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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Eidolon_%28Dungeons_%26_Dragons%29</id>
	<title>Eidolon (Dungeons &amp; Dragons) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Eidolon_%28Dungeons_%26_Dragons%29"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;action=history"/>
	<updated>2026-05-15T19:35:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193870&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 4 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193870&amp;oldid=prev"/>
		<updated>2023-06-21T03:41:05Z</updated>

		<summary type="html">&lt;p&gt;4 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:41, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193865&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193865&amp;oldid=prev"/>
		<updated>2023-06-18T23:34:32Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:34, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193864&amp;oldid=prev</id>
		<title>1d4chan&gt;Agiletek at 07:37, 16 August 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193864&amp;oldid=prev"/>
		<updated>2020-08-16T07:37:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:37, 16 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eidolon (Dungeons &amp;amp; Dragons)|Eidolon]] and its variant [[Eidoloncer]] are a class and half from [[Ghostwalk]]. The only real rival it has for the title of most obscure 3E base class made by Wizards of the Coast is the  OA version of [[Shaman]]. In the Eidolon’s favor for that title is that while Shaman doesn’t have any abilities a core class doesn’t and has nothing that really stops it from being used in any world, Eidolon requires being a Ghostwalk-style [[Ghost]] (which makes you an [[Outsider]], not [[Undead]]) with all baggage that carries. In the Shaman’s favor is that, despite Eidolon being a 20 level class that &quot;follows the same format as those found in the Player’s Handbook&quot;, it can’t be taken at level 1, raising the question on if it truly counts as a base class. Of the 20 levels, you&#039;ll only ever see a max of 19 by default since you need to have a hit die from elsewhere (typically a base class, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;racial paragon classes &lt;/del&gt;and racial hit die also work).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eidolon (Dungeons &amp;amp; Dragons)|Eidolon]] and its variant [[Eidoloncer]] are a class and half from [[Ghostwalk]]. The only real rival it has for the title of most obscure 3E base class made by Wizards of the Coast is the  OA version of [[Shaman]]. In the Eidolon’s favor for that title is that while Shaman doesn’t have any abilities a core class doesn’t and has nothing that really stops it from being used in any world, Eidolon requires being a Ghostwalk-style [[Ghost]] (which makes you an [[Outsider]], not [[Undead]]) with all baggage that carries. In the Shaman’s favor is that, despite Eidolon being a 20 level class that &quot;follows the same format as those found in the Player’s Handbook&quot;, it can’t be taken at level 1, raising the question on if it truly counts as a base class. Of the 20 levels, you&#039;ll only ever see a max of 19 by default since you need to have a hit die from elsewhere (typically a base class, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Racial Paragon Class]]es &lt;/ins&gt;and racial hit die also work).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As for the class itself, in addition to the abilities being a ghost gives you... a bunch of bonus feats, that have to be &amp;lt;nowiki&amp;gt;[ghost]&amp;lt;/nowiki&amp;gt; feats, on a weak chassis of full BAB, d8 HD, 2 skill points and a high will save. While on first impressions this may sound a lot like the notoriously crappy [[Fighter]], there is the major difference in that, unlike &amp;lt;nowiki&amp;gt;[Fighter]&amp;lt;/nowiki&amp;gt; feats, &amp;lt;nowiki&amp;gt;[Ghost]&amp;lt;/nowiki&amp;gt; feats are &amp;#039;&amp;#039;&amp;#039;actually good&amp;#039;&amp;#039;&amp;#039;. In-fact, the way these feats work, they resemble the talents of [[d20 Modern]] and (in the sense that they&amp;#039;re actually worthwhile and a functional class) the later [[Star Wars D20|Star Wars: The Roleplaying Game: Saga Edition]] but with the ability to sacrifice normally acquired feats to get more. These feats come in six “paths”, Corruptor (debuff/damage), Dominator (take a wild guess), Haunt (fear), Poltergeist (ghost touch, unfortunately mostly useless since Dominator and Shaper can do what it wants to do but better), Shaper (make shit from ectoplasm), and Traveler (movement).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As for the class itself, in addition to the abilities being a ghost gives you... a bunch of bonus feats, that have to be &amp;lt;nowiki&amp;gt;[ghost]&amp;lt;/nowiki&amp;gt; feats, on a weak chassis of full BAB, d8 HD, 2 skill points and a high will save. While on first impressions this may sound a lot like the notoriously crappy [[Fighter]], there is the major difference in that, unlike &amp;lt;nowiki&amp;gt;[Fighter]&amp;lt;/nowiki&amp;gt; feats, &amp;lt;nowiki&amp;gt;[Ghost]&amp;lt;/nowiki&amp;gt; feats are &amp;#039;&amp;#039;&amp;#039;actually good&amp;#039;&amp;#039;&amp;#039;. In-fact, the way these feats work, they resemble the talents of [[d20 Modern]] and (in the sense that they&amp;#039;re actually worthwhile and a functional class) the later [[Star Wars D20|Star Wars: The Roleplaying Game: Saga Edition]] but with the ability to sacrifice normally acquired feats to get more. These feats come in six “paths”, Corruptor (debuff/damage), Dominator (take a wild guess), Haunt (fear), Poltergeist (ghost touch, unfortunately mostly useless since Dominator and Shaper can do what it wants to do but better), Shaper (make shit from ectoplasm), and Traveler (movement).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pathfinder===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pathfinder===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You&#039;re likely looking for the [[Summoner]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;has a walking class feature of that name.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You&#039;re likely looking for the [[Summoner]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which &lt;/ins&gt;has a walking class feature of that name.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:D&amp;amp;D3-Classes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:D&amp;amp;D3-Classes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Agiletek</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193869&amp;oldid=prev</id>
		<title>1d4chan&gt;Agiletek at 02:11, 5 August 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193869&amp;oldid=prev"/>
		<updated>2020-08-05T02:11:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:11, 5 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eidolon (Dungeons &amp;amp; Dragons)|Eidolon]] and its variant [[Eidoloncer]] are a class and half from [[Ghostwalk]]. The only real rival it has for the title of most obscure 3E base class made by Wizards of the Coast is the  OA version of [[Shaman]]. In the Eidolon’s favor for that title is that while Shaman doesn’t have any abilities a core class doesn’t and has nothing that really stops it from being used in any world, Eidolon requires being a Ghostwalk-style [[Ghost]] (which makes you an [[Outsider]], not [[Undead]]) with all baggage that carries. In the Shaman’s favor is that, despite Eidolon being a 20 level class that &amp;quot;follows the same format as those found in the Player’s Handbook&amp;quot;, it can’t be taken at level 1, raising the question on if it truly counts as a base class. Of the 20 levels, you&amp;#039;ll only ever see a max of 19 by default since you need to have a hit die from elsewhere (typically a base class, but racial paragon classes and racial hit die also work).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eidolon (Dungeons &amp;amp; Dragons)|Eidolon]] and its variant [[Eidoloncer]] are a class and half from [[Ghostwalk]]. The only real rival it has for the title of most obscure 3E base class made by Wizards of the Coast is the  OA version of [[Shaman]]. In the Eidolon’s favor for that title is that while Shaman doesn’t have any abilities a core class doesn’t and has nothing that really stops it from being used in any world, Eidolon requires being a Ghostwalk-style [[Ghost]] (which makes you an [[Outsider]], not [[Undead]]) with all baggage that carries. In the Shaman’s favor is that, despite Eidolon being a 20 level class that &amp;quot;follows the same format as those found in the Player’s Handbook&amp;quot;, it can’t be taken at level 1, raising the question on if it truly counts as a base class. Of the 20 levels, you&amp;#039;ll only ever see a max of 19 by default since you need to have a hit die from elsewhere (typically a base class, but racial paragon classes and racial hit die also work).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As for the class itself, in addition to the abilities being a ghost gives you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gives… &lt;/del&gt;a bunch of bonus feats, that have to be &amp;lt;nowiki&amp;gt;[ghost]&amp;lt;/nowiki&amp;gt; feats, on a weak chassis of full BAB, d8 HD, 2 skill points and a high will save. While on first impressions this may sound a lot like the notoriously crappy [[Fighter]], there is the major difference that unlike &amp;lt;nowiki&amp;gt;[Fighter]&amp;lt;/nowiki&amp;gt; feats, &amp;lt;nowiki&amp;gt;[Ghost]&amp;lt;/nowiki&amp;gt; feats are &#039;&#039;&#039;actually good&#039;&#039;&#039;. In-fact, the way these feats work, they resemble the talents of [[d20 Modern]] and (in the sense that they&#039;re actually worthwhile and a functional class) the later [[Star Wars D20|Star Wars: The Roleplaying Game: Saga Edition]] with the ability to sacrifice normally acquired feats to get more. These feats come in six “paths”, Corruptor (debuff/damage), Dominator (take a wild guess), Haunt (fear), Poltergeist (ghost touch, unfortunately mostly useless since Dominator and Shaper can do what it wants to do but better), Shaper (make shit from ectoplasm), and Traveler (movement).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As for the class itself, in addition to the abilities being a ghost gives you&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;... &lt;/ins&gt;a bunch of bonus feats, that have to be &amp;lt;nowiki&amp;gt;[ghost]&amp;lt;/nowiki&amp;gt; feats, on a weak chassis of full BAB, d8 HD, 2 skill points and a high will save. While on first impressions this may sound a lot like the notoriously crappy [[Fighter]], there is the major difference &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;unlike &amp;lt;nowiki&amp;gt;[Fighter]&amp;lt;/nowiki&amp;gt; feats, &amp;lt;nowiki&amp;gt;[Ghost]&amp;lt;/nowiki&amp;gt; feats are &#039;&#039;&#039;actually good&#039;&#039;&#039;. In-fact, the way these feats work, they resemble the talents of [[d20 Modern]] and (in the sense that they&#039;re actually worthwhile and a functional class) the later [[Star Wars D20|Star Wars: The Roleplaying Game: Saga Edition]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;with the ability to sacrifice normally acquired feats to get more. These feats come in six “paths”, Corruptor (debuff/damage), Dominator (take a wild guess), Haunt (fear), Poltergeist (ghost touch, unfortunately mostly useless since Dominator and Shaper can do what it wants to do but better), Shaper (make shit from ectoplasm), and Traveler (movement).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eidoloncer is basicly the same, but in exchange for less feats, lower HD, and a change to class skills, they &#039;&#039;advance spellcasting at every level&#039;&#039; (the table doesn’t show it at level 20, but text does and text trumps table and you can’t take it outside of Epic anyways). Since most 3E casters have few if any class features past level 1, this is a pretty good option and is a strict upgrade to [[Sorcerer]] in every way if you don&#039;t find an obscure feat that requires a high Sorcerer level. A [[Wizard]] or [[Archivist]] Eidoloncer may have difficulty keeping their spellbook &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arround &lt;/del&gt;though.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eidoloncer is basicly the same, but in exchange for less feats, lower &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BAB/&lt;/ins&gt;HD, and a change to class skills, they &#039;&#039;advance spellcasting at every level&#039;&#039; (the table doesn’t show it at level 20, but text does and text trumps table and you can’t take it outside of Epic anyways). Since most 3E casters have few if any class features past level 1, this is a pretty good option and is a strict upgrade to [[Sorcerer]] in every way if you don&#039;t find an obscure feat that requires a high Sorcerer level &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(instead of the more common requirements of a high caster level or being able to cast X level spells)&lt;/ins&gt;. A [[Wizard]] or [[Archivist]] Eidoloncer may have difficulty keeping their spellbook &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;around, &lt;/ins&gt;though &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some alternate class features can make that less of a big deal for a Wizard&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eidolon are obscure enough their [[Tier System|tier]] is rarely discussed, and their highly variable build options further complicates the question. Just being incorporeal alone is a huge boon, especially once [[Libris Mortis|the Book of Bad Latin]] included the feat Ghostly Grasp that lets you ignore most of the negatives of being incorporeal. Normal Eidolon is likely a Tier 3, or at least a high Tier 4. Eidoloncer advances casting at every level, and will maintain the tier of its original class unless you do something dumb like advancing a casting class with useful class features.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eidolon are obscure enough their [[Tier System|tier]] is rarely discussed, and their highly variable build options further complicates the question. Just being incorporeal alone is a huge boon, especially once [[Libris Mortis|the Book of Bad Latin]] included the feat Ghostly Grasp that lets you ignore most of the negatives of being incorporeal. Normal Eidolon is likely a Tier 3, or at least a high Tier 4. Eidoloncer advances casting at every level, and will maintain the tier of its original class &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(tier 1 or tier 2) &lt;/ins&gt;unless you do something dumb like advancing a casting class with useful class features &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or advancing a partial caster&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pathfinder===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pathfinder===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Agiletek</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193868&amp;oldid=prev</id>
		<title>1d4chan&gt;Agiletek at 07:18, 4 August 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193868&amp;oldid=prev"/>
		<updated>2020-08-04T07:18:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:18, 4 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As for the class itself, in addition to the abilities being a ghost gives you gives… a bunch of bonus feats, that have to be &amp;lt;nowiki&amp;gt;[ghost]&amp;lt;/nowiki&amp;gt; feats, on a weak chassis of full BAB, d8 HD, 2 skill points and a high will save. While on first impressions this may sound a lot like the notoriously crappy [[Fighter]], there is the major difference that unlike &amp;lt;nowiki&amp;gt;[Fighter]&amp;lt;/nowiki&amp;gt; feats, &amp;lt;nowiki&amp;gt;[Ghost]&amp;lt;/nowiki&amp;gt; feats are &amp;#039;&amp;#039;&amp;#039;actually good&amp;#039;&amp;#039;&amp;#039;. In-fact, the way these feats work, they resemble the talents of [[d20 Modern]] and (in the sense that they&amp;#039;re actually worthwhile and a functional class) the later [[Star Wars D20|Star Wars: The Roleplaying Game: Saga Edition]] with the ability to sacrifice normally acquired feats to get more. These feats come in six “paths”, Corruptor (debuff/damage), Dominator (take a wild guess), Haunt (fear), Poltergeist (ghost touch, unfortunately mostly useless since Dominator and Shaper can do what it wants to do but better), Shaper (make shit from ectoplasm), and Traveler (movement).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As for the class itself, in addition to the abilities being a ghost gives you gives… a bunch of bonus feats, that have to be &amp;lt;nowiki&amp;gt;[ghost]&amp;lt;/nowiki&amp;gt; feats, on a weak chassis of full BAB, d8 HD, 2 skill points and a high will save. While on first impressions this may sound a lot like the notoriously crappy [[Fighter]], there is the major difference that unlike &amp;lt;nowiki&amp;gt;[Fighter]&amp;lt;/nowiki&amp;gt; feats, &amp;lt;nowiki&amp;gt;[Ghost]&amp;lt;/nowiki&amp;gt; feats are &amp;#039;&amp;#039;&amp;#039;actually good&amp;#039;&amp;#039;&amp;#039;. In-fact, the way these feats work, they resemble the talents of [[d20 Modern]] and (in the sense that they&amp;#039;re actually worthwhile and a functional class) the later [[Star Wars D20|Star Wars: The Roleplaying Game: Saga Edition]] with the ability to sacrifice normally acquired feats to get more. These feats come in six “paths”, Corruptor (debuff/damage), Dominator (take a wild guess), Haunt (fear), Poltergeist (ghost touch, unfortunately mostly useless since Dominator and Shaper can do what it wants to do but better), Shaper (make shit from ectoplasm), and Traveler (movement).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eidoloncer is basicly the same, but in exchange for less feats, lower HD, and a change to class skills, they &#039;&#039;advance spellcasting at every level&#039;&#039; (the table doesn’t show it at level 20, but text does and text trumps table and you can’t take it outside of Epic anyways). Since most 3E casters have few if any class features past level 1, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/del&gt;is a strict upgrade to [[Sorcerer]] in every way if you don&#039;t find an obscure feat that requires a high Sorcerer level.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eidoloncer is basicly the same, but in exchange for less feats, lower HD, and a change to class skills, they &#039;&#039;advance spellcasting at every level&#039;&#039; (the table doesn’t show it at level 20, but text does and text trumps table and you can’t take it outside of Epic anyways). Since most 3E casters have few if any class features past level 1, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this is a pretty good option and &lt;/ins&gt;is a strict upgrade to [[Sorcerer]] in every way if you don&#039;t find an obscure feat that requires a high Sorcerer level&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. A [[Wizard]] or [[Archivist]] Eidoloncer may have difficulty keeping their spellbook arround though&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eidolon are obscure enough their [[Tier System|tier]] is rarely discussed, and their highly variable build options. Just being incorporeal alone is a huge boon, especially once [[Libris Mortis|the Book of Bad Latin]] included the feat Ghostly Grasp that lets you ignore most of the negatives of being incorporeal. Normal Eidolon is likely a Tier 3, or at least a high Tier 4. Eidoloncer advances casting at every level, and will maintain the tier of its original class.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eidolon are obscure enough their [[Tier System|tier]] is rarely discussed, and their highly variable build options &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;further complicates the question&lt;/ins&gt;. Just being incorporeal alone is a huge boon, especially once [[Libris Mortis|the Book of Bad Latin]] included the feat Ghostly Grasp that lets you ignore most of the negatives of being incorporeal. Normal Eidolon is likely a Tier 3, or at least a high Tier 4. Eidoloncer advances casting at every level, and will maintain the tier of its original class &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unless you do something dumb like advancing a casting class with useful class features&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pathfinder===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pathfinder===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Agiletek</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193867&amp;oldid=prev</id>
		<title>1d4chan&gt;Agiletek at 04:28, 4 August 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193867&amp;oldid=prev"/>
		<updated>2020-08-04T04:28:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:28, 4 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eidolon (Dungeons &amp;amp; Dragons)|Eidolon]] and its variant [[Eidoloncer]] are a class and half from [[Ghostwalk]]. The only real rival it has for the title of most obscure 3E base class made by Wizards of the Coast is the  OA version of [[Shaman]]. In the Eidolon’s favor for that title is that while Shaman doesn’t have any abilities a core class doesn’t and has nothing that really stops it from being used in any world, Eidolon requires being a Ghostwalk-style [[Ghost]] (which makes you an [[Outsider]], not [[Undead]]) with all baggage that carries. In the Shaman’s favor is that, despite Eidolon being a 20 level class that &amp;quot;follows the same format as those found in the Player’s Handbook&amp;quot;, it can’t be taken at level 1, raising the question on if it truly counts as a base class. Of the 20 levels, you&amp;#039;ll only ever see a max of 19 by default since you need to have a hit die from elsewhere (typically a base class, but racial paragon classes and racial hit die also work).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eidolon (Dungeons &amp;amp; Dragons)|Eidolon]] and its variant [[Eidoloncer]] are a class and half from [[Ghostwalk]]. The only real rival it has for the title of most obscure 3E base class made by Wizards of the Coast is the  OA version of [[Shaman]]. In the Eidolon’s favor for that title is that while Shaman doesn’t have any abilities a core class doesn’t and has nothing that really stops it from being used in any world, Eidolon requires being a Ghostwalk-style [[Ghost]] (which makes you an [[Outsider]], not [[Undead]]) with all baggage that carries. In the Shaman’s favor is that, despite Eidolon being a 20 level class that &amp;quot;follows the same format as those found in the Player’s Handbook&amp;quot;, it can’t be taken at level 1, raising the question on if it truly counts as a base class. Of the 20 levels, you&amp;#039;ll only ever see a max of 19 by default since you need to have a hit die from elsewhere (typically a base class, but racial paragon classes and racial hit die also work).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As for the class itself, in addition to the abilities being a ghost gives you gives… a bunch of bonus feats, that have to be &amp;lt;nowiki&amp;gt;[ghost]&amp;lt;/nowiki&amp;gt; feats, on a weak chassis of full BAB, d8 HD, 2 skill points and a high will save. While on first impressions this may sound a lot like the notoriously crappy [[Fighter]], there is the major difference that unlike &amp;lt;nowiki&amp;gt;[Fighter]&amp;lt;/nowiki&amp;gt; feats, &amp;lt;nowiki&amp;gt;[Ghost]&amp;lt;/nowiki&amp;gt; feats are &#039;&#039;&#039;actually good&#039;&#039;&#039;. In-fact, the way these feats work, they resemble the talents of [[d20 Modern]] and (in the sense that they&#039;re actually worthwhile and a functional class) the later [[Star Wars &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d20&lt;/del&gt;|Star Wars: The Roleplaying Game: Saga Edition]] with the ability to sacrifice normally acquired feats to get more. These feats come in six “paths”, Corruptor (debuff/damage), Dominator (take a wild guess), Haunt (fear), Poltergeist (ghost touch, unfortunately mostly useless since Dominator and Shaper can do what it wants to do but better), Shaper (make shit from ectoplasm), and Traveler (movement).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As for the class itself, in addition to the abilities being a ghost gives you gives… a bunch of bonus feats, that have to be &amp;lt;nowiki&amp;gt;[ghost]&amp;lt;/nowiki&amp;gt; feats, on a weak chassis of full BAB, d8 HD, 2 skill points and a high will save. While on first impressions this may sound a lot like the notoriously crappy [[Fighter]], there is the major difference that unlike &amp;lt;nowiki&amp;gt;[Fighter]&amp;lt;/nowiki&amp;gt; feats, &amp;lt;nowiki&amp;gt;[Ghost]&amp;lt;/nowiki&amp;gt; feats are &#039;&#039;&#039;actually good&#039;&#039;&#039;. In-fact, the way these feats work, they resemble the talents of [[d20 Modern]] and (in the sense that they&#039;re actually worthwhile and a functional class) the later [[Star Wars &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;D20&lt;/ins&gt;|Star Wars: The Roleplaying Game: Saga Edition]] with the ability to sacrifice normally acquired feats to get more. These feats come in six “paths”, Corruptor (debuff/damage), Dominator (take a wild guess), Haunt (fear), Poltergeist (ghost touch, unfortunately mostly useless since Dominator and Shaper can do what it wants to do but better), Shaper (make shit from ectoplasm), and Traveler (movement)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eidoloncer is basicly the same, but in exchange for less feats, lower HD, and a change to class skills, they &#039;&#039;advance spellcasting at every level&#039;&#039; (the table doesn’t show it at level 20, but text does and text trumps table and you can’t take it outside of Epic anyways). Since most 3E casters have few if any class features past level 1, so is a strict upgrade to [[Sorcerer]] in every way if you don&#039;t find an obscure feat that requires a high Sorcerer level&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eidolon are obscure enough their [[Tier System|tier]] is rarely discussed, and their highly variable build options. Just being incorporeal alone is a huge boon, especially once [[Libris Mortis|the Book of Bad Latin]] included the feat Ghostly Grasp that lets you ignore most of the negatives of being incorporeal. Normal Eidolon is likely a Tier 3, or at least a high Tier 4. Eidoloncer advances casting at every level, and will maintain the tier of its original class.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eidolon are obscure enough their [[Tier System|tier]] is rarely discussed, and their highly variable build options. Just being incorporeal alone is a huge boon, especially once [[Libris Mortis|the Book of Bad Latin]] included the feat Ghostly Grasp that lets you ignore most of the negatives of being incorporeal. Normal Eidolon is likely a Tier 3, or at least a high Tier 4. Eidoloncer advances casting at every level, and will maintain the tier of its original class.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Pathfinder===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You&#039;re likely looking for the [[Summoner]] that has a walking class feature of that name.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:D&amp;amp;D3-Classes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:D&amp;amp;D3-Classes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Agiletek</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193866&amp;oldid=prev</id>
		<title>1d4chan&gt;Agiletek: Created page with &quot;Eidolon and its variant Eidoloncer are a class and half from Ghostwalk. The only real rival it has for the title of most obscure 3E ba...&quot;</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eidolon_(Dungeons_%26_Dragons)&amp;diff=193866&amp;oldid=prev"/>
		<updated>2020-08-04T04:18:11Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/wiki/Eidolon_(Dungeons_%26_Dragons)&quot; title=&quot;Eidolon (Dungeons &amp;amp; Dragons)&quot;&gt;Eidolon&lt;/a&gt; and its variant &lt;a href=&quot;/wiki/Eidoloncer&quot; class=&quot;mw-redirect&quot; title=&quot;Eidoloncer&quot;&gt;Eidoloncer&lt;/a&gt; are a class and half from &lt;a href=&quot;/wiki/Ghostwalk&quot; title=&quot;Ghostwalk&quot;&gt;Ghostwalk&lt;/a&gt;. The only real rival it has for the title of most obscure 3E ba...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Eidolon (Dungeons &amp;amp; Dragons)|Eidolon]] and its variant [[Eidoloncer]] are a class and half from [[Ghostwalk]]. The only real rival it has for the title of most obscure 3E base class made by Wizards of the Coast is the  OA version of [[Shaman]]. In the Eidolon’s favor for that title is that while Shaman doesn’t have any abilities a core class doesn’t and has nothing that really stops it from being used in any world, Eidolon requires being a Ghostwalk-style [[Ghost]] (which makes you an [[Outsider]], not [[Undead]]) with all baggage that carries. In the Shaman’s favor is that, despite Eidolon being a 20 level class that &amp;quot;follows the same format as those found in the Player’s Handbook&amp;quot;, it can’t be taken at level 1, raising the question on if it truly counts as a base class. Of the 20 levels, you&amp;#039;ll only ever see a max of 19 by default since you need to have a hit die from elsewhere (typically a base class, but racial paragon classes and racial hit die also work).&lt;br /&gt;
&lt;br /&gt;
As for the class itself, in addition to the abilities being a ghost gives you gives… a bunch of bonus feats, that have to be &amp;lt;nowiki&amp;gt;[ghost]&amp;lt;/nowiki&amp;gt; feats, on a weak chassis of full BAB, d8 HD, 2 skill points and a high will save. While on first impressions this may sound a lot like the notoriously crappy [[Fighter]], there is the major difference that unlike &amp;lt;nowiki&amp;gt;[Fighter]&amp;lt;/nowiki&amp;gt; feats, &amp;lt;nowiki&amp;gt;[Ghost]&amp;lt;/nowiki&amp;gt; feats are &amp;#039;&amp;#039;&amp;#039;actually good&amp;#039;&amp;#039;&amp;#039;. In-fact, the way these feats work, they resemble the talents of [[d20 Modern]] and (in the sense that they&amp;#039;re actually worthwhile and a functional class) the later [[Star Wars d20|Star Wars: The Roleplaying Game: Saga Edition]] with the ability to sacrifice normally acquired feats to get more. These feats come in six “paths”, Corruptor (debuff/damage), Dominator (take a wild guess), Haunt (fear), Poltergeist (ghost touch, unfortunately mostly useless since Dominator and Shaper can do what it wants to do but better), Shaper (make shit from ectoplasm), and Traveler (movement).&lt;br /&gt;
&lt;br /&gt;
Eidolon are obscure enough their [[Tier System|tier]] is rarely discussed, and their highly variable build options. Just being incorporeal alone is a huge boon, especially once [[Libris Mortis|the Book of Bad Latin]] included the feat Ghostly Grasp that lets you ignore most of the negatives of being incorporeal. Normal Eidolon is likely a Tier 3, or at least a high Tier 4. Eidoloncer advances casting at every level, and will maintain the tier of its original class.&lt;br /&gt;
&lt;br /&gt;
{{Template:D&amp;amp;D3-Classes}}&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;Agiletek</name></author>
	</entry>
</feed>