<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Kulmorost_Divided</id>
	<title>Kulmorost Divided - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Kulmorost_Divided"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;action=history"/>
	<updated>2026-05-07T20:26:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=1010407&amp;oldid=prev</id>
		<title>109.70.100.13: Blanked the page</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=1010407&amp;oldid=prev"/>
		<updated>2026-04-16T11:29:52Z</updated>

		<summary type="html">&lt;p&gt;Blanked the page&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;amp;diff=1010407&amp;amp;oldid=1009130&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>109.70.100.13</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=1009130&amp;oldid=prev</id>
		<title>Pachinko Man: Undo revision 1008433 by 192.42.116.179 (talk)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=1009130&amp;oldid=prev"/>
		<updated>2026-03-21T14:36:47Z</updated>

		<summary type="html">&lt;p&gt;Undo revision &lt;a href=&quot;/wiki/Special:Diff/1008433&quot; title=&quot;Special:Diff/1008433&quot;&gt;1008433&lt;/a&gt; by &lt;a href=&quot;/wiki/Special:Contributions/192.42.116.179&quot; title=&quot;Special:Contributions/192.42.116.179&quot;&gt;192.42.116.179&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:192.42.116.179&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:192.42.116.179 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;amp;diff=1009130&amp;amp;oldid=1008433&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Pachinko Man</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=1008433&amp;oldid=prev</id>
		<title>192.42.116.179: Blanked the page</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=1008433&amp;oldid=prev"/>
		<updated>2026-02-10T23:38:40Z</updated>

		<summary type="html">&lt;p&gt;Blanked the page&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;amp;diff=1008433&amp;amp;oldid=296912&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>192.42.116.179</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296912&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 149 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296912&amp;oldid=prev"/>
		<updated>2023-06-21T16:30:20Z</updated>

		<summary type="html">&lt;p&gt;149 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:30, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296762&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296762&amp;oldid=prev"/>
		<updated>2023-06-19T02:29:05Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:29, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296761&amp;oldid=prev</id>
		<title>1d4chan&gt;JtheDamned: /* Humans */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296761&amp;oldid=prev"/>
		<updated>2021-04-19T19:43:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Humans&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:43, 19 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l182&quot;&gt;Line 182:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 182:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Tempest Edge&amp;#039;&amp;#039;&amp;#039;: The Tempest Edge sits on the most west point of Northern coast overlooking the Storm ocean. Here sits the Silent King. So named as the wind speaks for him and brings news of when to go into open waters or when to wait. In exhange he gave up his human tongue....Or so the elvish survivors tell. His ships come during both the worst weather boats can survive and in an eery quiet seemingly brought on by the men themselves, his warriors plundering villages and cities wordlessly before returning back to open sea with the same unsettling silence as they arrived.&amp;lt;br /&amp;gt;  This human city has very poor and frozen earth, which leads most men to seek nourishment from dangerous waters of the ocean. Only the best survive this test of nature, molding them into perfect sailors whom their king wields with brutal efficacy. Hidden by storm, fog or rain from the eyes of Sot Watch Tower, he remains unpunished for his deeds. But the journey is always dangerous and deadly so beside the skilled men of Tempest, only madmen and martyrs join his raids. For their bravery, the Silent King builds great tombs for all human remains returned from their raids.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Tempest Edge&amp;#039;&amp;#039;&amp;#039;: The Tempest Edge sits on the most west point of Northern coast overlooking the Storm ocean. Here sits the Silent King. So named as the wind speaks for him and brings news of when to go into open waters or when to wait. In exhange he gave up his human tongue....Or so the elvish survivors tell. His ships come during both the worst weather boats can survive and in an eery quiet seemingly brought on by the men themselves, his warriors plundering villages and cities wordlessly before returning back to open sea with the same unsettling silence as they arrived.&amp;lt;br /&amp;gt;  This human city has very poor and frozen earth, which leads most men to seek nourishment from dangerous waters of the ocean. Only the best survive this test of nature, molding them into perfect sailors whom their king wields with brutal efficacy. Hidden by storm, fog or rain from the eyes of Sot Watch Tower, he remains unpunished for his deeds. But the journey is always dangerous and deadly so beside the skilled men of Tempest, only madmen and martyrs join his raids. For their bravery, the Silent King builds great tombs for all human remains returned from their raids.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Frostfrontier&amp;#039;&amp;#039;&amp;#039;: a human city on the coast of the Val sea. It has an underground section as well as an above ground one. It is one of the most important human ports, and you can find most kinds of humans within it. It began as an underground settlement nestled in a massive cave system and it has stood for at least 500 years. It houses the largest market of the Haumic lands, and has been ruled from the beginning by a family of centaurs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Frostfrontier&amp;#039;&amp;#039;&amp;#039;: a human city on the coast of the Val sea. It has an underground section as well as an above ground one. It is one of the most important human ports, and you can find most kinds of humans within it. It began as an underground settlement nestled in a massive cave system and it has stood for at least 500 years. It houses the largest market of the Haumic lands, and has been ruled from the beginning by a family of centaurs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Toren&#039;&#039;&#039;: Deep in the frozen northern coast of Talahaca lies the Toren volcano. In its shadow lives a particularly stubborn tribe of humans who are generally territorial and extremely protective of their warm and fertile lands - many have tried to conquer them and as of yet none have succeeded. This tribe has taken its name after the volcano: the Defenders of Toren. Another frequent cause of battles is that the Defenders are followers of &quot;The Mother Toren&quot;. They hold many negative stories about other humans close to heart, usually calling them Oathbreakers&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;typically revolving around the Defenders being wronged somehow in the War of Human Exodus. The true reason is forgotten, as the Defenders are illiterate, their history passed down through the generations as spoken word. Tales of the Oathbreaking are too &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fractious &lt;/del&gt;to truly decipher whatever wrongdoing occurred to make them despise their fellow man.&amp;lt;br /&amp;gt;  Many other tribes, in turn, see the Defenders as heretics and  betrayers of their fellows undeserving of their rich lands and worthy only of conquest. No wonder they are frequently attacked - the Defenders have a saying that &quot;a summer without a siege is a great one indeed!&quot;. &amp;lt;br /&amp;gt;The Defenders have adapted to their role particularly well - their villages are defensible forts linked &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;secret tunnels. Their lava-forges, although lacking steel or silver, produce large amounts of iron spears, shields, and arrows. The Defenders could become quite wealthy by selling these high quality weapons, yet they understandably fear that these weapons would be turned against them in the coming &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Combimined &lt;/del&gt;with their general disdain of the the other tribes, they rarely if ever engage in trade.&amp;lt;br /&amp;gt;  The Defenders are ruled by three forgemaster-commanders who decide what is produced, what is built, and who lead the defense of the tribe.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Toren&#039;&#039;&#039;: Deep in the frozen northern coast of Talahaca lies the Toren volcano. In its shadow lives a particularly stubborn tribe of humans who are generally territorial and extremely protective of their warm and fertile lands - many have tried to conquer them and as of yet none have succeeded. This tribe has taken its name after the volcano: the Defenders of Toren. Another frequent cause of battles is that the Defenders are followers of &quot;The Mother Toren&quot;. They hold many negative stories about other humans close to heart, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/ins&gt;usually calling them Oathbreakers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;typically revolving around the Defenders being wronged somehow in the War of Human Exodus. The true reason is forgotten, as the Defenders are illiterate, their history passed down through the generations as spoken word. Tales of the Oathbreaking are too &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nimerous wide ranging &lt;/ins&gt;to truly decipher whatever wrongdoing occurred to make them despise their fellow man.&amp;lt;br /&amp;gt;  Many other tribes, in turn, see the Defenders as heretics and  betrayers of their fellows&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;undeserving of their rich lands and worthy only of conquest. No wonder they are frequently attacked - the Defenders have a saying that &quot;a summer without a siege is a great one indeed!&quot;. &amp;lt;br /&amp;gt;The Defenders have adapted to their role particularly well - their villages are defensible forts linked &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by &lt;/ins&gt;secret tunnels. Their lava-forges, although lacking steel or silver, produce large amounts of iron spears, shields, and arrows. The Defenders could become quite wealthy by selling these high quality weapons, yet they understandably fear that these weapons would be turned against them in the coming &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;years&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Combined &lt;/ins&gt;with their general disdain of the the other tribes, they rarely if ever engage in trade.&amp;lt;br /&amp;gt;  The Defenders are ruled by three forgemaster-commanders who decide what is produced, what is built, and who lead the defense of the tribe.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Grimbridge&amp;#039;&amp;#039;&amp;#039;: The Grimbridge tribe sits by both sides of the old stone bridge, built long before they arrived. The bridge lays across river Stern (the large northern river which flows to Val sea). Known for their great strength and wealth among all the other local tribes.&amp;lt;br /&amp;gt; mostly due to every trader who wants to cross the river having to pay a toll and every raiding party crossing said bridge has to share a small part of their spoils, with any number of steelclad grimbride warriors stationed to enforce their claim as well as their tithes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Grimbridge&amp;#039;&amp;#039;&amp;#039;: The Grimbridge tribe sits by both sides of the old stone bridge, built long before they arrived. The bridge lays across river Stern (the large northern river which flows to Val sea). Known for their great strength and wealth among all the other local tribes.&amp;lt;br /&amp;gt; mostly due to every trader who wants to cross the river having to pay a toll and every raiding party crossing said bridge has to share a small part of their spoils, with any number of steelclad grimbride warriors stationed to enforce their claim as well as their tithes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Lemon Keep&amp;#039;&amp;#039;&amp;#039;: Situated on a small island west of The Neck is the Lemon Keep of the Latrosia family. They are a small but still somewhat rich family, one of the few noble houses that still exist after the Exodus. &amp;lt;br /&amp;gt; The castle is well made (built immediately after the Exodus) and easily defended from non-magical races. It is known for the trees that grow within the walls (merely a few lemon and orange trees) which is where it gains its many nicknames, The Lemon Keep, Yellow hill, Treehold and so on. &amp;lt;br /&amp;gt; If one is passing through the Neck you&amp;#039;ll come close to the fort, making it a popular spot for Raiding parties looking to rest or the occasional traveler/trader. These factors all contribute to why the Latrosia family has kept its wealth and land for all this time (you wouldn&amp;#039;t believe how much silver someone returning from an extended stay in troll territory will pay for a lemonade). The family is well connected with the pirate lords as well as the Valkery Cathedral and lords of Frostfontier.&amp;lt;br /&amp;gt; There are plenty of tribes and other people that would love to get rid of the family and have the land for themselves, but the Lemon Keep is so well fortified, supplied and easily defensible it&amp;#039;s not really a good idea trying to lay siege to it as the family can just wait the invaders out.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Lemon Keep&amp;#039;&amp;#039;&amp;#039;: Situated on a small island west of The Neck is the Lemon Keep of the Latrosia family. They are a small but still somewhat rich family, one of the few noble houses that still exist after the Exodus. &amp;lt;br /&amp;gt; The castle is well made (built immediately after the Exodus) and easily defended from non-magical races. It is known for the trees that grow within the walls (merely a few lemon and orange trees) which is where it gains its many nicknames, The Lemon Keep, Yellow hill, Treehold and so on. &amp;lt;br /&amp;gt; If one is passing through the Neck you&amp;#039;ll come close to the fort, making it a popular spot for Raiding parties looking to rest or the occasional traveler/trader. These factors all contribute to why the Latrosia family has kept its wealth and land for all this time (you wouldn&amp;#039;t believe how much silver someone returning from an extended stay in troll territory will pay for a lemonade). The family is well connected with the pirate lords as well as the Valkery Cathedral and lords of Frostfontier.&amp;lt;br /&amp;gt; There are plenty of tribes and other people that would love to get rid of the family and have the land for themselves, but the Lemon Keep is so well fortified, supplied and easily defensible it&amp;#039;s not really a good idea trying to lay siege to it as the family can just wait the invaders out.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;JtheDamned</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296911&amp;oldid=prev</id>
		<title>1d4chan&gt;JtheDamned: /* Humans */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296911&amp;oldid=prev"/>
		<updated>2021-04-19T19:37:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Humans&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:37, 19 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l180&quot;&gt;Line 180:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 180:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Important Human Cities ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Important Human Cities ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Tempest Edge&#039;&#039;&#039;: The Tempest Edge sits on the most west point of Northern coast overlooking the Storm ocean. Here sits the Silent King. So named as the wind speaks for him and brings news of when to go into open waters or when to wait. In exhange he gave up his human tongue....Or so the elvish survivors tell&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as his &lt;/del&gt;ships come &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;silently &lt;/del&gt;during the worst weather boats can survive&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In grave silence&lt;/del&gt;, his &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;men plunder &lt;/del&gt;villages and cities before returning back to open sea.&amp;lt;br /&amp;gt;  This human city has very poor and frozen earth, which leads most men to seek nourishment from dangerous waters of the ocean. Only the best survive this test of nature, molding them into perfect sailors whom their king wields with brutal efficacy. Hidden by storm, fog or rain from the eyes of Sot Watch Tower, he remains unpunished for his deeds. But the journey is always dangerous and deadly so beside the skilled men of Tempest, only madmen and martyrs join his raids. For their bravery, the Silent King builds great tombs for all human remains &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they retirned &lt;/del&gt;from their raids.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Tempest Edge&#039;&#039;&#039;: The Tempest Edge sits on the most west point of Northern coast overlooking the Storm ocean. Here sits the Silent King. So named as the wind speaks for him and brings news of when to go into open waters or when to wait. In exhange he gave up his human tongue....Or so the elvish survivors tell&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. His &lt;/ins&gt;ships come during &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both &lt;/ins&gt;the worst weather boats can survive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and in an eery quiet seemingly brought on by the men themselves&lt;/ins&gt;, his &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;warriors plundering &lt;/ins&gt;villages and cities &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wordlessly &lt;/ins&gt;before returning back to open sea &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the same unsettling silence as they arrived&lt;/ins&gt;.&amp;lt;br /&amp;gt;  This human city has very poor and frozen earth, which leads most men to seek nourishment from dangerous waters of the ocean. Only the best survive this test of nature, molding them into perfect sailors whom their king wields with brutal efficacy. Hidden by storm, fog or rain from the eyes of Sot Watch Tower, he remains unpunished for his deeds. But the journey is always dangerous and deadly so beside the skilled men of Tempest, only madmen and martyrs join his raids. For their bravery, the Silent King builds great tombs for all human remains &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;returned &lt;/ins&gt;from their raids.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Frostfrontier&amp;#039;&amp;#039;&amp;#039;: a human city on the coast of the Val sea. It has an underground section as well as an above ground one. It is one of the most important human ports, and you can find most kinds of humans within it. It began as an underground settlement nestled in a massive cave system and it has stood for at least 500 years. It houses the largest market of the Haumic lands, and has been ruled from the beginning by a family of centaurs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Frostfrontier&amp;#039;&amp;#039;&amp;#039;: a human city on the coast of the Val sea. It has an underground section as well as an above ground one. It is one of the most important human ports, and you can find most kinds of humans within it. It began as an underground settlement nestled in a massive cave system and it has stood for at least 500 years. It houses the largest market of the Haumic lands, and has been ruled from the beginning by a family of centaurs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Toren&amp;#039;&amp;#039;&amp;#039;: Deep in the frozen northern coast of Talahaca lies the Toren volcano. In its shadow lives a particularly stubborn tribe of humans who are generally territorial and extremely protective of their warm and fertile lands - many have tried to conquer them and as of yet none have succeeded. This tribe has taken its name after the volcano: the Defenders of Toren. Another frequent cause of battles is that the Defenders are followers of &amp;quot;The Mother Toren&amp;quot;. They hold many negative stories about other humans close to heart, usually calling them Oathbreakers, typically revolving around the Defenders being wronged somehow in the War of Human Exodus. The true reason is forgotten, as the Defenders are illiterate, their history passed down through the generations as spoken word. Tales of the Oathbreaking are too fractious to truly decipher whatever wrongdoing occurred to make them despise their fellow man.&amp;lt;br /&amp;gt;  Many other tribes, in turn, see the Defenders as heretics and  betrayers of their fellows undeserving of their rich lands and worthy only of conquest. No wonder they are frequently attacked - the Defenders have a saying that &amp;quot;a summer without a siege is a great one indeed!&amp;quot;. &amp;lt;br /&amp;gt;The Defenders have adapted to their role particularly well - their villages are defensible forts linked with secret tunnels. Their lava-forges, although lacking steel or silver, produce large amounts of iron spears, shields, and arrows. The Defenders could become quite wealthy by selling these high quality weapons, yet they understandably fear that these weapons would be turned against them in the coming year. Combimined with their general disdain of the the other tribes, they rarely if ever engage in trade.&amp;lt;br /&amp;gt;  The Defenders are ruled by three forgemaster-commanders who decide what is produced, what is built, and who lead the defense of the tribe.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Toren&amp;#039;&amp;#039;&amp;#039;: Deep in the frozen northern coast of Talahaca lies the Toren volcano. In its shadow lives a particularly stubborn tribe of humans who are generally territorial and extremely protective of their warm and fertile lands - many have tried to conquer them and as of yet none have succeeded. This tribe has taken its name after the volcano: the Defenders of Toren. Another frequent cause of battles is that the Defenders are followers of &amp;quot;The Mother Toren&amp;quot;. They hold many negative stories about other humans close to heart, usually calling them Oathbreakers, typically revolving around the Defenders being wronged somehow in the War of Human Exodus. The true reason is forgotten, as the Defenders are illiterate, their history passed down through the generations as spoken word. Tales of the Oathbreaking are too fractious to truly decipher whatever wrongdoing occurred to make them despise their fellow man.&amp;lt;br /&amp;gt;  Many other tribes, in turn, see the Defenders as heretics and  betrayers of their fellows undeserving of their rich lands and worthy only of conquest. No wonder they are frequently attacked - the Defenders have a saying that &amp;quot;a summer without a siege is a great one indeed!&amp;quot;. &amp;lt;br /&amp;gt;The Defenders have adapted to their role particularly well - their villages are defensible forts linked with secret tunnels. Their lava-forges, although lacking steel or silver, produce large amounts of iron spears, shields, and arrows. The Defenders could become quite wealthy by selling these high quality weapons, yet they understandably fear that these weapons would be turned against them in the coming year. Combimined with their general disdain of the the other tribes, they rarely if ever engage in trade.&amp;lt;br /&amp;gt;  The Defenders are ruled by three forgemaster-commanders who decide what is produced, what is built, and who lead the defense of the tribe.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;JtheDamned</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296910&amp;oldid=prev</id>
		<title>1d4chan&gt;JtheDamned: /* Humans */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296910&amp;oldid=prev"/>
		<updated>2021-04-19T19:27:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Humans&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:27, 19 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l165&quot;&gt;Line 165:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 165:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rest of the Humans make do with walking, and they are infamous among other races for their ability to march nonstop for days, even without magical assistance, if need be.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rest of the Humans make do with walking, and they are infamous among other races for their ability to march nonstop for days, even without magical assistance, if need be.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;are a couple cities which occupy themselves in other &quot;trades&quot; like piracy and raiding. Examples of these cities &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There &lt;/ins&gt;are a couple cities which occupy themselves in other &quot;trades&quot; like piracy and raiding. Examples of these cities &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;listed below.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They still resent the more magically gifted races for what their ancestors did, and many tribes raid southern civilizations to supplement their hunting and gathering during the cold season. Despite their magical inability, Humans are still extremely good at killing things, and many of the more civilized races fear that eventually an ambitious Human chieftain will arise and unite all tribes under one banner, forming an unstoppable horde.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They still resent the more magically gifted races for what their ancestors did, and many tribes raid southern civilizations to supplement their hunting and gathering during the cold season. Despite their magical inability, Humans are still extremely good at killing things, and many of the more civilized races fear that eventually an ambitious Human chieftain will arise and unite all tribes under one banner, forming an unstoppable horde.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l184&quot;&gt;Line 184:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 184:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Toren&amp;#039;&amp;#039;&amp;#039;: Deep in the frozen northern coast of Talahaca lies the Toren volcano. In its shadow lives a particularly stubborn tribe of humans who are generally territorial and extremely protective of their warm and fertile lands - many have tried to conquer them and as of yet none have succeeded. This tribe has taken its name after the volcano: the Defenders of Toren. Another frequent cause of battles is that the Defenders are followers of &amp;quot;The Mother Toren&amp;quot;. They hold many negative stories about other humans close to heart, usually calling them Oathbreakers, typically revolving around the Defenders being wronged somehow in the War of Human Exodus. The true reason is forgotten, as the Defenders are illiterate, their history passed down through the generations as spoken word. Tales of the Oathbreaking are too fractious to truly decipher whatever wrongdoing occurred to make them despise their fellow man.&amp;lt;br /&amp;gt;  Many other tribes, in turn, see the Defenders as heretics and  betrayers of their fellows undeserving of their rich lands and worthy only of conquest. No wonder they are frequently attacked - the Defenders have a saying that &amp;quot;a summer without a siege is a great one indeed!&amp;quot;. &amp;lt;br /&amp;gt;The Defenders have adapted to their role particularly well - their villages are defensible forts linked with secret tunnels. Their lava-forges, although lacking steel or silver, produce large amounts of iron spears, shields, and arrows. The Defenders could become quite wealthy by selling these high quality weapons, yet they understandably fear that these weapons would be turned against them in the coming year. Combimined with their general disdain of the the other tribes, they rarely if ever engage in trade.&amp;lt;br /&amp;gt;  The Defenders are ruled by three forgemaster-commanders who decide what is produced, what is built, and who lead the defense of the tribe.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Toren&amp;#039;&amp;#039;&amp;#039;: Deep in the frozen northern coast of Talahaca lies the Toren volcano. In its shadow lives a particularly stubborn tribe of humans who are generally territorial and extremely protective of their warm and fertile lands - many have tried to conquer them and as of yet none have succeeded. This tribe has taken its name after the volcano: the Defenders of Toren. Another frequent cause of battles is that the Defenders are followers of &amp;quot;The Mother Toren&amp;quot;. They hold many negative stories about other humans close to heart, usually calling them Oathbreakers, typically revolving around the Defenders being wronged somehow in the War of Human Exodus. The true reason is forgotten, as the Defenders are illiterate, their history passed down through the generations as spoken word. Tales of the Oathbreaking are too fractious to truly decipher whatever wrongdoing occurred to make them despise their fellow man.&amp;lt;br /&amp;gt;  Many other tribes, in turn, see the Defenders as heretics and  betrayers of their fellows undeserving of their rich lands and worthy only of conquest. No wonder they are frequently attacked - the Defenders have a saying that &amp;quot;a summer without a siege is a great one indeed!&amp;quot;. &amp;lt;br /&amp;gt;The Defenders have adapted to their role particularly well - their villages are defensible forts linked with secret tunnels. Their lava-forges, although lacking steel or silver, produce large amounts of iron spears, shields, and arrows. The Defenders could become quite wealthy by selling these high quality weapons, yet they understandably fear that these weapons would be turned against them in the coming year. Combimined with their general disdain of the the other tribes, they rarely if ever engage in trade.&amp;lt;br /&amp;gt;  The Defenders are ruled by three forgemaster-commanders who decide what is produced, what is built, and who lead the defense of the tribe.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Grimbridge&amp;#039;&amp;#039;&amp;#039;: The Grimbridge tribe sits by both sides of the old stone bridge, built long before they arrived. The bridge lays across river Stern (the large northern river which flows to Val sea). Known for their great strength and wealth among all the other local tribes.&amp;lt;br /&amp;gt; mostly due to every trader who wants to cross the river having to pay a toll and every raiding party crossing said bridge has to share a small part of their spoils, with any number of steelclad grimbride warriors stationed to enforce their claim as well as their tithes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Grimbridge&amp;#039;&amp;#039;&amp;#039;: The Grimbridge tribe sits by both sides of the old stone bridge, built long before they arrived. The bridge lays across river Stern (the large northern river which flows to Val sea). Known for their great strength and wealth among all the other local tribes.&amp;lt;br /&amp;gt; mostly due to every trader who wants to cross the river having to pay a toll and every raiding party crossing said bridge has to share a small part of their spoils, with any number of steelclad grimbride warriors stationed to enforce their claim as well as their tithes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Lemon Keep&#039;&#039;&#039;: Situated on a small island west of The Neck is the Lemon Keep of the Latrosia family. They are a small but still somewhat rich family, one of the few noble houses that still exist after the Exodus. &amp;lt;br /&amp;gt; The castle is well made (built immediately after the Exodus) and easily defended from non-magical races. It is known for the trees that grow within the walls (merely a few lemon and orange trees) which is where it gains its many nicknames, The Lemon Keep, Yellow hill, Treehold and so on. &amp;lt;br /&amp;gt; If one is passing through the Neck you&#039;ll come close to the fort, making it a popular spot for Raiding parties looking to rest or the occasional traveler/trader. These factors all contribute to why the Latrosia family has kept its wealth and land for all this time (you wouldn&#039;t believe how much silver someone returning from an extended stay in troll territory will pay for a lemonade). The family is well connected with the pirate lords as well as the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valkyrie &lt;/del&gt;Cathedral and lords of Frostfontier.&amp;lt;br /&amp;gt; There are plenty of tribes and other people that would love to get rid of the family and have the land for themselves, but the Lemon Keep is so well fortified, supplied and easily defensible it&#039;s not really a good idea trying to lay siege to it as the family can just wait the invaders out.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Lemon Keep&#039;&#039;&#039;: Situated on a small island west of The Neck is the Lemon Keep of the Latrosia family. They are a small but still somewhat rich family, one of the few noble houses that still exist after the Exodus. &amp;lt;br /&amp;gt; The castle is well made (built immediately after the Exodus) and easily defended from non-magical races. It is known for the trees that grow within the walls (merely a few lemon and orange trees) which is where it gains its many nicknames, The Lemon Keep, Yellow hill, Treehold and so on. &amp;lt;br /&amp;gt; If one is passing through the Neck you&#039;ll come close to the fort, making it a popular spot for Raiding parties looking to rest or the occasional traveler/trader. These factors all contribute to why the Latrosia family has kept its wealth and land for all this time (you wouldn&#039;t believe how much silver someone returning from an extended stay in troll territory will pay for a lemonade). The family is well connected with the pirate lords as well as the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valkery &lt;/ins&gt;Cathedral and lords of Frostfontier.&amp;lt;br /&amp;gt; There are plenty of tribes and other people that would love to get rid of the family and have the land for themselves, but the Lemon Keep is so well fortified, supplied and easily defensible it&#039;s not really a good idea trying to lay siege to it as the family can just wait the invaders out.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Human Religion ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Human Religion ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;JtheDamned</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296909&amp;oldid=prev</id>
		<title>1d4chan&gt;JtheDamned: /* The Geopolitical World */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296909&amp;oldid=prev"/>
		<updated>2021-04-19T19:24:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Geopolitical World&lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;amp;diff=296909&amp;amp;oldid=296908&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>1d4chan&gt;JtheDamned</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296908&amp;oldid=prev</id>
		<title>1d4chan&gt;JtheDamned: /* The Haumic Exodus */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kulmorost_Divided&amp;diff=296908&amp;oldid=prev"/>
		<updated>2021-04-19T18:00:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Haumic Exodus&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:00, 19 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l117&quot;&gt;Line 117:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 117:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After the Goblin Cataclysm, Humanity used to be a fragmented number of Kingdoms and Republics mostly north of the current city of UR. The Watery Moor also belonged to humans.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After the Goblin Cataclysm, Humanity used to be a fragmented number of Kingdoms and Republics mostly north of the current city of UR. The Watery Moor also belonged to humans.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This &#039;&#039;Land of Haumics&#039;&#039; was vast buffer territories between Elves, Dwarves and Trolls. It was like Principalities of past - many loosely tied duchies, petty kingdoms, republics and tribes with several power players and none telling everyone how live &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;play.  In part, this lead to the Exodus as no unified &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;human &lt;/del&gt;Lord or King - which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lead &lt;/del&gt;to a fractured defense. The Land of Haumics was mostly uncontested because Elves were separated and bickered with each other and dwarves were not powerhouse that they are now - they simply did not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/del&gt;numbers to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rush &lt;/del&gt;humans.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This &#039;&#039;Land of Haumics&#039;&#039; was vast buffer territories between Elves, Dwarves and Trolls. It was like Principalities of past - many loosely tied duchies, petty kingdoms, republics and tribes with several power players and none telling everyone how &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;live &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/ins&gt;play.  In part, this lead to the Exodus as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;humanity had &lt;/ins&gt;no unified Lord or King - which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;led &lt;/ins&gt;to a fractured defense. The Land of Haumics was mostly uncontested because Elves were separated and bickered with each other and dwarves were not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;powerhouse that they are now - they simply did not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have &lt;/ins&gt;numbers to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overwhelm the &lt;/ins&gt;humans.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It all changed when Dwarves met most powerful Elven princes and princesses at the meeting place later named UR. It was long, long discussion, full of backstabbing and betrayal, but in the end an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;Alliance was formed&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;, the fate of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;Humanity sealed and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;future &lt;/del&gt;territories divided between the Alliance. The exact details why the Elves and Dwarves united &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and attacked &lt;/del&gt;have been forgotten. The fear that the warlike Humans would eventually reach and surpass the magical ability of the other Races, whether true or not, is often cited as one reason, as is that Elves, Dwarves and Humans were in competition for good lands after the Goblin Cataclysm had destroyed their old lands.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It all changed when Dwarves met &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;most powerful Elven princes and princesses at the meeting place later named UR. It was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;long, long discussion, full of backstabbing and betrayal, but in the end an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/ins&gt;Alliance&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/ins&gt;was formed&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and with it&lt;/ins&gt;, the fate of Humanity sealed&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their soon to be conquered &lt;/ins&gt;territories divided between the Alliance. The exact details &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/ins&gt;why the Elves and Dwarves united &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;against Humans &lt;/ins&gt;have been forgotten. The fear that the warlike Humans would eventually reach and surpass the magical ability of the other Races, whether true or not, is often cited as one reason, as is that Elves, Dwarves and Humans were in competition for good lands after the Goblin Cataclysm had destroyed their old lands.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the long, bloody war, the Elves and Dwarves fought as unified front: Elves provided troops while Dwarves provided weapons and mages. The human nobles were still relying on power of their individual kingdoms. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As they were too fragmented they suffered &lt;/del&gt;heavy losses.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the long, bloody war, the Elves and Dwarves fought as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;unified front: Elves provided troops while Dwarves provided weapons and mages. The human nobles were still relying on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;power of their individual kingdoms. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Their lack of cohesion cost them greatly, suffering &lt;/ins&gt;heavy losses.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the worst battles of the war was the &#039;&#039;Carnage on Cain&#039;&#039; (known to Elves as &quot;Battle at river Cain&quot; &quot;Cain&#039;s miracle&quot; and &quot;That battle when several important human idiots betrayed their kin for one whore&quot;, depends who you ask) where several human princes betrayed their kin for Elves (but in the end, they got what they deserved - genocide). After that battle the individual human realms ceased to exist. Names of Human Traitors &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/del&gt;erased from both Human and Dwarven history.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the worst battles of the war was the &#039;&#039;Carnage on Cain&#039;&#039; (known to Elves as &quot;Battle at river Cain&quot; &quot;Cain&#039;s miracle&quot; and &quot;That battle when several important human idiots betrayed their kin for one whore&quot;, depends who you ask) where several human princes betrayed their kin for Elves (but in the end, they got what they deserved - genocide). After that battle the individual human realms ceased to exist. Names of Human Traitors &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were &lt;/ins&gt;erased from both Human and Dwarven history.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the most prominent human leaders was &#039;&#039;&#039;King Leoric&#039;&#039;&#039; (latter known as King Leoric the Doomed) who decided to unify all human forces after Cain and the one who commanded &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;army &lt;/del&gt;during &#039;&#039;the Last Battle&#039;&#039; at rolling hills of now Samcin Kingdom. The excess of magic used by Dwarves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;driven &lt;/del&gt;Leoric to madness. After battle was lost he ordered retreat through Troll Lands and legends say that seeing weakness in human nature &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;King &lt;/del&gt;started to feast upon bodies of trolls he slew himself. After the human exodites broke through to Northern Wastes Leoric and his closest allies disappeared in snowstorm, never to be seen again.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the most prominent human leaders was &#039;&#039;&#039;King Leoric&#039;&#039;&#039; (latter known as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/ins&gt;King Leoric the Doomed&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/ins&gt;) who decided to unify all human forces after Cain and the one who commanded &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the remaining Humans &lt;/ins&gt;during &#039;&#039;the Last Battle&#039;&#039; at rolling hills of now Samcin Kingdom. The excess of magic used by Dwarves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drove &lt;/ins&gt;Leoric to madness. After &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;battle was lost he ordered &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;retreat through Troll Lands and legends say that seeing weakness in human nature&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Leoric &lt;/ins&gt;started to feast upon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;bodies of trolls he slew himself. After the human exodites broke through to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;Northern Wastes&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;Leoric and his closest allies disappeared in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;snowstorm, never to be seen again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Exodus to the Northern Wastes &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trough &lt;/del&gt;the Troll Tribes was source of many dark &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deeds &lt;/del&gt;and even darker legends. Upon reaching the far North, the exodites &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build &lt;/del&gt;the the Valkery Cathedral to house their knowledge and separated (once more) to various tribes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Exodus to the Northern Wastes &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;through &lt;/ins&gt;the Troll Tribes was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;source of many &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;dark &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deed &lt;/ins&gt;and even darker legends. Upon reaching the far North, the exodites &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;built &lt;/ins&gt;the the Valkery Cathedral to house their knowledge and separated (once more) to various tribes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Geopolitical World ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Geopolitical World ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;JtheDamned</name></author>
	</entry>
</feed>