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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Flames_of_War%2FTactics%2FJapan</id>
	<title>Flames of War/Tactics/Japan - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Flames_of_War%2FTactics%2FJapan"/>
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	<updated>2026-06-06T11:34:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218043&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 6 revisions imported</title>
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		<updated>2023-06-21T04:35:19Z</updated>

		<summary type="html">&lt;p&gt;6 revisions imported&lt;/p&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:35, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218036&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218036&amp;oldid=prev"/>
		<updated>2023-06-19T01:44:04Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:44, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218035&amp;oldid=prev</id>
		<title>1d4chan&gt;Tsabo7: /* Formations */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218035&amp;oldid=prev"/>
		<updated>2022-01-06T06:56:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Formations&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:56, 6 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l101&quot;&gt;Line 101:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 101:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Combat platoons====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Combat platoons====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Platoon&#039;&#039;&#039;: Your rice and fish, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this &lt;/del&gt;guys should be in every list you make as they are easily your best unit and all formations have access to them. They are a big platoon having 9 rifle teams 3 or 4 light mortars/grenade launcher teams and 1 platoon HQ sword team with the option of switching 3 rifle teams for Nikuhakus teams, something that should always be done unless your opponent has zero armored units, as such they are rarely pinned down and are hard kill &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wich &lt;/del&gt;combined with the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;japanese &lt;/del&gt;special rules and upgrades &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then &lt;/del&gt;can buy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this &lt;/del&gt;guys will more often than not accomplish their objective be it taking ground, destroying a tank platoon or holding their ground until the last man.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Platoon&#039;&#039;&#039;: Your rice and fish, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these &lt;/ins&gt;guys should be in every list you make as they are easily your best unit and all formations have access to them. They are a big platoon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;having 9 rifle teams&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;3 or 4 light mortars/grenade launcher teams&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and 1 platoon HQ sword team with the option of switching 3 rifle teams for Nikuhakus teams, something that should always be done unless your opponent has zero armored units, as such they are rarely pinned down and are hard &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;kill&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;combined with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Japanese &lt;/ins&gt;special rules and upgrades &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/ins&gt;can buy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these &lt;/ins&gt;guys will more often than not accomplish their objective be it taking ground, destroying a tank platoon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;or holding their ground until the last man.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Nikuhaku Team&#039;&#039;&#039;: Not a unit per se but it deserves its own spotlight, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this &lt;/del&gt;guys are the bomb throwers that can put the Taliban and even the SS suicide Panzerfaust teams to shame, rolling 4 dice against tank teams in assault these guys can kill any tank and often themselves with it since they are improvised tank assault&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, they &lt;/del&gt;are often your only means to kill some of the heavier tanks that exist in the late war period that are immune to most other Japanese anti tank.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Nikuhaku Team&#039;&#039;&#039;: Not a unit per se but it deserves its own spotlight, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these &lt;/ins&gt;guys are the bomb throwers that can put the Taliban and even the SS suicide Panzerfaust teams to shame, rolling 4 dice against tank teams in assault these guys can kill any tank and often themselves with it since they are improvised tank assault&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. They &lt;/ins&gt;are often your only means to kill some of the heavier tanks that exist in the late war period that are immune to most other Japanese anti tank.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Weapon Platoons/Regimental Support Platoons====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Weapon Platoons/Regimental Support Platoons====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Machine Gun platoon&#039;&#039;&#039;: Your bog standard machine gun weapon platoon, can be a good way to add the extra firepower your regular Hohei platoons lack &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be &lt;/del&gt;good as you can more reliably pin down platoons you are assaulting or drive back infantry platoons that are assaulting you&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, so a &lt;/del&gt;reliable option that will always find some use but aren&#039;t a must have either as you can spend the points &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;other means of supporting your Hohei platoons.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Machine Gun platoon&#039;&#039;&#039;: Your bog standard machine gun weapon platoon, can be a good way to add the extra firepower your regular Hohei platoons lack&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;good as you can more reliably pin down platoons you are assaulting or drive back infantry platoons that are assaulting you&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. A &lt;/ins&gt;reliable option that will always find some use but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/ins&gt;aren&#039;t a must&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;have either as you can spend the points &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/ins&gt;other means of supporting your Hohei platoons&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, or even just buy more Hohei platoons to tarpit the enemy with&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Weapon Platoon&#039;&#039;&#039;: Only available at late and pacific war. Similar to the machine gun platoon but it can have a AT rifle section instead of another MG section, the AT rifle is more similar to the M2 .50cal than other AT rifles as it has a higher ROF, so it can be used to complement a platoon firepower and allowing it to tackle soft targets like armored cars and APCs without &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;getting &lt;/del&gt;the Nikuhakus involved &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that combined &lt;/del&gt;with the fact that the AT rifle section is much cheaper than the MG one and it is another good option, even thought it is still isn&#039;t a auto take.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Weapon Platoon&#039;&#039;&#039;: Only available at late and pacific war. Similar to the machine gun platoon but it can have a AT rifle section instead of another MG section, the AT rifle is more similar to the M2 .50cal than other AT rifles as it has a higher ROF, so it can be used to complement a platoon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/ins&gt;firepower and allowing it to tackle soft targets like armored cars and APCs without &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forcing &lt;/ins&gt;the Nikuhakus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to get &lt;/ins&gt;involved&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Combined &lt;/ins&gt;with the fact that the AT rifle section is much cheaper than the MG one and it is another good option, even thought it is still isn&#039;t a auto take &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for similar reasons&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Battalion Gun Platoon&#039;&#039;&#039;: Very similar in early, late and pacific war, this unit is a auto take as it is incredibly cheap for artillery even with the veteran quality that can be used to pin down infantry platoons with bombardments&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;fire smoke if isn&#039;t early war and due to the V4 update upgrading its firepower to a 4+ it can even sometimes kill unlucky dug in infantry teams.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Battalion Gun Platoon&#039;&#039;&#039;: Very similar in early, late and pacific war, this unit is a auto take as it is incredibly cheap for artillery even with the veteran quality that can be used to pin down infantry platoons with bombardments&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Can &lt;/ins&gt;fire smoke if isn&#039;t early war and due to the V4 update upgrading its firepower to a 4+ it can even sometimes kill unlucky dug in infantry teams.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Rapid-fire Gun Platoon&#039;&#039;&#039;: Comes in 37mm light gun and 47mm medium gun both with a good ROF as their name implies. This unit performance and role change according to the period they are used, in the early and Pacific war it can serve the purpose of actually being a AT gun platoon as it can penetrate and destroy early war tanks and M3 Stuarts reliably so you use it in the standard manner with standard prices. In late war it&#039;s too weak to penetrate most tanks from the front so &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;use depends on the opponent list &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/del&gt;he has a lot of medium tanks and you are attacking it can be used as a suicide unit that ambushes a armored convoy up close and hopes to kill a few medium tanks before getting overrun and killed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alternatively &lt;/del&gt;if he has lighter vehicles like armored cars, light tanks and APCs use it to hunt those freeing up your Hohei platoons to deal with heavier threats. Choosing between the 37mm and 47mm variants mostly depends on how much &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;mobility you want, the 37mm can come in type 94 and type 1 configurations with the type 1 being generally a little more expensive but having a better AT value and is generally a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worth &lt;/del&gt;upgrade, both are light guns allowing them to benefit from the &#039;&#039;&#039;envelopment&#039;&#039;&#039; special rule and being able to cross terrain with more ease &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/del&gt;if you want the gun to perform hunting duties &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this &lt;/del&gt;is the version you want&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, the &lt;/del&gt;47mm on the other hand is both more expensive and a medium gun so it should never try to cross terrain but since it has a better AT value compared to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both &lt;/del&gt;37mm&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/del&gt;it should be your suicide ambush gun of choice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Rapid-fire Gun Platoon&#039;&#039;&#039;: Comes in 37mm light gun and 47mm medium gun both with a good ROF as their name implies. This unit&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/ins&gt;performance and role change according to the period they are used, in the early and Pacific war it can serve the purpose of actually being a AT gun platoon as it can penetrate and destroy early war tanks and M3 Stuarts reliably&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;so you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/ins&gt;use it in the standard manner with standard prices. In late war it&#039;s too weak to penetrate most tanks from the front so &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;use depends on the opponent&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/ins&gt;list&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. If &lt;/ins&gt;he has a lot of medium tanks and you are attacking it can be used as a suicide unit that ambushes a armored convoy up close and hopes to kill a few medium tanks before getting overrun and killed&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Alternatively, &lt;/ins&gt;if he has lighter vehicles like armored cars, light tanks&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and APCs&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, you can &lt;/ins&gt;use it to hunt those freeing up your Hohei platoons to deal with heavier threats. Choosing between the 37mm and 47mm variants mostly depends on how much mobility you want, the 37mm can come in type 94 and type 1 configurations with the type 1 being generally a little more expensive but having a better AT value and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;is generally a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worthy &lt;/ins&gt;upgrade, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/ins&gt;both are light guns allowing them to benefit from the &#039;&#039;&#039;envelopment&#039;&#039;&#039; special rule and being able to cross terrain with more ease&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. So &lt;/ins&gt;if you want the gun to perform hunting duties &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the 37mm &lt;/ins&gt;is the version you want&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The &lt;/ins&gt;47mm on the other hand is both more expensive and a medium gun so it should never try to cross terrain&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;but since it has a better AT value compared to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;37mm it should be your suicide ambush gun of choice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Regimental Gun Platoon&#039;&#039;&#039;: Similar to its battalion counterpart, albeit more expensive with the only real difference &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;that it trades the man packed mobility and the smoke bombardment for a better AT value firing directly and indirectly, allowing you to maybe actually do something against a Top armor 1 tank when firing a bombardment&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and better range&lt;/del&gt;. Overall this unit should only be included if you need a second light artillery unit after the battalion gun as the battalion version is cheaper, can fire smoke and moves as a man packed gun allowing you to &quot;tactically advance&quot; away from danger faster.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hohei Regimental Gun Platoon&#039;&#039;&#039;: Similar to its battalion counterpart, albeit more expensive with the only real difference &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/ins&gt;that it trades the man packed mobility and the smoke bombardment for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better range and &lt;/ins&gt;a better AT value firing directly and indirectly, allowing you to maybe actually do something against a Top armor 1 tank when firing a bombardment. Overall this unit should only be included if you need a second light artillery unit after the battalion gun as the battalion version is cheaper, can fire smoke&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and moves as a man packed gun allowing you to &quot;tactically advance&quot; away from danger faster.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Divisional support platoons====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Divisional support platoons====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Engineer Platoon&#039;&#039;&#039;: Think of a Hohei platoon with the option to take a extra squad that trades the light mortar teams for your average pioneer equipment and upgrades like the supply trucks and the better tank assault rating. What really makes them special is the option of switching 2 rifle teams per squad for a Nikuhaku team, so bringing a full platoon with all the possible rifle teams switched for Nikuhakus will make this the scariest AT assault platoon in the game capable of wiping out any tank unit short of a full 10 tank T34 platoon, just be sure to support them with smoke.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Engineer &lt;/del&gt;Platoon&#039;&#039;&#039;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Think of a Hohei &lt;/del&gt;platoon with the option &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to take &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra squad that trades the &lt;/del&gt;light mortar teams &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for your average pioneer equipment &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upgrades like the supply trucks and the better tank &lt;/del&gt;assault &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rating&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what really makes them special &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the option of switching 2 rifle teams per squad for a Nikuhaku team, &lt;/del&gt;so &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bringing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full platoon with all the possible &lt;/del&gt;rifle &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teams switched &lt;/del&gt;for Nikuhakus &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will make this &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scariest AT assault platoon in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game capable of wiping out any tank unit short of a full 10 tank T34 platoon, just be sure to support them with smoke&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scout &lt;/ins&gt;Platoon&#039;&#039;&#039;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Very expensive recon &lt;/ins&gt;platoon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that only features rifle teams &lt;/ins&gt;with the option &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single &lt;/ins&gt;light mortar&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, overall they aren&#039;t going to accomplish much alone as they are just rifle &lt;/ins&gt;teams and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are too few in number to do much damage in &lt;/ins&gt;assault, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they can get banners but the upgrade &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very overcosted here &lt;/ins&gt;so &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is better to skip it. If you want to use this unit maybe because you have &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few spare &lt;/ins&gt;rifle &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bases from switching them out &lt;/ins&gt;for Nikuhakus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I would recommend keeping them cheap and using them mainly to protect your units from ambushes and deploy closer to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy using &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spearhead rule&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scout &lt;/del&gt;Platoon&#039;&#039;&#039;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Very expensive recon platoon &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only features rifle teams with the option for a single light mortar, overall they aren&#039;t going &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accomplish much alone as &lt;/del&gt;they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are just rifle teams and are &lt;/del&gt;too &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do much damage in assault, &lt;/del&gt;they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can get banners but &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upgrade is very overcosted here so it is better to skip it&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if you want to use this unit maybe because you &lt;/del&gt;have a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few spare rifle bases from switching them out for Nikuhakus I would recommend keeping them cheap and using them mainly to protect your units from ambushes and deploy closer to the enemy using the spearhead rule&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recon Tankette &lt;/ins&gt;Platoon&#039;&#039;&#039;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Much more useful than their infantry counterpart as they can perform similar duties while offering more support in the form of vehicle MGs &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can help pin down units. Due &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being armored &lt;/ins&gt;they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can safely charge units that would generally be &lt;/ins&gt;too &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dangerous &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defensive fire &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;charge with Hohei platoons like unpinned MG platoons and SMG platoons as &lt;/ins&gt;they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still have &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Japanese tank special rules&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just be aware that they &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the survivability of &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recce armored car&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recon Tankette &lt;/del&gt;Platoon&#039;&#039;&#039;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Much more &lt;/del&gt;useful than &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/del&gt;infantry &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;counterpart they can perform similar duties while offering more support &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the form of vehicle MGs that can help pin down units and due to being armored they can safely charge units that would generally be too dangerous &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defensive fire to charge &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hohei platoons like unpinned MG platoons &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SMG platoons as they still have the Japanese tank special rules, &lt;/del&gt;just &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beware that they have the survivability of a recce armored car&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Transport &lt;/ins&gt;Platoon&#039;&#039;&#039;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cheap transport unit, this platoon isn&#039;t very &lt;/ins&gt;useful &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in V4 as they are only significantly faster &lt;/ins&gt;than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;footslogging infantry on roads and transporting your expensive &lt;/ins&gt;infantry in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;open roads in an unarmored truck is just inviting disaster, so unless you are doing a custom game &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a extra big table &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lots of roads you should skip this unit &lt;/ins&gt;and just &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep your infantry footslogging&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Transport Platoon&#039;&#039;&#039;: Cheap transport unit, this platoon isn&#039;t very useful in V4 as they are only significantly faster than footslogging infantry in roads and transporting your expensive infantry in open roads in a unarmored truck is just inviting disaster, so unless you are doing a custom game in a extra big table with lots of roads you should skip this unit and and keep your infantry footslogging.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Air Support (Early war)&#039;&#039;&#039;: The Nakajima type 97 was a fighter aircraft not equipped for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;close air support, on &lt;/ins&gt;the tabletop &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this &lt;/ins&gt;means that it allows you to roll for fighter interception but not do airstrikes, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generally &lt;/ins&gt;all it can do is sometimes protect your units from getting bombed or strafed by enemy aircraft&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;so maybe consider if you have some spare points.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Air Support (Early war)&#039;&#039;&#039;: The Nakajima type 97 was a fighter aircraft not equipped for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CAS so in &lt;/del&gt;the tabletop &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/del&gt;means that it allows you to roll for fighter interception but not do airstrikes, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overall &lt;/del&gt;all it can do is sometimes protect your units from getting bombed or strafed by enemy aircraft so maybe consider if you have some spare points&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Air Support (Late and Pacific war)&#039;&#039;&#039;: The famous Mitsubishi Zero makes it appearance in the flames of war tabletop as a cost effective air support that survived the transition to V4 rules quite well, being limited air support with the option to buy close air support, you get two planes armed with a MGs that can deal some damage to light armored and soft-skinned vehicles like self-propelled artillery and bombs that can kill infantry and with some luck bail out or kill tanks that aren&#039;t top armor 2, so overall the zero is cost effective and should be considered for any list&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Air Support (Late and Pacific war)&#039;&#039;&#039;: The famous Mitsubishi Zero makes it appearance in the Flames of War tabletop as cost effective air support that survived the transition to V4 rules quite well, being limited air support with the option to buy close air support. You get two planes armed with MGs that can deal some damage to light armored and soft-skinned vehicles like self-propelled artillery alongside bombs that can kill infantry and with some luck bail out or kill tanks that aren&#039;t top armor 2. Overall the Zero is cost effective and should be considered for any list.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Wargames]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Wargames]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Flames Of War]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Flames Of War]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Tsabo7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218042&amp;oldid=prev</id>
		<title>1d4chan&gt;Tsabo7: whoops</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218042&amp;oldid=prev"/>
		<updated>2021-12-30T21:27:02Z</updated>

		<summary type="html">&lt;p&gt;whoops&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:27, 30 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l132&quot;&gt;Line 132:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 132:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Wargames]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Wargames]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Flames &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/del&gt;War]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Flames &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Of &lt;/ins&gt;War]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Tsabo7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218041&amp;oldid=prev</id>
		<title>1d4chan&gt;Tsabo7: Tsabo7 moved page Japan flames of war to Flames of War/Tactics/Japan: Naming consistency</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218041&amp;oldid=prev"/>
		<updated>2021-12-30T21:22:26Z</updated>

		<summary type="html">&lt;p&gt;Tsabo7 moved page &lt;a href=&quot;/wiki/Japan_flames_of_war&quot; class=&quot;mw-redirect&quot; title=&quot;Japan flames of war&quot;&gt;Japan flames of war&lt;/a&gt; to &lt;a href=&quot;/wiki/Flames_of_War/Tactics/Japan&quot; title=&quot;Flames of War/Tactics/Japan&quot;&gt;Flames of War/Tactics/Japan&lt;/a&gt;: Naming consistency&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:22, 30 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Tsabo7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218040&amp;oldid=prev</id>
		<title>1d4chan&gt;Tsabo7 at 21:20, 30 December 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218040&amp;oldid=prev"/>
		<updated>2021-12-30T21:20:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;amp;diff=218040&amp;amp;oldid=218039&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>1d4chan&gt;Tsabo7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218039&amp;oldid=prev</id>
		<title>153.144.65.212: /* Pros */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218039&amp;oldid=prev"/>
		<updated>2019-09-04T07:35:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Pros&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:35, 4 September 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Your nikuhaku teams can easily take out a tiger if they get close (seriously it gives some wehraboos an anger induced stroke when your molotov and AT mine on a stick infantry blow up their wunderwaffes)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Your nikuhaku teams can easily take out a tiger if they get close (seriously it gives some wehraboos an anger induced stroke when your molotov and AT mine on a stick infantry blow up their wunderwaffes)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Many people will understimate you as a meme list giving you a small psychological advantage&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Many people will understimate you as a meme list giving you a small psychological advantage&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Your descendants will invent hentai.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Cons===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Cons===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>153.144.65.212</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218038&amp;oldid=prev</id>
		<title>2601:1C0:5C80:28EF:5927:DA1A:1BE1:1727: /* Cons */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218038&amp;oldid=prev"/>
		<updated>2019-02-19T06:28:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Cons&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:28, 19 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*You are probably going to starve or die of disease after the americans beat the shit out of the navy (the same one that stole your funding) and cut off your resupply&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*You are probably going to starve or die of disease after the americans beat the shit out of the navy (the same one that stole your funding) and cut off your resupply&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The pacific theater is the red head step-child of the theaters, expect being the last one to receive books if you do get one at all&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The pacific theater is the red head step-child of the theaters, expect being the last one to receive books if you do get one at all&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Your descendants will invent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anime&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Your descendants will invent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hentai&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Books==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Books==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:1C0:5C80:28EF:5927:DA1A:1BE1:1727</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218037&amp;oldid=prev</id>
		<title>1d4chan&gt;Hiush: Created page with &quot;This is a small guide on playing japan in flames of war V4, it won&#039;t teach you how to win tournaments, rather it is made to people that are interested in building a japanese a...&quot;</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Flames_of_War/Tactics/Japan&amp;diff=218037&amp;oldid=prev"/>
		<updated>2019-02-19T03:51:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This is a small guide on playing japan in flames of war V4, it won&amp;#039;t teach you how to win tournaments, rather it is made to people that are interested in building a japanese a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is a small guide on playing japan in flames of war V4, it won&amp;#039;t teach you how to win tournaments, rather it is made to people that are interested in building a japanese army but want to have a general idea on how the army feels and wich units would be the best fit for how they envision their army playing.&lt;br /&gt;
&lt;br /&gt;
==Why Play Japan==&lt;br /&gt;
On the WW2 Japanese forces are characterized by it&amp;#039;s fanatical soldiers and meme like tanks, this characterization has some truth to it as even the japanese high command believed that it was the courage and elan of the soldier that own battles instead of firepower, something probably born out of Japan&amp;#039;s samurai tradition and poor industrial base. During the war Japan enjoyed considerable sucess in the early and mid part of the war, if you ignore the defeat at Khalkhin Gol fighting against the soviets, but got stalled at Burma by the british and indians, Papua New Guinea by the australians and at guadacanal by the americans and slowly got pushed back to their home islands by the american island hoping campaign before surrendering after being in the receiving end of two nuclear bombings.&lt;br /&gt;
&lt;br /&gt;
Gameplay wise Japanese forces mirror how they would ideally fight, as such they are a fearless and very agressive force that really wants to be in bayonet range with the enemy where they can not only negate the firepower of the enemy but also inflict the most damage, to this end their special rules gives you better morale, including the ability to not be automatically destroyed upon failing a last stand test, and allow you to close the gap with the enemy &lt;br /&gt;
&lt;br /&gt;
===Pros===&lt;br /&gt;
*THE best morale in the game with units refusing to back down even when their unit or formation breaks&lt;br /&gt;
*Acess to the regimental standard wich while pricy makes the unit its attached to AUTOPASS morale checks&lt;br /&gt;
*Infantry comes with grenade launchers that can launch smoke helping in assaults&lt;br /&gt;
*infantry can buy banners that makes your platoon harder to pin down&lt;br /&gt;
*Your commanders brought swords to gunfights and have a 2+ assault to show for it&lt;br /&gt;
*Big platoons of fearless veteran infantry&lt;br /&gt;
*Excelent assault anti-tank in the form of nikuhaku teams, wich you will need since it is your only reliable way of taking anything heavier than a stuart M3&lt;br /&gt;
*The ability to attack at night wich helps you close the gap without (hopefully) getting torn to shreds by enemy machineguns (just hope you don&amp;#039;t get a repeat of Henderson Field)&lt;br /&gt;
*Cheap cost effective artillery, while nothing special you can get smoke launching artillery for very cheap due to your batteries coming in units of 2 guns&lt;br /&gt;
*No penality for only having two guns firing for most artillery&lt;br /&gt;
*If you get driven back in a assault you can (have to more precisely) test morale you you pass you get to try the assault again, just beware that can lead to you taking extra casualties if you charge a unpinned target with lots of firepower&lt;br /&gt;
*Your tanks remain in the fight firing their MGs and fighting in assaults while bailed out&lt;br /&gt;
*You can shout TENNO HEIKA BANZAI at every assault (trust me it won&amp;#039;t get old at all)&lt;br /&gt;
*You can drag games out since your opponent will have to (most of the time) table you to win&lt;br /&gt;
*Your nikuhaku teams can easily take out a tiger if they get close (seriously it gives some wehraboos an anger induced stroke when your molotov and AT mine on a stick infantry blow up their wunderwaffes)&lt;br /&gt;
*Many people will understimate you as a meme list giving you a small psychological advantage&lt;br /&gt;
&lt;br /&gt;
===Cons===&lt;br /&gt;
*Very poor ranged anti-tank, the best you can get is your heavy AA gun that has the same AP and firepower as a sherman 75mm while being immobile...&lt;br /&gt;
*Your infantry is mostly rifle teams and while you do get awesome light mortars they do not make up for the lack of firepower compared to other nations platoons&lt;br /&gt;
*No APCs, your infantry will be footslogging or riding in flimsy unarmored trucks&lt;br /&gt;
*By late war your are still mostly using early war equipment &lt;br /&gt;
*Your tanks have paper for armour &lt;br /&gt;
*Your tanks have tiny infantry support guns for main weapons&lt;br /&gt;
*Your tanks have meme status, specially in late war they are completely outclassed and will struggle to fight 1v1 some light tanks&lt;br /&gt;
*No armored cars althought by late war your tanks are about as armored and armed as one &lt;br /&gt;
*Not many options for miniatures, not many people make 15mm Japanese units specially the rarer stuff like the type 4 Ho Ro&lt;br /&gt;
*You don&amp;#039;t have many formation options due to only having 2 books covering the pacific theater&lt;br /&gt;
*Your commanders brought swords to a gunfight&lt;br /&gt;
*Bushido and swords are not acceptable substitutes for firepower and modern equipment&lt;br /&gt;
*Commandos are better than you in close combat&lt;br /&gt;
*The navy spent all the funding and good steel in ships&lt;br /&gt;
*You are probably going to starve or die of disease after the americans beat the shit out of the navy (the same one that stole your funding) and cut off your resupply&lt;br /&gt;
*The pacific theater is the red head step-child of the theaters, expect being the last one to receive books if you do get one at all&lt;br /&gt;
*Your descendants will invent anime&lt;br /&gt;
&lt;br /&gt;
==Books==&lt;br /&gt;
&lt;br /&gt;
===Rising Sun===&lt;br /&gt;
Details the battles at Khalkhin Gol against the red army and mongolians, it features cavalry, tank and infantry early war formations that comes in fearless trained and fearless veteran varieties.&lt;br /&gt;
&lt;br /&gt;
===Banzai===&lt;br /&gt;
A general book for the pacific theater, very generic so no specific units and it features no heroes. It has tank, infantry and fortified formations in the fearless veteran, fearless trained and confident trained varieties.&lt;br /&gt;
&lt;br /&gt;
==National Rules==&lt;br /&gt;
Japanese special rules are mostly geared towards making your forces stay in the fight long due to ignoring many morale rules, getting to assault easier and be more mobile.&lt;br /&gt;
&lt;br /&gt;
===General rules===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Banzai charge&amp;#039;&amp;#039;&amp;#039;: If you get driven back in a assault by defensive fire you HAVE to test morale, if you pass you have to assault again. This is a double edged sword in one hand it makes assaulting easier, specially if you combine this with banners, as one round of lucky defensive fire probably won&amp;#039;t prevent you from getting to combat but if you are not careful it might lead to your platoon taking two very painful defensive fire rounds without much to show for it, this rule doesn&amp;#039;t affect tank teams.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Kendo&amp;#039;&amp;#039;&amp;#039;: Officers and platoon leaders are sword teams wich hit in a 2+ in assault unless fighting tank teams, very nifty rule that gives you some extra help in combat but just beware that a sword team is pretty much useless outside of assault as has a shooting ability of Rof 1 with pathetic range.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Seishin&amp;#039;&amp;#039;&amp;#039;: Ah now this is where things get interesting, when your non tank units fails their last stand test they aren&amp;#039;t removed from the table, instead they just banzai charge, in game terms this means that any gun teams become rifle teams and any surviving team has to move their full tactical movement towards the nearest objective that you either have to hold or defend, they do this again in the shooting phase instead of shooting, in addition any unit in this state automatically pass morale and must assault anyone close enough. Needlessly to say this can save your ass in some games clutching a victory or tie, althought most times all it will do is delay your oponent as they have to finish that unit to get to your objective.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;No surrender&amp;#039;&amp;#039;&amp;#039;: Basically this is seishin for your entire formation, no really if your formation isn&amp;#039;t in good spirits all of the remaining elements immediately drawn on their senshin, so your infantry and guns will remain in the fight and rush the nearest objective, this can potentially win you some games by allowing you to capture a objective or remain in the game until the turn limit is reached, althought by the time your formation is broken there isn&amp;#039;t much of it left and you probably already lost.&lt;br /&gt;
Human Bullet: This explains the rules for the nikuhaku teams, basically they are your best form of AT, get them close to any tank platoon and they will do a number on it althought getting close might be the hard part.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Banners&amp;#039;&amp;#039;&amp;#039;: A great upgrade for any unit that wants to be in assault, the extra protection against being pinned down or driven back in a assault is worth it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Regimental Standard&amp;#039;&amp;#039;&amp;#039;: Feel like a Warhammer army taking a giant flag to battle, this makes the platoon its attached to pretty much immune to morale and the banner can really only be killed when there is no one around it to pick it up, a very pricy upgrade to your 2iC but from experience most of the time it is worth it.&lt;br /&gt;
&lt;br /&gt;
===Tactics===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hell by day paradise by night&amp;#039;&amp;#039;&amp;#039;: You can attack at night, always use it when on the offensive against any force that has any real amount of infantry killing firepower as it will allow your infantry to get close without taking as many casualties&lt;br /&gt;
Envelopment: Your infantry and light gun teams are better at moving at night, another reason to attack at night when you can&lt;br /&gt;
&lt;br /&gt;
===Tanks===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Duty to the end&amp;#039;&amp;#039;&amp;#039;: Your tanks remain in the fight even when bailed out, This is more important when they are assaulting infantry as most infantry carried AT weapons have a firepower of 5+ meaning they will bail out more frequently than outright destroy a tank.&lt;br /&gt;
Hip Shot:You get to reroll hits if firing at close targets with your main gun, this makes moving and firing easier for japanese tanks but just remember that staying still and having 2 shots is better than having only 1 rerollable one&lt;br /&gt;
Japanese turret MG:Tanks can&amp;#039;t fire their MGs at the same time as their main gun in V4 anyway so this rule does nothing probably leftover from a earlier beta test of the rules&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fire Bursts&amp;#039;&amp;#039;&amp;#039;: Realisticaly this rule shouldn&amp;#039;t be a thing since having only two guns in a battery should have a effect on effectiveness no matter if you fire in short fast bursts or not, rules-wise this allows artillery batteries to ignore the penality of having only 2 guns firing, having only 1 gun firing still makes you reroll hits so keep your guns protected.&lt;br /&gt;
&lt;br /&gt;
===Yosai Hohei Chutai===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tank pits&amp;#039;&amp;#039;&amp;#039;: Your tanks can chose to either start in tank pits or in reservers when you are playing a fortified formation, in general this is a bad idea as you are sacrificing the mobility of your tanks and making them easy targets for close to no benefit as you lack the armour to really stop your enemy from just pilling up a lot of hits that you can&amp;#039;t save and just blowing them up anyway even if they are forced to reroll their firepower check.&lt;br /&gt;
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==Early/Late/Pacific war==&lt;br /&gt;
Looking at the early and late japanese equipment you would notice that the only real differences are that by late war japan has a few new options in the form of 2 self propelled guns, a upgraded chi ha with a better gun and some better AT-guns in exchange for losing the option for cavalry formations, the rest is mostly the same.&lt;br /&gt;
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For &amp;#039;&amp;#039;&amp;#039;early war&amp;#039;&amp;#039;&amp;#039; japanese equipment is mediocre but serviceable, your tanks are lightly armored and armed with infantry support guns so while they can go toe to toe with some of the lightly armored tanks like the BT-5/7 or the panzer II they will struggle to kill anything heavier, AT guns have enough AP to kill most light and medium tanks from the front but same as the tanks will struggle against the heavier ones, your artillery is cheap but lack the smoke bombardment of late war and the saving grace is that your infatry is really good being fearless and veteran or trained with all the japanese special rules that make them a threat, really the biggest issue in early war is the lack of smoke that is crucial to a army that does most of their damage in the assault. TL;DR: In this period japan plays as a nation with mediocre firepower and lightly armored tanks but with top of the line infantry and cavalry that have excelent morale as expected and are very dangerous in the assault.&lt;br /&gt;
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In &amp;#039;&amp;#039;&amp;#039;late war&amp;#039;&amp;#039;&amp;#039; you are absolutely screwed on the technological side, by this time your hardware is hopelessly outdated so you must leverage the superior morale of your soldiers and be ready to spend a lot of lives fighting against a enemy that has better and more guns and tanks than you, it didn&amp;#039;t work in the actual war but you might have better luck with it. So in late war japan plays as a infantry centric force supported by outdated tanks and guns with mediocre artillery or you can embrace the meme and bring a tank formation full of pre war tanks and hope for the best.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Pacific war&amp;#039;&amp;#039;&amp;#039; only really comes into play in Japan vs USMC games, althought non-officially it can be a excelent way to do the burma theater fighting against some early war british lists, as it&amp;#039;s a alternative point system that was made to reflect the realities of the pacific theater where outdated equipment remained in use and top of the line gear was rarer, they achieved this by making everything cost in points the rough equivalent it would cost in the early war so expect a price hike on everything that isn&amp;#039;t infantry.&lt;br /&gt;
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==Formations==&lt;br /&gt;
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===Hohei Chutai===&lt;br /&gt;
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====HQ====&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Hohei Chutai HQ&amp;#039;&amp;#039;&amp;#039;: Your standard infantry HQ, they are sword teams so they are better in assault and the 2iC can buy a regimental banner, a expensive upgrade that is mostly worth it as it allows any platoon he is close to &amp;#039;&amp;#039;&amp;#039;automatically&amp;#039;&amp;#039;&amp;#039; pass any morale check in addition to always surviving becoming a casualty without needing to pass a check as long as there is another Hohei team nearby.&lt;br /&gt;
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====Combat platoons====&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Hohei Platoon&amp;#039;&amp;#039;&amp;#039;: Your rice and fish, this guys should be in every list you make as they are easily your best unit and all formations have acess to them. They are a big platoon having 9 rifle teams 3 or 4 light mortars/grenade launcher teams and 1 platoon HQ sword team with the option of switching 3 rifle teams for nikuhakus teams, something that should always be done unless your opponent has zero armored units, as such they are rarely pinned down and are hard kill wich combined with the japanese special rules and upgrades then can buy this guys will more often than not accomplish their objective be it taking ground, destroying a tank platoon or holding their ground until the last man.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Nikuhaku team&amp;#039;&amp;#039;&amp;#039;: Not a unit per se but it deserves its own spotlight, this guys are the bomb throwers that can put the taliban and even the SS suicide panzerfaust teams to shame, rolling 4 dice against tank teams in assault these guys can kill any tank and often themselves with it since they are improvised tank assault, they are often your only means to kill some of the heavier tanks that exist in the late war period that are immune to most other japanese anti tank.&lt;br /&gt;
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====Weapon platoons/Regimental support platoons====&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Hohei Machinegun platoon&amp;#039;&amp;#039;&amp;#039;: Your bog standard machinegun weapon platoon, can be a good way to add the extra firepower your regular hohei platoons lack and wich can be good as you can more reliably pin down platoons you are assaulting or drive back infantry platoons that are assaulting you, so a reliable option that will always find some use but aren&amp;#039;t a must have either as you can spend the points in other means of supporting your hohei platoons.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Hohei weapon platoon&amp;#039;&amp;#039;&amp;#039;: Only avaliable at late and pacific war. Similar to the machinegun platoon but it can have a AT rifle section instead of another MG section, the AT rifle is more similar to the M2 .50cal than other AT rifles as it has a higher ROF, so it can be used to complement a platoon firepower and allowing it to tackle soft targets like armored cars and APCs without getting the nikuhakus involved that combined with the fact that the AT rifle section is much cheaper than the MG one and it is another good option, even thought it is still isn&amp;#039;t a auto take.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Hohei battalion gun platoon&amp;#039;&amp;#039;&amp;#039;: Very similar in early, late and pacific war, this unit is a auto take as it is incredibly cheap for artillery even with the veteran quality that can be used to pin down infantry platoons with bombardments, fire smoke if isn&amp;#039;t early war and due to the V4 update upgrading its firepower to a 4+ it can even sometimes kill unlucky dug in infantry teams.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Hohei Rapid fire gun platoon&amp;#039;&amp;#039;&amp;#039;: Comes in 37mm light gun and 47mm medium gun both with a good ROF as their name implies. This unit performance and role change according to the period they are used, in the early and pacific war it can serve the purpose of actually being a AT gun platoon as it can penetrate and destroy early war tanks and m3 stuarts reliably so you use it in the standard manner with standard prices. In late war it&amp;#039;s too weak to penetrate most tanks from the front so it&amp;#039;s use depends on the oponent list if he has a lot of medium tanks and you are attacking it can be used as a suicide unit that ambushes a armored convoy up close and hopes to kill a few medium tanks before getting overrun and killed alternatively if he has lighter vehicles like armored cars, light tanks and APCs use it to hunt those freeing up your hohei platoons to deal with heavier threats. Choosing between the 37mm and 47mm variants mostly depends on how much  mobility you want, the 37mm can come in type 94 and type 1 configurations with the type 1 being generally a little more expensive but having a better AT value and is generally a worth upgrade, both are light guns allowing them to benefit from the &amp;#039;&amp;#039;&amp;#039;envelopment&amp;#039;&amp;#039;&amp;#039; special rule and being able to cross terrain with more ease so if you want the gun to perform hunting duties this is the version you want, the 47mm on the other hand is both more expensive and a medium gun so it should never try to cross terrain but since it has a better AT value compared to both 37mm&amp;#039;s it should be your suicide ambush gun of choice.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Hohei regimental gun platoon&amp;#039;&amp;#039;&amp;#039;: Similar to its battalion counterpart, albeit more expensive with the only real difference is that it trades the man packed mobility and the smoke bombardment for a better AT value firing directly and indirectly, allowing you to maybe actually do something against a Top armour 1 tank when firing a bombardment, and better range. Overall this unit should only be inclued if you need a second light artillery unit after the battalion gun as the battalion version is cheaper, can fire smoke and moves as a man packed gun allowing you to &amp;quot;tactically advance&amp;quot; away from danger faster.&lt;br /&gt;
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====Divisional support platoons====&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Engineer Platoon&amp;#039;&amp;#039;&amp;#039;: Think of a Hohei platoon with the option to take a extra squad that trades the light mortar teams for your average pioneer equipment and upgrades like the supply trucks and the better tank assault rating, what really makes them special is the option of switching 2 rifle teams per squad for a nikuhaku team, so bringing a full platoon with all the possible rifle teams switched for nikuhakus will make this the scariest AT assault platoon in the game capable of wiping out any tank unit short of a full 10 tank T34 platoon, just be sure to support them with smoke.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Scout Platoon&amp;#039;&amp;#039;&amp;#039;: Very expensive recon platoon that only features rifle teams with the option for a single light mortar, overall they aren&amp;#039;t going to accomplish much alone as they are just rifle teams and are too few in number to do much damage in assault, they can get banners but the upgrade is very overcosted here so it is better to skip it, if you want to use this unit maybe because you have a few spare rifle bases from swithing them out for nikuhakus I would recomend keeping them cheap and using them mainly to protect your units from ambushes and deploy closer to the enemy using the spearhead rule.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Recon Tankette Platoon&amp;#039;&amp;#039;&amp;#039;: Much more useful than their infantry counterpart they can perform similar duties while offering more support in the form of vehicle MGs that can help pin down units and due to being armored they can safely charge units that would generally be too dangerous in defensive fire to charge with hohei platoons like unpinned MG platoons and SMG platoons as they still have the japanese tank special rules, just beware that they have the survivability of a recce armored car.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Transport Platoon&amp;#039;&amp;#039;&amp;#039;: Cheap transport unit, this platoon isn&amp;#039;t very useful in V4 as they are only significantly faster than footslogging infantry in roads and transporting your expensive infantry in open roads in a unarmored truck is just inviting disaster, so unless you are doing a custom game in a extra big table with lots of roads you should skip this unit and and keep your infantry footslogging.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Air Support (Early war)&amp;#039;&amp;#039;&amp;#039;: The Nakajima type 97 was a fighter aircraft not equipped for CAS so in the tabletop it means that it allows you to roll for fighter interception but not do airstrikes, overall all it can do is sometimes protect your units from getting bombed or strafed by enemy aircraft so maybe consider if you have some spare points.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Air Support (Late and Pacific war)&amp;#039;&amp;#039;&amp;#039;: The famous Mitsubishi Zero makes it appearance in the flames of war tabletop as a cost effective air support that survived the transition to V4 rules quite well, being limited air support with the option to buy close air support, you get two planes armed with a MGs that can deal some damage to light armored and softskin vehicles like self-propelled artillery and bombs that can kill infantry and with some luck bail out or kill tanks that aren&amp;#039;t top armour 2, so overall the zero is cost effective and should be considered for any list.&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;Hiush</name></author>
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