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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Game_Theory</id>
	<title>Game Theory - Revision history</title>
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	<updated>2026-05-25T09:06:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Game_Theory&amp;diff=224352&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Game_Theory&amp;diff=224352&amp;oldid=prev"/>
		<updated>2023-06-21T13:59:36Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:59, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Game_Theory&amp;diff=224350&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Game_Theory&amp;diff=224350&amp;oldid=prev"/>
		<updated>2023-06-19T01:49:13Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:49, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Game_Theory&amp;diff=224349&amp;oldid=prev</id>
		<title>1d4chan&gt;Piroko at 05:50, 23 December 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Game_Theory&amp;diff=224349&amp;oldid=prev"/>
		<updated>2020-12-23T05:50:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:50, 23 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Among game theorists, one game enjoys the most popularity, that being the (again) disappointingly named Tit-for-Tat, which sadly has nothing to do with either tiddies or tattoos.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Among game theorists, one game enjoys the most popularity, that being the (again) disappointingly named Tit-for-Tat, which sadly has nothing to do with either tiddies or tattoos.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tit-for-Tat explores what&#039;s known as the Prisoner&#039;s Dilemma, a mind exercise about whether it is preferable for rational actors to cooperate or betray each other.  Substantial experimentation with computing, as well as studies of organisms in nature, have convinced the game theory community that generally speaking it is optimal for rational actors to enter an encounter with a another rational actor with the assumption that the other is not hostile.  That is, that cooperation or ambivalence is more efficient than immediate aggression.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tit-for-Tat explores what&#039;s known as the Prisoner&#039;s Dilemma, a mind exercise about whether it is preferable for rational actors to cooperate or betray each other.  Substantial experimentation with computing, as well as studies of organisms in nature, have convinced the game theory community that generally speaking it is optimal for rational actors to enter an encounter with a another rational actor with the assumption that the other is not hostile.  That is, that cooperation or ambivalence is more efficient than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Always Chaotic Evil|&lt;/ins&gt;immediate aggression&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Piroko</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Game_Theory&amp;diff=224351&amp;oldid=prev</id>
		<title>1d4chan&gt;Piroko: Created page with &quot;&#039;&#039;&#039;Game Theory&#039;&#039;&#039; is a deceptively named field of study which combines mathematics and logic with a little bit of classical philosophy.  It&#039;s the sort of topic that sounds rea...&quot;</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Game_Theory&amp;diff=224351&amp;oldid=prev"/>
		<updated>2020-12-23T05:41:36Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Game Theory&amp;#039;&amp;#039;&amp;#039; is a deceptively named field of study which combines mathematics and logic with a little bit of classical philosophy.  It&amp;#039;s the sort of topic that sounds rea...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Game Theory&amp;#039;&amp;#039;&amp;#039; is a deceptively named field of study which combines mathematics and logic with a little bit of classical philosophy.  It&amp;#039;s the sort of topic that sounds really cool to sign up for when you&amp;#039;re looking for some easy credits to pad out your semester at college, only to find out that it doesn&amp;#039;t involve much gaming at all and the exams are super hard.  However, once you know enough about it as a field you understand that it pervades EVERYTHING, including gaming and war.  &lt;br /&gt;
&lt;br /&gt;
Among game theorists, one game enjoys the most popularity, that being the (again) disappointingly named Tit-for-Tat, which sadly has nothing to do with either tiddies or tattoos.  &lt;br /&gt;
&lt;br /&gt;
Tit-for-Tat explores what&amp;#039;s known as the Prisoner&amp;#039;s Dilemma, a mind exercise about whether it is preferable for rational actors to cooperate or betray each other.  Substantial experimentation with computing, as well as studies of organisms in nature, have convinced the game theory community that generally speaking it is optimal for rational actors to enter an encounter with a another rational actor with the assumption that the other is not hostile.  That is, that cooperation or ambivalence is more efficient than immediate aggression.&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;Piroko</name></author>
	</entry>
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