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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Hexblade</id>
	<title>Hexblade - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Hexblade"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;action=history"/>
	<updated>2026-04-20T10:00:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251236&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 34 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251236&amp;oldid=prev"/>
		<updated>2023-06-21T14:58:48Z</updated>

		<summary type="html">&lt;p&gt;34 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:58, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251201&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251201&amp;oldid=prev"/>
		<updated>2023-06-19T02:07:43Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:07, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251200&amp;oldid=prev</id>
		<title>91.67.210.123: /* Making Hexblades Work */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251200&amp;oldid=prev"/>
		<updated>2022-02-12T03:38:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Making Hexblades Work&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:38, 12 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Blade of Orien&amp;#039;&amp;#039;&amp;#039; is nice if you just want to be a martial with some supernatural tricks and aren&amp;#039;t attached to spellcasting. While it&amp;#039;s easy for martial classes to qualify for, Hexblade&amp;#039;s passive abilities not dependant upon class level make it well suited for entry. You can qualify with Hexblade 6, or Hexblade 4/Whatever 2 (ideally the second, picking up better armor proficiencies along the way). This allows you to teleport around while attacking, steal the clothes off people&amp;#039;s back by making them teleport to your hand and other shenangians. Since this class is [[Eberron]] content, you can take advantage of how any Arcane caster can use Eternal Wands without UMD, even if the spell isn&amp;#039;t on their list.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Blade of Orien&amp;#039;&amp;#039;&amp;#039; is nice if you just want to be a martial with some supernatural tricks and aren&amp;#039;t attached to spellcasting. While it&amp;#039;s easy for martial classes to qualify for, Hexblade&amp;#039;s passive abilities not dependant upon class level make it well suited for entry. You can qualify with Hexblade 6, or Hexblade 4/Whatever 2 (ideally the second, picking up better armor proficiencies along the way). This allows you to teleport around while attacking, steal the clothes off people&amp;#039;s back by making them teleport to your hand and other shenangians. Since this class is [[Eberron]] content, you can take advantage of how any Arcane caster can use Eternal Wands without UMD, even if the spell isn&amp;#039;t on their list.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While not a prestige class, one level of &#039;&#039;&#039;Spellthief&#039;&#039;&#039; with the feat &#039;&#039;Master Spellthief&#039;&#039; will grant a Hexblade full caster level (despite being both classes being half-casters) and still allow them to gain the &#039;&#039;Dire Hexblade&#039;s Curse&#039;&#039; class feature at ECL 20 for the price of one BAB.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One thing that actually does kick ass about hexblades is their [[familiar]]. Normally, familiars kinda suck because they have to run off your stats, and you&amp;#039;re a wizard living in fear of rats and [[Cat|kittens]]. Hexblades, however, get a familiar that runs off the stats of a combat class, meaning they have pretty good hit points and attack bonuses. This also opens up the possibility of improved familiars, which are featured in the same book, and some require a good Base Attack (which you have), meaning you can get yourself a [[Winter Wolf]] instead of a cat. Alternatively, you can swap it out to gain a Dark Companion, which lets you give enemies a -2 to saving throws. Take a few levels in [[Paladin]] of Tyranny, and you&amp;#039;re looking at a -4 in total, which means enemies are going to be failing their saves a lot. You yourself have no real innate way to capitalize on this beyond Intimidate on your class list and a charisma basis, but the combination of this and your curse (which is a free action attempt) can sink enemy saves very low for allies to take advantage of. Taking Dreadful Wrath and Imperious Command can enhance your dread. Plus there&amp;#039;s no real loss as you can still use the Obtain Familiar feat to buy yourself a familiar back - which is actually the better option, because of how familiars work.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One thing that actually does kick ass about hexblades is their [[familiar]]. Normally, familiars kinda suck because they have to run off your stats, and you&amp;#039;re a wizard living in fear of rats and [[Cat|kittens]]. Hexblades, however, get a familiar that runs off the stats of a combat class, meaning they have pretty good hit points and attack bonuses. This also opens up the possibility of improved familiars, which are featured in the same book, and some require a good Base Attack (which you have), meaning you can get yourself a [[Winter Wolf]] instead of a cat. Alternatively, you can swap it out to gain a Dark Companion, which lets you give enemies a -2 to saving throws. Take a few levels in [[Paladin]] of Tyranny, and you&amp;#039;re looking at a -4 in total, which means enemies are going to be failing their saves a lot. You yourself have no real innate way to capitalize on this beyond Intimidate on your class list and a charisma basis, but the combination of this and your curse (which is a free action attempt) can sink enemy saves very low for allies to take advantage of. Taking Dreadful Wrath and Imperious Command can enhance your dread. Plus there&amp;#039;s no real loss as you can still use the Obtain Familiar feat to buy yourself a familiar back - which is actually the better option, because of how familiars work.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>91.67.210.123</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251235&amp;oldid=prev</id>
		<title>2603:8001:3500:CB:AC08:9681:429:98DC: /* 5th Edition D&amp;D */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251235&amp;oldid=prev"/>
		<updated>2020-12-29T02:46:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;5th Edition D&amp;amp;D&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:46, 29 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l252&quot;&gt;Line 252:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 252:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the PHB, warlocks are presented with the Pact of the Blade option for the 3rd-level Pact Boon feature. This gives the warlock a free magical weapon that they can power up via various &amp;quot;Eldritch Invocations&amp;quot; and which they can turn into whatever shape they want. It was... underwhelming, because the warlock was still a caster class first and foremost, making it very squishy. Still, it works alright with multiclassers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the PHB, warlocks are presented with the Pact of the Blade option for the 3rd-level Pact Boon feature. This gives the warlock a free magical weapon that they can power up via various &amp;quot;Eldritch Invocations&amp;quot; and which they can turn into whatever shape they want. It was... underwhelming, because the warlock was still a caster class first and foremost, making it very squishy. Still, it works alright with multiclassers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Then, Hexblade was added as an actual subclass for the warlock. Whilst the fluff was atrocious, not least of which was that you were somehow drawing power from the creator of intelligent magical weapons in the [[Shadowfell]] (who may or may not be [[the Raven Queen]], but she&#039;s already got her own separate pact available as playtest content... shh don&#039;t tell) - and &#039;&#039;didn&#039;t need to take the Pact of the Blade feature&#039;&#039;, the mechanics are... well, decently solid. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his &lt;/del&gt;pledge makes the warlock more of a melee combatant, in the vein of the class it takes its name from; their two level 1 features are Hexblade&#039;s Curse (1/short rest, place a curse on a foe within 30ft that makes your attacks more likely to hit and heals you if they die while cursed) and Hex Warrior (you can enchant one-handed weapons you are proficient with to use Charisma for their attack &amp;amp; damage rolls; if you&#039;ve chosen Pact of the Blade, your Pact Weapon always has this trait as well no matter the form it takes, also you get free proficiency with medium armor, shields and martial weapons). At level 6, they gain Accursed Specter (raise a slain humanoid as a loyal specter 1/day). Their level 10 feature, Armor of Hexes, buffs up their curse by letting the warlock negate a cursed opponent&#039;s attack against them on a 4+. Finally, at level 14, they get Master of Hexes, which lets them forgo the healing effect for dropping a cursed opponent to instead immediately reapply that curse to a fresh opponent. Its bonus spells are close-ranged, a mixture of protective spells (Shield, Blur, Blink) and temporary weapon enchantments - the only exceptions are Phantasmal Killer and Cone of Cold.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Then, Hexblade was added as an actual subclass for the warlock. Whilst the fluff was atrocious, not least of which was that you were somehow drawing power from the creator of intelligent magical weapons in the [[Shadowfell]] (who may or may not be [[the Raven Queen]], but she&#039;s already got her own separate pact available as playtest content... shh don&#039;t tell) - and &#039;&#039;didn&#039;t need to take the Pact of the Blade feature&#039;&#039;, the mechanics are... well, decently solid. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/ins&gt;pledge makes the warlock more of a melee combatant, in the vein of the class it takes its name from; their two level 1 features are Hexblade&#039;s Curse (1/short rest, place a curse on a foe within 30ft that makes your attacks more likely to hit and heals you if they die while cursed) and Hex Warrior (you can enchant one-handed weapons you are proficient with to use Charisma for their attack &amp;amp; damage rolls; if you&#039;ve chosen Pact of the Blade, your Pact Weapon always has this trait as well no matter the form it takes, also you get free proficiency with medium armor, shields and martial weapons). At level 6, they gain Accursed Specter (raise a slain humanoid as a loyal specter 1/day). Their level 10 feature, Armor of Hexes, buffs up their curse by letting the warlock negate a cursed opponent&#039;s attack against them on a 4+. Finally, at level 14, they get Master of Hexes, which lets them forgo the healing effect for dropping a cursed opponent to instead immediately reapply that curse to a fresh opponent. Its bonus spells are close-ranged, a mixture of protective spells (Shield, Blur, Blink) and temporary weapon enchantments - the only exceptions are Phantasmal Killer and Cone of Cold.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ironically, this focus on continually cursing an enemy to weaken them, dropping that enemy, and then cursing a new enemy is basically a shout-out to the core mechanic of warlocks in the previous edition.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ironically, this focus on continually cursing an enemy to weaken them, dropping that enemy, and then cursing a new enemy is basically a shout-out to the core mechanic of warlocks in the previous edition.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2603:8001:3500:CB:AC08:9681:429:98DC</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251234&amp;oldid=prev</id>
		<title>1d4chan&gt;Nubnuber: /* 3rd Edition D&amp;D */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251234&amp;oldid=prev"/>
		<updated>2020-11-27T01:42:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;3rd Edition D&amp;amp;D&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:42, 27 November 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==3rd Edition D&amp;amp;D==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==3rd Edition D&amp;amp;D==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[3e]] he is more or less an arcane [[Paladin]], just slightly worse. You see early on in 3.X Wizards of the Coast had this bizarre idea that all the broken tricks a wizard could pull off were OK, but a guy who could buff himself &#039;&#039;and&#039;&#039; wear armor was stupidly OP and had to gimp it to hell to print it. No, we don&#039;t get how divine casters were OK under that line of thought either. It also came from &#039;&#039;Complete Warrior&#039;&#039;, which is considered extremely underpowered in general (It gave the Samurai class comparable &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;power to an NPC class).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[3e]] he is more or less an arcane [[Paladin]], just slightly worse. You see early on in 3.X Wizards of the Coast had this bizarre idea that all the broken tricks a wizard could pull off were OK, but a guy who could buff himself &#039;&#039;and&#039;&#039; wear armor was stupidly OP and had to gimp it to hell to print it. No, we don&#039;t get how divine casters were OK under that line of thought either. It also came from &#039;&#039;Complete Warrior&#039;&#039;, which is considered extremely underpowered in general (It gave the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Samurai&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;class comparable power to an NPC class).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He has curses, full base attack bonus progression &amp;#039;&amp;#039;(+1 per level like a fighter)&amp;#039;&amp;#039;, a companion familiar &amp;#039;&amp;#039;(instead of a mount)&amp;#039;&amp;#039;, has good will saves, casts magic spontaneously, has a big hit die and gets the occasional bonus feat dedicated to improving spellcasting. The class is superficially like a [[Duskblade]], which is also a hybrid Arcane/Martial class. Unfortunately Hexblades do not start with the ability to cast spells and only casts fewer spells-per-day, on the plus side their spell list are improved making them slightly more variable than Duskblades, but unfortunately that&amp;#039;s where the comparison ends.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He has curses, full base attack bonus progression &amp;#039;&amp;#039;(+1 per level like a fighter)&amp;#039;&amp;#039;, a companion familiar &amp;#039;&amp;#039;(instead of a mount)&amp;#039;&amp;#039;, has good will saves, casts magic spontaneously, has a big hit die and gets the occasional bonus feat dedicated to improving spellcasting. The class is superficially like a [[Duskblade]], which is also a hybrid Arcane/Martial class. Unfortunately Hexblades do not start with the ability to cast spells and only casts fewer spells-per-day, on the plus side their spell list are improved making them slightly more variable than Duskblades, but unfortunately that&amp;#039;s where the comparison ends.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Nubnuber</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251233&amp;oldid=prev</id>
		<title>1d4chan&gt;Phantom in the Distant Seas: /* Fiend Pact */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251233&amp;oldid=prev"/>
		<updated>2020-07-12T05:13:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Fiend Pact&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:13, 12 July 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l144&quot;&gt;Line 144:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 144:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Fiend Pact====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Fiend Pact====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Pact Boon:&#039;&#039; Soul Feast is an-at will, 1/round utility power that causes you to gain Temporary HP equl to your Con Modifier (with +2 or +5 at 11th and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2st &lt;/del&gt;levels) whenever you drop an enemy to 0 HP or an adjacent enemy drops to 0 HP.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Pact Boon:&#039;&#039; Soul Feast is an-at will, 1/round utility power that causes you to gain Temporary HP equl to your Con Modifier (with +2 or +5 at 11th and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;21st &lt;/ins&gt;levels) whenever you drop an enemy to 0 HP or an adjacent enemy drops to 0 HP.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Pact Reward:&amp;#039;&amp;#039; You can use your Constitution modifier (with a cumulative +2 bonus at levels 5, 15 and 25) as a damage bonus to your warlock attack powers. It also applies to the damage rolls of your Warlock&amp;#039;s Ally from 9th level onwards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Pact Reward:&amp;#039;&amp;#039; You can use your Constitution modifier (with a cumulative +2 bonus at levels 5, 15 and 25) as a damage bonus to your warlock attack powers. It also applies to the damage rolls of your Warlock&amp;#039;s Ally from 9th level onwards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Phantom in the Distant Seas</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251232&amp;oldid=prev</id>
		<title>108.5.113.220: /* 5th Edition D&amp;D */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251232&amp;oldid=prev"/>
		<updated>2019-12-31T04:13:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;5th Edition D&amp;amp;D&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:13, 31 December 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l250&quot;&gt;Line 250:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 250:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[5e]], hexblades work differently yet again. They ultimately figured &amp;quot;you know what, screw it; this is basically a [[gish]]y [[warlock]]&amp;quot; and tried to make it work from that angle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[5e]], hexblades work differently yet again. They ultimately figured &amp;quot;you know what, screw it; this is basically a [[gish]]y [[warlock]]&amp;quot; and tried to make it work from that angle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the PHB, warlocks are presented with the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;Pact of the Blade&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; class &lt;/del&gt;feature. This gives the warlock a free magical weapon that they can power up via various &quot;Eldritch Invocations&quot; and which they can turn into whatever shape they want. It was...underwhelming, because the warlock was still a caster class first and foremost, making it very squishy. Still, it works alright with multiclassers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the PHB, warlocks are presented with the Pact of the Blade &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option for the 3rd-level Pact Boon &lt;/ins&gt;feature. This gives the warlock a free magical weapon that they can power up via various &quot;Eldritch Invocations&quot; and which they can turn into whatever shape they want. It was... underwhelming, because the warlock was still a caster class first and foremost, making it very squishy. Still, it works alright with multiclassers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Then, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;Hexblade&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;was added as an actual subclass for the warlock. Whilst the fluff was atrocious, not least of which was that you were somehow drawing power from the creator of intelligent magical weapons in the [[Shadowfell]] (who may or may not be [[the Raven Queen]], but she&#039;s already got her own separate pact available... shh don&#039;t tell) - and &#039;&#039;didn&#039;t need to take the Pact of the Blade feature&#039;&#039;, the mechanics are... well, decently solid. his pledge makes the warlock more of a melee combatant, in the vein of the class it takes its name from; their two level 1 features are Hexblade&#039;s Curse (1/short rest, place a curse on a foe within 30ft that makes your attacks more likely to hit and heals you if they die &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whilst &lt;/del&gt;cursed) and Hex Warrior (you can enchant one-handed weapons you are proficient with to use Charisma for their attack &amp;amp; damage rolls; if you&#039;ve &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;Pact of the Blade, your Pact Weapon always has this trait no matter the form it takes, also you get free proficiency with medium armor, shields and martial weapons). At level 6, they gain Accursed Specter (raise a slain humanoid as a loyal specter 1/day). Their level 10 feature, Armor of Hexes, buffs up their curse by letting the warlock negate a cursed opponent&#039;s attack against them on a 4+. Finally, at level 14, they get Master of Hexes, which lets them forgo the healing effect for dropping a cursed opponent to instead immediately reapply that curse to a fresh opponent. Its bonus spells are close-ranged, a mixture of protective spells (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shield&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blur&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blink&lt;/del&gt;) and temporary weapon enchantments - the only exceptions are Phantasmal Killer and Cone of Cold.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Then, Hexblade was added as an actual subclass for the warlock. Whilst the fluff was atrocious, not least of which was that you were somehow drawing power from the creator of intelligent magical weapons in the [[Shadowfell]] (who may or may not be [[the Raven Queen]], but she&#039;s already got her own separate pact available &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as playtest content&lt;/ins&gt;... shh don&#039;t tell) - and &#039;&#039;didn&#039;t need to take the Pact of the Blade feature&#039;&#039;, the mechanics are... well, decently solid. his pledge makes the warlock more of a melee combatant, in the vein of the class it takes its name from; their two level 1 features are Hexblade&#039;s Curse (1/short rest, place a curse on a foe within 30ft that makes your attacks more likely to hit and heals you if they die &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while &lt;/ins&gt;cursed) and Hex Warrior (you can enchant one-handed weapons you are proficient with to use Charisma for their attack &amp;amp; damage rolls; if you&#039;ve &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chosen &lt;/ins&gt;Pact of the Blade, your Pact Weapon always has this trait &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well &lt;/ins&gt;no matter the form it takes, also you get free proficiency with medium armor, shields and martial weapons). At level 6, they gain Accursed Specter (raise a slain humanoid as a loyal specter 1/day). Their level 10 feature, Armor of Hexes, buffs up their curse by letting the warlock negate a cursed opponent&#039;s attack against them on a 4+. Finally, at level 14, they get Master of Hexes, which lets them forgo the healing effect for dropping a cursed opponent to instead immediately reapply that curse to a fresh opponent. Its bonus spells are close-ranged, a mixture of protective spells (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shield&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blur&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blink&lt;/ins&gt;) and temporary weapon enchantments - the only exceptions are Phantasmal Killer and Cone of Cold.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ironically, this focus on continually cursing an enemy to weaken them, dropping that enemy, and then cursing a new enemy is basically a shout-out to the core mechanic of warlocks in the previous edition.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ironically, this focus on continually cursing an enemy to weaken them, dropping that enemy, and then cursing a new enemy is basically a shout-out to the core mechanic of warlocks in the previous edition.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>108.5.113.220</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251231&amp;oldid=prev</id>
		<title>1d4chan&gt;QuietBrowser: /* Making Hexblades Work */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251231&amp;oldid=prev"/>
		<updated>2019-07-26T00:51:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Making Hexblades Work&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:51, 26 July 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prestige class options are very similar to the Duskblade options, made slightly easier to qualify later in your career since you have a broader range of spells.  Unfortunately it can&amp;#039;t really be said which way you &amp;quot;should&amp;quot; go, since you picked a character class that didn&amp;#039;t really have a job to start with.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prestige class options are very similar to the Duskblade options, made slightly easier to qualify later in your career since you have a broader range of spells.  Unfortunately it can&amp;#039;t really be said which way you &amp;quot;should&amp;quot; go, since you picked a character class that didn&amp;#039;t really have a job to start with.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Dragon Disciple&#039;&#039;&#039; from the core rules works for the Hexblade moreso than &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bards &lt;/del&gt;or Sorcerers who have to give up much of their spellcasting potential in order to gain buffs that take them out of their comfort zones. As a &quot;Fighting class&quot; who can spontaneously cast, sacrificing most of your spellcasting ability &#039;&#039;(no great loss)&#039;&#039; for a series of permanent physical buffs that could help steer your character into a front line role, rather than the confused position the Hexblade normally occupies. Though unlike the Prestige class options noted below, the BAB of the Dragon Disciple follows the 3/4 progression of the cleric, so you do trade away some accuracy for the added strength &#039;&#039;(which net-outweighs the BAB loss unless you&#039;re looking for an extra attack early on)&#039;&#039; defense and class features, so it&#039;s your call...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Dragon Disciple&#039;&#039;&#039; from the core rules works for the Hexblade moreso than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Bard]]s &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Sorcerer (Dungeons &amp;amp; Dragons)|&lt;/ins&gt;Sorcerers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;who have to give up much of their spellcasting potential in order to gain buffs that take them out of their comfort zones. As a &quot;Fighting class&quot; who can spontaneously cast, sacrificing most of your spellcasting ability &#039;&#039;(no great loss)&#039;&#039; for a series of permanent physical buffs that could help steer your character into a front line role, rather than the confused position the Hexblade normally occupies. Though unlike the Prestige class options noted below, the BAB of the Dragon Disciple follows the 3/4 progression of the cleric, so you do trade away some accuracy for the added strength &#039;&#039;(which net-outweighs the BAB loss unless you&#039;re looking for an extra attack early on)&#039;&#039; defense and class features, so it&#039;s your call...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Abjurant Champion&amp;#039;&amp;#039;&amp;#039; from &amp;#039;&amp;#039;Complete Mage&amp;#039;&amp;#039; works acceptably, since it improves your combat abilities by allowing you to burn unused spell slots for temporary bonuses. Other features improve your survivability, but this is mostly situational since your caster list does not include Mage Armor as standard, so you&amp;#039;ll have to settle by augmenting your other protection spells, such as Shield.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Abjurant Champion&amp;#039;&amp;#039;&amp;#039; from &amp;#039;&amp;#039;Complete Mage&amp;#039;&amp;#039; works acceptably, since it improves your combat abilities by allowing you to burn unused spell slots for temporary bonuses. Other features improve your survivability, but this is mostly situational since your caster list does not include Mage Armor as standard, so you&amp;#039;ll have to settle by augmenting your other protection spells, such as Shield.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are Elf/Half-Elf, the &#039;&#039;&#039;Bladesinger&#039;&#039;&#039; class works alright with Hexblade levels, though it means fencing yourself into a duelist role by fighting one-handed and makes you more [[MAD]] considering that it needs INT to function to its best. Just don&#039;t take it too far, as you start losing out on class features as you can already cast in light armor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Elf&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Half-Elf&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, the &#039;&#039;&#039;Bladesinger&#039;&#039;&#039; class works alright with Hexblade levels, though it means fencing yourself into a duelist role by fighting one-handed and makes you more [[MAD]] considering that it needs INT to function to its best. Just don&#039;t take it too far, as you start losing out on class features as you can already cast in light armor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Spellsword&amp;#039;&amp;#039;&amp;#039; is where you want to be if you want to stick it as a Hexblade and improve your combat abilities, though you need to have both Medium/Heavy armor proficiency and level 2 spells, meaning you need be around level 8+ to take this class.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Spellsword&amp;#039;&amp;#039;&amp;#039; is where you want to be if you want to stick it as a Hexblade and improve your combat abilities, though you need to have both Medium/Heavy armor proficiency and level 2 spells, meaning you need be around level 8+ to take this class.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you can pick up the &#039;&#039;Rage&#039;&#039; ability from somewhere, either by multi-classing one level of Barbarian &#039;&#039;(or taking the &#039;&#039;&#039;Eye of Gruumsh&#039;&#039;&#039; prestige class if you are Half-Orc/Orc)&#039;&#039; then &#039;&#039;&#039;Rage Mage&#039;&#039;&#039; might be the class for you, while it improves neither your spellcasting or your BAB to its best possible ability, the class features do synergize well with the Hexblade, allowing you to cast spells while raging and wear medium armor without penalty.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you can pick up the &#039;&#039;Rage&#039;&#039; ability from somewhere, either by multi-classing one level of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Barbarian&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;&#039;&#039;(or taking the &#039;&#039;&#039;Eye of Gruumsh&#039;&#039;&#039; prestige class if you are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Half-Orc&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Orc&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;)&#039;&#039; then &#039;&#039;&#039;Rage Mage&#039;&#039;&#039; might be the class for you, while it improves neither your spellcasting or your BAB to its best possible ability, the class features do synergize well with the Hexblade, allowing you to cast spells while raging and wear medium armor without penalty.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Blade of Orien&amp;#039;&amp;#039;&amp;#039; is nice if you just want to be a martial with some supernatural tricks and aren&amp;#039;t attached to spellcasting. While it&amp;#039;s easy for martial classes to qualify for, Hexblade&amp;#039;s passive abilities not dependant upon class level make it well suited for entry. You can qualify with Hexblade 6, or Hexblade 4/Whatever 2 (ideally the second, picking up better armor proficiencies along the way). This allows you to teleport around while attacking, steal the clothes off people&amp;#039;s back by making them teleport to your hand and other shenangians. Since this class is [[Eberron]] content, you can take advantage of how any Arcane caster can use Eternal Wands without UMD, even if the spell isn&amp;#039;t on their list.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Blade of Orien&amp;#039;&amp;#039;&amp;#039; is nice if you just want to be a martial with some supernatural tricks and aren&amp;#039;t attached to spellcasting. While it&amp;#039;s easy for martial classes to qualify for, Hexblade&amp;#039;s passive abilities not dependant upon class level make it well suited for entry. You can qualify with Hexblade 6, or Hexblade 4/Whatever 2 (ideally the second, picking up better armor proficiencies along the way). This allows you to teleport around while attacking, steal the clothes off people&amp;#039;s back by making them teleport to your hand and other shenangians. Since this class is [[Eberron]] content, you can take advantage of how any Arcane caster can use Eternal Wands without UMD, even if the spell isn&amp;#039;t on their list.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One thing that actually does kick ass about hexblades is their familiar. Normally, familiars kinda suck because they have to run off your stats, and you&#039;re a wizard living in fear of rats and [[Cat|kittens]]. Hexblades, however, get a familiar that runs off the stats of a combat class, meaning they have pretty good hit points and attack bonuses. This also opens up the possibility of improved familiars, which are featured in the same book, and some require a good Base Attack (which you have), meaning you can get yourself [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Space Wolves|a winter wolf&lt;/del&gt;]] instead of a cat. Alternatively, you can swap it out to gain a Dark Companion, which lets you give enemies a -2 to saving throws. Take a few levels in [[Paladin]] of Tyranny, and you&#039;re looking at a -4 in total, which means enemies are going to be failing their saves a lot. You yourself have no real innate way to capitalize on this beyond Intimidate on your class list and a charisma basis, but the combination of this and your curse (which is a free action attempt) can sink enemy saves very low for allies to take advantage of. Taking Dreadful Wrath and Imperious Command can enhance your dread. Plus there&#039;s no real loss as you can still use the Obtain Familiar feat to buy yourself a familiar back - which is actually the better option, because of how familiars work.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One thing that actually does kick ass about hexblades is their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;familiar&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;. Normally, familiars kinda suck because they have to run off your stats, and you&#039;re a wizard living in fear of rats and [[Cat|kittens]]. Hexblades, however, get a familiar that runs off the stats of a combat class, meaning they have pretty good hit points and attack bonuses. This also opens up the possibility of improved familiars, which are featured in the same book, and some require a good Base Attack (which you have), meaning you can get yourself &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Winter Wolf&lt;/ins&gt;]] instead of a cat. Alternatively, you can swap it out to gain a Dark Companion, which lets you give enemies a -2 to saving throws. Take a few levels in [[Paladin]] of Tyranny, and you&#039;re looking at a -4 in total, which means enemies are going to be failing their saves a lot. You yourself have no real innate way to capitalize on this beyond Intimidate on your class list and a charisma basis, but the combination of this and your curse (which is a free action attempt) can sink enemy saves very low for allies to take advantage of. Taking Dreadful Wrath and Imperious Command can enhance your dread. Plus there&#039;s no real loss as you can still use the Obtain Familiar feat to buy yourself a familiar back - which is actually the better option, because of how familiars work.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===When All Else Fails===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===When All Else Fails===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;QuietBrowser</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251230&amp;oldid=prev</id>
		<title>1d4chan&gt;Agiletek: /* Making Hexblades Work */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251230&amp;oldid=prev"/>
		<updated>2019-07-26T00:37:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Making Hexblades Work&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:37, 26 July 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you can pick up the &amp;#039;&amp;#039;Rage&amp;#039;&amp;#039; ability from somewhere, either by multi-classing one level of Barbarian &amp;#039;&amp;#039;(or taking the &amp;#039;&amp;#039;&amp;#039;Eye of Gruumsh&amp;#039;&amp;#039;&amp;#039; prestige class if you are Half-Orc/Orc)&amp;#039;&amp;#039; then &amp;#039;&amp;#039;&amp;#039;Rage Mage&amp;#039;&amp;#039;&amp;#039; might be the class for you, while it improves neither your spellcasting or your BAB to its best possible ability, the class features do synergize well with the Hexblade, allowing you to cast spells while raging and wear medium armor without penalty.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you can pick up the &amp;#039;&amp;#039;Rage&amp;#039;&amp;#039; ability from somewhere, either by multi-classing one level of Barbarian &amp;#039;&amp;#039;(or taking the &amp;#039;&amp;#039;&amp;#039;Eye of Gruumsh&amp;#039;&amp;#039;&amp;#039; prestige class if you are Half-Orc/Orc)&amp;#039;&amp;#039; then &amp;#039;&amp;#039;&amp;#039;Rage Mage&amp;#039;&amp;#039;&amp;#039; might be the class for you, while it improves neither your spellcasting or your BAB to its best possible ability, the class features do synergize well with the Hexblade, allowing you to cast spells while raging and wear medium armor without penalty.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Blade of Orien&#039;&#039;&#039; is nice if you just want to be a martial with some supernatural tricks and aren&#039;t attached to spellcasting. While it&#039;s easy for martial classes to qualify for, Hexblade&#039;s passive abilities not dependant upon class level make it well suited for entry. You can qualify with Hexblade 6, or Hexblade 4/Whatever 2 (ideally the second, picking up better armor proficiencies along the way). This allows you to teleport around while attacking, steal the clothes off people&#039;s back by making them teleport to your hand and other shenangians.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Blade of Orien&#039;&#039;&#039; is nice if you just want to be a martial with some supernatural tricks and aren&#039;t attached to spellcasting. While it&#039;s easy for martial classes to qualify for, Hexblade&#039;s passive abilities not dependant upon class level make it well suited for entry. You can qualify with Hexblade 6, or Hexblade 4/Whatever 2 (ideally the second, picking up better armor proficiencies along the way). This allows you to teleport around while attacking, steal the clothes off people&#039;s back by making them teleport to your hand and other shenangians&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Since this class is [[Eberron]] content, you can take advantage of how any Arcane caster can use Eternal Wands without UMD, even if the spell isn&#039;t on their list&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One thing that actually does kick ass about hexblades is their familiar. Normally, familiars kinda suck because they have to run off your stats, and you&amp;#039;re a wizard living in fear of rats and [[Cat|kittens]]. Hexblades, however, get a familiar that runs off the stats of a combat class, meaning they have pretty good hit points and attack bonuses. This also opens up the possibility of improved familiars, which are featured in the same book, and some require a good Base Attack (which you have), meaning you can get yourself [[Space Wolves|a winter wolf]] instead of a cat. Alternatively, you can swap it out to gain a Dark Companion, which lets you give enemies a -2 to saving throws. Take a few levels in [[Paladin]] of Tyranny, and you&amp;#039;re looking at a -4 in total, which means enemies are going to be failing their saves a lot. You yourself have no real innate way to capitalize on this beyond Intimidate on your class list and a charisma basis, but the combination of this and your curse (which is a free action attempt) can sink enemy saves very low for allies to take advantage of. Taking Dreadful Wrath and Imperious Command can enhance your dread. Plus there&amp;#039;s no real loss as you can still use the Obtain Familiar feat to buy yourself a familiar back - which is actually the better option, because of how familiars work.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One thing that actually does kick ass about hexblades is their familiar. Normally, familiars kinda suck because they have to run off your stats, and you&amp;#039;re a wizard living in fear of rats and [[Cat|kittens]]. Hexblades, however, get a familiar that runs off the stats of a combat class, meaning they have pretty good hit points and attack bonuses. This also opens up the possibility of improved familiars, which are featured in the same book, and some require a good Base Attack (which you have), meaning you can get yourself [[Space Wolves|a winter wolf]] instead of a cat. Alternatively, you can swap it out to gain a Dark Companion, which lets you give enemies a -2 to saving throws. Take a few levels in [[Paladin]] of Tyranny, and you&amp;#039;re looking at a -4 in total, which means enemies are going to be failing their saves a lot. You yourself have no real innate way to capitalize on this beyond Intimidate on your class list and a charisma basis, but the combination of this and your curse (which is a free action attempt) can sink enemy saves very low for allies to take advantage of. Taking Dreadful Wrath and Imperious Command can enhance your dread. Plus there&amp;#039;s no real loss as you can still use the Obtain Familiar feat to buy yourself a familiar back - which is actually the better option, because of how familiars work.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Agiletek</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251229&amp;oldid=prev</id>
		<title>1d4chan&gt;Agiletek at 17:22, 8 May 2019</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hexblade&amp;diff=251229&amp;oldid=prev"/>
		<updated>2019-05-08T17:22:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:22, 8 May 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you can pick up the &amp;#039;&amp;#039;Rage&amp;#039;&amp;#039; ability from somewhere, either by multi-classing one level of Barbarian &amp;#039;&amp;#039;(or taking the &amp;#039;&amp;#039;&amp;#039;Eye of Gruumsh&amp;#039;&amp;#039;&amp;#039; prestige class if you are Half-Orc/Orc)&amp;#039;&amp;#039; then &amp;#039;&amp;#039;&amp;#039;Rage Mage&amp;#039;&amp;#039;&amp;#039; might be the class for you, while it improves neither your spellcasting or your BAB to its best possible ability, the class features do synergize well with the Hexblade, allowing you to cast spells while raging and wear medium armor without penalty.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you can pick up the &amp;#039;&amp;#039;Rage&amp;#039;&amp;#039; ability from somewhere, either by multi-classing one level of Barbarian &amp;#039;&amp;#039;(or taking the &amp;#039;&amp;#039;&amp;#039;Eye of Gruumsh&amp;#039;&amp;#039;&amp;#039; prestige class if you are Half-Orc/Orc)&amp;#039;&amp;#039; then &amp;#039;&amp;#039;&amp;#039;Rage Mage&amp;#039;&amp;#039;&amp;#039; might be the class for you, while it improves neither your spellcasting or your BAB to its best possible ability, the class features do synergize well with the Hexblade, allowing you to cast spells while raging and wear medium armor without penalty.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Blade of Orien&#039;&#039;&#039; is nice if you just want to be a martial with some supernatural tricks and aren&#039;t attached to spellcasting. You can qualify with Hexblade 6, or Hexblade 4/Whatever 2 (ideally the second, picking up better armor proficiencies along the way). This allows you to teleport&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Blade of Orien&#039;&#039;&#039; is nice if you just want to be a martial with some supernatural tricks and aren&#039;t attached to spellcasting&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. While it&#039;s easy for martial classes to qualify for, Hexblade&#039;s passive abilities not dependant upon class level make it well suited for entry&lt;/ins&gt;. You can qualify with Hexblade 6, or Hexblade 4/Whatever 2 (ideally the second, picking up better armor proficiencies along the way). This allows you to teleport &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;around while attacking, steal the clothes off people&#039;s back by making them teleport to your hand and other shenangians.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One thing that actually does kick ass about hexblades is their familiar. Normally, familiars kinda suck because they have to run off your stats, and you&amp;#039;re a wizard living in fear of rats and [[Cat|kittens]]. Hexblades, however, get a familiar that runs off the stats of a combat class, meaning they have pretty good hit points and attack bonuses. This also opens up the possibility of improved familiars, which are featured in the same book, and some require a good Base Attack (which you have), meaning you can get yourself [[Space Wolves|a winter wolf]] instead of a cat. Alternatively, you can swap it out to gain a Dark Companion, which lets you give enemies a -2 to saving throws. Take a few levels in [[Paladin]] of Tyranny, and you&amp;#039;re looking at a -4 in total, which means enemies are going to be failing their saves a lot. You yourself have no real innate way to capitalize on this beyond Intimidate on your class list and a charisma basis, but the combination of this and your curse (which is a free action attempt) can sink enemy saves very low for allies to take advantage of. Taking Dreadful Wrath and Imperious Command can enhance your dread. Plus there&amp;#039;s no real loss as you can still use the Obtain Familiar feat to buy yourself a familiar back - which is actually the better option, because of how familiars work.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One thing that actually does kick ass about hexblades is their familiar. Normally, familiars kinda suck because they have to run off your stats, and you&amp;#039;re a wizard living in fear of rats and [[Cat|kittens]]. Hexblades, however, get a familiar that runs off the stats of a combat class, meaning they have pretty good hit points and attack bonuses. This also opens up the possibility of improved familiars, which are featured in the same book, and some require a good Base Attack (which you have), meaning you can get yourself [[Space Wolves|a winter wolf]] instead of a cat. Alternatively, you can swap it out to gain a Dark Companion, which lets you give enemies a -2 to saving throws. Take a few levels in [[Paladin]] of Tyranny, and you&amp;#039;re looking at a -4 in total, which means enemies are going to be failing their saves a lot. You yourself have no real innate way to capitalize on this beyond Intimidate on your class list and a charisma basis, but the combination of this and your curse (which is a free action attempt) can sink enemy saves very low for allies to take advantage of. Taking Dreadful Wrath and Imperious Command can enhance your dread. Plus there&amp;#039;s no real loss as you can still use the Obtain Familiar feat to buy yourself a familiar back - which is actually the better option, because of how familiars work.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Agiletek</name></author>
	</entry>
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