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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=BattleTech</id>
	<title>BattleTech - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=BattleTech"/>
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	<updated>2026-06-06T11:32:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1011073&amp;oldid=prev</id>
		<title>109.70.100.8: Undo revision 1010413 by 109.70.100.13 (talk)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1011073&amp;oldid=prev"/>
		<updated>2026-05-12T04:35:58Z</updated>

		<summary type="html">&lt;p&gt;Undo revision &lt;a href=&quot;/wiki/Special:Diff/1010413&quot; title=&quot;Special:Diff/1010413&quot;&gt;1010413&lt;/a&gt; by &lt;a href=&quot;/wiki/Special:Contributions/109.70.100.13&quot; title=&quot;Special:Contributions/109.70.100.13&quot;&gt;109.70.100.13&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:109.70.100.13&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:109.70.100.13 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;amp;diff=1011073&amp;amp;oldid=1010413&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>109.70.100.8</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1010413&amp;oldid=prev</id>
		<title>109.70.100.13: Blanked the page</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1010413&amp;oldid=prev"/>
		<updated>2026-04-16T11:31:35Z</updated>

		<summary type="html">&lt;p&gt;Blanked the page&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;amp;diff=1010413&amp;amp;oldid=1009121&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>109.70.100.13</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1009121&amp;oldid=prev</id>
		<title>Pachinko Man: Undo revision 1008993 by 192.42.116.95 (talk)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1009121&amp;oldid=prev"/>
		<updated>2026-03-21T14:29:32Z</updated>

		<summary type="html">&lt;p&gt;Undo revision &lt;a href=&quot;/wiki/Special:Diff/1008993&quot; title=&quot;Special:Diff/1008993&quot;&gt;1008993&lt;/a&gt; by &lt;a href=&quot;/wiki/Special:Contributions/192.42.116.95&quot; title=&quot;Special:Contributions/192.42.116.95&quot;&gt;192.42.116.95&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:192.42.116.95&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:192.42.116.95 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;amp;diff=1009121&amp;amp;oldid=1008993&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Pachinko Man</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1008993&amp;oldid=prev</id>
		<title>192.42.116.95: Undo revision 1008924 by 23.234.110.99 (talk)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1008993&amp;oldid=prev"/>
		<updated>2026-03-18T09:22:36Z</updated>

		<summary type="html">&lt;p&gt;Undo revision &lt;a href=&quot;/wiki/Special:Diff/1008924&quot; title=&quot;Special:Diff/1008924&quot;&gt;1008924&lt;/a&gt; by &lt;a href=&quot;/wiki/Special:Contributions/23.234.110.99&quot; title=&quot;Special:Contributions/23.234.110.99&quot;&gt;23.234.110.99&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:23.234.110.99&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:23.234.110.99 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;amp;diff=1008993&amp;amp;oldid=1008924&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>192.42.116.95</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1008924&amp;oldid=prev</id>
		<title>23.234.110.99: Undo revision 1008429 by 192.42.116.179 (talk)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1008924&amp;oldid=prev"/>
		<updated>2026-03-14T01:06:58Z</updated>

		<summary type="html">&lt;p&gt;Undo revision &lt;a href=&quot;/wiki/Special:Diff/1008429&quot; title=&quot;Special:Diff/1008429&quot;&gt;1008429&lt;/a&gt; by &lt;a href=&quot;/wiki/Special:Contributions/192.42.116.179&quot; title=&quot;Special:Contributions/192.42.116.179&quot;&gt;192.42.116.179&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:192.42.116.179&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:192.42.116.179 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;amp;diff=1008924&amp;amp;oldid=1008429&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>23.234.110.99</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1008429&amp;oldid=prev</id>
		<title>192.42.116.179: Blanked the page</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1008429&amp;oldid=prev"/>
		<updated>2026-02-10T23:37:46Z</updated>

		<summary type="html">&lt;p&gt;Blanked the page&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;amp;diff=1008429&amp;amp;oldid=1002916&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>192.42.116.179</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1002916&amp;oldid=prev</id>
		<title>2d4fag: /* Warfare in the Thirty-first Century */ fixed link</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=1002916&amp;oldid=prev"/>
		<updated>2025-02-13T22:55:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Warfare in the Thirty-first Century: &lt;/span&gt; fixed link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:55, 13 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l64&quot;&gt;Line 64:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once they reach the destination (normally the &amp;quot;northern&amp;quot; or &amp;quot;southern&amp;quot; jump points of a star), the DropShips detach from the JumpShips and burn deeper into the system towards the targeted planet. Now JumpShips aren&amp;#039;t stealthy, so anyone on the target planet likely detected their entrance into the system, and it typically takes DropShips seven days (varies dramatically for each star system) to reach the planet. Surprise attacks are nearly impossible, and defenders will have up to a week to get ready (some clever, smart, or just plain foolish people try to shave time by trying to match the target world&amp;#039;s orbit with a nonstandard point closer to the planet, or even rare &amp;quot;Pirate&amp;quot; points caused by gravitational interactions between celestial bodies, but even this usually gives defenders at least a day to prepare, not to mention the hilarious habit of Pirate points to just mangle JumpShips attempting to use them beyond recognition).  In reality however, points in space where gravitational forces balance out aren’t actually rare (they&amp;#039;re called [https://en.wikipedia.org/wiki/Lagrange_point Lagrange points] in real life) and there are five of those null-gravity points just for the Sun-Earth system, along with five more for the Earth-Moon system, and five more again for every other pair of celestial bodies orbiting each other that you care to name. Those points can be so close to destinations of strategic interest that by BattleTech standards, it would take probably just a few minutes to reach the Earth from one of its own null gravity points, seeing as BT DropShips can reach Sol&amp;#039;s zenith (the Sun&amp;#039;s &amp;quot;northern&amp;quot; null-G point) or nadir (the Sun&amp;#039;s &amp;quot;southern&amp;quot; null-G point) in just a few days from Earth, i.e., crossing more than the distance of one Astronomical Unit, or 150 million kilometres, in a strategically-insignificant amount of time.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once they reach the destination (normally the &amp;quot;northern&amp;quot; or &amp;quot;southern&amp;quot; jump points of a star), the DropShips detach from the JumpShips and burn deeper into the system towards the targeted planet. Now JumpShips aren&amp;#039;t stealthy, so anyone on the target planet likely detected their entrance into the system, and it typically takes DropShips seven days (varies dramatically for each star system) to reach the planet. Surprise attacks are nearly impossible, and defenders will have up to a week to get ready (some clever, smart, or just plain foolish people try to shave time by trying to match the target world&amp;#039;s orbit with a nonstandard point closer to the planet, or even rare &amp;quot;Pirate&amp;quot; points caused by gravitational interactions between celestial bodies, but even this usually gives defenders at least a day to prepare, not to mention the hilarious habit of Pirate points to just mangle JumpShips attempting to use them beyond recognition).  In reality however, points in space where gravitational forces balance out aren’t actually rare (they&amp;#039;re called [https://en.wikipedia.org/wiki/Lagrange_point Lagrange points] in real life) and there are five of those null-gravity points just for the Sun-Earth system, along with five more for the Earth-Moon system, and five more again for every other pair of celestial bodies orbiting each other that you care to name. Those points can be so close to destinations of strategic interest that by BattleTech standards, it would take probably just a few minutes to reach the Earth from one of its own null gravity points, seeing as BT DropShips can reach Sol&amp;#039;s zenith (the Sun&amp;#039;s &amp;quot;northern&amp;quot; null-G point) or nadir (the Sun&amp;#039;s &amp;quot;southern&amp;quot; null-G point) in just a few days from Earth, i.e., crossing more than the distance of one Astronomical Unit, or 150 million kilometres, in a strategically-insignificant amount of time.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the invading force reaches planetary orbit, the defenders will usually try to intercept them with their own defensive ships, usually DropShips, Shuttles, Aerospace Fighters, and Conventional Fighters (like the [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/del&gt;Mechbuster]]) while the Attackers will launch fighters of their own. Space battle will begin in earnest as the defenders try to keep the enemy from landing on world at all (FASA originally had two separate games, Aerotech and Battlespace, that dealt with this stage of combat, but current BattleTech rules incorporate Aerospace combat for those who prefer it or want the full Theater of War experience).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the invading force reaches planetary orbit, the defenders will usually try to intercept them with their own defensive ships, usually DropShips, Shuttles, Aerospace Fighters, and Conventional Fighters (like the [[Mechbuster]]) while the Attackers will launch fighters of their own. Space battle will begin in earnest as the defenders try to keep the enemy from landing on world at all (FASA originally had two separate games, Aerotech and Battlespace, that dealt with this stage of combat, but current BattleTech rules incorporate Aerospace combat for those who prefer it or want the full Theater of War experience).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the Attackers can break through the orbital defenders, they can choose their landing site (usually near the target of course) and deploy either via a combat drop with [[Drop Pod|Drop Pods]] launched from DropShips or via DropShips landing at a secure LZ. The enemy will deploy to stop them and battle begins in earnest with ground combat typically consisting of combined-arms use of infantry, battle-armored troops, conventional armored vehicles, artillery, and BattleMechs. Meanwhile, any air assets in the form of aerospace or conventional fighters will duke it out to secure air superiority for shipping reinforcements via air drop, or trying to take out enemy ground units from above.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the Attackers can break through the orbital defenders, they can choose their landing site (usually near the target of course) and deploy either via a combat drop with [[Drop Pod|Drop Pods]] launched from DropShips or via DropShips landing at a secure LZ. The enemy will deploy to stop them and battle begins in earnest with ground combat typically consisting of combined-arms use of infantry, battle-armored troops, conventional armored vehicles, artillery, and BattleMechs. Meanwhile, any air assets in the form of aerospace or conventional fighters will duke it out to secure air superiority for shipping reinforcements via air drop, or trying to take out enemy ground units from above.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2d4fag</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=97713&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 701 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=97713&amp;oldid=prev"/>
		<updated>2023-06-20T14:09:40Z</updated>

		<summary type="html">&lt;p&gt;701 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:09, 20 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=97011&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=97011&amp;oldid=prev"/>
		<updated>2023-06-18T00:56:54Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:56, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=97010&amp;oldid=prev</id>
		<title>1d4chan&gt;A Walrus: /* Alien Life */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=BattleTech&amp;diff=97010&amp;oldid=prev"/>
		<updated>2023-05-28T13:42:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Alien Life&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:42, 28 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l369&quot;&gt;Line 369:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 369:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Alien Life==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Alien Life==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;BattleTech is unusual among sci fi wargames in having humans as the only notable sapient species. Alien life exists aplenty - but it consists entirely of plants and dumb animals. Some sources have hinted at questionably sapient cavemen, but humans are the only species in BattleTech canon to master agriculture, much less space travel. There is one possibly canon exception, however.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As previously mentioned &lt;/ins&gt;BattleTech is unusual among sci fi wargames in having humans as the only notable sapient species. Alien life exists aplenty - but it consists entirely of plants and dumb animals. Some sources have hinted at questionably sapient cavemen, but humans are the only species in BattleTech canon to master agriculture, much less space travel. There is one possibly canon exception, however.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Tetatae are tribal bird people armed with spears who inhabit a Jungle World. They show up in a far-off world in uncharted space populated with some stranded humans from the Draconis Combine. The inclusion of sapient species was such a [[Rage|controversial]] [[Fail|action]] that the novel introducing them, Far Country, was promptly ignored by both the lore developers and fans ever since it came out. The Tetatae are only even reached through a hyperspace engine failure that can&amp;#039;t be reliably reproduced. It&amp;#039;s unclear whether their planet is in some far off section of the galaxy or another, but characters in the novel speculate that they may be in a different universe entirely. Opinion differs on how canon Far Country and the Tetatae are, with some saying they&amp;#039;re canon but unreachable and can&amp;#039;t affect the rest of BattleTech, while others claim Far Country exists as an in-universe TV show.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Tetatae are tribal bird people armed with spears who inhabit a Jungle World. They show up in a far-off world in uncharted space populated with some stranded humans from the Draconis Combine. The inclusion of sapient species was such a [[Rage|controversial]] [[Fail|action]] that the novel introducing them, Far Country, was promptly ignored by both the lore developers and fans ever since it came out. The Tetatae are only even reached through a hyperspace engine failure that can&amp;#039;t be reliably reproduced. It&amp;#039;s unclear whether their planet is in some far off section of the galaxy or another, but characters in the novel speculate that they may be in a different universe entirely. Opinion differs on how canon Far Country and the Tetatae are, with some saying they&amp;#039;re canon but unreachable and can&amp;#039;t affect the rest of BattleTech, while others claim Far Country exists as an in-universe TV show.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;A Walrus</name></author>
	</entry>
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