<?xml version="1.0"?>
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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Monster_Hunter</id>
	<title>Monster Hunter - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Monster_Hunter"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;action=history"/>
	<updated>2026-04-23T14:07:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343316&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 187 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343316&amp;oldid=prev"/>
		<updated>2023-06-22T13:03:17Z</updated>

		<summary type="html">&lt;p&gt;187 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:03, 22 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343128&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343128&amp;oldid=prev"/>
		<updated>2023-06-19T02:45:13Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:45, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343127&amp;oldid=prev</id>
		<title>1d4chan&gt;Kirbanzo: /* Normal Monsters */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343127&amp;oldid=prev"/>
		<updated>2023-02-21T03:58:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Normal Monsters&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:58, 21 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l105&quot;&gt;Line 105:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 105:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Khezu&amp;#039;&amp;#039;&amp;#039; - [[/d/|blind dick chicken]]. We wish we were joking. This [[Chaos Spawn]] of [[Slaanesh]] - dangiAFGSEHFESGSD- {{BLAM}} Ahem...this monster is a cave-dwelling, electricity-utilizing beast that gets a rough time for having a phallic extending head and neck. Doesn&amp;#039;t help that its skin is rubbery and it lives in the dankest places possible. Its tail can also become a psuedo-foot so it can hang onto stuff, particularly the ceiling. It is one of the few monsters where music doesn’t play when fighting it, as it technically doesn’t “see” you.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Khezu&amp;#039;&amp;#039;&amp;#039; - [[/d/|blind dick chicken]]. We wish we were joking. This [[Chaos Spawn]] of [[Slaanesh]] - dangiAFGSEHFESGSD- {{BLAM}} Ahem...this monster is a cave-dwelling, electricity-utilizing beast that gets a rough time for having a phallic extending head and neck. Doesn&amp;#039;t help that its skin is rubbery and it lives in the dankest places possible. Its tail can also become a psuedo-foot so it can hang onto stuff, particularly the ceiling. It is one of the few monsters where music doesn’t play when fighting it, as it technically doesn’t “see” you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Fun Fact: The game used to not treat Khezu as having noticed you, which means you were unable to emergency dive in older installations. This was fixed in later games, but it’s funny enough to warrant the statement.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Fun Fact: The game used to not treat Khezu as having noticed you, which means you were unable to emergency dive in older installations. This was fixed in later games, but it’s funny enough to warrant the statement.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Deviljho&#039;&#039;&#039; - A terrifying nomadic brute wyvern with a voracious appetite for anything that moves. Its rage has no competitor as it emits a devastating dragon breath on its foes after softening them with his defense-blighting saliva. Entire species can go extinct if one lurks in an area for too long, so it’s in the best interest to hightail it out when you hear his iconic theme overwhelm the usual fighting tunes. A common [[meme]]/urban legend is that a Deviljho will gnaw on its own tail if you cut it off, such is its hunger - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though &lt;/del&gt;this doesn&#039;t actually happen ingame since it picking up the tail mid-carve would be annoying.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Deviljho&#039;&#039;&#039; - A terrifying nomadic brute wyvern with a voracious appetite for anything that moves. Its rage has no competitor as it emits a devastating dragon breath on its foes after softening them with his defense-blighting saliva. Entire species can go extinct if one lurks in an area for too long, so it’s in the best interest to hightail it out when you hear his iconic theme overwhelm the usual fighting tunes. A common [[meme]]/urban legend is that a Deviljho will gnaw on its own tail if you cut it off, such is its hunger - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while ostensibly canon lore since Capcom themselves mentioned it in official material, &lt;/ins&gt;this doesn&#039;t actually happen ingame since it picking up the tail mid-carve would be annoying.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**When a Deviljho becomes depraved of food for so long, it can enter a savage state that makes it more dangerous than the typical pickle. These “Savage Deviljho” are filled to the brim with black dragon energy to the point of empowering his bites and regular moves to formidable levels. Only the most skilled hunters can prove to slay one of these on their own.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**When a Deviljho becomes depraved of food for so long, it can enter a savage state that makes it more dangerous than the typical pickle. These “Savage Deviljho” are filled to the brim with black dragon energy to the point of empowering his bites and regular moves to formidable levels. Only the most skilled hunters can prove to slay one of these on their own.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Rajang&amp;#039;&amp;#039;&amp;#039; - [[meme|Le Thunder Monke]]. A Nomadic Monster (i.e. it can come in and interrupt your hunts), this giant ape of [[rage|pure rage]] will viciously maul &amp;#039;&amp;#039;anything&amp;#039;&amp;#039; that intrudes on its territory. It even picks fights with Elder Dragons, and likes to bully Kirins in particular for their lightning-inducing unicorn horns. Notable for [[Anime|going Super Saiyan]] out of pure unadulterated ANGER. Similar to the Saiyan, messing with a Rajang’s tail can break them out of their rage state prematurely, but good luck surviving the beating of a lifetime should you choose to antagonize one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Rajang&amp;#039;&amp;#039;&amp;#039; - [[meme|Le Thunder Monke]]. A Nomadic Monster (i.e. it can come in and interrupt your hunts), this giant ape of [[rage|pure rage]] will viciously maul &amp;#039;&amp;#039;anything&amp;#039;&amp;#039; that intrudes on its territory. It even picks fights with Elder Dragons, and likes to bully Kirins in particular for their lightning-inducing unicorn horns. Notable for [[Anime|going Super Saiyan]] out of pure unadulterated ANGER. Similar to the Saiyan, messing with a Rajang’s tail can break them out of their rage state prematurely, but good luck surviving the beating of a lifetime should you choose to antagonize one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Kirbanzo</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343315&amp;oldid=prev</id>
		<title>1d4chan&gt;Kirbanzo: /* Normal Monsters */ better explanation than a strikethrough</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343315&amp;oldid=prev"/>
		<updated>2023-02-20T06:14:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Normal Monsters: &lt;/span&gt; better explanation than a strikethrough&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:14, 20 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l105&quot;&gt;Line 105:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 105:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Khezu&amp;#039;&amp;#039;&amp;#039; - [[/d/|blind dick chicken]]. We wish we were joking. This [[Chaos Spawn]] of [[Slaanesh]] - dangiAFGSEHFESGSD- {{BLAM}} Ahem...this monster is a cave-dwelling, electricity-utilizing beast that gets a rough time for having a phallic extending head and neck. Doesn&amp;#039;t help that its skin is rubbery and it lives in the dankest places possible. Its tail can also become a psuedo-foot so it can hang onto stuff, particularly the ceiling. It is one of the few monsters where music doesn’t play when fighting it, as it technically doesn’t “see” you.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Khezu&amp;#039;&amp;#039;&amp;#039; - [[/d/|blind dick chicken]]. We wish we were joking. This [[Chaos Spawn]] of [[Slaanesh]] - dangiAFGSEHFESGSD- {{BLAM}} Ahem...this monster is a cave-dwelling, electricity-utilizing beast that gets a rough time for having a phallic extending head and neck. Doesn&amp;#039;t help that its skin is rubbery and it lives in the dankest places possible. Its tail can also become a psuedo-foot so it can hang onto stuff, particularly the ceiling. It is one of the few monsters where music doesn’t play when fighting it, as it technically doesn’t “see” you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Fun Fact: The game used to not treat Khezu as having noticed you, which means you were unable to emergency dive in older installations. This was fixed in later games, but it’s funny enough to warrant the statement.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Fun Fact: The game used to not treat Khezu as having noticed you, which means you were unable to emergency dive in older installations. This was fixed in later games, but it’s funny enough to warrant the statement.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Deviljho&#039;&#039;&#039; - A terrifying nomadic brute wyvern with a voracious appetite for anything that moves. Its rage has no competitor as it emits a devastating dragon breath on its foes after softening them with his defense-blighting saliva. Entire species can go extinct if one lurks in an area for too long, so it’s in the best interest to hightail it out when you hear his iconic theme overwhelm the usual fighting tunes. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt;Will chew &lt;/del&gt;on its own tail if you cut it off&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/s&amp;gt; This &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a lie, and has been confirmed not to &lt;/del&gt;happen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Deviljho&#039;&#039;&#039; - A terrifying nomadic brute wyvern with a voracious appetite for anything that moves. Its rage has no competitor as it emits a devastating dragon breath on its foes after softening them with his defense-blighting saliva. Entire species can go extinct if one lurks in an area for too long, so it’s in the best interest to hightail it out when you hear his iconic theme overwhelm the usual fighting tunes. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A common [[meme]]/urban legend is that a Deviljho will gnaw &lt;/ins&gt;on its own tail if you cut it off&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, such &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its hunger - though this doesn&#039;t actually &lt;/ins&gt;happen &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ingame since it picking up the tail mid-carve would be annoying&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**When a Deviljho becomes depraved of food for so long, it can enter a savage state that makes it more dangerous than the typical pickle. These “Savage Deviljho” are filled to the brim with black dragon energy to the point of empowering his bites and regular moves to formidable levels. Only the most skilled hunters can prove to slay one of these on their own.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**When a Deviljho becomes depraved of food for so long, it can enter a savage state that makes it more dangerous than the typical pickle. These “Savage Deviljho” are filled to the brim with black dragon energy to the point of empowering his bites and regular moves to formidable levels. Only the most skilled hunters can prove to slay one of these on their own.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Rajang&amp;#039;&amp;#039;&amp;#039; - [[meme|Le Thunder Monke]]. A Nomadic Monster (i.e. it can come in and interrupt your hunts), this giant ape of [[rage|pure rage]] will viciously maul &amp;#039;&amp;#039;anything&amp;#039;&amp;#039; that intrudes on its territory. It even picks fights with Elder Dragons, and likes to bully Kirins in particular for their lightning-inducing unicorn horns. Notable for [[Anime|going Super Saiyan]] out of pure unadulterated ANGER. Similar to the Saiyan, messing with a Rajang’s tail can break them out of their rage state prematurely, but good luck surviving the beating of a lifetime should you choose to antagonize one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Rajang&amp;#039;&amp;#039;&amp;#039; - [[meme|Le Thunder Monke]]. A Nomadic Monster (i.e. it can come in and interrupt your hunts), this giant ape of [[rage|pure rage]] will viciously maul &amp;#039;&amp;#039;anything&amp;#039;&amp;#039; that intrudes on its territory. It even picks fights with Elder Dragons, and likes to bully Kirins in particular for their lightning-inducing unicorn horns. Notable for [[Anime|going Super Saiyan]] out of pure unadulterated ANGER. Similar to the Saiyan, messing with a Rajang’s tail can break them out of their rage state prematurely, but good luck surviving the beating of a lifetime should you choose to antagonize one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Kirbanzo</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343314&amp;oldid=prev</id>
		<title>2603:6011:A500:19AD:88B2:6CFD:F5A:745: /* Normal Monsters */  Corrected an urban legend surrounding Deviljho. Sadly the truth is not as cool as it seems</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343314&amp;oldid=prev"/>
		<updated>2023-02-14T00:43:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Normal Monsters: &lt;/span&gt;  Corrected an urban legend surrounding Deviljho. Sadly the truth is not as cool as it seems&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:43, 14 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l105&quot;&gt;Line 105:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 105:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Khezu&amp;#039;&amp;#039;&amp;#039; - [[/d/|blind dick chicken]]. We wish we were joking. This [[Chaos Spawn]] of [[Slaanesh]] - dangiAFGSEHFESGSD- {{BLAM}} Ahem...this monster is a cave-dwelling, electricity-utilizing beast that gets a rough time for having a phallic extending head and neck. Doesn&amp;#039;t help that its skin is rubbery and it lives in the dankest places possible. Its tail can also become a psuedo-foot so it can hang onto stuff, particularly the ceiling. It is one of the few monsters where music doesn’t play when fighting it, as it technically doesn’t “see” you.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Khezu&amp;#039;&amp;#039;&amp;#039; - [[/d/|blind dick chicken]]. We wish we were joking. This [[Chaos Spawn]] of [[Slaanesh]] - dangiAFGSEHFESGSD- {{BLAM}} Ahem...this monster is a cave-dwelling, electricity-utilizing beast that gets a rough time for having a phallic extending head and neck. Doesn&amp;#039;t help that its skin is rubbery and it lives in the dankest places possible. Its tail can also become a psuedo-foot so it can hang onto stuff, particularly the ceiling. It is one of the few monsters where music doesn’t play when fighting it, as it technically doesn’t “see” you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Fun Fact: The game used to not treat Khezu as having noticed you, which means you were unable to emergency dive in older installations. This was fixed in later games, but it’s funny enough to warrant the statement.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Fun Fact: The game used to not treat Khezu as having noticed you, which means you were unable to emergency dive in older installations. This was fixed in later games, but it’s funny enough to warrant the statement.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Deviljho&#039;&#039;&#039; - A terrifying nomadic brute wyvern with a voracious appetite for anything that moves. Its rage has no competitor as it emits a devastating dragon breath on its foes after softening them with his defense-blighting saliva. Entire species can go extinct if one lurks in an area for too long, so it’s in the best interest to hightail it out when you hear his iconic theme overwhelm the usual fighting tunes. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Derp|&lt;/del&gt;Will chew on its own tail if you cut it off&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Deviljho&#039;&#039;&#039; - A terrifying nomadic brute wyvern with a voracious appetite for anything that moves. Its rage has no competitor as it emits a devastating dragon breath on its foes after softening them with his defense-blighting saliva. Entire species can go extinct if one lurks in an area for too long, so it’s in the best interest to hightail it out when you hear his iconic theme overwhelm the usual fighting tunes. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt;&lt;/ins&gt;Will chew on its own tail if you cut it off&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/s&amp;gt; This is a lie, and has been confirmed not to happen&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**When a Deviljho becomes depraved of food for so long, it can enter a savage state that makes it more dangerous than the typical pickle. These “Savage Deviljho” are filled to the brim with black dragon energy to the point of empowering his bites and regular moves to formidable levels. Only the most skilled hunters can prove to slay one of these on their own.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**When a Deviljho becomes depraved of food for so long, it can enter a savage state that makes it more dangerous than the typical pickle. These “Savage Deviljho” are filled to the brim with black dragon energy to the point of empowering his bites and regular moves to formidable levels. Only the most skilled hunters can prove to slay one of these on their own.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Rajang&amp;#039;&amp;#039;&amp;#039; - [[meme|Le Thunder Monke]]. A Nomadic Monster (i.e. it can come in and interrupt your hunts), this giant ape of [[rage|pure rage]] will viciously maul &amp;#039;&amp;#039;anything&amp;#039;&amp;#039; that intrudes on its territory. It even picks fights with Elder Dragons, and likes to bully Kirins in particular for their lightning-inducing unicorn horns. Notable for [[Anime|going Super Saiyan]] out of pure unadulterated ANGER. Similar to the Saiyan, messing with a Rajang’s tail can break them out of their rage state prematurely, but good luck surviving the beating of a lifetime should you choose to antagonize one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Rajang&amp;#039;&amp;#039;&amp;#039; - [[meme|Le Thunder Monke]]. A Nomadic Monster (i.e. it can come in and interrupt your hunts), this giant ape of [[rage|pure rage]] will viciously maul &amp;#039;&amp;#039;anything&amp;#039;&amp;#039; that intrudes on its territory. It even picks fights with Elder Dragons, and likes to bully Kirins in particular for their lightning-inducing unicorn horns. Notable for [[Anime|going Super Saiyan]] out of pure unadulterated ANGER. Similar to the Saiyan, messing with a Rajang’s tail can break them out of their rage state prematurely, but good luck surviving the beating of a lifetime should you choose to antagonize one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2603:6011:A500:19AD:88B2:6CFD:F5A:745</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343313&amp;oldid=prev</id>
		<title>1d4chan&gt;Kirbanzo: /* /tg/ relevance */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343313&amp;oldid=prev"/>
		<updated>2023-01-30T15:25:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;/tg/ relevance&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:25, 30 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l152&quot;&gt;Line 152:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 152:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The world of Monster Hunter could also be easily rewritten to be a [[Imperial Worlds#Feudal World|feudal]] (semi-)[[Death World]] of the [[Imperium]] given how much lore we simply don’t know. Perhaps the reason the Guild is sometimes shady is that it&amp;#039;s actually how the Imperium controls the planet? Or is it an [[Exodite]]’s paradise world with wyverns and dragons ready to defend the world against any invaders? Seeing as superhumans are needed to hunt these monsters, it is not uncommon to send Astartes to fight said monsters with nothing but melee weapons (other weapons work, but the local lifeforms&amp;#039; [[Tau|vulnerability to melee]] make them redundant) and specialized equipment. Or [[Catachan Jungle Fighters]], since they&amp;#039;d feel right at home.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The world of Monster Hunter could also be easily rewritten to be a [[Imperial Worlds#Feudal World|feudal]] (semi-)[[Death World]] of the [[Imperium]] given how much lore we simply don’t know. Perhaps the reason the Guild is sometimes shady is that it&amp;#039;s actually how the Imperium controls the planet? Or is it an [[Exodite]]’s paradise world with wyverns and dragons ready to defend the world against any invaders? Seeing as superhumans are needed to hunt these monsters, it is not uncommon to send Astartes to fight said monsters with nothing but melee weapons (other weapons work, but the local lifeforms&amp;#039; [[Tau|vulnerability to melee]] make them redundant) and specialized equipment. Or [[Catachan Jungle Fighters]], since they&amp;#039;d feel right at home.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Guard and Astartes probably argue about who gets new blood from this world. Space Wolves favor their intense vigor for slaying larger beasts and use of monster materials to craft stronger gear and/or trophies. Even beyond humanity, their societies are not unfamiliar with working alongside other species such as Wyverians and Felynes so there could be [[noblebright|Brighthammer]] potential as they fight alongside Eldar or Kroot to fend off a warboss’ gargantuan squiggoth.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Guard and Astartes probably argue about who gets new blood from this world. Space Wolves favor their intense vigor for slaying larger beasts and use of monster materials to craft stronger gear and/or trophies. Even beyond humanity, their societies are not unfamiliar with working alongside other species such as Wyverians and Felynes so there could be [[noblebright|Brighthammer]] potential as they fight alongside Eldar&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Tau, &lt;/ins&gt;or Kroot to fend off a warboss’ gargantuan squiggoth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gallery==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gallery==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Kirbanzo</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343312&amp;oldid=prev</id>
		<title>1d4chan&gt;Kirbanzo: /* Normal Monsters */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343312&amp;oldid=prev"/>
		<updated>2023-01-30T01:42:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Normal Monsters&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:42, 30 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l112&quot;&gt;Line 112:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 112:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**If a Magnamalo survives a particularly brutal beatdown (that doesn&amp;#039;t end with it being captured) it can come back stronger as a &amp;quot;Scorned Magnamalo&amp;quot;, harnessing the energy of Elder Dragons its killed in addition to monster miasma. Somehow. [[Skub|Debate]] happens over whether this just makes it more [[edgy]] or not. Whatever&amp;#039;s the case, the first one you fight has a grudge against your village&amp;#039;s blacksmith for a past defeat, and since he&amp;#039;s too old to fight now you&amp;#039;re sent in to substitute for him in Round 2.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**If a Magnamalo survives a particularly brutal beatdown (that doesn&amp;#039;t end with it being captured) it can come back stronger as a &amp;quot;Scorned Magnamalo&amp;quot;, harnessing the energy of Elder Dragons its killed in addition to monster miasma. Somehow. [[Skub|Debate]] happens over whether this just makes it more [[edgy]] or not. Whatever&amp;#039;s the case, the first one you fight has a grudge against your village&amp;#039;s blacksmith for a past defeat, and since he&amp;#039;s too old to fight now you&amp;#039;re sent in to substitute for him in Round 2.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**It can be argued that a good amount of the edge surrounding Magnamalo comes from the fact it really isn&amp;#039;t well-explored or developed. This is because Rise [[EPIC FAIL|released without even a full plotline]]. Even [[Darktide]], as story-light as it is right now, released with something being resolved at the end of progression. This basically shot anything they wrote afterward in the foot, resulting in Magnamalo not getting as much focus as the two new Elder Dragons despite being the fucking flagship. As such, even the light storyline expected of Monster Hunter games wasn&amp;#039;t there, not allowing it to get properly built up to. You literally only see it once in a cutscene before you unlock its hunt. However, its design isn&amp;#039;t doing any favors, since Capcom failed to see how combining a samurai aesthetic with a black-and-purple hellfire tiger would result in inevitable calls of Edgelord.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**It can be argued that a good amount of the edge surrounding Magnamalo comes from the fact it really isn&amp;#039;t well-explored or developed. This is because Rise [[EPIC FAIL|released without even a full plotline]]. Even [[Darktide]], as story-light as it is right now, released with something being resolved at the end of progression. This basically shot anything they wrote afterward in the foot, resulting in Magnamalo not getting as much focus as the two new Elder Dragons despite being the fucking flagship. As such, even the light storyline expected of Monster Hunter games wasn&amp;#039;t there, not allowing it to get properly built up to. You literally only see it once in a cutscene before you unlock its hunt. However, its design isn&amp;#039;t doing any favors, since Capcom failed to see how combining a samurai aesthetic with a black-and-purple hellfire tiger would result in inevitable calls of Edgelord.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Mizutsune&#039;&#039;&#039; - a Leviathan based on a [[Kitsune]] (it&#039;s localized name literally meaning &quot;Water Kitsune&quot;, real creative Capcom) and possessing a clean streak. This fan-favorite from Tri is known for secreting a natural soap that creates bubbles which reduce the accuracy your movement if you let them hit you too much. However, getting hit by a single bubble can actually be beneficial, since you can still control your movement but you get a slight speed boost. There&#039;s occasionally a bubble which heals or boosts attack, though this is temptation meant to make you slippery.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Elder Dragons===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Elder Dragons===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Kirbanzo</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343311&amp;oldid=prev</id>
		<title>1d4chan&gt;Kirbanzo: /* Blademaster Weapons */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343311&amp;oldid=prev"/>
		<updated>2023-01-29T21:21:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Blademaster Weapons&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:21, 29 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot;&gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Tonfa&amp;#039;&amp;#039;&amp;#039; - One of the weapons currently exclusive to Frontier, and contends with Longsword over which is the most [[Anime]]. Utilizes two modes of attack, Long and Short, with different properites and moves (though some are shared between them). It also builds up Dragon Spirit (told you it was [[Weeaboo]]) which drastically increases its damage potential - fully charged, it can be used to perform an explosive attack which has varying properties depending on what part of the monster it hits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Tonfa&amp;#039;&amp;#039;&amp;#039; - One of the weapons currently exclusive to Frontier, and contends with Longsword over which is the most [[Anime]]. Utilizes two modes of attack, Long and Short, with different properites and moves (though some are shared between them). It also builds up Dragon Spirit (told you it was [[Weeaboo]]) which drastically increases its damage potential - fully charged, it can be used to perform an explosive attack which has varying properties depending on what part of the monster it hits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Accel Axe&amp;#039;&amp;#039;&amp;#039; - An axe with a jet engine strapped to it, only seen so far in the defunct mobile game Monster Hunter Explore. A fast-paced weapon that changes fighting style depending on how far away you are from the targeted monster. Since this was made for a mobile game, it isn&amp;#039;t very mechanically deep, and would likely get heavily reworked if it were ever to be added to a mainline title.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Accel Axe&amp;#039;&amp;#039;&amp;#039; - An axe with a jet engine strapped to it, only seen so far in the defunct mobile game Monster Hunter Explore. A fast-paced weapon that changes fighting style depending on how far away you are from the targeted monster. Since this was made for a mobile game, it isn&amp;#039;t very mechanically deep, and would likely get heavily reworked if it were ever to be added to a mainline title.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Powergamer|Magnet Spike]]&#039;&#039;&#039; - The other Frontier-exclusive weapon and considered the most busted to ever be in any game. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Utilizes &lt;/del&gt;magnetic forces to pull you around the battlefield while you switch between two damage profiles: Slashing and Impact, with both having moves exclusive to them. It does WAY more damage than it ought to. Yes, [[RAGE|it puts both Greatsword and Hammer users out of a job]]. If it ever escapes the confines of Frontier, it better be heavily rebalanced or Emperor help us.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Powergamer|Magnet Spike]]&#039;&#039;&#039; - The other Frontier-exclusive weapon and considered the most busted to ever be in any game. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A weird, heavy crescent-shaped weapon, it utilizes &lt;/ins&gt;magnetic forces to pull you around the battlefield while you switch between two damage profiles: Slashing and Impact, with both having moves exclusive to them. It does WAY more damage than it ought to. Yes, [[RAGE|it puts both Greatsword and Hammer users out of a job]]. If it ever escapes the confines of Frontier, it better be heavily rebalanced or Emperor help us.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Gunner Weapons===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Gunner Weapons===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Kirbanzo</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343310&amp;oldid=prev</id>
		<title>1d4chan&gt;Kirbanzo: /* Blademaster Weapons */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343310&amp;oldid=prev"/>
		<updated>2023-01-29T21:21:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Blademaster Weapons&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:21, 29 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot;&gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Tonfa&amp;#039;&amp;#039;&amp;#039; - One of the weapons currently exclusive to Frontier, and contends with Longsword over which is the most [[Anime]]. Utilizes two modes of attack, Long and Short, with different properites and moves (though some are shared between them). It also builds up Dragon Spirit (told you it was [[Weeaboo]]) which drastically increases its damage potential - fully charged, it can be used to perform an explosive attack which has varying properties depending on what part of the monster it hits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Tonfa&amp;#039;&amp;#039;&amp;#039; - One of the weapons currently exclusive to Frontier, and contends with Longsword over which is the most [[Anime]]. Utilizes two modes of attack, Long and Short, with different properites and moves (though some are shared between them). It also builds up Dragon Spirit (told you it was [[Weeaboo]]) which drastically increases its damage potential - fully charged, it can be used to perform an explosive attack which has varying properties depending on what part of the monster it hits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Accel Axe&amp;#039;&amp;#039;&amp;#039; - An axe with a jet engine strapped to it, only seen so far in the defunct mobile game Monster Hunter Explore. A fast-paced weapon that changes fighting style depending on how far away you are from the targeted monster. Since this was made for a mobile game, it isn&amp;#039;t very mechanically deep, and would likely get heavily reworked if it were ever to be added to a mainline title.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Accel Axe&amp;#039;&amp;#039;&amp;#039; - An axe with a jet engine strapped to it, only seen so far in the defunct mobile game Monster Hunter Explore. A fast-paced weapon that changes fighting style depending on how far away you are from the targeted monster. Since this was made for a mobile game, it isn&amp;#039;t very mechanically deep, and would likely get heavily reworked if it were ever to be added to a mainline title.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Powergamer|Magnet Spike]]&#039;&#039;&#039; - The other Frontier-exclusive weapon and considered the most busted to ever be in any game. Utilizes magnetic forces to pull you around the battlefield while you switch between two damage profiles: Slashing and Impact. Yes, [[RAGE|it puts both Greatsword and Hammer users out of a job]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Powergamer|Magnet Spike]]&#039;&#039;&#039; - The other Frontier-exclusive weapon and considered the most busted to ever be in any game. Utilizes magnetic forces to pull you around the battlefield while you switch between two damage profiles: Slashing and Impact&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, with both having moves exclusive to them. It does WAY more damage than it ought to&lt;/ins&gt;. Yes, [[RAGE|it puts both Greatsword and Hammer users out of a job]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. If it ever escapes the confines of Frontier, it better be heavily rebalanced or Emperor help us&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Gunner Weapons===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Gunner Weapons===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Kirbanzo</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343309&amp;oldid=prev</id>
		<title>1d4chan&gt;Kirbanzo: /* Blademaster Weapons */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Monster_Hunter&amp;diff=343309&amp;oldid=prev"/>
		<updated>2023-01-29T21:17:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Blademaster Weapons&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:17, 29 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot;&gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;[[Power Sword|Charge]] [[Storm Shield|Blade]]&amp;#039;&amp;#039;&amp;#039; - Sword and Shield on steroids, trading the ability to use items for a greataxe mode ([[Rip and tear|that becomes a circular saw once fully powered up]]) and a flowchart-style Phial powerup system that ends with you doing a fuckton of damage. Hard to play effectively, but very rewarding.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;[[Power Sword|Charge]] [[Storm Shield|Blade]]&amp;#039;&amp;#039;&amp;#039; - Sword and Shield on steroids, trading the ability to use items for a greataxe mode ([[Rip and tear|that becomes a circular saw once fully powered up]]) and a flowchart-style Phial powerup system that ends with you doing a fuckton of damage. Hard to play effectively, but very rewarding.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Insect Glaive&amp;#039;&amp;#039;&amp;#039; - A mix between [[The floor is lava]] and &amp;quot;[[Meme|Why can&amp;#039;t I hold all these buffs]]&amp;quot;? Utilizing Kinsects (big helpful bugs), these spears allow the user to fly gracefully around the battlefield while their little friend does some sort of support (healing allies, debuffing foes, and extra damage/stun, to name a few). All of them can bring back powders which give you temporary buffs to attack, speed, and defense. [[Nurgle]] and [[Slaanesh]] argue over which would get a Chaos-corrupted version of this weapon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Insect Glaive&amp;#039;&amp;#039;&amp;#039; - A mix between [[The floor is lava]] and &amp;quot;[[Meme|Why can&amp;#039;t I hold all these buffs]]&amp;quot;? Utilizing Kinsects (big helpful bugs), these spears allow the user to fly gracefully around the battlefield while their little friend does some sort of support (healing allies, debuffing foes, and extra damage/stun, to name a few). All of them can bring back powders which give you temporary buffs to attack, speed, and defense. [[Nurgle]] and [[Slaanesh]] argue over which would get a Chaos-corrupted version of this weapon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Tonfa&#039;&#039;&#039; - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/del&gt;of the weapons currently exclusive to Frontier, and contends with Longsword over which is the most [[Anime]]. Utilizes two modes of attack, Long and Short, with different properites and moves (though some are shared between them). It also builds up Dragon Spirit (told you it was [[Weeaboo]]) which drastically increases its damage potential - fully charged, it can be used to perform an explosive attack which has varying properties depending on what part of the monster it hits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Tonfa&#039;&#039;&#039; - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/ins&gt;of the weapons currently exclusive to Frontier, and contends with Longsword over which is the most [[Anime]]. Utilizes two modes of attack, Long and Short, with different properites and moves (though some are shared between them). It also builds up Dragon Spirit (told you it was [[Weeaboo]]) which drastically increases its damage potential - fully charged, it can be used to perform an explosive attack which has varying properties depending on what part of the monster it hits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Accel Axe&amp;#039;&amp;#039;&amp;#039; - An axe with a jet engine strapped to it, only seen so far in the defunct mobile game Monster Hunter Explore. A fast-paced weapon that changes fighting style depending on how far away you are from the targeted monster. Since this was made for a mobile game, it isn&amp;#039;t very mechanically deep, and would likely get heavily reworked if it were ever to be added to a mainline title.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Accel Axe&amp;#039;&amp;#039;&amp;#039; - An axe with a jet engine strapped to it, only seen so far in the defunct mobile game Monster Hunter Explore. A fast-paced weapon that changes fighting style depending on how far away you are from the targeted monster. Since this was made for a mobile game, it isn&amp;#039;t very mechanically deep, and would likely get heavily reworked if it were ever to be added to a mainline title.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Powergamer|Magnet Spike]]&#039;&#039;&#039; - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;other Frontier-exclusive weapon and considered the most busted to ever be in any game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Powergamer|Magnet Spike]]&#039;&#039;&#039; - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;other Frontier-exclusive weapon and considered the most busted to ever be in any game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Utilizes magnetic forces to pull you around the battlefield while you switch between two damage profiles: Slashing and Impact. Yes, [[RAGE|it puts both Greatsword and Hammer users out of a job]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Gunner Weapons===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Gunner Weapons===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Kirbanzo</name></author>
	</entry>
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