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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Death_Smiths</id>
	<title>Death Smiths - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Death_Smiths"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;action=history"/>
	<updated>2026-04-24T17:23:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170991&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 15 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170991&amp;oldid=prev"/>
		<updated>2023-06-20T17:01:02Z</updated>

		<summary type="html">&lt;p&gt;15 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:01, 20 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170975&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170975&amp;oldid=prev"/>
		<updated>2023-06-18T22:30:35Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:30, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170974&amp;oldid=prev</id>
		<title>1d4chan&gt;Eisentuer: /* Hektor Heresy */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170974&amp;oldid=prev"/>
		<updated>2015-10-09T23:45:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Hektor Heresy&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:45, 9 October 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wieland was amongst the Vates who thought that their Primarch was a fool for siding with Hektor. Although there were hardly many true Loyalists amongst the Black Augurs, a lot of them believed that there was more to be gained from siding with the Emperor&amp;#039;s forces. It was mostly Hektor&amp;#039;s blatant worship of the Ruinous Powers that put them off, for the sons of the Voidwatcher traditionally looked at the denizens of the Warp as servants, not masters. This applied to none more than to Wieland, for whom Daemons were an expendable material hardly more valuable than the metal he used to forge his weapons. He tried to reason with his Primarch, explaining how using sorcery to defeat the Traitors could change the Emperor&amp;#039;s opinion on it. Yet all of his arguments fell on a deaf ear, for the All-Father had his own reasons for taking sides with the Warmaster. The second most powerful psyker in the Galaxy, he wished for nothing more than to claim his rightful position as the strongest one, and the only way to achieve this was over the Emperor&amp;#039;s dead body. He realised, although not without annoyance, that he was no match for his father, so he planned to use his foolish brothers to dispose of him. In his boundless hubris, the Primarch was convinced he could easily deal with them after the Emperor was finished, either directly or by pitting them against one another.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wieland was amongst the Vates who thought that their Primarch was a fool for siding with Hektor. Although there were hardly many true Loyalists amongst the Black Augurs, a lot of them believed that there was more to be gained from siding with the Emperor&amp;#039;s forces. It was mostly Hektor&amp;#039;s blatant worship of the Ruinous Powers that put them off, for the sons of the Voidwatcher traditionally looked at the denizens of the Warp as servants, not masters. This applied to none more than to Wieland, for whom Daemons were an expendable material hardly more valuable than the metal he used to forge his weapons. He tried to reason with his Primarch, explaining how using sorcery to defeat the Traitors could change the Emperor&amp;#039;s opinion on it. Yet all of his arguments fell on a deaf ear, for the All-Father had his own reasons for taking sides with the Warmaster. The second most powerful psyker in the Galaxy, he wished for nothing more than to claim his rightful position as the strongest one, and the only way to achieve this was over the Emperor&amp;#039;s dead body. He realised, although not without annoyance, that he was no match for his father, so he planned to use his foolish brothers to dispose of him. In his boundless hubris, the Primarch was convinced he could easily deal with them after the Emperor was finished, either directly or by pitting them against one another.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;And so the fate of the Black Augurs was sealed. Like a murder of crows their fleet traversed the frigid void of space, leaving countless worlds turned into grotesque menageries of nightmares in its wake. Wherever they went, madness followed: shadows started coming to life and murdering their owners by sucking the dimensions out of them; skeletons gained a will of their own and began freeing themselves from the prison of their still-living owners&#039; flesh; all the words disappeared, driving everyone insane as they were left without a way to understand or express their own thoughts. No longer forced to hide their allegiance with the lords of the Immaterium, Black Augurs treated every planet they landed on as a testing site for devastating new spells and enchantments they created. Wieland and his apprentices were slightly less extravagant in the destruction they caused than most, merely capturing and slaughtering throngs of slaves to forge new Daemon weapons. A great many accursed artefacts were born during this era, such as the Sagebane, a spear that erased memories with every hit it landed, the Doom Mosaic, a sword with a blade assembled from tens of tiny pieces of metal that turned into a whirlwind of razor steel at its owner&#039;s command, or the Blasphemace, a mace that summoned a lesser daemon for every warrior slain with it.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;And so the fate of the Black Augurs was sealed. Like a murder of crows their fleet traversed the frigid void of space, leaving countless worlds turned into grotesque menageries of nightmares in its wake. Wherever they went, madness followed: shadows started coming to life and murdering their owners by sucking the dimensions out of them; skeletons gained a will of their own and began freeing themselves from the prison of their still-living owners&#039; flesh; all the words disappeared, driving everyone insane as they were left without a way to understand or express their own thoughts. No longer forced to hide their allegiance with the lords of the Immaterium, Black Augurs treated every planet they landed on as a testing site for devastating new spells and enchantments they created. Wieland and his apprentices were slightly less extravagant in the destruction they caused than most, merely capturing and slaughtering throngs of slaves to forge new Daemon weapons. A great many accursed artefacts were born during this era, such as the Sagebane, a spear that erased memories with every hit it landed, the Doom Mosaic, a sword with a blade assembled from tens of tiny pieces of metal that turned into a whirlwind of razor &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sharp &lt;/ins&gt;steel at its owner&#039;s command, or the Blasphemace, a mace that summoned a lesser daemon for every warrior slain with it.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is little wonder that word of Wieland&amp;#039;s matchless prowess as a smith soon spread far and wide within the Traitor Legions. The mightiest warriors of this accursed host soon started sending him commissions for Daemon weapons, promising to pay in slaves and arcane knowledge. And yet, in spite of the wealth beyond measure the Heresy brought him, the Hammerfist was still dissatisfied with his lot. First and foremost, he saw himself as an artist and a visionary, and being forced to churn out commissions for uncouth brutes who could never appreciate the elegance of his work made him furious. True creative freedom was his heart&amp;#039;s deepest desire. Besides, he was tired of being surrounded by and taking orders from bumbling incompetents and nosy upstarts who believed their mastery of the Warp to be superior to that of Wieland. And so, like many other Vates, the Hammerfist was planning to betray and abandon his Legion once its usefulness to him was depleted. His last goal before leaving the Fourteenth Legion behind was his most ambitious one to date: to finally create a pair of weapons for himself that would be worthy of him. Of course, he needed a sacrifice of truly cyclopean proportions to make this dream a reality, but he didn&amp;#039;t doubt for a second that he could easily find one on Holy Terra.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is little wonder that word of Wieland&amp;#039;s matchless prowess as a smith soon spread far and wide within the Traitor Legions. The mightiest warriors of this accursed host soon started sending him commissions for Daemon weapons, promising to pay in slaves and arcane knowledge. And yet, in spite of the wealth beyond measure the Heresy brought him, the Hammerfist was still dissatisfied with his lot. First and foremost, he saw himself as an artist and a visionary, and being forced to churn out commissions for uncouth brutes who could never appreciate the elegance of his work made him furious. True creative freedom was his heart&amp;#039;s deepest desire. Besides, he was tired of being surrounded by and taking orders from bumbling incompetents and nosy upstarts who believed their mastery of the Warp to be superior to that of Wieland. And so, like many other Vates, the Hammerfist was planning to betray and abandon his Legion once its usefulness to him was depleted. His last goal before leaving the Fourteenth Legion behind was his most ambitious one to date: to finally create a pair of weapons for himself that would be worthy of him. Of course, he needed a sacrifice of truly cyclopean proportions to make this dream a reality, but he didn&amp;#039;t doubt for a second that he could easily find one on Holy Terra.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Eisentuer</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170990&amp;oldid=prev</id>
		<title>145.255.46.188: /* Jove Ampere, the Thunderer */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170990&amp;oldid=prev"/>
		<updated>2015-07-22T16:57:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Jove Ampere, the Thunderer&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:57, 22 July 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot;&gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Ferromancer of the Second Forge, Jove Ampere is probably the only smith on Adranum who doesn&amp;#039;t dream of one day surpassing Wieland - only because he already believes himself superior. Nobody is sure why the Hammerfist allows his student to keep these ridiculous delusions, although the true reason is probably because otherwise Ampere would try to kill his teacher to get to the top. The Thunderer has been by Wieland&amp;#039;s side ever since Hektor&amp;#039;s Heresy, it was him who conceived and executed the grand sacrifice of Batavium that gave Wieland his legendary Daemon fists. Everyone who knows him agrees that Ampere would probably be one of the most dangerous warlords of the Eye of Terror if it wasn&amp;#039;t for his narcissism. But even so, the Thunderer is a force to be reckoned with, and gruesome tales of his disproportionate retribution for perceived slights make even Chaos Marines feel uneasy. Strangely for such an egomaniac, he does not worship Slaanesh; like most of the Death Smiths, he considers the Dark Gods merely extremely powerful Daemons unworthy of reverence. For him, the only figure in the whole Galaxy deserving of veneration is he himself. Over the millennia, he has turned the Second Forge into his own twisted personality cult with bizarre rituals and traditions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Ferromancer of the Second Forge, Jove Ampere is probably the only smith on Adranum who doesn&amp;#039;t dream of one day surpassing Wieland - only because he already believes himself superior. Nobody is sure why the Hammerfist allows his student to keep these ridiculous delusions, although the true reason is probably because otherwise Ampere would try to kill his teacher to get to the top. The Thunderer has been by Wieland&amp;#039;s side ever since Hektor&amp;#039;s Heresy, it was him who conceived and executed the grand sacrifice of Batavium that gave Wieland his legendary Daemon fists. Everyone who knows him agrees that Ampere would probably be one of the most dangerous warlords of the Eye of Terror if it wasn&amp;#039;t for his narcissism. But even so, the Thunderer is a force to be reckoned with, and gruesome tales of his disproportionate retribution for perceived slights make even Chaos Marines feel uneasy. Strangely for such an egomaniac, he does not worship Slaanesh; like most of the Death Smiths, he considers the Dark Gods merely extremely powerful Daemons unworthy of reverence. For him, the only figure in the whole Galaxy deserving of veneration is he himself. Over the millennia, he has turned the Second Forge into his own twisted personality cult with bizarre rituals and traditions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though back in the days of the Heresy Ampere could have been considered handsome, the time spent in the Eye of Terror left very little of his comely appearance. His face, once the envy of many a man, is now covered almost entirely in electrical burns, his eyes are constantly bloodshot from looking at sparks of lightning without protection, and his flaxen locks are burned at the ends. Still, he considers himself to be the most handsome man in the Galaxy and would go to great lengths to punish those who think otherwise. His suit of Artificer armour is painted with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lightenberg &lt;/del&gt;figures and constantly shrouded in buzzing arcs of electricity. Though this would be enough to electrocute any other man, millennia spent under the mutating influence of the Warp made the Thunderer completely resistant to electricity, and his body is now constantly pierced by enough volts to light up a small city. Whenever he speaks, a rain of sparks leaves his mouth, and strong smell of ozone follows him everywhere. Ampere&#039;s Daemon weapons of choice are twin javelins called Swift and Rapid. Shaped like lightning bolts, these elegant needles of doom constantly produce 100 megavolts of electricity, enough to short-circuit most machines and turn any living enemy into a charred corpse. Once their target is destroyed, the javelins teleport back into their master&#039;s hands, allowing him to throw them again immediately.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though back in the days of the Heresy Ampere could have been considered handsome, the time spent in the Eye of Terror left very little of his comely appearance. His face, once the envy of many a man, is now covered almost entirely in electrical burns, his eyes are constantly bloodshot from looking at sparks of lightning without protection, and his flaxen locks are burned at the ends. Still, he considers himself to be the most handsome man in the Galaxy and would go to great lengths to punish those who think otherwise. His suit of Artificer armour is painted with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lichtenberg &lt;/ins&gt;figures and constantly shrouded in buzzing arcs of electricity. Though this would be enough to electrocute any other man, millennia spent under the mutating influence of the Warp made the Thunderer completely resistant to electricity, and his body is now constantly pierced by enough volts to light up a small city. Whenever he speaks, a rain of sparks leaves his mouth, and strong smell of ozone follows him everywhere. Ampere&#039;s Daemon weapons of choice are twin javelins called Swift and Rapid. Shaped like lightning bolts, these elegant needles of doom constantly produce 100 megavolts of electricity, enough to short-circuit most machines and turn any living enemy into a charred corpse. Once their target is destroyed, the javelins teleport back into their master&#039;s hands, allowing him to throw them again immediately.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike most other Death Smiths who use Adranum&amp;#039;s lava to heat up their forges, Ampere prefers using celestial fire. The citadel of the Second Forge is a tall, slender copper spire, almost reaching all the way up to the planet&amp;#039;s ever turbulent stormclouds. Every minute tens of lightning bolts strike the tower, only to be caught by the forest of lightning rods dotting its upper levels and transmitted to the forges. There, enormous Tesla coils are used to transform the caught lightning into powerful arcs of electricity that are used to heat up pieces of metal before they are forged into weapons of untold destruction. Ampere claims that this dangerous method allows him to craft tools of war worthy of gods and god-like beings like himself. Although like with much of the Thunderer&amp;#039;s deluded boasting, the validity of this claim is disputable, most Death Smiths will agree that the weapons forged by him are second only to those created by Wieland himself.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike most other Death Smiths who use Adranum&amp;#039;s lava to heat up their forges, Ampere prefers using celestial fire. The citadel of the Second Forge is a tall, slender copper spire, almost reaching all the way up to the planet&amp;#039;s ever turbulent stormclouds. Every minute tens of lightning bolts strike the tower, only to be caught by the forest of lightning rods dotting its upper levels and transmitted to the forges. There, enormous Tesla coils are used to transform the caught lightning into powerful arcs of electricity that are used to heat up pieces of metal before they are forged into weapons of untold destruction. Ampere claims that this dangerous method allows him to craft tools of war worthy of gods and god-like beings like himself. Although like with much of the Thunderer&amp;#039;s deluded boasting, the validity of this claim is disputable, most Death Smiths will agree that the weapons forged by him are second only to those created by Wieland himself.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>145.255.46.188</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170989&amp;oldid=prev</id>
		<title>5.80.38.27: /* Thunderstorm over Dommoc */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170989&amp;oldid=prev"/>
		<updated>2015-06-01T23:40:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Thunderstorm over Dommoc&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:40, 1 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot;&gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Thunderstorm over Dommoc===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Thunderstorm over Dommoc===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Main|Thunderstorm over Dommoc}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Main|Thunderstorm over Dommoc}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Vain beyond measure, High Ferromancer Jove Ampere truly rejoices in granting himself numerous flattering titles: the Thunderer, the Cloud Gatherer, the Storm Compeller, and tens of others. He is followed to all meetings with fellow Chaos Lords by an apprentice whose sole role is to introduce his master by listing all of his grandiose self-assumed styles and honorifics in a chronological order, and Gods help him if he makes a single mistake or omission - the pettiness and cruelty of the Electrarch are second only to his narcissism. He even goes as far as to declare war on those who use the same titles as he does, such as the ork Big Mek Zorbo Da Zundera. Although their clash mostly consisted of both sides failing in spectacular ways, the Death Smiths failed a little less than the Greenskins, thus claiming the highly dubious victory.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Vain beyond measure, High Ferromancer Jove Ampere truly rejoices in granting himself numerous flattering titles: the Thunderer, the Cloud Gatherer, the Storm Compeller, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Cathodeacon &lt;/ins&gt;and tens of others. He is followed to all meetings with fellow Chaos Lords by an apprentice whose sole role is to introduce his master by listing all of his grandiose self-assumed styles and honorifics in a chronological order, and Gods help him if he makes a single mistake or omission - the pettiness and cruelty of the Electrarch are second only to his narcissism. He even goes as far as to declare war on those who use the same titles as he does, such as the ork Big Mek Zorbo Da Zundera. Although their clash mostly consisted of both sides failing in spectacular ways, the Death Smiths failed a little less than the Greenskins, thus claiming the highly dubious victory.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notable Members==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notable Members==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>5.80.38.27</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170988&amp;oldid=prev</id>
		<title>5.80.38.27: /* Warband Organisation */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170988&amp;oldid=prev"/>
		<updated>2015-06-01T20:58:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Warband Organisation&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:58, 1 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l99&quot;&gt;Line 99:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 99:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An extremely small warband by any standards, the Death Smiths only include a measly 500 members. In spite of that, their superior equipment has allowed them time and again to stand their ground against such formidable foes as the Ramparts or the Green Men. Since their main focus is not on warfare, but on smithcraft, instead of combat units they are divided into seven Great Forges, each one of which comprises 50 members. Six of them are led by Ferromancers, Warpsmiths of matchless skill and power and pupils to Ilmari Wieland himself. All of them possess strong characters and personal philosophies which shape the Great Forges they lead and the weapons they make. Directly subordinate to the Ferromancer is the Conclave of Ironmongers, a circle of seven master smiths who have proven their skill with the hammer. The Ironmongers are granted with personal smithies and allowed to forge Daemon weapons. Each one of them has about six Apprentices, ordinary Chaos Marines who study the art and craft of smithing under them. Every Apprentice dreams of one day replacing his teacher, but constant sabotage from their peers ensures those dreams remain just that.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An extremely small warband by any standards, the Death Smiths only include a measly 500 members. In spite of that, their superior equipment has allowed them time and again to stand their ground against such formidable foes as the Ramparts or the Green Men. Since their main focus is not on warfare, but on smithcraft, instead of combat units they are divided into seven Great Forges, each one of which comprises 50 members. Six of them are led by Ferromancers, Warpsmiths of matchless skill and power and pupils to Ilmari Wieland himself. All of them possess strong characters and personal philosophies which shape the Great Forges they lead and the weapons they make. Directly subordinate to the Ferromancer is the Conclave of Ironmongers, a circle of seven master smiths who have proven their skill with the hammer. The Ironmongers are granted with personal smithies and allowed to forge Daemon weapons. Each one of them has about six Apprentices, ordinary Chaos Marines who study the art and craft of smithing under them. Every Apprentice dreams of one day replacing his teacher, but constant sabotage from their peers ensures those dreams remain just that.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every Great Forge resides in a citadel which houses the smithies of its Ferromancer and Ironmongers as well as numerous armouries, slave pens, living quarters for the Apprentices and fortifications. Each citadel reflects the personality of its master. For instance, the Second Forge resides in a slender copper spire piercing Adranum&#039;s storm clouds, the Third Forge is based in a colossal construct, a castle moving across the planet&#039;s barren landscapes on its creaking spider-like limbs, and the Fourth Forge operates from an enormous brass steamboat sailing around in a lake of lava. But the most imposing one of them all is the one belonging to the First Forge. Led by Wieland himself, it has no Apprentices at all; instead, each one of its members is an accomplished smith wearing Terminator armour into battle. Their citadel is an iron castle suspended on chains in the orifice of an active volcano. Regular eruptions can&#039;t damage it thanks to the protective runes the Hammerfist has inscribed on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;walls &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of his abode&lt;/del&gt;. An elevator shaft reinforced with adamantium leads from the suspended castle&#039;s cellars down through the volcano orifice straight into the planetary core. It is there that Wieland&#039;s personal smithy is situated, one that is forbidden to anyone save its master. The greatest artefacts of evil ever to exist were created there.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every Great Forge resides in a citadel which houses the smithies of its Ferromancer and Ironmongers as well as numerous armouries, slave pens, living quarters for the Apprentices and fortifications. Each citadel reflects the personality of its master. For instance, the Second Forge resides in a slender copper spire piercing Adranum&#039;s storm clouds, the Third Forge is based in a colossal construct, a castle moving across the planet&#039;s barren landscapes on its creaking spider-like limbs, and the Fourth Forge operates from an enormous brass steamboat sailing around in a lake of lava. But the most imposing one of them all is the one belonging to the First Forge. Led by Wieland himself, it has no Apprentices at all; instead, each one of its members is an accomplished smith wearing Terminator armour into battle. Their citadel is an iron castle suspended on chains in the orifice of an active volcano. Regular eruptions can&#039;t damage it thanks to the protective runes the Hammerfist has inscribed on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;walls. An elevator shaft reinforced with adamantium leads from the suspended castle&#039;s cellars down through the volcano orifice straight into the planetary core. It is there that Wieland&#039;s personal smithy is situated, one that is forbidden to anyone save its master. The greatest artefacts of evil ever to exist were created there.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Apart from smiths and their apprentices, the warband also includes around fifty hired Techmarines and Apothecaries personally picked by Wieland. Although the Death Smiths have learned to respect them and value their skills, they are still treated as suspicious outsiders. But even then, not even the Ferromancers dare slight those mercenaries, for Wieland&amp;#039;s personal protection extends over them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Apart from smiths and their apprentices, the warband also includes around fifty hired Techmarines and Apothecaries personally picked by Wieland. Although the Death Smiths have learned to respect them and value their skills, they are still treated as suspicious outsiders. But even then, not even the Ferromancers dare slight those mercenaries, for Wieland&amp;#039;s personal protection extends over them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>5.80.38.27</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170987&amp;oldid=prev</id>
		<title>137.205.238.54: /* Warband Organisation */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170987&amp;oldid=prev"/>
		<updated>2015-05-21T15:35:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Warband Organisation&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:35, 21 May 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l99&quot;&gt;Line 99:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 99:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An extremely small warband by any standards, the Death Smiths only include a measly 500 members. In spite of that, their superior equipment has allowed them time and again to stand their ground against such formidable foes as the Ramparts or the Green Men. Since their main focus is not on warfare, but on smithcraft, instead of combat units they are divided into seven Great Forges, each one of which comprises 50 members. Six of them are led by Ferromancers, Warpsmiths of matchless skill and power and pupils to Ilmari Wieland himself. All of them possess strong characters and personal philosophies which shape the Great Forges they lead and the weapons they make. Directly subordinate to the Ferromancer is the Conclave of Ironmongers, a circle of seven master smiths who have proven their skill with the hammer. The Ironmongers are granted with personal smithies and allowed to forge Daemon weapons. Each one of them has about six Apprentices, ordinary Chaos Marines who study the art and craft of smithing under them. Every Apprentice dreams of one day replacing his teacher, but constant sabotage from their peers ensures those dreams remain just that.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An extremely small warband by any standards, the Death Smiths only include a measly 500 members. In spite of that, their superior equipment has allowed them time and again to stand their ground against such formidable foes as the Ramparts or the Green Men. Since their main focus is not on warfare, but on smithcraft, instead of combat units they are divided into seven Great Forges, each one of which comprises 50 members. Six of them are led by Ferromancers, Warpsmiths of matchless skill and power and pupils to Ilmari Wieland himself. All of them possess strong characters and personal philosophies which shape the Great Forges they lead and the weapons they make. Directly subordinate to the Ferromancer is the Conclave of Ironmongers, a circle of seven master smiths who have proven their skill with the hammer. The Ironmongers are granted with personal smithies and allowed to forge Daemon weapons. Each one of them has about six Apprentices, ordinary Chaos Marines who study the art and craft of smithing under them. Every Apprentice dreams of one day replacing his teacher, but constant sabotage from their peers ensures those dreams remain just that.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every Great Forge resides in a citadel which houses the smithies of its Ferromancer and Ironmongers as well as numerous armouries, slave pens, living quarters for the Apprentices and fortifications. Each citadel reflects the personality of its master. For instance, the Second Forge resides in a slender copper spire piercing Adranum&#039;s storm clouds, the Third Forge is based in a colossal construct, a castle moving across the planet&#039;s barren landscapes on its creaking spider-like limbs, and the Fourth Forge operates from an enormous brass steamboat sailing around a lake of lava. But the most imposing one of them all is the one belonging to the First Forge. Led by Wieland himself, it has no Apprentices at all; instead, each one of its members is an accomplished smith wearing Terminator armour into battle. Their citadel is an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imposing &lt;/del&gt;castle suspended on chains in the orifice of an active volcano. Regular eruptions can&#039;t damage it thanks to the protective runes the Hammerfist has inscribed on the walls of his abode. An elevator shaft reinforced with adamantium leads from the suspended castle&#039;s cellars down through the volcano orifice straight into the planetary core. It is there that Wieland&#039;s personal smithy is situated, one that is forbidden to anyone save its master. The greatest artefacts of evil ever to exist were created there.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every Great Forge resides in a citadel which houses the smithies of its Ferromancer and Ironmongers as well as numerous armouries, slave pens, living quarters for the Apprentices and fortifications. Each citadel reflects the personality of its master. For instance, the Second Forge resides in a slender copper spire piercing Adranum&#039;s storm clouds, the Third Forge is based in a colossal construct, a castle moving across the planet&#039;s barren landscapes on its creaking spider-like limbs, and the Fourth Forge operates from an enormous brass steamboat sailing around &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;a lake of lava. But the most imposing one of them all is the one belonging to the First Forge. Led by Wieland himself, it has no Apprentices at all; instead, each one of its members is an accomplished smith wearing Terminator armour into battle. Their citadel is an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;iron &lt;/ins&gt;castle suspended on chains in the orifice of an active volcano. Regular eruptions can&#039;t damage it thanks to the protective runes the Hammerfist has inscribed on the walls of his abode. An elevator shaft reinforced with adamantium leads from the suspended castle&#039;s cellars down through the volcano orifice straight into the planetary core. It is there that Wieland&#039;s personal smithy is situated, one that is forbidden to anyone save its master. The greatest artefacts of evil ever to exist were created there.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Apart from smiths and their apprentices, the warband also includes around fifty hired Techmarines and Apothecaries personally picked by Wieland. Although the Death Smiths have learned to respect them and value their skills, they are still treated as suspicious outsiders. But even then, not even the Ferromancers dare slight those mercenaries, for Wieland&amp;#039;s personal protection extends over them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Apart from smiths and their apprentices, the warband also includes around fifty hired Techmarines and Apothecaries personally picked by Wieland. Although the Death Smiths have learned to respect them and value their skills, they are still treated as suspicious outsiders. But even then, not even the Ferromancers dare slight those mercenaries, for Wieland&amp;#039;s personal protection extends over them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>137.205.238.54</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170986&amp;oldid=prev</id>
		<title>137.205.238.54: /* Jove Ampere, the Thunderer */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170986&amp;oldid=prev"/>
		<updated>2015-05-21T15:24:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Jove Ampere, the Thunderer&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:24, 21 May 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot;&gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Ferromancer of the Second Forge, Jove Ampere is probably the only smith on Adranum who doesn&amp;#039;t dream of one day surpassing Wieland - only because he already believes himself superior. Nobody is sure why the Hammerfist allows his student to keep these ridiculous delusions, although the true reason is probably because otherwise Ampere would try to kill his teacher to get to the top. The Thunderer has been by Wieland&amp;#039;s side ever since Hektor&amp;#039;s Heresy, it was him who conceived and executed the grand sacrifice of Batavium that gave Wieland his legendary Daemon fists. Everyone who knows him agrees that Ampere would probably be one of the most dangerous warlords of the Eye of Terror if it wasn&amp;#039;t for his narcissism. But even so, the Thunderer is a force to be reckoned with, and gruesome tales of his disproportionate retribution for perceived slights make even Chaos Marines feel uneasy. Strangely for such an egomaniac, he does not worship Slaanesh; like most of the Death Smiths, he considers the Dark Gods merely extremely powerful Daemons unworthy of reverence. For him, the only figure in the whole Galaxy deserving of veneration is he himself. Over the millennia, he has turned the Second Forge into his own twisted personality cult with bizarre rituals and traditions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Ferromancer of the Second Forge, Jove Ampere is probably the only smith on Adranum who doesn&amp;#039;t dream of one day surpassing Wieland - only because he already believes himself superior. Nobody is sure why the Hammerfist allows his student to keep these ridiculous delusions, although the true reason is probably because otherwise Ampere would try to kill his teacher to get to the top. The Thunderer has been by Wieland&amp;#039;s side ever since Hektor&amp;#039;s Heresy, it was him who conceived and executed the grand sacrifice of Batavium that gave Wieland his legendary Daemon fists. Everyone who knows him agrees that Ampere would probably be one of the most dangerous warlords of the Eye of Terror if it wasn&amp;#039;t for his narcissism. But even so, the Thunderer is a force to be reckoned with, and gruesome tales of his disproportionate retribution for perceived slights make even Chaos Marines feel uneasy. Strangely for such an egomaniac, he does not worship Slaanesh; like most of the Death Smiths, he considers the Dark Gods merely extremely powerful Daemons unworthy of reverence. For him, the only figure in the whole Galaxy deserving of veneration is he himself. Over the millennia, he has turned the Second Forge into his own twisted personality cult with bizarre rituals and traditions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though back in the days of the Heresy Ampere could have been considered handsome, the time spent in the Eye of Terror left very little of his comely appearance. His face, once the envy of many a man, is now covered almost entirely in electrical burns, his eyes are constantly bloodshot from looking at sparks of lightning without protection, and his flaxen locks are burned at the ends. Still, he considers himself to be the most handsome man in the Galaxy and would go great lengths to punish those who think otherwise. His suit of Artificer armour is painted with Lightenberg figures and constantly shrouded in buzzing arcs of electricity. Though this would be enough to electrocute any other man, millennia spent under the mutating influence of the Warp made the Thunderer completely resistant to electricity, and his body is now constantly pierced by enough volts to light up a small city. Whenever he speaks, a rain of sparks leaves his mouth, and strong smell of ozone follows him everywhere. Ampere&#039;s Daemon weapons of choice are twin javelins called Swift and Rapid. Shaped like lightning bolts, these elegant needles of doom constantly produce 100 megavolts of electricity, enough to short-circuit most machines and turn any living enemy into a charred corpse. Once their target is destroyed, the javelins teleport back into their master&#039;s hands, allowing him to throw them again immediately.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though back in the days of the Heresy Ampere could have been considered handsome, the time spent in the Eye of Terror left very little of his comely appearance. His face, once the envy of many a man, is now covered almost entirely in electrical burns, his eyes are constantly bloodshot from looking at sparks of lightning without protection, and his flaxen locks are burned at the ends. Still, he considers himself to be the most handsome man in the Galaxy and would go &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;great lengths to punish those who think otherwise. His suit of Artificer armour is painted with Lightenberg figures and constantly shrouded in buzzing arcs of electricity. Though this would be enough to electrocute any other man, millennia spent under the mutating influence of the Warp made the Thunderer completely resistant to electricity, and his body is now constantly pierced by enough volts to light up a small city. Whenever he speaks, a rain of sparks leaves his mouth, and strong smell of ozone follows him everywhere. Ampere&#039;s Daemon weapons of choice are twin javelins called Swift and Rapid. Shaped like lightning bolts, these elegant needles of doom constantly produce 100 megavolts of electricity, enough to short-circuit most machines and turn any living enemy into a charred corpse. Once their target is destroyed, the javelins teleport back into their master&#039;s hands, allowing him to throw them again immediately.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike most other Death Smiths who use Adranum&#039;s lava to heat up their forges, Ampere prefers &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/del&gt;using celestial fire. The citadel of the Second Forge is a tall, slender copper spire, almost reaching all the way to the planet&#039;s ever turbulent stormclouds. Every minute tens of lightning bolts strike the tower, only to be caught by the forest of lightning rods dotting its upper levels and transmitted to the forges. There, enormous Tesla coils are used to transform the caught lightning into powerful arcs of electricity that are used to heat up pieces of metal before &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forging them &lt;/del&gt;into weapons of untold destruction. Ampere claims that this dangerous method allows him to craft tools of war worthy of gods and god-like beings like himself. Although like with much of the Thunderer&#039;s deluded boasting, the validity of this claim is disputable, most Death Smiths will agree that the weapons forged by him are second only to those created by Wieland himself.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike most other Death Smiths who use Adranum&#039;s lava to heat up their forges, Ampere prefers using celestial fire. The citadel of the Second Forge is a tall, slender copper spire, almost reaching all the way &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up &lt;/ins&gt;to the planet&#039;s ever turbulent stormclouds. Every minute tens of lightning bolts strike the tower, only to be caught by the forest of lightning rods dotting its upper levels and transmitted to the forges. There, enormous Tesla coils are used to transform the caught lightning into powerful arcs of electricity that are used to heat up pieces of metal before &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they are forged &lt;/ins&gt;into weapons of untold destruction. Ampere claims that this dangerous method allows him to craft tools of war worthy of gods and god-like beings like himself. Although like with much of the Thunderer&#039;s deluded boasting, the validity of this claim is disputable, most Death Smiths will agree that the weapons forged by him are second only to those created by Wieland himself.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Warband Combat Doctrine==  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Warband Combat Doctrine==  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>137.205.238.54</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170985&amp;oldid=prev</id>
		<title>137.205.238.54: /* Talos Mk. IV */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170985&amp;oldid=prev"/>
		<updated>2015-05-21T15:19:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Talos Mk. IV&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:19, 21 May 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l75&quot;&gt;Line 75:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Talos Mk. IV===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Talos Mk. IV===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nobody amongst the Death Smiths knows where Wieland&#039;s enigmatic bodyguard came from. He never speaks, never takes off his helmet, and nobody has ever seen him asleep or eating. Naturally, legends have persisted for centuries that his suit of power armour conceals a bound Daemon, compelled by the Hammerfist to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;serve &lt;/del&gt;his bidding. The reality, however, is much stranger than that. There is nothing below the ceramite plates of the silent warrior&#039;s armour but thousands of cogs and gears constantly whirling in a maddening rhythm. For Talos is nothing more than an incredibly elaborate clockwork machine, a soulless automaton whose actions are dictated purely by rigid algorithms stored in punched tapes. Of course, Talos is no ordinary wind-up toy; by employing the entire arsenal of Warp-based tricks at his command, Wieland managed to grant his creation with true Abominable Intelligence without using any details more sophisticated than a cog. Extremely primitive yet fiendishly complex, Talos defies the basic laws of mechanics and cybernetics with his bare existence.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nobody amongst the Death Smiths knows where Wieland&#039;s enigmatic bodyguard came from. He never speaks, never takes off his helmet, and nobody has ever seen him asleep or eating. Naturally, legends have persisted for centuries that his suit of power armour conceals a bound Daemon, compelled by the Hammerfist to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do &lt;/ins&gt;his bidding. The reality, however, is much stranger than that. There is nothing below the ceramite plates of the silent warrior&#039;s armour but thousands of cogs and gears constantly whirling in a maddening rhythm. For Talos is nothing more than an incredibly elaborate clockwork machine, a soulless automaton whose actions are dictated purely by rigid algorithms stored in punched tapes. Of course, Talos is no ordinary wind-up toy; by employing the entire arsenal of Warp-based tricks at his command, Wieland managed to grant his creation with true Abominable Intelligence without using any details more sophisticated than a cog. Extremely primitive yet fiendishly complex, Talos defies the basic laws of mechanics and cybernetics with his bare existence.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The strange things about this robotic warrior do not end with his inexplicable intelligence. Whereas an ordinary clockwork mechanism would be extremely easy to damage, Talos is nigh indestructible. Whenever his nodes and circuits sustain mechanical damage, their constituent gears immediately reassemble themselves, as if put back in place by an invisible watchmaker. Even when melted by thermal weapons, they retain their shape and cool down back to a solid state within fractions of a second. That being said, in spite of his unparalleled resilience, Talos has been destroyed on several occasions. His previous three incarnations have been vaporised by a Multi-melta, annihilated by a point-blanc shot of an Eradicator Beamer and torn atom from atom by a Gauss Cannon. Every time a Talos is destroyed, Wieland rebuilds him with several improvements, making sure that the clockwork warrior never succumbs to the same fate twice.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The strange things about this robotic warrior do not end with his inexplicable intelligence. Whereas an ordinary clockwork mechanism would be extremely easy to damage, Talos is nigh indestructible. Whenever his nodes and circuits sustain mechanical damage, their constituent gears immediately reassemble themselves, as if put back in place by an invisible watchmaker. Even when melted by thermal weapons, they retain their shape and cool down back to a solid state within fractions of a second. That being said, in spite of his unparalleled resilience, Talos has been destroyed on several occasions. His previous three incarnations have been vaporised by a Multi-melta, annihilated by a point-blanc shot of an Eradicator Beamer and torn atom from atom by a Gauss Cannon. Every time a Talos is destroyed, Wieland rebuilds him with several improvements, making sure that the clockwork warrior never succumbs to the same fate twice.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Although he can wield any of the Daemon weapons forged by his master, his trademark weapon is the dreaded Deflesher. A relatively normal power sword at the first sight, it is contaminated with a malaise similar to the infamous Obliterator virus. Anyone infected with it will soon find himself slowly turning into a machine, with the blood vessels being replaced with cables, bones with pistons and hydraulics and flesh giving way to microchips and circuitry. The spread of the disease can only be stopped by a timely amputation of the affected body part; if left unchecked, it turns its victim into a robot within the span of several days. Several famed Imperial heroes have crossed swords with Talos and emerged victorious, only to put a bolt through their heads days later on noticing the horrible transformations of their bodies.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Although he can wield any of the Daemon weapons forged by his master, his trademark weapon is the dreaded Deflesher. A relatively normal power sword at the first sight, it is contaminated with a malaise similar to the infamous Obliterator virus. Anyone infected with it will soon find himself slowly turning into a machine, with the blood vessels being replaced with cables, bones with pistons and hydraulics and flesh giving way to microchips and circuitry. The spread of the disease can only be stopped by a timely amputation of the affected body part; if left unchecked, it turns its victim into a robot within the span of several days. Several famed Imperial heroes have crossed swords with Talos and emerged victorious, only to put a bolt through their heads days later on noticing the horrible transformations of their bodies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Jove Ampere, the Thunderer===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Jove Ampere, the Thunderer===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>137.205.238.54</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170984&amp;oldid=prev</id>
		<title>137.205.238.54: /* Current situation */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Death_Smiths&amp;diff=170984&amp;oldid=prev"/>
		<updated>2015-05-21T13:55:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Current situation&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:55, 21 May 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot;&gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Current situation===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Current situation===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the millennia that have passed since the Heresy, Wieland&#039;s followers have been content to quietly remain on Adranum, forging Daemon weapons and building Daemon engines. Originally simply known as the Hammerfist Coven, they gradually came to be known as the Death Smiths after the nickname given to them by Varus Tithonus of the Eternal Zealots. Not an aggressive Warband by any stretch of the imagination, it nevertheless plays a crucial role in any major conflict that plays out in the Eye of Terror, for it is their weapons that often determine the victor. It is even rumoured that it was Wieland&#039;s support that allowed the Great Unifier to secure victory at the end of the Legionary Wars. A popular anecdote has it that the Hammerfist was so fed up with Traitor warbands constantly clashing with each other in the Adranum system and distracting him from his labour that he personally contacted the Unifier and offered to forge new equipment for him and his retinue if they could finally put an end these annoying wars. That being said, if the Death Smiths do not like fighting, it is certainly not for the lack of skill. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Every single Marine &lt;/del&gt;of this warband &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;outfitted with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;Daemon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his &lt;/del&gt;own creation, which makes &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;him &lt;/del&gt;a force to be reckoned with. Their modest numbers have led numerous &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;warlord &lt;/del&gt;of the Eye of Terror to underestimate them, only to find out that a single Death Smith was more than a match for a whole squad of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his &lt;/del&gt;warriors.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the millennia that have passed since the Heresy, Wieland&#039;s followers have been content to quietly remain on Adranum, forging Daemon weapons and building Daemon engines. Originally simply known as the Hammerfist Coven, they gradually came to be known as the Death Smiths after the nickname given to them by Varus Tithonus of the Eternal Zealots. Not an aggressive Warband by any stretch of the imagination, it nevertheless plays a crucial role in any major conflict that plays out in the Eye of Terror, for it is their weapons that often determine the victor. It is even rumoured that it was Wieland&#039;s support that allowed the Great Unifier to secure victory at the end of the Legionary Wars. A popular anecdote has it that the Hammerfist was so fed up with Traitor warbands constantly clashing with each other in the Adranum system and distracting him from his labour that he personally contacted the Unifier and offered to forge new equipment for him and his retinue if they could finally put an end &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;these annoying wars. That being said, if the Death Smiths do not like fighting, it is certainly not for the lack of skill. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most Marines &lt;/ins&gt;of this warband &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/ins&gt;outfitted with Daemon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapons &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/ins&gt;own creation, which makes &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them &lt;/ins&gt;a force to be reckoned with. Their modest numbers have led numerous &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;warlords &lt;/ins&gt;of the Eye of Terror to underestimate them, only to find out that a single Death Smith was more than a match for a whole squad of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/ins&gt;warriors.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If anything can force the followers of Wieland to leave Adranum, it is the constant need for new slaves to sacrifice. Although they usually obtain them by trading them for Daemon weapons with more active warbands, time and again their needs far outstrip what little other warbands can offer. Whenever this happens, they embark on an incursion into the Imperial space. Relatively disinterested in causing unnecessary destruction, they conduct a series of small-scale raids on unimportant worlds until they gather enough slaves for their needs, after which they swiftly return to their base in the Eye of Terror. The small size of their fleet usually allows them to successfully outmanoeuvre any pursuers from the Imperial Navy and avoid major confrontations. Another reason why the Death Smiths may trespass into the Emperor&amp;#039;s domain is to retrieve a Daemon weapon that has fallen into the wrong hands. Numerous times they have ambushed the Grey Knight forces carrying captured artefacts of the Warp to Titan in order to be studied by the Inquisition.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If anything can force the followers of Wieland to leave Adranum, it is the constant need for new slaves to sacrifice. Although they usually obtain them by trading them for Daemon weapons with more active warbands, time and again their needs far outstrip what little other warbands can offer. Whenever this happens, they embark on an incursion into the Imperial space. Relatively disinterested in causing unnecessary destruction, they conduct a series of small-scale raids on unimportant worlds until they gather enough slaves for their needs, after which they swiftly return to their base in the Eye of Terror. The small size of their fleet usually allows them to successfully outmanoeuvre any pursuers from the Imperial Navy and avoid major confrontations. Another reason why the Death Smiths may trespass into the Emperor&amp;#039;s domain is to retrieve a Daemon weapon that has fallen into the wrong hands. Numerous times they have ambushed the Grey Knight forces carrying captured artefacts of the Warp to Titan in order to be studied by the Inquisition.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot;&gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Although Wieland himself does not take commissions from anyone, many of the ferromancers under his tutelage do accept them gladly as opportunities to hone their skill and earn fame. There is never a shortage of demand to their supply, for it is a rare Chaos Lord who does not crave a weapon forged by the Death Smiths. However, their prices are so steep that only a select few can afford such a purchase, and even they would think twice before going through with the deal. Of course, there is no shortage of self-confident fools who believe themselves able to steal a weapon from Adranum without leaving a single gold nugget in the pockets of its greedy inhabitants. All of them without exception have paid dearly for their hubris, for Wieland despises thieves almost as much the philistines who don&amp;#039;t appreciate his art. Most of those would-be raiders end up as living anvils in the Hammerfist&amp;#039;s great forge, forced to endure scorching metal and hammer strikes on their backs for all eternity.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Although Wieland himself does not take commissions from anyone, many of the ferromancers under his tutelage do accept them gladly as opportunities to hone their skill and earn fame. There is never a shortage of demand to their supply, for it is a rare Chaos Lord who does not crave a weapon forged by the Death Smiths. However, their prices are so steep that only a select few can afford such a purchase, and even they would think twice before going through with the deal. Of course, there is no shortage of self-confident fools who believe themselves able to steal a weapon from Adranum without leaving a single gold nugget in the pockets of its greedy inhabitants. All of them without exception have paid dearly for their hubris, for Wieland despises thieves almost as much the philistines who don&amp;#039;t appreciate his art. Most of those would-be raiders end up as living anvils in the Hammerfist&amp;#039;s great forge, forced to endure scorching metal and hammer strikes on their backs for all eternity.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every bit as petty and confrontational as any other Marine carrying the Voidwatcher&#039;s gene-seed, the Death Smiths are constantly engaged in a cutthroat competition with their peers. Every one of them believes himself to be the Galaxy&#039;s finest blacksmith, only held back by the machinations of his incompetent rivals. Although physical confrontation is strictly prohibited and punished with excessive cruelty so typical of the Death Smiths, professional rivalry is highly encouraged in the warband, since Wieland believes it to be the best motivation for his followers to improve their skills. There is no such low to which a Death Smith would not stoop &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/del&gt;to ensure that his weapons are superior to those forged by his competitors. They constantly spy on each other, attempt to ruin one another&#039;s weapons and take credits for ideas that are not theirs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every bit as petty and confrontational as any other Marine carrying the Voidwatcher&#039;s gene-seed, the Death Smiths are constantly engaged in a cutthroat competition with their peers. Every one of them believes himself to be the Galaxy&#039;s finest blacksmith, only held back by the machinations of his incompetent rivals. Although physical confrontation is strictly prohibited and punished with excessive cruelty so typical of the Death Smiths, professional rivalry is highly encouraged in the warband, since Wieland believes it to be the best motivation for his followers to improve their skills. There is no such low to which a Death Smith would not stoop to ensure that his weapons are superior to those forged by his competitors. They constantly spy on each other, attempt to ruin one another&#039;s weapons and take credits for ideas that are not theirs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notable Campaigns==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notable Campaigns==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>137.205.238.54</name></author>
	</entry>
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