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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=D20_System</id>
	<title>D20 System - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=D20_System"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;action=history"/>
	<updated>2026-04-28T21:45:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158915&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 17 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158915&amp;oldid=prev"/>
		<updated>2023-06-20T16:39:53Z</updated>

		<summary type="html">&lt;p&gt;17 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:39, 20 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158897&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158897&amp;oldid=prev"/>
		<updated>2023-06-18T22:24:53Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:24, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158896&amp;oldid=prev</id>
		<title>72.193.188.196 at 05:21, 28 December 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158896&amp;oldid=prev"/>
		<updated>2020-12-28T05:21:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:21, 28 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements without having to get a license. This led to multiple game-breaking splatbooks for D&amp;amp;D and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements without having to get a license. This led to multiple game-breaking splatbooks for D&amp;amp;D and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down, reversed version of the AD&amp;amp;D 2E rules mixed with mechanics (like [[Feat|feats]]) stolen from Megaversal and [[Skills|skills]] from [[Alternity]]. Watching it in motion, however, is enough to make a mathematician orgasm.  In the D20 system, you can break everything into nice, easy-to-understand percentages. Because 20 is exactly 1/5 of 100, the outcomes of a D20 roll are complete percentage points when you&#039;re trying to work out the odds of something happening. Simply figure out your target number (example: A DC of 10) figure out the number of results that are higher than the number (10), add one since D20 system lets you succeed when you match the result (11), multiply the result by five, and you have your final unmodified percentage chance of success (in this case, 55%). Each +1 you have gives you an additional 5% chance of success to any roll - simple and elegant. By comparison, a d6 has a 16.66% boost per roll, and the D12 is +8.33%. And don&#039;t get me started on [[Battletech|2d6 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;curves&lt;/del&gt;]].. The most complex thing is figuring out how Advantage works, but aside from that it can all be done in one&#039;s head or on any phone. If one can accurately guess the rough DCs of any challenges that you might be up against you can play the odds easily and quickly in your head. Not all systems can say this. The fact that the math of the D20 is so easy benefits both the players who are fast enough to play the angles, and DMs who set up challenges so they know exactly the odds of the players succeeding.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down, reversed version of the AD&amp;amp;D 2E rules mixed with mechanics (like [[Feat|feats]]) stolen from Megaversal and [[Skills|skills]] from [[Alternity]]. Watching it in motion, however, is enough to make a mathematician orgasm.  In the D20 system, you can break everything into nice, easy-to-understand percentages. Because 20 is exactly 1/5 of 100, the outcomes of a D20 roll are complete percentage points when you&#039;re trying to work out the odds of something happening. Simply figure out your target number (example: A DC of 10) figure out the number of results that are higher than the number (10), add one since D20 system lets you succeed when you match the result (11), multiply the result by five, and you have your final unmodified percentage chance of success (in this case, 55%). Each +1 you have gives you an additional 5% chance of success to any roll - simple and elegant. By comparison, a d6 has a 16.66% boost per roll, and the D12 is +8.33%. And don&#039;t get me started on [[Battletech|2d6]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or [[GURPS|3d6]] curves.&lt;/ins&gt;.. The most complex thing is figuring out how Advantage works, but aside from that it can all be done in one&#039;s head or on any phone. If one can accurately guess the rough DCs of any challenges that you might be up against you can play the odds easily and quickly in your head. Not all systems can say this. The fact that the math of the D20 is so easy benefits both the players who are fast enough to play the angles, and DMs who set up challenges so they know exactly the odds of the players succeeding.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;...barring twenty 1&amp;#039;s in a row, because Chaos theory and Lady Luck work like that some times.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;...barring twenty 1&amp;#039;s in a row, because Chaos theory and Lady Luck work like that some times.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>72.193.188.196</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158914&amp;oldid=prev</id>
		<title>1d4chan&gt;TwoSixteenTwoThirtyTwo at 04:41, 15 September 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158914&amp;oldid=prev"/>
		<updated>2020-09-15T04:41:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:41, 15 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because [[THAC0]] &amp;lt;s&amp;gt;sucked&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;confused stupid people&amp;lt;/s&amp;gt; wasn&amp;#039;t as intuitive as simple, always-rising numbers, [[Wizards of the Coast]] distilled the essence of the [[D&amp;amp;D]] mechanics to a single, streamlined mechanic.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because [[THAC0]] &amp;lt;s&amp;gt;sucked&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;confused stupid people&amp;lt;/s&amp;gt; wasn&amp;#039;t as intuitive as simple, always-rising numbers, [[Wizards of the Coast]] distilled the essence of the [[D&amp;amp;D]] mechanics to a single, streamlined mechanic.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for free&lt;/del&gt;. This led to multiple game-breaking splatbooks for D&amp;amp;D&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;without having to get a license&lt;/ins&gt;. This led to multiple game-breaking splatbooks for D&amp;amp;D and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down, reversed version of the AD&amp;amp;D 2E rules mixed with&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, with huge chunks &lt;/del&gt;(like [[Feat|feats]]) stolen from Megaversal and [[Skills|skills]] from [[Alternity]]. Watching it in motion, however, is enough to make a mathematician orgasm.  In the D20 system, you can break everything into nice, easy-to-understand percentages. Because 20 is exactly 1/5 of 100, the outcomes of a D20 roll are complete percentage points when you&#039;re trying to work out the odds of something happening. Simply figure out your target number (example: A DC of 10) figure out the number of results that are higher &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then &lt;/del&gt;the number (10), add one since D20 system lets you succeed when you match the result (11), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;times &lt;/del&gt;the result by five and you have your final unmodified percentage chance of success (in this case 55%). Each +1 you have gives you an additional 5% chance of success to any roll - simple and elegant. By comparison, a d6 has a 16.66% boost per roll, and the D12 is +8.33%. And don&#039;t get me started on [[Battletech|2d6 curves]].. The most complex thing is figuring out how Advantage works, but aside from that it can all be done in one&#039;s head or on any phone. If one can accurately guess the rough DCs of any challenges that you might be up against you can play the odds easily and quickly in your head. Not all systems can say this. The fact that the math of the D20 is so easy benefits both the players who are fast enough to play the angles, and DMs who set up challenges so they know exactly the odds of the players succeeding.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down, reversed version of the AD&amp;amp;D 2E rules mixed with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mechanics &lt;/ins&gt;(like [[Feat|feats]]) stolen from Megaversal and [[Skills|skills]] from [[Alternity]]. Watching it in motion, however, is enough to make a mathematician orgasm.  In the D20 system, you can break everything into nice, easy-to-understand percentages. Because 20 is exactly 1/5 of 100, the outcomes of a D20 roll are complete percentage points when you&#039;re trying to work out the odds of something happening. Simply figure out your target number (example: A DC of 10) figure out the number of results that are higher &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;than &lt;/ins&gt;the number (10), add one since D20 system lets you succeed when you match the result (11), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiply &lt;/ins&gt;the result by five&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and you have your final unmodified percentage chance of success (in this case&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;55%). Each +1 you have gives you an additional 5% chance of success to any roll - simple and elegant. By comparison, a d6 has a 16.66% boost per roll, and the D12 is +8.33%. And don&#039;t get me started on [[Battletech|2d6 curves]].. The most complex thing is figuring out how Advantage works, but aside from that it can all be done in one&#039;s head or on any phone. If one can accurately guess the rough DCs of any challenges that you might be up against you can play the odds easily and quickly in your head. Not all systems can say this. The fact that the math of the D20 is so easy benefits both the players who are fast enough to play the angles, and DMs who set up challenges so they know exactly the odds of the players succeeding.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;...barring twenty 1&amp;#039;s in a row, because Chaos theory and Lady Luck work like that some times.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;...barring twenty 1&amp;#039;s in a row, because Chaos theory and Lady Luck work like that some times.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After their temporary bout of insanity, WotC came to their senses and released [[Dungeons &amp;amp; Dragons 5th Edition | 5E]], releasing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Roleplaying &lt;/del&gt;games to the mainstream - and going back to what is clearly a lot of 3.X-sensibilities, with a splash of 4E, and even AD&amp;amp;D thrown in for good measure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After their temporary bout of insanity, WotC came to their senses and released [[Dungeons &amp;amp; Dragons 5th Edition | 5E]], releasing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roleplaying &lt;/ins&gt;games to the mainstream - and going back to what is clearly a lot of 3.X-sensibilities, with a splash of 4E, and even AD&amp;amp;D thrown in for good measure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Roleplaying]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Roleplaying]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Systems]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Systems]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;TwoSixteenTwoThirtyTwo</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158913&amp;oldid=prev</id>
		<title>1d4chan&gt;Piroko at 02:49, 15 September 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158913&amp;oldid=prev"/>
		<updated>2020-09-15T02:49:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:49, 15 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements for free. This led to multiple game-breaking splatbooks for D&amp;amp;D, and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements for free. This led to multiple game-breaking splatbooks for D&amp;amp;D, and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down, reversed version of the AD&amp;amp;D 2E rules, with huge chunks (like [[Feat|feats]]) stolen from Megaversal and [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fallout&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SPECIAL&lt;/del&gt;]]. Watching it in motion, however, is enough to make a mathematician orgasm.  In the D20 system, you can break everything into nice, easy-to-understand percentages. Because 20 is exactly 1/5 of 100, the outcomes of a D20 roll are complete percentage points when you&#039;re trying to work out the odds of something happening. Simply figure out your target number (example: A DC of 10) figure out the number of results that are higher then the number (10), add one since D20 system lets you succeed when you match the result (11), times the result by five and you have your final unmodified percentage chance of success (in this case 55%). Each +1 you have gives you an additional 5% chance of success to any roll - simple and elegant. By comparison, a d6 has a 16.66% boost per roll, and the D12 is +8.33%. And don&#039;t get me started on [[Battletech|2d6 curves]].. The most complex thing is figuring out how Advantage works, but aside from that it can all be done in one&#039;s head or on any phone. If one can accurately guess the rough DCs of any challenges that you might be up against you can play the odds easily and quickly in your head. Not all systems can say this. The fact that the math of the D20 is so easy benefits both the players who are fast enough to play the angles, and DMs who set up challenges so they know exactly the odds of the players succeeding.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down, reversed version of the AD&amp;amp;D 2E rules &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mixed with&lt;/ins&gt;, with huge chunks (like [[Feat|feats]]) stolen from Megaversal and [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skills&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skills]] from [[Alternity&lt;/ins&gt;]]. Watching it in motion, however, is enough to make a mathematician orgasm.  In the D20 system, you can break everything into nice, easy-to-understand percentages. Because 20 is exactly 1/5 of 100, the outcomes of a D20 roll are complete percentage points when you&#039;re trying to work out the odds of something happening. Simply figure out your target number (example: A DC of 10) figure out the number of results that are higher then the number (10), add one since D20 system lets you succeed when you match the result (11), times the result by five and you have your final unmodified percentage chance of success (in this case 55%). Each +1 you have gives you an additional 5% chance of success to any roll - simple and elegant. By comparison, a d6 has a 16.66% boost per roll, and the D12 is +8.33%. And don&#039;t get me started on [[Battletech|2d6 curves]].. The most complex thing is figuring out how Advantage works, but aside from that it can all be done in one&#039;s head or on any phone. If one can accurately guess the rough DCs of any challenges that you might be up against you can play the odds easily and quickly in your head. Not all systems can say this. The fact that the math of the D20 is so easy benefits both the players who are fast enough to play the angles, and DMs who set up challenges so they know exactly the odds of the players succeeding.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;...barring twenty 1&amp;#039;s in a row, because Chaos theory and Lady Luck work like that some times.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;...barring twenty 1&amp;#039;s in a row, because Chaos theory and Lady Luck work like that some times.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Piroko</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158912&amp;oldid=prev</id>
		<title>1d4chan&gt;Schottenjaeger: Spelling and punctuation cleanup, added a link out to Fallout and Battletech pages where their mechanics are referenced.</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158912&amp;oldid=prev"/>
		<updated>2019-07-10T03:13:57Z</updated>

		<summary type="html">&lt;p&gt;Spelling and punctuation cleanup, added a link out to Fallout and Battletech pages where their mechanics are referenced.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:13, 10 July 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The d20 System is a tabletop [[RPG]] system that uses, among other things, twenty-sided dice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The d20 System is a tabletop [[RPG]] system that uses, among other things, twenty-sided dice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because [[THAC0]] &amp;lt;s&amp;gt;sucked&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;confused stupid people&amp;lt;/s&amp;gt; wasn&#039;t as intuitive as simple, always-rising numbers, [[Wizards of the Coast]] distilled the essence of the [[D&amp;amp;D]] mechanics to a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more &lt;/del&gt;streamlined mechanic.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because [[THAC0]] &amp;lt;s&amp;gt;sucked&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;confused stupid people&amp;lt;/s&amp;gt; wasn&#039;t as intuitive as simple, always-rising numbers, [[Wizards of the Coast]] distilled the essence of the [[D&amp;amp;D]] mechanics to a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single, &lt;/ins&gt;streamlined mechanic.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements for free. This led to multiple game-breaking splatbooks for D&amp;amp;D, and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements for free. This led to multiple game-breaking splatbooks for D&amp;amp;D, and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down reversed version of the AD&amp;amp;D 2E rules, with huge chunks stolen from Megaversal and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SPECIAL, like &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Feat&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feats&lt;/del&gt;]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However watching &lt;/del&gt;it in motion is enough to make a mathematician orgasm.  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That is because one of the big advantage of &lt;/del&gt;the D20 system &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is that one &lt;/del&gt;can break everything into nice easy to understand percentages. Because 20 is exactly 1/5 of 100, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s possible for out comes on &lt;/del&gt;a D20 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to come out as &lt;/del&gt;complete percentage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;point &lt;/del&gt;when trying to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;determine &lt;/del&gt;the odds of something happening. Simply figure out your target number (example: A DC of 10) figure out the number of results that are higher then the number (10), add one since D20 system lets you succeed when you match the result (11), times the result by five and you have your final chance of success &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unmodified &lt;/del&gt;(in this case 55%)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, lastly each &lt;/del&gt;+1 you have gives you an additional 5% chance of success to any roll&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;simple and elegant. The most complex thing is figuring out how Advantage works &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when figuring the math out &lt;/del&gt;but aside from that it can all be done in one&#039;s head or on any phone. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As such if &lt;/del&gt;one can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get an &lt;/del&gt;accurately guess &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;about &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possible DC &lt;/del&gt;of any &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;challenge &lt;/del&gt;that you might be up against you can&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, within reason, &lt;/del&gt;play the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;odd &lt;/del&gt;easily and quickly in your head. Not all systems can say this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the &lt;/del&gt;fact that the math of the D20 is so easy benefits both the players who are fast enough to play the angles, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DM&#039;s &lt;/del&gt;who set up challenges so they know exactly the odds of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;succeed&lt;/del&gt;. . .. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;baring 20 &lt;/del&gt;1&#039;s in a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roll &lt;/del&gt;because &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chaos &lt;/del&gt;theory and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lady luck &lt;/del&gt;work like that some &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;reversed version of the AD&amp;amp;D 2E rules, with huge chunks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(like [[Feat|feats]]) &lt;/ins&gt;stolen from Megaversal and [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fallout&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SPECIAL&lt;/ins&gt;]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Watching &lt;/ins&gt;it in motion&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, however, &lt;/ins&gt;is enough to make a mathematician orgasm.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;the D20 system&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, you &lt;/ins&gt;can break everything into nice&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;easy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;understand percentages. Because 20 is exactly 1/5 of 100, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the outcomes of &lt;/ins&gt;a D20 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roll are &lt;/ins&gt;complete percentage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;points &lt;/ins&gt;when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&#039;re &lt;/ins&gt;trying to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work out &lt;/ins&gt;the odds of something happening. Simply figure out your target number (example: A DC of 10) figure out the number of results that are higher then the number (10), add one since D20 system lets you succeed when you match the result (11), times the result by five and you have your final &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unmodified percentage &lt;/ins&gt;chance of success (in this case 55%)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Each &lt;/ins&gt;+1 you have gives you an additional 5% chance of success to any roll &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/ins&gt;simple and elegant&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. By comparison, a d6 has a 16.66% boost per roll, and the D12 is +8.33%. And don&#039;t get me started on [[Battletech|2d6 curves]].&lt;/ins&gt;. The most complex thing is figuring out how Advantage works&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;but aside from that it can all be done in one&#039;s head or on any phone. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/ins&gt;one can accurately guess the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rough DCs &lt;/ins&gt;of any &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;challenges &lt;/ins&gt;that you might be up against you can play the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;odds &lt;/ins&gt;easily and quickly in your head. Not all systems can say this&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The &lt;/ins&gt;fact that the math of the D20 is so easy benefits both the players who are fast enough to play the angles, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DMs &lt;/ins&gt;who set up challenges so they know exactly the odds of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;succeeding&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;...&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;barring twenty &lt;/ins&gt;1&#039;s in a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;row, &lt;/ins&gt;because &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chaos &lt;/ins&gt;theory and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lady Luck &lt;/ins&gt;work like that some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;times&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Schottenjaeger</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158911&amp;oldid=prev</id>
		<title>2601:1C0:5C80:28EF:4021:1A2A:5FD3:8390 at 08:59, 27 November 2018</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158911&amp;oldid=prev"/>
		<updated>2018-11-27T08:59:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:59, 27 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements for free. This led to multiple game-breaking splatbooks for D&amp;amp;D, and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements for free. This led to multiple game-breaking splatbooks for D&amp;amp;D, and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down reversed version of the AD&amp;amp;D 2E rules, with huge chunks stolen from Megaversal and SPECIAL, like [[Feat|feats]]. However watching it in motion is enough to make a mathematician orgasm.  That is because one of the big advantage of the D20 system is that one can break everything into nice easy to understand percentages. Because 20 is exactly 1/5 of 100, it&#039;s possible for out comes on a D20 to come out as complete percentage point when trying to determine the odds of something happening. Simply figure out your target number (example: A DC of 10) figure out the number of results that are higher then the number (10), add one since D20 system lets you succeed when you match the result (11), times the result by five and you have your final chance of success unmodified (in this case 55%), lastly each +1 you have gives you an additional 5% chance of success to any roll, simple and elegant. The most complex thing is figuring out how Advantage works when figuring the math out but aside from that it can all be done in one&#039;s head or on any phone. As such &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one, &lt;/del&gt;if one can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eye ball &lt;/del&gt;the possible DC of any challenge that you might be up against you can, within reason, play the odd easily and quickly in your head. Not all systems can say this and the fact that the math of the D20 is so easy benefits both the players who are fast enough to play the angles, and DM&#039;s who set up challenges so they know exactly the odds of there players succeed. . .. baring 20 1&#039;s in a roll because chaos theory and lady luck work like that some time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down reversed version of the AD&amp;amp;D 2E rules, with huge chunks stolen from Megaversal and SPECIAL, like [[Feat|feats]]. However watching it in motion is enough to make a mathematician orgasm.  That is because one of the big advantage of the D20 system is that one can break everything into nice easy to understand percentages. Because 20 is exactly 1/5 of 100, it&#039;s possible for out comes on a D20 to come out as complete percentage point when trying to determine the odds of something happening. Simply figure out your target number (example: A DC of 10) figure out the number of results that are higher then the number (10), add one since D20 system lets you succeed when you match the result (11), times the result by five and you have your final chance of success unmodified (in this case 55%), lastly each +1 you have gives you an additional 5% chance of success to any roll, simple and elegant. The most complex thing is figuring out how Advantage works when figuring the math out but aside from that it can all be done in one&#039;s head or on any phone. As such if one can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get an accurately guess about &lt;/ins&gt;the possible DC of any challenge that you might be up against you can, within reason, play the odd easily and quickly in your head. Not all systems can say this and the fact that the math of the D20 is so easy benefits both the players who are fast enough to play the angles, and DM&#039;s who set up challenges so they know exactly the odds of there players succeed. . .. baring 20 1&#039;s in a roll because chaos theory and lady luck work like that some time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:1C0:5C80:28EF:4021:1A2A:5FD3:8390</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158910&amp;oldid=prev</id>
		<title>2601:1C0:5C80:28EF:4021:1A2A:5FD3:8390 at 07:44, 27 November 2018</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158910&amp;oldid=prev"/>
		<updated>2018-11-27T07:44:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:44, 27 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements for free. This led to multiple game-breaking splatbooks for D&amp;amp;D, and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document ([[SRD]]) under the Open Game License ([[OGL]]) as Open Game Content (OGC), which allows people to make and release supplements for free. This led to multiple game-breaking splatbooks for D&amp;amp;D, and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down reversed version of the AD&amp;amp;D 2E rules, with huge chunks stolen from Megaversal and SPECIAL, like [[Feat|feats]].  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/del&gt;works &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just about as well&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down reversed version of the AD&amp;amp;D 2E rules, with huge chunks stolen from Megaversal and SPECIAL, like [[Feat|feats]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. However watching it in motion is enough to make a mathematician orgasm&lt;/ins&gt;.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That is because one of the big advantage of the D20 system is that one can break everything into nice easy to understand percentages. Because 20 is exactly 1/5 of 100, it&#039;s possible for out comes on a D20 to come out as complete percentage point when trying to determine the odds of something happening. Simply figure out your target number (example: A DC of 10) figure out the number of results that are higher then the number (10), add one since D20 system lets you succeed when you match the result (11), times the result by five and you have your final chance of success unmodified (in this case 55%), lastly each +1 you have gives you an additional 5% chance of success to any roll, simple and elegant. The most complex thing is figuring out how Advantage &lt;/ins&gt;works &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when figuring the math out but aside from that it can all be done in one&#039;s head or on any phone. As such one, if one can eye ball the possible DC of any challenge that you might be up against you can, within reason, play the odd easily and quickly in your head. Not all systems can say this and the fact that the math of the D20 is so easy benefits both the players who are fast enough to play the angles, and DM&#039;s who set up challenges so they know exactly the odds of there players succeed. . .. baring 20 1&#039;s in a roll because chaos theory and lady luck work like that some time&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:1C0:5C80:28EF:4021:1A2A:5FD3:8390</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158909&amp;oldid=prev</id>
		<title>1d4chan&gt;Incassum: Fixed up some rather odd wording...</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158909&amp;oldid=prev"/>
		<updated>2018-05-20T18:57:00Z</updated>

		<summary type="html">&lt;p&gt;Fixed up some rather odd wording...&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:57, 20 May 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After their temporary bout of insanity, WotC came to their senses and released [[Dungeons &amp;amp; Dragons 5th Edition | 5E]], releasing Roleplaying games to the mainstream with a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;streamlined &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simplified system &lt;/del&gt;even &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retards could learn&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After their temporary bout of insanity, WotC came to their senses and released [[Dungeons &amp;amp; Dragons 5th Edition | 5E]], releasing Roleplaying games to the mainstream &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- and going back to what is clearly a lot of 3.X-sensibilities, &lt;/ins&gt;with a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;splash of 4E, &lt;/ins&gt;and even &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AD&amp;amp;D thrown in for good measure&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Roleplaying]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Roleplaying]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Systems]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Systems]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Incassum</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158908&amp;oldid=prev</id>
		<title>1d4chan&gt;Ronnieboy at 01:07, 26 March 2018</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=D20_System&amp;diff=158908&amp;oldid=prev"/>
		<updated>2018-03-26T01:07:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:07, 26 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because [[THAC0]] &amp;lt;s&amp;gt;sucked&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;confused stupid people&amp;lt;/s&amp;gt; wasn&amp;#039;t as intuitive as simple, always-rising numbers, [[Wizards of the Coast]] distilled the essence of the [[D&amp;amp;D]] mechanics to a more streamlined mechanic.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because [[THAC0]] &amp;lt;s&amp;gt;sucked&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;confused stupid people&amp;lt;/s&amp;gt; wasn&amp;#039;t as intuitive as simple, always-rising numbers, [[Wizards of the Coast]] distilled the essence of the [[D&amp;amp;D]] mechanics to a more streamlined mechanic.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document (SRD) under the Open Game License (OGL) as Open Game Content (OGC), which allows people to make and release supplements for free. This led to multiple game-breaking splatbooks for D&amp;amp;D, and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the d20 System was released as the System Reference Document (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;SRD&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;) under the Open Game License (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;OGL&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;) as Open Game Content (OGC), which allows people to make and release supplements for free. This led to multiple game-breaking splatbooks for D&amp;amp;D, and a glut of samey RPGs, mostly because people figured it was worthless to challenge Wizards, and so d20 was soon seen on everygoddamnthing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down reversed version of the AD&amp;amp;D 2E rules, with huge chunks stolen from Megaversal and SPECIAL, like [[Feat|feats]].  It works just about as well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanically, d20 is basically a watered down reversed version of the AD&amp;amp;D 2E rules, with huge chunks stolen from Megaversal and SPECIAL, like [[Feat|feats]].  It works just about as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards doesn&amp;#039;t use the d20 System any more, as they decided to &amp;lt;s&amp;gt;fail&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;fuck everyone over&amp;lt;/s&amp;gt; change the mechanics for [[4e|D&amp;amp;D 4th Edition]]. However, there&amp;#039;s still hope for people who [[RAGE]] at 4e, since Paizo Games pretty much stole [[3e|3.5]] and renamed it [[Pathfinder Roleplaying Game|Pathfinder]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After their temporary bout of insanity, WotC came to their senses and released [[Dungeons &amp;amp; Dragons 5th Edition | 5E]], releasing Roleplaying games to the mainstream with a streamlined and simplified system even retards could learn.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Roleplaying]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Roleplaying]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Systems]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Systems]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Ronnieboy</name></author>
	</entry>
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