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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Dungeon_Bypass</id>
	<title>Dungeon Bypass - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Dungeon_Bypass"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;action=history"/>
	<updated>2026-04-26T13:40:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188310&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 3 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188310&amp;oldid=prev"/>
		<updated>2023-06-21T03:20:25Z</updated>

		<summary type="html">&lt;p&gt;3 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:20, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188306&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188306&amp;oldid=prev"/>
		<updated>2023-06-18T23:32:07Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:32, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188305&amp;oldid=prev</id>
		<title>2A02:1810:4E2C:A900:C96C:B992:F19A:CCAA at 01:33, 14 January 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188305&amp;oldid=prev"/>
		<updated>2023-01-14T01:33:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:33, 14 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Dungeon]]s are the staple of many, &#039;&#039;many&#039;&#039; roleplaying games. Players wend their way through a gauntlet of obstacles to attain a prize, pitting themselves directly and indirectly against the Dungeon Master. So, as long they&#039;ve been around, players have sought ways to get around them and get directly to the prize &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ewithout &lt;/del&gt;endangering their lives. Thus the term &#039;&#039;&#039;Dungeon Bypass&#039;&#039;&#039; was born. Whilst this can be and often is phrased as &quot;that&#039;s what my character would do!&quot; in more [[grimdark]] &quot;realistic&quot; games, where being an [[adventurer]] is a nasty, brutish, high risk low reward career (y&#039;know, [[Local Lord|realismfagging]]), it is most &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comonly &lt;/del&gt;received as the player or party in question being [[That Guy|just an asshole]], though if the bypass is entertaining enough (or the DM is able to use it to justify their own sadistic retaliation), it may be allowed to pass.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Dungeon]]s are the staple of many, &#039;&#039;many&#039;&#039; roleplaying games. Players wend their way through a gauntlet of obstacles to attain a prize, pitting themselves directly and indirectly against the Dungeon Master. So, as long they&#039;ve been around, players have sought ways to get around them and get directly to the prize &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;without &lt;/ins&gt;endangering their lives. Thus the term &#039;&#039;&#039;Dungeon Bypass&#039;&#039;&#039; was born. Whilst this can be and often is phrased as &quot;that&#039;s what my character would do!&quot; in more [[grimdark]] &quot;realistic&quot; games, where being an [[adventurer]] is a nasty, brutish, high risk low reward career (y&#039;know, [[Local Lord|realismfagging]]), it is most &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;commonly &lt;/ins&gt;received as the player or party in question being [[That Guy|just an asshole]], though if the bypass is entertaining enough (or the DM is able to use it to justify their own sadistic retaliation), it may be allowed to pass.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common means of Dungeon Bypassing are usually [[magic]] based, and include, but are not limited to, flight (when the dungeon is a tower or on a mountain or otherwise high up), teleportation, and using Disintegrate or explosives to blow holes through all the walls until you get to the dungeon&amp;#039;s end. That said, they can be very mundane; the [[Tomb of Horrors]] was once defeated by the party hiring a team of dwarfs to dig their way around every obstacle, pocketing all the mythril and adamantine along the way.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common means of Dungeon Bypassing are usually [[magic]] based, and include, but are not limited to, flight (when the dungeon is a tower or on a mountain or otherwise high up), teleportation, and using Disintegrate or explosives to blow holes through all the walls until you get to the dungeon&amp;#039;s end. That said, they can be very mundane; the [[Tomb of Horrors]] was once defeated by the party hiring a team of dwarfs to dig their way around every obstacle, pocketing all the mythril and adamantine along the way.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gamer Slang]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gamer Slang]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:C96C:B992:F19A:CCAA</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188309&amp;oldid=prev</id>
		<title>2A02:1810:4E2C:A900:C96C:B992:F19A:CCAA at 01:32, 14 January 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188309&amp;oldid=prev"/>
		<updated>2023-01-14T01:32:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:32, 14 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Dungeon]]s are the staple of many, &#039;&#039;many&#039;&#039; roleplaying games. Players wend their way through a gauntlet of obstacles to attain a prize, pitting themselves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deirectly &lt;/del&gt;and indirectly against the Dungeon Master. So, as long they&#039;ve been around, players have sought ways to get around them and get directly to the prize ewithout endangering their lives. Thus the term &#039;&#039;&#039;Dungeon Bypass&#039;&#039;&#039; was born. Whilst this can be and often is phrased as &quot;that&#039;s what my character would do!&quot; in more [[grimdark]] &quot;realistic&quot; games, where being an [[adventurer]] is a nasty, brutish, high risk low reward career (y&#039;know, [[Local Lord|realismfagging]]), it is most comonly received as the player or party in question being [[That Guy|just an asshole]], though if the bypass is entertaining enough (or the DM is able to use it to justify their own sadistic retaliation), it may be allowed to pass.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Dungeon]]s are the staple of many, &#039;&#039;many&#039;&#039; roleplaying games. Players wend their way through a gauntlet of obstacles to attain a prize, pitting themselves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;directly &lt;/ins&gt;and indirectly against the Dungeon Master. So, as long they&#039;ve been around, players have sought ways to get around them and get directly to the prize ewithout endangering their lives. Thus the term &#039;&#039;&#039;Dungeon Bypass&#039;&#039;&#039; was born. Whilst this can be and often is phrased as &quot;that&#039;s what my character would do!&quot; in more [[grimdark]] &quot;realistic&quot; games, where being an [[adventurer]] is a nasty, brutish, high risk low reward career (y&#039;know, [[Local Lord|realismfagging]]), it is most comonly received as the player or party in question being [[That Guy|just an asshole]], though if the bypass is entertaining enough (or the DM is able to use it to justify their own sadistic retaliation), it may be allowed to pass.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common means of Dungeon Bypassing are usually [[magic]] based, and include, but are not limited to, flight (when the dungeon is a tower or on a mountain or otherwise high up), teleportation, and using Disintegrate or explosives to blow holes through all the walls until you get to the dungeon&amp;#039;s end. That said, they can be very mundane; the [[Tomb of Horrors]] was once defeated by the party hiring a team of dwarfs to dig their way around every obstacle, pocketing all the mythril and adamantine along the way.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common means of Dungeon Bypassing are usually [[magic]] based, and include, but are not limited to, flight (when the dungeon is a tower or on a mountain or otherwise high up), teleportation, and using Disintegrate or explosives to blow holes through all the walls until you get to the dungeon&amp;#039;s end. That said, they can be very mundane; the [[Tomb of Horrors]] was once defeated by the party hiring a team of dwarfs to dig their way around every obstacle, pocketing all the mythril and adamantine along the way.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gamer Slang]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gamer Slang]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:C96C:B992:F19A:CCAA</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188308&amp;oldid=prev</id>
		<title>1d4chan&gt;SpectralTime at 22:52, 13 January 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188308&amp;oldid=prev"/>
		<updated>2023-01-13T22:52:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:52, 13 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Dungeon]]s are the staple of many, &amp;#039;&amp;#039;many&amp;#039;&amp;#039; roleplaying games. Players wend their way through a gauntlet of obstacles to attain a prize, pitting themselves deirectly and indirectly against the Dungeon Master. So, as long they&amp;#039;ve been around, players have sought ways to get around them and get directly to the prize ewithout endangering their lives. Thus the term &amp;#039;&amp;#039;&amp;#039;Dungeon Bypass&amp;#039;&amp;#039;&amp;#039; was born. Whilst this can be and often is phrased as &amp;quot;that&amp;#039;s what my character would do!&amp;quot; in more [[grimdark]] &amp;quot;realistic&amp;quot; games, where being an [[adventurer]] is a nasty, brutish, high risk low reward career (y&amp;#039;know, [[Local Lord|realismfagging]]), it is most comonly received as the player or party in question being [[That Guy|just an asshole]], though if the bypass is entertaining enough (or the DM is able to use it to justify their own sadistic retaliation), it may be allowed to pass.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Dungeon]]s are the staple of many, &amp;#039;&amp;#039;many&amp;#039;&amp;#039; roleplaying games. Players wend their way through a gauntlet of obstacles to attain a prize, pitting themselves deirectly and indirectly against the Dungeon Master. So, as long they&amp;#039;ve been around, players have sought ways to get around them and get directly to the prize ewithout endangering their lives. Thus the term &amp;#039;&amp;#039;&amp;#039;Dungeon Bypass&amp;#039;&amp;#039;&amp;#039; was born. Whilst this can be and often is phrased as &amp;quot;that&amp;#039;s what my character would do!&amp;quot; in more [[grimdark]] &amp;quot;realistic&amp;quot; games, where being an [[adventurer]] is a nasty, brutish, high risk low reward career (y&amp;#039;know, [[Local Lord|realismfagging]]), it is most comonly received as the player or party in question being [[That Guy|just an asshole]], though if the bypass is entertaining enough (or the DM is able to use it to justify their own sadistic retaliation), it may be allowed to pass.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common means of Dungeon Bypassing are usually [[magic]] based, and include, but are not limited to, flight (when the dungeon is a tower or on a mountain or otherwise high up), teleportation, and using Disintegrate or explosives to blow holes through all the walls until you get to the dungeon&#039;s end.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common means of Dungeon Bypassing are usually [[magic]] based, and include, but are not limited to, flight (when the dungeon is a tower or on a mountain or otherwise high up), teleportation, and using Disintegrate or explosives to blow holes through all the walls until you get to the dungeon&#039;s end&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. That said, they can be very mundane; the [[Tomb of Horrors]] was once defeated by the party hiring a team of dwarfs to dig their way around every obstacle, pocketing all the mythril and adamantine along the way&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gamer Slang]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gamer Slang]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;SpectralTime</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188307&amp;oldid=prev</id>
		<title>1d4chan&gt;QuietBrowser: Created page with &quot;{{stub}}  Dungeons are the staple of many, &#039;&#039;many&#039;&#039; roleplaying games. Players wend their way through a gauntlet of obstacles to attain a prize, pitting themselves deirect...&quot;</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeon_Bypass&amp;diff=188307&amp;oldid=prev"/>
		<updated>2023-01-13T05:09:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{stub}}  &lt;a href=&quot;/wiki/Dungeon&quot; title=&quot;Dungeon&quot;&gt;Dungeons&lt;/a&gt; are the staple of many, &amp;#039;&amp;#039;many&amp;#039;&amp;#039; roleplaying games. Players wend their way through a gauntlet of obstacles to attain a prize, pitting themselves deirect...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Dungeon]]s are the staple of many, &amp;#039;&amp;#039;many&amp;#039;&amp;#039; roleplaying games. Players wend their way through a gauntlet of obstacles to attain a prize, pitting themselves deirectly and indirectly against the Dungeon Master. So, as long they&amp;#039;ve been around, players have sought ways to get around them and get directly to the prize ewithout endangering their lives. Thus the term &amp;#039;&amp;#039;&amp;#039;Dungeon Bypass&amp;#039;&amp;#039;&amp;#039; was born. Whilst this can be and often is phrased as &amp;quot;that&amp;#039;s what my character would do!&amp;quot; in more [[grimdark]] &amp;quot;realistic&amp;quot; games, where being an [[adventurer]] is a nasty, brutish, high risk low reward career (y&amp;#039;know, [[Local Lord|realismfagging]]), it is most comonly received as the player or party in question being [[That Guy|just an asshole]], though if the bypass is entertaining enough (or the DM is able to use it to justify their own sadistic retaliation), it may be allowed to pass.&lt;br /&gt;
&lt;br /&gt;
Common means of Dungeon Bypassing are usually [[magic]] based, and include, but are not limited to, flight (when the dungeon is a tower or on a mountain or otherwise high up), teleportation, and using Disintegrate or explosives to blow holes through all the walls until you get to the dungeon&amp;#039;s end.&lt;br /&gt;
&lt;br /&gt;
[[Category: Gamer Slang]]&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;QuietBrowser</name></author>
	</entry>
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