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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Infinity%2FN3_Tactics%2FQapu_Khalqi</id>
	<title>Infinity/N3 Tactics/Qapu Khalqi - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Infinity%2FN3_Tactics%2FQapu_Khalqi"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;action=history"/>
	<updated>2026-05-06T07:16:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272580&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 57 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272580&amp;oldid=prev"/>
		<updated>2023-06-21T15:50:14Z</updated>

		<summary type="html">&lt;p&gt;57 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:50, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272522&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272522&amp;oldid=prev"/>
		<updated>2023-06-19T02:14:34Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:14, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272521&amp;oldid=prev</id>
		<title>151.95.122.229: /* TAGs */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272521&amp;oldid=prev"/>
		<updated>2019-02-16T11:26:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;TAGs&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:26, 16 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Cordelia:&amp;#039;&amp;#039;&amp;#039; Cordelia is Scarface&amp;#039;s mechanic. She&amp;#039;s a very capable WIP13 Engineer with Mimetism and V:Courage like her brother. As well as being a specialist for ITS, she has D-Charges for the Sabotage classified. Though in combat she&amp;#039;s armed with a Chain-Colt and a Combi Rifle at BS11. Mimetism will help keep the modifiers in your favor. She&amp;#039;s very short ranged and lightly armored, and should be kept safe from long ranged harm.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Cordelia:&amp;#039;&amp;#039;&amp;#039; Cordelia is Scarface&amp;#039;s mechanic. She&amp;#039;s a very capable WIP13 Engineer with Mimetism and V:Courage like her brother. As well as being a specialist for ITS, she has D-Charges for the Sabotage classified. Though in combat she&amp;#039;s armed with a Chain-Colt and a Combi Rifle at BS11. Mimetism will help keep the modifiers in your favor. She&amp;#039;s very short ranged and lightly armored, and should be kept safe from long ranged harm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***A Nasmat servant can help her keep up with Scarface.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***A Nasmat servant can help her keep up with Scarface.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Iguana:&#039;&#039;&#039; The Iguana is another lightly armored TAG, but has the highest BS in QK, 14. The Iguana is a very unique TAG. It&#039;s got a built in Repeater and an Ejection System. The armaments include a HMG and a HFT. Though it&#039;s only got 2 STR, the Operator inside is an ARM3 Heavy Infantry with 2 wounds and HMG. Once the TAG looses all of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;STR, the Ejection System automatically ejects the Operator out to safety. The TAG&#039;s BS14 drops to BS12 on the Operator.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Iguana:&#039;&#039;&#039; The Iguana is another lightly armored TAG, but has the highest BS in QK, 14. The Iguana is a very unique TAG. It&#039;s got a built in Repeater and an Ejection System. The armaments include a HMG and a HFT. Though it&#039;s only got 2 STR, the Operator inside is an ARM3 Heavy Infantry with 2 wounds and HMG. Once the TAG looses all of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;STR, the Ejection System automatically ejects the Operator out to safety. The TAG&#039;s BS14 drops to BS12 on the Operator.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Iguana Operator:&amp;#039;&amp;#039;&amp;#039; He continues to produce an order and has value in zone domination unlike normal Pilots. Also he&amp;#039;s a HI with HMG and ARM3.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Iguana Operator:&amp;#039;&amp;#039;&amp;#039; He continues to produce an order and has value in zone domination unlike normal Pilots. Also he&amp;#039;s a HI with HMG and ARM3.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>151.95.122.229</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272579&amp;oldid=prev</id>
		<title>83.233.7.221: /* Light Infantry */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272579&amp;oldid=prev"/>
		<updated>2019-02-07T10:59:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Light Infantry&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:59, 7 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;KTS, Kaplan Tactical Services:&amp;#039;&amp;#039;&amp;#039; KTS are the Sultan&amp;#039;s tigers. They are a robust toolbox unit, and in a Core fireteam, they are deadly and they have an answer for any target. Mimetism helps put the modifiers in your favor and V:Courage keeps them focused in combat. The Spitfire is the usually the cornerstone weapon platform. Multi Sniper Rifle is a great long ranged support and it&amp;#039;s low burst is rectified by the extra burst. ADHL and Blitzens are also options in the team to glue down or E/M TAGS and HI. Unusually, the Doctor does NOT have Doctor Plus but he and the Engineer are both a solid WIP14 specialists. The ADHL also comes with D-Charges for the Sabotage classified. Unfortunately, the KTS cannot link with Hafzas making the team pretty expensive. Even still, they are an incredible and one of the best fireteams to include.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;KTS, Kaplan Tactical Services:&amp;#039;&amp;#039;&amp;#039; KTS are the Sultan&amp;#039;s tigers. They are a robust toolbox unit, and in a Core fireteam, they are deadly and they have an answer for any target. Mimetism helps put the modifiers in your favor and V:Courage keeps them focused in combat. The Spitfire is the usually the cornerstone weapon platform. Multi Sniper Rifle is a great long ranged support and it&amp;#039;s low burst is rectified by the extra burst. ADHL and Blitzens are also options in the team to glue down or E/M TAGS and HI. Unusually, the Doctor does NOT have Doctor Plus but he and the Engineer are both a solid WIP14 specialists. The ADHL also comes with D-Charges for the Sabotage classified. Unfortunately, the KTS cannot link with Hafzas making the team pretty expensive. Even still, they are an incredible and one of the best fireteams to include.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; KTS are a high cost Light Infantry, but they are very well equipped. In a Core team, they are a VERY powerful unit.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; KTS are a high cost Light Infantry, but they are very well equipped. In a Core team, they are a VERY powerful unit.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Corregidor Alguaciles:&#039;&#039;&#039; They are the basic troopers of the Nomad Nation and come with all the usual options for basic troopers: Hackers, Forward Observers, etc etc. AVA4 is plenty to add to your order pool and, even though it costs a whole 1swc, consider the Lieutenant as a cheap option.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Corregidor Alguaciles:&#039;&#039;&#039; They are the basic troopers of the Nomad Nation and come with all the usual options for basic troopers: Hackers, Forward Observers, etc etc. AVA4 is plenty to add to your order pool and, even though it costs a whole 1swc, consider the Lieutenant as a cheap option. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The hacker is the cheapest regular hacking device available to QK, worth considering if you want the cheapest supportware&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Najjarun Engineers:&amp;#039;&amp;#039;&amp;#039; Are the very competent basic support pack engineer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Najjarun Engineers:&amp;#039;&amp;#039;&amp;#039; Are the very competent basic support pack engineer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Warcor:&amp;#039;&amp;#039;&amp;#039; Cheap and Irregular 3pt Flash Pulse dude with WIP13. Take them if you got a few points left over. Don&amp;#039;t underestimate how useful they are as an ARO piece.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Warcor:&amp;#039;&amp;#039;&amp;#039; Cheap and Irregular 3pt Flash Pulse dude with WIP13. Take them if you got a few points left over. Don&amp;#039;t underestimate how useful they are as an ARO piece.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>83.233.7.221</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272578&amp;oldid=prev</id>
		<title>83.233.7.221: /* Medium Infantry */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272578&amp;oldid=prev"/>
		<updated>2019-02-07T10:58:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Medium Infantry&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:58, 7 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Djanbazan Tactical Group:&amp;#039;&amp;#039;&amp;#039; The Djanbazan are the only MSV2 unit in QK. They make for good ARO Snipers or aggressive HMG platform. Regeneration grants the Djanbazans Shock Immunity in addition to the chance to revive himself (though at only PH11). They also have the Fireteam:Core skill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Djanbazan Tactical Group:&amp;#039;&amp;#039;&amp;#039; The Djanbazan are the only MSV2 unit in QK. They make for good ARO Snipers or aggressive HMG platform. Regeneration grants the Djanbazans Shock Immunity in addition to the chance to revive himself (though at only PH11). They also have the Fireteam:Core skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; A Core team of Djanbazans are one of the most resilient choice in QK. The HMG excels as an active turn shooter, but they also have a mid ranged Shock Marksman Rifle which is more relevant mid field. They have 2 specialists options: Hacker and Doctor Plus. With a Doctor Plus in the team, unconscious troopers can heal more reliable instead of gambling on the PH11. A full Core fireteam will cost quite a bit, but up to 2 Hafzas can substitute in to greatly reduce costs while maintaining their numbers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; A Core team of Djanbazans are one of the most resilient choice in QK. The HMG excels as an active turn shooter, but they also have a mid ranged Shock Marksman Rifle which is more relevant mid field. They have 2 specialists options: Hacker and Doctor Plus. With a Doctor Plus in the team, unconscious troopers can heal more reliable instead of gambling on the PH11. A full Core fireteam will cost quite a bit, but up to 2 Hafzas can substitute in to greatly reduce costs while maintaining their numbers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Druze Shock Teams:&#039;&#039;&#039; Druze are a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decent mid &lt;/del&gt;cost &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;medium infantry&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ARM3 &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BTS3 is respectable&lt;/del&gt;. Some options include a handy X-Visor. They also have an Assault Hacker and Killer Hacker choices. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 19pt Boarding Shotgun choice comes &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a rare weapon, &lt;/del&gt;E/M &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grenades. Fireteam:Core and Duo are both standard skills.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Druze Shock Teams:&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;Druze are a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;medium-high &lt;/ins&gt;cost &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option. They all come with Fatality L1, Veteran L1 and 3 ARM/BTS&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All profiles come with chain colt &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;viral-pistol&lt;/ins&gt;. Some options include a handy X-Visor. They also have an Assault Hacker and Killer Hacker choices. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon options include HMG, Shock Marksman-rifle, LGL &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nimbus and &lt;/ins&gt;E/M&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-grenades, panzerfausts&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Core:&#039;&#039;&#039; The Druze are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fairly inexpensive fireteam choice. The 4&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2MOV is migitate &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the fireteam&#039;s efficiency&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite the lack of a long ranged weapon&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spitfire option is equiped with an X-Visor to reduce range penalties, and in a 5-man team the +3MOD to BS further nullifies those penalties&lt;/del&gt;. The Druze &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the Boarding Shotgun can Speculative Fire his &lt;/del&gt;E/M &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grenades while benefiting from the fireteam bonuses (except for the additional Burst). The Hackers add specialists making the team good to go for Objective grabbing. Hafzas cannot join &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Druze team&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Core:&#039;&#039;&#039; The Druze are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a medium&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high cost option, but sort of gimped in QK &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not being able to take Hafzas to decrease costs&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HMG will likely be your active turn killer&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maybe &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shock Marksman Rifle if you are low on SWC&lt;/ins&gt;. The Druze&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-Special, aka &lt;/ins&gt;E/M &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;LGL is also &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tempting option when you take them in core&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Duo:&#039;&#039;&#039; Druze &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are inexpensive&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small 2-man team can easily fit into the arm list. Druze Spitfire already has the high burst which is a perfect &lt;/del&gt;escort &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for a Hacker &lt;/del&gt;specialist.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Duo:&#039;&#039;&#039; Druze &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can form duo´s too&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most useful as &lt;/ins&gt;a escort&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+&lt;/ins&gt;specialist.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Heavy Infantry===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Heavy Infantry===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>83.233.7.221</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272577&amp;oldid=prev</id>
		<title>83.233.7.221: /* Heavy Infantry */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272577&amp;oldid=prev"/>
		<updated>2019-02-07T10:47:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Heavy Infantry&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:47, 7 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Janissaries:&amp;#039;&amp;#039;&amp;#039; The Janissaries are standard Heavy Infantry. The Akbar Doctor is a tough as nails Specialist, but the rest of the options isn&amp;#039;t as noteworthy on their own. Thankfully, they have the Fireteam:Core skill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Janissaries:&amp;#039;&amp;#039;&amp;#039; The Janissaries are standard Heavy Infantry. The Akbar Doctor is a tough as nails Specialist, but the rest of the options isn&amp;#039;t as noteworthy on their own. Thankfully, they have the Fireteam:Core skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; A core team of Janissaries is VERY expensive. However, Hafzas greatly reduces the costs. The HMG is an excellent high burst long-ranged option for the fireteam, and the Akbar Doctor helps keep the keep alive as well as being a specialist. Akbar Doctor can fully restore the wounds of an unconscious Janissary.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; A core team of Janissaries is VERY expensive. However, Hafzas greatly reduces the costs. The HMG is an excellent high burst long-ranged option for the fireteam, and the Akbar Doctor helps keep the keep alive as well as being a specialist. Akbar Doctor can fully restore the wounds of an unconscious Janissary.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Mobile Brigada:&#039;&#039;&#039; Mobile Brigada are another standard Heavy Infantry choice. With only AVA1 and no linkability, they are not often considered. Unlike a Jannissary &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can take a &lt;/del&gt;MULTI Rifle and a regular Hacking device&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, although Qapu Khalqi &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not exactly starved for Hackers.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Mobile Brigada:&#039;&#039;&#039; Mobile Brigada are another standard Heavy Infantry choice. With only AVA1 and no linkability, they are not often considered. Unlike a Jannissary&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Brigadas have options for &lt;/ins&gt;MULTI Rifle and a regular Hacking device&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-device option. There &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also a cheap relatively 33pt BSG Lieutenant option&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===TAGs===  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===TAGs===  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>83.233.7.221</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272576&amp;oldid=prev</id>
		<title>1d4chan&gt;Idaeus: /* Tactics and Strategy */ Druze don&#039;t seem to have a Spitfire profile</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272576&amp;oldid=prev"/>
		<updated>2018-08-17T18:59:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Tactics and Strategy: &lt;/span&gt; Druze don&amp;#039;t seem to have a Spitfire profile&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:59, 17 August 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l93&quot;&gt;Line 93:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Dynamic Duos:&amp;#039;&amp;#039;&amp;#039; Fireteam:Duo is not limited to one per list. Running mulitple Duos add further order efficiency to your list. There is a multitude of combinations to try out. Here is a couple of examples:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Dynamic Duos:&amp;#039;&amp;#039;&amp;#039; Fireteam:Duo is not limited to one per list. Running mulitple Duos add further order efficiency to your list. There is a multitude of combinations to try out. Here is a couple of examples:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Example 1:&amp;#039;&amp;#039;&amp;#039; Sekban Specialist Duo: Doctor Plus + Spitfire. The Spitfire already benefits from the high burst. He&amp;#039;ll guide the Doctor Plus to the Objective or unconscious teammate. The doctor can revive the Spitfire should he fall. The Doctor carries a shotgun for close quarters firefights.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Example 1:&amp;#039;&amp;#039;&amp;#039; Sekban Specialist Duo: Doctor Plus + Spitfire. The Spitfire already benefits from the high burst. He&amp;#039;ll guide the Doctor Plus to the Objective or unconscious teammate. The doctor can revive the Spitfire should he fall. The Doctor carries a shotgun for close quarters firefights.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Example 2:&#039;&#039;&#039; Druze Suppression Duo: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spitfire &lt;/del&gt;+ Combi Rifle. The Druze can accomplish the same small specialist Duo as the Sekban (only using a hacker instead of doctor), but a few of the Druze options have the X-Visor. This team can use their order efficiency run up midfield and drop into Suppression Fire.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Example 2:&#039;&#039;&#039; Druze Suppression Duo: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SMR (or HMG, without the X-visor) &lt;/ins&gt;+ Combi Rifle. The Druze can accomplish the same small specialist Duo as the Sekban (only using a hacker instead of doctor), but a few of the Druze options have the X-Visor. This team can use their order efficiency run up midfield and drop into Suppression Fire.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Another Druze example:&amp;#039;&amp;#039;&amp;#039; Druze Killer Duo: Spitfire + Killer Hacker. The Spitfire does the shooting as usual and escorts the Killer Hacker, a specialist. However, the means the team can utilize their mobility to get the Killer Hacker in range of a target for Hacking attacks if there are no repeaters. In ITS you can accomplish Sabotage with more efficiency. The team can use their mobility to advance up the board, get the Killer Hacker in position for her classified objective. The Killer Hacking Device has the Cybermask program to Impersonate at the lowest level. This will break the team, but once she&amp;#039;s brought into position, she can accomplish Sabotage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Another Druze example:&amp;#039;&amp;#039;&amp;#039; Druze Killer Duo: Spitfire + Killer Hacker. The Spitfire does the shooting as usual and escorts the Killer Hacker, a specialist. However, the means the team can utilize their mobility to get the Killer Hacker in range of a target for Hacking attacks if there are no repeaters. In ITS you can accomplish Sabotage with more efficiency. The team can use their mobility to advance up the board, get the Killer Hacker in position for her classified objective. The Killer Hacking Device has the Cybermask program to Impersonate at the lowest level. This will break the team, but once she&amp;#039;s brought into position, she can accomplish Sabotage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Idaeus</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272575&amp;oldid=prev</id>
		<title>2601:150:8200:3A4F:9056:4ED3:7E9B:5BD: /* Light Infantry */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272575&amp;oldid=prev"/>
		<updated>2018-03-01T06:41:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Light Infantry&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:41, 1 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Husam Leila Sharif:&amp;#039;&amp;#039;&amp;#039; Leila Sharif is an incredible toolbox trooper. In QK, she&amp;#039;s one of two Killer Hackers. She&amp;#039;s also a very inexpensive one, for all the things she brings to the table. KHD means she&amp;#039;s a specialist and with D-Charges she can accomplish multiple Classifieds. At BS12, she can be deadly with that Shock Marksman Rifle, and with Cybermask&amp;#039;s Surprise Shot L1 Leila is ever deadlier in both offensive gunfights and killer hacking attacks -as well as sneaking up for Objectives and/or avoiding enemy mines.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Husam Leila Sharif:&amp;#039;&amp;#039;&amp;#039; Leila Sharif is an incredible toolbox trooper. In QK, she&amp;#039;s one of two Killer Hackers. She&amp;#039;s also a very inexpensive one, for all the things she brings to the table. KHD means she&amp;#039;s a specialist and with D-Charges she can accomplish multiple Classifieds. At BS12, she can be deadly with that Shock Marksman Rifle, and with Cybermask&amp;#039;s Surprise Shot L1 Leila is ever deadlier in both offensive gunfights and killer hacking attacks -as well as sneaking up for Objectives and/or avoiding enemy mines.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Core:Ghulams:&#039;&#039;&#039; In a fireteam of Ghulams she brings an offensive mid field gun making the team ready engage further up the board. Ghulams are also a cheap troop choice, so a firteam of Ghulam+Leila can be effective but also inexpensive.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Core: Ghulams:&#039;&#039;&#039; In a fireteam of Ghulams she brings an offensive mid field gun making the team ready engage further up the board. Ghulams are also a cheap troop choice, so a firteam of Ghulam+Leila can be effective but also inexpensive.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Odalisques:&amp;#039;&amp;#039;&amp;#039; The beautiful Odalisques are bodyguards to the Sultanate. They come equipment with an assortment of short-mid ranged weapons, and have 360 Visors/Sixith Sense L2. They can lock units up in close combat thanks to i-Khol L3, and they&amp;#039;re hard to put down due to V:No Wound Incapacitation. In QK, they have the Fireteam: Core and Haris options. Their shorter range means they want to move forward to engage the enemies, however they do not have specialists options to bring with them for ITS missions.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Odalisques:&amp;#039;&amp;#039;&amp;#039; The beautiful Odalisques are bodyguards to the Sultanate. They come equipment with an assortment of short-mid ranged weapons, and have 360 Visors/Sixith Sense L2. They can lock units up in close combat thanks to i-Khol L3, and they&amp;#039;re hard to put down due to V:No Wound Incapacitation. In QK, they have the Fireteam: Core and Haris options. Their shorter range means they want to move forward to engage the enemies, however they do not have specialists options to bring with them for ITS missions.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; Both Core and Haris will undoubtedly be centered around the Spitfire either from the Odalisque herself or a Hafza. A Core team would be made up of the toughest girls in Haqqislam with essentially 2 Wounds a piece thanks to V:No Wound Incapacitation. In a full team, the 4th member grants the team SSL2 automatically, which means they can choose the 360 Visor from their equipment instead, and with the 3rd member Contenders become extra vicious. You can add a little twist to the team by substituting up to two Hafzas: Make the team cheaper, add Forward Observers (specialists), cheaper Spitfire, and/or even include a Heavy Rocket Launcher.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; Both Core and Haris will undoubtedly be centered around the Spitfire either from the Odalisque herself or a Hafza. A Core team would be made up of the toughest girls in Haqqislam with essentially 2 Wounds a piece thanks to V:No Wound Incapacitation. In a full team, the 4th member grants the team SSL2 automatically, which means they can choose the 360 Visor from their equipment instead, and with the 3rd member Contenders become extra vicious. You can add a little twist to the team by substituting up to two Hafzas: Make the team cheaper, add Forward Observers (specialists), cheaper Spitfire, and/or even include a Heavy Rocket Launcher.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Haris:&#039;&#039;&#039; A Haris must include the option with the Haris Skill. Because they cannot take a 4th member, they don&#039;t gain the automatic SSL2 skill forcing you to decide between that or 360 Visor. Both are strong choices and it will depend on your strategy with them. SSL2 is a must for any small strike team. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;&lt;/del&gt;However, 360 Visors are great if you plan on running them up to mid field and drop all three into Suppression Fire with a Coordinated Order. You may substitute a single Hafza in with all the same options as stated above.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Haris:&#039;&#039;&#039; A Haris must include the option with the Haris Skill. Because they cannot take a 4th member, they don&#039;t gain the automatic SSL2 skill forcing you to decide between that or 360 Visor. Both are strong choices and it will depend on your strategy with them. SSL2 is a must for any small strike team. However, 360 Visors are great if you plan on running them up to mid field and drop all three into Suppression Fire with a Coordinated Order. You may substitute a single Hafza in with all the same options as stated above.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bashi Bazouks:&amp;#039;&amp;#039;&amp;#039; Bashi Bazouks have both Holoprojector L2 and Parachutist, an incredible combination really. In QK, they are a great disruption unit. However, AD:Parachutist requires some foresight. They are irregulars, but dirt cheap - low investment and losing them does not hurt the order pool.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bashi Bazouks:&amp;#039;&amp;#039;&amp;#039; Bashi Bazouks have both Holoprojector L2 and Parachutist, an incredible combination really. In QK, they are a great disruption unit. However, AD:Parachutist requires some foresight. They are irregulars, but dirt cheap - low investment and losing them does not hurt the order pool.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Be sure to read the &amp;#039;&amp;#039;&amp;#039;Holoprojector L2&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Parachutist&amp;#039;&amp;#039;&amp;#039; rules!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Be sure to read the &amp;#039;&amp;#039;&amp;#039;Holoprojector L2&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Parachutist&amp;#039;&amp;#039;&amp;#039; rules!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:150:8200:3A4F:9056:4ED3:7E9B:5BD</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272574&amp;oldid=prev</id>
		<title>2601:150:8200:3A4F:9056:4ED3:7E9B:5BD: /* Light Infantry */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272574&amp;oldid=prev"/>
		<updated>2018-03-01T06:41:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Light Infantry&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:41, 1 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Odalisques:&amp;#039;&amp;#039;&amp;#039; The beautiful Odalisques are bodyguards to the Sultanate. They come equipment with an assortment of short-mid ranged weapons, and have 360 Visors/Sixith Sense L2. They can lock units up in close combat thanks to i-Khol L3, and they&amp;#039;re hard to put down due to V:No Wound Incapacitation. In QK, they have the Fireteam: Core and Haris options. Their shorter range means they want to move forward to engage the enemies, however they do not have specialists options to bring with them for ITS missions.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Odalisques:&amp;#039;&amp;#039;&amp;#039; The beautiful Odalisques are bodyguards to the Sultanate. They come equipment with an assortment of short-mid ranged weapons, and have 360 Visors/Sixith Sense L2. They can lock units up in close combat thanks to i-Khol L3, and they&amp;#039;re hard to put down due to V:No Wound Incapacitation. In QK, they have the Fireteam: Core and Haris options. Their shorter range means they want to move forward to engage the enemies, however they do not have specialists options to bring with them for ITS missions.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; Both Core and Haris will undoubtedly be centered around the Spitfire either from the Odalisque herself or a Hafza. A Core team would be made up of the toughest girls in Haqqislam with essentially 2 Wounds a piece thanks to V:No Wound Incapacitation. In a full team, the 4th member grants the team SSL2 automatically, which means they can choose the 360 Visor from their equipment instead, and with the 3rd member Contenders become extra vicious. You can add a little twist to the team by substituting up to two Hafzas: Make the team cheaper, add Forward Observers (specialists), cheaper Spitfire, and/or even include a Heavy Rocket Launcher.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; Both Core and Haris will undoubtedly be centered around the Spitfire either from the Odalisque herself or a Hafza. A Core team would be made up of the toughest girls in Haqqislam with essentially 2 Wounds a piece thanks to V:No Wound Incapacitation. In a full team, the 4th member grants the team SSL2 automatically, which means they can choose the 360 Visor from their equipment instead, and with the 3rd member Contenders become extra vicious. You can add a little twist to the team by substituting up to two Hafzas: Make the team cheaper, add Forward Observers (specialists), cheaper Spitfire, and/or even include a Heavy Rocket Launcher.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Haris:&#039;&#039;&#039; A Haris must include the option with the Haris Skill. Because they cannot take a 4th member, they don&#039;t gain the automatic SSL2 skill forcing you to decide between that or 360 Visor. Both are strong choices and it will depend on your strategy with them. SSL2 is a must for any small strike team. &amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s&amp;gt;&lt;/del&gt;However, 360 Visors are great if you plan on running them up to mid field and drop all three into Suppression Fire&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;/s&amp;gt; No. As per the HSN3 rules, a fireteam member cannot ever enter into suppressive fire and doing so effectively ends the fireteam and unless you want to go burning through command tokens willy-nilly, not &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good idea&lt;/del&gt;. You may substitute a single Hafza in with all the same options as stated above.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Haris:&#039;&#039;&#039; A Haris must include the option with the Haris Skill. Because they cannot take a 4th member, they don&#039;t gain the automatic SSL2 skill forcing you to decide between that or 360 Visor. Both are strong choices and it will depend on your strategy with them. SSL2 is a must for any small strike team. &amp;lt;However, 360 Visors are great if you plan on running them up to mid field and drop all three into Suppression Fire &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Coordinated Order&lt;/ins&gt;. You may substitute a single Hafza in with all the same options as stated above.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bashi Bazouks:&amp;#039;&amp;#039;&amp;#039; Bashi Bazouks have both Holoprojector L2 and Parachutist, an incredible combination really. In QK, they are a great disruption unit. However, AD:Parachutist requires some foresight. They are irregulars, but dirt cheap - low investment and losing them does not hurt the order pool.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bashi Bazouks:&amp;#039;&amp;#039;&amp;#039; Bashi Bazouks have both Holoprojector L2 and Parachutist, an incredible combination really. In QK, they are a great disruption unit. However, AD:Parachutist requires some foresight. They are irregulars, but dirt cheap - low investment and losing them does not hurt the order pool.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Be sure to read the &amp;#039;&amp;#039;&amp;#039;Holoprojector L2&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Parachutist&amp;#039;&amp;#039;&amp;#039; rules!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Be sure to read the &amp;#039;&amp;#039;&amp;#039;Holoprojector L2&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Parachutist&amp;#039;&amp;#039;&amp;#039; rules!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:150:8200:3A4F:9056:4ED3:7E9B:5BD</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272573&amp;oldid=prev</id>
		<title>142.36.27.229: /* Light Infantry */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Infinity/N3_Tactics/Qapu_Khalqi&amp;diff=272573&amp;oldid=prev"/>
		<updated>2017-05-12T23:32:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Light Infantry&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:32, 12 May 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Odalisques:&amp;#039;&amp;#039;&amp;#039; The beautiful Odalisques are bodyguards to the Sultanate. They come equipment with an assortment of short-mid ranged weapons, and have 360 Visors/Sixith Sense L2. They can lock units up in close combat thanks to i-Khol L3, and they&amp;#039;re hard to put down due to V:No Wound Incapacitation. In QK, they have the Fireteam: Core and Haris options. Their shorter range means they want to move forward to engage the enemies, however they do not have specialists options to bring with them for ITS missions.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Odalisques:&amp;#039;&amp;#039;&amp;#039; The beautiful Odalisques are bodyguards to the Sultanate. They come equipment with an assortment of short-mid ranged weapons, and have 360 Visors/Sixith Sense L2. They can lock units up in close combat thanks to i-Khol L3, and they&amp;#039;re hard to put down due to V:No Wound Incapacitation. In QK, they have the Fireteam: Core and Haris options. Their shorter range means they want to move forward to engage the enemies, however they do not have specialists options to bring with them for ITS missions.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; Both Core and Haris will undoubtedly be centered around the Spitfire either from the Odalisque herself or a Hafza. A Core team would be made up of the toughest girls in Haqqislam with essentially 2 Wounds a piece thanks to V:No Wound Incapacitation. In a full team, the 4th member grants the team SSL2 automatically, which means they can choose the 360 Visor from their equipment instead, and with the 3rd member Contenders become extra vicious. You can add a little twist to the team by substituting up to two Hafzas: Make the team cheaper, add Forward Observers (specialists), cheaper Spitfire, and/or even include a Heavy Rocket Launcher.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Core:&amp;#039;&amp;#039;&amp;#039; Both Core and Haris will undoubtedly be centered around the Spitfire either from the Odalisque herself or a Hafza. A Core team would be made up of the toughest girls in Haqqislam with essentially 2 Wounds a piece thanks to V:No Wound Incapacitation. In a full team, the 4th member grants the team SSL2 automatically, which means they can choose the 360 Visor from their equipment instead, and with the 3rd member Contenders become extra vicious. You can add a little twist to the team by substituting up to two Hafzas: Make the team cheaper, add Forward Observers (specialists), cheaper Spitfire, and/or even include a Heavy Rocket Launcher.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Haris:&#039;&#039;&#039; A Haris must include the option with the Haris Skill. Because they cannot take a 4th member, they don&#039;t gain the automatic SSL2 skill forcing you to decide between that or 360 Visor. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt;&lt;/del&gt;Both are strong choices and it will depend on your strategy with them. SSL2 is a must for any small strike team. However, 360 Visors are great if you plan on running them up to mid field and drop all three into Suppression Fire&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Usually these small teams include a Spitfire. You may substitute a single Hafza in with all the same options as stated above&lt;/del&gt;.&amp;lt;/s&amp;gt; No. As per the HSN3 rules, a fireteam member cannot ever enter into suppressive fire and doing so effectively ends the fireteam and unless you want to go burning through command tokens willy-nilly, not a good idea. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Additionally, the rules bits for Hafzas state they can only be part of an Odalisque core, but there&#039;s &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way to get around this and it can be pretty cheeky. See &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tactics section for why&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Haris:&#039;&#039;&#039; A Haris must include the option with the Haris Skill. Because they cannot take a 4th member, they don&#039;t gain the automatic SSL2 skill forcing you to decide between that or 360 Visor. Both are strong choices and it will depend on your strategy with them. SSL2 is a must for any small strike team. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt;&lt;/ins&gt;However, 360 Visors are great if you plan on running them up to mid field and drop all three into Suppression Fire.&amp;lt;/s&amp;gt; No. As per the HSN3 rules, a fireteam member cannot ever enter into suppressive fire and doing so effectively ends the fireteam and unless you want to go burning through command tokens willy-nilly, not a good idea. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You may substitute &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single Hafza in with all &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same options as stated above&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bashi Bazouks:&amp;#039;&amp;#039;&amp;#039; Bashi Bazouks have both Holoprojector L2 and Parachutist, an incredible combination really. In QK, they are a great disruption unit. However, AD:Parachutist requires some foresight. They are irregulars, but dirt cheap - low investment and losing them does not hurt the order pool.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bashi Bazouks:&amp;#039;&amp;#039;&amp;#039; Bashi Bazouks have both Holoprojector L2 and Parachutist, an incredible combination really. In QK, they are a great disruption unit. However, AD:Parachutist requires some foresight. They are irregulars, but dirt cheap - low investment and losing them does not hurt the order pool.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Be sure to read the &amp;#039;&amp;#039;&amp;#039;Holoprojector L2&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Parachutist&amp;#039;&amp;#039;&amp;#039; rules!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Be sure to read the &amp;#039;&amp;#039;&amp;#039;Holoprojector L2&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Parachutist&amp;#039;&amp;#039;&amp;#039; rules!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>142.36.27.229</name></author>
	</entry>
</feed>