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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Bray%27arth_Ashmantle</id>
	<title>Bray&#039;arth Ashmantle - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Bray%27arth_Ashmantle"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;action=history"/>
	<updated>2026-05-07T10:18:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104284&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 23 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104284&amp;oldid=prev"/>
		<updated>2023-06-20T14:39:52Z</updated>

		<summary type="html">&lt;p&gt;23 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:39, 20 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104260&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104260&amp;oldid=prev"/>
		<updated>2023-06-18T21:33:45Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:33, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104259&amp;oldid=prev</id>
		<title>2A02:1810:4E2C:A900:29E7:5AFC:EED2:89A6 at 16:01, 10 June 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104259&amp;oldid=prev"/>
		<updated>2023-06-10T16:01:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:01, 10 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==On the Tabletop==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==On the Tabletop==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notoriously difficult to kill in previous editions, 8th Edition has seen Bray&amp;#039;arth Ashmantle become nigh unstoppable. Featuring a terrifying stat line (6&amp;quot; M, 2+ BS/WS, S8, T9, A4, W8), Ashmantle is positioned to take on the heaviest hitters in the game. To help with that task, Ashmantle features some of the most terrifying weapons in all of 40k. As of Chapter Approved 2019, Bray&amp;#039;arth has seen a &amp;#039;&amp;#039;&amp;#039;75&amp;#039;&amp;#039;&amp;#039; point drop, making him a lean, mean 325 points. Now that 9th edition is upon us, Ashmantle has seen several changes to his rules, namely being T7 instead of T9. However, he&amp;#039;s now up to A6 and has dropped &amp;#039;&amp;#039;&amp;#039;105&amp;#039;&amp;#039;&amp;#039; points, leaving him at 220 points. Whether bringing this absolute monster along for such a hefty cost is worth it has yet to be seen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notoriously difficult to kill in previous editions, 8th Edition has seen Bray&amp;#039;arth Ashmantle become nigh unstoppable. Featuring a terrifying stat line (6&amp;quot; M, 2+ BS/WS, S8, T9, A4, W8), Ashmantle is positioned to take on the heaviest hitters in the game. To help with that task, Ashmantle features some of the most terrifying weapons in all of 40k. As of Chapter Approved 2019, Bray&amp;#039;arth has seen a &amp;#039;&amp;#039;&amp;#039;75&amp;#039;&amp;#039;&amp;#039; point drop, making him a lean, mean 325 points. Now that 9th edition is upon us, Ashmantle has seen several changes to his rules, namely being T7 instead of T9. However, he&amp;#039;s now up to A6 and has dropped &amp;#039;&amp;#039;&amp;#039;105&amp;#039;&amp;#039;&amp;#039; points, leaving him at 220 points. Whether bringing this absolute monster along for such a hefty cost is worth it has yet to be seen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:29E7:5AFC:EED2:89A6</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104283&amp;oldid=prev</id>
		<title>2A02:1810:4E2C:A900:EC49:7D91:F433:A853 at 11:00, 4 June 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104283&amp;oldid=prev"/>
		<updated>2023-06-04T11:00:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:00, 4 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally known as &#039;&#039;&#039;Sokhar Bray&#039;arth&#039;&#039;&#039;, he fell during the cleansing of Ymgarl&#039;s moons from [[Genestealer]] taint, and was interred to a unique ironclad dreadnought called the &#039;&#039;Iron Dragon&#039;&#039;, believed to be a relic made by [[Vulkan]] himself. Bray&#039;arth survived the interment process, as the its [[Machine Spirit]] often either overcame or overloaded those interred into it, with the shoulder armor of the machine being decorated with detailed bas-reliefs of his death battle against Genestealers. (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/del&gt;incidentally makes him a bitch to proxy)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally known as &#039;&#039;&#039;Sokhar Bray&#039;arth&#039;&#039;&#039;, he fell during the cleansing of Ymgarl&#039;s moons from [[Genestealer]] taint, and was interred to a unique ironclad dreadnought called the &#039;&#039;Iron Dragon&#039;&#039;, believed to be a relic made by [[Vulkan]] himself. Bray&#039;arth survived the interment process, as the its [[Machine Spirit]] often either overcame or overloaded those interred into it, with the shoulder armor of the machine being decorated with detailed bas-reliefs of his death battle against Genestealers. (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Which &lt;/ins&gt;incidentally makes him a bitch to proxy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He earned his new name of Ashmantle from his actions during the Casvsarae Insurrection, his first campaign after interment. He pursued [[Abhuman]] rebels and [[Black Legion]]naires supporting them in a sub-city network for nine days, before smashing his way out through the duct workings, completely covered in soot and ash. He was later awakened by second company captain Pellas Mir&amp;#039;san to participate in the [[Badab War]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He earned his new name of Ashmantle from his actions during the Casvsarae Insurrection, his first campaign after interment. He pursued [[Abhuman]] rebels and [[Black Legion]]naires supporting them in a sub-city network for nine days, before smashing his way out through the duct workings, completely covered in soot and ash. He was later awakened by second company captain Pellas Mir&amp;#039;san to participate in the [[Badab War]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;• &amp;#039;&amp;#039;&amp;#039;Wrought by Vulkan&amp;#039;&amp;#039;&amp;#039;: Our big boy has a 5+ invulnerable save. In addition, you can roll a D6 each time this model loses a wound; on a 4+ the damage is ignored and that wound is not lost. That&amp;#039;s right, even if you manage to punch through the obscene armor plating on this monster, he&amp;#039;s still looking at negating wounds 50% of the time. (Note that in 9th edition, his FNP is now a 5+, but now any damage he takes is reduced by 1 to a minimum of 1.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;• &amp;#039;&amp;#039;&amp;#039;Wrought by Vulkan&amp;#039;&amp;#039;&amp;#039;: Our big boy has a 5+ invulnerable save. In addition, you can roll a D6 each time this model loses a wound; on a 4+ the damage is ignored and that wound is not lost. That&amp;#039;s right, even if you manage to punch through the obscene armor plating on this monster, he&amp;#039;s still looking at negating wounds 50% of the time. (Note that in 9th edition, his FNP is now a 5+, but now any damage he takes is reduced by 1 to a minimum of 1.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now, Bray&#039;arth also features the &#039;&#039;&#039;Ancient Beyond Measure&#039;&#039;&#039; special rule, which only allows him to be your Warlord if no other HQ choices are present in a Battle-Forged list. &amp;lt;s&amp;gt;This used to exclude Ashmantle from getting any extra toys, but with the new Space Marine codex, we now have a stratagem that can extend additional warlord traits to other characters. Re-roll charges? Additional attacks? Extra strength for some reason? 1 CP and you&#039;re off. Or with the advent of the Codex: Salamanders supplement you have access to new chapter-specific warlord traits: want to reroll attacks, get +2 to your strength or toughness maxing him S12 or T12 for some fucking reason, or even give a 6+++ FNP aura? You can get extremely silly with his buffs.&amp;lt;/s&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now, Bray&#039;arth also features the &#039;&#039;&#039;Ancient Beyond Measure&#039;&#039;&#039; special rule, which only allows him to be your Warlord if no other HQ choices are present in a Battle-Forged list. &amp;lt;s&amp;gt;This used to exclude Ashmantle from getting any extra toys, but with the new Space Marine codex, we now have a stratagem that can extend additional warlord traits to other characters. Re-roll charges? Additional attacks? Extra strength for some reason? 1 CP and you&#039;re off. Or with the advent of the Codex: Salamanders supplement you have access to new chapter-specific warlord traits: want to reroll attacks, get +2 to your strength or toughness maxing him S12 or T12 for some fucking reason, or even give a 6+++ FNP aura? You can get extremely silly with his buffs.&amp;lt;/s&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 9th edition, named characters can&#039;t be given additional warlord traits, which is probably for the best, since it prevents cheesy shit like the things listed above. Relic of the Chapter, however can give him a relic for 1CP, which for Ashmantle gives you the choice between Vulkan&#039;s Sigil and The Salamander&#039;s Mantle, granting additional attacks, and a &#039;&#039;&#039;-1 to wound&#039;&#039;&#039;, respectively.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 9th edition, named characters can&#039;t be given additional warlord traits, which is probably for the best, since it prevents cheesy shit like the things listed above. Relic of the Chapter, however can give him a relic for 1CP, which for Ashmantle gives you the choice between Vulkan&#039;s Sigil and The Salamander&#039;s Mantle, granting additional attacks, and a &#039;&#039;&#039;-1 to wound&#039;&#039;&#039;, respectively.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even worse (or better, if you&amp;#039;re evil) is that Ashmantle benefits greatly from a couple of synergies. Keep a [[Librarian]] handy and cast Might of Heroes and you&amp;#039;ve got yourself a T10 monster with an extra attack to boot (and another on the charge thanks to Shock Assault). If you&amp;#039;re using the Promethean discipline from Codex: Salamanders, Even if he manages to be targeted by Lascannons, now they wound on 5s! &amp;lt;s&amp;gt;Keep [[Vulkan He&amp;#039;stan]] nearby and those Dreadfire Heavy Flamers are re-rolling all failed wounds.&amp;lt;/s&amp;gt; Since there have been some attempts at reigning in marines 9th edition, Vulkan He&amp;#039;Stan can only give full rerolls to one unit per turn, and even then the list of things he can buff doesn&amp;#039;t include Ashmantle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even worse (or better, if you&amp;#039;re evil) is that Ashmantle benefits greatly from a couple of synergies. Keep a [[Librarian]] handy and cast Might of Heroes and you&amp;#039;ve got yourself a T10 monster with an extra attack to boot (and another on the charge thanks to Shock Assault). If you&amp;#039;re using the Promethean discipline from Codex: Salamanders, Even if he manages to be targeted by Lascannons, now they wound on 5s! &amp;lt;s&amp;gt;Keep [[Vulkan He&amp;#039;stan]] nearby and those Dreadfire Heavy Flamers are re-rolling all failed wounds.&amp;lt;/s&amp;gt; Since there have been some attempts at reigning in marines 9th edition, Vulkan He&amp;#039;Stan can only give full rerolls to one unit per turn, and even then the list of things he can buff doesn&amp;#039;t include Ashmantle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:EC49:7D91:F433:A853</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104282&amp;oldid=prev</id>
		<title>1d4chan&gt;CoolGuy99: /* On the Tabletop */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104282&amp;oldid=prev"/>
		<updated>2022-07-17T23:16:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;On the Tabletop&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:16, 17 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Marines-Characters}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Marines-Characters}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Salamanders]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;CoolGuy99</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104281&amp;oldid=prev</id>
		<title>1d4chan&gt;Nubnuber at 03:19, 22 January 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104281&amp;oldid=prev"/>
		<updated>2021-01-22T03:19:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:19, 22 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Wh40k-stub}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Bray&amp;#039;arth Ashmantle.JPG|thumb|right|250px|]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Bray&amp;#039;arth Ashmantle.JPG|thumb|right|250px|]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Bray&#039;arth Ashmantle&#039;&#039;&#039; is a venerable [[Dreadnought]] and former [[Brother-Captain|captain]] of the [[Salamanders]] fourth company. He is unforgiving and a merciless warrior, full of zeal and unflagging in purpose. He often bashed heads with [[Tu&#039;Shan]]&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;predacessor &lt;/del&gt;over tactics and doctrine.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Bray&#039;arth Ashmantle&#039;&#039;&#039; is a venerable [[Dreadnought]] and former [[Brother-Captain|captain]] of the [[Salamanders]] fourth company. He is unforgiving and a merciless warrior, full of zeal and unflagging in purpose. He often bashed heads with [[Tu&#039;Shan]]&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;predecessor &lt;/ins&gt;over tactics and doctrine.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Nubnuber</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104280&amp;oldid=prev</id>
		<title>2600:1700:750:1280:1D6B:B6F1:E3C:477B: /* On the Tabletop */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104280&amp;oldid=prev"/>
		<updated>2021-01-09T03:06:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;On the Tabletop&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:06, 9 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;• &amp;#039;&amp;#039;&amp;#039;Wrought by Vulkan&amp;#039;&amp;#039;&amp;#039;: Our big boy has a 5+ invulnerable save. In addition, you can roll a D6 each time this model loses a wound; on a 4+ the damage is ignored and that wound is not lost. That&amp;#039;s right, even if you manage to punch through the obscene armor plating on this monster, he&amp;#039;s still looking at negating wounds 50% of the time. (Note that in 9th edition, his FNP is now a 5+, but now any damage he takes is reduced by 1 to a minimum of 1.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;• &amp;#039;&amp;#039;&amp;#039;Wrought by Vulkan&amp;#039;&amp;#039;&amp;#039;: Our big boy has a 5+ invulnerable save. In addition, you can roll a D6 each time this model loses a wound; on a 4+ the damage is ignored and that wound is not lost. That&amp;#039;s right, even if you manage to punch through the obscene armor plating on this monster, he&amp;#039;s still looking at negating wounds 50% of the time. (Note that in 9th edition, his FNP is now a 5+, but now any damage he takes is reduced by 1 to a minimum of 1.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now, Bray&#039;arth also features the &#039;&#039;&#039;Ancient Beyond Measure&#039;&#039;&#039; special rule, which only allows him to be your Warlord if no other HQ choices are present in a Battle-Forged list. &amp;lt;s&amp;gt;This used to exclude Ashmantle from getting any extra toys, but with the new Space Marine codex, we now have a stratagem that can extend additional warlord traits to other characters. Re-roll charges? Additional attacks? Extra strength for some reason? 1 CP and you&#039;re off. Or with the advent of the Codex: Salamanders supplement you have access to new chapter-specific warlord traits: want to reroll attacks, get +2 to your strength or toughness maxing him S12 or T12 for some fucking reason, or even give a 6+++ FNP aura? You can get extremely silly with his buffs.&amp;lt;s&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now, Bray&#039;arth also features the &#039;&#039;&#039;Ancient Beyond Measure&#039;&#039;&#039; special rule, which only allows him to be your Warlord if no other HQ choices are present in a Battle-Forged list. &amp;lt;s&amp;gt;This used to exclude Ashmantle from getting any extra toys, but with the new Space Marine codex, we now have a stratagem that can extend additional warlord traits to other characters. Re-roll charges? Additional attacks? Extra strength for some reason? 1 CP and you&#039;re off. Or with the advent of the Codex: Salamanders supplement you have access to new chapter-specific warlord traits: want to reroll attacks, get +2 to your strength or toughness maxing him S12 or T12 for some fucking reason, or even give a 6+++ FNP aura? You can get extremely silly with his buffs.&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;s&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 9th edition, named characters can&amp;#039;t be given additional warlord traits, which is probably for the best, since it prevents cheesy shit like the things listed above. Relic of the Chapter, however can give him a relic for 1CP, which for Ashmantle gives you the choice between Vulkan&amp;#039;s Sigil and The Salamander&amp;#039;s Mantle, granting additional attacks, and a &amp;#039;&amp;#039;&amp;#039;-1 to wound&amp;#039;&amp;#039;&amp;#039;, respectively.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 9th edition, named characters can&amp;#039;t be given additional warlord traits, which is probably for the best, since it prevents cheesy shit like the things listed above. Relic of the Chapter, however can give him a relic for 1CP, which for Ashmantle gives you the choice between Vulkan&amp;#039;s Sigil and The Salamander&amp;#039;s Mantle, granting additional attacks, and a &amp;#039;&amp;#039;&amp;#039;-1 to wound&amp;#039;&amp;#039;&amp;#039;, respectively.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even worse (or better, if you&#039;re evil) is that Ashmantle benefits greatly from a couple of synergies. Keep a [[Librarian]] handy and cast Might of Heroes and you&#039;ve got yourself a T10 monster with an extra attack to boot (and another on the charge thanks to Shock Assault). If you&#039;re using the Promethean discipline from Codex: Salamanders, Even if he manages to be targeted by Lascannons, now they wound on 5s! Keep [[Vulkan He&#039;stan]] nearby and those Dreadfire Heavy Flamers are re-rolling all failed wounds. Since there &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is no fun allowed &lt;/del&gt;in 9th edition, Vulkan He&#039;Stan can only give full rerolls to one unit per turn, and even then the list of things he can buff doesn&#039;t include Ashmantle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even worse (or better, if you&#039;re evil) is that Ashmantle benefits greatly from a couple of synergies. Keep a [[Librarian]] handy and cast Might of Heroes and you&#039;ve got yourself a T10 monster with an extra attack to boot (and another on the charge thanks to Shock Assault). If you&#039;re using the Promethean discipline from Codex: Salamanders, Even if he manages to be targeted by Lascannons, now they wound on 5s! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt;&lt;/ins&gt;Keep [[Vulkan He&#039;stan]] nearby and those Dreadfire Heavy Flamers are re-rolling all failed wounds.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/s&amp;gt; &lt;/ins&gt;Since there &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have been some attempts at reigning &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marines &lt;/ins&gt;9th edition, Vulkan He&#039;Stan can only give full rerolls to one unit per turn, and even then the list of things he can buff doesn&#039;t include Ashmantle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So how can you get the most out of your dead killy but relatively slow monster? You&amp;#039;ve got three choices.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So how can you get the most out of your dead killy but relatively slow monster? You&amp;#039;ve got three choices.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:1700:750:1280:1D6B:B6F1:E3C:477B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104279&amp;oldid=prev</id>
		<title>2600:1700:750:1280:1D6B:B6F1:E3C:477B: /* On the Tabletop */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104279&amp;oldid=prev"/>
		<updated>2021-01-09T03:01:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;On the Tabletop&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:01, 9 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 9th edition, named characters can&amp;#039;t be given additional warlord traits, which is probably for the best, since it prevents cheesy shit like the things listed above. Relic of the Chapter, however can give him a relic for 1CP, which for Ashmantle gives you the choice between Vulkan&amp;#039;s Sigil and The Salamander&amp;#039;s Mantle, granting additional attacks, and a &amp;#039;&amp;#039;&amp;#039;-1 to wound&amp;#039;&amp;#039;&amp;#039;, respectively.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 9th edition, named characters can&amp;#039;t be given additional warlord traits, which is probably for the best, since it prevents cheesy shit like the things listed above. Relic of the Chapter, however can give him a relic for 1CP, which for Ashmantle gives you the choice between Vulkan&amp;#039;s Sigil and The Salamander&amp;#039;s Mantle, granting additional attacks, and a &amp;#039;&amp;#039;&amp;#039;-1 to wound&amp;#039;&amp;#039;&amp;#039;, respectively.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even worse (or better, if you&#039;re evil) is that Ashmantle benefits greatly from a couple of synergies. Keep a [[Librarian]] handy and cast Might of Heroes and you&#039;ve got yourself a T10 monster with an extra attack to boot (and another on the charge thanks to Shock Assault). If you&#039;re using the Promethean discipline from Codex: Salamanders, Even if he manages to be targeted by Lascannons, now they wound on 5s! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt;&lt;/del&gt;Keep [[Vulkan He&#039;stan]] nearby and those Dreadfire Heavy Flamers are re-rolling all failed wounds.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt; &lt;/del&gt;Since there is no fun allowed in 9th edition, Vulkan He&#039;Stan can only give full rerolls to one unit per turn, and even then the list of things he can buff doesn&#039;t include Ashmantle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even worse (or better, if you&#039;re evil) is that Ashmantle benefits greatly from a couple of synergies. Keep a [[Librarian]] handy and cast Might of Heroes and you&#039;ve got yourself a T10 monster with an extra attack to boot (and another on the charge thanks to Shock Assault). If you&#039;re using the Promethean discipline from Codex: Salamanders, Even if he manages to be targeted by Lascannons, now they wound on 5s! Keep [[Vulkan He&#039;stan]] nearby and those Dreadfire Heavy Flamers are re-rolling all failed wounds. Since there is no fun allowed in 9th edition, Vulkan He&#039;Stan can only give full rerolls to one unit per turn, and even then the list of things he can buff doesn&#039;t include Ashmantle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So how can you get the most out of your dead killy but relatively slow monster? You&amp;#039;ve got three choices.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So how can you get the most out of your dead killy but relatively slow monster? You&amp;#039;ve got three choices.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:1700:750:1280:1D6B:B6F1:E3C:477B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104278&amp;oldid=prev</id>
		<title>2600:1700:750:1280:1D6B:B6F1:E3C:477B: /* On the Tabletop */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104278&amp;oldid=prev"/>
		<updated>2021-01-09T03:00:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;On the Tabletop&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:00, 9 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;• &amp;#039;&amp;#039;&amp;#039;Wrought by Vulkan&amp;#039;&amp;#039;&amp;#039;: Our big boy has a 5+ invulnerable save. In addition, you can roll a D6 each time this model loses a wound; on a 4+ the damage is ignored and that wound is not lost. That&amp;#039;s right, even if you manage to punch through the obscene armor plating on this monster, he&amp;#039;s still looking at negating wounds 50% of the time. (Note that in 9th edition, his FNP is now a 5+, but now any damage he takes is reduced by 1 to a minimum of 1.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;• &amp;#039;&amp;#039;&amp;#039;Wrought by Vulkan&amp;#039;&amp;#039;&amp;#039;: Our big boy has a 5+ invulnerable save. In addition, you can roll a D6 each time this model loses a wound; on a 4+ the damage is ignored and that wound is not lost. That&amp;#039;s right, even if you manage to punch through the obscene armor plating on this monster, he&amp;#039;s still looking at negating wounds 50% of the time. (Note that in 9th edition, his FNP is now a 5+, but now any damage he takes is reduced by 1 to a minimum of 1.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now, Bray&#039;arth also features the &#039;&#039;&#039;Ancient Beyond Measure&#039;&#039;&#039; special rule, which only allows him to be your Warlord if no other HQ choices are present in a Battle-Forged list. &amp;lt;s&amp;gt; This used to exclude Ashmantle from getting any extra toys, but with the new Space Marine codex, we now have a stratagem that can extend additional warlord traits to other characters. Re-roll charges? Additional attacks? Extra strength for some reason? 1 CP and you&#039;re off. Or with the advent of the Codex: Salamanders supplement you have access to new chapter-specific warlord traits: want to reroll attacks, get +2 to your strength or toughness maxing him S12 or T12 for some fucking reason, or even give a 6+++ FNP aura? You can get extremely silly with his buffs. &amp;lt;s&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now, Bray&#039;arth also features the &#039;&#039;&#039;Ancient Beyond Measure&#039;&#039;&#039; special rule, which only allows him to be your Warlord if no other HQ choices are present in a Battle-Forged list. &amp;lt;s&amp;gt;This used to exclude Ashmantle from getting any extra toys, but with the new Space Marine codex, we now have a stratagem that can extend additional warlord traits to other characters. Re-roll charges? Additional attacks? Extra strength for some reason? 1 CP and you&#039;re off. Or with the advent of the Codex: Salamanders supplement you have access to new chapter-specific warlord traits: want to reroll attacks, get +2 to your strength or toughness maxing him S12 or T12 for some fucking reason, or even give a 6+++ FNP aura? You can get extremely silly with his buffs.&amp;lt;s&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 9th edition, named characters can&amp;#039;t be given additional warlord traits, which is probably for the best, since it prevents cheesy shit like the things listed above. Relic of the Chapter, however can give him a relic for 1CP, which for Ashmantle gives you the choice between Vulkan&amp;#039;s Sigil and The Salamander&amp;#039;s Mantle, granting additional attacks, and a &amp;#039;&amp;#039;&amp;#039;-1 to wound&amp;#039;&amp;#039;&amp;#039;, respectively.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 9th edition, named characters can&amp;#039;t be given additional warlord traits, which is probably for the best, since it prevents cheesy shit like the things listed above. Relic of the Chapter, however can give him a relic for 1CP, which for Ashmantle gives you the choice between Vulkan&amp;#039;s Sigil and The Salamander&amp;#039;s Mantle, granting additional attacks, and a &amp;#039;&amp;#039;&amp;#039;-1 to wound&amp;#039;&amp;#039;&amp;#039;, respectively.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even worse (or better, if you&#039;re evil) is that Ashmantle benefits greatly from a couple of synergies. Keep a [[Librarian]] handy and cast Might of Heroes and you&#039;ve got yourself a T10 monster with an extra attack to boot (and another on the charge thanks to Shock Assault). If you&#039;re using the Promethean discipline from Codex: Salamanders, Even if he manages to be targeted by Lascannons, now they wound on 5s! &amp;lt;s&amp;gt; Keep [[Vulkan He&#039;stan]] nearby and those Dreadfire Heavy Flamers are re-rolling all failed wounds. &amp;lt;s&amp;gt; Since there is no fun allowed in 9th edition, Vulkan He&#039;Stan can only give full rerolls to one unit per turn, and even then the list of things he can buff doesn&#039;t include Ashmantle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even worse (or better, if you&#039;re evil) is that Ashmantle benefits greatly from a couple of synergies. Keep a [[Librarian]] handy and cast Might of Heroes and you&#039;ve got yourself a T10 monster with an extra attack to boot (and another on the charge thanks to Shock Assault). If you&#039;re using the Promethean discipline from Codex: Salamanders, Even if he manages to be targeted by Lascannons, now they wound on 5s! &amp;lt;s&amp;gt;Keep [[Vulkan He&#039;stan]] nearby and those Dreadfire Heavy Flamers are re-rolling all failed wounds.&amp;lt;s&amp;gt; Since there is no fun allowed in 9th edition, Vulkan He&#039;Stan can only give full rerolls to one unit per turn, and even then the list of things he can buff doesn&#039;t include Ashmantle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So how can you get the most out of your dead killy but relatively slow monster? You&amp;#039;ve got three choices.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So how can you get the most out of your dead killy but relatively slow monster? You&amp;#039;ve got three choices.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:1700:750:1280:1D6B:B6F1:E3C:477B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104277&amp;oldid=prev</id>
		<title>2600:1700:750:1280:1D6B:B6F1:E3C:477B: /* On the Tabletop */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Bray%27arth_Ashmantle&amp;diff=104277&amp;oldid=prev"/>
		<updated>2021-01-09T02:59:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;On the Tabletop&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:59, 9 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;• &amp;#039;&amp;#039;&amp;#039;Wrought by Vulkan&amp;#039;&amp;#039;&amp;#039;: Our big boy has a 5+ invulnerable save. In addition, you can roll a D6 each time this model loses a wound; on a 4+ the damage is ignored and that wound is not lost. That&amp;#039;s right, even if you manage to punch through the obscene armor plating on this monster, he&amp;#039;s still looking at negating wounds 50% of the time. (Note that in 9th edition, his FNP is now a 5+, but now any damage he takes is reduced by 1 to a minimum of 1.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;• &amp;#039;&amp;#039;&amp;#039;Wrought by Vulkan&amp;#039;&amp;#039;&amp;#039;: Our big boy has a 5+ invulnerable save. In addition, you can roll a D6 each time this model loses a wound; on a 4+ the damage is ignored and that wound is not lost. That&amp;#039;s right, even if you manage to punch through the obscene armor plating on this monster, he&amp;#039;s still looking at negating wounds 50% of the time. (Note that in 9th edition, his FNP is now a 5+, but now any damage he takes is reduced by 1 to a minimum of 1.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now, Bray&#039;arth also features the &#039;&#039;&#039;Ancient Beyond Measure&#039;&#039;&#039; special rule, which only allows him to be your Warlord if no other HQ choices are present in a Battle-Forged list. This used to exclude Ashmantle from getting any extra toys, but with the new Space Marine codex, we now have a stratagem that can extend additional warlord traits to other characters. Re-roll charges? Additional attacks? Extra strength for some reason? 1 CP and you&#039;re off. Or with the advent of the Codex: Salamanders supplement you have access to new chapter-specific warlord traits: want to reroll attacks, get +2 to your strength or toughness maxing him S12 or T12 for some fucking reason, or even give a 6+++ FNP aura? You can get extremely silly with his buffs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now, Bray&#039;arth also features the &#039;&#039;&#039;Ancient Beyond Measure&#039;&#039;&#039; special rule, which only allows him to be your Warlord if no other HQ choices are present in a Battle-Forged list. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt; &lt;/ins&gt;This used to exclude Ashmantle from getting any extra toys, but with the new Space Marine codex, we now have a stratagem that can extend additional warlord traits to other characters. Re-roll charges? Additional attacks? Extra strength for some reason? 1 CP and you&#039;re off. Or with the advent of the Codex: Salamanders supplement you have access to new chapter-specific warlord traits: want to reroll attacks, get +2 to your strength or toughness maxing him S12 or T12 for some fucking reason, or even give a 6+++ FNP aura? You can get extremely silly with his buffs. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even worse (or better, if you&#039;re evil) is that Ashmantle benefits greatly from a couple of synergies. Keep a [[Librarian]] handy and cast Might of Heroes and you&#039;ve got yourself a T10 monster with an extra attack to boot (and another on the charge thanks to Shock Assault). If you&#039;re using the Promethean discipline from Codex: Salamanders, Even if he manages to be targeted by Lascannons, now they wound on 5s! Keep [[Vulkan He&#039;stan]] nearby and those Dreadfire Heavy Flamers are re-rolling all failed wounds.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As of 9th edition, named characters can&#039;t be given additional warlord traits, which is probably for the best, since it prevents cheesy shit like the things listed above. Relic of the Chapter, however can give him a relic for 1CP, which for Ashmantle gives you the choice between Vulkan&#039;s Sigil and The Salamander&#039;s Mantle, granting additional attacks, and a &#039;&#039;&#039;-1 to wound&#039;&#039;&#039;, respectively. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even worse (or better, if you&#039;re evil) is that Ashmantle benefits greatly from a couple of synergies. Keep a [[Librarian]] handy and cast Might of Heroes and you&#039;ve got yourself a T10 monster with an extra attack to boot (and another on the charge thanks to Shock Assault). If you&#039;re using the Promethean discipline from Codex: Salamanders, Even if he manages to be targeted by Lascannons, now they wound on 5s! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt; &lt;/ins&gt;Keep [[Vulkan He&#039;stan]] nearby and those Dreadfire Heavy Flamers are re-rolling all failed wounds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &amp;lt;s&amp;gt; Since there is no fun allowed in 9th edition, Vulkan He&#039;Stan can only give full rerolls to one unit per turn, and even then the list of things he can buff doesn&#039;t include Ashmantle&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So how can you get the most out of your dead killy but relatively slow monster? You&amp;#039;ve got three choices.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So how can you get the most out of your dead killy but relatively slow monster? You&amp;#039;ve got three choices.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;•&#039;&#039;&#039;Screen him&#039;&#039;&#039;. Surround your big slab with a bunch of [https://1d4chan.org/wiki/Tactical_Squad scrubs]. Since Bray&#039;arth is a character, that means he&#039;s unable to be targeted except by snipers or other shenanigans. Considering how beefy he is, snipers will likely struggle to wound him. If they do pin a mortal wound on him here or there, remember he ignores them on a &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;+&#039;&#039;&#039;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50&lt;/del&gt;% of the time it works every time! As snipers become more and more dangerous, screening with the Salamanders stratagem &quot;Born Protectors&quot; active will protect Bray&#039;arth from any and all incoming fire, even snipers, as long as the unit using the stratagem stays between him and the shooter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;•&#039;&#039;&#039;Screen him&#039;&#039;&#039;. Surround your big slab with a bunch of [https://1d4chan.org/wiki/Tactical_Squad scrubs]. Since Bray&#039;arth is a character, that means he&#039;s unable to be targeted except by snipers or other shenanigans. Considering how beefy he is, snipers will likely struggle to wound him. If they do pin a mortal wound on him here or there, remember he ignores them on a &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/ins&gt;+&#039;&#039;&#039;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33&lt;/ins&gt;% of the time it works every time! As snipers become more and more dangerous, screening with the Salamanders stratagem &quot;Born Protectors&quot; active will protect Bray&#039;arth from any and all incoming fire, even snipers, as long as the unit using the stratagem stays between him and the shooter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;•&amp;#039;&amp;#039;&amp;#039;Dreadnought Drop Pod&amp;#039;&amp;#039;&amp;#039;: Forge World drop pods do not feature the Turn One deep strike rule workaround their codex cousins feature, but from turn two on you can bring Vulkan&amp;#039;s largest son in the backline. An ideal workaround for Bray&amp;#039;arth&amp;#039;s relatively slow movement.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;•&amp;#039;&amp;#039;&amp;#039;Dreadnought Drop Pod&amp;#039;&amp;#039;&amp;#039;: Forge World drop pods do not feature the Turn One deep strike rule workaround their codex cousins feature, but from turn two on you can bring Vulkan&amp;#039;s largest son in the backline. An ideal workaround for Bray&amp;#039;arth&amp;#039;s relatively slow movement.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:1700:750:1280:1D6B:B6F1:E3C:477B</name></author>
	</entry>
</feed>