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	<title>Reggelid - Revision history</title>
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	<updated>2026-05-06T19:08:19Z</updated>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Reggelid&amp;diff=401120&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
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		<updated>2023-06-19T03:21:01Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:21, 19 June 2023&lt;/td&gt;
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		<author><name>imported&gt;Administrator</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Reggelid&amp;diff=401119&amp;oldid=prev</id>
		<title>1d4chan&gt;QuietBrowser: Created page with &quot;{{dnd-stub}} {{NeedsImages}}  One of the more minor races of Dark Sun, &#039;&#039;&#039;Reggelids&#039;&#039;&#039; are a race of strange elf-like beings only found near the Jagged Clifs, where th...&quot;</title>
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		<updated>2022-10-31T07:01:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{dnd-stub}} {{NeedsImages}}  One of the more minor races of &lt;a href=&quot;/wiki/Dark_Sun&quot; title=&quot;Dark Sun&quot;&gt;Dark Sun&lt;/a&gt;, &amp;#039;&amp;#039;&amp;#039;Reggelids&amp;#039;&amp;#039;&amp;#039; are a race of strange &lt;a href=&quot;/wiki/Elf&quot; title=&quot;Elf&quot;&gt;elf&lt;/a&gt;-like beings only found near the Jagged Clifs, where th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{dnd-stub}}&lt;br /&gt;
{{NeedsImages}}&lt;br /&gt;
&lt;br /&gt;
One of the more minor races of [[Dark Sun]], &amp;#039;&amp;#039;&amp;#039;Reggelids&amp;#039;&amp;#039;&amp;#039; are a race of strange [[elf]]-like beings only found near the Jagged Clifs, where they wage a bitter war against the &amp;#039;&amp;#039;rhul-thaun&amp;#039;&amp;#039;, the relatively advanced [[halfling]] civilization that still lingers on the peaks. Resembling tall, gaunt, wide-mouthed elves with six-fingered hands, reggelids are &amp;#039;&amp;#039;obsessed&amp;#039;&amp;#039; with arcane magic, and specifically the powers of [[Defiler (Dark Sun)|defiling magic]]. Their society is literally made up of tribes of aspiring wizards, who are content to dwell in primitive villages made of wooden lean-tos or converted caves, where they focus on studying and honing their abilities. In terms of rulership, of course, reggelid tribes are [[Magocracy|magocracies]]; the strongest spellcaster rules, and the others obey. Even when fighting other beings, reggelids only respect spellcasters (or those with innate spell-like abilities) and will express that respect by targeting them first. Such is their hatred for the rhul-thaun that they have even developed spells specifically to defeat the [[Fleshcrafting|lifeshaped]] guardians and weapons that the rhul-thaun breed.&lt;br /&gt;
&lt;br /&gt;
Reggelids appeared in the [[splatbook]] &amp;quot;Windriders of the Jagged Cliffs&amp;quot;, and were subsequently reprinted in the Monstrous Compendium Appendix Annual Volume 3. They never officially made it out of [[Advanced Dungeons &amp;amp; Dragons]] 2e, perhaps due to their close tie to the &amp;quot;Revised Edition&amp;quot; lore, but were updated to [[Dungeons &amp;amp; Dragons 3rd Edition]] by fans in the [[netbook]] &amp;quot;Terrors of Athas&amp;quot;, which even went so far as to give them the following PC stats:&lt;br /&gt;
::Ability Score Modifiers: +2 Dex, +8 Int, -2 Cha  &lt;br /&gt;
::Medium. As Medium creatures, reggelids receive no bonuses or penalties due to their size.  &lt;br /&gt;
::Space/Reach: 5 ft. /5 ft.  &lt;br /&gt;
::A reggelid‘s base land speed is 20 feet.  &lt;br /&gt;
::Darkvision out to 60 feet.  &lt;br /&gt;
::Racial Hit Dice: A reggelid begins with 3 levels of monstrous humanoid, which provide 3d8 Hit Dice, a base attack bonus of +3, and base saving throw bonuses of Fort +1, Ref +3 and Will +3.  &lt;br /&gt;
::Racial Skills: A reggelid‘s monstrous humanoid levels give it skill points equal to 6 x (2 + Int modifier). Its class skills are Concentration, Knowledge (arcana), Listen, Search, Spellcraft and Spot.  &lt;br /&gt;
::A reggelid‘s monstrous humanoid levels give it 2 feats.  &lt;br /&gt;
::Weapon Proficiency: A reggelid is proficient with all simple weapons.  &lt;br /&gt;
::+3 natural armor bonus.  &lt;br /&gt;
::Spells: A reggelid casts spells as a 3rd-level wizard (defiler). Reggelids cast spells as a defiler of level equal to their racial Hit Dice.   Typical Wizard ::Spells Prepared (4/3/2; save DC 14 + spell level): 0—detect magic, daze, read magic, resistance; 1st—expeditious retreat, mage armor, ray of enfeeblment; 2nd—detect thoughts, invisibility.  &lt;br /&gt;
::Magical Lore (Ex): When using a spell-completion or spell-trigger item, a reggelid adds +1 caster level to the magic item‘s caster level. &lt;br /&gt;
::Automatic Languages: Reggelid. Bonus Languages: Bvanen, Thri-Kreen.  &lt;br /&gt;
::Favored Class: Wizard.  &lt;br /&gt;
::Level adjustment +2. &lt;br /&gt;
&lt;br /&gt;
[[Category: Dark Sun]] [[Category: Monsters]]&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;QuietBrowser</name></author>
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