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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Setting%3ACATastrophe%2FMAID_Conversion_Character_Creation</id>
	<title>Setting:CATastrophe/MAID Conversion Character Creation - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Setting%3ACATastrophe%2FMAID_Conversion_Character_Creation"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;action=history"/>
	<updated>2026-05-08T04:59:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586320&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 5 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586320&amp;oldid=prev"/>
		<updated>2023-06-24T23:03:12Z</updated>

		<summary type="html">&lt;p&gt;5 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:03, 24 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586319&amp;oldid=prev</id>
		<title>88.115.54.24: /* Step 2: Kemomimi Types */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586319&amp;oldid=prev"/>
		<updated>2021-12-25T20:03:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Step 2: Kemomimi Types&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:03, 25 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;1. Choose a race Archetype (one of the Big 3. Other races can be extrapolated from these, such as Fox can use Dog stats).&amp;#039;&amp;#039;&amp;#039; &amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;1. Choose a race Archetype (one of the Big 3. Other races can be extrapolated from these, such as Fox can use Dog stats).&amp;#039;&amp;#039;&amp;#039; &amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Feline:&amp;#039;&amp;#039;&amp;#039; +1 Skill &amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Feline:&amp;#039;&amp;#039;&amp;#039; +1 Skill &amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Canine:&#039;&#039;&#039; +1 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Atletics &lt;/del&gt;&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Canine:&#039;&#039;&#039; +1 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Athletics &lt;/ins&gt;&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Leporidae:&amp;#039;&amp;#039;&amp;#039; +1 Affection&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Leporidae:&amp;#039;&amp;#039;&amp;#039; +1 Affection&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>88.115.54.24</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586318&amp;oldid=prev</id>
		<title>1d4chan&gt;Il Maestro: /* Step 6: Popularity and Spirit */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586318&amp;oldid=prev"/>
		<updated>2013-10-06T20:40:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Step 6: Popularity and Spirit&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:40, 6 October 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l628&quot;&gt;Line 628:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 628:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Kemomimi whose Favor drops below 0 is banished by the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Counsel &lt;/del&gt;or their party. &amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Kemomimi whose Favor drops below 0 is banished by the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Council &lt;/ins&gt;or their party. &amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To avoid being dismissed, Kemomimi can lower one of their attributes by one point, gaining 10 times the new attribute level in Favor (e.g., lowering Athletics from 3 to 2 provides 20 Favor), &amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To avoid being dismissed, Kemomimi can lower one of their attributes by one point, gaining 10 times the new attribute level in Favor (e.g., lowering Athletics from 3 to 2 provides 20 Favor), &amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;until the maid has 0 or more Favor. Of course, that means that Kemomimi can wind up on a downward spiral of reduced ability.&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;until the maid has 0 or more Favor. Of course, that means that Kemomimi can wind up on a downward spiral of reduced ability.&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Step 8: Name and Age==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Step 8: Name and Age==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally, write down your Kemomimi&amp;#039;s name and age, determine these by choice or dice roll  &amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally, write down your Kemomimi&amp;#039;s name and age, determine these by choice or dice roll  &amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Il Maestro</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586317&amp;oldid=prev</id>
		<title>1d4chan&gt;Root: Wikifag moved page MAID CATastrophe Character Creation to Setting:CATastrophe/MAID Conversion Character Creation</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586317&amp;oldid=prev"/>
		<updated>2013-10-05T14:29:13Z</updated>

		<summary type="html">&lt;p&gt;Wikifag moved page &lt;a href=&quot;/wiki/MAID_CATastrophe_Character_Creation&quot; class=&quot;mw-redirect&quot; title=&quot;MAID CATastrophe Character Creation&quot;&gt;MAID CATastrophe Character Creation&lt;/a&gt; to &lt;a href=&quot;/wiki/Setting:CATastrophe/MAID_Conversion_Character_Creation&quot; title=&quot;Setting:CATastrophe/MAID Conversion Character Creation&quot;&gt;Setting:CATastrophe/MAID Conversion Character Creation&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:29, 5 October 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Root</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586316&amp;oldid=prev</id>
		<title>1d4chan&gt;Il Maestro at 19:39, 4 October 2013</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586316&amp;oldid=prev"/>
		<updated>2013-10-04T19:39:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;amp;diff=586316&amp;amp;oldid=586315&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>1d4chan&gt;Il Maestro</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586315&amp;oldid=prev</id>
		<title>1d4chan&gt;Il Maestro: Moved all this stuff over to its own page</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:CATastrophe/MAID_Conversion_Character_Creation&amp;diff=586315&amp;oldid=prev"/>
		<updated>2013-09-30T06:41:06Z</updated>

		<summary type="html">&lt;p&gt;Moved all this stuff over to its own page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Character Creation==&lt;br /&gt;
What follows are the rules for creating the standard Kemomi characters in Catastrophe: The Role-Playing Game.&amp;lt;br/&amp;gt;&lt;br /&gt;
So long as it doesn’t become a problem, with the exception of Attributes, you may re-roll any of the aspects of character creation. &amp;lt;br/&amp;gt;&lt;br /&gt;
For example, if you don’t like a particular  Special Quality, and can’t think of a way you can get into roleplaying that kind of character, then roll again and see what you get.&amp;lt;br/&amp;gt;&lt;br /&gt;
If you really want to play a single certain type of Kemomi, or have picked out a Stress Explosion type that you think is perfect, then ask the GM if it will work.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Step 1: Attributes==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Roll 2D6 and divide by 3 (rounding down) for each of the six Attributes below.&amp;#039;&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Athletics&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Physical ability, combat ability.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Affection&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Your skill at forming bonds with other Kemomi.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Skill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Your adeptness at using technology and mastering profession. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cunning&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Your ability at tricking enemies and other Kemomi. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Luck&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|your gift at finding shinies and making saving throws&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Will&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Your ability to resist panic, and concentrate. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Step 2: Kemomi Types==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1. Choose a race Archetype (one of the Big 3. Other races can be extrapolated from these, such as Fox can use Dog stats).&amp;#039;&amp;#039;&amp;#039; &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Feline:&amp;#039;&amp;#039;&amp;#039; +1 Skill &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Canine:&amp;#039;&amp;#039;&amp;#039; +1 Atletics &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Leporidae:&amp;#039;&amp;#039;&amp;#039; +1 Affection&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Roll a D6 to see what character archetype you have.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Attribute&lt;br /&gt;
! Adjustment&lt;br /&gt;
! Description&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| Naive&lt;br /&gt;
| Luck +1 Athletics -1 &lt;br /&gt;
| Young, inexperienced, and ready for their first adventure.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Sexy&lt;br /&gt;
| Cunning +1 Skill -1 &lt;br /&gt;
| Booty, Beauty, and lookin&amp;#039; good for mates.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Pure&lt;br /&gt;
| Affection +1 Will -1 &lt;br /&gt;
| Pure, kind, and a heart as clear as the water.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Cool&lt;br /&gt;
| Skill +1 Affection -1 &lt;br /&gt;
| Calm and collected, the picture of the unflappable diver.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Girlish&lt;br /&gt;
| Athletics +1 Affection -1 &lt;br /&gt;
| You&amp;#039;re the epitome of the toughest, hardest, and most wild divers.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Heroine&lt;br /&gt;
| Will +1,Cunning -1 &lt;br /&gt;
| Honest, single-minded, and a try-hard you are the hero the Kemomi deserve.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Each race rolls 1d12 for their racial power.&amp;#039;&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Feline===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Racial Power&lt;br /&gt;
! Effect&lt;br /&gt;
|- &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1 Purrfect Conditioning:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| You take no penalty from a damaged dive suit as long as the canister is intact and can hold your breath 50% longer.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;2 Nine Lives:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Once per session when the character hits 0 Spirit, they regain 50% of their spirit and gain a +1 on their next roll.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;3 Catastrophic&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Once per session you may add +1 per Kemomi in your party to an attack roll.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;4 Cat&amp;#039;s Eye for Quality :&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Any rolls related to acquiring rare goods receive a +1 bonus. Loot you find is often of better quality than is usually available.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;5 Curiosity&amp;#039;s Reward:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| When scouting an unknown area, you may choose to slip in unseen. The party&amp;#039;s luck is increased by for the purpose of finding loot.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;6 Light Steps:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| You do not set off traps, and have a +1 bonus to disarming them. You can also tell when a building may be more unsafe than usual.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;7 The Cat&amp;#039;s Call&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| When you spend Favor, roll 1d6.  On a natural 6, the Favor is not expended.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;8 The Better to See You With&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| You can easily see in the dark as if it were daylight.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;9 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;10 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;11 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;12 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Canine===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Racial Power&lt;br /&gt;
! Effect&lt;br /&gt;
|- &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1 Bite Worse than Bark:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Damaging an enemy&amp;#039;s armor or hitting a weak spot causes that enemy to automatically target you next turn with a -2 penalty.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;2 Man&amp;#039;s Best Friend:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|You may spend one turn protecting an ally to get them back on their feet at 50% Spirit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;3 C://SPOT RUN:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|On a Natural 6 related to technology, the attempt critically succeeds and whatever you were working on works even better then expected.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;4 Let slip the Dog Girls of war!:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Your nose can sniff out enemy weak points with ease. Once an enemy weak point is found, a roll of 5+ counts as 6. A roll of 6 counts as 7&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;5 Fetch!:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Basic parts and items (DM rules) count as always being on hand. You receive a +2 to finding circumstantial items that could be useful in a situation.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;6 Play Dead!:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The entire team can go into a sonar blackout mode, increasing the party&amp;#039;s related rolls for stealthiness checks by +1, and re-rolling the first failed check.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;7 Ruff day&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;8 The Better to Smell You With&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
| While not underwater, you are able to smell and identify living things and smelly objects within a 10m radius.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;9 Hey! Hey! Hey You!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Can communicate simple ideas to non-aggressive wildlife.  How cooperative it is is up to the DM.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;10 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;11 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;12 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leporid===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Racial Power&lt;br /&gt;
! Effect&lt;br /&gt;
|- &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1 Is that a Carrot in Your Pocket?:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Rolls related to people that could be considered love interests gain a +1 circumstance bonus, and count as one degree of success higher then normal. This must be role played. &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;2 Spring Kick:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| An attack roll of natural 6 also pushes back and stuns the enemy, preventing them from taking their next turn&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;3 Breakneck Speed:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| While moving, enemies receive a -1 penalty to hit you. You also can move twice in one turn, once per session.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;4 Fluffy Tail:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| You can designate an attack to taunt the enemy into attacking you next turn. It will do no damage if it hits, but will allow the party to receive +1 to attack rolls against that enemy for the duration of the taunt.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;5 Preys, predations:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| You may spend one turn acting as an Ally&amp;#039;s wingman.  They gain a +2 bonus to social rolls during that turn.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;6 Keeps going, and going:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| You do not get tired as a result of exploring, poisons and toxins wear off in one turn, and you can take an extra turn in combat once per session.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;7 The Better to Hear You With&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| You can hear the location of moving things within 6m, or 12m while underwater.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;8 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;9 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;10 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;11 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;12 &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Step 3: Kemomi Colors==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Roll a 2d6 to determine your hair colour&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! X&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| Red&lt;br /&gt;
| Purple&lt;br /&gt;
| Orange&lt;br /&gt;
| Pink&lt;br /&gt;
| Brown&lt;br /&gt;
| Vermilion&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Purple&lt;br /&gt;
| Blue&lt;br /&gt;
| Green&lt;br /&gt;
| Sky&lt;br /&gt;
| Blue &lt;br /&gt;
| Navy&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Orange     &lt;br /&gt;
| Green&lt;br /&gt;
| Yellow&lt;br /&gt;
| Cream&lt;br /&gt;
| Beige&lt;br /&gt;
| Gold&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Pink     &lt;br /&gt;
| Sky&lt;br /&gt;
| Cream&lt;br /&gt;
| White&lt;br /&gt;
| Gray&lt;br /&gt;
| Silver&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Brown     &lt;br /&gt;
| Navy&lt;br /&gt;
| Beige&lt;br /&gt;
| Gray&lt;br /&gt;
| Black&lt;br /&gt;
| Metallic&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Vermilion&lt;br /&gt;
| Indigo&lt;br /&gt;
| Gold&lt;br /&gt;
| Silver&lt;br /&gt;
| Metallic&lt;br /&gt;
| Brown&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Step 4: Rare Qualities==&lt;br /&gt;
The next step is to determine your &amp;#039;Kemomi&amp;#039;s rare Qualities. &amp;lt;br/&amp;gt;&lt;br /&gt;
These are various physical, mental, or social traits that distinguish a Kemomi from her fellows. &lt;br /&gt;
Normally Kemomi&amp;#039;s get two Special Qualities, but the GM may wish to increase this to between 3 and 5 in order to make the game more interesting. &amp;lt;br/&amp;gt;&lt;br /&gt;
Keep in mind that it can be hard to make 3 or more special qualities play an actual role in the game.  &amp;lt;br/&amp;gt;&lt;br /&gt;
For a starting game, we suggest sticking to two special qualities. &amp;lt;br/&amp;gt;&lt;br /&gt;
To determine the Kemomi&amp;#039;s Special Qualities, roll 1D66 on the Rare Quality Table below.  &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Roll&lt;br /&gt;
! Rare Quality&lt;br /&gt;
! Description&lt;br /&gt;
|- &lt;br /&gt;
| 11&lt;br /&gt;
| Spots and Stripes&lt;br /&gt;
| Your fur is textured in a unique way.&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Tribal Paint&lt;br /&gt;
| You&amp;#039;re adorned by many of your tribes colours, and believe taking them off is heinous.&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Clawed&lt;br /&gt;
| You&amp;#039;re extraordinarily clawed, even for normal Kemomi. (both hands and feet)&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Fanged&lt;br /&gt;
| Your Teeth are predatory and your fangs may be visible even with your mouth closed.&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Noble&lt;br /&gt;
| Your Kemomi is very well dressed and eloquent, you also feel superior to other Kemomi.&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| Well Dressed&lt;br /&gt;
| Your fur extends over more of your body then other more human Kemomi.&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| Scarred&lt;br /&gt;
| You&amp;#039;ve collected a good array of travel marks all across your body.&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| Tattooed&lt;br /&gt;
| You&amp;#039;ve been adorned with many tribal tattoos, from your tribe or from the distant ones from your travels.&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| Pierced&lt;br /&gt;
| You enjoy adorning yourself with the shinies from your travels, and wear most of them at all times.&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| Feral&lt;br /&gt;
| You&amp;#039;re wilder, taller, and more muscular than other Kemomi.&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| Outrageous Hair&lt;br /&gt;
| You&amp;#039;ve styled your hair in fancy or wild ways, and enjoy showing it off whenever you can.&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| Animal Nose&lt;br /&gt;
| You have a more typical Kemomi nose of your respective breed.&lt;br /&gt;
|-&lt;br /&gt;
| 32&lt;br /&gt;
| Freckled&lt;br /&gt;
| Your visible skin is much more freckled then most Kemomi.&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| Monochrome&lt;br /&gt;
| Your fur, skin and hair are the same colour.&lt;br /&gt;
|-&lt;br /&gt;
| 34&lt;br /&gt;
| Elf like&lt;br /&gt;
| Your ears are to the side of your head pointing back, instead of on top.&lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| Cross Dresser&lt;br /&gt;
| Your character disguises his or her real gender, to either gain or repel attention.&lt;br /&gt;
|-&lt;br /&gt;
| 36&lt;br /&gt;
| More Shiny than Kemomi&lt;br /&gt;
| You Kemomi has mechanical prosthetics in varying margins of quality, on more then one part your body.&lt;br /&gt;
|-&lt;br /&gt;
| 41&lt;br /&gt;
| Accented&lt;br /&gt;
| You speak in a very peculiar way, foreign to most Kemomi.&lt;br /&gt;
|-&lt;br /&gt;
| 42&lt;br /&gt;
| Prowler&lt;br /&gt;
| Your Kemomi is more comfortable going around on all fours then standing tall.&lt;br /&gt;
|-&lt;br /&gt;
| 43&lt;br /&gt;
| Furrless&lt;br /&gt;
| Your Kemomi has no fur beside his or her usual (human) hair.&lt;br /&gt;
|-&lt;br /&gt;
| 44&lt;br /&gt;
| Superstitious &lt;br /&gt;
| Your Kemomi fervently believes in her ancestors/spirits/midget folks/earless ones/old gods/new gods/etc.&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| Decorated&lt;br /&gt;
| You&amp;#039;re never seen without colorful accessories made of flowers, coral, or seashells.&lt;br /&gt;
|-&lt;br /&gt;
| 46&lt;br /&gt;
| Landlubber&lt;br /&gt;
| Your Kemomi would rather not take to water and would rather stay dry, even during treasure dives.&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| Crossbreed&lt;br /&gt;
| Your Kemomi is part of the opposite race, this can be one of either of the remaining races after creation. Or a blend of extra Feline traits.&lt;br /&gt;
|-&lt;br /&gt;
| 52&lt;br /&gt;
| Brash&lt;br /&gt;
| Your Kemomi has little knowledge or care for finer ways of socializing and is awfully blunt.&lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| Short&lt;br /&gt;
| Your Kemomi is three quarters, or half the length of all other Kemomi regardless of age.&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| Albino&lt;br /&gt;
| Your hair is white, your eyes are red, and you are very sensitive to sunlight.&lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| Digitigrade Legs&lt;br /&gt;
| Your Kemomi walks like an animal that stands or walks on its digits, or toes.&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| Oral Fixation&lt;br /&gt;
| Your Kemomi is rarely caught without a tooth pick or smokable, to relax with.&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| Extra Fluffy&lt;br /&gt;
| Your Kemomi&amp;#039;s fur is more perky and longer, especially around the tail.&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| Lazy&lt;br /&gt;
| Your Kemomi isn&amp;#039;t the fastest or the hardest working, and enjoys lounging above all.&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| Botaniac&lt;br /&gt;
| Your Kemomi loves the remaining nature and plantlife of the world, and tries to be around it as much as possible.&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| Voluptuous &lt;br /&gt;
| Your Kemomi has larger assets then most, male characters are wider and heavier, female characters more curved.&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| Skinny&lt;br /&gt;
| Your Kemomi is much thinner and lighter, but more defined in physique.&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| Big Eared&lt;br /&gt;
| Your Kemomi has more defined ears, and thus are larger then more proportionate Kemomi.&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| Swimmer&lt;br /&gt;
| Your Kemomi enjoys taking to water at every opportunity, and can usually be found in spas when not diving.&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Step 5: Roots and Stress==&lt;br /&gt;
Roll 1D66 on the Roots and Stress Explosion tables, or the GM may allow you to choose.  &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Roots table&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Roll&lt;br /&gt;
! Roots&lt;br /&gt;
! Description&lt;br /&gt;
|- &lt;br /&gt;
| 11-12&lt;br /&gt;
| Oathbound&lt;br /&gt;
| You promised something to someone, and you can&amp;#039;t go back on your word.&lt;br /&gt;
|-&lt;br /&gt;
| 13-14&lt;br /&gt;
| Limelight&lt;br /&gt;
| You live for the fame and attention treasure hunting brings you.&lt;br /&gt;
|-&lt;br /&gt;
| 15-16&lt;br /&gt;
| Just for Kicks&lt;br /&gt;
| You act like an enterprising treasure hunter, you are already set with a spouse and riches at home.&lt;br /&gt;
|-&lt;br /&gt;
| 21-22&lt;br /&gt;
| Payback&lt;br /&gt;
| You became a treasure hunter to get back at someone who wronged you.&lt;br /&gt;
|-&lt;br /&gt;
| 23-24&lt;br /&gt;
| Voluntold&lt;br /&gt;
| Your tribe selected your profession for you.&lt;br /&gt;
|-&lt;br /&gt;
| 25-26&lt;br /&gt;
| Scholar&lt;br /&gt;
| Tired of your academic study of ancient technology, you decided to get some hands-on experience.&lt;br /&gt;
|-&lt;br /&gt;
| 31-32&lt;br /&gt;
| Runs In the Family&lt;br /&gt;
| You were raised by treasure hunters and decided to follow in their footsteps.&lt;br /&gt;
|-&lt;br /&gt;
| 33-34&lt;br /&gt;
| Extreme Conditioning&lt;br /&gt;
| You became a treasure hunter to perfect your body and skills.&lt;br /&gt;
|-&lt;br /&gt;
| 35-36&lt;br /&gt;
| Went With the Flow&lt;br /&gt;
| Becoming a treasure hunter just kind of happened.&lt;br /&gt;
|-&lt;br /&gt;
| 41-42&lt;br /&gt;
| Self Loathing&lt;br /&gt;
| In order to get out of the house and to punish yourself for your laxity or sins, you have taken up the job of treasure hunter.&lt;br /&gt;
|-&lt;br /&gt;
| 43-44&lt;br /&gt;
| Puppy Love&lt;br /&gt;
| You followed your crush into the profession.&lt;br /&gt;
|-&lt;br /&gt;
| 45-46&lt;br /&gt;
| Girl&amp;#039;s Best Friend&lt;br /&gt;
| You&amp;#039;re in it for the shinies and the shinies only.&lt;br /&gt;
|-&lt;br /&gt;
| 51-52&lt;br /&gt;
| Infiltrator&lt;br /&gt;
| You&amp;#039;ve been sent by a distant tribe or city to spy on the area, and steal their secrets.&lt;br /&gt;
|-&lt;br /&gt;
| 53-54&lt;br /&gt;
| Loyalty&lt;br /&gt;
| You feel great loyalty towards a party member.&lt;br /&gt;
|-&lt;br /&gt;
| 55-56&lt;br /&gt;
| Watchdog &lt;br /&gt;
| You grew up with a party member and became a treasure hunter to protect them.&lt;br /&gt;
|-&lt;br /&gt;
| 61-62&lt;br /&gt;
| Dream Job&lt;br /&gt;
| You&amp;#039;ve wanted to be a treasure hunter since you were young, and you worked hard to achieve that dream.&lt;br /&gt;
|-&lt;br /&gt;
| 63-64&lt;br /&gt;
| Grateful&lt;br /&gt;
| The tribe helped you out of a jam, and you&amp;#039;re hunting for treasures to thank them.&lt;br /&gt;
|-&lt;br /&gt;
| 65-66&lt;br /&gt;
| Cousins&lt;br /&gt;
| You are related to a party member, and your parents asked them to help you learn the ropes.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stress Table&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Roll&lt;br /&gt;
! Explosion&lt;br /&gt;
! Description&lt;br /&gt;
|- &lt;br /&gt;
| 11-12&lt;br /&gt;
| Alcohol/Drugs&lt;br /&gt;
| You drink alcohol (or drugs) until you can’t remember or care.&lt;br /&gt;
|-&lt;br /&gt;
| 13-14&lt;br /&gt;
| Stealing&lt;br /&gt;
| You steal valuables from everything around you.&lt;br /&gt;
|-&lt;br /&gt;
| 15-16&lt;br /&gt;
| Violence&lt;br /&gt;
| You unleash violence on everything around you.&lt;br /&gt;
|-&lt;br /&gt;
| 21-22&lt;br /&gt;
| Gambling&lt;br /&gt;
| You use every penny you have for gambling.&lt;br /&gt;
|-&lt;br /&gt;
| 23-24&lt;br /&gt;
| Racing&lt;br /&gt;
| You get into whatever vehicle is handy and go for a drive at, at least twice the speed limit.&lt;br /&gt;
|-&lt;br /&gt;
| 25-26&lt;br /&gt;
| Teasing&lt;br /&gt;
| You start persistently tormenting other Kemomi.&lt;br /&gt;
|-&lt;br /&gt;
| 31-32&lt;br /&gt;
| Mischief&lt;br /&gt;
| You start playing troublesome tricks around the city and on the other treasure hunters.&lt;br /&gt;
|-&lt;br /&gt;
| 33-34&lt;br /&gt;
| Running Away&lt;br /&gt;
| You run away from the party.&lt;br /&gt;
|-&lt;br /&gt;
| 35-36&lt;br /&gt;
| Complaining&lt;br /&gt;
| You start incessantly complaining to everyone about everything.&lt;br /&gt;
|-&lt;br /&gt;
| 41-42&lt;br /&gt;
| Seclusion&lt;br /&gt;
| You go somewhere secluded and won’t face anyone, not even for food.&lt;br /&gt;
|-&lt;br /&gt;
| 43-44&lt;br /&gt;
| Crying&lt;br /&gt;
| You start crying uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
| 45-46&lt;br /&gt;
| Rampage&lt;br /&gt;
| You use anything you can lay your hands on to run around destroying things.&lt;br /&gt;
|-&lt;br /&gt;
| 51-52&lt;br /&gt;
| Shopping&lt;br /&gt;
| You go crazy spending your money on shopping.&lt;br /&gt;
|-&lt;br /&gt;
| 53-54&lt;br /&gt;
| Sleep&lt;br /&gt;
| You spend all day sleeping.&lt;br /&gt;
|-&lt;br /&gt;
| 55-56&lt;br /&gt;
| Binge&lt;br /&gt;
| You go crazy eating.&lt;br /&gt;
|-&lt;br /&gt;
| 61-62&lt;br /&gt;
| Prayer&lt;br /&gt;
| You escape through Superstition, relentlessly praying to heaven or spirits for protection.&lt;br /&gt;
|-&lt;br /&gt;
| 63-64&lt;br /&gt;
| Spoiled Child&lt;br /&gt;
| You act like a spoiled child, making demands.&lt;br /&gt;
|-&lt;br /&gt;
| 65-66&lt;br /&gt;
| Player Choice&lt;br /&gt;
| Let the player to your left decide for you&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Step 6: Popularity and Spirit==&lt;br /&gt;
Your starting Favor is equal to your Affection score, times two. &amp;lt;br/&amp;gt;&lt;br /&gt;
Your Spirit is equal to your Will score, times ten. &amp;lt;br/&amp;gt;&lt;br /&gt;
Both of these can start off at zero if the corresponding attribute is zero, making the character initially far more vulnerable to dismissal (in the case of Favor) &amp;lt;br/&amp;gt;&lt;br /&gt;
or Stress Explosions (in the case of Spirit), but something has to happen during the game for either of these to be triggered. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Favor represents how pleased the City/Tribe/Treasure Guild is with a Kemomi.&amp;lt;br/&amp;gt;&lt;br /&gt;
The GM (The Nyador Counsel) hands out points of Favor to the Kemomi characters whenever they deserve it. &amp;lt;br/&amp;gt;&lt;br /&gt;
In particular, points of Favor should go to Treasure hunters who work hard to serve, assist, or rescue their Kin. These points can be spent in the following ways:&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Usage&lt;br /&gt;
! Cost and Effects&lt;br /&gt;
|- &lt;br /&gt;
| Removing Stress&lt;br /&gt;
| Spend 1 Favor to remove 1 point of Stress.&lt;br /&gt;
|-&lt;br /&gt;
| Raising Attributes&lt;br /&gt;
| To raise an attribute by 1, spent a number of Favor points equal to the new attribute level desired, times 10.&lt;br /&gt;
|-&lt;br /&gt;
| Roll Bonus&lt;br /&gt;
| Spend 1D6 Favor to add +1 to either the die roll or your attribute score for one action.&lt;br /&gt;
|-&lt;br /&gt;
| Random Event&lt;br /&gt;
| Spend 1D6 Favor to have a Random Event occur.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Kemomi whose Favor drops below 0 is banished by the Counsel or their party. &amp;lt;br/&amp;gt;&lt;br /&gt;
To avoid being dismissed, Kemomi can lower one of their attributes by one point, gaining 10 times the new attribute level in Favor (e.g., lowering Athletics from 3 to 2 provides 20 Favor), &amp;lt;br/&amp;gt;&lt;br /&gt;
until the maid has 0 or more Favor. Of course, that means that Kemomi can wind up on a downward spiral of reduced ability.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Step 8: Name and Age==&lt;br /&gt;
Finally, write down your Kemomi&amp;#039;s name and age, determine these by choice or dice roll  &amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;Il Maestro</name></author>
	</entry>
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