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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Cormyr</id>
	<title>Cormyr - Revision history</title>
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	<updated>2026-05-09T05:03:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Cormyr&amp;diff=150666&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
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		<updated>2023-06-18T22:10:18Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:10, 18 June 2023&lt;/td&gt;
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		<author><name>imported&gt;Administrator</name></author>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Cormyr&amp;diff=150665&amp;oldid=prev</id>
		<title>1d4chan&gt;QuietBrowser: Created page with &quot;{{dnd-stub}}  &#039;&#039;&#039;Cormyr&#039;&#039;&#039; is one of the major kingdoms in the Eastern Heartlands region of the Forgotten Realms, making it one of the areas that Ed Greenwood most fle...&quot;</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cormyr&amp;diff=150665&amp;oldid=prev"/>
		<updated>2023-02-18T21:47:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{dnd-stub}}  &amp;#039;&amp;#039;&amp;#039;Cormyr&amp;#039;&amp;#039;&amp;#039; is one of the major kingdoms in the Eastern Heartlands region of the &lt;a href=&quot;/wiki/Forgotten_Realms&quot; title=&quot;Forgotten Realms&quot;&gt;Forgotten Realms&lt;/a&gt;, making it one of the areas that &lt;a href=&quot;/wiki/Ed_Greenwood&quot; title=&quot;Ed Greenwood&quot;&gt;Ed Greenwood&lt;/a&gt; most fle...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{dnd-stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cormyr&amp;#039;&amp;#039;&amp;#039; is one of the major kingdoms in the Eastern Heartlands region of the [[Forgotten Realms]], making it one of the areas that [[Ed Greenwood]] most fleshed out as this is where he and his players ran their original games of [[Dungeons &amp;amp; Dragons]] before he decided to quit GMing and become a [[splatbook]] and novel writer.&lt;br /&gt;
&lt;br /&gt;
On the surface, Cormyr is your typical shining happy idealized pseudo-Medieval kingly realm. And depending on the edition, that may actually be true. When it was first conceived, however, Cormyr&amp;#039;s big &amp;quot;hook&amp;quot; as a nation was that it was so happy and prosperous because it was basically a fantasy police state, where the court wizard (who isn&amp;#039;t [[Elminster]] tier powerful, but still up there) runs the royal wizardly academy as a secret police backed with copious amounts of mind-reading spells in order to control the often treacherous and scheming nobles, all to prop up a royal dynasty where the king is infamous for fucking his way through the nobility, the commoners and literally any woman of any race who will express even a slightest interest in his high-[[Charisma]] ass.&lt;br /&gt;
&lt;br /&gt;
Like, seriously, this is just a random highlight of traits about how Cormyr operates from /tg/:&lt;br /&gt;
* ”war wizards” are literally secret police who run around mind-probing everybody from commoners to nobles to double check for loyalty on the regular&lt;br /&gt;
* you aren’t even allowed to have a non-war wizard mage advisor as a noble&lt;br /&gt;
* you’d definitely better not be wearing any sort of mind shielding ring, because that is very suspicious, you don’t have anything to hide, do you?&lt;br /&gt;
* any spellcasters above level something like 4 have to register with the war wizards on entering Cormyr, so the war wizards know where you are, what you’re doing, by the way you are “encouraged” (read: required) to join the war wizards if you are staying in Cormyr longer than a month&lt;br /&gt;
* the Purple Dragons (the standing army under exclusive control of the monarch) are in fact the police force&lt;br /&gt;
* highknights exist, as personal agents of the Crown who operate undercover to ferret out plots against the throne, they’re scattered all through the nation&lt;br /&gt;
* most citizens will snitch on you to the local war wizards or purple dragons if they hear you saying anything untoward or disloyal to the Obarskyrs&lt;br /&gt;
* Cormyr is also the only nation who operates border control crossings on everybody coming and going, while patrolling non-highways&lt;br /&gt;
* declares adventurers illegal unless they register with the Crown and are granted a Royal Charter permitting them to operate in Cormyr&lt;br /&gt;
&lt;br /&gt;
[[Category: Forgotten Realms]]&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;QuietBrowser</name></author>
	</entry>
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