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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Setting%3ACloudburst%2FGuard</id>
	<title>Setting:Cloudburst/Guard - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Setting%3ACloudburst%2FGuard"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;action=history"/>
	<updated>2026-04-26T17:14:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586731&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 17 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586731&amp;oldid=prev"/>
		<updated>2023-06-24T23:03:26Z</updated>

		<summary type="html">&lt;p&gt;17 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:03, 24 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586730&amp;oldid=prev</id>
		<title>1d4chan&gt;Slipmcripfist: fixed links</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586730&amp;oldid=prev"/>
		<updated>2023-01-24T21:22:25Z</updated>

		<summary type="html">&lt;p&gt;fixed links&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;amp;diff=586730&amp;amp;oldid=586729&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>1d4chan&gt;Slipmcripfist</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586729&amp;oldid=prev</id>
		<title>1d4chan&gt;Slipmcripfist: Slipmcripfist moved page Setting:CloudburstGuard to Setting:Cloudburst/Guard: standardized</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586729&amp;oldid=prev"/>
		<updated>2023-01-24T20:25:47Z</updated>

		<summary type="html">&lt;p&gt;Slipmcripfist moved page &lt;a href=&quot;/mediawiki/index.php?title=Setting:CloudburstGuard&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Setting:CloudburstGuard (page does not exist)&quot;&gt;Setting:CloudburstGuard&lt;/a&gt; to &lt;a href=&quot;/wiki/Setting:Cloudburst/Guard&quot; title=&quot;Setting:Cloudburst/Guard&quot;&gt;Setting:Cloudburst/Guard&lt;/a&gt;: standardized&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:25, 24 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Slipmcripfist</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586728&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else.: /* Spindle System */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586728&amp;oldid=prev"/>
		<updated>2021-10-07T17:05:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Spindle System&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:05, 7 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l64&quot;&gt;Line 64:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 30th Argent Sword Heavy Infantry Regiment “Silver Soldiers”: Thimble produces more soldiers in total than any other system in Cloudburst, thanks to its enormous and rapidly growing population.  Many of its regiments are well overstrength compared to their Septiim templates.  The 30th Argent Swords are a typical Thimblan regiment in many ways, but their claim to fame is for standing alongside Lady High Inquisitrix Lerica herself in her suppression campaign against the Cold Trade smugglers caught transporting their Helix Elixir across the Drumnos Voids asteroid belts.  Lerica located dozens of tiny asteroid bases across the region and commanded the 30th to suit up in vac suits to capture them, and they did so despite having never trained in the technique.  Imperial Navy boarders might have been more effective, or even Sea Dragons, but they were not available in time to board before the enemy escaped, and Lerica wanted the smugglers peddling the alien immortality potions dead at once.  The 30th served alongside the High Inquisitrix for ten years after that, flushing out smuggler dens and alien nests along the breadth of the Cloudburst southern border, and were allowed to retire to Thimble with extra pay for their hard work even before their mandatory tour was over in thanks for their service.  The regiment reconstituted after that, and has become a mainstay of the Sector’s defenses against alien pirates and raiders, including those besieging the Rampart system at the end of the 42nd millennium.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 30th Argent Sword Heavy Infantry Regiment “Silver Soldiers”: Thimble produces more soldiers in total than any other system in Cloudburst, thanks to its enormous and rapidly growing population.  Many of its regiments are well overstrength compared to their Septiim templates.  The 30th Argent Swords are a typical Thimblan regiment in many ways, but their claim to fame is for standing alongside Lady High Inquisitrix Lerica herself in her suppression campaign against the Cold Trade smugglers caught transporting their Helix Elixir across the Drumnos Voids asteroid belts.  Lerica located dozens of tiny asteroid bases across the region and commanded the 30th to suit up in vac suits to capture them, and they did so despite having never trained in the technique.  Imperial Navy boarders might have been more effective, or even Sea Dragons, but they were not available in time to board before the enemy escaped, and Lerica wanted the smugglers peddling the alien immortality potions dead at once.  The 30th served alongside the High Inquisitrix for ten years after that, flushing out smuggler dens and alien nests along the breadth of the Cloudburst southern border, and were allowed to retire to Thimble with extra pay for their hard work even before their mandatory tour was over in thanks for their service.  The regiment reconstituted after that, and has become a mainstay of the Sector’s defenses against alien pirates and raiders, including those besieging the Rampart system at the end of the 42nd millennium.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 38th Argent Sword Xenohunters Regiment “Beehives”: Naturally stemming from the large pool of recruits that Thimble can produce, specialized regiments such as the 38th usually raise to persecute the enemies of man in long-term planning, rather than raise to aid a single Crusade or settle a new world.  The 38th specialize in fighting aliens underground or in urban ruins, where air cover is impossible or hard to use safely.  As such, they stock their regiment with vehicles that have heavily armored undercarriages and all manner of auspexes, and employ mining and breaching equipment to chase down enemies that bore or dig to escape divine justice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 38th Argent Sword Xenohunters Regiment “Beehives”: Naturally stemming from the large pool of recruits that Thimble can produce, specialized regiments such as the 38th usually raise to persecute the enemies of man in long-term planning, rather than raise to aid a single Crusade or settle a new world.  The 38th specialize in fighting aliens underground or in urban ruins, where air cover is impossible or hard to use safely.  As such, they stock their regiment with vehicles that have heavily armored undercarriages and all manner of auspexes, and employ mining and breaching equipment to chase down enemies that bore or dig to escape divine justice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 101st Argent Sword Artillery Regiment: Hive Worlds rarely produce much artillery, given the usually-hostile environments of the planets from which they hail.  However, some of the barren polar regions of Thimble are suitable for artillery practice.  The 101st Artillery is a typical Thimblan regiment, with a little over twenty thousand men divided into sixteen battalions, and each battalion having a few hundred artillery pieces, spotter devices, hauling vehicles, repair and maintenance trucks, field ambulances, and logistical tankers bearing ammo and fuel.  The noteworthy aspect of the regiment is its deployment history, not its composition.  Of all of the regiments in the Cloudburst Sector, this is the recurring regiment that has spent the most time in other Sectors, but has never been a part of a Crusade.  It has a pair of Banesword super-heavy tanks from Syracuse to its name, and has engaged forces of Nurgle, including the Rot Soul Brigade itself, over twenty times.  To protect it from the vengeful targets of its mighty guns, the regiment employs multiple companies devoted exclusively to the fielding of Hydra and Manticore vehicles in AA roles, usually accompanied by Tarantula and Sabre gun platforms with autocannons and heavy bolters for additional air defense.  As the logistical costs of fielding twenty thousand men with heavy vehicles are enormous, the regiment has its own Navy transport, the Galaxy-class troop carrier Seismic Events.  The Navy will sometimes sortie spotter planes from the carrier as well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 101st Argent Sword Artillery Regiment: Hive Worlds rarely produce much artillery, given the usually-hostile environments of the planets from which they hail.  However, some of the barren polar regions of Thimble are suitable for artillery practice.  The 101st Artillery is a typical Thimblan regiment, with a little over twenty thousand men divided into sixteen battalions, and each battalion having a few hundred artillery pieces, spotter devices, hauling vehicles, repair and maintenance trucks, field ambulances, and logistical tankers bearing ammo and fuel.  The noteworthy aspect of the regiment is its deployment history, not its composition.  Of all of the regiments in the Cloudburst Sector, this is the recurring regiment that has spent the most time in other Sectors, but has never been a part of a Crusade.  It has a pair of Banesword super-heavy tanks from Syracuse to its name, and has engaged forces of Nurgle, including the Rot Soul Brigade itself, over twenty times.  To protect it from the vengeful targets of its mighty guns, the regiment employs multiple companies devoted exclusively to the fielding of Hydra and Manticore vehicles in AA roles, usually accompanied by Tarantula and Sabre gun platforms with autocannons and heavy bolters for additional air defense.  As the logistical costs of fielding twenty thousand men with heavy vehicles are enormous, the regiment has its own Navy transport, the Galaxy-class troop carrier &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;Seismic Events&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;.  The Navy will sometimes sortie spotter planes from the carrier as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 476th Argent Sword Stormtrooper Regiment: Cloudburst Stormtroopers are regarded as something of a joke by the Stormtroopers of the frequently-assaulted Naxos and pirate-infested Drumnos Sectors.  This is because Chaotic invaders and nimble pirates are the exact enemies against which fielding Stormtroopers makes the most sense, and so they are in constant demand there, with some Stormtrooper regiments and Astra Militarum Scion units having nine-thousand-year pedigrees.  The 476th Argent Stormtroopers, however, are no joke at all.  The regiment divides into four small companies, each of which attaches itself to another Thimblan regiment of conventional troopers, and each of which is issued state-of-the-art targeting equipment by Cognomen’s mighty Castle of the Forges.  This allows their Stormtroopers to land shots on targets through walls, in total darkness, even in hard vacuum, with the precision of a marksman and the range of a sniper.  The 476th are more than merely well-equipped, however; they are also led by the best.  The regiment’s commander is Lieutenant Colonel Yukimura, the Lord Gemweld himself, a scion of the Highborn of Thimble and a forty-year veteran of the worst wars in recent Sector history, and he has made sure to surround himself with the most talented and experienced Commissars, War Priests, and Sanctionites he can find.  He distributes these specialists and advisors evenly over his four companies and leads one himself, to ensure that his men are always holding themselves to the highest standard.  Not for nothing is his regiment the preferred Spindle force under arms for accompanying Sisters of Battle on missions in the Circuit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 476th Argent Sword Stormtrooper Regiment: Cloudburst Stormtroopers are regarded as something of a joke by the Stormtroopers of the frequently-assaulted Naxos and pirate-infested Drumnos Sectors.  This is because Chaotic invaders and nimble pirates are the exact enemies against which fielding Stormtroopers makes the most sense, and so they are in constant demand there, with some Stormtrooper regiments and Astra Militarum Scion units having nine-thousand-year pedigrees.  The 476th Argent Stormtroopers, however, are no joke at all.  The regiment divides into four small companies, each of which attaches itself to another Thimblan regiment of conventional troopers, and each of which is issued state-of-the-art targeting equipment by Cognomen’s mighty Castle of the Forges.  This allows their Stormtroopers to land shots on targets through walls, in total darkness, even in hard vacuum, with the precision of a marksman and the range of a sniper.  The 476th are more than merely well-equipped, however; they are also led by the best.  The regiment’s commander is Lieutenant Colonel Yukimura, the Lord Gemweld himself, a scion of the Highborn of Thimble and a forty-year veteran of the worst wars in recent Sector history, and he has made sure to surround himself with the most talented and experienced Commissars, War Priests, and Sanctionites he can find.  He distributes these specialists and advisors evenly over his four companies and leads one himself, to ensure that his men are always holding themselves to the highest standard.  Not for nothing is his regiment the preferred Spindle force under arms for accompanying Sisters of Battle on missions in the Circuit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586727&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else.: /* Coriolis System */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586727&amp;oldid=prev"/>
		<updated>2021-09-16T14:38:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Coriolis System&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:38, 16 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l76&quot;&gt;Line 76:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Coriolis is the core of the Cloudburst Sector’s force under arms, and raises as well as fields their own regiments.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Coriolis is the core of the Cloudburst Sector’s force under arms, and raises as well as fields their own regiments.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Coriolis Scharfschutze 9th Force Reconnaissance Regiment “Yellowjackets”: Although Coriolis is justly proud of their status as the hub of all ground military forces in the Sector, their own soldiers are nothing to sneeze at.  The 9th FRR is no placeholder for off-world military forces: they are a vicious and surgical strike and fade force that rivals Septiim Special Operations regiments for speed and destructive capability.  Fielding from light, fast vehicles that bristle with silenced stubbers and autoguns, the 9th FRR have traversed every conceivable battlefield condition, from the jagged rock spikes and endless moss fields of Oglith to the lightning-wracked forests of Oromet.  Each of their vehicles is outfitted with the longest-ranged optical and communications packages that Cognomen can afford to give them, eclipsing even Cassie’s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rangers’ &lt;/del&gt;in quality, and their cadre of Hellgun-armed special forces are stealth-trained in the enormous bands of empty buildings that fill the Coriolis training grounds to not make a sound as they kill.  The FRR is perfectly capable of functioning like a typical recon regiment, but they are flexible and skilled enough to serve as a special target elimination force or even battlefield controller force if needed.  Like Septiim battlefield controllers, the 9th FRR can use combinations of entrenching tools, camo nets, tripwires, and buried explosives to utterly ruin a potential battlefield for enemy use, and do so with such speed that they can often enact this transformation overnight.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Coriolis Scharfschutze 9th Force Reconnaissance Regiment “Yellowjackets”: Although Coriolis is justly proud of their status as the hub of all ground military forces in the Sector, their own soldiers are nothing to sneeze at.  The 9th FRR is no placeholder for off-world military forces: they are a vicious and surgical strike and fade force that rivals Septiim Special Operations regiments for speed and destructive capability.  Fielding from light, fast vehicles that bristle with silenced stubbers and autoguns, the 9th FRR have traversed every conceivable battlefield condition, from the jagged rock spikes and endless moss fields of Oglith to the lightning-wracked forests of Oromet.  Each of their vehicles is outfitted with the longest-ranged optical and communications packages that Cognomen can afford to give them, eclipsing even Cassie’s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rangers’s &lt;/ins&gt;in quality, and their cadre of Hellgun-armed special forces are stealth-trained in the enormous bands of empty buildings that fill the Coriolis training grounds to not make a sound as they kill.  The FRR is perfectly capable of functioning like a typical recon regiment, but they are flexible and skilled enough to serve as a special target elimination force or even battlefield controller force if needed.  Like Septiim battlefield controllers, the 9th FRR can use combinations of entrenching tools, camo nets, tripwires, and buried explosives to utterly ruin a potential battlefield for enemy use, and do so with such speed that they can often enact this transformation overnight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 19th Coriolis Scharfschutze Mechanized Infantry Regiment: Part of the 2nd Coriolis Infantry Division, this regiment specializes in moving huge numbers of infantry under the cover of automatic weapons fire across exposed areas.  Their Chimaeras and transport trucks use expensive Mechanicus camouflage netting and painted metal armor attachments to quickly shift their appearance to match that of the surrounding areas, and every last one of their units carries a smoke discharger.  The 19th also use Imperial Navy Valkyries and Vendettas to insert small infantry forces into battlefields ahead of their main forces to spot for artillery and airstrike forces staging well away from the front, and make use of four by four light trucks to quickly relocate their men if stealth is no longer an option.  The only vehicle larger than a Salamander of which the regiment makes frequent use on the ground is the Cognomen-pattern Field Ambulance, which is essentially the hull of a Valdor Tank Destroyer with all of its weapons replaced with extra storage, fuel tanks, and medical gear.  These are rare, but their ability to traverse surfaces over forty degrees in inclination makes them essential for evacuating wounded men without spending the time to look for alternate routes.  To provide cover fire for advancing or retreating troops, the 19th makes broad use of Sabre and Tarantula gun platforms, which are relatively cheap, require little or no crew, power themselves for a while, and can put one to five rapid-fire weapons on a target just ten seconds after powering on.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 19th Coriolis Scharfschutze Mechanized Infantry Regiment: Part of the 2nd Coriolis Infantry Division, this regiment specializes in moving huge numbers of infantry under the cover of automatic weapons fire across exposed areas.  Their Chimaeras and transport trucks use expensive Mechanicus camouflage netting and painted metal armor attachments to quickly shift their appearance to match that of the surrounding areas, and every last one of their units carries a smoke discharger.  The 19th also use Imperial Navy Valkyries and Vendettas to insert small infantry forces into battlefields ahead of their main forces to spot for artillery and airstrike forces staging well away from the front, and make use of four by four light trucks to quickly relocate their men if stealth is no longer an option.  The only vehicle larger than a Salamander of which the regiment makes frequent use on the ground is the Cognomen-pattern Field Ambulance, which is essentially the hull of a Valdor Tank Destroyer with all of its weapons replaced with extra storage, fuel tanks, and medical gear.  These are rare, but their ability to traverse surfaces over forty degrees in inclination makes them essential for evacuating wounded men without spending the time to look for alternate routes.  To provide cover fire for advancing or retreating troops, the 19th makes broad use of Sabre and Tarantula gun platforms, which are relatively cheap, require little or no crew, power themselves for a while, and can put one to five rapid-fire weapons on a target just ten seconds after powering on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586726&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else.: /* Nauphry System */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586726&amp;oldid=prev"/>
		<updated>2021-09-16T14:37:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Nauphry System&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:37, 16 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l71&quot;&gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nauphry IV is a world that has been preparing for a civil war that will never come for thousands of years, and has produced vast numbers of specialized Imperial Guard personnel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nauphry IV is a world that has been preparing for a civil war that will never come for thousands of years, and has produced vast numbers of specialized Imperial Guard personnel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 2nd Nauphry Guards Heavy Tank Regiment “Heretic’s Bane”: As one of the first regiments raised from the Nauphry system after its integration into the Imperium, there were high hopes and high standards to meet for the people of Nauphry.  The regiment carried the hopes and honors of two worlds on their shoulders.  They failed, and were promptly slaughtered with ease by the greenskins they fought in the Old Plains Asteroid Butchery.  The second regiment raised with this number fared far better, and has become a reliable presence on the outermost edges of the Cloudburst Sector and even in the Naxos Sector, as their combination of Macharius tanks and Gorgon transports push back the dark spaces of the map.  The 2nd Heavy Tank Regiment have long shed the mantle of humiliation their predecessors suffered in their unpreparedness, and have confronted Chaotic and human raiders and cultists dozens of times since the Glasian Migrations began.  This is the favored regiment of Inquisitor Rothschilde as he stands against the forces of Nurgle on the Sector’s borders, and he has even led them into direct battle or commanded them through his Throne Agents.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 2nd Nauphry Guards Heavy Tank Regiment “Heretic’s Bane”: As one of the first regiments raised from the Nauphry system after its integration into the Imperium, there were high hopes and high standards to meet for the people of Nauphry.  The regiment carried the hopes and honors of two worlds on their shoulders.  They failed, and were promptly slaughtered with ease by the greenskins they fought in the Old Plains Asteroid Butchery.  The second regiment raised with this number fared far better, and has become a reliable presence on the outermost edges of the Cloudburst Sector and even in the Naxos Sector, as their combination of Macharius tanks and Gorgon transports push back the dark spaces of the map.  The 2nd Heavy Tank Regiment have long shed the mantle of humiliation their predecessors suffered in their unpreparedness, and have confronted Chaotic and human raiders and cultists dozens of times since the Glasian Migrations began.  This is the favored regiment of Inquisitor Rothschilde as he stands against the forces of Nurgle on the Sector’s borders, and he has even led them into direct battle or commanded them through his Throne Agents.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 3rd Nauphry Ironclads Fleet “Wave Runners”: A truly rare sight in the Imperial military, the 3rd Ironclads are nothing less than a wet navy Guard regiment, complete with entire warships that are brought about with them in great Imperial Navy transports.  The Ironclads are frequently the last thing their targets expect, given the Imperium’s massive dependence on infantry, tank, and fighter battles, and the sheer cost of transporting a warship inside a starship.  Nonetheless, it is that very element of surprise that has so often contributed to the overwhelming force of the Fleet and their victories.  The ships are appallingly costly to deploy given the amount of fuel needed to airlift a warship, but for shock value and range superiority, nothing beats a half-kilometer battleship bristling with over-the-horizon guided munitions when you’re expecting to fight conscripts and armored vehicles.  The Ironclads do not field particularly often, of course, given that even the Imperium doesn’t have enough money to waste fielding them frivolously, and so they spend most of their time staging on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Coriolis’ &lt;/del&gt;beautiful oceans and beaches, awaiting something to do.  They travel in the modified Navy ship Glacier.  It is a point of contention with the other ocean-specialized regiment of the Sector, the Sea Dragons, that the Ironclads’ regimental officers outrank the brigade and regiment officers of the Sea Dragons, but given that the Sea Dragons would be unable to fight at all without the much larger ships of the Ironclads to field them, there is nothing to be done about it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 3rd Nauphry Ironclads Fleet “Wave Runners”: A truly rare sight in the Imperial military, the 3rd Ironclads are nothing less than a wet navy Guard regiment, complete with entire warships that are brought about with them in great Imperial Navy transports.  The Ironclads are frequently the last thing their targets expect, given the Imperium’s massive dependence on infantry, tank, and fighter battles, and the sheer cost of transporting a warship inside a starship.  Nonetheless, it is that very element of surprise that has so often contributed to the overwhelming force of the Fleet and their victories.  The ships are appallingly costly to deploy given the amount of fuel needed to airlift a warship, but for shock value and range superiority, nothing beats a half-kilometer battleship bristling with over-the-horizon guided munitions when you’re expecting to fight conscripts and armored vehicles.  The Ironclads do not field particularly often, of course, given that even the Imperium doesn’t have enough money to waste fielding them frivolously, and so they spend most of their time staging on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Coriolis’s &lt;/ins&gt;beautiful oceans and beaches, awaiting something to do.  They travel in the modified Navy ship Glacier.  It is a point of contention with the other ocean-specialized regiment of the Sector, the Sea Dragons, that the Ironclads’ regimental officers outrank the brigade and regiment officers of the Sea Dragons, but given that the Sea Dragons would be unable to fight at all without the much larger ships of the Ironclads to field them, there is nothing to be done about it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== [[Setting:CloudburstCoriolis|Coriolis]] System =====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== [[Setting:CloudburstCoriolis|Coriolis]] System =====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586725&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else.: /* Celeste System */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586725&amp;oldid=prev"/>
		<updated>2021-09-16T14:37:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Celeste System&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:37, 16 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 12th Celestial Guard Rifles “Old Line”: This ancient regiment was one of the first dozen full regiments raised in the system after it formally became a Sector capital.  It was the only one to survive more than ten years, and history has since shown that it was no fluke.  This regiment consists of roughly ten thousand combatants broken into five battalions, each of which is kept identical to the others to prevent logistical logjams.  While many regiments become PDF or nobility on new worlds conquered by the Imperium, the 12th Celestial Guard Rifles were raised to destroy a rebellion in the Naxos Sector on a world that was already Imperial in nature.  Brought into the Sector alongside eleven other regiments from Celeste and one from Cloudburst proper, the thirteen ill-starred regiments clashed mightily with the Chaotic uprising of Hadlos the Blooddrinker, a Khornate demagogue who had led whole townships to butcher their neighbors in ruthless slaughter.  The Guard regiments destroyed Hadlos’s cult army and hanged the man himself, but the casualties suffered by the Guard forces were so extensive that all of the survivors were consolidated into one regiment and brought back to Celeste for examination.  Since then, the regiment has partaken in five of the six Migration defenses, and no world under their banner in any Sector has fallen while they defend it, nor have they ever taken more than sixty percent casualties in any campaign.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 12th Celestial Guard Rifles “Old Line”: This ancient regiment was one of the first dozen full regiments raised in the system after it formally became a Sector capital.  It was the only one to survive more than ten years, and history has since shown that it was no fluke.  This regiment consists of roughly ten thousand combatants broken into five battalions, each of which is kept identical to the others to prevent logistical logjams.  While many regiments become PDF or nobility on new worlds conquered by the Imperium, the 12th Celestial Guard Rifles were raised to destroy a rebellion in the Naxos Sector on a world that was already Imperial in nature.  Brought into the Sector alongside eleven other regiments from Celeste and one from Cloudburst proper, the thirteen ill-starred regiments clashed mightily with the Chaotic uprising of Hadlos the Blooddrinker, a Khornate demagogue who had led whole townships to butcher their neighbors in ruthless slaughter.  The Guard regiments destroyed Hadlos’s cult army and hanged the man himself, but the casualties suffered by the Guard forces were so extensive that all of the survivors were consolidated into one regiment and brought back to Celeste for examination.  Since then, the regiment has partaken in five of the six Migration defenses, and no world under their banner in any Sector has fallen while they defend it, nor have they ever taken more than sixty percent casualties in any campaign.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 105th Celestial Guard Armored Regiment “Blistering Spear”: Raised as a part of the larger 4th Armored Division during the Calliope Revolutions in nearby Drumnos, the 105th Armored accompanied the great Lord Inquisitor Xanthu on his rampage against the wicked Apostate King, former Imperial Sector Treasurer Regis Keitel.  The Division landed on the rebellious world of Lorrne Xag, immediately beset the Apostate King in his fortress, and burned the apostate rebellion to ash in under three years of brutal &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lighting &lt;/del&gt;war.  Their regiment was returned to Celeste with honors, and has remained active in guarding the southern Cloudburst worlds from pirate and Ork menaces fleeing the brutal Drumnos Sector Battlefleet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 105th Celestial Guard Armored Regiment “Blistering Spear”: Raised as a part of the larger 4th Armored Division during the Calliope Revolutions in nearby Drumnos, the 105th Armored accompanied the great Lord Inquisitor Xanthu on his rampage against the wicked Apostate King, former Imperial Sector Treasurer Regis Keitel.  The Division landed on the rebellious world of Lorrne Xag, immediately beset the Apostate King in his fortress, and burned the apostate rebellion to ash in under three years of brutal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lightning &lt;/ins&gt;war.  Their regiment was returned to Celeste with honors, and has remained active in guarding the southern Cloudburst worlds from pirate and Ork menaces fleeing the brutal Drumnos Sector Battlefleet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 900th Celestial Guard Force Reconnaissance Regiment “Owls”: A regiment raised for a specific task and then left hanging, the 900th Force Recon are a textbook Celeste forward regiment.  Their numbers are quite small by the scale of the average Septiim-template regiment, but their task is not to engage enemies in parity.  Using heavily up-gunned Salamander and Tauros vehicles to quickly move troops around and collect data on enemies, this regiment is designed specifically to repulse enemy attempts to thwart intelligence-gathering, and works alongside more typical recon units to learn about enemy activities and maneuvers in large-scale conflicts.  The regiment was raised to fight against the Orks invading Oglith, and was one of the very few to do so, given that most of the regiments tasked with that role were originally slated to fight the Glasian Migration instead.  However, the 900th was unable to leave Celeste in time to reach Oglith before the Orks arrived thanks to the lack of transports, and so has flown to the world Foraldshold instead, to aid the Adeptus Mechanicus in corralling the Orks there before they have a chance to destroy the all-important soy and apple farms, starving the defenders.  As a Force Recon regiment, they prefer long-ranged weapons whenever available, and make extensive use of anti-materiel weapons to immobilize enemy vehicles and pick off leaders.  The regiment has already distinguished itself, with a shockingly low casualty rate against the Orks and a high affirmation rate for its field intelligence.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 900th Celestial Guard Force Reconnaissance Regiment “Owls”: A regiment raised for a specific task and then left hanging, the 900th Force Recon are a textbook Celeste forward regiment.  Their numbers are quite small by the scale of the average Septiim-template regiment, but their task is not to engage enemies in parity.  Using heavily up-gunned Salamander and Tauros vehicles to quickly move troops around and collect data on enemies, this regiment is designed specifically to repulse enemy attempts to thwart intelligence-gathering, and works alongside more typical recon units to learn about enemy activities and maneuvers in large-scale conflicts.  The regiment was raised to fight against the Orks invading Oglith, and was one of the very few to do so, given that most of the regiments tasked with that role were originally slated to fight the Glasian Migration instead.  However, the 900th was unable to leave Celeste in time to reach Oglith before the Orks arrived thanks to the lack of transports, and so has flown to the world Foraldshold instead, to aid the Adeptus Mechanicus in corralling the Orks there before they have a chance to destroy the all-important soy and apple farms, starving the defenders.  As a Force Recon regiment, they prefer long-ranged weapons whenever available, and make extensive use of anti-materiel weapons to immobilize enemy vehicles and pick off leaders.  The regiment has already distinguished itself, with a shockingly low casualty rate against the Orks and a high affirmation rate for its field intelligence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 5th Cloudburst Defenders “Hellknights”: This regiment of capitol troopers is smaller than most Cloudburst Sector Guard forces thanks to the low population of Cloudburst itself.  However, that has never impeded their deployments.  Whether because of skilled leadership or their advanced Forge World munitions and armor, the regiment has emerged from over four hundred battles with only minor losses, and has faced foes as far afield as Port Maw and the Maelstrom.  Shot for shot, theirs is one of the most lethal regiments in Sector history, and their completely blank, unadorned black uniforms and identical facemasks makes them a chilling reminder of Imperial firepower and ruthlessness.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 5th Cloudburst Defenders “Hellknights”: This regiment of capitol troopers is smaller than most Cloudburst Sector Guard forces thanks to the low population of Cloudburst itself.  However, that has never impeded their deployments.  Whether because of skilled leadership or their advanced Forge World munitions and armor, the regiment has emerged from over four hundred battles with only minor losses, and has faced foes as far afield as Port Maw and the Maelstrom.  Shot for shot, theirs is one of the most lethal regiments in Sector history, and their completely blank, unadorned black uniforms and identical facemasks makes them a chilling reminder of Imperial firepower and ruthlessness.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586724&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else. at 17:39, 27 August 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586724&amp;oldid=prev"/>
		<updated>2021-08-27T17:39:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:39, 27 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l76&quot;&gt;Line 76:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Coriolis is the core of the Cloudburst Sector’s force under arms, and raises as well as fields their own regiments.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Coriolis is the core of the Cloudburst Sector’s force under arms, and raises as well as fields their own regiments.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Coriolis Scharfschutze 9th Force Reconnaissance Regiment “Yellowjackets”: Although Coriolis is justly proud of their status as the hub of all ground military forces in the Sector, their own soldiers are nothing to sneeze at.  The 9th FRR is no placeholder for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offworld &lt;/del&gt;military forces: they are a vicious and surgical strike and fade force that rivals Septiim Special Operations regiments for speed and destructive capability.  Fielding from light, fast vehicles that bristle with silenced stubbers and autoguns, the 9th FRR have traversed every conceivable battlefield condition, from the jagged rock spikes and endless moss fields of Oglith to the lightning-wracked forests of Oromet.  Each of their vehicles is outfitted with the longest-ranged optical and communications packages that Cognomen can afford to give them, eclipsing even Cassie’s Rangers’ in quality, and their cadre of Hellgun-armed special forces are stealth-trained in the enormous bands of empty buildings that fill the Coriolis training grounds to not make a sound as they kill.  The FRR is perfectly capable of functioning like a typical recon regiment, but they are flexible and skilled enough to serve as a special target elimination force or even battlefield controller force if needed.  Like Septiim battlefield controllers, the 9th FRR can use combinations of entrenching tools, camo nets, tripwires, and buried explosives to utterly ruin a potential battlefield for enemy use, and do so with such speed that they can often enact this transformation overnight.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Coriolis Scharfschutze 9th Force Reconnaissance Regiment “Yellowjackets”: Although Coriolis is justly proud of their status as the hub of all ground military forces in the Sector, their own soldiers are nothing to sneeze at.  The 9th FRR is no placeholder for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;off-world &lt;/ins&gt;military forces: they are a vicious and surgical strike and fade force that rivals Septiim Special Operations regiments for speed and destructive capability.  Fielding from light, fast vehicles that bristle with silenced stubbers and autoguns, the 9th FRR have traversed every conceivable battlefield condition, from the jagged rock spikes and endless moss fields of Oglith to the lightning-wracked forests of Oromet.  Each of their vehicles is outfitted with the longest-ranged optical and communications packages that Cognomen can afford to give them, eclipsing even Cassie’s Rangers’ in quality, and their cadre of Hellgun-armed special forces are stealth-trained in the enormous bands of empty buildings that fill the Coriolis training grounds to not make a sound as they kill.  The FRR is perfectly capable of functioning like a typical recon regiment, but they are flexible and skilled enough to serve as a special target elimination force or even battlefield controller force if needed.  Like Septiim battlefield controllers, the 9th FRR can use combinations of entrenching tools, camo nets, tripwires, and buried explosives to utterly ruin a potential battlefield for enemy use, and do so with such speed that they can often enact this transformation overnight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 19th Coriolis Scharfschutze Mechanized Infantry Regiment: Part of the 2nd Coriolis Infantry Division, this regiment specializes in moving huge numbers of infantry under the cover of automatic weapons fire across exposed areas.  Their Chimaeras and transport trucks use expensive Mechanicus camouflage netting and painted metal armor attachments to quickly shift their appearance to match that of the surrounding areas, and every last one of their units carries a smoke discharger.  The 19th also use Imperial Navy Valkyries and Vendettas to insert small infantry forces into battlefields ahead of their main forces to spot for artillery and airstrike forces staging well away from the front, and make use of four by four light trucks to quickly relocate their men if stealth is no longer an option.  The only vehicle larger than a Salamander of which the regiment makes frequent use on the ground is the Cognomen-pattern Field Ambulance, which is essentially the hull of a Valdor Tank Destroyer with all of its weapons replaced with extra storage, fuel tanks, and medical gear.  These are rare, but their ability to traverse surfaces over forty degrees in inclination makes them essential for evacuating wounded men without spending the time to look for alternate routes.  To provide cover fire for advancing or retreating troops, the 19th makes broad use of Sabre and Tarantula gun platforms, which are relatively cheap, require little or no crew, power themselves for a while, and can put one to five rapid-fire weapons on a target just ten seconds after powering on.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 19th Coriolis Scharfschutze Mechanized Infantry Regiment: Part of the 2nd Coriolis Infantry Division, this regiment specializes in moving huge numbers of infantry under the cover of automatic weapons fire across exposed areas.  Their Chimaeras and transport trucks use expensive Mechanicus camouflage netting and painted metal armor attachments to quickly shift their appearance to match that of the surrounding areas, and every last one of their units carries a smoke discharger.  The 19th also use Imperial Navy Valkyries and Vendettas to insert small infantry forces into battlefields ahead of their main forces to spot for artillery and airstrike forces staging well away from the front, and make use of four by four light trucks to quickly relocate their men if stealth is no longer an option.  The only vehicle larger than a Salamander of which the regiment makes frequent use on the ground is the Cognomen-pattern Field Ambulance, which is essentially the hull of a Valdor Tank Destroyer with all of its weapons replaced with extra storage, fuel tanks, and medical gear.  These are rare, but their ability to traverse surfaces over forty degrees in inclination makes them essential for evacuating wounded men without spending the time to look for alternate routes.  To provide cover fire for advancing or retreating troops, the 19th makes broad use of Sabre and Tarantula gun platforms, which are relatively cheap, require little or no crew, power themselves for a while, and can put one to five rapid-fire weapons on a target just ten seconds after powering on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l88&quot;&gt;Line 88:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 88:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Although Combine uses most of its population to run its amazing global farms, its soldiers can rise to the occasion when called upon to do so.  Most of its military forces raise to serve as PDF on freshly-conquered worlds, so few of its field-deployed regiments survive their first campaign.    Others have served continually for Mankind, and have earned unique distinctions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Although Combine uses most of its population to run its amazing global farms, its soldiers can rise to the occasion when called upon to do so.  Most of its military forces raise to serve as PDF on freshly-conquered worlds, so few of its field-deployed regiments survive their first campaign.    Others have served continually for Mankind, and have earned unique distinctions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 18th Combine Swords Fast Response Infantry Regiment “Greenblades”: One regiment has arisen above the rest to prove itself on Combine.  The 18th regiment has a lengthy history of serving as the buccaneer-hunters of choice for the Thimble Subsector, which has long had issues with raider armies intercepting Coriolis goods or Combine foodstuffs.  The 18th use Tauros and Venator vehicles for great maneuverability, similar to an airdrop regiment, but also use many variants of Salamander Scouts and Sentinels.  This combination of speedy, small-silhouette vehicles makes them perfect for catching and surrounding raider forces, and they have managed to prevent hundreds of thousands of tons of Imperial goods from falling into the hands of criminals, as well as capturing hundreds of traitorous humans for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;servitorization &lt;/del&gt;on Cognomen.  This regiment has the highest number of ordained Battle Chaplains of any regiment in the Sector as a percentage of its headcount, with Chaplains sometimes attached as low in the command chain as squad or platoon level.  It has over two hundred Chaplains total, all of them graduates of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ecclesiarchial &lt;/del&gt;self-defense training programs on Jodhclan’s Paradise.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 18th Combine Swords Fast Response Infantry Regiment “Greenblades”: One regiment has arisen above the rest to prove itself on Combine.  The 18th regiment has a lengthy history of serving as the buccaneer-hunters of choice for the Thimble Subsector, which has long had issues with raider armies intercepting Coriolis goods or Combine foodstuffs.  The 18th use Tauros and Venator vehicles for great maneuverability, similar to an airdrop regiment, but also use many variants of Salamander Scouts and Sentinels.  This combination of speedy, small-silhouette vehicles makes them perfect for catching and surrounding raider forces, and they have managed to prevent hundreds of thousands of tons of Imperial goods from falling into the hands of criminals, as well as capturing hundreds of traitorous humans for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Servitorization &lt;/ins&gt;on Cognomen.  This regiment has the highest number of ordained Battle Chaplains of any regiment in the Sector as a percentage of its headcount, with Chaplains sometimes attached as low in the command chain as squad or platoon level.  It has over two hundred Chaplains total, all of them graduates of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ecclesiarchal &lt;/ins&gt;self-defense training programs on Jodhclan’s Paradise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== [[Setting:CloudburstHapster|Hapster]] System =====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== [[Setting:CloudburstHapster|Hapster]] System =====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hapster’s ancient military has served in many of the most destructive campaigns to have occurred within northern Imperial space.  The Bronze Legion is a common sight on many of the region’s battlefields.  However, unusually, Hapster regiments never adopt a nickname, seeing it as unbecoming and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;braggardly&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hapster’s ancient military has served in many of the most destructive campaigns to have occurred within northern Imperial space.  The Bronze Legion is a common sight on many of the region’s battlefields.  However, unusually, Hapster regiments never adopt a nickname, seeing it as unbecoming and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;braggartly&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 11th Hapster Bronze Legionnaires: As might be expected for the oldest force under arms in the Sector, the Bronze Legions have seen endless battles.  Many of the wars of the galaxy’s most destructive periods bypassed the extreme North Galactic Fringe, but not all.  Just because the Bronze Legions did not take part in the Reign of Blood or the rampage of the Beast doesn’t mean they haven’t spilled blood on a thousand planets for the Emperor.  The 11th is the oldest surviving Hapster military unit, and has taken part in conflicts against Khornate warbands, Ork hordes, cults, and even Abaddon himself – they were present for the Gothic War.  The 11th is a general combined infantry and tank regiment, and has served with distinction in reprisal campaigns against the few Chaos warbands that actually try to hold territory, including the Sabbatine Worlds Crusade and others.  The Legion has distinguished itself further as being the first Cloudburst military force to survive fighting Tyranids, thanks to having covered the rearguard of the evacuation and Exterminatus of Phelamon 6 on the Eastern border of the Halo Stars in the path of Hive Fleet Behemoth.  The regiment is twelve thousand heads, and uses a variety of antique but well-maintained vehicles to augment their standard equipment.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 11th Hapster Bronze Legionnaires: As might be expected for the oldest force under arms in the Sector, the Bronze Legions have seen endless battles.  Many of the wars of the galaxy’s most destructive periods bypassed the extreme North Galactic Fringe, but not all.  Just because the Bronze Legions did not take part in the Reign of Blood or the rampage of the Beast doesn’t mean they haven’t spilled blood on a thousand planets for the Emperor.  The 11th is the oldest surviving Hapster military unit, and has taken part in conflicts against Khornate warbands, Ork hordes, cults, and even Abaddon himself – they were present for the Gothic War.  The 11th is a general combined infantry and tank regiment, and has served with distinction in reprisal campaigns against the few Chaos warbands that actually try to hold territory, including the Sabbatine Worlds Crusade and others.  The Legion has distinguished itself further as being the first Cloudburst military force to survive fighting Tyranids, thanks to having covered the rearguard of the evacuation and Exterminatus of Phelamon 6 on the Eastern border of the Halo Stars in the path of Hive Fleet Behemoth.  The regiment is twelve thousand heads, and uses a variety of antique but well-maintained vehicles to augment their standard equipment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586723&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else.: /* Celeste System */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586723&amp;oldid=prev"/>
		<updated>2021-08-19T14:38:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Celeste System&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:38, 19 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the seat of Imperial power in the Sector, including both its capital and a Subsector capital, the Celeste system is unsurprisingly popular as a recruiting venue for the Officio Munitorum.  Therefore, some of its regiments have had ample time to prove themselves in war against the Emperor’s foes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the seat of Imperial power in the Sector, including both its capital and a Subsector capital, the Celeste system is unsurprisingly popular as a recruiting venue for the Officio Munitorum.  Therefore, some of its regiments have had ample time to prove themselves in war against the Emperor’s foes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 12th Celestial Guard Rifles “Old Line”: This ancient regiment was one of the first dozen full regiments raised in the system after it formally became a Sector capital.  It was the only one to survive more than ten years, and history has since shown that it was no fluke.  This regiment consists of roughly ten thousand combatants broken into five battalions, each of which is kept identical to the others to prevent logistical logjams.  While many regiments become PDF or nobility on new worlds conquered by the Imperium, the 12th Celestial Guard Rifles were raised to destroy a rebellion in the Naxos Sector on a world that was already Imperial in nature.  Brought into the Sector alongside eleven other regiments from Celeste and one from Cloudburst proper, the thirteen ill-starred regiments clashed mightily with the Chaotic uprising of Hadlos the Blooddrinker, a Khornate demagogue who had led whole townships to butcher their neighbors in ruthless slaughter.  The Guard regiments destroyed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hadlos’ &lt;/del&gt;cult army and hanged the man himself, but the casualties suffered by the Guard forces were so extensive that all of the survivors were consolidated into one regiment and brought back to Celeste for examination.  Since then, the regiment has partaken in five of the six Migration defenses, and no world under their banner in any Sector has fallen while they defend it, nor have they ever taken more than sixty percent casualties in any campaign.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 12th Celestial Guard Rifles “Old Line”: This ancient regiment was one of the first dozen full regiments raised in the system after it formally became a Sector capital.  It was the only one to survive more than ten years, and history has since shown that it was no fluke.  This regiment consists of roughly ten thousand combatants broken into five battalions, each of which is kept identical to the others to prevent logistical logjams.  While many regiments become PDF or nobility on new worlds conquered by the Imperium, the 12th Celestial Guard Rifles were raised to destroy a rebellion in the Naxos Sector on a world that was already Imperial in nature.  Brought into the Sector alongside eleven other regiments from Celeste and one from Cloudburst proper, the thirteen ill-starred regiments clashed mightily with the Chaotic uprising of Hadlos the Blooddrinker, a Khornate demagogue who had led whole townships to butcher their neighbors in ruthless slaughter.  The Guard regiments destroyed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hadlos’s &lt;/ins&gt;cult army and hanged the man himself, but the casualties suffered by the Guard forces were so extensive that all of the survivors were consolidated into one regiment and brought back to Celeste for examination.  Since then, the regiment has partaken in five of the six Migration defenses, and no world under their banner in any Sector has fallen while they defend it, nor have they ever taken more than sixty percent casualties in any campaign.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 105th Celestial Guard Armored Regiment “Blistering Spear”: Raised as a part of the larger 4th Armored Division during the Calliope Revolutions in nearby Drumnos, the 105th Armored accompanied the great Lord Inquisitor Xanthu on his rampage against the wicked Apostate King, former Imperial Sector Treasurer Regis Keitel.  The Division landed on the rebellious world of Lorrne Xag, immediately beset the Apostate King in his fortress, and burned the apostate rebellion to ash in under three years of brutal lighting war.  Their regiment was returned to Celeste with honors, and has remained active in guarding the southern Cloudburst worlds from pirate and Ork menaces fleeing the brutal Drumnos Sector Battlefleet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 105th Celestial Guard Armored Regiment “Blistering Spear”: Raised as a part of the larger 4th Armored Division during the Calliope Revolutions in nearby Drumnos, the 105th Armored accompanied the great Lord Inquisitor Xanthu on his rampage against the wicked Apostate King, former Imperial Sector Treasurer Regis Keitel.  The Division landed on the rebellious world of Lorrne Xag, immediately beset the Apostate King in his fortress, and burned the apostate rebellion to ash in under three years of brutal lighting war.  Their regiment was returned to Celeste with honors, and has remained active in guarding the southern Cloudburst worlds from pirate and Ork menaces fleeing the brutal Drumnos Sector Battlefleet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 900th Celestial Guard Force Reconnaissance Regiment “Owls”: A regiment raised for a specific task and then left hanging, the 900th Force Recon are a textbook Celeste forward regiment.  Their numbers are quite small by the scale of the average Septiim-template regiment, but their task is not to engage enemies in parity.  Using heavily up-gunned Salamander and Tauros vehicles to quickly move troops around and collect data on enemies, this regiment is designed specifically to repulse enemy attempts to thwart intelligence-gathering, and works alongside more typical recon units to learn about enemy activities and maneuvers in large-scale conflicts.  The regiment was raised to fight against the Orks invading Oglith, and was one of the very few to do so, given that most of the regiments tasked with that role were originally slated to fight the Glasian Migration instead.  However, the 900th was unable to leave Celeste in time to reach Oglith before the Orks arrived thanks to the lack of transports, and so has flown to the world Foraldshold instead, to aid the Adeptus Mechanicus in corralling the Orks there before they have a chance to destroy the all-important soy and apple farms, starving the defenders.  As a Force Recon regiment, they prefer long-ranged weapons whenever available, and make extensive use of anti-materiel weapons to immobilize enemy vehicles and pick off leaders.  The regiment has already distinguished itself, with a shockingly low casualty rate against the Orks and a high affirmation rate for its field intelligence.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 900th Celestial Guard Force Reconnaissance Regiment “Owls”: A regiment raised for a specific task and then left hanging, the 900th Force Recon are a textbook Celeste forward regiment.  Their numbers are quite small by the scale of the average Septiim-template regiment, but their task is not to engage enemies in parity.  Using heavily up-gunned Salamander and Tauros vehicles to quickly move troops around and collect data on enemies, this regiment is designed specifically to repulse enemy attempts to thwart intelligence-gathering, and works alongside more typical recon units to learn about enemy activities and maneuvers in large-scale conflicts.  The regiment was raised to fight against the Orks invading Oglith, and was one of the very few to do so, given that most of the regiments tasked with that role were originally slated to fight the Glasian Migration instead.  However, the 900th was unable to leave Celeste in time to reach Oglith before the Orks arrived thanks to the lack of transports, and so has flown to the world Foraldshold instead, to aid the Adeptus Mechanicus in corralling the Orks there before they have a chance to destroy the all-important soy and apple farms, starving the defenders.  As a Force Recon regiment, they prefer long-ranged weapons whenever available, and make extensive use of anti-materiel weapons to immobilize enemy vehicles and pick off leaders.  The regiment has already distinguished itself, with a shockingly low casualty rate against the Orks and a high affirmation rate for its field intelligence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586722&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else.: /* Hapster System */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Guard&amp;diff=586722&amp;oldid=prev"/>
		<updated>2021-08-19T14:38:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Hapster System&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:38, 19 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l90&quot;&gt;Line 90:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 18th Combine Swords Fast Response Infantry Regiment “Greenblades”: One regiment has arisen above the rest to prove itself on Combine.  The 18th regiment has a lengthy history of serving as the buccaneer-hunters of choice for the Thimble Subsector, which has long had issues with raider armies intercepting Coriolis goods or Combine foodstuffs.  The 18th use Tauros and Venator vehicles for great maneuverability, similar to an airdrop regiment, but also use many variants of Salamander Scouts and Sentinels.  This combination of speedy, small-silhouette vehicles makes them perfect for catching and surrounding raider forces, and they have managed to prevent hundreds of thousands of tons of Imperial goods from falling into the hands of criminals, as well as capturing hundreds of traitorous humans for servitorization on Cognomen.  This regiment has the highest number of ordained Battle Chaplains of any regiment in the Sector as a percentage of its headcount, with Chaplains sometimes attached as low in the command chain as squad or platoon level.  It has over two hundred Chaplains total, all of them graduates of the Ecclesiarchial self-defense training programs on Jodhclan’s Paradise.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 18th Combine Swords Fast Response Infantry Regiment “Greenblades”: One regiment has arisen above the rest to prove itself on Combine.  The 18th regiment has a lengthy history of serving as the buccaneer-hunters of choice for the Thimble Subsector, which has long had issues with raider armies intercepting Coriolis goods or Combine foodstuffs.  The 18th use Tauros and Venator vehicles for great maneuverability, similar to an airdrop regiment, but also use many variants of Salamander Scouts and Sentinels.  This combination of speedy, small-silhouette vehicles makes them perfect for catching and surrounding raider forces, and they have managed to prevent hundreds of thousands of tons of Imperial goods from falling into the hands of criminals, as well as capturing hundreds of traitorous humans for servitorization on Cognomen.  This regiment has the highest number of ordained Battle Chaplains of any regiment in the Sector as a percentage of its headcount, with Chaplains sometimes attached as low in the command chain as squad or platoon level.  It has over two hundred Chaplains total, all of them graduates of the Ecclesiarchial self-defense training programs on Jodhclan’s Paradise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== [[Setting:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hapster&lt;/del&gt;|Hapster]] System =====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== [[Setting:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CloudburstHapster&lt;/ins&gt;|Hapster]] System =====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hapster’s ancient military has served in many of the most destructive campaigns to have occurred within northern Imperial space.  The Bronze Legion is a common sight on many of the region’s battlefields.  However, unusually, Hapster regiments never adopt a nickname, seeing it as unbecoming and braggardly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hapster’s ancient military has served in many of the most destructive campaigns to have occurred within northern Imperial space.  The Bronze Legion is a common sight on many of the region’s battlefields.  However, unusually, Hapster regiments never adopt a nickname, seeing it as unbecoming and braggardly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
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