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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Lamentations_of_the_Flame_Princess</id>
	<title>Lamentations of the Flame Princess - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Lamentations_of_the_Flame_Princess"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;action=history"/>
	<updated>2026-05-14T13:51:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298627&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 130 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298627&amp;oldid=prev"/>
		<updated>2023-06-21T16:32:17Z</updated>

		<summary type="html">&lt;p&gt;130 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:32, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298496&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298496&amp;oldid=prev"/>
		<updated>2023-06-19T02:31:08Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:31, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298495&amp;oldid=prev</id>
		<title>1d4chan&gt;Newerfag: /* Supplements */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298495&amp;oldid=prev"/>
		<updated>2023-05-10T02:21:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Supplements&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:21, 10 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l84&quot;&gt;Line 84:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 84:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Quelong]]&amp;#039;&amp;#039;&amp;#039; - Fantasy Laos with an apocalyptic-war-in-progress in nearby nations slowly ruining the place. Everything, including the water and food, is laced with poisonous Aakom. At low levels, it inflicts a vast assortment of debuffs that get worse the more poisoned you are. It also screws with a spellcaster&amp;#039;s magic, gives an inconvenient uncontrollable magic, and if you die while poisoned, will have you come back as a zombie when you die. The players are on a ticking clock as a result. Goes for a &amp;#039;&amp;#039;Heart of Darkness&amp;#039;&amp;#039;/&amp;#039;&amp;#039;Apocalypse Now&amp;#039;&amp;#039; flavor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Quelong]]&amp;#039;&amp;#039;&amp;#039; - Fantasy Laos with an apocalyptic-war-in-progress in nearby nations slowly ruining the place. Everything, including the water and food, is laced with poisonous Aakom. At low levels, it inflicts a vast assortment of debuffs that get worse the more poisoned you are. It also screws with a spellcaster&amp;#039;s magic, gives an inconvenient uncontrollable magic, and if you die while poisoned, will have you come back as a zombie when you die. The players are on a ticking clock as a result. Goes for a &amp;#039;&amp;#039;Heart of Darkness&amp;#039;&amp;#039;/&amp;#039;&amp;#039;Apocalypse Now&amp;#039;&amp;#039; flavor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[The Seclusium of Orphone of the Three Visions]]&amp;#039;&amp;#039;&amp;#039; - Several half-baked attempts at wizards&amp;#039; towers, with the tables to make them. Simultaneously too vague to use as-written, and too specific to use more than once or twice on your own. Much like England Upturn&amp;#039;d, it&amp;#039;s a cool idea sabotaged in the execution. The author also constantly repeats himself and inserts page breaks like a panicked sophomore confronted by his first 15-page essay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[The Seclusium of Orphone of the Three Visions]]&amp;#039;&amp;#039;&amp;#039; - Several half-baked attempts at wizards&amp;#039; towers, with the tables to make them. Simultaneously too vague to use as-written, and too specific to use more than once or twice on your own. Much like England Upturn&amp;#039;d, it&amp;#039;s a cool idea sabotaged in the execution. The author also constantly repeats himself and inserts page breaks like a panicked sophomore confronted by his first 15-page essay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Carcosa]]&#039;&#039;&#039; - A reprint of one of the most infamous RPG supplements in history, because Raggi knows where his bread&#039;s buttered. &#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;Lamentations&#039;&#039;&#039; &lt;/del&gt;take on the Mythos, specifically Robert W. Chambers&#039; &#039;&#039;The King in Yellow&#039;&#039;. Essentially a GIANT (800 encounters across a 400-hex map over 283 pages) hexcrawl/sandbox of the titular alien city. Also completely obsessed with human sacrifice, torture and rape. Oh, and it&#039;s the player characters doing that, naturally.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Carcosa]]&#039;&#039;&#039; - A reprint of one of the most infamous RPG supplements in history, because Raggi knows where his bread&#039;s buttered. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;LotFP&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s &lt;/ins&gt;take on the Mythos, specifically Robert W. Chambers&#039; &#039;&#039;The King in Yellow&#039;&#039;. Essentially a GIANT (800 encounters across a 400-hex map over 283 pages) hexcrawl/sandbox of the titular alien city. Also completely obsessed with human sacrifice, torture and rape. Oh, and it&#039;s the player characters doing that, naturally.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[More Than Meets The Eye]]&amp;#039;&amp;#039;&amp;#039; - A straight parody piece where a bunch of grimdark/&amp;quot;fleshy&amp;quot; [[Transformers|Transformer]] analogs in all but name (they even use the same damn font in the title of the book!) crash into 17th Century England. Also has the &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;worst&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; pun in all of RPG history. The location where the &amp;quot;not-transformers&amp;quot; crashed? A fishing village that was on the shore of &amp;#039;&amp;#039;Saint Michael&amp;#039;s Bay&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[More Than Meets The Eye]]&amp;#039;&amp;#039;&amp;#039; - A straight parody piece where a bunch of grimdark/&amp;quot;fleshy&amp;quot; [[Transformers|Transformer]] analogs in all but name (they even use the same damn font in the title of the book!) crash into 17th Century England. Also has the &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;worst&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; pun in all of RPG history. The location where the &amp;quot;not-transformers&amp;quot; crashed? A fishing village that was on the shore of &amp;#039;&amp;#039;Saint Michael&amp;#039;s Bay&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Newerfag</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298626&amp;oldid=prev</id>
		<title>1d4chan&gt;Newerfag: /* Supplements */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298626&amp;oldid=prev"/>
		<updated>2023-05-10T02:21:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Supplements&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:21, 10 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l84&quot;&gt;Line 84:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 84:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Quelong]]&amp;#039;&amp;#039;&amp;#039; - Fantasy Laos with an apocalyptic-war-in-progress in nearby nations slowly ruining the place. Everything, including the water and food, is laced with poisonous Aakom. At low levels, it inflicts a vast assortment of debuffs that get worse the more poisoned you are. It also screws with a spellcaster&amp;#039;s magic, gives an inconvenient uncontrollable magic, and if you die while poisoned, will have you come back as a zombie when you die. The players are on a ticking clock as a result. Goes for a &amp;#039;&amp;#039;Heart of Darkness&amp;#039;&amp;#039;/&amp;#039;&amp;#039;Apocalypse Now&amp;#039;&amp;#039; flavor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Quelong]]&amp;#039;&amp;#039;&amp;#039; - Fantasy Laos with an apocalyptic-war-in-progress in nearby nations slowly ruining the place. Everything, including the water and food, is laced with poisonous Aakom. At low levels, it inflicts a vast assortment of debuffs that get worse the more poisoned you are. It also screws with a spellcaster&amp;#039;s magic, gives an inconvenient uncontrollable magic, and if you die while poisoned, will have you come back as a zombie when you die. The players are on a ticking clock as a result. Goes for a &amp;#039;&amp;#039;Heart of Darkness&amp;#039;&amp;#039;/&amp;#039;&amp;#039;Apocalypse Now&amp;#039;&amp;#039; flavor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[The Seclusium of Orphone of the Three Visions]]&amp;#039;&amp;#039;&amp;#039; - Several half-baked attempts at wizards&amp;#039; towers, with the tables to make them. Simultaneously too vague to use as-written, and too specific to use more than once or twice on your own. Much like England Upturn&amp;#039;d, it&amp;#039;s a cool idea sabotaged in the execution. The author also constantly repeats himself and inserts page breaks like a panicked sophomore confronted by his first 15-page essay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[The Seclusium of Orphone of the Three Visions]]&amp;#039;&amp;#039;&amp;#039; - Several half-baked attempts at wizards&amp;#039; towers, with the tables to make them. Simultaneously too vague to use as-written, and too specific to use more than once or twice on your own. Much like England Upturn&amp;#039;d, it&amp;#039;s a cool idea sabotaged in the execution. The author also constantly repeats himself and inserts page breaks like a panicked sophomore confronted by his first 15-page essay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Carcosa]]&#039;&#039;&#039; - A reprint of one of the most infamous RPG supplements in history, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;cause &lt;/del&gt;Raggi knows where his bread&#039;s buttered. &#039;&#039;Lamentations&#039;&#039;&#039; take on the Mythos, specifically Robert W. Chambers&#039; &#039;&#039;The King in Yellow&#039;&#039;. Essentially a GIANT (800 encounters across a 400-hex map over 283 pages) hexcrawl/sandbox of the titular alien city. Also completely obsessed with human sacrifice, torture and rape. Oh, and it&#039;s the player characters doing that, naturally.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Carcosa]]&#039;&#039;&#039; - A reprint of one of the most infamous RPG supplements in history, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because &lt;/ins&gt;Raggi knows where his bread&#039;s buttered. &#039;&#039;Lamentations&#039;&#039;&#039; take on the Mythos, specifically Robert W. Chambers&#039; &#039;&#039;The King in Yellow&#039;&#039;. Essentially a GIANT (800 encounters across a 400-hex map over 283 pages) hexcrawl/sandbox of the titular alien city. Also completely obsessed with human sacrifice, torture and rape. Oh, and it&#039;s the player characters doing that, naturally.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[More Than Meets The Eye]]&amp;#039;&amp;#039;&amp;#039; - A straight parody piece where a bunch of grimdark/&amp;quot;fleshy&amp;quot; [[Transformers|Transformer]] analogs in all but name (they even use the same damn font in the title of the book!) crash into 17th Century England. Also has the &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;worst&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; pun in all of RPG history. The location where the &amp;quot;not-transformers&amp;quot; crashed? A fishing village that was on the shore of &amp;#039;&amp;#039;Saint Michael&amp;#039;s Bay&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[More Than Meets The Eye]]&amp;#039;&amp;#039;&amp;#039; - A straight parody piece where a bunch of grimdark/&amp;quot;fleshy&amp;quot; [[Transformers|Transformer]] analogs in all but name (they even use the same damn font in the title of the book!) crash into 17th Century England. Also has the &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;worst&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; pun in all of RPG history. The location where the &amp;quot;not-transformers&amp;quot; crashed? A fishing village that was on the shore of &amp;#039;&amp;#039;Saint Michael&amp;#039;s Bay&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Newerfag</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298625&amp;oldid=prev</id>
		<title>2600:1700:13F1:A110:84FF:28DE:5943:7E0E: /* &quot;Adventures&quot; written by James Raggi */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298625&amp;oldid=prev"/>
		<updated>2022-11-21T15:36:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;&amp;quot;Adventures&amp;quot; written by James Raggi&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:36, 21 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot;&gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Tales of the Scarecrow]]&amp;#039;&amp;#039;&amp;#039;: The party gets trapped in a cornfield, and the player that comes up with the best/most deadly finale for the adventure wins XP. Which they will promptly lose because trying to leave wakes up the unkillable tentacle monster under the house, just as said deadly finale comes true, meaning, you guessed it, they probably die.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Tales of the Scarecrow]]&amp;#039;&amp;#039;&amp;#039;: The party gets trapped in a cornfield, and the player that comes up with the best/most deadly finale for the adventure wins XP. Which they will promptly lose because trying to leave wakes up the unkillable tentacle monster under the house, just as said deadly finale comes true, meaning, you guessed it, they probably die.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Going Through Forbidden Underworlds]]&amp;#039;&amp;#039;&amp;#039;: Basically the plot of Doom save that it takes place in a tiny 7-room deathtrap. Theoretically allows you to plane-jump. It just isn&amp;#039;t safe, controllable, or particularly interesting. Bonus points for being a paid print product, yet having less content than any of the &amp;#039;&amp;#039;free&amp;#039;&amp;#039; &amp;lt;s&amp;gt;Kickstarter&amp;lt;/s&amp;gt; IndieGoGo bonus adventures.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Going Through Forbidden Underworlds]]&amp;#039;&amp;#039;&amp;#039;: Basically the plot of Doom save that it takes place in a tiny 7-room deathtrap. Theoretically allows you to plane-jump. It just isn&amp;#039;t safe, controllable, or particularly interesting. Bonus points for being a paid print product, yet having less content than any of the &amp;#039;&amp;#039;free&amp;#039;&amp;#039; &amp;lt;s&amp;gt;Kickstarter&amp;lt;/s&amp;gt; IndieGoGo bonus adventures.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Zak Has Nothing To Do With This Book]]&#039;&#039;&#039;: Supposed to be a &quot;RPG version of the Hateful Eight&quot;. In actuality, it&#039;s about how Raggi is sad that he had to stop dealing with Zak Smith after the latter &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;turned out to be a &lt;/del&gt;major &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abuser&lt;/del&gt;. It features an NPC incidentally named Zachary who is so totally innocent of everything, and the accusers are the bad people, no really you guys. The original (printed) version ends with a editorial/rant where Raggi tells about his sympathy with Zak since he (Raggi) has also been accused of physical abuse by two women. Eh, Raggi, using &#039;&#039;that&#039;&#039; as an argument might not have &#039;&#039;quite&#039;&#039; the intended effect. Also there&#039;s something about how not buying a book because you don&#039;t like the author as a person is censorship. The later PDF versions don&#039;t have this editorial.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Zak Has Nothing To Do With This Book]]&#039;&#039;&#039;: Supposed to be a &quot;RPG version of the Hateful Eight&quot;. In actuality, it&#039;s about how Raggi is sad that he had to stop dealing with Zak Smith after the latter &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was accused of &lt;/ins&gt;major &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abuse&lt;/ins&gt;. It features an NPC incidentally named Zachary who is so totally innocent of everything, and the accusers are the bad people, no really you guys. The original (printed) version ends with a editorial/rant where Raggi tells about his sympathy with Zak since he (Raggi) has also been accused of physical abuse by two women. Eh, Raggi, using &#039;&#039;that&#039;&#039; as an argument might not have &#039;&#039;quite&#039;&#039; the intended effect. Also there&#039;s something about how not buying a book because you don&#039;t like the author as a person is censorship. The later PDF versions don&#039;t have this editorial.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===LotFP-Published Adventures by Other Authors===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===LotFP-Published Adventures by Other Authors===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:1700:13F1:A110:84FF:28DE:5943:7E0E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298624&amp;oldid=prev</id>
		<title>2800:150:14A:1A78:350D:A7B:35D9:C22: /* &quot;Adventures&quot; written by James Raggi */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298624&amp;oldid=prev"/>
		<updated>2022-09-30T01:16:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;&amp;quot;Adventures&amp;quot; written by James Raggi&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:16, 30 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Fuck For Satan]]&amp;#039;&amp;#039;&amp;#039;: A purposely-generic adventure to save some missing kids is derailed by an unrelated, bizarre dungeon full of traps and monsters that are either silly (a trap that forces you to void your bowels, then fight your own turds, a literal dick monster) or just lethal screw yous (doorknobs that inflict permanent stat drain, no saving throw, a monster that rages about content in previous LotFP modules).  They probably die, but if they actually do ignore the bait and stay out of the dungeon, an astral being that hates the DM as much as the DM hates the players gives them power over him.  They will probably then encounter a second unrelated, bizarre cult involving gay orgies and a second literal dick monster (who is just as confused about what&amp;#039;s going on as the players probably are). The kids were actually eaten by a bear, which has a 1/10 chance of showing up each day but is otherwise not probably found by actual player action.  Funny, if juvenile and meta.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Fuck For Satan]]&amp;#039;&amp;#039;&amp;#039;: A purposely-generic adventure to save some missing kids is derailed by an unrelated, bizarre dungeon full of traps and monsters that are either silly (a trap that forces you to void your bowels, then fight your own turds, a literal dick monster) or just lethal screw yous (doorknobs that inflict permanent stat drain, no saving throw, a monster that rages about content in previous LotFP modules).  They probably die, but if they actually do ignore the bait and stay out of the dungeon, an astral being that hates the DM as much as the DM hates the players gives them power over him.  They will probably then encounter a second unrelated, bizarre cult involving gay orgies and a second literal dick monster (who is just as confused about what&amp;#039;s going on as the players probably are). The kids were actually eaten by a bear, which has a 1/10 chance of showing up each day but is otherwise not probably found by actual player action.  Funny, if juvenile and meta.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[The God That Crawls]]&amp;#039;&amp;#039;&amp;#039;: A group of adventurers is kidnapped and thrown into a maze full of forbidden artifacts and a deadly monster for reasons that may not make sense.  They probably die.  Explicitly for &amp;quot;breaking&amp;quot; groups that feel like they can deal with any monster the game throws at them. See the gallery for a pretty typical run-through.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[The God That Crawls]]&amp;#039;&amp;#039;&amp;#039;: A group of adventurers is kidnapped and thrown into a maze full of forbidden artifacts and a deadly monster for reasons that may not make sense.  They probably die.  Explicitly for &amp;quot;breaking&amp;quot; groups that feel like they can deal with any monster the game throws at them. See the gallery for a pretty typical run-through.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[No Salvation For Witches]]&#039;&#039;&#039;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;English Civil War SJWs &lt;/del&gt;are trying to remake the world under a magical dome of plot bullshit. Also, the Thing is wandering around and a lot of people are dying horribly. The party gets involved, and they probably die.  Treasures include the local abbot&#039;s [[Promotions|porn stash]] and a magical dildo you can steal from a horribly-deformed child bride. Look in the wrong peephole and you call the Tyranids.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[No Salvation For Witches]]&#039;&#039;&#039;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some assholes &lt;/ins&gt;are trying to remake the world under a magical dome of plot bullshit. Also, the Thing is wandering around and a lot of people are dying horribly. The party gets involved, and they probably die.  Treasures include the local abbot&#039;s [[Promotions|porn stash]] and a magical dildo you can steal from a horribly-deformed child bride. Look in the wrong peephole and you call the Tyranids.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Green Devil Face #1]]&amp;#039;&amp;#039;&amp;#039;: A group of adventurers are recruited to battle thinly veiled versions of people the author doesn&amp;#039;t like.  They probably die. Pointlessly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Green Devil Face #1]]&amp;#039;&amp;#039;&amp;#039;: A group of adventurers are recruited to battle thinly veiled versions of people the author doesn&amp;#039;t like.  They probably die. Pointlessly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Grinding Gear&amp;#039;&amp;#039;&amp;#039;: A love letter to &amp;#039;&amp;#039;[[Tomb of Horrors]]&amp;#039;&amp;#039; and a relatively lighthearted module after the never ending line of gloomy GM dickery.  Note that we just described a &amp;#039;&amp;#039;Tomb of Horrors&amp;#039;&amp;#039;-alike as a lighthearted break from GM dickery.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Grinding Gear&amp;#039;&amp;#039;&amp;#039;: A love letter to &amp;#039;&amp;#039;[[Tomb of Horrors]]&amp;#039;&amp;#039; and a relatively lighthearted module after the never ending line of gloomy GM dickery.  Note that we just described a &amp;#039;&amp;#039;Tomb of Horrors&amp;#039;&amp;#039;-alike as a lighthearted break from GM dickery.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2800:150:14A:1A78:350D:A7B:35D9:C22</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298623&amp;oldid=prev</id>
		<title>2601:1C0:5C01:EAA0:0:0:0:C26D: /* Supplements */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298623&amp;oldid=prev"/>
		<updated>2022-05-17T17:52:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Supplements&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:52, 17 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot;&gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[A Red and Pleasant Land]]&amp;#039;&amp;#039;&amp;#039; - Vampire Alice in Wonderland.  Utterly random, but a good way of spicing up your horror campaigns. Has a weird obsession with virgin blood and children in wells.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[A Red and Pleasant Land]]&amp;#039;&amp;#039;&amp;#039; - Vampire Alice in Wonderland.  Utterly random, but a good way of spicing up your horror campaigns. Has a weird obsession with virgin blood and children in wells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Veins of the Earth]]&amp;#039;&amp;#039;&amp;#039; - Why spelunking is bad for you.  Monsters introduced run the gamut of &amp;quot;Unplayable Garbage&amp;quot; to &amp;quot;Will invade the next Underdark campaign you run&amp;quot;.  Includes cave exploration, hypothermia, rules on light (&amp;quot;fuck your Darkvision and actually act like you&amp;#039;re in a cave&amp;quot;, basically) and cannibalism rules, because &amp;#039;&amp;#039;LotFP&amp;#039;&amp;#039; is gonna &amp;#039;&amp;#039;LotFP&amp;#039;&amp;#039;. It also has a very complex but useful cave generation system that its creator made to be easily ported to other systems, so if you&amp;#039;re looking for a way to make the Underdark more interesting, it&amp;#039;s a good source. Also, crazy hate elves. &amp;#039;&amp;#039;Also&amp;#039;&amp;#039;, also, has a spell to summon a vampire lawyer. &amp;#039;&amp;#039;Also, also,&amp;#039;&amp;#039; also, combat statblocks for paranoia/claustrophobia. Written and illustrated by the same team behind &amp;#039;&amp;#039;Deep Carbon Observatory&amp;#039;&amp;#039;, and can &amp;quot;easily&amp;quot; be used to build on that adventure and dungeon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Veins of the Earth]]&amp;#039;&amp;#039;&amp;#039; - Why spelunking is bad for you.  Monsters introduced run the gamut of &amp;quot;Unplayable Garbage&amp;quot; to &amp;quot;Will invade the next Underdark campaign you run&amp;quot;.  Includes cave exploration, hypothermia, rules on light (&amp;quot;fuck your Darkvision and actually act like you&amp;#039;re in a cave&amp;quot;, basically) and cannibalism rules, because &amp;#039;&amp;#039;LotFP&amp;#039;&amp;#039; is gonna &amp;#039;&amp;#039;LotFP&amp;#039;&amp;#039;. It also has a very complex but useful cave generation system that its creator made to be easily ported to other systems, so if you&amp;#039;re looking for a way to make the Underdark more interesting, it&amp;#039;s a good source. Also, crazy hate elves. &amp;#039;&amp;#039;Also&amp;#039;&amp;#039;, also, has a spell to summon a vampire lawyer. &amp;#039;&amp;#039;Also, also,&amp;#039;&amp;#039; also, combat statblocks for paranoia/claustrophobia. Written and illustrated by the same team behind &amp;#039;&amp;#039;Deep Carbon Observatory&amp;#039;&amp;#039;, and can &amp;quot;easily&amp;quot; be used to build on that adventure and dungeon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Frostbitten &amp;amp; Mutilated]]&#039;&#039;&#039; - Black metal amazons and witches, primordial archetypal animals, and horrible giants in a frozen waste. It&#039;s like they wrote an RPG setting based entirely off Immortal lyrics. Probably better taken in pieces than as is, but has an interesting idea with a time loop mechanic for its overall campaign story. Three witches want to summon a big demon, but need to be in one place, the Dim Fortress, to do so, and they don&#039;t know where that is. So they set up a time loop so that the last month is repeated forever until the cycle is broken by adventurers who can give them their chance to summon the demon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Frostbitten &amp;amp; Mutilated]]&#039;&#039;&#039; - Black metal amazons and witches, primordial archetypal animals, and horrible giants in a frozen waste. It&#039;s like they wrote an RPG setting based entirely off Immortal lyrics. Probably better taken in pieces than as is, but has an interesting idea with a time loop mechanic for its overall campaign story &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;albeit packaged with a terrible pun&lt;/ins&gt;. Three witches want to summon a big demon, but need to be in one place, the Dim Fortress, to do so, and they don&#039;t know where that is. So they set up a time loop so that the last month is repeated forever until the cycle is broken by adventurers who can give them their chance to summon the demon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The shitty pun? The prophecy is tied to Ratatoskr, whose been reimagined from a Squirrel into another kind of rodent, a  marmot. ....ground hog&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[World of the Lost]]&amp;#039;&amp;#039;&amp;#039; - African Space Alien fantasy sandbox. With dinosaurs and ice age predators.  Some [[Expedition to the Barrier Peaks]] stuff if the ship ruined half a continent.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[World of the Lost]]&amp;#039;&amp;#039;&amp;#039; - African Space Alien fantasy sandbox. With dinosaurs and ice age predators.  Some [[Expedition to the Barrier Peaks]] stuff if the ship ruined half a continent.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Quelong]]&amp;#039;&amp;#039;&amp;#039; - Fantasy Laos with an apocalyptic-war-in-progress in nearby nations slowly ruining the place. Everything, including the water and food, is laced with poisonous Aakom. At low levels, it inflicts a vast assortment of debuffs that get worse the more poisoned you are. It also screws with a spellcaster&amp;#039;s magic, gives an inconvenient uncontrollable magic, and if you die while poisoned, will have you come back as a zombie when you die. The players are on a ticking clock as a result. Goes for a &amp;#039;&amp;#039;Heart of Darkness&amp;#039;&amp;#039;/&amp;#039;&amp;#039;Apocalypse Now&amp;#039;&amp;#039; flavor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Quelong]]&amp;#039;&amp;#039;&amp;#039; - Fantasy Laos with an apocalyptic-war-in-progress in nearby nations slowly ruining the place. Everything, including the water and food, is laced with poisonous Aakom. At low levels, it inflicts a vast assortment of debuffs that get worse the more poisoned you are. It also screws with a spellcaster&amp;#039;s magic, gives an inconvenient uncontrollable magic, and if you die while poisoned, will have you come back as a zombie when you die. The players are on a ticking clock as a result. Goes for a &amp;#039;&amp;#039;Heart of Darkness&amp;#039;&amp;#039;/&amp;#039;&amp;#039;Apocalypse Now&amp;#039;&amp;#039; flavor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:1C0:5C01:EAA0:0:0:0:C26D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298622&amp;oldid=prev</id>
		<title>1d4chan&gt;Zimriel: /* Some Notes on the System */ WHOA NELLY</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298622&amp;oldid=prev"/>
		<updated>2022-03-11T01:06:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Some Notes on the System: &lt;/span&gt; WHOA NELLY&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:06, 11 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Higher AC is better like in 3e+.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Higher AC is better like in 3e+.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Only the Fighter class gets an improved attack bonus.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Only the Fighter class gets an improved attack bonus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;lt;strike&amp;gt;Thief&amp;lt;strike&amp;gt;[[Rogue]] class is merged with the [[Expert]] into the Specialist class.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;lt;strike&amp;gt;Thief&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;strike&amp;gt;[[Rogue]] class is merged with the [[Expert]] into the Specialist class.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The encumbrance system is based on item slots. You gain one point of encumbrance for each different item you carry, and past a certain threshold your movement rate is reduced.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The encumbrance system is based on item slots. You gain one point of encumbrance for each different item you carry, and past a certain threshold your movement rate is reduced.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Zimriel</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298621&amp;oldid=prev</id>
		<title>1d4chan&gt;Zimriel: /* Some Notes on the System */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298621&amp;oldid=prev"/>
		<updated>2022-03-11T01:05:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Some Notes on the System&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:05, 11 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Some Notes on the System ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Some Notes on the System ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Just so people can actually know what it&#039;s about. &lt;/del&gt;As mentioned above, LotFP is a pretty straightforward &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clones &lt;/del&gt;of 1981 B/X D&amp;amp;D&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, with &lt;/del&gt;the following differences:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As mentioned above, LotFP is a pretty straightforward &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clone &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Tom Moldvay]]&#039;s [[Basic Dungeons &amp;amp; Dragons|&lt;/ins&gt;1981 B/X D&amp;amp;D&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]. With &lt;/ins&gt;the following differences:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Higher AC is better.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Higher AC is better &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like in 3e+&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Only the Fighter class gets an improved attack bonus.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Only the Fighter class gets an improved attack bonus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Thief class is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;renamed as &lt;/del&gt;the Specialist class. Specialist skills are streamlined as a &quot;roll 1d6 under your score&quot; system. Except for &#039;&#039;Open Doors&#039;&#039; and &#039;&#039;Languages&#039;&#039;, which are modified by Strength and Intelligence respectively, everyone has a score of 1 in all Specialist skills, and only the Specialist class can gain skill points when leveling up. This has the advantage of clarifying what happen when a non-Specialist attempt to use a Specialist skill (they probably fail).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;strike&amp;gt;&lt;/ins&gt;Thief&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;strike&amp;gt;[[Rogue]] &lt;/ins&gt;class is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;merged with the [[Expert]] into &lt;/ins&gt;the Specialist class.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* There is an encumbrance &lt;/del&gt;system &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;based &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;item slots. You gain point of encumbrance for each different item you carry, and past a certain threshold your movement rate is reduced&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The encumbrance system is based on item slots. You gain one point of encumbrance for each different item you carry, and past a certain threshold your movement rate is reduced.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Specialist skills are streamlined as a &quot;roll 1d6 under your score&quot; system. Except for &#039;&#039;Open Doors&#039;&#039; and &#039;&#039;Languages&#039;&#039;, which are modified by Strength and Intelligence respectively, everyone has a score of 1 in all Specialist skills, and only the Specialist class can gain skill points when leveling up. This has the advantage of clarifying what happen when a non-Specialist attempt to use a Specialist skill (they probably fail).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These updates parallel updates current in many d20 household rules over the 2000s if not in core d20 itself, so do not feature in most critiques of the &lt;/ins&gt;system&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Just so we all have our eye &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ball here&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Adventures==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Adventures==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Zimriel</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298620&amp;oldid=prev</id>
		<title>1d4chan&gt;ElMusha at 16:17, 21 January 2022</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lamentations_of_the_Flame_Princess&amp;diff=298620&amp;oldid=prev"/>
		<updated>2022-01-21T16:17:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:17, 21 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot;&gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Adventure anthology Death]]&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Adventure anthology Death]]&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Adventure anthology Fire]]&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Adventure anthology Fire]]&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Blood in the Chocolate]]&#039;&#039;&#039;: Kiel Cheiner mixes Willy Wonka and his [[Magical Realm]]. [[FATAL|Which is apparently midgets gang-raping fat lesbians in knife wounds]]. Has potential as an industrial black comedy/horror factorycrawl if you strip out the LotFP. Was disowned by the author in 2020, and removed from publication a year later when the rights reverted back.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Blood in the Chocolate]]&#039;&#039;&#039;: Kiel Cheiner mixes Willy Wonka and his [[Magical Realm]]. [[FATAL|Which is apparently midgets gang-raping fat lesbians in knife wounds]]. Has potential as an industrial black comedy/horror factorycrawl if you strip out the LotFP. Was disowned by the author in 2020, and removed from publication a year later when the rights reverted back &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to him&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Towers Two]]&amp;#039;&amp;#039;&amp;#039;: Originally a fairly straightforward module where two wizards are duelling with their bands of pretty-boy soldiers and pig-faced orcs, with the &amp;quot;twist&amp;quot; that both of them are evil. Notable for being half-written by the frontman of GWAR, then taken over and made vastly grosser by a fanboy after his death. Includes &amp;quot;death-fuck&amp;quot; magic.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Towers Two]]&amp;#039;&amp;#039;&amp;#039;: Originally a fairly straightforward module where two wizards are duelling with their bands of pretty-boy soldiers and pig-faced orcs, with the &amp;quot;twist&amp;quot; that both of them are evil. Notable for being half-written by the frontman of GWAR, then taken over and made vastly grosser by a fanboy after his death. Includes &amp;quot;death-fuck&amp;quot; magic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Forgive Us]]&amp;#039;&amp;#039;&amp;#039;: Tight, brutal little pastiche of &amp;#039;&amp;#039;Aliens&amp;#039;&amp;#039; and/or &amp;#039;&amp;#039;The Thing&amp;#039;&amp;#039; by way of [[Warhammer Fantasy]]. Cultists find a Nurgle idol, possession and [[/d/|tentacles]] ensue. Set in the real world, but easily converted to WHFRP or whatever else. The treasure room has some neat mechanics.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Forgive Us]]&amp;#039;&amp;#039;&amp;#039;: Tight, brutal little pastiche of &amp;#039;&amp;#039;Aliens&amp;#039;&amp;#039; and/or &amp;#039;&amp;#039;The Thing&amp;#039;&amp;#039; by way of [[Warhammer Fantasy]]. Cultists find a Nurgle idol, possession and [[/d/|tentacles]] ensue. Set in the real world, but easily converted to WHFRP or whatever else. The treasure room has some neat mechanics.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot;&gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Isle of the Unknown]]&amp;#039;&amp;#039;&amp;#039;: An astonishingly-generic hexcrawl, which is put together almost entirely with random generators. The Zodiac wizards are the only really interesting thing in it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Isle of the Unknown]]&amp;#039;&amp;#039;&amp;#039;: An astonishingly-generic hexcrawl, which is put together almost entirely with random generators. The Zodiac wizards are the only really interesting thing in it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Scenic Dunnsmouth]]&amp;#039;&amp;#039;&amp;#039;: One of the best things to come out of the entire mess that is LotFP. Uses a dice-drop to create a map, then uses the values of the dice to generate a quick metaplot and set the power levels/treasure of various set NPCs. A quick playing card deal assigns the rotating cast of NPCs from 56 available households/characters. Then you just have to steal the Time Cube from Schrodinger&amp;#039;s Spider-Cult while dodging an insane serial killer. It&amp;#039;s like the card-generated plot from the original [[I6: Ravenloft]] module, or the [[Curse of Strahd| modern re-interpretation]] on steroids.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Scenic Dunnsmouth]]&amp;#039;&amp;#039;&amp;#039;: One of the best things to come out of the entire mess that is LotFP. Uses a dice-drop to create a map, then uses the values of the dice to generate a quick metaplot and set the power levels/treasure of various set NPCs. A quick playing card deal assigns the rotating cast of NPCs from 56 available households/characters. Then you just have to steal the Time Cube from Schrodinger&amp;#039;s Spider-Cult while dodging an insane serial killer. It&amp;#039;s like the card-generated plot from the original [[I6: Ravenloft]] module, or the [[Curse of Strahd| modern re-interpretation]] on steroids.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Deep Carbon Observatory]]&#039;&#039;&#039;: One of the other great things to come out of LotFP. A 2-part short hex crawl with one small and one large dungeon to explore, centered around &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;ancient dam that breaks a hour before the party arrives and the chaos that follows from the flood. The writing is sometimes vague and flowery, but the copious amounts of art give a great feel for the setting, even if you have to fill in some of the gaps. Has a giant platypus, a poison that makes your wizard dyslexic, dinosaur hieroglyphics and pit trap bureaucrats with yellowed skulls.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Deep Carbon Observatory]]&#039;&#039;&#039;: One of the other great things to come out of LotFP. A 2-part short hex crawl with one small and one large dungeon to explore, centered around &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;ancient dam that breaks a hour before the party arrives and the chaos that follows from the flood. The writing is sometimes vague and flowery, but the copious amounts of art give a great feel for the setting, even if you have to fill in some of the gaps. Has a giant platypus, a poison that makes your wizard dyslexic, dinosaur hieroglyphics and pit trap bureaucrats with yellowed skulls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Broodmother Sky Fortress]]&amp;#039;&amp;#039;&amp;#039;: Giant evil shark-elephants drop out of the sky and attempt to blow up your campaign setting. The players are encouraged to steal their ship.  Tries to be full of 90&amp;#039;s &amp;#039;tude, just comes across as a bit desperate. Does provide a lot of alternative rules in case you don&amp;#039;t want shark-elephant aliens but still want the crazy ass adventure over all.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Broodmother Sky Fortress]]&amp;#039;&amp;#039;&amp;#039;: Giant evil shark-elephants drop out of the sky and attempt to blow up your campaign setting. The players are encouraged to steal their ship.  Tries to be full of 90&amp;#039;s &amp;#039;tude, just comes across as a bit desperate. Does provide a lot of alternative rules in case you don&amp;#039;t want shark-elephant aliens but still want the crazy ass adventure over all.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[The Cursed Chateau]]&amp;#039;&amp;#039;&amp;#039;: Haunted house adventure. A jaded demon-worshiping mage traps you in his funhouse and wants you to amuse him. Very much the Hammer Horror counterpart of Castle Amber.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[The Cursed Chateau]]&amp;#039;&amp;#039;&amp;#039;: Haunted house adventure. A jaded demon-worshiping mage traps you in his funhouse and wants you to amuse him. Very much the Hammer Horror counterpart of Castle Amber.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;ElMusha</name></author>
	</entry>
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