/7th edition incarnations, but they are still reliable and solid weapons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Arc Pistol:&amp;#039;&amp;#039;&amp;#039; An S6 AP5 pistol; it&amp;#039;s lost &amp;#039;&amp;#039;Haywire&amp;#039;&amp;#039; from its 7th edition incarnation, but has gained &amp;#039;&amp;#039;Disruption (6+)&amp;#039;&amp;#039; to compensate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Arc Pistol:&amp;#039;&amp;#039;&amp;#039; An S6 AP5 pistol; it&amp;#039;s lost &amp;#039;&amp;#039;Haywire&amp;#039;&amp;#039; from its 7th edition incarnation, but has gained &amp;#039;&amp;#039;Disruption (6+)&amp;#039;&amp;#039; to compensate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Arc Rifle:&amp;#039;&amp;#039;&amp;#039; The standard Arc weapon. With a 30&amp;quot; range, Rapid Fire S6 AP5, and &amp;#039;&amp;#039;Disruption (6+)&amp;#039;&amp;#039;, it&amp;#039;s superior to the bolter that Marines will be lugging around.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Arc Rifle:&amp;#039;&amp;#039;&amp;#039; The standard Arc weapon. With a 30&amp;quot; range, Rapid Fire S6 AP5, and &amp;#039;&amp;#039;Disruption (6+)&amp;#039;&amp;#039;, it&amp;#039;s superior to the bolter that Marines will be lugging around.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;VarangiaMan1984</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17737&amp;oldid=prev</id>
		<title>1d4chan&gt;VarangiaMan1984: /* Fast Attack */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17737&amp;oldid=prev"/>
		<updated>2023-03-09T05:26:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Fast Attack&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:26, 9 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l380&quot;&gt;Line 380:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 380:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***With the arc blaster being AP5, it&amp;#039;s hampered by a decent save (MEQ/TEQ) on any Infantry it wounds (which it is very good at), but &amp;#039;&amp;#039;Disruption (4+)&amp;#039;&amp;#039; makes it brutal against most Vehicles, with a 50% chance to auto-Glance regardless of AV. That&amp;#039;s the main reason you take the Vultarax, so you can bypass the decent AV on expensive Vehicles as all of its weapons against MEQ and better, despite the number of hits they can rack up, are still only AP5. Also, the Vultarax lost its power blades from the last edition... not that you really want this in melee.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***With the arc blaster being AP5, it&amp;#039;s hampered by a decent save (MEQ/TEQ) on any Infantry it wounds (which it is very good at), but &amp;#039;&amp;#039;Disruption (4+)&amp;#039;&amp;#039; makes it brutal against most Vehicles, with a 50% chance to auto-Glance regardless of AV. That&amp;#039;s the main reason you take the Vultarax, so you can bypass the decent AV on expensive Vehicles as all of its weapons against MEQ and better, despite the number of hits they can rack up, are still only AP5. Also, the Vultarax lost its power blades from the last edition... not that you really want this in melee.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Mechanicum Tarantula Sentry &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Turrets&lt;/del&gt;&amp;lt;sup&amp;gt;Legacies&amp;lt;/sup&amp;gt;:&#039;&#039;&#039; Remember how everyone laughed at the Legions&#039; Tarantulas for being useless because they had two guns but could only shoot them once because they forgot [[RAGE|&#039;&#039;&#039;one single rule&#039;&#039;&#039;]]? Well, GW&#039;s sterling rules writers did that shit again because they&#039;re incapable of learning from their mistakes! That&#039;s right, you&#039;ve got a pair of heavy bolters (or lascannons), [[Derp|but can only fire one of them at the closest target they can see]] at a measly BS2. If you sprung for the Hyperios missile launcher, then you&#039;re struggling with the fact that you have a &#039;&#039;Skyfire&#039;&#039; weapon that&#039;ll only shoot at the closest enemies they can find, even if that enemy isn&#039;t flying at all (and no, Assault Marines do not count).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Mechanicum Tarantula Sentry &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gun Battery&lt;/ins&gt;&amp;lt;sup&amp;gt;Legacies&amp;lt;/sup&amp;gt;:&#039;&#039;&#039; Remember how everyone laughed at the Legions&#039; Tarantulas for being useless because they had two guns but could only shoot them once because they forgot [[RAGE|&#039;&#039;&#039;one single rule&#039;&#039;&#039;]]? Well, GW&#039;s sterling rules writers did that shit again because they&#039;re incapable of learning from their mistakes! That&#039;s right, you&#039;ve got a pair of heavy bolters (or lascannons), [[Derp|but can only fire one of them at the closest target they can see]] at a measly BS2. If you sprung for the Hyperios missile launcher, then you&#039;re struggling with the fact that you have a &#039;&#039;Skyfire&#039;&#039; weapon that&#039;ll only shoot at the closest enemies they can find, even if that enemy isn&#039;t flying at all (and no, Assault Marines do not count).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Mechanicum Termite Assault Drill&amp;lt;sup&amp;gt;Legacies&amp;lt;/sup&amp;gt;:&amp;#039;&amp;#039;&amp;#039; Well, look who fucking came back... [[FAIL|and now cannot be a DT for your Adsecularis,]] meaning you&amp;#039;re wasting a Fast Attack slot that could&amp;#039;ve been spent on more robots. At least they&amp;#039;re as useful to you as they are to the Legions, because these give you a singular way of Deep Striking onto the field, especially when supported by the Ordinatus Aktaeus.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Mechanicum Termite Assault Drill&amp;lt;sup&amp;gt;Legacies&amp;lt;/sup&amp;gt;:&amp;#039;&amp;#039;&amp;#039; Well, look who fucking came back... [[FAIL|and now cannot be a DT for your Adsecularis,]] meaning you&amp;#039;re wasting a Fast Attack slot that could&amp;#039;ve been spent on more robots. At least they&amp;#039;re as useful to you as they are to the Legions, because these give you a singular way of Deep Striking onto the field, especially when supported by the Ordinatus Aktaeus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;VarangiaMan1984</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17736&amp;oldid=prev</id>
		<title>1d4chan&gt;VarangiaMan1984: /* Elites */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Darkness-Warhammer_30k/2.0_Tactics/Mechanicum_Tactics&amp;diff=17736&amp;oldid=prev"/>
		<updated>2023-03-09T05:18:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Elites&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:18, 9 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l332&quot;&gt;Line 332:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 332:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;0-1 Arcuitor Magisterium, Assassin of the Prefecture Magisterium, Paternis Malagra:&amp;#039;&amp;#039;&amp;#039; A Loyalist-exclusive techno-assassin. This guy&amp;#039;s about as strong as an Archmagos Prime with the same S5 and T5, but exchanges a wound an extra inch of Movement. While they have the Magos-like aspects with &amp;#039;&amp;#039;Battlesmith (5+)&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Firing Protocols (2)&amp;#039;&amp;#039;, they&amp;#039;re more keyed towards melee with &amp;#039;&amp;#039;Monster Hunter&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Precision Strikes (5+)&amp;#039;&amp;#039;. To that end, they start with a corposant stave and archaeotech pistol with the option for a servo-arm or machinator array for some more swings at I1. They can also pick up a photon thruster or phased plasma-fusil if you&amp;#039;re intending on using &amp;#039;&amp;#039;Firing Protocols (2)&amp;#039;&amp;#039; for shooting more than repairs and/or swap their melee weapon for a paragon blade for 15 pts; it can be worth it, but with 2 Attacks base, it&amp;#039;s not an auto-take.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;0-1 Arcuitor Magisterium, Assassin of the Prefecture Magisterium, Paternis Malagra:&amp;#039;&amp;#039;&amp;#039; A Loyalist-exclusive techno-assassin. This guy&amp;#039;s about as strong as an Archmagos Prime with the same S5 and T5, but exchanges a wound an extra inch of Movement. While they have the Magos-like aspects with &amp;#039;&amp;#039;Battlesmith (5+)&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Firing Protocols (2)&amp;#039;&amp;#039;, they&amp;#039;re more keyed towards melee with &amp;#039;&amp;#039;Monster Hunter&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Precision Strikes (5+)&amp;#039;&amp;#039;. To that end, they start with a corposant stave and archaeotech pistol with the option for a servo-arm or machinator array for some more swings at I1. They can also pick up a photon thruster or phased plasma-fusil if you&amp;#039;re intending on using &amp;#039;&amp;#039;Firing Protocols (2)&amp;#039;&amp;#039; for shooting more than repairs and/or swap their melee weapon for a paragon blade for 15 pts; it can be worth it, but with 2 Attacks base, it&amp;#039;s not an auto-take.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The Arcuitor Magisterium &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can attach themselves to &lt;/del&gt;a retinue of Vorax Battle-automata or Arlatax Battle-automata as a single unit, letting them hop around with extra protection, though this will hamper the bots&#039; movement to their new owner.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The Arcuitor Magisterium&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &#039;&#039;Hunter Killer&#039;&#039; rule lets them get &lt;/ins&gt;a retinue of Vorax Battle-automata or Arlatax Battle-automata as a single unit, letting them hop around with extra protection, though this will hamper the bots&#039; movement to their new owner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Myrmidon Secutor Host:&amp;#039;&amp;#039;&amp;#039; A squad of 3 Tech-Priests who decided to become their own [[Necron Destroyer]]s. They are 150 points, bristling with special weapons and want nothing more than to kill all those disgusting fleshy things. They come standard with two Maxima bolters, but you can swap one or both of them out with volkite chargers for free or with graviton guns, irad-cleansers or phased plasma-fusils for some extra points. Don&amp;#039;t worry about moving them around, since they have &amp;#039;&amp;#039;Relentless&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Firing Protocols (2)&amp;#039;&amp;#039; allowing them to march around and fire all of the guns they are carrying and still charge. With their refractor field, 5&amp;#039;s for their Strength, Toughness and BS, 4 Wounds and WS4, they are pretty tough; while they only have an Initiative of 2, the Myrmidon axes they carry have are S+2 AP2 with &amp;#039;&amp;#039;Sunder&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Unwieldy&amp;#039;&amp;#039;, the latter meaning you won&amp;#039;t care too much about it. These axes, combined with their 3 Attacks (4 on the Secutor Lord), &amp;#039;&amp;#039;Hatred (Everything)&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Stubborn&amp;#039;&amp;#039; make them one of the few effective melee units that the Mechanicum have, as they will quite happily cut their way though most marine squads, as long as they don&amp;#039;t have WS5.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Myrmidon Secutor Host:&amp;#039;&amp;#039;&amp;#039; A squad of 3 Tech-Priests who decided to become their own [[Necron Destroyer]]s. They are 150 points, bristling with special weapons and want nothing more than to kill all those disgusting fleshy things. They come standard with two Maxima bolters, but you can swap one or both of them out with volkite chargers for free or with graviton guns, irad-cleansers or phased plasma-fusils for some extra points. Don&amp;#039;t worry about moving them around, since they have &amp;#039;&amp;#039;Relentless&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Firing Protocols (2)&amp;#039;&amp;#039; allowing them to march around and fire all of the guns they are carrying and still charge. With their refractor field, 5&amp;#039;s for their Strength, Toughness and BS, 4 Wounds and WS4, they are pretty tough; while they only have an Initiative of 2, the Myrmidon axes they carry have are S+2 AP2 with &amp;#039;&amp;#039;Sunder&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Unwieldy&amp;#039;&amp;#039;, the latter meaning you won&amp;#039;t care too much about it. These axes, combined with their 3 Attacks (4 on the Secutor Lord), &amp;#039;&amp;#039;Hatred (Everything)&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Stubborn&amp;#039;&amp;#039; make them one of the few effective melee units that the Mechanicum have, as they will quite happily cut their way though most marine squads, as long as they don&amp;#039;t have WS5.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;VarangiaMan1984</name></author>
	</entry>
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