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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Eberron</id>
	<title>Eberron - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Eberron"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;action=history"/>
	<updated>2026-04-29T11:14:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192545&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 199 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192545&amp;oldid=prev"/>
		<updated>2023-06-21T03:40:53Z</updated>

		<summary type="html">&lt;p&gt;199 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:40, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192345&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192345&amp;oldid=prev"/>
		<updated>2023-06-18T23:34:24Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:34, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192344&amp;oldid=prev</id>
		<title>1d4chan&gt;ThatOneBruvva: /* Manifest Zones */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192344&amp;oldid=prev"/>
		<updated>2023-05-07T12:14:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Manifest Zones&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:14, 7 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l180&quot;&gt;Line 180:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 180:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Manifest Zones==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Manifest Zones==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In unpredictable parts of the world, the other planes of Eberron bleed into the prime material and change fundamental laws of physics. Often these are temporary (though the duration is generally as unpredictable as always), but many are permanent. In most settings, this kind of thing is treated as a novelty, or a hazard. In Eberron, these are considered natural resources to be exploited. Sharn, the world&#039;s largest city and the only one built vertically, is built on a manifest zone to Syrania. If that zone were severed, the city would fall like Wile E. Coyote upon suddenly remembering gravity was a thing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In unpredictable parts of the world, the other planes of Eberron bleed into the prime material and change fundamental laws of physics. Often these are temporary (though the duration is generally as unpredictable as always), but many are permanent. In most settings, this kind of thing is treated as a novelty, or a hazard. In Eberron, these are considered natural resources to be exploited. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Sharn&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, the world&#039;s largest city and the only one built vertically, is built on a manifest zone to Syrania. If that zone were severed, the city would fall like Wile E. Coyote upon suddenly remembering gravity was a thing&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Aerenal, the ancestral homeland of the Elves, houses one of the biggest manifest zones to the plane of positive energy, thus allowing their rulers to live as Deathless, essentially liches without the absolute moral blackness usually seen in other D&amp;amp;D settings&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==5th Edition==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==5th Edition==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;ThatOneBruvva</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192544&amp;oldid=prev</id>
		<title>1d4chan&gt;MrParaduo: /* It’s Up the PCs */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192544&amp;oldid=prev"/>
		<updated>2022-02-17T14:34:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;It’s Up the PCs&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:34, 17 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l154&quot;&gt;Line 154:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 154:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike older settings, reaching Eberron from another campaign setting (or vice-versa) is more limited than just casting plane shift a few times. The one method that has been presented explicitly in canonical material is the [[World Serpent Inn]], which connects even to the explicitly sealed off Athas. A portal in [[Sigil]] might allow accessing the setting, but the only [[Planescape]] support after Eberron’s introduction is &amp;#039;&amp;#039;Expedition to the Demonweb Pits&amp;#039;&amp;#039;, which is mum on Eberron outside of the monster section having an &amp;quot;In Eberron&amp;quot; section for each monster. &amp;#039;&amp;#039;[[Dungeons &amp;amp; Dragons Online]]&amp;#039;&amp;#039; (set in Eberron but with several blatant canon breaks like Stormreach having a substantial presence of non-heretical Silver Flame) uses [[Lolth|a foreign deity]] and an overlord cooperating to open a rift between their two worlds. Later DDO content has the Gatekeepers able to casually open portals to [[Greyhawk]] (never explicitly identified as such, but the content is [[Keep on the Borderlands|based on]] [[Temple of Elemental Evil|classic]] [[Scourge of the Slavelords|modules]] [[White Plume Mountain|from the setting]] and you outright meet Quaal in one of them), which they say is on the same material plane, but very far away. A licensed Forgotten Realms based idle game (of all things) features a Warforged allied with the [[Elder Evil]] Hadar that has somehow bridged the gap, implicitly by space travel (Toril still works with Spelljammer&amp;#039;s principles since even if this hasn&amp;#039;t been mentioned for three editions nothing has refuted it either), and Eberron’s author has said [[Spelljammer]]s could traverse to Eberron if someone wanted to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike older settings, reaching Eberron from another campaign setting (or vice-versa) is more limited than just casting plane shift a few times. The one method that has been presented explicitly in canonical material is the [[World Serpent Inn]], which connects even to the explicitly sealed off Athas. A portal in [[Sigil]] might allow accessing the setting, but the only [[Planescape]] support after Eberron’s introduction is &amp;#039;&amp;#039;Expedition to the Demonweb Pits&amp;#039;&amp;#039;, which is mum on Eberron outside of the monster section having an &amp;quot;In Eberron&amp;quot; section for each monster. &amp;#039;&amp;#039;[[Dungeons &amp;amp; Dragons Online]]&amp;#039;&amp;#039; (set in Eberron but with several blatant canon breaks like Stormreach having a substantial presence of non-heretical Silver Flame) uses [[Lolth|a foreign deity]] and an overlord cooperating to open a rift between their two worlds. Later DDO content has the Gatekeepers able to casually open portals to [[Greyhawk]] (never explicitly identified as such, but the content is [[Keep on the Borderlands|based on]] [[Temple of Elemental Evil|classic]] [[Scourge of the Slavelords|modules]] [[White Plume Mountain|from the setting]] and you outright meet Quaal in one of them), which they say is on the same material plane, but very far away. A licensed Forgotten Realms based idle game (of all things) features a Warforged allied with the [[Elder Evil]] Hadar that has somehow bridged the gap, implicitly by space travel (Toril still works with Spelljammer&amp;#039;s principles since even if this hasn&amp;#039;t been mentioned for three editions nothing has refuted it either), and Eberron’s author has said [[Spelljammer]]s could traverse to Eberron if someone wanted to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It’s &lt;/del&gt;Up the PCs==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s &lt;/ins&gt;Up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;the PCs==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Forgotten Realms|Other]] [[Greyhawk|settings]] are home to OP as fuck NPCs that could solve all problems instantly if they weren’t handwaved away by being “busy” or needing to maintain some kind of &amp;quot;balance&amp;quot; to avoid letting Good win too much. In Eberron, friendly high level NPCs are rare and have low mobility. The [[Lolipope]] loses most of her power if she leaves Flamekeep, the max level [[Druid]] is an Awakened-but-mostly-stationary tree, and the [[The Undying Court]] can’t leave their manifest zone. The Five Nations have plenty of soldiers and champions who could help (if they aren’t against you) but would provoke another war if they moved in earnest. In the end, &amp;#039;&amp;#039;you&amp;#039;&amp;#039; are the setting’s champion, and you can become more powerful than any of the above.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Forgotten Realms|Other]] [[Greyhawk|settings]] are home to OP as fuck NPCs that could solve all problems instantly if they weren’t handwaved away by being “busy” or needing to maintain some kind of &amp;quot;balance&amp;quot; to avoid letting Good win too much. In Eberron, friendly high level NPCs are rare and have low mobility. The [[Lolipope]] loses most of her power if she leaves Flamekeep, the max level [[Druid]] is an Awakened-but-mostly-stationary tree, and the [[The Undying Court]] can’t leave their manifest zone. The Five Nations have plenty of soldiers and champions who could help (if they aren’t against you) but would provoke another war if they moved in earnest. In the end, &amp;#039;&amp;#039;you&amp;#039;&amp;#039; are the setting’s champion, and you can become more powerful than any of the above.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;MrParaduo</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192543&amp;oldid=prev</id>
		<title>50.204.33.180 at 13:43, 17 February 2022</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192543&amp;oldid=prev"/>
		<updated>2022-02-17T13:43:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:43, 17 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most advanced tech is powered by enslaved elementals, like that [[airship]].  Eberron is a generally very &amp;quot;human&amp;quot; setting, where low level magic is ubiquitous, cheap, and readily-used by the world&amp;#039;s inhabitants to make their lives better (&amp;quot;wide magic&amp;quot;).  This allows for some more &amp;quot;modern&amp;quot; style adventures without tying too much to the pseudo-medievalism D&amp;amp;D is known for: investigating a murder in a train, noir war between gangs in a city, exploring a jungle temple Indiana Jones-style and fighting skeletons in an ancient tomb made by a lich all can coexist with coherence.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most advanced tech is powered by enslaved elementals, like that [[airship]].  Eberron is a generally very &amp;quot;human&amp;quot; setting, where low level magic is ubiquitous, cheap, and readily-used by the world&amp;#039;s inhabitants to make their lives better (&amp;quot;wide magic&amp;quot;).  This allows for some more &amp;quot;modern&amp;quot; style adventures without tying too much to the pseudo-medievalism D&amp;amp;D is known for: investigating a murder in a train, noir war between gangs in a city, exploring a jungle temple Indiana Jones-style and fighting skeletons in an ancient tomb made by a lich all can coexist with coherence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One popular change instituted by Eberron is a relaxed approach to [[alignment]].  Clerics of good gods can be Evil, and vice versa, opening up tons of fresh storytelling opportunities that would normally be restricted by the nature of the system, like corrupt or misguided clerics of good deities turning benevolent faiths to evil ends, or deluded followers of evil scam-cults being all bright-eyed and idealistic about the religion they were born into.  Racial alignments by-and-large do not exist.  From [[orcs]] to [[goblins]] to [[gnolls]], all the &quot;monster&quot; races have actual cultures and shit rather than just being blood-bags full of XP for PCs to murder, and while lots of them &#039;&#039;are&#039;&#039; evil, many &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of them are not, just like humans&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One popular change instituted by Eberron is a relaxed approach to [[alignment]].  Clerics of good gods can be Evil, and vice versa, opening up tons of fresh storytelling opportunities that would normally be restricted by the nature of the system, like corrupt or misguided clerics of good deities turning benevolent faiths to evil ends, or deluded followers of evil scam-cults being all bright-eyed and idealistic about the religion they were born into.  Racial alignments by-and-large do not exist.  From [[orcs]] to [[goblins]] to [[gnolls]], all the &quot;monster&quot; races have actual cultures and shit rather than just being blood-bags full of XP for PCs to murder, and while lots of them &#039;&#039;are&#039;&#039; evil, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just as &lt;/ins&gt;many &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aren&#039;t similar to their human counterparts&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Eberron, gods and religion function much differently than the typical D&amp;amp;D take. While settings like Greyhawk and the Forgotten Realms have gods that objectively exist and the only question is if you worship them or not, Eberron has no traditional gods that are proven to exist. People&amp;#039;s religion is a matter of faith. Divine magic doesn&amp;#039;t work because gods grant spells - it comes from the casters faith or some other mechanism. While there are religions that worship entities or concepts that objectively exist, they aren&amp;#039;t &amp;quot;gods&amp;quot; in the d&amp;amp;d sense - they could be demons, or a force used to combat said demons(like the Silver flame/Kalok Shash). Some religions even deny that gods exist, or if they did they wouldn&amp;#039;t be worth worshipping because of how shitty the world is like the Seekers of the Divinity Within (aka The Blood of Vol). Others don&amp;#039;t even concern themselves with that stuff,  most elves worship their ancestors and try to make their greatest heroes immortal - Whether by making them positive undead powered by devotion like the undying court, traditional negative undead (vampires, liches, death knights, etc) like the now extinct line of Vol (separate from the blood of vol), or just honoring their memory like the Valenar. The religions that do believe in more traditional gods have no proof they exist, it&amp;#039;s just a matter of faith just like the real world. Even those duped by religions the setting books explicitly confirm are scams can produce divine casters. This take on religion was a big selling point when the setting came out and is still a well liked aspect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Eberron, gods and religion function much differently than the typical D&amp;amp;D take. While settings like Greyhawk and the Forgotten Realms have gods that objectively exist and the only question is if you worship them or not, Eberron has no traditional gods that are proven to exist. People&amp;#039;s religion is a matter of faith. Divine magic doesn&amp;#039;t work because gods grant spells - it comes from the casters faith or some other mechanism. While there are religions that worship entities or concepts that objectively exist, they aren&amp;#039;t &amp;quot;gods&amp;quot; in the d&amp;amp;d sense - they could be demons, or a force used to combat said demons(like the Silver flame/Kalok Shash). Some religions even deny that gods exist, or if they did they wouldn&amp;#039;t be worth worshipping because of how shitty the world is like the Seekers of the Divinity Within (aka The Blood of Vol). Others don&amp;#039;t even concern themselves with that stuff,  most elves worship their ancestors and try to make their greatest heroes immortal - Whether by making them positive undead powered by devotion like the undying court, traditional negative undead (vampires, liches, death knights, etc) like the now extinct line of Vol (separate from the blood of vol), or just honoring their memory like the Valenar. The religions that do believe in more traditional gods have no proof they exist, it&amp;#039;s just a matter of faith just like the real world. Even those duped by religions the setting books explicitly confirm are scams can produce divine casters. This take on religion was a big selling point when the setting came out and is still a well liked aspect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>50.204.33.180</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192542&amp;oldid=prev</id>
		<title>1d4chan&gt;Raton-Laveur: /* Keith Baker Presents */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192542&amp;oldid=prev"/>
		<updated>2021-10-19T07:41:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Keith Baker Presents&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:41, 19 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l193&quot;&gt;Line 193:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 193:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Keith Baker Presents==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Keith Baker Presents==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keith Baker has also released his own homemade splatbooks through Wizards&#039; DMGuild service under the brand &quot;KB Presents.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt; They are &#039;&#039;technically&#039;&#039; not official products, but, much like the theoretical case of George Lucas publishing &#039;&#039;[[Star Wars]]&#039;&#039; fanfiction after selling the franchise to Disney, it&#039;s close enough that most fans treat it as an official expansion, and Wizards isn&#039;t &#039;&#039;quite&#039;&#039; stupid enough to say anything one way or another about it. The books are:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keith Baker has also released his own homemade splatbooks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://www.dmsguild.com/browse.php?author=KB%20Presents &lt;/ins&gt;through Wizards&#039; DMGuild service under the brand &quot;KB Presents&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;]&lt;/ins&gt;.  They are &#039;&#039;technically&#039;&#039; not official products, but, much like the theoretical case of George Lucas publishing &#039;&#039;[[Star Wars]]&#039;&#039; fanfiction after selling the franchise to Disney, it&#039;s close enough that most fans treat it as an official expansion, and Wizards isn&#039;t &#039;&#039;quite&#039;&#039; stupid enough to say anything one way or another about it. The books are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;[[Exploring Eberron]]&amp;#039;&amp;#039;, which details various corners of the setting that were mostly glossed over in official material in the past, such as the various planes. Also includes several player options, including new subclasses, a playable [[Gnoll]] race, and racial feats for Eberron-specific races.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;[[Exploring Eberron]]&amp;#039;&amp;#039;, which details various corners of the setting that were mostly glossed over in official material in the past, such as the various planes. Also includes several player options, including new subclasses, a playable [[Gnoll]] race, and racial feats for Eberron-specific races.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Raton-Laveur</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192541&amp;oldid=prev</id>
		<title>37.170.80.124 at 09:54, 14 September 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192541&amp;oldid=prev"/>
		<updated>2021-09-14T09:54:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:54, 14 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most advanced tech is powered by enslaved elementals, like that [[airship]].  Eberron is a generally very &amp;quot;human&amp;quot; setting, where low level magic is ubiquitous, cheap, and readily-used by the world&amp;#039;s inhabitants to make their lives better (&amp;quot;wide magic&amp;quot;).  This allows for some more &amp;quot;modern&amp;quot; style adventures without tying too much to the pseudo-medievalism D&amp;amp;D is known for: investigating a murder in a train, noir war between gangs in a city, exploring a jungle temple Indiana Jones-style and fighting skeletons in an ancient tomb made by a lich all can coexist with coherence.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most advanced tech is powered by enslaved elementals, like that [[airship]].  Eberron is a generally very &amp;quot;human&amp;quot; setting, where low level magic is ubiquitous, cheap, and readily-used by the world&amp;#039;s inhabitants to make their lives better (&amp;quot;wide magic&amp;quot;).  This allows for some more &amp;quot;modern&amp;quot; style adventures without tying too much to the pseudo-medievalism D&amp;amp;D is known for: investigating a murder in a train, noir war between gangs in a city, exploring a jungle temple Indiana Jones-style and fighting skeletons in an ancient tomb made by a lich all can coexist with coherence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One popular change instituted by Eberron is a relaxed approach to [[alignment]].  Clerics of good gods can be Evil, and vice versa, opening up tons of fresh storytelling opportunities that would normally be restricted by the nature of the system, like corrupt or misguided clerics of turning benevolent faiths to evil ends, or deluded followers of evil scam-cults being all bright-eyed and idealistic about the religion they were born into.  Racial alignments by-and-large do not exist.  From [[orcs]] to [[goblins]] to [[gnolls]], all the &quot;monster&quot; races have actual cultures and shit rather than just being blood-bags full of XP for PCs to murder, and while lots of them &#039;&#039;are&#039;&#039; evil, many of them are not, just like humans.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One popular change instituted by Eberron is a relaxed approach to [[alignment]].  Clerics of good gods can be Evil, and vice versa, opening up tons of fresh storytelling opportunities that would normally be restricted by the nature of the system, like corrupt or misguided clerics of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good deities &lt;/ins&gt;turning benevolent faiths to evil ends, or deluded followers of evil scam-cults being all bright-eyed and idealistic about the religion they were born into.  Racial alignments by-and-large do not exist.  From [[orcs]] to [[goblins]] to [[gnolls]], all the &quot;monster&quot; races have actual cultures and shit rather than just being blood-bags full of XP for PCs to murder, and while lots of them &#039;&#039;are&#039;&#039; evil, many of them are not, just like humans.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Eberron, gods and religion function much differently than the typical D&amp;amp;D take. While settings like Greyhawk and the Forgotten Realms have gods that objectively exist and the only question is if you worship them or not, Eberron has no traditional gods that are proven to exist. People&amp;#039;s religion is a matter of faith. Divine magic doesn&amp;#039;t work because gods grant spells - it comes from the casters faith or some other mechanism. While there are religions that worship entities or concepts that objectively exist, they aren&amp;#039;t &amp;quot;gods&amp;quot; in the d&amp;amp;d sense - they could be demons, or a force used to combat said demons(like the Silver flame/Kalok Shash). Some religions even deny that gods exist, or if they did they wouldn&amp;#039;t be worth worshipping because of how shitty the world is like the Seekers of the Divinity Within (aka The Blood of Vol). Others don&amp;#039;t even concern themselves with that stuff,  most elves worship their ancestors and try to make their greatest heroes immortal - Whether by making them positive undead powered by devotion like the undying court, traditional negative undead (vampires, liches, death knights, etc) like the now extinct line of Vol (separate from the blood of vol), or just honoring their memory like the Valenar. The religions that do believe in more traditional gods have no proof they exist, it&amp;#039;s just a matter of faith just like the real world. Even those duped by religions the setting books explicitly confirm are scams can produce divine casters. This take on religion was a big selling point when the setting came out and is still a well liked aspect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Eberron, gods and religion function much differently than the typical D&amp;amp;D take. While settings like Greyhawk and the Forgotten Realms have gods that objectively exist and the only question is if you worship them or not, Eberron has no traditional gods that are proven to exist. People&amp;#039;s religion is a matter of faith. Divine magic doesn&amp;#039;t work because gods grant spells - it comes from the casters faith or some other mechanism. While there are religions that worship entities or concepts that objectively exist, they aren&amp;#039;t &amp;quot;gods&amp;quot; in the d&amp;amp;d sense - they could be demons, or a force used to combat said demons(like the Silver flame/Kalok Shash). Some religions even deny that gods exist, or if they did they wouldn&amp;#039;t be worth worshipping because of how shitty the world is like the Seekers of the Divinity Within (aka The Blood of Vol). Others don&amp;#039;t even concern themselves with that stuff,  most elves worship their ancestors and try to make their greatest heroes immortal - Whether by making them positive undead powered by devotion like the undying court, traditional negative undead (vampires, liches, death knights, etc) like the now extinct line of Vol (separate from the blood of vol), or just honoring their memory like the Valenar. The religions that do believe in more traditional gods have no proof they exist, it&amp;#039;s just a matter of faith just like the real world. Even those duped by religions the setting books explicitly confirm are scams can produce divine casters. This take on religion was a big selling point when the setting came out and is still a well liked aspect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>37.170.80.124</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192540&amp;oldid=prev</id>
		<title>1d4chan&gt;Throwaway1066: /* 5th Edition */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192540&amp;oldid=prev"/>
		<updated>2021-07-17T16:26:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;5th Edition&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:26, 17 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l191&quot;&gt;Line 191:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 191:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In late August 2019, Eberron&amp;#039;s official 5th Edition debut was announced with Eberron: Rising from the Last War, coming out on November 19th. Among the many inclusions of the book is the final, retweaked version of the [[Artificer]] for 5th Edition, as well as ways to run around in the Mournland, if you really want to do that sort of thing. They also tease a new feature called &amp;quot;Group Patrons&amp;quot; which acts as a background, but for your entire adventuring party. One oddity with the book is that the cover was swapped a mere week before starting printing on account of the original cover being completely and utterly &amp;#039;&amp;#039;&amp;#039;horrible&amp;#039;&amp;#039;&amp;#039; and getting backlash for it. The original cover consisted of nothing more than a twink looking elf/gnome hybrid on a blue background with a badly drawn Warforged in front of him. The new cover is clearly a rush job, yet miles better in that it&amp;#039;s actually depicts something that about Eberron, showing a better drawn Warforged with a clearly tribal halfling (and his dinosaur companion but that is sadly cut off by the aspect ratio and only visible on the banner version, even though there&amp;#039;s dead space this dinosaur could have easily been moved to if it wasn&amp;#039;t a rush job). If you don&amp;#039;t like either of them, you can get the alternate cover, which is &amp;#039;&amp;#039;amazing&amp;#039;&amp;#039;, featuring a stylized frame and title, encircling the spires of Sharn and a skyship against an Eberron night sky.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In late August 2019, Eberron&amp;#039;s official 5th Edition debut was announced with Eberron: Rising from the Last War, coming out on November 19th. Among the many inclusions of the book is the final, retweaked version of the [[Artificer]] for 5th Edition, as well as ways to run around in the Mournland, if you really want to do that sort of thing. They also tease a new feature called &amp;quot;Group Patrons&amp;quot; which acts as a background, but for your entire adventuring party. One oddity with the book is that the cover was swapped a mere week before starting printing on account of the original cover being completely and utterly &amp;#039;&amp;#039;&amp;#039;horrible&amp;#039;&amp;#039;&amp;#039; and getting backlash for it. The original cover consisted of nothing more than a twink looking elf/gnome hybrid on a blue background with a badly drawn Warforged in front of him. The new cover is clearly a rush job, yet miles better in that it&amp;#039;s actually depicts something that about Eberron, showing a better drawn Warforged with a clearly tribal halfling (and his dinosaur companion but that is sadly cut off by the aspect ratio and only visible on the banner version, even though there&amp;#039;s dead space this dinosaur could have easily been moved to if it wasn&amp;#039;t a rush job). If you don&amp;#039;t like either of them, you can get the alternate cover, which is &amp;#039;&amp;#039;amazing&amp;#039;&amp;#039;, featuring a stylized frame and title, encircling the spires of Sharn and a skyship against an Eberron night sky.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keith Baker has also released his own homemade &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;splatbook, &#039;&#039;[[Exploring Eberron]]&#039;&#039;, &lt;/del&gt;through Wizards&#039; DMGuild service.  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It is &lt;/del&gt;&#039;&#039;technically&#039;&#039; not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/del&gt;official &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;product&lt;/del&gt;, but, much like the theoretical case of George Lucas publishing &#039;&#039;[[Star Wars]]&#039;&#039; fanfiction after selling the franchise to Disney, it&#039;s close enough that most fans treat it as an official expansion, and Wizards isn&#039;t &#039;&#039;quite&#039;&#039; stupid enough to say anything one way or another about it. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He also later released &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;book called &lt;/del&gt;&#039;&#039;[[Dread Metrol]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;&#039;&#039; which imagines the capital city of Cyre as a demiplane of dread &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;though it still leaves the fate of the rest of Cyre and the cause of the Mourning up in the air&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;), and is working on another splat called &lt;/del&gt;&#039;&#039;Frontiers of Eberron&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;&#039;&#039; which focuses on the Breland-Droaam border.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Keith Baker Presents==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keith Baker has also released his own homemade &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;splatbooks &lt;/ins&gt;through Wizards&#039; DMGuild service &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;under the brand &quot;KB Presents&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They are &lt;/ins&gt;&#039;&#039;technically&#039;&#039; not official &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;products&lt;/ins&gt;, but, much like the theoretical case of George Lucas publishing &#039;&#039;[[Star Wars]]&#039;&#039; fanfiction after selling the franchise to Disney, it&#039;s close enough that most fans treat it as an official expansion, and Wizards isn&#039;t &#039;&#039;quite&#039;&#039; stupid enough to say anything one way or another about it. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The books are:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;[[Exploring Eberron]]&#039;&#039;, which details various corners of the setting that were mostly glossed over in official material in the past, such as the various planes. Also includes several player options, including new subclasses, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playable [[Gnoll]] race, and racial feats for Eberron-specific races.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;[[Dread Metrol]]&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;which imagines the capital city of Cyre as a demiplane of dread&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;though it still leaves the fate of the rest of Cyre and the cause of the Mourning up in the air&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Frontiers of Eberron&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: Threshold&lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;which focuses on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the old-west-styled region surrounding &lt;/ins&gt;the Breland-Droaam border.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gallery==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gallery==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Throwaway1066</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192539&amp;oldid=prev</id>
		<title>73.225.63.45: /* The Age of Monsters */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192539&amp;oldid=prev"/>
		<updated>2021-07-17T06:00:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Age of Monsters&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:00, 17 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot;&gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===The Age of Monsters===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===The Age of Monsters===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After the giants get their collective dicks kicked, the goblinoid kingdoms on Khorvaire start rising up.  They build up the Dhakaani Empire (named for the goblinoid that united the six kingdoms), and while the orcs do rise up in the western areas of the Shadow Marches, they never really threaten the united goblins.  (Keep in mind, alignment is slippery in this setting: goblins and bugbears aren&#039;t automatically evil or even frequently Chaotic here.)  Things are okay with them until they deal with another type of eldritch horror monster, the daelkyr, who created pretty most of the aberrations in the setting. [http://3.bp.blogspot.com/-dKAQx_URcKQ/Te0TbZ9aA2I/AAAAAAAAHrs/TDiy2dnMtfA/s1600/John_Byrne_Galactus_POV.jpg And if their herald brought fear, imagine if you can the terror, the blind, unreasoning panic that now rips through Eberron. A million and more eyes look upon they who are Daelkyr, and for each race the vision differs, and each mind that views them struggles as best it can to perceive that unguessable species in a form it can comprehend.]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After the giants get their collective dicks kicked, the goblinoid kingdoms on Khorvaire start rising up.  They build up the Dhakaani Empire (named for the goblinoid that united the six kingdoms), and while the orcs do rise up in the western areas of the Shadow Marches, they never really threaten the united goblins.  (Keep in mind, alignment is slippery in this setting: goblins and bugbears aren&#039;t automatically evil or even frequently Chaotic here&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; in fact the goblinoids of Eberron tend towards *law*&lt;/ins&gt;.)  Things are okay with them until they deal with another type of eldritch horror monster, the daelkyr, who created pretty most of the aberrations in the setting. [http://3.bp.blogspot.com/-dKAQx_URcKQ/Te0TbZ9aA2I/AAAAAAAAHrs/TDiy2dnMtfA/s1600/John_Byrne_Galactus_POV.jpg And if their herald brought fear, imagine if you can the terror, the blind, unreasoning panic that now rips through Eberron. A million and more eyes look upon they who are Daelkyr, and for each race the vision differs, and each mind that views them struggles as best it can to perceive that unguessable species in a form it can comprehend.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The goblins try hard, but lack the knowledge of how to actually fight these things, so after the Daelkyr War cripples their empire, it falls apart as various tribes squabble over controlling the remains.  So why wasn&amp;#039;t the world overrun with horrific aberrations and madness?  Well, those orcs off to the west, they had some druids called Gatekeepers who knew this shit was about to happen, so they prepared accordingly and marched off in small bands (not unlike some Warhammer witch hunters) to attack, defeat, and seal up the aberrations behind a bunch of mystical seals and stuff.  That&amp;#039;s right, boys and girls, &amp;#039;&amp;#039;&amp;#039;the orcs fucking saved Eberron from the evil horrors&amp;#039;&amp;#039;&amp;#039;.  Nothing like lampshading tropes, huh?  They didn&amp;#039;t even try to make much of it; they just fucked off back to the Shadow Marches, where they live quietly waiting for signs of daelkyr shit getting free again.  Eberron orcs are good folks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The goblins try hard, but lack the knowledge of how to actually fight these things, so after the Daelkyr War cripples their empire, it falls apart as various tribes squabble over controlling the remains.  So why wasn&amp;#039;t the world overrun with horrific aberrations and madness?  Well, those orcs off to the west, they had some druids called Gatekeepers who knew this shit was about to happen, so they prepared accordingly and marched off in small bands (not unlike some Warhammer witch hunters) to attack, defeat, and seal up the aberrations behind a bunch of mystical seals and stuff.  That&amp;#039;s right, boys and girls, &amp;#039;&amp;#039;&amp;#039;the orcs fucking saved Eberron from the evil horrors&amp;#039;&amp;#039;&amp;#039;.  Nothing like lampshading tropes, huh?  They didn&amp;#039;t even try to make much of it; they just fucked off back to the Shadow Marches, where they live quietly waiting for signs of daelkyr shit getting free again.  Eberron orcs are good folks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>73.225.63.45</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192538&amp;oldid=prev</id>
		<title>1d4chan&gt;Throwaway1066: /* 5th Edition */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eberron&amp;diff=192538&amp;oldid=prev"/>
		<updated>2021-07-14T16:03:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;5th Edition&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:03, 14 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l191&quot;&gt;Line 191:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 191:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In late August 2019, Eberron&amp;#039;s official 5th Edition debut was announced with Eberron: Rising from the Last War, coming out on November 19th. Among the many inclusions of the book is the final, retweaked version of the [[Artificer]] for 5th Edition, as well as ways to run around in the Mournland, if you really want to do that sort of thing. They also tease a new feature called &amp;quot;Group Patrons&amp;quot; which acts as a background, but for your entire adventuring party. One oddity with the book is that the cover was swapped a mere week before starting printing on account of the original cover being completely and utterly &amp;#039;&amp;#039;&amp;#039;horrible&amp;#039;&amp;#039;&amp;#039; and getting backlash for it. The original cover consisted of nothing more than a twink looking elf/gnome hybrid on a blue background with a badly drawn Warforged in front of him. The new cover is clearly a rush job, yet miles better in that it&amp;#039;s actually depicts something that about Eberron, showing a better drawn Warforged with a clearly tribal halfling (and his dinosaur companion but that is sadly cut off by the aspect ratio and only visible on the banner version, even though there&amp;#039;s dead space this dinosaur could have easily been moved to if it wasn&amp;#039;t a rush job). If you don&amp;#039;t like either of them, you can get the alternate cover, which is &amp;#039;&amp;#039;amazing&amp;#039;&amp;#039;, featuring a stylized frame and title, encircling the spires of Sharn and a skyship against an Eberron night sky.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In late August 2019, Eberron&amp;#039;s official 5th Edition debut was announced with Eberron: Rising from the Last War, coming out on November 19th. Among the many inclusions of the book is the final, retweaked version of the [[Artificer]] for 5th Edition, as well as ways to run around in the Mournland, if you really want to do that sort of thing. They also tease a new feature called &amp;quot;Group Patrons&amp;quot; which acts as a background, but for your entire adventuring party. One oddity with the book is that the cover was swapped a mere week before starting printing on account of the original cover being completely and utterly &amp;#039;&amp;#039;&amp;#039;horrible&amp;#039;&amp;#039;&amp;#039; and getting backlash for it. The original cover consisted of nothing more than a twink looking elf/gnome hybrid on a blue background with a badly drawn Warforged in front of him. The new cover is clearly a rush job, yet miles better in that it&amp;#039;s actually depicts something that about Eberron, showing a better drawn Warforged with a clearly tribal halfling (and his dinosaur companion but that is sadly cut off by the aspect ratio and only visible on the banner version, even though there&amp;#039;s dead space this dinosaur could have easily been moved to if it wasn&amp;#039;t a rush job). If you don&amp;#039;t like either of them, you can get the alternate cover, which is &amp;#039;&amp;#039;amazing&amp;#039;&amp;#039;, featuring a stylized frame and title, encircling the spires of Sharn and a skyship against an Eberron night sky.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keith Baker has also released his own homemade splatbook, &#039;&#039;[[Exploring Eberron]]&#039;&#039;, through Wizards&#039; DMGuild service.  It is &#039;&#039;technically&#039;&#039; not an official product, but, much like the theoretical case of George Lucas publishing &#039;&#039;[[Star Wars]]&#039;&#039; fanfiction after selling the franchise to Disney, it&#039;s close enough that most fans treat it as an official expansion, and Wizards isn&#039;t &#039;&#039;quite&#039;&#039; stupid enough to say anything one way or another about it. He also later released a book called [[Dread Metrol]], which imagines the capital city of Cyre as a demiplane of dread (though it still leaves the fate of the rest of Cyre and the cause of the Mourning up in the air).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keith Baker has also released his own homemade splatbook, &#039;&#039;[[Exploring Eberron]]&#039;&#039;, through Wizards&#039; DMGuild service.  It is &#039;&#039;technically&#039;&#039; not an official product, but, much like the theoretical case of George Lucas publishing &#039;&#039;[[Star Wars]]&#039;&#039; fanfiction after selling the franchise to Disney, it&#039;s close enough that most fans treat it as an official expansion, and Wizards isn&#039;t &#039;&#039;quite&#039;&#039; stupid enough to say anything one way or another about it. He also later released a book called &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;[[Dread Metrol]],&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/ins&gt;which imagines the capital city of Cyre as a demiplane of dread (though it still leaves the fate of the rest of Cyre and the cause of the Mourning up in the air)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and is working on another splat called &#039;&#039;Frontiers of Eberron,&#039;&#039; which focuses on the Breland-Droaam border&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gallery==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gallery==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Throwaway1066</name></author>
	</entry>
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