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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Fighting_Fantasy</id>
	<title>Fighting Fantasy - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Fighting_Fantasy"/>
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	<updated>2026-05-07T11:14:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213944&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 33 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213944&amp;oldid=prev"/>
		<updated>2023-06-21T04:31:46Z</updated>

		<summary type="html">&lt;p&gt;33 revisions imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:31, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213910&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213910&amp;oldid=prev"/>
		<updated>2023-06-19T01:40:30Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:40, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213909&amp;oldid=prev</id>
		<title>2A00:23C7:5142:9D01:6004:F1AD:3E2C:4592 at 20:02, 5 May 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213909&amp;oldid=prev"/>
		<updated>2023-05-05T20:02:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:02, 5 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot;&gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Advanced Fighting Fantasy==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Advanced Fighting Fantasy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apart from single player books, several multi-player roleplay books came out such as &lt;/del&gt;the &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Riddling Reaver&lt;/del&gt;&#039;&#039;, &#039;&#039;Dungeoneer&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &#039;&#039;Blacksand!&#039;&#039;&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Art books such as &#039;&#039;Out &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pit&lt;/del&gt;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with illustrations by Christos Achilleos were released as well. These multi-player versions were amusing to play since the core &lt;/del&gt;rules &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were not changed much between single and multi-player&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so your &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PC&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could do &lt;/del&gt;pretty &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much whatever the fuck they liked with only the occasional need to roll dice&lt;/del&gt;, and&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;since &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are only three characteristics in fighting fantasy&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s very easy to get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hang of&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first attempt to convert &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;singleplayer gamebooks into a proper multiplayer RPG was &lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fighting Fantasy: The Introductory Role Playing Game&lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It was pretty much just a direct carbon copy of the singleplayer rules&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so there wasn&#039;t much point. The first book for the actual Advanced Fighting Fantasy system was &lt;/ins&gt;&#039;&#039;Dungeoneer&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which added the concept of [[Skills|Special Skills]] that allowed characters do be differentiated from each other&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It boiled down to a very simplified version &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[GURPS]], being 2d6 [[Roll Under]] &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relevant Special Skill (or your base SKILL if you didn&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t have one that applied). It&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s a very simple, &lt;/ins&gt;rules &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;light system for messing around in&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though the fact that you still had to &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Honest Rolls Character&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roll all your stats&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and had no way to permanently increase STAMINA was &lt;/ins&gt;pretty &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bullshit&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magic wasn&#039;t balanced well &lt;/ins&gt;since &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spells cost STAMINA to cast&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most basic spells restored STAMINA, so there was no real limit on casting&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It never seemed very popular, as by the 90s when it was released Fighting Fantasy &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;old hat: game books had mainly been replaced by video games at this time, and Fighting Fantasy books appeared &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;charity shops rather than bookshops&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It was also&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as explained above&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a rather simplistic RPG compared &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some more [[Cyberpunk 2020|adult-themed RPGs around the time]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A 2nd edition &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2011&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changes were mostly to the broken chargen and magic systems; now you use a point buy system to make characters&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MAGIC is now its own stat requires seperate investment than SKILL&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and you can now use experience points &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase your STAMINA cap&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sourcebooks are still being made and sold as PDFs&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so someone must be buying them&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There was apparently a 2016 Advanced Fighting Fantasy Deluxe. No&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I don&#039;t know what happened to it either&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A00:23C7:5142:9D01:6004:F1AD:3E2C:4592</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213943&amp;oldid=prev</id>
		<title>2A00:23C7:5142:9D01:193:718C:46A8:49E9 at 18:47, 1 May 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213943&amp;oldid=prev"/>
		<updated>2023-05-01T18:47:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:47, 1 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Topquote|A thrilling fantasy adventure in which &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; are the hero!|the Fighting Fantasy tagline}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Topquote|A thrilling fantasy adventure in which &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; are the hero!|the Fighting Fantasy tagline}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Created by Ian Livingstone and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the other &lt;/del&gt;Steve Jackson (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not the one from Texas&lt;/del&gt;), Fighting Fantasy is a series of [[CYOA|adventure game books]] from the 1980&#039;s. If the names sound familiar, that&#039;s normal; these were the same guys who founded [[Games Workshop]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Created by Ian Livingstone and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;British &lt;/ins&gt;Steve Jackson (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though American Steve Jackson was an occasional guest-author&lt;/ins&gt;), Fighting Fantasy is a series of [[CYOA|adventure game books]] from the 1980&#039;s. If the names sound familiar, that&#039;s normal; these were the same guys who founded [[Games Workshop]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike a normal boring book you get to make choices in the story as &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; are the hero. Usually it&amp;#039;s either you succeed or you go down the wrong corridor and die. The story does not progress in a linear fashion but rather is divided into a series of numbered sections. Beginning at the first section, the reader chooses an option (e.g. Section 1 to Section 180) which in turn provides an outcome for the decision and advances the story. Usually. What actually happens is most people read all the potential options, and then pick one. This leads to multiple bookmarks and fingers being jammed in the book. . . and ya we know it&amp;#039;s basically a dead tree version of a Visual Novel but it has less weeaboo and it&amp;#039;s old enough to get grandfathered into the TG canon.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike a normal boring book you get to make choices in the story as &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; are the hero. Usually it&amp;#039;s either you succeed or you go down the wrong corridor and die. The story does not progress in a linear fashion but rather is divided into a series of numbered sections. Beginning at the first section, the reader chooses an option (e.g. Section 1 to Section 180) which in turn provides an outcome for the decision and advances the story. Usually. What actually happens is most people read all the potential options, and then pick one. This leads to multiple bookmarks and fingers being jammed in the book. . . and ya we know it&amp;#039;s basically a dead tree version of a Visual Novel but it has less weeaboo and it&amp;#039;s old enough to get grandfathered into the TG canon.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fighting Fantasy were by no means the first &amp;#039;choose your own adventure&amp;#039; books but they were the first to have a metagame involved. As writer above explained, it was often ignored because it could be fucking tedious. But on the upside, the mechanics were very simple to learn, which is why the books tended to appeal to the pre-tweens (despite the objections of some [[Satanic Panic|particular kind of parents]]). The basic combat calculation is this: you and the enemy roll two dice and add it to your SKILL score. The highest of the two hits and deducts 2 STAMINA points from the other. There were also &amp;quot;tests&amp;quot; where you had to roll under or equal to your LUCK or SKILL scores. And that is where it was all ridiculously poorly balanced; roll a 1 for SKILL and the book could be downright impossible, roll a 6 and you cruised through every test without even needing to roll most of the time as it&amp;#039;s [[derp|impossible to not roll less than equal to 12 on two six sided dice]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fighting Fantasy were by no means the first &amp;#039;choose your own adventure&amp;#039; books but they were the first to have a metagame involved. As writer above explained, it was often ignored because it could be fucking tedious. But on the upside, the mechanics were very simple to learn, which is why the books tended to appeal to the pre-tweens (despite the objections of some [[Satanic Panic|particular kind of parents]]). The basic combat calculation is this: you and the enemy roll two dice and add it to your SKILL score. The highest of the two hits and deducts 2 STAMINA points from the other. There were also &amp;quot;tests&amp;quot; where you had to roll under or equal to your LUCK or SKILL scores. And that is where it was all ridiculously poorly balanced; roll a 1 for SKILL and the book could be downright impossible, roll a 6 and you cruised through every test without even needing to roll most of the time as it&amp;#039;s [[derp|impossible to not roll less than equal to 12 on two six sided dice]].  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/del&gt;the book author was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/del&gt;a [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eldrad|dick&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, or just [[Matt Ward|didn&#039;t bother playtesting his own writing]] he could throw &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;against a mandatory high stat monster which &lt;/del&gt;could &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take [[RAGE|dozens &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dice &lt;/del&gt;rolls &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to resolve]]&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not always &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;favour of &lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;YOU&lt;/del&gt;&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/del&gt;Steve Jackson &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;claimed adventures written by him could all be completed with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lowest possible starting SKILL&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which may have been true&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but that also made the meta pointlessly easy &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you didn&lt;/del&gt;&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roll &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/del&gt;(or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fudged it&lt;/del&gt;) and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;therefore added &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skippability. &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If anyone cares&lt;/del&gt;, the infamously difficult &amp;lt;i&amp;gt;Crypt of the Sorceror&amp;lt;/i&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;climaxes with a fight against a &lt;/del&gt;SKILL 12 STAMINA 20 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;baddie&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;[[What|instakills you if it hits you twice in a row]], and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that&#039;s &amp;lt;i&amp;gt;&lt;/del&gt;after&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/i&amp;gt; &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; find &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;items &lt;/del&gt;to even get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that far. Any mathhammmers want &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work out &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;odds of winning that &lt;/del&gt;fight &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;without cheating? Spoiler: they&#039;re very, very low&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You generally got &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first idea of what you were in for just by seeing who wrote a given &lt;/ins&gt;book&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Steve Jackson was the more experimental &lt;/ins&gt;author&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, throwing in magic systems, vehicle rules and nonstandard settings (the fourth book &lt;/ins&gt;was a [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Star Trek&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ripoff where &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;statted out the whole crew and the ship itself). He also like to claim that &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; &lt;/ins&gt;could &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beat all &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his books even with minimal &lt;/ins&gt;rolls, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to be fair his books were a bit more forgiving than his partner-&lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crime. That said a few books were written by &lt;/ins&gt;the &amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;i&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other&lt;/ins&gt;&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;i&lt;/ins&gt;&amp;gt; Steve Jackson&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one from Texas, so this isn&#039;t an entirely reliable indicator.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ian Livingstone&#039;s books&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meanwhile&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were pure [[Old School Roleplaying]]; straightforward dungeon crawls (even &lt;/ins&gt;if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they weren&lt;/ins&gt;&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set in a dungeon, they were still dungeon crawls) with [[Railroading|&lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very strict &quot;path to victory&quot;]] that was covered in save-or-die &lt;/ins&gt;(or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just die&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deathtraps for going the wrong way, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finding out right at the end that the random crap you picked up along the way was actually the key &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survivng &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;final boss&#039;s pre-fight antics &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or, more likely&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[RAGE|discovering that you failed to pick up all &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;necessary crap and dying before the fight even starts]]). The &lt;/ins&gt;infamously difficult &amp;lt;i&amp;gt;Crypt of the Sorceror&amp;lt;/i&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was his work, and it has all the hallmarks of his style dialled up to maximum. The final boss has &lt;/ins&gt;SKILL 12 STAMINA 20, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;[[What|instakills you if it hits you twice in a row]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;evening out to a 5.5% chance of victory if you have maximum stats yourself (&lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if you do the smart thing and [[House rules|ignore the insta-kill mechanic]], you still only have a 40% chance of seeing the ending because you need at least 6 STAMINA afterwards to escape the collapsing lair afterwards). And this is &lt;/ins&gt;after the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usual scavenger-hunt for random crap &lt;/ins&gt;to even get to the fight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Awesome illustrations were used to help depict where you were, as befits &amp;lt;strike&amp;gt;camp&amp;lt;/strike&amp;gt; 80s high fantasy. A variety of books were printed starting with &amp;#039;&amp;#039;The Warlock of Firetop Mountain&amp;#039;&amp;#039; more titles followed such as &amp;#039;&amp;#039;The Forest of Doom&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Appointment with F.E.A.R&amp;#039;&amp;#039; (for which UK comic artist Brian Bolland provided the illustrations). The cover art was one of the secrets to the success of the series, much supplied by Games Workshop and big names like Iain McCaig and Peter Andrew Jones. (Some of the earlier covers were [[derp|not quite so striking]] but were improved in reprints.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Awesome illustrations were used to help depict where you were, as befits &amp;lt;strike&amp;gt;camp&amp;lt;/strike&amp;gt; 80s high fantasy. A variety of books were printed starting with &amp;#039;&amp;#039;The Warlock of Firetop Mountain&amp;#039;&amp;#039; more titles followed such as &amp;#039;&amp;#039;The Forest of Doom&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Appointment with F.E.A.R&amp;#039;&amp;#039; (for which UK comic artist Brian Bolland provided the illustrations). The cover art was one of the secrets to the success of the series, much supplied by Games Workshop and big names like Iain McCaig and Peter Andrew Jones. (Some of the earlier covers were [[derp|not quite so striking]] but were improved in reprints.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also some computer game versions came out, like &amp;#039;&amp;#039;Forest of Doom&amp;#039;&amp;#039; on the ZX Spectrum and &amp;#039;&amp;#039;DeathTrap Dungeon&amp;#039;&amp;#039; on the PC and Playstation 1. There was also a mediocre &amp;#039;&amp;#039;Warlock of Firetop Mountain&amp;#039;&amp;#039; boardgame. &amp;#039;&amp;#039;Sorcery&amp;#039;&amp;#039; is now available in a pretty nice computerised version in iOS and Steam. It even lets you &amp;quot;put your finger in the book&amp;quot; and rewind a decision that you instantly regret. Part 3 turns the game into an open world with a unique time travel mechanic, which is a refreshing change for those who read the original part 3, and Part 4 taketh away your privilege to rewind time so be warned.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also some computer game versions came out, like &amp;#039;&amp;#039;Forest of Doom&amp;#039;&amp;#039; on the ZX Spectrum and &amp;#039;&amp;#039;DeathTrap Dungeon&amp;#039;&amp;#039; on the PC and Playstation 1. There was also a mediocre &amp;#039;&amp;#039;Warlock of Firetop Mountain&amp;#039;&amp;#039; boardgame. &amp;#039;&amp;#039;Sorcery&amp;#039;&amp;#039; is now available in a pretty nice computerised version in iOS and Steam. It even lets you &amp;quot;put your finger in the book&amp;quot; and rewind a decision that you instantly regret. Part 3 turns the game into an open world with a unique time travel mechanic, which is a refreshing change for those who read the original part 3, and Part 4 taketh away your privilege to rewind time so be warned.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Video games may have been the main reason that by the late 80s the series was mainly tapped out, as the pre-tweens became teenagers and found those video games (or God-forbid, [[-4_Str|girls]]) more interesting. In the beginning quality of books was generally good with a blip here and there &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(such the fourth, &amp;lt;i&amp;gt;Starship Traveller&amp;lt;/i&amp;gt;, a boring Star Trek ripoff and presumably illustrated by Peter Andrew Jones&#039; toddler niece while he was busy drawing [[Gay|half naked barbarians]])&lt;/del&gt;, but became much more variable as time went on. Either they tried to hook attention towards their waning popularity by latching onto every popular trope (even going as far as a Transformers/mecha rip-off), or they were allowing in [[C.S._Goto|books rejected by other publishers after a few tweaks to get them to fit the setting]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Video games may have been the main reason that by the late 80s the series was mainly tapped out, as the pre-tweens became teenagers and found those video games (or God-forbid, [[-4_Str|girls]]) more interesting. In the beginning quality of books was generally good with a blip here and there, but became much more variable as time went on. Either they tried to hook attention towards their waning popularity by latching onto every popular trope (even going as far as a Transformers/mecha rip-off), or they were allowing in [[C.S._Goto|books rejected by other publishers after a few tweaks to get them to fit the setting]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Competition had also ramped up during the decade. Trying to cash in on the success of Fighting Fantasy, other adventure gamebook series had appeared and usually had much more interesting metagames. Fighting Fantasy outlived them all though and limped on to about book 50, which was made a special to close it all off to a decisive finale: &amp;lt;i&amp;gt;Return to Firetop Mountain&amp;lt;/i&amp;gt;. It was extremely well received, and sold so well that they decided to keep making books after this.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Competition had also ramped up during the decade. Trying to cash in on the success of Fighting Fantasy, other adventure gamebook series had appeared and usually had much more interesting metagames. Fighting Fantasy outlived them all though and limped on to about book 50, which was made a special to close it all off to a decisive finale: &amp;lt;i&amp;gt;Return to Firetop Mountain&amp;lt;/i&amp;gt;. It was extremely well received, and sold so well that they decided to keep making books after this.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A00:23C7:5142:9D01:193:718C:46A8:49E9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213942&amp;oldid=prev</id>
		<title>2.217.215.204 at 00:22, 31 March 2022</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213942&amp;oldid=prev"/>
		<updated>2022-03-31T00:22:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;amp;diff=213942&amp;amp;oldid=213941&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>2.217.215.204</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213941&amp;oldid=prev</id>
		<title>104.203.8.181: /* Titan */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213941&amp;oldid=prev"/>
		<updated>2022-03-11T14:04:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Titan&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:04, 11 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l47&quot;&gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Holy shit. Apart from it being a [[Standard Fantasy Setting]] doesn’t the Chaos thing look [[Warhammer Fantasy Battles|really familiar]] and utterly derivative? Well, two things you need to remember. First is that this produced by the same people behind Games Workshop, so the same ideas appearing in early Warhammer isn’t surprising. Secondly it was really early, beginning 1982, before most other fantasy franchises still in popular culture, and well before Warhammer. As far as other mainstream fantasy franchises go, only Dungeons and Dragons really predates it and not by much, so it would be fairer to say most of these borrowed ideas from Fighting Fantasy rather than the reverse. Well, that and [[Tolkien|the]] [[Michael Moorcock|usual]] [[Conan the Barbarian|influences]] that most fantasy heavily ripped off.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Holy shit. Apart from it being a [[Standard Fantasy Setting]] doesn’t the Chaos thing look [[Warhammer Fantasy Battles|really familiar]] and utterly derivative? Well, two things you need to remember. First is that this produced by the same people behind Games Workshop, so the same ideas appearing in early Warhammer isn’t surprising. Secondly it was really early, beginning 1982, before most other fantasy franchises still in popular culture, and well before Warhammer. As far as other mainstream fantasy franchises go, only Dungeons and Dragons really predates it and not by much, so it would be fairer to say most of these borrowed ideas from Fighting Fantasy rather than the reverse. Well, that and [[Tolkien|the]] [[Michael Moorcock|usual]] [[Conan the Barbarian|influences]] that most fantasy heavily ripped off.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Titan is made up of three main continents. The majority of FF adventures take place in Allansia and Khul, with &amp;lt;i&amp;gt;Sorcery!&amp;lt;/i&amp;gt; adventures taking place in the continent oddly named only The Old World. Some adventures also take place on islands outside the main continents to give authors a bit of creative freedom, especially as the canon developed proper. Khul is mainly barbarous wilderness and Chaos waste, while Allansia is the most populated and &#039;civilised&#039;. Everywhere you go, there&#039;s always some evil character or another planning their return, with only an adventurer&#039;s sharp sword and two dice to stop him/her.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Titan is made up of three main continents. The majority of FF adventures take place in Allansia and Khul, with &amp;lt;i&amp;gt;Sorcery!&amp;lt;/i&amp;gt; adventures taking place in the continent oddly named only The Old World &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(not [[Old World|that one]])&lt;/ins&gt;. Some adventures also take place on islands outside the main continents to give authors a bit of creative freedom, especially as the canon developed proper. Khul is mainly barbarous wilderness and Chaos waste, while Allansia is the most populated and &#039;civilised&#039;. Everywhere you go, there&#039;s always some evil character or another planning their return, with only an adventurer&#039;s sharp sword and two dice to stop him/her.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[grimdark]] in Titan was never quite dialled up to 11 like Warhammer ostensibly due to FF still being considered children’s books (and due to the unfailing ability of &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; to defeat every villain in the setting.) And also because the point of the setting was solo adventures, so there was no need to invent fluff reasons why factions would be constantly at each other’s throats like in Warhammer. The idea of balance was a persistent trope in FF where no matter how powerful the bad guy was, [[Harry Potter|he had to leave some exploitable weakness so that he could be ultimately defeated]]. Yet it did have a really irritating habit of bringing back major bad guys who had already been killed and resurrected several times, probably in the (wrong) assumption that people would buy more books if they returned popular bad guys.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[grimdark]] in Titan was never quite dialled up to 11 like Warhammer ostensibly due to FF still being considered children’s books (and due to the unfailing ability of &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; to defeat every villain in the setting.) And also because the point of the setting was solo adventures, so there was no need to invent fluff reasons why factions would be constantly at each other’s throats like in Warhammer. The idea of balance was a persistent trope in FF where no matter how powerful the bad guy was, [[Harry Potter|he had to leave some exploitable weakness so that he could be ultimately defeated]]. Yet it did have a really irritating habit of bringing back major bad guys who had already been killed and resurrected several times, probably in the (wrong) assumption that people would buy more books if they returned popular bad guys.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>104.203.8.181</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213940&amp;oldid=prev</id>
		<title>104.203.8.181 at 16:12, 10 March 2022</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213940&amp;oldid=prev"/>
		<updated>2022-03-10T16:12:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:12, 10 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike a normal boring book you get to make choices in the story as &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; are the hero. Usually it&amp;#039;s either you succeed or you go down the wrong corridor and die. The story does not progress in a linear fashion but rather is divided into a series of numbered sections. Beginning at the first section, the reader chooses an option (e.g. Section 1 to Section 180) which in turn provides an outcome for the decision and advances the story. Usually. What actually happens is most people read all the potential options, and then pick one. This leads to multiple bookmarks and fingers being jammed in the book. . . and ya we know it&amp;#039;s basically a dead tree version of a Visual Novel but it has less weeaboo and it&amp;#039;s old enough to get grandfathered into the TG canon.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike a normal boring book you get to make choices in the story as &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; are the hero. Usually it&amp;#039;s either you succeed or you go down the wrong corridor and die. The story does not progress in a linear fashion but rather is divided into a series of numbered sections. Beginning at the first section, the reader chooses an option (e.g. Section 1 to Section 180) which in turn provides an outcome for the decision and advances the story. Usually. What actually happens is most people read all the potential options, and then pick one. This leads to multiple bookmarks and fingers being jammed in the book. . . and ya we know it&amp;#039;s basically a dead tree version of a Visual Novel but it has less weeaboo and it&amp;#039;s old enough to get grandfathered into the TG canon.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In its day, Fighting Fantasy was incredibly popular. At one point (1983), [[awesome|the top three in the Sunday Times Best Seller List were FF books]]. This was at a time when the video games market had totally crashed in North America and the economies in Europe were struggling (especially Britain), and FF had the benefits of being cheap and not needing [[meme|to be good with computer]]. (Or friends, for that matter.) Also, as they were published by Puffin - predominantly a children’s book publisher at the time - they found their way into many public libraries and even school libraries practically without any screening with most adults neither knowing nor giving a shit what they were. In such environs they could usually be found with [[RAGE|holes in their character sheets where people had repeatedly rubbed out pencil rather than just fucking photocopy or just hand copy them onto something else.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In its day, Fighting Fantasy was incredibly popular. At one point (1983), [[awesome|the top three in the Sunday Times Best Seller List were FF books]]. This was at a time when the video games market had totally crashed in North America and the economies in Europe were struggling (especially Britain), and FF had the benefits of being cheap and not needing [[meme|to be good with computer]]. (Or friends, for that matter.) Also, as they were published by Puffin - predominantly a children’s book publisher at the time - they found their way into many public libraries and even school libraries practically without any screening with most adults neither knowing nor giving a shit what they were. In such environs they could usually be found with [[RAGE|holes in their character sheets where people had repeatedly rubbed out pencil rather than just fucking photocopy or just hand copy them onto something else&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.]] In addition to their native UK, they enjoyed a brief period of popularity in Japan, including among one kid named Hidetaka Miyazaki, who went on to do [[Dark Souls|something or other&lt;/ins&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, dice are involved, but not really! You&amp;#039;re supposed to roll two dice during combat, but no-one ever does. Sometimes you &amp;#039;have&amp;#039; to roll dice to pick the next option etc. Keeping your thumb on the page where you are and then flipping back if you mess up and die. Sometimes the authors would put in some maths question to make you think and stop the reader from cheating (done in &amp;#039;&amp;#039;Return to Firetop Mountain&amp;#039;&amp;#039;). In one book you even commanded your own personal army and could have them do the fighting for you (&amp;#039;&amp;#039;Armies of Death&amp;#039;&amp;#039;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, dice are involved, but not really! You&amp;#039;re supposed to roll two dice during combat, but no-one ever does. Sometimes you &amp;#039;have&amp;#039; to roll dice to pick the next option etc. Keeping your thumb on the page where you are and then flipping back if you mess up and die. Sometimes the authors would put in some maths question to make you think and stop the reader from cheating (done in &amp;#039;&amp;#039;Return to Firetop Mountain&amp;#039;&amp;#039;). In one book you even commanded your own personal army and could have them do the fighting for you (&amp;#039;&amp;#039;Armies of Death&amp;#039;&amp;#039;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>104.203.8.181</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213939&amp;oldid=prev</id>
		<title>192.0.171.50 at 20:58, 5 March 2022</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213939&amp;oldid=prev"/>
		<updated>2022-03-05T20:58:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:58, 5 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They are still publishing Fighting Fantasy books intermittently, but they&amp;#039;re no longer part of any numbered series. They are, as might be expected, not exactly flying off the shelves any more.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They are still publishing Fighting Fantasy books intermittently, but they&amp;#039;re no longer part of any numbered series. They are, as might be expected, not exactly flying off the shelves any more.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eventually they decided to join them if they can&#039;t beat them and adapted a number of the books, like &#039;&#039;Sorcery&#039;&#039;, into a computer format for around $5 each (complete with a cheaty difficulty mode to go around to which ever page you want and the ability to fudge the dice rolls by clicking before the rolling dice lie still). &#039;&#039;Bloodbones&#039;&#039; is available for free.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Titan==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Titan==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Fighting Fantasy weren’t actually all based in fantasy: there were a few (normally pretty bad) and otherwise non-interconnected sci-fi books, and at least one that was based in the [[What|real world]], but where they were fantasy they took place in a world which was originally nameless but would eventually be called Titan. Originally quite thin on fluff, the world got fleshed out as the books went on, and eventually a few lore books were released and even some &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;novelisations &lt;/del&gt;like the Trolltooth Wars series. Titan&#039;s fluff was summarised and expanded by a book of the same name, which left the result of the Fighting Fantasy adventures as cliffhangers, as if &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; hadn&#039;t already effortlessly beaten them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Fighting Fantasy weren’t actually all based in fantasy: there were a few (normally pretty bad) and otherwise non-interconnected sci-fi books, and at least one that was based in the [[What|real world]], but where they were fantasy they took place in a world which was originally nameless but would eventually be called Titan. Originally quite thin on fluff, the world got fleshed out as the books went on, and eventually a few lore books were released and even some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;novelizations &lt;/ins&gt;like the Trolltooth Wars series. Titan&#039;s fluff was summarised and expanded by a book of the same name, which left the result of the Fighting Fantasy adventures as cliffhangers, as if &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt; hadn&#039;t already effortlessly beaten them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At first glance, Titan looks like a generic [[Medieval Stasis|medieval stasis]] cardboard-cutout fantasy world. It has [[dwarfs]], [[elves]], [[dark elves]], [[lizardmen]], [[orcs]] and [[goblins]], [[Undead|undead creatures]], [[dragons]], good and evil gods, [[Chaos|a wasteland ruined by the corrupting powers of Chaos]], [[Daemon Prince|Demon Princes]]…&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At first glance, Titan looks like a generic [[Medieval Stasis|medieval stasis]] cardboard-cutout fantasy world. It has [[dwarfs]], [[elves]], [[dark elves]], [[lizardmen]], [[orcs]] and [[goblins]], [[Undead|undead creatures]], [[dragons]], good and evil gods, [[Chaos|a wasteland ruined by the corrupting powers of Chaos]], [[Daemon Prince|Demon Princes]]…&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>192.0.171.50</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213938&amp;oldid=prev</id>
		<title>90.203.17.232: Corrected a few of (my) earlier statements that were plain wrong</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213938&amp;oldid=prev"/>
		<updated>2020-06-01T10:41:55Z</updated>

		<summary type="html">&lt;p&gt;Corrected a few of (my) earlier statements that were plain wrong&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;amp;diff=213938&amp;amp;oldid=213937&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>90.203.17.232</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213937&amp;oldid=prev</id>
		<title>90.203.17.232 at 09:52, 19 May 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Fighting_Fantasy&amp;diff=213937&amp;oldid=prev"/>
		<updated>2020-05-19T09:52:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:52, 19 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Sorcery&amp;#039;&amp;#039; is now available in a pretty nice computerised version in iOS and Steam. It even let&amp;#039;s you &amp;quot;put your finger in the book&amp;quot; and rewind a decision that you instantly regret. Part 3 turns the game into an open world with a unique time travel mechanic, which is a refreshing change for those who read the original part 3, and Part 4 taketh away your privilege to rewind time so be warned.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Sorcery&amp;#039;&amp;#039; is now available in a pretty nice computerised version in iOS and Steam. It even let&amp;#039;s you &amp;quot;put your finger in the book&amp;quot; and rewind a decision that you instantly regret. Part 3 turns the game into an open world with a unique time travel mechanic, which is a refreshing change for those who read the original part 3, and Part 4 taketh away your privilege to rewind time so be warned.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Video games may have been the main reason that by the late 80s the series was mainly tapped out, as the pre-tweens became teenagers and found those video games (or God-forbid, [[-4_Str|girls]]) more interesting. Quality of books had always been a bit up and down, even as early as the fourth (&amp;lt;i&amp;gt;Starship Traveller&amp;lt;/i&amp;gt;, a badly written and awfully illustrated piece of shit), but tended to get even variable as time went on. Either they tried to hook attention towards their waning popularity by latching onto every popular trope (even going as far as a Transformers/mecha rip-off), or they were allowing in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;books &lt;/del&gt;[[C.S._Goto|books rejected by other publishers after a few tweaks to get them to fit the setting]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Video games may have been the main reason that by the late 80s the series was mainly tapped out, as the pre-tweens became teenagers and found those video games (or God-forbid, [[-4_Str|girls]]) more interesting. Quality of books had always been a bit up and down, even as early as the fourth (&amp;lt;i&amp;gt;Starship Traveller&amp;lt;/i&amp;gt;, a badly written and awfully illustrated piece of shit), but tended to get even variable as time went on. Either they tried to hook attention towards their waning popularity by latching onto every popular trope (even going as far as a Transformers/mecha rip-off), or they were allowing in [[C.S._Goto|books rejected by other publishers after a few tweaks to get them to fit the setting]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Competition had also ramped up during the decade. Trying to cash in on the success of Fighting Fantasy, other adventure gamebook series had appeared and usually had much more interesting metagames. Fighting Fantasy outlived them all though and limped on to about book 50, which was made a special to close it all off to a decisive finale: &amp;lt;i&amp;gt;Return to Firetop Mountain&amp;lt;/i&amp;gt;. It was extremely well received, and sold so well that they decided to keep making books after this. But nothing had really changed, and after poor sales for the next few they eventually stopped and just went back to reprinting the best of the series (and trying to ignore that some had ever existed).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Competition had also ramped up during the decade. Trying to cash in on the success of Fighting Fantasy, other adventure gamebook series had appeared and usually had much more interesting metagames. Fighting Fantasy outlived them all though and limped on to about book 50, which was made a special to close it all off to a decisive finale: &amp;lt;i&amp;gt;Return to Firetop Mountain&amp;lt;/i&amp;gt;. It was extremely well received, and sold so well that they decided to keep making books after this. But nothing had really changed, and after poor sales for the next few they eventually stopped and just went back to reprinting the best of the series (and trying to ignore that some had ever existed).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Deathtrap Dungeon:&amp;lt;/b&amp;gt; Yes, it’s a dungeon full of deathtraps. And monsters. And puzzles that are also deathtraps. Created by Baron Sukumvit near Fang, a city in Allansia, it’s a trial of champions as devious as it is unimaginatively named. It is a labyrinth where adventurers sign up to take on its challenges, and each other, for a grand prize (much like a deadly variety of the Crystal Maze). Those who succeed become incredibly wealthy, enough to raise armies of their own. But very few ever come out. &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt;, naturally, does so twice. Basis of the 90s video game, and probably the most &amp;quot;mainstream&amp;quot; thing to happen to FF since the mid-80s.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Deathtrap Dungeon:&amp;lt;/b&amp;gt; Yes, it’s a dungeon full of deathtraps. And monsters. And puzzles that are also deathtraps. Created by Baron Sukumvit near Fang, a city in Allansia, it’s a trial of champions as devious as it is unimaginatively named. It is a labyrinth where adventurers sign up to take on its challenges, and each other, for a grand prize (much like a deadly variety of the Crystal Maze). Those who succeed become incredibly wealthy, enough to raise armies of their own. But very few ever come out. &amp;lt;b&amp;gt;YOU&amp;lt;/b&amp;gt;, naturally, does so twice. Basis of the 90s video game, and probably the most &amp;quot;mainstream&amp;quot; thing to happen to FF since the mid-80s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Port Blacksand:&amp;lt;/b&amp;gt; Possibly the coolest setting in any fantasy, and so popular that several books of the series take place there fully or in part, including the later RPG. Blacksand is a pirate city on the River &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Catfish &lt;/del&gt;in Allansia, just as dangerous or more so as the uncivilised wilds that surround it. Its town guard is full of trolls, the city teems with vicious gangs, has a thriving Thieves Guild, and it’s ruled with an iron fist by the mysterious Lord Varek Azzur who rarely leaves his palace and never shows his face. Azzur is in league with evil sorcerer Zanbar Bone ([[Lulz|don’t laugh]]) and likes to feed internees of the city’s corrupt legal system alive to his leaf beasts. On top of that, the city is built on the ruins of ancient Carsepolis, and occasionally people disappear [[neckbeard|chilling out in their basements]] or end up tunnelling into Very Bad Things while cleaning the sewers (another punishment doled out by the city courts).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Port Blacksand:&amp;lt;/b&amp;gt; Possibly the coolest setting in any fantasy, and so popular that several books of the series take place there fully or in part, including the later RPG. Blacksand is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coastal &lt;/ins&gt;pirate city on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Catfish &lt;/ins&gt;River in Allansia, just as dangerous or more so as the uncivilised wilds that surround it. Its town guard is full of trolls, the city teems with vicious gangs, has a thriving Thieves Guild, and it’s ruled with an iron fist by the mysterious Lord Varek Azzur who rarely leaves his palace and never shows his face. Azzur is in league with evil sorcerer Zanbar Bone ([[Lulz|don’t laugh]]) and likes to feed internees of the city’s corrupt legal system alive to his leaf beasts. On top of that, the city is built on the ruins of ancient Carsepolis, and occasionally people disappear [[neckbeard|chilling out in their basements]] or end up tunnelling into Very Bad Things while cleaning the sewers (another punishment doled out by the city courts).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Hachiman:&amp;lt;/b&amp;gt; Literally a fantasy feudal Japan on Khul. Not really notable per-se, except as an object lesson of how FF was willing to bastardise itself for sales by jumping on popular bandwagons. It’s what happens when you let weebs write Fighting Fantasy. Hachiman (literally the name of the Japanese god of war) is completely cut off from the rest of Khul and civilisation in general by monster-ridden seas and impassable mountains, and full of lots of monsters from Japanese folklore. It’s still pretty cool though, pity it only ended up in a single book (&amp;lt;i&amp;gt;Sword of the Samurai&amp;lt;/i&amp;gt;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Hachiman:&amp;lt;/b&amp;gt; Literally a fantasy feudal Japan on Khul. Not really notable per-se, except as an object lesson of how FF was willing to bastardise itself for sales by jumping on popular bandwagons. It’s what happens when you let weebs write Fighting Fantasy. Hachiman (literally the name of the Japanese god of war) is completely cut off from the rest of Khul and civilisation in general by monster-ridden seas and impassable mountains, and full of lots of monsters from Japanese folklore. It’s still pretty cool though, pity it only ended up in a single book (&amp;lt;i&amp;gt;Sword of the Samurai&amp;lt;/i&amp;gt;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>90.203.17.232</name></author>
	</entry>
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