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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=N2%3A_The_Forest_Oracle</id>
	<title>N2: The Forest Oracle - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=N2%3A_The_Forest_Oracle"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;action=history"/>
	<updated>2026-05-09T09:02:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349816&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 13 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349816&amp;oldid=prev"/>
		<updated>2023-06-22T13:11:52Z</updated>

		<summary type="html">&lt;p&gt;13 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:11, 22 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349802&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349802&amp;oldid=prev"/>
		<updated>2023-06-19T02:46:22Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:46, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349801&amp;oldid=prev</id>
		<title>1d4chan&gt;Zimriel at 23:15, 2 July 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349801&amp;oldid=prev"/>
		<updated>2021-07-02T23:15:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:15, 2 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Forest Oracle, known by module code N2, is a [[Dungeons &amp;amp; Dragons]] module created by Carl Smith in 1984 as the second module in the &quot;novice&quot; series intended for newcomers. In this module the player characters have to travel to a great and wise [[Druid]] to ask his help in freeing the lands of the Downs from a curse.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{fail}}&lt;/ins&gt;The Forest Oracle, known by module code N2, is a [[Dungeons &amp;amp; Dragons]] module created by Carl Smith in 1984 as the second module in the &quot;novice&quot; series intended for newcomers. In this module the player characters have to travel to a great and wise [[Druid]] to ask his help in freeing the lands of the Downs from a curse.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That sounds like an awesome and fun adventure for a new group doesn&amp;#039;t it? Unfortunately The Forest Oracle is shit. Everything about it sucks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That sounds like an awesome and fun adventure for a new group doesn&amp;#039;t it? Unfortunately The Forest Oracle is shit. Everything about it sucks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Zimriel</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349815&amp;oldid=prev</id>
		<title>1d4chan&gt;Saarlacfunkel: I&#039;ve heard this theory a few times.</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349815&amp;oldid=prev"/>
		<updated>2020-09-29T19:12:07Z</updated>

		<summary type="html">&lt;p&gt;I&amp;#039;ve heard this theory a few times.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:12, 29 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module is a string of encounters that make no sense (and all the dungeons are straight lines). These include Orcs that capture people only to give them axes before ignoring them, a Nymph that begs the player to lift the curse of sleep on her lover (which can be done simply by shaking the man awake), and a former thief innkeeper that doesn&amp;#039;t realise wererats are robbing his customers by using Sleep spells that they have no way to actually cast. The Druid? He asks the players to clear out a local group of goblins before he helps, never explaining why the high level caster or one of his mid-level guards didn&amp;#039;t kill these goblins weeks ago. All this is topped off by gypsies who the players encounter on their way back to the Downs with the cure. The gypsies demand the party rescue the Pegasus they inexplicably owned from an ogre that inexplicably has a golem (which is inexplicably smart enough to discern if someone is a gypsy) under his command. If the players refuse said gypsies will mind control the PCs with high level magic that they, inexplicably, possess.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module is a string of encounters that make no sense (and all the dungeons are straight lines). These include Orcs that capture people only to give them axes before ignoring them, a Nymph that begs the player to lift the curse of sleep on her lover (which can be done simply by shaking the man awake), and a former thief innkeeper that doesn&amp;#039;t realise wererats are robbing his customers by using Sleep spells that they have no way to actually cast. The Druid? He asks the players to clear out a local group of goblins before he helps, never explaining why the high level caster or one of his mid-level guards didn&amp;#039;t kill these goblins weeks ago. All this is topped off by gypsies who the players encounter on their way back to the Downs with the cure. The gypsies demand the party rescue the Pegasus they inexplicably owned from an ogre that inexplicably has a golem (which is inexplicably smart enough to discern if someone is a gypsy) under his command. If the players refuse said gypsies will mind control the PCs with high level magic that they, inexplicably, possess.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(There exists a theory that the module was intended to be a set of encounters a DM could swipe if he needed a non-hostile random encounter in a hurry. This is made more plausible by the fact that there&#039;s very little more random then the encounters provided here. If that &#039;&#039;was&#039;&#039; the intention, it was a failure, because the encounters in question are completely random horseshit.)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For these reasons and many, many more The Forest Oracle is widely regarded as one of, if not the, worst modules produced. For perspective, the module that is &amp;#039;&amp;#039;sometimes&amp;#039;&amp;#039; considered worse is the Avatar Trilogy, A module that has no gameplay except random encounters and impossible fights against deities. One thing often said The Forest Oracle&amp;#039;s defense is that this amateur-hour horseshit is often unintentionally hilarious, like a &amp;quot;good&amp;quot; B-movie you can laugh at.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For these reasons and many, many more The Forest Oracle is widely regarded as one of, if not the, worst modules produced. For perspective, the module that is &amp;#039;&amp;#039;sometimes&amp;#039;&amp;#039; considered worse is the Avatar Trilogy, A module that has no gameplay except random encounters and impossible fights against deities. One thing often said The Forest Oracle&amp;#039;s defense is that this amateur-hour horseshit is often unintentionally hilarious, like a &amp;quot;good&amp;quot; B-movie you can laugh at.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Saarlacfunkel</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349814&amp;oldid=prev</id>
		<title>1d4chan&gt;Rinnexn at 18:40, 29 September 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349814&amp;oldid=prev"/>
		<updated>2020-09-29T18:40:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:40, 29 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Forest Oracle, known by module code N2 is a [[Dungeons &amp;amp; Dragons]] module created by Carl Smith in 1984 as the second module in the &quot;novice&quot; series intended for newcomers. In this module the player characters have to travel to a great and wise [[Druid]] to ask his help in freeing the lands of the Downs from a curse.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Forest Oracle, known by module code N2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;is a [[Dungeons &amp;amp; Dragons]] module created by Carl Smith in 1984 as the second module in the &quot;novice&quot; series intended for newcomers. In this module the player characters have to travel to a great and wise [[Druid]] to ask his help in freeing the lands of the Downs from a curse.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That sounds like an awesome and fun adventure for a new group doesn&amp;#039;t it? Unfortunately The Forest Oracle is shit. Everything about it sucks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That sounds like an awesome and fun adventure for a new group doesn&amp;#039;t it? Unfortunately The Forest Oracle is shit. Everything about it sucks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Rinnexn</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349813&amp;oldid=prev</id>
		<title>1d4chan&gt;Rinnexn at 18:40, 29 September 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349813&amp;oldid=prev"/>
		<updated>2020-09-29T18:40:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:40, 29 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Forest Oracle &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;module code&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;N2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/del&gt;is a [[Dungeons &amp;amp; Dragons]] module created by Carl Smith in 1984 as the second module in the &quot;novice&quot; series intended for newcomers. In this module the player characters have to travel to a great and wise [[Druid]] to ask his help in freeing the lands of the Downs from a curse.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Forest Oracle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, known by &lt;/ins&gt;module code N2 is a [[Dungeons &amp;amp; Dragons]] module created by Carl Smith in 1984 as the second module in the &quot;novice&quot; series intended for newcomers. In this module the player characters have to travel to a great and wise [[Druid]] to ask his help in freeing the lands of the Downs from a curse.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That sounds like an awesome and fun adventure for a new group doesn&amp;#039;t it? Unfortunately The Forest Oracle is shit. Everything about it sucks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That sounds like an awesome and fun adventure for a new group doesn&amp;#039;t it? Unfortunately The Forest Oracle is shit. Everything about it sucks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Rinnexn</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349812&amp;oldid=prev</id>
		<title>1d4chan&gt;Rinnexn: Rinnexn moved page The Forest Oracle to N2: The Forest Oracle: TSR Module Organizing </title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349812&amp;oldid=prev"/>
		<updated>2020-09-29T18:39:46Z</updated>

		<summary type="html">&lt;p&gt;Rinnexn moved page &lt;a href=&quot;/wiki/The_Forest_Oracle&quot; class=&quot;mw-redirect&quot; title=&quot;The Forest Oracle&quot;&gt;The Forest Oracle&lt;/a&gt; to &lt;a href=&quot;/wiki/N2:_The_Forest_Oracle&quot; title=&quot;N2: The Forest Oracle&quot;&gt;N2: The Forest Oracle&lt;/a&gt;: TSR Module Organizing &lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:39, 29 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Rinnexn</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349811&amp;oldid=prev</id>
		<title>1d4chan&gt;VyroVR: readability</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349811&amp;oldid=prev"/>
		<updated>2019-09-16T21:27:26Z</updated>

		<summary type="html">&lt;p&gt;readability&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:27, 16 September 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module&amp;#039;s many problems include a general lack of editing that results in blatant errors like 3rd level NPCs that have HD as though they were 2nd level, HP as if they were 1st level and are said to attack with weapons they don&amp;#039;t have. Furthering this lack of oversight is that the module&amp;#039;s descriptive text is done in a bizarre style that takes more time describing absent things than actual details, like how fireplaces have no secret passages and the bandits, who are not soldiers, are neither running nor going slowly, nor are they joking or singing as though the author was paid by the word.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module&amp;#039;s many problems include a general lack of editing that results in blatant errors like 3rd level NPCs that have HD as though they were 2nd level, HP as if they were 1st level and are said to attack with weapons they don&amp;#039;t have. Furthering this lack of oversight is that the module&amp;#039;s descriptive text is done in a bizarre style that takes more time describing absent things than actual details, like how fireplaces have no secret passages and the bandits, who are not soldiers, are neither running nor going slowly, nor are they joking or singing as though the author was paid by the word.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module is a string of encounters make no sense and&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as &lt;/del&gt;the dungeons are straight lines&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, are all run&lt;/del&gt;. These include Orcs that capture people only to give them axes before ignoring them, a Nymph that begs the player to lift the curse of sleep on her lover (which can be done simply by shaking the man awake), and a former thief innkeeper that doesn&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;realize &lt;/del&gt;wererats are robbing his customers by using Sleep spells that they have no way to actually cast. The Druid? He asks the players to clear out a local group of goblins before he helps, never explaining why the high level caster or one of his mid-level guards didn&#039;t kill these goblins weeks ago. All this is topped off by gypsies who the players encounter on their way back to the Downs with the cure. The gypsies demand the party rescue the Pegasus they inexplicably owned from an ogre that inexplicably has a golem (which is inexplicably smart enough to discern if someone is a gypsy) under his command. If the players refuse said gypsies will mind control the PCs with high level magic that they, inexplicably, possess.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module is a string of encounters &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/ins&gt;make no sense &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/ins&gt;the dungeons are straight lines&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;. These include Orcs that capture people only to give them axes before ignoring them, a Nymph that begs the player to lift the curse of sleep on her lover (which can be done simply by shaking the man awake), and a former thief innkeeper that doesn&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;realise &lt;/ins&gt;wererats are robbing his customers by using Sleep spells that they have no way to actually cast. The Druid? He asks the players to clear out a local group of goblins before he helps, never explaining why the high level caster or one of his mid-level guards didn&#039;t kill these goblins weeks ago. All this is topped off by gypsies who the players encounter on their way back to the Downs with the cure. The gypsies demand the party rescue the Pegasus they inexplicably owned from an ogre that inexplicably has a golem (which is inexplicably smart enough to discern if someone is a gypsy) under his command. If the players refuse said gypsies will mind control the PCs with high level magic that they, inexplicably, possess.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For these reasons and many, many more The Forest Oracle is widely regarded as one of, if not the, worst modules produced. For perspective, the module that is &amp;#039;&amp;#039;sometimes&amp;#039;&amp;#039; considered worse is the Avatar Trilogy, A module that has no gameplay except random encounters and impossible fights against deities. One thing often said The Forest Oracle&amp;#039;s defense is that this amateur-hour horseshit is often unintentionally hilarious, like a &amp;quot;good&amp;quot; B-movie you can laugh at.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For these reasons and many, many more The Forest Oracle is widely regarded as one of, if not the, worst modules produced. For perspective, the module that is &amp;#039;&amp;#039;sometimes&amp;#039;&amp;#039; considered worse is the Avatar Trilogy, A module that has no gameplay except random encounters and impossible fights against deities. One thing often said The Forest Oracle&amp;#039;s defense is that this amateur-hour horseshit is often unintentionally hilarious, like a &amp;quot;good&amp;quot; B-movie you can laugh at.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;VyroVR</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349810&amp;oldid=prev</id>
		<title>1d4chan&gt;VyroVR at 20:42, 7 November 2018</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349810&amp;oldid=prev"/>
		<updated>2018-11-07T20:42:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:42, 7 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module&amp;#039;s many problems include a general lack of editing that results in blatant errors like 3rd level NPCs that have HD as though they were 2nd level, HP as if they were 1st level and are said to attack with weapons they don&amp;#039;t have. Furthering this lack of oversight is that the module&amp;#039;s descriptive text is done in a bizarre style that takes more time describing absent things than actual details, like how fireplaces have no secret passages and the bandits, who are not soldiers, are neither running nor going slowly, nor are they joking or singing as though the author was paid by the word.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module&amp;#039;s many problems include a general lack of editing that results in blatant errors like 3rd level NPCs that have HD as though they were 2nd level, HP as if they were 1st level and are said to attack with weapons they don&amp;#039;t have. Furthering this lack of oversight is that the module&amp;#039;s descriptive text is done in a bizarre style that takes more time describing absent things than actual details, like how fireplaces have no secret passages and the bandits, who are not soldiers, are neither running nor going slowly, nor are they joking or singing as though the author was paid by the word.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module is a string of encounters make no sense and, as the dungeons are straight lines, are all run. These include Orcs that capture people only to give them axes before ignoring them, a Nymph that begs the player to lift the curse of sleep on her lover (which can be done simply by shaking the man awake), and a former thief innkeeper that doesn&#039;t realize wererats are robbing his customers by using Sleep spells that they have no way to actually cast. The Druid? He asks the players to clear out a local group of goblins before he helps, never explaining why the high level caster or one of his mid-level guards didn&#039;t kill these goblins weeks ago. All this is topped off by gypsies who the players encounter on their way back to the Downs with the cure. The gypsies demand the party rescue the Pegasus they inexplicably owned from an ogre that inexplicably has a golem (which is inexplicably smart enough to discern if someone is a gypsy) under his command. If the players refuse said gypsies &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/del&gt;will mind control the PCs with high level magic that they, inexplicably, possess.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module is a string of encounters make no sense and, as the dungeons are straight lines, are all run. These include Orcs that capture people only to give them axes before ignoring them, a Nymph that begs the player to lift the curse of sleep on her lover (which can be done simply by shaking the man awake), and a former thief innkeeper that doesn&#039;t realize wererats are robbing his customers by using Sleep spells that they have no way to actually cast. The Druid? He asks the players to clear out a local group of goblins before he helps, never explaining why the high level caster or one of his mid-level guards didn&#039;t kill these goblins weeks ago. All this is topped off by gypsies who the players encounter on their way back to the Downs with the cure. The gypsies demand the party rescue the Pegasus they inexplicably owned from an ogre that inexplicably has a golem (which is inexplicably smart enough to discern if someone is a gypsy) under his command. If the players refuse said gypsies will mind control the PCs with high level magic that they, inexplicably, possess.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For these reasons and many, many more The Forest Oracle is widely regarded as one of, if not the, worst modules produced. For perspective, the module that is &amp;#039;&amp;#039;sometimes&amp;#039;&amp;#039; considered worse is the Avatar Trilogy, A module that has no gameplay except random encounters and impossible fights against deities. One thing often said The Forest Oracle&amp;#039;s defense is that this amateur-hour horseshit is often unintentionally hilarious, like a &amp;quot;good&amp;quot; B-movie you can laugh at.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For these reasons and many, many more The Forest Oracle is widely regarded as one of, if not the, worst modules produced. For perspective, the module that is &amp;#039;&amp;#039;sometimes&amp;#039;&amp;#039; considered worse is the Avatar Trilogy, A module that has no gameplay except random encounters and impossible fights against deities. One thing often said The Forest Oracle&amp;#039;s defense is that this amateur-hour horseshit is often unintentionally hilarious, like a &amp;quot;good&amp;quot; B-movie you can laugh at.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;VyroVR</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349809&amp;oldid=prev</id>
		<title>1d4chan&gt;Tedathalan at 05:36, 27 October 2017</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=N2:_The_Forest_Oracle&amp;diff=349809&amp;oldid=prev"/>
		<updated>2017-10-27T05:36:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:36, 27 October 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module is a string of encounters make no sense and, as the dungeons are straight lines, are all run. These include Orcs that capture people only to give them axes before ignoring them, a Nymph that begs the player to lift the curse of sleep on her lover (which can be done simply by shaking the man awake), and a former thief innkeeper that doesn&amp;#039;t realize wererats are robbing his customers by using Sleep spells that they have no way to actually cast. The Druid? He asks the players to clear out a local group of goblins before he helps, never explaining why the high level caster or one of his mid-level guards didn&amp;#039;t kill these goblins weeks ago. All this is topped off by gypsies who the players encounter on their way back to the Downs with the cure. The gypsies demand the party rescue the Pegasus they inexplicably owned from an ogre that inexplicably has a golem (which is inexplicably smart enough to discern if someone is a gypsy) under his command. If the players refuse said gypsies will will mind control the PCs with high level magic that they, inexplicably, possess.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The module is a string of encounters make no sense and, as the dungeons are straight lines, are all run. These include Orcs that capture people only to give them axes before ignoring them, a Nymph that begs the player to lift the curse of sleep on her lover (which can be done simply by shaking the man awake), and a former thief innkeeper that doesn&amp;#039;t realize wererats are robbing his customers by using Sleep spells that they have no way to actually cast. The Druid? He asks the players to clear out a local group of goblins before he helps, never explaining why the high level caster or one of his mid-level guards didn&amp;#039;t kill these goblins weeks ago. All this is topped off by gypsies who the players encounter on their way back to the Downs with the cure. The gypsies demand the party rescue the Pegasus they inexplicably owned from an ogre that inexplicably has a golem (which is inexplicably smart enough to discern if someone is a gypsy) under his command. If the players refuse said gypsies will will mind control the PCs with high level magic that they, inexplicably, possess.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For these reasons and many, many more The Forest Oracle is widely regarded as one of, if not the, worst modules produced. For &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prospective &lt;/del&gt;the module that is &#039;&#039;sometimes&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;considered worse is the Avatar Trilogy&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;A module that has no gameplay except random encounters and impossible fights against deities. One thing often said &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in its &lt;/del&gt;defense is that this amateur-hour horseshit is often unintentionally hilarious, like a &quot;good&quot; B-movie you can laugh at.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For these reasons and many, many more The Forest Oracle is widely regarded as one of, if not the, worst modules produced. For &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perspective, &lt;/ins&gt;the module that is &#039;&#039;sometimes&#039;&#039; considered worse is the Avatar Trilogy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;A module that has no gameplay except random encounters and impossible fights against deities. One thing often said &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Forest Oracle&#039;s &lt;/ins&gt;defense is that this amateur-hour horseshit is often unintentionally hilarious, like a &quot;good&quot; B-movie you can laugh at.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dungeons &amp;amp; Dragons]] [[Category: Modules]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Tedathalan</name></author>
	</entry>
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