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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Aprior_Sector</id>
	<title>Aprior Sector - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Aprior_Sector"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;action=history"/>
	<updated>2026-04-30T14:57:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47370&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 44 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47370&amp;oldid=prev"/>
		<updated>2023-06-17T19:09:51Z</updated>

		<summary type="html">&lt;p&gt;44 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:09, 17 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47369&amp;oldid=prev</id>
		<title>41.214.40.95: /* Knights Inductor Chapter */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47369&amp;oldid=prev"/>
		<updated>2023-03-05T12:25:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Knights Inductor Chapter&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:25, 5 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l97&quot;&gt;Line 97:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 97:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Librarius&amp;#039;&amp;#039;&amp;#039; of the Knights Inductor serves much the same purpose as that of any other chapter, but is altered in response to the incompatibility of their [[gene-seed]] with the [[psyker]] mutation.  Because the Knights Inductor need astropaths and psychic interrogators, they still train psykers to be [[Librarian]]s, but equip them with Trooper or regular Power armor, as they lack the Black Carapace to interface with the more advanced MkI Damocles.  Fortunately, the Knights&amp;#039; gene-seed proved to enhance the strength of a Blank&amp;#039;s psychic-nullifying field, and so the Knights were able to deploy psychic warriors in full Powered and Terminator armor, calling them Silencers.  These were given their own separate department in the psychic warfare and defense area of the Librarius called...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Librarius&amp;#039;&amp;#039;&amp;#039; of the Knights Inductor serves much the same purpose as that of any other chapter, but is altered in response to the incompatibility of their [[gene-seed]] with the [[psyker]] mutation.  Because the Knights Inductor need astropaths and psychic interrogators, they still train psykers to be [[Librarian]]s, but equip them with Trooper or regular Power armor, as they lack the Black Carapace to interface with the more advanced MkI Damocles.  Fortunately, the Knights&amp;#039; gene-seed proved to enhance the strength of a Blank&amp;#039;s psychic-nullifying field, and so the Knights were able to deploy psychic warriors in full Powered and Terminator armor, calling them Silencers.  These were given their own separate department in the psychic warfare and defense area of the Librarius called...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Nullarium&#039;&#039;&#039;, which over many decades of trial and error, developed implants and training methods that allowed a Blank to wield his null-field with as much control as any other weapon; though attrition and losses were high in the early days of the Silencer program, and Blanks are difficult to obtain, the Librarius now has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a full two and a half &lt;/del&gt;dozen Silencers of varying potency, all anti-psychic warriors of devastating power.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Nullarium&#039;&#039;&#039;, which over many decades of trial and error, developed implants and training methods that allowed a Blank to wield his null-field with as much control as any other weapon; though attrition and losses were high in the early days of the Silencer program, and Blanks are difficult to obtain, the Librarius now has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearly three &lt;/ins&gt;dozen Silencers of varying potency, all anti-psychic warriors of devastating power.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Silencer Level Alpha, Rachnus Pacifus: Head of the Nullarium.  While he technically is the head of the Silencer program as the most experienced and potent of Silencers in the Knights Inductor, his extreme Null Aura keeps him from much of his leadership duties.  These have been passed on and taken over in part by the Silencer Deltas beneath him.  It&amp;#039;s not that he cannot control his Aura, he by far has the most experience being able to shape his Aura into a veritable mind razor as an extension of his own anti-soul; it is the sheer magnitude of it that even he cannot dampen it noticeably.  It is speculated that his Blank potency would rival that of their near mythical Primarch, Rachnus Rageous, as his shadow engulfs his being far more than what a normal Blank&amp;#039;s would be.  Rachnus himself believes that the secret to controlling his Aura lies with his Primarch of the same name who is rumored to still be alive, journeying through Chaos in the Eye of Terror for over 10,000 years.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Silencer Level Alpha, Rachnus Pacifus: Head of the Nullarium.  While he technically is the head of the Silencer program as the most experienced and potent of Silencers in the Knights Inductor, his extreme Null Aura keeps him from much of his leadership duties.  These have been passed on and taken over in part by the Silencer Deltas beneath him.  It&amp;#039;s not that he cannot control his Aura, he by far has the most experience being able to shape his Aura into a veritable mind razor as an extension of his own anti-soul; it is the sheer magnitude of it that even he cannot dampen it noticeably.  It is speculated that his Blank potency would rival that of their near mythical Primarch, Rachnus Rageous, as his shadow engulfs his being far more than what a normal Blank&amp;#039;s would be.  Rachnus himself believes that the secret to controlling his Aura lies with his Primarch of the same name who is rumored to still be alive, journeying through Chaos in the Eye of Terror for over 10,000 years.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>41.214.40.95</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47368&amp;oldid=prev</id>
		<title>1d4chan&gt;Henricksson: Undo revision 877459 by Gilten (talk)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47368&amp;oldid=prev"/>
		<updated>2023-02-15T20:26:02Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 877459 by &lt;a href=&quot;/wiki/Special:Contributions/Gilten&quot; title=&quot;Special:Contributions/Gilten&quot;&gt;Gilten&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:Gilten&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Gilten (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:26, 15 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l120&quot;&gt;Line 120:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 120:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Artisan Zora: A relatively high-ranking tech-priestess in the Aprior Sector, stationed at the Primary Workshop on Aprior Quartus Alpha (probably the closest thing the Apriori have to a true Forge World).  She leads a team that develops new concepts for weapons and armor.  Her point of view and motivation is somewhat different from most tech-priests: as far as she is concerned, her duty is to produce equipment which will help society, as opposed to prioritizing an abstract “Quest for Knowledge.”  This is not to say that she ignores the Quest, but she sees it as a means, rather than an end.  This view is partially shaped by the fact that two of her relatives were killed by malfunctioning plasma weaponry.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Artisan Zora: A relatively high-ranking tech-priestess in the Aprior Sector, stationed at the Primary Workshop on Aprior Quartus Alpha (probably the closest thing the Apriori have to a true Forge World).  She leads a team that develops new concepts for weapons and armor.  Her point of view and motivation is somewhat different from most tech-priests: as far as she is concerned, her duty is to produce equipment which will help society, as opposed to prioritizing an abstract “Quest for Knowledge.”  This is not to say that she ignores the Quest, but she sees it as a means, rather than an end.  This view is partially shaped by the fact that two of her relatives were killed by malfunctioning plasma weaponry.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Underminer (Fio&#039;El N&#039;dras Vral Kais): Underminer was once an engineer for the Tau Empire, answering to the name of Fio&#039;El Vral, working as part of the support staff for the Hunter Cadre “Doom Seekers,” part of the Tau military force watching over Vral&#039;s abandoned homeworld of N&#039;dras.  The Cadre encountered some ancient ruins, and whatever they saw convinced the Ethereal in charge that they had to be destroyed, so he ordered the Cadre to kill themselves.  The structure had changed them somehow, and they successfully resisted the command, and so the Cadre was slated for mind-wiping and re-education.  The mind-wiping process temporarily disrupted the Ethereals&#039; mental conditioning, and when the re-education camp was overrun during the Zeist Campaign, the Apriori 223rd brought the prisoners to Regius, to be surgically freed from Ethereal control and debriefed.  Underminer decided to share his knowledge of Tau technology with the Adeptus Mechanicus; thanks to his efforts and those of his fellow Tau defectors, the Apriori Armed Forces make use of upgraded plasma weapons, and some suits of Terminator Armor are being fitted with experimental stealth technology.  His burning drive is to devise a method to safely free masses of Tau from Ethereal control, and he feels that he is on the cusp of an answer, if he could only remember what it was that the Ethereals forced him to forget.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Technologies ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Technologies ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Henricksson</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47367&amp;oldid=prev</id>
		<title>1d4chan&gt;Gilten: Undo revision 877457 by 98.162.181.235 (talk)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47367&amp;oldid=prev"/>
		<updated>2023-02-15T20:09:40Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 877457 by &lt;a href=&quot;/wiki/Special:Contributions/98.162.181.235&quot; title=&quot;Special:Contributions/98.162.181.235&quot;&gt;98.162.181.235&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:98.162.181.235&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:98.162.181.235 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:09, 15 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l120&quot;&gt;Line 120:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 120:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Artisan Zora: A relatively high-ranking tech-priestess in the Aprior Sector, stationed at the Primary Workshop on Aprior Quartus Alpha (probably the closest thing the Apriori have to a true Forge World).  She leads a team that develops new concepts for weapons and armor.  Her point of view and motivation is somewhat different from most tech-priests: as far as she is concerned, her duty is to produce equipment which will help society, as opposed to prioritizing an abstract “Quest for Knowledge.”  This is not to say that she ignores the Quest, but she sees it as a means, rather than an end.  This view is partially shaped by the fact that two of her relatives were killed by malfunctioning plasma weaponry.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Artisan Zora: A relatively high-ranking tech-priestess in the Aprior Sector, stationed at the Primary Workshop on Aprior Quartus Alpha (probably the closest thing the Apriori have to a true Forge World).  She leads a team that develops new concepts for weapons and armor.  Her point of view and motivation is somewhat different from most tech-priests: as far as she is concerned, her duty is to produce equipment which will help society, as opposed to prioritizing an abstract “Quest for Knowledge.”  This is not to say that she ignores the Quest, but she sees it as a means, rather than an end.  This view is partially shaped by the fact that two of her relatives were killed by malfunctioning plasma weaponry.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Underminer (Fio&#039;El N&#039;dras Vral Kais): Underminer was once an engineer for the Tau Empire, answering to the name of Fio&#039;El Vral, working as part of the support staff for the Hunter Cadre “Doom Seekers,” part of the Tau military force watching over Vral&#039;s abandoned homeworld of N&#039;dras.  The Cadre encountered some ancient ruins, and whatever they saw convinced the Ethereal in charge that they had to be destroyed, so he ordered the Cadre to kill themselves.  The structure had changed them somehow, and they successfully resisted the command, and so the Cadre was slated for mind-wiping and re-education.  The mind-wiping process temporarily disrupted the Ethereals&#039; mental conditioning, and when the re-education camp was overrun during the Zeist Campaign, the Apriori 223rd brought the prisoners to Regius, to be surgically freed from Ethereal control and debriefed.  Underminer decided to share his knowledge of Tau technology with the Adeptus Mechanicus; thanks to his efforts and those of his fellow Tau defectors, the Apriori Armed Forces make use of upgraded plasma weapons, and some suits of Terminator Armor are being fitted with experimental stealth technology.  His burning drive is to devise a method to safely free masses of Tau from Ethereal control, and he feels that he is on the cusp of an answer, if he could only remember what it was that the Ethereals forced him to forget.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Technologies ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Technologies ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Gilten</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47366&amp;oldid=prev</id>
		<title>98.162.181.235: /* Adeptus Mechanicus */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47366&amp;oldid=prev"/>
		<updated>2023-02-15T20:06:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Adeptus Mechanicus&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:06, 15 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l120&quot;&gt;Line 120:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 120:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Artisan Zora: A relatively high-ranking tech-priestess in the Aprior Sector, stationed at the Primary Workshop on Aprior Quartus Alpha (probably the closest thing the Apriori have to a true Forge World).  She leads a team that develops new concepts for weapons and armor.  Her point of view and motivation is somewhat different from most tech-priests: as far as she is concerned, her duty is to produce equipment which will help society, as opposed to prioritizing an abstract “Quest for Knowledge.”  This is not to say that she ignores the Quest, but she sees it as a means, rather than an end.  This view is partially shaped by the fact that two of her relatives were killed by malfunctioning plasma weaponry.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Artisan Zora: A relatively high-ranking tech-priestess in the Aprior Sector, stationed at the Primary Workshop on Aprior Quartus Alpha (probably the closest thing the Apriori have to a true Forge World).  She leads a team that develops new concepts for weapons and armor.  Her point of view and motivation is somewhat different from most tech-priests: as far as she is concerned, her duty is to produce equipment which will help society, as opposed to prioritizing an abstract “Quest for Knowledge.”  This is not to say that she ignores the Quest, but she sees it as a means, rather than an end.  This view is partially shaped by the fact that two of her relatives were killed by malfunctioning plasma weaponry.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Underminer (Fio&#039;El N&#039;dras Vral Kais): Underminer was once an engineer for the Tau Empire, answering to the name of Fio&#039;El Vral, working as part of the support staff for the Hunter Cadre “Doom Seekers,” part of the Tau military force watching over Vral&#039;s abandoned homeworld of N&#039;dras.  The Cadre encountered some ancient ruins, and whatever they saw convinced the Ethereal in charge that they had to be destroyed, so he ordered the Cadre to kill themselves.  The structure had changed them somehow, and they successfully resisted the command, and so the Cadre was slated for mind-wiping and re-education.  The mind-wiping process temporarily disrupted the Ethereals&#039; mental conditioning, and when the re-education camp was overrun during the Zeist Campaign, the Apriori 223rd brought the prisoners to Regius, to be surgically freed from Ethereal control and debriefed.  Underminer decided to share his knowledge of Tau technology with the Adeptus Mechanicus; thanks to his efforts and those of his fellow Tau defectors, the Apriori Armed Forces make use of upgraded plasma weapons, and some suits of Terminator Armor are being fitted with experimental stealth technology.  His burning drive is to devise a method to safely free masses of Tau from Ethereal control, and he feels that he is on the cusp of an answer, if he could only remember what it was that the Ethereals forced him to forget.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Technologies ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Technologies ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>98.162.181.235</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47365&amp;oldid=prev</id>
		<title>1d4chan&gt;Nubnuber: updating chimera links</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47365&amp;oldid=prev"/>
		<updated>2021-04-23T21:43:15Z</updated>

		<summary type="html">&lt;p&gt;updating chimera links&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:43, 23 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l158&quot;&gt;Line 158:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 158:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Vehicles ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Vehicles ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Cerberus Rapid Response Vehicle: A wheeled variant of the [[Chimera | Chimera Armoured Transport]] employed by the Aprior Sector Armed Forces.  It is slightly less capable of negotiating broken terrain than its parent vehicle, but it is much more mobile in urban and open environments, and its wheels require significantly less maintenance than heavy tracks.  Unarmed Cerberus vehicles are often used by planetary governments and other non-military organizations as ambulances, firetrucks, and cargo carriers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Cerberus Rapid Response Vehicle: A wheeled variant of the [[Chimera &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Transport&lt;/ins&gt;| Chimera Armoured Transport]] employed by the Aprior Sector Armed Forces.  It is slightly less capable of negotiating broken terrain than its parent vehicle, but it is much more mobile in urban and open environments, and its wheels require significantly less maintenance than heavy tracks.  Unarmed Cerberus vehicles are often used by planetary governments and other non-military organizations as ambulances, firetrucks, and cargo carriers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Fenris Battle Tank: The Adeptus Mechanicus guilds working in the Aprior Sector keep track of every maintenance report generated when their products are brought in for repair.  That way, they can identify patterns of problems and improve future production runs.  One of the workshops contracted to build [[Leman Russ Battle Tank | Leman Russ Battle Tanks]] for the sector&amp;#039;s [[Imperial Guard | Imperial Guard regiment]]s, Staalus Armorworks, found themselves needing to make too many compromises when they tried to modify the Russ in response to post-battle reports, and decided to make a bold gamble.  They spent years testing designs and retooling their production lines to create a novel battle tank that addressed every identified shortcoming.  The result was the Fenris Battle Tank, a lower, sleeker vehicle that resembled a miniature [[Baneblade]] with some features of the [[Predator Tank]].  It was a marvel of engineering, superior to the Russ in almost every respect, but it was also more expensive to produce, required a much longer training program for crews to master it completely, and only shared a few common components with the Russ.  For ease of maintenance and interoperability with other Imperial Guard regiments, the Apriori regiments stuck with the dependable Leman Russ.  Staalus had not lost all of their Leman Russ production lines, and thus retained some of its contracts, but their gamble cost them a great deal of Russ production capacity, which forced them to surrender many of their contracts to other workshops.  As for the Fenris, only Staalus&amp;#039;s own Skitarii and their world&amp;#039;s PDF chose to use it; the production lines lie cold and the majority of Fenrises produced wait in storage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Fenris Battle Tank: The Adeptus Mechanicus guilds working in the Aprior Sector keep track of every maintenance report generated when their products are brought in for repair.  That way, they can identify patterns of problems and improve future production runs.  One of the workshops contracted to build [[Leman Russ Battle Tank | Leman Russ Battle Tanks]] for the sector&amp;#039;s [[Imperial Guard | Imperial Guard regiment]]s, Staalus Armorworks, found themselves needing to make too many compromises when they tried to modify the Russ in response to post-battle reports, and decided to make a bold gamble.  They spent years testing designs and retooling their production lines to create a novel battle tank that addressed every identified shortcoming.  The result was the Fenris Battle Tank, a lower, sleeker vehicle that resembled a miniature [[Baneblade]] with some features of the [[Predator Tank]].  It was a marvel of engineering, superior to the Russ in almost every respect, but it was also more expensive to produce, required a much longer training program for crews to master it completely, and only shared a few common components with the Russ.  For ease of maintenance and interoperability with other Imperial Guard regiments, the Apriori regiments stuck with the dependable Leman Russ.  Staalus had not lost all of their Leman Russ production lines, and thus retained some of its contracts, but their gamble cost them a great deal of Russ production capacity, which forced them to surrender many of their contracts to other workshops.  As for the Fenris, only Staalus&amp;#039;s own Skitarii and their world&amp;#039;s PDF chose to use it; the production lines lie cold and the majority of Fenrises produced wait in storage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Nubnuber</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47364&amp;oldid=prev</id>
		<title>1d4chan&gt;Pseftis: Just Formatting</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47364&amp;oldid=prev"/>
		<updated>2019-02-26T22:31:46Z</updated>

		<summary type="html">&lt;p&gt;Just Formatting&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:31, 26 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Aprior Sector is the home of the [[Knights Inductor]], among others.  It&#039;s way out on the edge of the galaxy (beyond the [[Tau Empire]] and [[Ultramarines|Ultramar]]), where Imperial oversight is a bit lax, which allows a chapter of [[Reasonable Marines]] to make significant changes from mainstream Imperial policy.  It was first mentioned in &quot;[[An Investigation into the Heresy of the Reasonable Marines]].&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;Aprior Sector&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039; &lt;/ins&gt;is the home of the [[Knights Inductor]], among others.  It&#039;s way out on the edge of the galaxy (beyond the [[Tau Empire]] and [[Ultramarines|Ultramar]]), where Imperial oversight is a bit lax, which allows a chapter of [[Reasonable Marines]] to make significant changes from mainstream Imperial policy.  It was first mentioned in &quot;[[An Investigation into the Heresy of the Reasonable Marines]].&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Note: &amp;quot;Aprior&amp;quot; is a name.  &amp;quot;Apriori&amp;quot; is an adjective.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Note: &amp;quot;Aprior&amp;quot; is a name.  &amp;quot;Apriori&amp;quot; is an adjective.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Aprior Sector (named for its most powerful subsector, itself named for its most powerful [and first settled] star system) is deep in the Eastern Fringe, where the Astronomican&amp;#039;s light pushes out against the intergalactic calm in the Warp, creating massive Warp turbulence.  Sometime in M31, the colony ship &amp;quot;Icarus&amp;quot; was sent out to probe the furthest reaches of the galaxy.  As their warp drive was of an early generation, the turbulence was too great for them to continue, so they were forced to make an unplanned Realspace transition, which left the ship damaged and unable to continue, so they made an emergency landing on the third planet of the star Aprior.  The Icarus was built to run lean, in order to give it the range to reach the edge of the galaxy, and so the emergency strained its resources to their limits, which resulted in the colony fragmenting, falling into civil war; the violence faded with time, especially as the colonists fell into an uneasy truce in the face of the threats of the Fringe, but the divisions remained, and the colonists were never able to unite.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Aprior Sector (named for its most powerful subsector, itself named for its most powerful [and first settled] star system) is deep in the Eastern Fringe, where the Astronomican&amp;#039;s light pushes out against the intergalactic calm in the Warp, creating massive Warp turbulence.  Sometime in M31, the colony ship &amp;quot;Icarus&amp;quot; was sent out to probe the furthest reaches of the galaxy.  As their warp drive was of an early generation, the turbulence was too great for them to continue, so they were forced to make an unplanned Realspace transition, which left the ship damaged and unable to continue, so they made an emergency landing on the third planet of the star Aprior.  The Icarus was built to run lean, in order to give it the range to reach the edge of the galaxy, and so the emergency strained its resources to their limits, which resulted in the colony fragmenting, falling into civil war; the violence faded with time, especially as the colonists fell into an uneasy truce in the face of the threats of the Fringe, but the divisions remained, and the colonists were never able to unite.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Explorators, pilgrims, and crusaders found their way to the Aprior Sector over the next few millennia, bringing new technology and news with them; these proved to be extremely valuable to whichever Apriori faction could get their hands on them.  Even so, the end was looming and inevitable: each new find only delayed it a little.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Explorator Fleet|&lt;/ins&gt;Explorators&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, pilgrims, and crusaders found their way to the Aprior Sector over the next few millennia, bringing new technology and news with them; these proved to be extremely valuable to whichever Apriori faction could get their hands on them.  Even so, the end was looming and inevitable: each new find only delayed it a little.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Then, in 244.M40, the [[Knights Inductor]] fleet arrived in the Sector, their Crusade having taken them out to the edge of the galaxy.  They immediately intervened on Aprior, offering the residents a deal: cooperate with us, and we will build a [[noblebright|noble, bright]] future together.  Only one faction accepted at first, but once the other factions saw how their lives could be improved if they cooperated, they started to come around.  A few years into the pacification effort, the Warp turbulence became so strong that the Knights Inductor could not leave the Sector, and so they decided to put down roots and make Aprior their home system, a model of their ideals.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Then, in 244.M40, the [[Knights Inductor]] fleet arrived in the Sector, their Crusade having taken them out to the edge of the galaxy.  They immediately intervened on Aprior, offering the residents a deal: cooperate with us, and we will build a [[noblebright|noble, bright]] future together.  Only one faction accepted at first, but once the other factions saw how their lives could be improved if they cooperated, they started to come around.  A few years into the pacification effort, the Warp turbulence became so strong that the Knights Inductor could not leave the Sector, and so they decided to put down roots and make Aprior their home system, a model of their ideals.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Pseftis</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47363&amp;oldid=prev</id>
		<title>1d4chan&gt;Ben: After a lot of turmoil and bitching, reestablishing the page.</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47363&amp;oldid=prev"/>
		<updated>2015-06-18T21:12:14Z</updated>

		<summary type="html">&lt;p&gt;After a lot of turmoil and bitching, reestablishing the page.&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;amp;diff=47363&amp;amp;oldid=47362&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>1d4chan&gt;Ben</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47362&amp;oldid=prev</id>
		<title>1d4chan&gt;Ben: Replaced content with &quot;{{Delete}}&quot;</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47362&amp;oldid=prev"/>
		<updated>2015-06-18T18:56:33Z</updated>

		<summary type="html">&lt;p&gt;Replaced content with &amp;quot;{{Delete}}&amp;quot;&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;amp;diff=47362&amp;amp;oldid=47361&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>1d4chan&gt;Ben</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47361&amp;oldid=prev</id>
		<title>184.45.63.187: Connection needed.</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aprior_Sector&amp;diff=47361&amp;oldid=prev"/>
		<updated>2015-02-22T23:02:14Z</updated>

		<summary type="html">&lt;p&gt;Connection needed.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:02, 22 February 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l177&quot;&gt;Line 177:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 177:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Imperial]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Imperial]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Knights Inductor]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Knights Inductor]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:/tg/ 40,000]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>184.45.63.187</name></author>
	</entry>
</feed>