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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=M1%3A_Into_the_Maelstrom</id>
	<title>M1: Into the Maelstrom - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=M1%3A_Into_the_Maelstrom"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;action=history"/>
	<updated>2026-04-25T11:38:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317520&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 5 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317520&amp;oldid=prev"/>
		<updated>2023-06-21T17:20:36Z</updated>

		<summary type="html">&lt;p&gt;5 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:20, 21 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317514&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317514&amp;oldid=prev"/>
		<updated>2023-06-19T02:37:05Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:37, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;!-- diff cache key 2d4chan:diff:1.41:old-317513:rev-317514 --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317513&amp;oldid=prev</id>
		<title>1d4chan&gt;Zimriel at 17:04, 3 January 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317513&amp;oldid=prev"/>
		<updated>2021-01-03T17:04:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:04, 3 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once Norlan is confronted the goddess Vanya drags the party&amp;#039;s whole fleet into chapter 2, &amp;#039;&amp;#039;The Odyssey... in Spaaace&amp;#039;&amp;#039;. And what would Homer be without the Homeric gods I mean, Immortals: Koryis, Vanya, Alphaks. The party&amp;#039;s actions deliver Victory Points to the gods. Koryis wants peace. Vanya wants displays of valour. Alphaks, the real baddie here, wants to kill you.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once Norlan is confronted the goddess Vanya drags the party&amp;#039;s whole fleet into chapter 2, &amp;#039;&amp;#039;The Odyssey... in Spaaace&amp;#039;&amp;#039;. And what would Homer be without the Homeric gods I mean, Immortals: Koryis, Vanya, Alphaks. The party&amp;#039;s actions deliver Victory Points to the gods. Koryis wants peace. Vanya wants displays of valour. Alphaks, the real baddie here, wants to kill you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the players didn&#039;t lynch their DM for running an adventure thus far confused and derivative by stages, Chapter 3 puts the party onto an original quest, to get their fleet through Star Kingdoms in a Cold War. They are Belthar, Gammar, and Delthar... implying an &quot;Alphar&quot; somewhere/when. The party&#039;s fleet upends the balance of power between the three. Once the party gets through that, back in their own world the Heards unleash a navy of deadites at their already-battered fleet, which the authors know in advance will likely finish it off. The party&#039;s wisest move is to ask the fleet&#039;s captains to put them on a skiff, and dare the DM to go through with this dick move.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the players didn&#039;t lynch their DM for running an adventure thus far confused and derivative by stages, Chapter 3 puts the party onto an original quest, to get their fleet through Star Kingdoms in a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Cold War&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(It &#039;&#039;was&#039;&#039; the 1980s.) &lt;/ins&gt;They are Belthar, Gammar, and Delthar... implying an &quot;Alphar&quot; somewhere/when. The party&#039;s fleet upends the balance of power between the three. Once the party gets through that, back in their own world the Heards unleash a navy of deadites at their already-battered fleet, which the authors know in advance will likely finish it off. The party&#039;s wisest move is to ask the fleet&#039;s captains to put them on a skiff, and dare the DM to go through with this dick move.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rest of the chapter, and the adventure, is an assault on Alphaks&amp;#039; base in this world. It&amp;#039;s a volcano. Of course.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rest of the chapter, and the adventure, is an assault on Alphaks&amp;#039; base in this world. It&amp;#039;s a volcano. Of course.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Zimriel</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317519&amp;oldid=prev</id>
		<title>1d4chan&gt;Zimriel at 03:12, 28 June 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317519&amp;oldid=prev"/>
		<updated>2020-06-28T03:12:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:12, 28 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module introduces a War Machine adaptation for the oceans - so that&amp;#039;s valuable for the &amp;#039;&amp;#039;other&amp;#039;&amp;#039; C-M modules, not least [[CM1: Test of the Warlords]], maybe even [[Desert Nomads series | X10]] if that party has the ballz to hit Ylaruam from the east. Also introduced are the Demons - the Roaring one, your Type VI standard [[balrog|LOLrog]]. The Expert-level demons in &amp;#039;&amp;#039;[[X2: Castle Amber]]&amp;#039;&amp;#039; are hereby abandoned: Demons are Master-level from now on, which the &amp;#039;&amp;#039;Immortals&amp;#039;&amp;#039; rules will formalise.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module introduces a War Machine adaptation for the oceans - so that&amp;#039;s valuable for the &amp;#039;&amp;#039;other&amp;#039;&amp;#039; C-M modules, not least [[CM1: Test of the Warlords]], maybe even [[Desert Nomads series | X10]] if that party has the ballz to hit Ylaruam from the east. Also introduced are the Demons - the Roaring one, your Type VI standard [[balrog|LOLrog]]. The Expert-level demons in &amp;#039;&amp;#039;[[X2: Castle Amber]]&amp;#039;&amp;#039; are hereby abandoned: Demons are Master-level from now on, which the &amp;#039;&amp;#039;Immortals&amp;#039;&amp;#039; rules will formalise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There&#039;s a sequel. Skip Williams, &#039;&#039;M2: Vengeance of Alphaks&#039;&#039;. It&#039;s a collection of minor encounters, some voluntary; and has Alphaks fucking with the PC&#039;s dominions. At the end Thyatis invades ... &#039;&#039;again&#039;&#039;. Recommend to loot M2&#039;s encounters as prequel to M1.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There&#039;s a sequel. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Skip Williams&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &#039;&#039;M2: Vengeance of Alphaks&#039;&#039;. It&#039;s a collection of minor encounters, some voluntary; and has Alphaks fucking with the PC&#039;s dominions. At the end Thyatis invades ... &#039;&#039;again&#039;&#039;. Recommend to loot M2&#039;s encounters as prequel to M1.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]] [[Category: Mystara]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]] [[Category: Mystara]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key 2d4chan:diff:1.41:old-317518:rev-317519:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Zimriel</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317518&amp;oldid=prev</id>
		<title>1d4chan&gt;Zimriel at 16:32, 6 June 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317518&amp;oldid=prev"/>
		<updated>2020-06-06T16:32:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:32, 6 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;M1: Into the Maelstrom&amp;#039;&amp;#039;&amp;#039; is the Moldvay-Mentzer foray into Epic play, here the &amp;quot;Master&amp;#039;s&amp;quot; line. The Heard family is credited with this one, Bruce and Beatrice. Homer of Halicarnassus isn&amp;#039;t credited but he&amp;#039;s dead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;M1: Into the Maelstrom&amp;#039;&amp;#039;&amp;#039; is the Moldvay-Mentzer foray into Epic play, here the &amp;quot;Master&amp;#039;s&amp;quot; line. The Heard family is credited with this one, Bruce and Beatrice. Homer of Halicarnassus isn&amp;#039;t credited but he&amp;#039;s dead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There already &#039;&#039;was&#039;&#039; a M-series, for single-player at Basic level. &#039;&#039;Blizzard Pass&#039;&#039;. They just went and redid the series here. Who knows why; they didn&#039;t do Companion as another C-series.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TSR are still not done with Norwold so that&amp;#039;s the backdrop: the baron Norlan of some fellow Alphatian island gets a boner, and makes his move on an Alphatian princess. In the meantime an ultimatum in Norlan&amp;#039;s name has gone to Norwold, along with a vast magic plague. The party must set sail to Qeodhar, with a fleet, to deal with the problem. What does the ultimatum even &amp;#039;&amp;#039;say&amp;#039;&amp;#039;? Don&amp;#039;t know!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TSR are still not done with Norwold so that&amp;#039;s the backdrop: the baron Norlan of some fellow Alphatian island gets a boner, and makes his move on an Alphatian princess. In the meantime an ultimatum in Norlan&amp;#039;s name has gone to Norwold, along with a vast magic plague. The party must set sail to Qeodhar, with a fleet, to deal with the problem. What does the ultimatum even &amp;#039;&amp;#039;say&amp;#039;&amp;#039;? Don&amp;#039;t know!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Zimriel</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317517&amp;oldid=prev</id>
		<title>1d4chan&gt;Zimriel at 19:24, 3 June 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317517&amp;oldid=prev"/>
		<updated>2020-06-03T19:24:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:24, 3 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rest of the chapter, and the adventure, is an assault on Alphaks&amp;#039; base in this world. It&amp;#039;s a volcano. Of course.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rest of the chapter, and the adventure, is an assault on Alphaks&amp;#039; base in this world. It&amp;#039;s a volcano. Of course.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module introduces a War Machine adaptation for the oceans - so that&#039;s valuable for the &#039;&#039;other&#039;&#039; C-M modules, not least [[CM1: Test of the Warlords]], maybe even [[Desert Nomads series | X10]] if that party has the ballz to hit Ylaruam from the east. Also introduced are the Demons - the Roaring one, your Type VI standard balrog. The Expert-level demons in &#039;&#039;[[X2: Castle Amber]]&#039;&#039; are hereby abandoned: Demons are Master-level from now on, which the &#039;&#039;Immortals&#039;&#039; rules will formalise.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module introduces a War Machine adaptation for the oceans - so that&#039;s valuable for the &#039;&#039;other&#039;&#039; C-M modules, not least [[CM1: Test of the Warlords]], maybe even [[Desert Nomads series | X10]] if that party has the ballz to hit Ylaruam from the east. Also introduced are the Demons - the Roaring one, your Type VI standard &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;balrog&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|LOLrog]]&lt;/ins&gt;. The Expert-level demons in &#039;&#039;[[X2: Castle Amber]]&#039;&#039; are hereby abandoned: Demons are Master-level from now on, which the &#039;&#039;Immortals&#039;&#039; rules will formalise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There&amp;#039;s a sequel. Skip Williams, &amp;#039;&amp;#039;M2: Vengeance of Alphaks&amp;#039;&amp;#039;. It&amp;#039;s a collection of minor encounters, some voluntary; and has Alphaks fucking with the PC&amp;#039;s dominions. At the end Thyatis invades ... &amp;#039;&amp;#039;again&amp;#039;&amp;#039;. Recommend to loot M2&amp;#039;s encounters as prequel to M1.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There&amp;#039;s a sequel. Skip Williams, &amp;#039;&amp;#039;M2: Vengeance of Alphaks&amp;#039;&amp;#039;. It&amp;#039;s a collection of minor encounters, some voluntary; and has Alphaks fucking with the PC&amp;#039;s dominions. At the end Thyatis invades ... &amp;#039;&amp;#039;again&amp;#039;&amp;#039;. Recommend to loot M2&amp;#039;s encounters as prequel to M1.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]] [[Category: Mystara]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]] [[Category: Mystara]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Zimriel</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317516&amp;oldid=prev</id>
		<title>1d4chan&gt;Zimriel at 15:27, 31 May 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317516&amp;oldid=prev"/>
		<updated>2020-05-31T15:27:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:27, 31 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module introduces a War Machine adaptation for the oceans - so that&amp;#039;s valuable for the &amp;#039;&amp;#039;other&amp;#039;&amp;#039; C-M modules, not least [[CM1: Test of the Warlords]], maybe even [[Desert Nomads series | X10]] if that party has the ballz to hit Ylaruam from the east. Also introduced are the Demons - the Roaring one, your Type VI standard balrog. The Expert-level demons in &amp;#039;&amp;#039;[[X2: Castle Amber]]&amp;#039;&amp;#039; are hereby abandoned: Demons are Master-level from now on, which the &amp;#039;&amp;#039;Immortals&amp;#039;&amp;#039; rules will formalise.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module introduces a War Machine adaptation for the oceans - so that&amp;#039;s valuable for the &amp;#039;&amp;#039;other&amp;#039;&amp;#039; C-M modules, not least [[CM1: Test of the Warlords]], maybe even [[Desert Nomads series | X10]] if that party has the ballz to hit Ylaruam from the east. Also introduced are the Demons - the Roaring one, your Type VI standard balrog. The Expert-level demons in &amp;#039;&amp;#039;[[X2: Castle Amber]]&amp;#039;&amp;#039; are hereby abandoned: Demons are Master-level from now on, which the &amp;#039;&amp;#039;Immortals&amp;#039;&amp;#039; rules will formalise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There&#039;s a sequel. Skip Williams, &#039;&#039;M2: Vengeance of Alphaks&#039;&#039;. It&#039;s a collection of minor encounters, some voluntary; and has Alphaks fucking with the PC&#039;s dominions. At the end Thyatis invades ... &#039;&#039;again&#039;&#039;. Recommend to loot M2&#039;s encounters as prequel to M1.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]] [[Category: Mystara]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]] [[Category: Mystara]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Zimriel</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317515&amp;oldid=prev</id>
		<title>1d4chan&gt;Zimriel: Created page with &quot;&#039;&#039;&#039;M1: Into the Maelstrom&#039;&#039;&#039; is the Moldvay-Mentzer foray into Epic play, here the &quot;Master&#039;s&quot; line. The Heard family is credited with this one, Bruce and Beatrice. Homer of Ha...&quot;</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=M1:_Into_the_Maelstrom&amp;diff=317515&amp;oldid=prev"/>
		<updated>2020-05-31T15:17:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;M1: Into the Maelstrom&amp;#039;&amp;#039;&amp;#039; is the Moldvay-Mentzer foray into Epic play, here the &amp;quot;Master&amp;#039;s&amp;quot; line. The Heard family is credited with this one, Bruce and Beatrice. Homer of Ha...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;M1: Into the Maelstrom&amp;#039;&amp;#039;&amp;#039; is the Moldvay-Mentzer foray into Epic play, here the &amp;quot;Master&amp;#039;s&amp;quot; line. The Heard family is credited with this one, Bruce and Beatrice. Homer of Halicarnassus isn&amp;#039;t credited but he&amp;#039;s dead.&lt;br /&gt;
&lt;br /&gt;
TSR are still not done with Norwold so that&amp;#039;s the backdrop: the baron Norlan of some fellow Alphatian island gets a boner, and makes his move on an Alphatian princess. In the meantime an ultimatum in Norlan&amp;#039;s name has gone to Norwold, along with a vast magic plague. The party must set sail to Qeodhar, with a fleet, to deal with the problem. What does the ultimatum even &amp;#039;&amp;#039;say&amp;#039;&amp;#039;? Don&amp;#039;t know!&lt;br /&gt;
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It&amp;#039;s Helen of Troy as MacGuffin ... sort of. The module starts out unable to make up its mind if Norlan is the baddie, about to switch teams to Thyatis; or the Immortals&amp;#039; patsy. The only reason Norwold is involved with this whole affair is plot: to get a Norwold-based party onto the oceans.&lt;br /&gt;
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Once Norlan is confronted the goddess Vanya drags the party&amp;#039;s whole fleet into chapter 2, &amp;#039;&amp;#039;The Odyssey... in Spaaace&amp;#039;&amp;#039;. And what would Homer be without the Homeric gods I mean, Immortals: Koryis, Vanya, Alphaks. The party&amp;#039;s actions deliver Victory Points to the gods. Koryis wants peace. Vanya wants displays of valour. Alphaks, the real baddie here, wants to kill you.&lt;br /&gt;
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If the players didn&amp;#039;t lynch their DM for running an adventure thus far confused and derivative by stages, Chapter 3 puts the party onto an original quest, to get their fleet through Star Kingdoms in a Cold War. They are Belthar, Gammar, and Delthar... implying an &amp;quot;Alphar&amp;quot; somewhere/when. The party&amp;#039;s fleet upends the balance of power between the three. Once the party gets through that, back in their own world the Heards unleash a navy of deadites at their already-battered fleet, which the authors know in advance will likely finish it off. The party&amp;#039;s wisest move is to ask the fleet&amp;#039;s captains to put them on a skiff, and dare the DM to go through with this dick move.&lt;br /&gt;
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The rest of the chapter, and the adventure, is an assault on Alphaks&amp;#039; base in this world. It&amp;#039;s a volcano. Of course.&lt;br /&gt;
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The module introduces a War Machine adaptation for the oceans - so that&amp;#039;s valuable for the &amp;#039;&amp;#039;other&amp;#039;&amp;#039; C-M modules, not least [[CM1: Test of the Warlords]], maybe even [[Desert Nomads series | X10]] if that party has the ballz to hit Ylaruam from the east. Also introduced are the Demons - the Roaring one, your Type VI standard balrog. The Expert-level demons in &amp;#039;&amp;#039;[[X2: Castle Amber]]&amp;#039;&amp;#039; are hereby abandoned: Demons are Master-level from now on, which the &amp;#039;&amp;#039;Immortals&amp;#039;&amp;#039; rules will formalise.&lt;br /&gt;
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[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]] [[Category: Mystara]]&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;Zimriel</name></author>
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