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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Malifaux</id>
	<title>Malifaux - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Malifaux"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;action=history"/>
	<updated>2026-04-24T13:52:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326105&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 280 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326105&amp;oldid=prev"/>
		<updated>2023-06-22T03:05:38Z</updated>

		<summary type="html">&lt;p&gt;280 revisions imported&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:05, 22 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;!-- diff cache key 2d4chan:diff:1.41:old-325824:rev-326105 --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=325824&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=325824&amp;oldid=prev"/>
		<updated>2023-06-19T02:39:55Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:39, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=325823&amp;oldid=prev</id>
		<title>2A02:908:238:F120:F54E:F1CB:6079:2D55: /* Masters */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=325823&amp;oldid=prev"/>
		<updated>2023-05-16T06:41:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Masters&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:41, 16 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l163&quot;&gt;Line 163:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 163:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Jack Daw:&amp;#039;&amp;#039;&amp;#039; The man hanging on the tree. Started off in 1st edition as a minion. He and his crew focus on giving out Curse upgrades to better their abilities against enemies. Dual faction with Outcasts. Keyword: Tormented. Title: Ensouled.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Jack Daw:&amp;#039;&amp;#039;&amp;#039; The man hanging on the tree. Started off in 1st edition as a minion. He and his crew focus on giving out Curse upgrades to better their abilities against enemies. Dual faction with Outcasts. Keyword: Tormented. Title: Ensouled.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Yan Lo:&amp;#039;&amp;#039;&amp;#039; A guy that died once but his spirit was strong enough to come back. Poor Yan Lo got beat by a strong oni and so he seeks revenge against Lingxuzi. He works with the spirits of his descendants. Dual faction with Ten Thunders. Keyword: Ancestor and Retainer. Title: The Spirit Walker.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Yan Lo:&amp;#039;&amp;#039;&amp;#039; A guy that died once but his spirit was strong enough to come back. Poor Yan Lo got beat by a strong oni and so he seeks revenge against Lingxuzi. He works with the spirits of his descendants. Dual faction with Ten Thunders. Keyword: Ancestor and Retainer. Title: The Spirit Walker.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Kastore:&#039;&#039;&#039; A nephilim guy, who is neither undead, nor have any undead servants, except the Blood Vessels. Arrived in 3e as a Ressurrectionist/Neverborn dual master, but we don&#039;t really know why he is a resser. His crew contains numerous nephilims, most of them are neverborn, but he&#039;s got Barbaros from Ten Thunders and Unseelie Engine from Explorer&#039;s Society. In fact, Blood Vessel is the only full resser minion he has - and the only undead, as were mentioned - except Gwyll, who looks like Zoraida after a few months of coma in the sewer exit in the bayou.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Arcanists ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Arcanists ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A02:908:238:F120:F54E:F1CB:6079:2D55</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326104&amp;oldid=prev</id>
		<title>2A02:908:238:F120:F54E:F1CB:6079:2D55: /* 2nd Edition */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326104&amp;oldid=prev"/>
		<updated>2023-05-16T06:28:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;2nd Edition&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:28, 16 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l118&quot;&gt;Line 118:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 118:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===2nd Edition===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===2nd Edition===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The M2e models are &#039;&#039;nothing&#039;&#039; like that. Though they still retain some modes with less than average amount of clothes on their body, the models are distinctly more human and realistic. Models like Lady Justice who just stood there to show long, flowing hair, big bosoms and slender legs, she now has a body looking more like the badass teenager Batman she is, and is standing like a warrior ready to strike too, while the formerly pretty revealing Rasputina now looks like the powerful yet reserved frost mage she was supposed to be from the start. On top of that, the artstyle has gone a lot darker and more horror, Lovecraft-inspired, which is also reflected in the models - Some of the newer models are absolutely horribly looking, in a good way, and a good paintjob will make them absolutely disgusting.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The M2e models are &#039;&#039;nothing&#039;&#039; like that. Though they still retain some modes with less than average amount of clothes on their body, the models are distinctly more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt;&lt;/ins&gt;human and realistic&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/s&amp;gt; cartoonish and overdynamic&lt;/ins&gt;. Models like Lady Justice who just stood there to show long, flowing hair, big bosoms and slender legs, she now has a body looking more like the badass teenager Batman she is, and is standing like a warrior ready to strike too, while the formerly pretty revealing Rasputina now looks like the powerful yet reserved frost mage she was supposed to be from the start. On top of that, the artstyle has gone a lot darker and more horror, Lovecraft-inspired, which is also reflected in the models - Some of the newer models are absolutely horribly looking, in a good way, and a good paintjob will make them absolutely disgusting.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Arguably some of the better sculpted models in the industry (Games workshop ain&amp;#039;t got shit). They&amp;#039;re all in plastic as well, and come in about one million pieces per mini.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Arguably some of the better sculpted models in the industry (Games workshop ain&amp;#039;t got shit). They&amp;#039;re all in plastic as well, and come in about one million pieces per mini.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A02:908:238:F120:F54E:F1CB:6079:2D55</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326103&amp;oldid=prev</id>
		<title>2A02:908:238:F120:F54E:F1CB:6079:2D55 at 06:23, 16 May 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326103&amp;oldid=prev"/>
		<updated>2023-05-16T06:23:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:23, 16 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Malifaux&#039;&#039;&#039; is a relatively new (Since 2009) skirmish-level [[wargame]] that&#039;s steampunk, supernatural horror, and wild west themed. Despite bashing together a ton of things that were done by [[Deadlands]] years earlier, it still manages to be a rather fun game. The storyline and world are not complete and total shit, like you would expect of something that looks like a bandwagon hopping attempt of the nth degree.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Malifaux&#039;&#039;&#039; is a relatively new (Since 2009) skirmish-level [[wargame]] that&#039;s steampunk&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, victorian&lt;/ins&gt;, supernatural horror, and wild west themed. Despite bashing together a ton of things that were done by [[Deadlands]] years earlier, it still manages to be a rather fun game. The storyline and world are not complete and total shit, like you would expect of something that looks like a bandwagon hopping attempt of the nth degree.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though the [[neckbeard|sour-throated individual]] above are right to some extent about the setting (Old, ruined city, dæmons, zombies, magicians and the law in one place going for the magical stones), calling it a &amp;quot;rip-off&amp;quot; is doing it a serious dishonour - the setting has many of the same features, but has its very own feel, lore and gameplay, so its probably more of a new setting taking inspiration from Deadlands and Mordheim, but doing new stuff with it. Besides, someone might as well borrow from Mordheim now that GW has thrown it and every other specialist game into a bin.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though the [[neckbeard|sour-throated individual]] above are right to some extent about the setting (Old, ruined city, dæmons, zombies, magicians and the law in one place going for the magical stones), calling it a &amp;quot;rip-off&amp;quot; is doing it a serious dishonour - the setting has many of the same features, but has its very own feel, lore and gameplay, so its probably more of a new setting taking inspiration from Deadlands and Mordheim, but doing new stuff with it. Besides, someone might as well borrow from Mordheim now that GW has thrown it and every other specialist game into a bin.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A02:908:238:F120:F54E:F1CB:6079:2D55</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326102&amp;oldid=prev</id>
		<title>99.0.1.56: /* 1st Edition */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326102&amp;oldid=prev"/>
		<updated>2022-10-15T03:02:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;1st Edition&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:02, 15 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Editions ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Editions ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===1st Edition===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===1st Edition===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wyrd started Malifaux as a game to go with their misc model range. Originally just a way to get people to buy their models, the game took on a life of its own and became the main money maker for Wyrd. This established the card mechanics, masters/minions, and soulstones that the game is known for.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wyrd started Malifaux as a game to go with their misc model range. Originally just a way to get people to buy their models, the game took on a life of its own and became the main money maker for Wyrd &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(This is essentially the origin story of Warhammer Fantasy)&lt;/ins&gt;. This established the card mechanics, masters/minions, and soulstones that the game is known for.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===1.5 Edition===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===1.5 Edition===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wyrd updated the system with 1.5 to help balance the game as well as include more and more models. This introduced new mechanics such as Henchmen and Avatars. Avatars were the powered up versions of Masters that could be brought into a game if certain criteria was met.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wyrd updated the system with 1.5 to help balance the game as well as include more and more models. This introduced new mechanics such as Henchmen and Avatars. Avatars were the powered up versions of Masters that could be brought into a game if certain criteria was met.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>99.0.1.56</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326101&amp;oldid=prev</id>
		<title>99.0.1.56: /* Game Mechanics */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326101&amp;oldid=prev"/>
		<updated>2022-10-15T03:00:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Game Mechanics&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:00, 15 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Malifaux is unique among miniatures games in that rather than rolling dice, players draw from their own deck of cards to please [[Tzeentch|Random Number God]]. Actions can have &amp;#039;&amp;#039;positive&amp;#039;&amp;#039; or &amp;#039;&amp;#039;negative&amp;#039;&amp;#039; twists, which means that you flip over more cards and then take whichever is higher/lower, depending on the type of twist. Players also have a hand of cards they can use to &amp;#039;&amp;#039;cheat fate&amp;#039;&amp;#039; and replace an already flipped card with one that is better. Some models&amp;#039; abilities only work if a certain suit if played, so there&amp;#039;s an advantage to keeping good cards in your hand to pull nice actions. Players have the option of purchasing official decks or simply using a deck of regular cards, with the devs helpfully pointing out which of the real card suits corresponds to their fanciful made-up ones.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Malifaux is unique among miniatures games in that rather than rolling dice, players draw from their own deck of cards to please [[Tzeentch|Random Number God]]. Actions can have &amp;#039;&amp;#039;positive&amp;#039;&amp;#039; or &amp;#039;&amp;#039;negative&amp;#039;&amp;#039; twists, which means that you flip over more cards and then take whichever is higher/lower, depending on the type of twist. Players also have a hand of cards they can use to &amp;#039;&amp;#039;cheat fate&amp;#039;&amp;#039; and replace an already flipped card with one that is better. Some models&amp;#039; abilities only work if a certain suit if played, so there&amp;#039;s an advantage to keeping good cards in your hand to pull nice actions. Players have the option of purchasing official decks or simply using a deck of regular cards, with the devs helpfully pointing out which of the real card suits corresponds to their fanciful made-up ones.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The army-building mechanic is also pretty unique; players first generate a scenario, then hire their Crew using an agreed-upon number of &#039;&#039;soulstones&#039;&#039; (totally not [[Deadlands | ghost rock]] guys!) that set the level of the encounter. Each crew needs to be lead by a &#039;&#039;Master&#039;&#039;, which gives a few extra soulstones for use and dictates the faction of the Crew. When you&#039;re starting, this doesn&#039;t really matter, as you&#039;ll use the same Crew for everything, but in tournaments, all you&#039;re required to do is point out your faction beforehand, only choosing your Master when you figure out what sort of mission you&#039;ll need to play. A typical game is 50SS in size, which is about the size of one of the starter boxes, plus one or two extra models.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The army-building mechanic is also pretty unique; players first generate a scenario, then hire their Crew using an agreed-upon number of &#039;&#039;soulstones&#039;&#039; (totally not [[Deadlands | ghost rock]] guys!&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[Don’t they do entirely different things?]&lt;/ins&gt;) that set the level of the encounter. Each crew needs to be lead by a &#039;&#039;Master&#039;&#039;, which gives a few extra soulstones for use and dictates the faction of the Crew. When you&#039;re starting, this doesn&#039;t really matter, as you&#039;ll use the same Crew for everything, but in tournaments, all you&#039;re required to do is point out your faction beforehand, only choosing your Master when you figure out what sort of mission you&#039;ll need to play. A typical game is 50SS in size, which is about the size of one of the starter boxes, plus one or two extra models.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Any soulstone not spent on hiring can be spent in-game by certain models to gain advantages on flips, generate new models, healing, etc. Certain Masters benefit from a large stash, and others demand that you fill the board with units before the game starts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Any soulstone not spent on hiring can be spent in-game by certain models to gain advantages on flips, generate new models, healing, etc. Certain Masters benefit from a large stash, and others demand that you fill the board with units before the game starts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>99.0.1.56</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326100&amp;oldid=prev</id>
		<title>2601:644:4100:4400:5405:D278:CDB2:EF4: Undo revision 720798 by 99.229.168.43 (talk)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326100&amp;oldid=prev"/>
		<updated>2022-06-22T07:37:01Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 720798 by &lt;a href=&quot;/wiki/Special:Contributions/99.229.168.43&quot; title=&quot;Special:Contributions/99.229.168.43&quot;&gt;99.229.168.43&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:99.229.168.43&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:99.229.168.43 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:37, 22 June 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l123&quot;&gt;Line 123:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 123:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===3rd Edition===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===3rd Edition===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Definitely a step down from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;editions before. Lady Justice now looks like a screaming crazy dyke&lt;/del&gt;, but Wyrd has learned their lesson from M2e and a lot of the newer models have fewer tiny bits. Additionally there is update to models whose boxes were notorious for having small fiddly bits that got lost in the carpet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not much has changed with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;models&lt;/ins&gt;, but Wyrd has learned their lesson from M2e and a lot of the newer models have fewer tiny bits. Additionally there is update to models whose boxes were notorious for having small fiddly bits that got lost in the carpet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Factions ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Factions ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:644:4100:4400:5405:D278:CDB2:EF4</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326099&amp;oldid=prev</id>
		<title>2601:644:4100:4400:5405:D278:CDB2:EF4: /* Masters */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326099&amp;oldid=prev"/>
		<updated>2022-06-22T07:18:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Masters&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:18, 22 June 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l138&quot;&gt;Line 138:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 138:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Perdita Ortega:&amp;#039;&amp;#039;&amp;#039; Crazy-ass Gun-slinger chick. She leads the Ortega clan who are basically Mexican cowboys, each with a ridiculous pair of balls. The Perdita and the Ortegas are the Anti-Neverborn crew. In M3e, they like to give out extra actions to Family models and also get a free push towards the enemy when they take Concentrate actions. Keyword: Family. Title: Neverborn Hunter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Perdita Ortega:&amp;#039;&amp;#039;&amp;#039; Crazy-ass Gun-slinger chick. She leads the Ortega clan who are basically Mexican cowboys, each with a ridiculous pair of balls. The Perdita and the Ortegas are the Anti-Neverborn crew. In M3e, they like to give out extra actions to Family models and also get a free push towards the enemy when they take Concentrate actions. Keyword: Family. Title: Neverborn Hunter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Lady Justice:&amp;#039;&amp;#039;&amp;#039; Crazy blind chick with an epic sword and fighting skills. Bordering on weeaboo, but not really, due to being a cowgirl leading Ghostrider-esq anti-necromancer cowboys to hunt down Resurrectionists. Despite being the necrophiliac rape train of the Guild, she is pretty damn scary to face with other factions as she can run a stall-their-crew-while-I-assassinate-their-heavy-hitters-one-at-a-time play that pisses off everyone who hasn&amp;#039;t foreseen this shit happening. One of the strongest melee models in the game. Her crew likes to Bury enemies and get extra bonuses against Undead models. Keyword: Marshal. Title: Death-Touched.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Lady Justice:&amp;#039;&amp;#039;&amp;#039; Crazy blind chick with an epic sword and fighting skills. Bordering on weeaboo, but not really, due to being a cowgirl leading Ghostrider-esq anti-necromancer cowboys to hunt down Resurrectionists. Despite being the necrophiliac rape train of the Guild, she is pretty damn scary to face with other factions as she can run a stall-their-crew-while-I-assassinate-their-heavy-hitters-one-at-a-time play that pisses off everyone who hasn&amp;#039;t foreseen this shit happening. One of the strongest melee models in the game. Her crew likes to Bury enemies and get extra bonuses against Undead models. Keyword: Marshal. Title: Death-Touched.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Sonnia Criid:&#039;&#039;&#039; Crazy magic chick, actually she&#039;s not that crazy, but pretty scary to face. In the lore, she is dubbed the Anti-Arcanist Master, but on the table-top she can pretty much &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rape &lt;/del&gt;any caster. Unlike the two other chicks that concentrate on murdering a single model per turn, her damage output is based on the ability to dish devastating fire blasts that damage multiple targets at once. In M2e, she was the most overpowered master in the game as she could shot her own models to blast damage onto the enemy. In M3e, they removed her ability to blast off of allies, but she&#039;s still passes out Burning and blasts, while at the same time summoning Witchling models. Keyword: Witch Hunter. Likes the Witchling Keyword as well. Title: - .&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Sonnia Criid:&#039;&#039;&#039; Crazy magic chick, actually she&#039;s not that crazy, but pretty scary to face. In the lore, she is dubbed the Anti-Arcanist Master, but on the table-top she can pretty much &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obliterate &lt;/ins&gt;any caster. Unlike the two other chicks that concentrate on murdering a single model per turn, her damage output is based on the ability to dish devastating fire blasts that damage multiple targets at once. In M2e, she was the most overpowered master in the game as she could shot her own models to blast damage onto the enemy. In M3e, they removed her ability to blast off of allies, but she&#039;s still passes out Burning and blasts, while at the same time summoning Witchling models. Keyword: Witch Hunter. Likes the Witchling Keyword as well. Title: - .&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Charles Hoffman:&amp;#039;&amp;#039;&amp;#039; The first male Master for The Guild. Basically is a force multiplier Construct master, but he just superpowers an existing one rather than making them in the battle. Had a brother who went utterly insane after crossing the breach, he became a cyborg and has like a .50 cal chaingun for one arm and a powerfist on the other. In M3e, Hoffman likes to give his heavily armored construct based crew Power Tokens to boost their attacks and get triggers. Keyword: Augmented. Title: Inventor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Charles Hoffman:&amp;#039;&amp;#039;&amp;#039; The first male Master for The Guild. Basically is a force multiplier Construct master, but he just superpowers an existing one rather than making them in the battle. Had a brother who went utterly insane after crossing the breach, he became a cyborg and has like a .50 cal chaingun for one arm and a powerfist on the other. In M3e, Hoffman likes to give his heavily armored construct based crew Power Tokens to boost their attacks and get triggers. Keyword: Augmented. Title: Inventor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Lucius Mattheson:&amp;#039;&amp;#039;&amp;#039; This guy is a massive douche wearing a mask (and may literally be the Devil, but that&amp;#039;s not confirmed). He hands out commands to your other models. Essentially a Synergies and Tricks based leader in a faction known for shooting. In the fluff he is slowly seeping power away from the Governor and consolidating a strong powerbase within the Guild, because he&amp;#039;s rules lawyering dick. But in M3e the new Governor is calling him out on his shit and pushing him out of the inner circle. His special forces are Lawyers. Became a master in 2E. In M3e his tricks are mostly giving out extra actions to his Minions, Elite, or Mimic models (So not just restricted to minions). Also, he&amp;#039;s a Neverborn and is dual-faction with them. Spoiler alert. Keywords: Elite and Mimic. Title: Dishonorable.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Lucius Mattheson:&amp;#039;&amp;#039;&amp;#039; This guy is a massive douche wearing a mask (and may literally be the Devil, but that&amp;#039;s not confirmed). He hands out commands to your other models. Essentially a Synergies and Tricks based leader in a faction known for shooting. In the fluff he is slowly seeping power away from the Governor and consolidating a strong powerbase within the Guild, because he&amp;#039;s rules lawyering dick. But in M3e the new Governor is calling him out on his shit and pushing him out of the inner circle. His special forces are Lawyers. Became a master in 2E. In M3e his tricks are mostly giving out extra actions to his Minions, Elite, or Mimic models (So not just restricted to minions). Also, he&amp;#039;s a Neverborn and is dual-faction with them. Spoiler alert. Keywords: Elite and Mimic. Title: Dishonorable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:644:4100:4400:5405:D278:CDB2:EF4</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326098&amp;oldid=prev</id>
		<title>94.21.217.70: /* The Factions */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Malifaux&amp;diff=326098&amp;oldid=prev"/>
		<updated>2022-02-10T18:22:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Factions&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:22, 10 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l126&quot;&gt;Line 126:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 126:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Factions ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Factions ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because all games need different, &quot;morally distinct&quot; factions, Malifaux has &amp;lt;strike&amp;gt;five&amp;lt;/strike&amp;gt; &amp;lt;strike&amp;gt;six&amp;lt;/strike&amp;gt; seven now &amp;lt;strike&amp;gt;but the new one is weird&amp;lt;/strike&amp;gt; because the new one isn&#039;t a real faction. All of them have different play-styles, with the different Masters providing further diversity. There are also Henchmen, characters that can serve as part of a crew like normal, or lead a special crew of their own.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because all games need different, &quot;morally distinct&quot; factions, Malifaux has &amp;lt;strike&amp;gt;five&amp;lt;/strike&amp;gt; &amp;lt;strike&amp;gt;six&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strike&amp;gt; &amp;lt;&lt;/ins&gt;strike&amp;gt;seven&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/strike&amp;gt; eight &lt;/ins&gt;now &amp;lt;strike&amp;gt;but the new one is weird&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strike&amp;gt; &amp;lt;&lt;/ins&gt;strike&amp;gt;because the new one isn&#039;t a real faction&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/strike&amp;gt; (Ten Thunders is a real faction now)&lt;/ins&gt;. All of them have different play-styles, with the different Masters providing further diversity. There are also Henchmen, characters that can serve as part of a crew like normal, or lead a special crew of their own.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Thematically, the different factions oppose each other mostly at surface value; each Master and Henchman has their own loyalties, and they&amp;#039;re rarely just what their faction wants, unless they flat-out lead that faction. Examples could be Molly Squidpidgeon, a Resurrectionist Master, and the only Undead one. She must be all for Resurrectionists then, right? Nah, she just want to let the Undead have equal rights to humans, and stop humans (including Resurrectionists) from stealing the night from the dead. Another example would be Jacob Lynch, who looks like a puppet for the Neverborn, but actually just want to be free of their influence and flee the place before he gets hurt. Their faction only decides what models they can call upon, and sometimes not even that; just as often, some Masters can get models not from their faction. Dr. Hoffman, a Guild Master, is a Construct Master, and can buy a lot of Arcanist Constructs, for example.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Thematically, the different factions oppose each other mostly at surface value; each Master and Henchman has their own loyalties, and they&amp;#039;re rarely just what their faction wants, unless they flat-out lead that faction. Examples could be Molly Squidpidgeon, a Resurrectionist Master, and the only Undead one. She must be all for Resurrectionists then, right? Nah, she just want to let the Undead have equal rights to humans, and stop humans (including Resurrectionists) from stealing the night from the dead. Another example would be Jacob Lynch, who looks like a puppet for the Neverborn, but actually just want to be free of their influence and flee the place before he gets hurt. Their faction only decides what models they can call upon, and sometimes not even that; just as often, some Masters can get models not from their faction. Dr. Hoffman, a Guild Master, is a Construct Master, and can buy a lot of Arcanist Constructs, for example.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>94.21.217.70</name></author>
	</entry>
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