<?xml version="1.0"?>
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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Icewind_Dale</id>
	<title>Icewind Dale - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Icewind_Dale"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;action=history"/>
	<updated>2026-06-28T10:48:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261151&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 34 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261151&amp;oldid=prev"/>
		<updated>2023-06-21T15:28:37Z</updated>

		<summary type="html">&lt;p&gt;34 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:28, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261116&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261116&amp;oldid=prev"/>
		<updated>2023-06-19T02:11:23Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:11, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261115&amp;oldid=prev</id>
		<title>1d4chan&gt;Zimriel: /* The Novels */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261115&amp;oldid=prev"/>
		<updated>2023-03-05T23:52:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Novels&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:52, 5 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{spoilers}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{spoilers}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &#039;&#039;&#039;The Crystal Shard&#039;&#039;&#039;, Akar Kessel, a once-insignificant wastrel of an apprentice [[wizard]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, betrays his &lt;/del&gt;master and is himself betrayed, and left for dead in the snow. &quot;Luckily&quot; in the aforementioned snow he stumbles upon the eponymous shard: a powerful and malevolent artifact called Crenshinibon. Kessel&#039;s pathetic need for rethpekt allows him to be seduced, and he starts becoming a dark lord in an ice palace, &#039;&#039;Snow Queen&#039;&#039; style. Down in the Icewind Dale, [[dwarf]] [[fighter]] Bruenor Battlehammer has adopted [[barbarian]] Wulfgar as his indentured man and archer Catti-brie as... we don&#039;t know exactly what, she&#039;s mostly there [[Incest_Smith|to tease Wulfgar]]. Bruenor and Wulfgar assemble the Ten Towns &#039;&#039;and&#039;&#039; the barbarians to defeat eeevil, with the help of renegade [[Drow]] [[ranger]] Drizzt Do&#039;Urden (playing Batman) and [[halfling]] [[rogue]] Regis (playing... Circe, with his gemstone). As noted &#039;&#039;TCS&#039;&#039; wasn&#039;t a Greenwood joint so wasn&#039;t intended for the Realms as originally written; it works fine as a standalone. Actually the tower and the gem was a &#039;&#039;total&#039;&#039; rip-off from Conan the Destroyer down to the two party members: the Crenshinibon being an expy the &quot;Heart of Ahriman&quot; from the movie, the tower Cryshal-Tirith being the tower Amon-Thoth, collapsing when the gem&#039;s stolen. Conan&#039;s expy being obviously Wulfgar and thief Malak from the movie for Regis, and Kessel being some old-ass wizard using mirrors to channel a troll-like tower guard. Jesus Christ Salvatore, it&#039;s easy when the Internet wasn&#039;t invented to plagiarize, eh?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &#039;&#039;&#039;The Crystal Shard&#039;&#039;&#039;, Akar Kessel, a once-insignificant wastrel of an apprentice&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, betrays his &lt;/ins&gt;[[wizard]] master and is himself betrayed, and left for dead in the snow. &quot;Luckily&quot; in the aforementioned snow he stumbles upon the eponymous shard: a powerful and malevolent artifact called Crenshinibon. Kessel&#039;s pathetic need for rethpekt allows him to be seduced, and he starts becoming a dark lord in an ice palace, &#039;&#039;Snow Queen&#039;&#039; style. Down in the Icewind Dale, [[dwarf]] [[fighter]] Bruenor Battlehammer has adopted [[barbarian]] Wulfgar as his indentured man and archer Catti-brie as... we don&#039;t know exactly what, she&#039;s mostly there [[Incest_Smith|to tease Wulfgar]]. Bruenor and Wulfgar assemble the Ten Towns &#039;&#039;and&#039;&#039; the barbarians to defeat eeevil, with the help of renegade [[Drow]] [[ranger]] Drizzt Do&#039;Urden (playing Batman) and [[halfling]] [[rogue]] Regis (playing... Circe, with his gemstone). As noted &#039;&#039;TCS&#039;&#039; wasn&#039;t a Greenwood joint so wasn&#039;t intended for the Realms as originally written; it works fine as a standalone. Actually the tower and the gem was a &#039;&#039;total&#039;&#039; rip-off from Conan the Destroyer down to the two party members: the Crenshinibon being an expy the &quot;Heart of Ahriman&quot; from the movie, the tower Cryshal-Tirith being the tower Amon-Thoth, collapsing when the gem&#039;s stolen. Conan&#039;s expy being obviously Wulfgar and thief Malak from the movie for Regis, and Kessel being some old-ass wizard using mirrors to channel a troll-like tower guard. Jesus Christ Salvatore, it&#039;s easy when the Internet wasn&#039;t invented to plagiarize, eh?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;&amp;#039;Streams of Silver&amp;#039;&amp;#039;&amp;#039;, with Kessel dead (um, spoiler?), Bruenor talks his friends into seeking out the lost dwarfhold of Mithral Hall, his ancestral home. It proves no easy journey, for the dread [[dragon]] who drove the dwarves away still lurks in its shadowy depths. Boy, nobody ever thought of writing a story like THAT before!!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;&amp;#039;Streams of Silver&amp;#039;&amp;#039;&amp;#039;, with Kessel dead (um, spoiler?), Bruenor talks his friends into seeking out the lost dwarfhold of Mithral Hall, his ancestral home. It proves no easy journey, for the dread [[dragon]] who drove the dwarves away still lurks in its shadowy depths. Boy, nobody ever thought of writing a story like THAT before!!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Zimriel</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261150&amp;oldid=prev</id>
		<title>1d4chan&gt;SaltyMan: /* The Novels */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261150&amp;oldid=prev"/>
		<updated>2023-03-04T00:22:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Novels&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:22, 4 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{spoilers}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{spoilers}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &#039;&#039;&#039;The Crystal Shard&#039;&#039;&#039;, Akar Kessel, a once-insignificant wastrel of an apprentice [[wizard]], betrays his master and is himself betrayed, and left for dead in the snow. &quot;Luckily&quot; in the aforementioned snow he stumbles upon the eponymous shard: a powerful and malevolent artifact called Crenshinibon. Kessel&#039;s pathetic need for rethpekt allows him to be seduced, and he starts becoming a dark lord in an ice palace, &#039;&#039;Snow Queen&#039;&#039; style. Down in the Icewind Dale, [[dwarf]] [[fighter]] Bruenor Battlehammer has adopted [[barbarian]] Wulfgar as his indentured man and archer Catti-brie as... we don&#039;t know exactly what, she&#039;s mostly there [[Incest_Smith|to tease Wulfgar]]. Bruenor and Wulfgar assemble the Ten Towns &#039;&#039;and&#039;&#039; the barbarians to defeat eeevil, with the help of renegade [[Drow]] [[ranger]] Drizzt Do&#039;Urden (playing Batman) and [[halfling]] [[rogue]] Regis (playing... Circe, with his gemstone). As noted &#039;&#039;TCS&#039;&#039; wasn&#039;t a Greenwood joint so wasn&#039;t intended for the Realms as originally written; it works fine as a standalone. Actually the tower and the gem was a &#039;&#039;total&#039;&#039; rip-off from Conan the Destroyer down to the two party members: the Crenshinibon being an expy the &quot;Heart of Ahriman&quot; from the movie, the tower Cryshal-Tirith being the tower Amon-Thoth, collapsing when the gem&#039;s stolen. Conan&#039;s expy being obviously Wulfgar and thief Malak from the movie for Regis, and Kessel being some old-ass wizard using mirrors to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;channe &lt;/del&gt;a troll-like tower guard. Jesus Christ Salvatore, it&#039;s easy when the Internet wasn&#039;t invented to plagiarize, eh?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &#039;&#039;&#039;The Crystal Shard&#039;&#039;&#039;, Akar Kessel, a once-insignificant wastrel of an apprentice [[wizard]], betrays his master and is himself betrayed, and left for dead in the snow. &quot;Luckily&quot; in the aforementioned snow he stumbles upon the eponymous shard: a powerful and malevolent artifact called Crenshinibon. Kessel&#039;s pathetic need for rethpekt allows him to be seduced, and he starts becoming a dark lord in an ice palace, &#039;&#039;Snow Queen&#039;&#039; style. Down in the Icewind Dale, [[dwarf]] [[fighter]] Bruenor Battlehammer has adopted [[barbarian]] Wulfgar as his indentured man and archer Catti-brie as... we don&#039;t know exactly what, she&#039;s mostly there [[Incest_Smith|to tease Wulfgar]]. Bruenor and Wulfgar assemble the Ten Towns &#039;&#039;and&#039;&#039; the barbarians to defeat eeevil, with the help of renegade [[Drow]] [[ranger]] Drizzt Do&#039;Urden (playing Batman) and [[halfling]] [[rogue]] Regis (playing... Circe, with his gemstone). As noted &#039;&#039;TCS&#039;&#039; wasn&#039;t a Greenwood joint so wasn&#039;t intended for the Realms as originally written; it works fine as a standalone. Actually the tower and the gem was a &#039;&#039;total&#039;&#039; rip-off from Conan the Destroyer down to the two party members: the Crenshinibon being an expy the &quot;Heart of Ahriman&quot; from the movie, the tower Cryshal-Tirith being the tower Amon-Thoth, collapsing when the gem&#039;s stolen. Conan&#039;s expy being obviously Wulfgar and thief Malak from the movie for Regis, and Kessel being some old-ass wizard using mirrors to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;channel &lt;/ins&gt;a troll-like tower guard. Jesus Christ Salvatore, it&#039;s easy when the Internet wasn&#039;t invented to plagiarize, eh?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;&amp;#039;Streams of Silver&amp;#039;&amp;#039;&amp;#039;, with Kessel dead (um, spoiler?), Bruenor talks his friends into seeking out the lost dwarfhold of Mithral Hall, his ancestral home. It proves no easy journey, for the dread [[dragon]] who drove the dwarves away still lurks in its shadowy depths. Boy, nobody ever thought of writing a story like THAT before!!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;&amp;#039;Streams of Silver&amp;#039;&amp;#039;&amp;#039;, with Kessel dead (um, spoiler?), Bruenor talks his friends into seeking out the lost dwarfhold of Mithral Hall, his ancestral home. It proves no easy journey, for the dread [[dragon]] who drove the dwarves away still lurks in its shadowy depths. Boy, nobody ever thought of writing a story like THAT before!!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;SaltyMan</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261149&amp;oldid=prev</id>
		<title>1d4chan&gt;SaltyMan: /* The Novels */ Fucking Salvatore. I watched the movie lol.</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261149&amp;oldid=prev"/>
		<updated>2023-03-04T00:19:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Novels: &lt;/span&gt; Fucking Salvatore. I watched the movie lol.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:19, 4 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{spoilers}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{spoilers}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &#039;&#039;&#039;The Crystal Shard&#039;&#039;&#039;, Akar Kessel, a once-insignificant wastrel of an apprentice [[wizard]], betrays his master and is himself betrayed, and left for dead in the snow. &quot;Luckily&quot; in the aforementioned snow he stumbles upon the eponymous shard: a powerful and malevolent artifact called Crenshinibon. Kessel&#039;s pathetic need for rethpekt allows him to be seduced, and he starts becoming a dark lord in an ice palace, &#039;&#039;Snow Queen&#039;&#039; style. Down in the Icewind Dale, [[dwarf]] [[fighter]] Bruenor Battlehammer has adopted [[barbarian]] Wulfgar as his indentured man and archer Catti-brie as... we don&#039;t know exactly what, she&#039;s mostly there [[Incest_Smith|to tease Wulfgar]]. Bruenor and Wulfgar assemble the Ten Towns &#039;&#039;and&#039;&#039; the barbarians to defeat eeevil, with the help of renegade [[Drow]] [[ranger]] Drizzt Do&#039;Urden (playing Batman) and [[halfling]] [[rogue]] Regis (playing... Circe, with his gemstone). As noted &#039;&#039;TCS&#039;&#039; wasn&#039;t a Greenwood joint so wasn&#039;t intended for the Realms as originally written; it works fine as a standalone.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &#039;&#039;&#039;The Crystal Shard&#039;&#039;&#039;, Akar Kessel, a once-insignificant wastrel of an apprentice [[wizard]], betrays his master and is himself betrayed, and left for dead in the snow. &quot;Luckily&quot; in the aforementioned snow he stumbles upon the eponymous shard: a powerful and malevolent artifact called Crenshinibon. Kessel&#039;s pathetic need for rethpekt allows him to be seduced, and he starts becoming a dark lord in an ice palace, &#039;&#039;Snow Queen&#039;&#039; style. Down in the Icewind Dale, [[dwarf]] [[fighter]] Bruenor Battlehammer has adopted [[barbarian]] Wulfgar as his indentured man and archer Catti-brie as... we don&#039;t know exactly what, she&#039;s mostly there [[Incest_Smith|to tease Wulfgar]]. Bruenor and Wulfgar assemble the Ten Towns &#039;&#039;and&#039;&#039; the barbarians to defeat eeevil, with the help of renegade [[Drow]] [[ranger]] Drizzt Do&#039;Urden (playing Batman) and [[halfling]] [[rogue]] Regis (playing... Circe, with his gemstone). As noted &#039;&#039;TCS&#039;&#039; wasn&#039;t a Greenwood joint so wasn&#039;t intended for the Realms as originally written; it works fine as a standalone. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Actually the tower and the gem was a &#039;&#039;total&#039;&#039; rip-off from Conan the Destroyer down to the two party members: the Crenshinibon being an expy the &quot;Heart of Ahriman&quot; from the movie, the tower Cryshal-Tirith being the tower Amon-Thoth, collapsing when the gem&#039;s stolen. Conan&#039;s expy being obviously Wulfgar and thief Malak from the movie for Regis, and Kessel being some old-ass wizard using mirrors to channe a troll-like tower guard. Jesus Christ Salvatore, it&#039;s easy when the Internet wasn&#039;t invented to plagiarize, eh?&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;&amp;#039;Streams of Silver&amp;#039;&amp;#039;&amp;#039;, with Kessel dead (um, spoiler?), Bruenor talks his friends into seeking out the lost dwarfhold of Mithral Hall, his ancestral home. It proves no easy journey, for the dread [[dragon]] who drove the dwarves away still lurks in its shadowy depths. Boy, nobody ever thought of writing a story like THAT before!!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;&amp;#039;Streams of Silver&amp;#039;&amp;#039;&amp;#039;, with Kessel dead (um, spoiler?), Bruenor talks his friends into seeking out the lost dwarfhold of Mithral Hall, his ancestral home. It proves no easy journey, for the dread [[dragon]] who drove the dwarves away still lurks in its shadowy depths. Boy, nobody ever thought of writing a story like THAT before!!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;SaltyMan</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261148&amp;oldid=prev</id>
		<title>46.253.255.150: /* The Reghedmen */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261148&amp;oldid=prev"/>
		<updated>2022-06-21T10:06:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Reghedmen&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:06, 21 June 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===The Reghedmen===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===The Reghedmen===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The indigenous peoples of the Icewind Dale, the Reghedmen are nomadic reindeer hunters who have inhabited the Dale for  generations, colonizing the areas from the Reghed Glacier to the Sea of Moving Ice. They are similar in some respects to the more famous Uthgardt tribes, who inhabit regions further south from Icewind Dale, but have their own distinct pantheon and tribes, though they do share the basic pantheon of [[Tempus|Tempos]] and [[Primal Spirits|patron totem beasts]] and a similar deep distrust of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arane &lt;/del&gt;magic.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The indigenous peoples of the Icewind Dale, the Reghedmen are nomadic reindeer hunters who have inhabited the Dale for  generations, colonizing the areas from the Reghed Glacier to the Sea of Moving Ice. They are similar in some respects to the more famous Uthgardt tribes, who inhabit regions further south from Icewind Dale, but have their own distinct pantheon and tribes, though they do share the basic pantheon of [[Tempus|Tempos]] and [[Primal Spirits|patron totem beasts]] and a similar deep distrust of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arcane &lt;/ins&gt;magic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally, the Reghedmen were bitter enemies of the Ten-Towns and raided them frequently, but that came to an end after the two groups were forced to work together to fend off a mad wizard wielding a powerful fiendish artifact who sought to conquer the dale. Many of the inhabitants of Caer-Konig and Bremen in later editions descend from Reghedmen survivors who briefly merged with the town&amp;#039;s population, before deciding collectively to return to &amp;quot;the old ways&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally, the Reghedmen were bitter enemies of the Ten-Towns and raided them frequently, but that came to an end after the two groups were forced to work together to fend off a mad wizard wielding a powerful fiendish artifact who sought to conquer the dale. Many of the inhabitants of Caer-Konig and Bremen in later editions descend from Reghedmen survivors who briefly merged with the town&amp;#039;s population, before deciding collectively to return to &amp;quot;the old ways&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>46.253.255.150</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261147&amp;oldid=prev</id>
		<title>1d4chan&gt;TheWiseDane: /* Icewind Dale: Rime of the Frostmaiden */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261147&amp;oldid=prev"/>
		<updated>2021-10-08T12:53:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Icewind Dale: Rime of the Frostmaiden&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:53, 8 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l72&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Icewind Dale: Rime of the Frostmaiden==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Icewind Dale: Rime of the Frostmaiden==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Dnd-stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Dnd-stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An adventure for 5th edition D&amp;amp;D, where the players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;investigate &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cause &lt;/del&gt;of an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;endless winter&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An adventure for 5th edition D&amp;amp;D, where the players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attempting to stop an endless winter brought to the Dales by [[Auril]] the Frostmaiden (natch), who&#039;s looking to strengthen her domain of cold and snow by forcing a constant winter in the north. The Dales are covered in a blanket of snowclouds and is ravaged by snowstorms, threatened by hungry wildlife and many other threats. The players start out in the Ten-Towns, dealing with local issues and getting used to the remarkably [[Ranger|survival-heavy gameplay]], before getting embroiled in small adventures outside the cities. At the midpoint of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story, a clan &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Duergar]] threatens to destroy the Ten-Towns, and finally, the journey goes to Auril&#039;s Abode to end her physical form, and to a lost Netherese city in the Reghed Glacier.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The adventure has &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emphasis on isolation, survival, body horror a la the Thing and a surprising amount of wacky encounters. The book also features a lot of the weirder aspects of the [[Forgotten Realms]], especially at the end, where it turns into something akin to a weird 50&#039;es sci-fi story&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{D&amp;amp;D-Settings}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{D&amp;amp;D-Settings}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dungeons &amp;amp; Dragons Campaign Settings]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dungeons &amp;amp; Dragons Campaign Settings]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Forgotten Realms]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Forgotten Realms]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;TheWiseDane</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261146&amp;oldid=prev</id>
		<title>1d4chan&gt;The Hat That Was: /* The Reghedmen */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261146&amp;oldid=prev"/>
		<updated>2021-08-18T05:51:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Reghedmen&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:51, 18 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===The Reghedmen===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===The Reghedmen===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The indigenous peoples of the Icewind Dale, the Reghedmen are nomadic reindeer hunters who have inhabited the Dale for  generations, colonizing the areas from the Reghed Glacier to the Sea of Moving Ice. They are similar in some respects to the more famous Uthgardt tribes, who inhabit regions further south from Icewind Dale, but have their own distinct pantheon and tribes, though they do share the basic pantheon of [[Tempos]] and [[Primal Spirits|patron totem beasts]] and a similar deep distrust of arane magic.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The indigenous peoples of the Icewind Dale, the Reghedmen are nomadic reindeer hunters who have inhabited the Dale for  generations, colonizing the areas from the Reghed Glacier to the Sea of Moving Ice. They are similar in some respects to the more famous Uthgardt tribes, who inhabit regions further south from Icewind Dale, but have their own distinct pantheon and tribes, though they do share the basic pantheon of [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tempus|&lt;/ins&gt;Tempos]] and [[Primal Spirits|patron totem beasts]] and a similar deep distrust of arane magic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally, the Reghedmen were bitter enemies of the Ten-Towns and raided them frequently, but that came to an end after the two groups were forced to work together to fend off a mad wizard wielding a powerful fiendish artifact who sought to conquer the dale. Many of the inhabitants of Caer-Konig and Bremen in later editions descend from Reghedmen survivors who briefly merged with the town&amp;#039;s population, before deciding collectively to return to &amp;quot;the old ways&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally, the Reghedmen were bitter enemies of the Ten-Towns and raided them frequently, but that came to an end after the two groups were forced to work together to fend off a mad wizard wielding a powerful fiendish artifact who sought to conquer the dale. Many of the inhabitants of Caer-Konig and Bremen in later editions descend from Reghedmen survivors who briefly merged with the town&amp;#039;s population, before deciding collectively to return to &amp;quot;the old ways&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;The Hat That Was</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261145&amp;oldid=prev</id>
		<title>1d4chan&gt;Zimriel: /* The Novels */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261145&amp;oldid=prev"/>
		<updated>2021-08-15T21:07:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Novels&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:07, 15 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The (slightly inaccurately tagged) Icewind Dale Trilogy was the second set of novels to be printed for the [[Forgotten Realms]], after the [[Moonshae Trilogy]]. It was the literary debut of that most infamous of [[drow]], [[Drizzt Do&amp;#039;Urden]] - though not the chronologically first of Drizzt&amp;#039;s stories, which would be presented as an unnamed trilogy some time after Drizzt became popular. In this series, Drizzt is Strider not Aragorn; he&amp;#039;s got no arc, &amp;#039;&amp;#039;needs&amp;#039;&amp;#039; no arc. As for the Dale, only the first book actually deals in that.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The (slightly inaccurately tagged) Icewind Dale Trilogy was the second set of novels to be printed for the [[Forgotten Realms]], after the [[Moonshae Trilogy]]. It was the literary debut of that most infamous of [[drow]], [[Drizzt Do&amp;#039;Urden]] - though not the chronologically first of Drizzt&amp;#039;s stories, which would be presented as an unnamed trilogy some time after Drizzt became popular. In this series, Drizzt is Strider not Aragorn; he&amp;#039;s got no arc, &amp;#039;&amp;#039;needs&amp;#039;&amp;#039; no arc. As for the Dale, only the first book actually deals in that.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{spoilers}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;&amp;#039;The Crystal Shard&amp;#039;&amp;#039;&amp;#039;, Akar Kessel, a once-insignificant wastrel of an apprentice [[wizard]], betrays his master and is himself betrayed, and left for dead in the snow. &amp;quot;Luckily&amp;quot; in the aforementioned snow he stumbles upon the eponymous shard: a powerful and malevolent artifact called Crenshinibon. Kessel&amp;#039;s pathetic need for rethpekt allows him to be seduced, and he starts becoming a dark lord in an ice palace, &amp;#039;&amp;#039;Snow Queen&amp;#039;&amp;#039; style. Down in the Icewind Dale, [[dwarf]] [[fighter]] Bruenor Battlehammer has adopted [[barbarian]] Wulfgar as his indentured man and archer Catti-brie as... we don&amp;#039;t know exactly what, she&amp;#039;s mostly there [[Incest_Smith|to tease Wulfgar]]. Bruenor and Wulfgar assemble the Ten Towns &amp;#039;&amp;#039;and&amp;#039;&amp;#039; the barbarians to defeat eeevil, with the help of renegade [[Drow]] [[ranger]] Drizzt Do&amp;#039;Urden (playing Batman) and [[halfling]] [[rogue]] Regis (playing... Circe, with his gemstone). As noted &amp;#039;&amp;#039;TCS&amp;#039;&amp;#039; wasn&amp;#039;t a Greenwood joint so wasn&amp;#039;t intended for the Realms as originally written; it works fine as a standalone.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;&amp;#039;The Crystal Shard&amp;#039;&amp;#039;&amp;#039;, Akar Kessel, a once-insignificant wastrel of an apprentice [[wizard]], betrays his master and is himself betrayed, and left for dead in the snow. &amp;quot;Luckily&amp;quot; in the aforementioned snow he stumbles upon the eponymous shard: a powerful and malevolent artifact called Crenshinibon. Kessel&amp;#039;s pathetic need for rethpekt allows him to be seduced, and he starts becoming a dark lord in an ice palace, &amp;#039;&amp;#039;Snow Queen&amp;#039;&amp;#039; style. Down in the Icewind Dale, [[dwarf]] [[fighter]] Bruenor Battlehammer has adopted [[barbarian]] Wulfgar as his indentured man and archer Catti-brie as... we don&amp;#039;t know exactly what, she&amp;#039;s mostly there [[Incest_Smith|to tease Wulfgar]]. Bruenor and Wulfgar assemble the Ten Towns &amp;#039;&amp;#039;and&amp;#039;&amp;#039; the barbarians to defeat eeevil, with the help of renegade [[Drow]] [[ranger]] Drizzt Do&amp;#039;Urden (playing Batman) and [[halfling]] [[rogue]] Regis (playing... Circe, with his gemstone). As noted &amp;#039;&amp;#039;TCS&amp;#039;&amp;#039; wasn&amp;#039;t a Greenwood joint so wasn&amp;#039;t intended for the Realms as originally written; it works fine as a standalone.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Zimriel</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261144&amp;oldid=prev</id>
		<title>1d4chan&gt;QuietBrowser: Added a basic summary of the Ten-Towns and other settlements/locations of note, corrected the local barbarians from the Uthgardt (who live further south) to the Reghedmen.</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Icewind_Dale&amp;diff=261144&amp;oldid=prev"/>
		<updated>2021-08-15T19:00:30Z</updated>

		<summary type="html">&lt;p&gt;Added a basic summary of the Ten-Towns and other settlements/locations of note, corrected the local barbarians from the Uthgardt (who live further south) to the Reghedmen.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:00, 15 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Region==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Region==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ten towns map-5E.png|thumb|right|500px|The Ten Towns of Icewind Dale]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ten towns map-5E.png|thumb|right|500px|The Ten Towns of Icewind Dale]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Icewind Dale is an area of arctic tundra that is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;northermost &lt;/del&gt;explored area of Faerun; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;civilization consists of the Ten-Towns - a confederation of ten minor settlements, a local dwarfhold, and &lt;/del&gt;wandering tribes of nomadic barbarians called the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Uthgardt. The Ten-Towns are centered around three lakes that house knucklehead trout&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a strange fish whose bones can be worked like ivory. The &quot;civilized&quot; population (not counting the indigenous barbarians) is predominantly &lt;/del&gt;fishermen, hunters, trappers, miners, craftsmen, dwarves, and merchants who come for the local trade in ivory, gems and furs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Icewind Dale is an area of arctic tundra that is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;northernmost &lt;/ins&gt;explored area of Faerun; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primarily home to &lt;/ins&gt;wandering tribes of nomadic barbarians called the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reghedmen&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has gained small permanent settlements made up of &lt;/ins&gt;fishermen, hunters, trappers, miners, craftsmen, dwarves, and merchants who come for the local trade in ivory, gems and furs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===The Ten-Towns===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The bulk of &quot;civilization&quot; in Icewind Dale consists of a loose confederation known as &quot;The Ten-Towns&quot;, because there are ten of them in total. These are located in close proximity to the three lakes of Icewind Dale, which are exploited for their fish - primarily Knucklehead Trout, a massive fish with a large, densely-boned, rounded skull that can be carved into valuable ivory.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The smallest lake, &#039;&#039;Redwaters&#039;&#039;, is home to the two villages of &#039;&#039;&#039;Dougan&#039;s Hole&#039;&#039;&#039; and &#039;&#039;&#039;Good Mead&#039;&#039;&#039;, which are the smallest, poorest settlements of the Ten-Towns.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Lac Dinneshere&#039;&#039;, larger and located to the north, houses three settlements; &#039;&#039;&#039;Easthaven&#039;&#039;&#039;, &#039;&#039;&#039;Caer-Dineval&#039;&#039;&#039; and &#039;&#039;&#039;Caer-Konig&#039;&#039;&#039;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the west lies the largest, deepest lake; &#039;&#039;Maer Dualdon&#039;&#039;, home to the Lonelywood Forest and the town of &#039;&#039;&#039;Lonelywood&#039;&#039;&#039;, as well as the other villages of &#039;&#039;&#039;Bremen&#039;&#039;&#039;, &#039;&#039;&#039;Termalaine&#039;&#039;&#039; and &#039;&#039;&#039;Targos&#039;&#039;&#039;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Between Lac Dinneshere and Maer Dualdon sits the massive, solitary peak known as &#039;&#039;&#039;Kelvin&#039;s Cairn&#039;&#039;&#039;, the only true mountain in the dale proper. Just south of here lies &#039;&#039;&#039;Dwarven Valley&#039;&#039;&#039;, hub of the dale&#039;s dwarven population and the informal &quot;eleventh town&quot; of the region.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The largest, most well-developed settlement is the tenth town of &#039;&#039;&#039;Bryn Shander&#039;&#039;&#039;; located in the dale&#039;s southwest and roughly equidistant between the three lakes, it serves as a trading hub for both trade between the Ten-Towns and between Icewind Dale and the rest of the world. The wagon trail known simply as &#039;&#039;Ten Trail&#039;&#039; leads south from Bryn Shander down through the North/South pass to the settlement of Hundelstone. Eastway, the dale&#039;s only paved road, links Bryn Shander to the communities surrounding Lalc Dinneshere.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===The Reghedmen===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The indigenous peoples of the Icewind Dale, the Reghedmen are nomadic reindeer hunters who have inhabited the Dale for  generations, colonizing the areas from the Reghed Glacier to the Sea of Moving Ice. They are similar in some respects to the more famous Uthgardt tribes, who inhabit regions further south from Icewind Dale, but have their own distinct pantheon and tribes, though they do share the basic pantheon of [[Tempos]] and [[Primal Spirits|patron totem beasts]] and a similar deep distrust of arane magic.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Originally, the Reghedmen were bitter enemies of the Ten-Towns and raided them frequently, but that came to an end after the two groups were forced to work together to fend off a mad wizard wielding a powerful fiendish artifact who sought to conquer the dale. Many of the inhabitants of Caer-Konig and Bremen in later editions descend from Reghedmen survivors who briefly merged with the town&#039;s population, before deciding collectively to return to &quot;the old ways&quot;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Other Settlements &amp;amp; Locations===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The only other major permanent settlements in the Icewind Dale region are &#039;&#039;&#039;Kuldahar&#039;&#039;&#039; located in its north and &#039;&#039;&#039;Karkolohk&#039;&#039;&#039;, a [[goblin]] fortress, both in the Spine of the World Mountains, and &#039;&#039;&#039;Revel&#039;s End&#039;&#039;&#039;, a prison in the far north on the coast of the Sea of Moving Ice. of these locations, Kuldahar is the most notable, as it huddles close to a massive mountain-sized oak-tree that has been fed and protected for generations by a mystical gemstone known as the Heartstone Gem; it receives a regular flow of traders from the Ten-Towns, largely because the Heartstone Gem surrounds the Great Oak with a permanent summer, making it a local source of agriculture.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Noteworthy locations include:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;The Black Cabin:&#039;&#039;&#039; A solitary lodge that serves as a refuge for travelers.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Jarlmoot:&#039;&#039;&#039; The ancient and sacred meeting grounds for the local [[Frost Giant]] clans.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;The Accursed Tower:&#039;&#039;&#039; Also known as Damien&#039;s Tower, a dungeon consisting of a wizard&#039;s tower that sank into the earth when its foundations were dangerously overheated, leaving would-be entrants to dig down thriough the roof to break into the tower.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Dorn&#039;s Deep:&#039;&#039;&#039; A long-abandoned dwarven fortress.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;The Severed Hand:&#039;&#039;&#039; The ruined, haunted remains of an elven fortress once known as the Hand of the Seldarine.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039; The Lost Spire of Netheril:&#039;&#039;&#039; A Netherese flying city turned frozen ruin, once known as Ythryn.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Novels==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Novels==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The (slightly inaccurately tagged) Icewind Dale Trilogy was the second set of novels to be printed for the [[Forgotten Realms]], after the [[Moonshae Trilogy]]. It was the literary debut of that most infamous of [[drow]], [[Drizzt Do&amp;#039;Urden]] - though not the chronologically first of Drizzt&amp;#039;s stories, which would be presented as an unnamed trilogy some time after Drizzt became popular. In this series, Drizzt is Strider not Aragorn; he&amp;#039;s got no arc, &amp;#039;&amp;#039;needs&amp;#039;&amp;#039; no arc. As for the Dale, only the first book actually deals in that.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The (slightly inaccurately tagged) Icewind Dale Trilogy was the second set of novels to be printed for the [[Forgotten Realms]], after the [[Moonshae Trilogy]]. It was the literary debut of that most infamous of [[drow]], [[Drizzt Do&amp;#039;Urden]] - though not the chronologically first of Drizzt&amp;#039;s stories, which would be presented as an unnamed trilogy some time after Drizzt became popular. In this series, Drizzt is Strider not Aragorn; he&amp;#039;s got no arc, &amp;#039;&amp;#039;needs&amp;#039;&amp;#039; no arc. As for the Dale, only the first book actually deals in that.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;QuietBrowser</name></author>
	</entry>
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