<?xml version="1.0"?>
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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Dungeons_%26_Dragons_Online</id>
	<title>Dungeons &amp; Dragons Online - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Dungeons_%26_Dragons_Online"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;action=history"/>
	<updated>2026-06-11T10:14:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=1010921&amp;oldid=prev</id>
		<title>73.231.231.122: /* Differences from D&amp;D Third Edition */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=1010921&amp;oldid=prev"/>
		<updated>2026-05-05T11:31:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Differences from D&amp;amp;D Third Edition&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:31, 5 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Unlike most 3D games made since Quake II, DDO doesn&amp;#039;t have any kind of lighting or shading system, so torches, darkvision, low-light vision, etc. don&amp;#039;t exist.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Unlike most 3D games made since Quake II, DDO doesn&amp;#039;t have any kind of lighting or shading system, so torches, darkvision, low-light vision, etc. don&amp;#039;t exist.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- None of the Craft, Knowledge, or Profession skills exist, nor do Appraise, Autohypnosis, Climb, Decipher Script, Disguise, Escape Artist, Forgery, Gather Information... it&#039;s a much shorter list of skills, let&#039;s just leave it at that. As a result, each class has a much shorter list of class skills. However, each class still gains the same number of skill points per level as in 3E, and skills cost the same amount of skill points per rank as in 3E, so characters with high Intelligence scores will often find themselves forced to invest skill points in cross-class skills, or in skills that they will never, ever use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- None of the Craft, Knowledge, or Profession skills exist, nor do Appraise, Autohypnosis, Climb, Decipher Script, Disguise, Escape Artist, Forgery, Gather Information... it&#039;s a much shorter list of skills, let&#039;s just leave it at that. As a result, each class has a much shorter list of class skills. However, each class still gains the same number of skill points per level as in 3E, and skills cost the same amount of skill points per rank as in 3E, so characters with high Intelligence scores will often find themselves forced to invest skill points in cross-class skills, or in skills that they will never, ever use. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wizards in particular are kinda screwed by only having 3 class skills: Concentration, Repair, and Spellcraft (of which only 2 are usable by non-Warforged races)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Grappling doesn&amp;#039;t exist in DDO, nor do weapon sizes (in the sense of small/medium/large/etc. weapons), but races still come in &amp;quot;small&amp;quot; and &amp;quot;medium&amp;quot; sizes. As a result, small races do not suffer any of the penalties of being small, but still get all of the benefits. Fucking h@x. Weapons do still have handedness, in that there are light, 1-handed, and 2-handed weapons, but this is not the same thing as size.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Grappling doesn&amp;#039;t exist in DDO, nor do weapon sizes (in the sense of small/medium/large/etc. weapons), but races still come in &amp;quot;small&amp;quot; and &amp;quot;medium&amp;quot; sizes. As a result, small races do not suffer any of the penalties of being small, but still get all of the benefits. Fucking h@x. Weapons do still have handedness, in that there are light, 1-handed, and 2-handed weapons, but this is not the same thing as size.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>73.231.231.122</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190314&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 70 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190314&amp;oldid=prev"/>
		<updated>2023-06-21T03:27:28Z</updated>

		<summary type="html">&lt;p&gt;70 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:27, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190243&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190243&amp;oldid=prev"/>
		<updated>2023-06-18T23:33:10Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:33, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190242&amp;oldid=prev</id>
		<title>1d4chan&gt;Slipmcripfist: cat</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190242&amp;oldid=prev"/>
		<updated>2023-05-10T20:01:14Z</updated>

		<summary type="html">&lt;p&gt;cat&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:01, 10 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Basics==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Basics==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It&#039;s an MMORPG (duh) where you can create a D&amp;amp;D character ([[derp|extra duh]]) and fight monsters without the hassle of [[butthurt|whiny DMs]], [[Railroading&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|railroading&lt;/del&gt;]], or [[rules lawyers]].  [[Powergamer|Powergaming]] is a fact of life, and the in-game economy has long since collapsed due to high-level items being easily grindable and the Haggle skill being easily twinked.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It&#039;s an MMORPG (duh) where you can create a D&amp;amp;D character ([[derp|extra duh]]) and fight monsters without the hassle of [[butthurt|whiny DMs]], [[Railroading]], or [[rules lawyers]].  [[Powergamer|Powergaming]] is a fact of life, and the in-game economy has long since collapsed due to high-level items being easily grindable and the Haggle skill being easily twinked.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While it may take a while for new players to build up to the fantastically obscene amounts of wealth required to buy or trade with older players, the game itself is very diverse.  Almost anything available in [[RPG|pen-and-paper]] D&amp;amp;D is achievable, though characters are limited in their interactions with the environment (walk on it, jump on it, climb on it, or break it).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While it may take a while for new players to build up to the fantastically obscene amounts of wealth required to buy or trade with older players, the game itself is very diverse.  Almost anything available in [[RPG|pen-and-paper]] D&amp;amp;D is achievable, though characters are limited in their interactions with the environment (walk on it, jump on it, climb on it, or break it).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l100&quot;&gt;Line 100:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 100:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Heres a hint: https://www.youtube.com/watch?v=MEKo6Ps8g2c (There isn&amp;#039;t a prize, though it may please you that he&amp;#039;s still rocking as a VA)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Heres a hint: https://www.youtube.com/watch?v=MEKo6Ps8g2c (There isn&amp;#039;t a prize, though it may please you that he&amp;#039;s still rocking as a VA)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Dragons]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dungeons &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;Dragons]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Video Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Eberron]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Eberron]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Slipmcripfist</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190313&amp;oldid=prev</id>
		<title>73.15.179.68: /* Classes */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190313&amp;oldid=prev"/>
		<updated>2022-11-11T02:18:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Classes&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:18, 11 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l78&quot;&gt;Line 78:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 78:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Cleric]]&amp;#039;&amp;#039;&amp;#039; - The most broken of the free classes. Fight like a Fighter and fix yourself up. Level 6 gives the most broken healing spell available, and level 9 gives you Raise Dead. Also, using the power of the Emperor to turn undead is fun too&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Cleric]]&amp;#039;&amp;#039;&amp;#039; - The most broken of the free classes. Fight like a Fighter and fix yourself up. Level 6 gives the most broken healing spell available, and level 9 gives you Raise Dead. Also, using the power of the Emperor to turn undead is fun too&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Druid]]&amp;#039;&amp;#039;&amp;#039; - The FIRST most broken class, they can heal massive amounts of health, have a permanent familiar (similar to the Artificer&amp;#039;s Iron Defender), can make their own food, turn wild animals to their side, summon an extra animal on top of that, buff allies, debuff enemies, and transform into a number of powerful monsters.  Basically, they&amp;#039;re a walking army with a cleric&amp;#039;s healing abilities and get bonuses to everything they do.  &amp;lt;strike&amp;gt;There&amp;#039;s a reason they&amp;#039;re the most expensive Pay-to-play class.&amp;lt;/strike&amp;gt; Originally a premium class, it was made free in 2022. Their one and only drawback is that they can&amp;#039;t use metal items at all, which leaves out most types of good weapons and armor. They make up for this by turning into living fire, though.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Druid]]&amp;#039;&amp;#039;&amp;#039; - The FIRST most broken class, they can heal massive amounts of health, have a permanent familiar (similar to the Artificer&amp;#039;s Iron Defender), can make their own food, turn wild animals to their side, summon an extra animal on top of that, buff allies, debuff enemies, and transform into a number of powerful monsters.  Basically, they&amp;#039;re a walking army with a cleric&amp;#039;s healing abilities and get bonuses to everything they do.  &amp;lt;strike&amp;gt;There&amp;#039;s a reason they&amp;#039;re the most expensive Pay-to-play class.&amp;lt;/strike&amp;gt; Originally a premium class, it was made free in 2022. Their one and only drawback is that they can&amp;#039;t use metal items at all, which leaves out most types of good weapons and armor. They make up for this by turning into living fire, though.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Fighter]]&#039;&#039;&#039; - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hit things with swords&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cleave&lt;/del&gt;/Greater &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cleave/Whirlwind for fun &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;profit&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Fighter]]&#039;&#039;&#039; - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BONUS FEATS and BONUS FEATS and BONUS FEATS and BONUS FEATS... also, in a major improvement over 3.5e fighters, they get an ability called Second Wind at level 2, which may be used once per rest period, and they get additional uses of Second Wind per rest period at levels 4, 8, 12, 16, and 20.&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. also, at level 8, Second Wind not only heals the player but also clears most negative status effects such as Fatigue, including Barbarian [[RAGE]] fatigue, making multiclass Fighter&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbs particularly brutal. In another major improvement, while 3.5e only had a single Fighter-exclusive feat chain (the Weapon Focus-&amp;gt;Specialization-&amp;gt;&lt;/ins&gt;Greater &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WF-&amp;gt;GWS chain), DDO adds the Heavy Armor Training &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tactical Training feat chains&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Paladin]]&amp;#039;&amp;#039;&amp;#039; - Like a crappy knockoff of a cleric; they can use all the same items and spells, but have a smaller spell pool and stink at regular attacks without an active ability turned on. Most of their abilities focus on resisting or damaging Evil creatures, but suck at anything else (like the huge number of neutral types of damage). Now having light damage, but forget heals from these guys. This is for solo players. If you want to be useful, make a [[Cleric]] instead&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Paladin]]&amp;#039;&amp;#039;&amp;#039; - Like a crappy knockoff of a cleric; they can use all the same items and spells, but have a smaller spell pool and stink at regular attacks without an active ability turned on. Most of their abilities focus on resisting or damaging Evil creatures, but suck at anything else (like the huge number of neutral types of damage). Now having light damage, but forget heals from these guys. This is for solo players. If you want to be useful, make a [[Cleric]] instead&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Ranger]]&amp;#039;&amp;#039;&amp;#039; - Can summon and control wild beasts along with fancy bow work and get extra damage and attack bonuses for dual wielding. But, Arcane archer gives you unlimited ammo and elemental arrows. Make friends, or kill friends. Decisions, decisions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Ranger]]&amp;#039;&amp;#039;&amp;#039; - Can summon and control wild beasts along with fancy bow work and get extra damage and attack bonuses for dual wielding. But, Arcane archer gives you unlimited ammo and elemental arrows. Make friends, or kill friends. Decisions, decisions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l87&quot;&gt;Line 87:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 87:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Pay-To-Unlock classes (though most can be unlocked via a lot of in-game play, so long as you stick to one server)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Pay-To-Unlock classes (though most can be unlocked via a lot of in-game play, so long as you stick to one server)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Monk]]&#039;&#039;&#039; - Hate &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ingame &lt;/del&gt;spending money on armor and an assortment of weapons? These are your guys. Weapons and armor only slow them down, and late-game characters are considered adamantine, silver, and immune to almost everything.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Monk]]&#039;&#039;&#039; - Hate spending &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in-game &lt;/ins&gt;money on armor and an assortment of weapons? These are your guys. Weapons and armor only slow them down, and late-game characters are considered adamantine, silver, and immune to almost everything.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Favored Soul]]&amp;#039;&amp;#039;&amp;#039; - Like an even more unbalanced Paladin, they have a huge wealth of spell points but limited spells (mostly healing). They can&amp;#039;t hit for crap and tend to be a pain. Make a cleric, damn it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Favored Soul]]&amp;#039;&amp;#039;&amp;#039; - Like an even more unbalanced Paladin, they have a huge wealth of spell points but limited spells (mostly healing). They can&amp;#039;t hit for crap and tend to be a pain. Make a cleric, damn it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Artificer]]&amp;#039;&amp;#039;&amp;#039; - The second most broken class, awarded for grinding 150 favor with House Cannith. They&amp;#039;re basically rogues (seriously, compare the Rogue&amp;#039;s Mechanic tree to the Artificer&amp;#039;s &amp;lt;strike&amp;gt;Mechanic&amp;lt;/strike&amp;gt; Battle Engineer tree), except less sneaky and skillful and more [[DAKKA]] [[DAKKA]] [[DAKKA]]. Instead of needing to level up and purchase exotic crossbow proficiencies with action points as rogues do, they get proficiency with all three kinds of exotic crossbow (and - I shit you not - Rapid Reload) right out of the gate, making them the preferred class for anyone who wants to [[DAKKA]] the shit out of some motherfuckers with a repeating crossbow (light or heavy). They also get a mechanical pet, some crafting and repair perks, steampunk laser cannons, and some stuff related to arcane casting. The casting stuff is weird because they don&amp;#039;t cast arcane spells, so they&amp;#039;re good to multiclass with Wizards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Artificer]]&amp;#039;&amp;#039;&amp;#039; - The second most broken class, awarded for grinding 150 favor with House Cannith. They&amp;#039;re basically rogues (seriously, compare the Rogue&amp;#039;s Mechanic tree to the Artificer&amp;#039;s &amp;lt;strike&amp;gt;Mechanic&amp;lt;/strike&amp;gt; Battle Engineer tree), except less sneaky and skillful and more [[DAKKA]] [[DAKKA]] [[DAKKA]]. Instead of needing to level up and purchase exotic crossbow proficiencies with action points as rogues do, they get proficiency with all three kinds of exotic crossbow (and - I shit you not - Rapid Reload) right out of the gate, making them the preferred class for anyone who wants to [[DAKKA]] the shit out of some motherfuckers with a repeating crossbow (light or heavy). They also get a mechanical pet, some crafting and repair perks, steampunk laser cannons, and some stuff related to arcane casting. The casting stuff is weird because they don&amp;#039;t cast arcane spells, so they&amp;#039;re good to multiclass with Wizards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>73.15.179.68</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190312&amp;oldid=prev</id>
		<title>73.15.179.68: /* Differences from D&amp;D Third Edition */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190312&amp;oldid=prev"/>
		<updated>2022-11-11T01:28:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Differences from D&amp;amp;D Third Edition&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:28, 11 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- All forms of flight and levitation are gone. At best, you can be very good at jumping.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- All forms of flight and levitation are gone. At best, you can be very good at jumping.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- There are now many additional pieces of armor including gloves, boots, and belts.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Lots and lots and LOTS of races, classes, feats, items, etc. have had their stats tweaked. For example, Gnomes now get +2 Int rather than +2 Con, Rangers gain both dual-wielding AND archery bonus feats instead of choosing between the two, shortbows are now simple weapons instead of martial weapons, Fighter-exclusive Weapon Focus/Specialization feats now apply to entire categories of weapons (like &amp;quot;ranged&amp;quot; or &amp;quot;slashing&amp;quot;) rather than specific weapons (like &amp;quot;Longsword&amp;quot;), etc.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Lots and lots and LOTS of races, classes, feats, items, etc. have had their stats tweaked. For example, Gnomes now get +2 Int rather than +2 Con, Rangers gain both dual-wielding AND archery bonus feats instead of choosing between the two, shortbows are now simple weapons instead of martial weapons, Fighter-exclusive Weapon Focus/Specialization feats now apply to entire categories of weapons (like &amp;quot;ranged&amp;quot; or &amp;quot;slashing&amp;quot;) rather than specific weapons (like &amp;quot;Longsword&amp;quot;), etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>73.15.179.68</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190311&amp;oldid=prev</id>
		<title>73.15.179.68: I screwed up the math but I&#039;m too lazy to redo it</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190311&amp;oldid=prev"/>
		<updated>2022-11-10T22:19:20Z</updated>

		<summary type="html">&lt;p&gt;I screwed up the math but I&amp;#039;m too lazy to redo it&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:19, 10 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l72&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Free Classes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Free Classes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Barbarian]]&#039;&#039;&#039; - Specialize in ignoring attacks, [[Rage|Raging]], and killing  &amp;lt;strike&amp;gt;any&amp;lt;/strike&amp;gt;everything in his or her way. Also really good at resisting enchantments. A Half-Orc with at least one level in Barbarian is an insanely powerful melee damage machine at low levels&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. You start with +2 strength right out of the gate, which is +2 damage per hit with a two-handed weapon, and Rage temporarily provides another +4 strength and therefore damage (2-handers in DDO gain 2x your Strength modifier to damage, unlike paper DND&#039;s 1.5x). Four perk points into the Barbarian Frenzied Berserker tree will provide +3 strength while Raging, and 4 perk points into the Barbarian Ravager tree will give you +3 to your Power Attack damage. Twenty perk points in the Half-Orc tree can add another +3 Strength while Raging, another +3 Power Attack damage, a combined +8 damage per hit from four levels of Orcish Weapon Training, and +1 Strength. You get an ability score point at level 4, which you should spend on Strength (obviously); this adds up to another +6 damage while raging with a 2-handed weapon, and another +2 damage from base Strength. Your Strength modifier should be well above 5 at this point, so Power Attack is capping out at +10 damage per hit with a 2-handed weapon before the +6 damage from your PA perks, so you have a whopping &#039;&#039;&#039;+38 damage per power attack when raging with a 2-handed weapon&#039;&#039;&#039; (and +28 damage per power attack when &#039;&#039;not&#039;&#039; raging). This is at &#039;&#039;&#039;level seven&#039;&#039;&#039;, by the way, and it only requires 1 level of Barbarian. Dump your other 6 levels into Fighter to pick up 4 Fighter bonus feats if you want to get even more nuts&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Barbarian]]&#039;&#039;&#039; - Specialize in ignoring attacks, [[Rage|Raging]], and killing  &amp;lt;strike&amp;gt;any&amp;lt;/strike&amp;gt;everything in his or her way. Also really good at resisting enchantments. A Half-Orc with at least one level in Barbarian is an insanely powerful melee damage machine at low levels.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Bard]]&amp;#039;&amp;#039;&amp;#039; - Sing songs to hurt your enemies and buff your friends. Versatile and reliable.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Bard]]&amp;#039;&amp;#039;&amp;#039; - Sing songs to hurt your enemies and buff your friends. Versatile and reliable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Cleric]]&amp;#039;&amp;#039;&amp;#039; - The most broken of the free classes. Fight like a Fighter and fix yourself up. Level 6 gives the most broken healing spell available, and level 9 gives you Raise Dead. Also, using the power of the Emperor to turn undead is fun too&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Cleric]]&amp;#039;&amp;#039;&amp;#039; - The most broken of the free classes. Fight like a Fighter and fix yourself up. Level 6 gives the most broken healing spell available, and level 9 gives you Raise Dead. Also, using the power of the Emperor to turn undead is fun too&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>73.15.179.68</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190310&amp;oldid=prev</id>
		<title>73.15.179.68: /* Races */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190310&amp;oldid=prev"/>
		<updated>2022-11-10T20:43:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Races&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:43, 10 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l64&quot;&gt;Line 64:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Gnomes]] &amp;#039;&amp;#039;&amp;#039; - +2 int, -2 str. Hammer proficiencies. Small. Perk tree includes intelligence boosts, some scroll and wand stuff, and better attack and damage rolls for light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows, making them by far the best race for wizards, artificers, and any crossbow user who&amp;#039;s dumping at least 6 levels into Rogue to add their intelligence modifier to crossbow damage. Was pay-to-unlock, but was made free in March 2022.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Gnomes]] &amp;#039;&amp;#039;&amp;#039; - +2 int, -2 str. Hammer proficiencies. Small. Perk tree includes intelligence boosts, some scroll and wand stuff, and better attack and damage rolls for light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows, making them by far the best race for wizards, artificers, and any crossbow user who&amp;#039;s dumping at least 6 levels into Rogue to add their intelligence modifier to crossbow damage. Was pay-to-unlock, but was made free in March 2022.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Lizardmen|Dragonborn]]&amp;#039;&amp;#039;&amp;#039; - +2 str, -2 dex, +2 cha. Their perk tree features a lot of stuff related to things like HP and fortitude saves, somewhat like the Dorf and Warforged, but their ability score increases offer a choice between strength and charisma, not constitution. Best for paladins and melee face-smash clerics. For those fans of Kroq-gar and his lot. Was pay-to-unlock, but was made free in March 2022.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Lizardmen|Dragonborn]]&amp;#039;&amp;#039;&amp;#039; - +2 str, -2 dex, +2 cha. Their perk tree features a lot of stuff related to things like HP and fortitude saves, somewhat like the Dorf and Warforged, but their ability score increases offer a choice between strength and charisma, not constitution. Best for paladins and melee face-smash clerics. For those fans of Kroq-gar and his lot. Was pay-to-unlock, but was made free in March 2022.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Warforged]]&#039;&#039;&#039; - +2 con, -2 wis, -2 cha, and immunity to a lot of random bullshit. Can stay underwater indefinitely thanks to not needing to breathe. Unlike paper D&amp;amp;D Warforged, who just choose their armor plating during character-creation and then never have to worry about armor again, DDO Warforged wear an entirely new type of item called &quot;docents&quot; that go in the armor slot, but they still have access to the [[Mithral]] and [[Adamantine]] Body feats because... fuck it, we don&#039;t know why. Perk tree includes the 20% Strikethrough chance when two-handed fighting and +3 to Power Attack damage from the half-orc tree, and a lot of the +con and +HP stuff you&#039;ll find in the Dorf perk tree, but without the &quot;Weapon Training&quot; perks that you&#039;ll find in either (or Elven weapon training, or Gnomish etc...), so they&#039;re pretty consistently behind the curve in DPS. Instead, they just have more stuff that makes them harder to kill. They&#039;re definitely more optimized for tanking than DPS. They make abnormally great barbarians because Adamantine plating neither requires heavy armor proficiency (which barbs lack) nor shuts off their barbarian abilities (unlike paper D&amp;amp;D), and because their immunity to fatigue (which isn&#039;t mentioned in-game or on the DDO wiki) includes immunity to barbarian [[RAGE]] fatigue. They also make pretty fucking good Wizards if you combine the Mithral body feat with the Inscribed Armor perk, since you&#039;re making up for the Wizard&#039;s two biggest &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weakness &lt;/del&gt;(lack of armor and lack of HP). Not so great for divine casters or sorcs. Pay-to-unlock; can also be unlocked at 400 total Favor since March 2022.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Warforged]]&#039;&#039;&#039; - +2 con, -2 wis, -2 cha, and immunity to a lot of random bullshit. Can stay underwater indefinitely thanks to not needing to breathe. Unlike paper D&amp;amp;D Warforged, who just choose their armor plating during character-creation and then never have to worry about armor again, DDO Warforged wear an entirely new type of item called &quot;docents&quot; that go in the armor slot, but they still have access to the [[Mithral]] and [[Adamantine]] Body feats because... fuck it, we don&#039;t know why. Perk tree includes the 20% Strikethrough chance when two-handed fighting and +3 to Power Attack damage from the half-orc tree, and a lot of the +con and +HP stuff you&#039;ll find in the Dorf perk tree, but without the &quot;Weapon Training&quot; perks that you&#039;ll find in either (or Elven weapon training, or Gnomish&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, or Xen&#039;Drik &lt;/ins&gt;etc...), so they&#039;re pretty consistently behind the curve in DPS. Instead, they just have more stuff that makes them harder to kill. They&#039;re definitely more optimized for tanking than DPS. They make abnormally great barbarians because Adamantine plating neither requires heavy armor proficiency (which barbs lack) nor shuts off their barbarian abilities (unlike paper D&amp;amp;D), and because their immunity to fatigue (which isn&#039;t mentioned in-game or on the DDO wiki) includes immunity to barbarian [[RAGE]] fatigue. They also make pretty fucking good Wizards if you combine the Mithral body feat with the Inscribed Armor perk, since you&#039;re making up for the Wizard&#039;s two biggest &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weaknesses &lt;/ins&gt;(lack of armor and lack of HP). Not so great for divine casters or sorcs. Pay-to-unlock; can also be unlocked at 400 total Favor since March 2022.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;[[Aasimar]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Tiefling]]&amp;#039;&amp;#039;&amp;#039; - but nerfed to make up for the fact that level adjustment doesn&amp;#039;t exist in DDO. Aasimar get +2 wisdom and their perk tree is focused on healing, spell points/penetration/power, and fighting evil-aligned creatures, making them ideally suited to divine casters. Tieflings are charisma-oriented and more about ALL THE FUCKING FIRE, whether it&amp;#039;s adding fire damage to their melee attacks or boosting fire spells, making them the best sorcerers. Pay-to-unlock.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;[[Aasimar]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Tiefling]]&amp;#039;&amp;#039;&amp;#039; - but nerfed to make up for the fact that level adjustment doesn&amp;#039;t exist in DDO. Aasimar get +2 wisdom and their perk tree is focused on healing, spell points/penetration/power, and fighting evil-aligned creatures, making them ideally suited to divine casters. Tieflings are charisma-oriented and more about ALL THE FUCKING FIRE, whether it&amp;#039;s adding fire damage to their melee attacks or boosting fire spells, making them the best sorcerers. Pay-to-unlock.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;[[Shifter]]&amp;#039;&amp;#039;&amp;#039; - See [[Furry]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;[[Shifter]]&amp;#039;&amp;#039;&amp;#039; - See [[Furry]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>73.15.179.68</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190309&amp;oldid=prev</id>
		<title>73.15.179.68: /* Differences from D&amp;D Third Edition */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190309&amp;oldid=prev"/>
		<updated>2022-11-10T20:36:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Differences from D&amp;amp;D Third Edition&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:36, 10 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Armor class is now virtually meaningless for defense; new stats like Dodge and Physical Resist Rating are far more important.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Armor class is now virtually meaningless for defense; new stats like Dodge and Physical Resist Rating are far more important.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- All forms of flight and levitation are gone. At best, you can be very good at jumping.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Lots and lots and LOTS of races, classes, feats, items, etc. have had their stats tweaked. For example, Gnomes now get +2 Int rather than +2 Con, Rangers gain both dual-wielding AND archery bonus feats instead of choosing between the two, shortbows are now simple weapons instead of martial weapons, Fighter-exclusive Weapon Focus/Specialization feats now apply to entire categories of weapons (like &amp;quot;ranged&amp;quot; or &amp;quot;slashing&amp;quot;) rather than specific weapons (like &amp;quot;Longsword&amp;quot;), etc.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Lots and lots and LOTS of races, classes, feats, items, etc. have had their stats tweaked. For example, Gnomes now get +2 Int rather than +2 Con, Rangers gain both dual-wielding AND archery bonus feats instead of choosing between the two, shortbows are now simple weapons instead of martial weapons, Fighter-exclusive Weapon Focus/Specialization feats now apply to entire categories of weapons (like &amp;quot;ranged&amp;quot; or &amp;quot;slashing&amp;quot;) rather than specific weapons (like &amp;quot;Longsword&amp;quot;), etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>73.15.179.68</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190308&amp;oldid=prev</id>
		<title>73.15.179.68: /* Races */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_Online&amp;diff=190308&amp;oldid=prev"/>
		<updated>2022-11-10T07:17:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Races&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:17, 10 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l62&quot;&gt;Line 62:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Gnomes]] &amp;#039;&amp;#039;&amp;#039; - +2 int, -2 str. Hammer proficiencies. Small. Perk tree includes intelligence boosts, some scroll and wand stuff, and better attack and damage rolls for light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows, making them by far the best race for wizards, artificers, and any crossbow user who&amp;#039;s dumping at least 6 levels into Rogue to add their intelligence modifier to crossbow damage. Was pay-to-unlock, but was made free in March 2022.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Gnomes]] &amp;#039;&amp;#039;&amp;#039; - +2 int, -2 str. Hammer proficiencies. Small. Perk tree includes intelligence boosts, some scroll and wand stuff, and better attack and damage rolls for light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows, making them by far the best race for wizards, artificers, and any crossbow user who&amp;#039;s dumping at least 6 levels into Rogue to add their intelligence modifier to crossbow damage. Was pay-to-unlock, but was made free in March 2022.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Lizardmen|Dragonborn]]&amp;#039;&amp;#039;&amp;#039; - +2 str, -2 dex, +2 cha. Their perk tree features a lot of stuff related to things like HP and fortitude saves, somewhat like the Dorf and Warforged, but their ability score increases offer a choice between strength and charisma, not constitution. Best for paladins and melee face-smash clerics. For those fans of Kroq-gar and his lot. Was pay-to-unlock, but was made free in March 2022.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Lizardmen|Dragonborn]]&amp;#039;&amp;#039;&amp;#039; - +2 str, -2 dex, +2 cha. Their perk tree features a lot of stuff related to things like HP and fortitude saves, somewhat like the Dorf and Warforged, but their ability score increases offer a choice between strength and charisma, not constitution. Best for paladins and melee face-smash clerics. For those fans of Kroq-gar and his lot. Was pay-to-unlock, but was made free in March 2022.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Warforged]]&#039;&#039;&#039; - +2 con, -2 wis, -2 cha, and immunity to a lot of random bullshit. Unlike paper D&amp;amp;D Warforged, who just choose their armor plating during character-creation and then never have to worry about armor again, DDO Warforged wear an entirely new type of item called &quot;docents&quot; that go in the armor slot, but they still have access to the Mithral and Adamantine Body feats because... fuck it, we don&#039;t know why. Perk tree includes the 20% Strikethrough chance when two-handed fighting and +3 to Power Attack damage from the half-orc tree, and a lot of the +con and +HP stuff you&#039;ll find in the Dorf perk tree, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;since warforged don&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t wear armor and are already immune to poison&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dorf&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s armor and poison perks are replaced with Repair synergies and some ways to improve your Composite/Mithral/Adamantine plating (like reducing the arcane spell failure chance)&lt;/del&gt;. They make abnormally great barbarians because &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Adamantine&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;plating neither requires heavy armor proficiency (which barbs lack) nor shuts off their barbarian abilities (unlike paper D&amp;amp;D), and because their immunity to fatigue includes immunity to barbarian [[RAGE]] fatigue. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Also &lt;/del&gt;pretty &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great fighters because some of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perks in their perk tree come with a &lt;/del&gt;feat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tax that can be paid &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fighter bonus feats&lt;/del&gt;. Not so great for divine casters. Pay-to-unlock; can also be unlocked at 400 total Favor since March 2022.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Warforged]]&#039;&#039;&#039; - +2 con, -2 wis, -2 cha, and immunity to a lot of random bullshit&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Can stay underwater indefinitely thanks to not needing to breathe&lt;/ins&gt;. Unlike paper D&amp;amp;D Warforged, who just choose their armor plating during character-creation and then never have to worry about armor again, DDO Warforged wear an entirely new type of item called &quot;docents&quot; that go in the armor slot, but they still have access to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Mithral&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Adamantine&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;Body feats because... fuck it, we don&#039;t know why. Perk tree includes the 20% Strikethrough chance when two-handed fighting and +3 to Power Attack damage from the half-orc tree, and a lot of the +con and +HP stuff you&#039;ll find in the Dorf perk tree, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;without the &quot;Weapon Training&quot; perks that you&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll find in either (or Elven weapon training, or Gnomish etc...)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so they&#039;re pretty consistently behind &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;curve in DPS. Instead, they just have more stuff that makes them harder to kill. They&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re definitely more optimized for tanking than DPS&lt;/ins&gt;. They make abnormally great barbarians because Adamantine plating neither requires heavy armor proficiency (which barbs lack) nor shuts off their barbarian abilities (unlike paper D&amp;amp;D), and because their immunity to fatigue &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(which isn&#039;t mentioned in-game or on the DDO wiki) &lt;/ins&gt;includes immunity to barbarian [[RAGE]] fatigue. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They also make &lt;/ins&gt;pretty &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fucking good Wizards if you combine &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mithral body &lt;/ins&gt;feat with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Inscribed Armor perk, since you&#039;re making up for the Wizard&#039;s two biggest weakness (lack of armor and lack of HP)&lt;/ins&gt;. Not so great for divine casters &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or sorcs&lt;/ins&gt;. Pay-to-unlock; can also be unlocked at 400 total Favor since March 2022.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;[[Aasimar]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Tiefling]]&amp;#039;&amp;#039;&amp;#039; - but nerfed to make up for the fact that level adjustment doesn&amp;#039;t exist in DDO. Aasimar get +2 wisdom and their perk tree is focused on healing, spell points/penetration/power, and fighting evil-aligned creatures, making them ideally suited to divine casters. Tieflings are charisma-oriented and more about ALL THE FUCKING FIRE, whether it&amp;#039;s adding fire damage to their melee attacks or boosting fire spells, making them the best sorcerers. Pay-to-unlock.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;[[Aasimar]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Tiefling]]&amp;#039;&amp;#039;&amp;#039; - but nerfed to make up for the fact that level adjustment doesn&amp;#039;t exist in DDO. Aasimar get +2 wisdom and their perk tree is focused on healing, spell points/penetration/power, and fighting evil-aligned creatures, making them ideally suited to divine casters. Tieflings are charisma-oriented and more about ALL THE FUCKING FIRE, whether it&amp;#039;s adding fire damage to their melee attacks or boosting fire spells, making them the best sorcerers. Pay-to-unlock.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;[[Shifter]]&amp;#039;&amp;#039;&amp;#039; - See [[Furry]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;[[Shifter]]&amp;#039;&amp;#039;&amp;#039; - See [[Furry]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>73.15.179.68</name></author>
	</entry>
</feed>