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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Setting%3ACloudburst%2FSpindle</id>
	<title>Setting:Cloudburst/Spindle - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Setting%3ACloudburst%2FSpindle"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;action=history"/>
	<updated>2026-06-24T03:02:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587017&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 7 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587017&amp;oldid=prev"/>
		<updated>2023-06-24T23:03:43Z</updated>

		<summary type="html">&lt;p&gt;7 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:03, 24 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587016&amp;oldid=prev</id>
		<title>1d4chan&gt;Slipmcripfist: fixed link</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587016&amp;oldid=prev"/>
		<updated>2023-01-24T22:24:46Z</updated>

		<summary type="html">&lt;p&gt;fixed link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:24, 24 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CloudburstSystemFull&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CloudburstSystemFull&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|galacticposition= [[Setting:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TriSector&lt;/del&gt;|Cloudburst]] Sector, Thimble Subsector&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|galacticposition= [[Setting:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tri-Sector&lt;/ins&gt;|Cloudburst]] Sector, Thimble Subsector&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|systemoverlord=       Harek abn Alnasr, Clan Ahad, Lord Subsector Thimble&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|systemoverlord=       Harek abn Alnasr, Clan Ahad, Lord Subsector Thimble&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|planets=             Two, one inhabited&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|planets=             Two, one inhabited&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Slipmcripfist</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587015&amp;oldid=prev</id>
		<title>1d4chan&gt;Slipmcripfist: Slipmcripfist moved page Setting:CloudburstSpindle to Setting:Cloudburst/Spindle: standardized</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587015&amp;oldid=prev"/>
		<updated>2023-01-24T20:33:53Z</updated>

		<summary type="html">&lt;p&gt;Slipmcripfist moved page &lt;a href=&quot;/mediawiki/index.php?title=Setting:CloudburstSpindle&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Setting:CloudburstSpindle (page does not exist)&quot;&gt;Setting:CloudburstSpindle&lt;/a&gt; to &lt;a href=&quot;/wiki/Setting:Cloudburst/Spindle&quot; title=&quot;Setting:Cloudburst/Spindle&quot;&gt;Setting:Cloudburst/Spindle&lt;/a&gt;: standardized&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:33, 24 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Slipmcripfist</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587014&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else. at 18:12, 4 October 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587014&amp;oldid=prev"/>
		<updated>2021-10-04T18:12:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:12, 4 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot;&gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, many Thimblans resented the fact that their world had been pigeonholed as the haberdashery of the stars.  The planet’s reputation rarely reflected that it also produced trillions of Thrones’ worth of other goods.  The clothing factories got all the credit for the world’s economic renaissance, and the other ones get none, they grumble.  This is a fair assessment, given that Thimble also manufactures extraordinarily cheap aircars and the best vinyl paint in the Segmentum Ultima that isn’t from a Forge World.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, many Thimblans resented the fact that their world had been pigeonholed as the haberdashery of the stars.  The planet’s reputation rarely reflected that it also produced trillions of Thrones’ worth of other goods.  The clothing factories got all the credit for the world’s economic renaissance, and the other ones get none, they grumble.  This is a fair assessment, given that Thimble also manufactures extraordinarily cheap aircars and the best vinyl paint in the Segmentum Ultima that isn’t from a Forge World.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Outside the hives, Thimble is a barren orb of brown and grey.  Thimble is a Hive World in the vein of Armageddon, in that the world beyond the hive walls is survivable, but bitterly unpleasant.  Some Mechanicus eco-stabilization efforts have made the polar regions at least comfortable, but the equatorial and tropical regions are wastelands of abandoned cities, collapsed waterways, and dead earth.  The polar regions are above freezing temperatures year-round, but benefit from occasional snowstorms and deep reservoirs of fresh water.  This allows some small agricultural work to occur here, using artificially bred pollination organisms and creeping fruit vines that grow on any surface.  The equatorial area is the most interesting to Imperial historians, who note the abundance of Ork shipwrecks there.  The complete lack of any Ork spores in the system suggests that the Ork ships were killed in orbit, presumably by energy weapons given the lack of pre-crash impact marks on the Ork wrecks.  Mechanicus teams in heat-resistant armor have retrieved megatons of Ork scrap there and fed it into the foundries of Thimble’s hives.  Now that they have moved on, scavengers pick over the oxidized remains, looking for their fortune among the garbage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Outside the hives, Thimble is a barren orb of brown and grey.  Thimble is a Hive World in the vein of Armageddon, in that the world beyond the hive walls is survivable, but bitterly unpleasant.  Some Mechanicus eco-stabilization efforts have made the polar regions at least comfortable, but the equatorial and tropical regions are wastelands of abandoned cities, collapsed waterways, and dead earth.  The polar regions are above freezing temperatures year-round, but benefit from occasional snowstorms and deep reservoirs of fresh water.  This allows some small agricultural work to occur here, using artificially bred pollination organisms and creeping fruit vines that grow on any surface.  The equatorial area is the most interesting to Imperial historians, who note the abundance of Ork shipwrecks there.  The complete lack of any Ork spores in the system suggests that the Ork ships were killed in orbit, presumably by energy weapons given the lack of pre-crash impact marks on the Ork wrecks.  Mechanicus teams in heat-resistant armor have retrieved megatons of Ork scrap there and fed it into the foundries of Thimble’s hives.  Now that they have moved on, scavengers pick over the oxidized remains, looking for their fortune among the garbage&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  Some of these scavengers pay protection money to the House Ironsights nomads who travel from sight to sight, buying and selling goods from them&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In orbit, Thimble sports the array of traffic buoys and other platforms that any Imperial Hive World enjoys.  A complex web of over one hundred thousand satellites and stations dances along their orbits, shepherded into the right slots by their control platform.  The massive Thimble Orbital Command and Logistics Station is a monster of the void, with over fifteen kilometers of radomes, antennae, hab blocks, defense guns, cogitator banks under two-hundred-meter armor walls, [[Adeptus Mechanicus|Mechanicus]] shrines, and docking bays.  It more strongly resembles an Astra Militarum space station in its layout.  The Imperial Navy and Guard both have local command offices here, for the coordination of the vast manpower tithes the world periodically gives up.  The lumpen, irregular, hastily designed platform grows in fits and starts as the Navy or Mechanicus find themselves needing new offices built, storage spaces erected, or budgetary surplus quickly spent.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In orbit, Thimble sports the array of traffic buoys and other platforms that any Imperial Hive World enjoys.  A complex web of over one hundred thousand satellites and stations dances along their orbits, shepherded into the right slots by their control platform.  The massive Thimble Orbital Command and Logistics Station is a monster of the void, with over fifteen kilometers of radomes, antennae, hab blocks, defense guns, cogitator banks under two-hundred-meter armor walls, [[Adeptus Mechanicus|Mechanicus]] shrines, and docking bays.  It more strongly resembles an Astra Militarum space station in its layout.  The Imperial Navy and Guard both have local command offices here, for the coordination of the vast manpower tithes the world periodically gives up.  The lumpen, irregular, hastily designed platform grows in fits and starts as the Navy or Mechanicus find themselves needing new offices built, storage spaces erected, or budgetary surplus quickly spent.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l99&quot;&gt;Line 99:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 99:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The higher levels of the hives, like in most Hive Worlds, are places of leisure and gluttony.  Here are the elite haberdasheries and clothiers, but here also are the arrays of businesses that cater to anybody with wealth or taste.  Now well above the clouds and pollution of the exterior and interior of the hives, the Thimble Peers and the merchant families that compete viciously to join their ranks live here in splendor.  Though not quite as difficult to speak to as the Highborn of older Hive Worlds like Scintilla or even Terra, the residents of the Thimble Hive palaces have a distinct trend towards boredom and lavishness.  The intrigues of the Subsector Court are the only diversion some scions have, especially if they are from one of the families that made their mark early in Thimble’s history of Imperial competitive cooperation and sat on their laurels afterward.  Courtly battles and even death duels are disgustingly common among the nobles of Thimble, but they are rarely so effete and dainty as they may be in other Hive Worlds, where publicly losing at regicide or a public fart are scandalous.  Thimble noble duels have consumed whole buildings as the participants unleashed artifacts they received in trade from visiting Rogue Traders in exchange for their foundry’s exotic clothing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The higher levels of the hives, like in most Hive Worlds, are places of leisure and gluttony.  Here are the elite haberdasheries and clothiers, but here also are the arrays of businesses that cater to anybody with wealth or taste.  Now well above the clouds and pollution of the exterior and interior of the hives, the Thimble Peers and the merchant families that compete viciously to join their ranks live here in splendor.  Though not quite as difficult to speak to as the Highborn of older Hive Worlds like Scintilla or even Terra, the residents of the Thimble Hive palaces have a distinct trend towards boredom and lavishness.  The intrigues of the Subsector Court are the only diversion some scions have, especially if they are from one of the families that made their mark early in Thimble’s history of Imperial competitive cooperation and sat on their laurels afterward.  Courtly battles and even death duels are disgustingly common among the nobles of Thimble, but they are rarely so effete and dainty as they may be in other Hive Worlds, where publicly losing at regicide or a public fart are scandalous.  Thimble noble duels have consumed whole buildings as the participants unleashed artifacts they received in trade from visiting Rogue Traders in exchange for their foundry’s exotic clothing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The hives of Thimble, being easily linked to each other by their massive mag-lev trains, are far more culturally interconnected than most Imperial hives.  Thanks to the ease of travel within and without, the noble and hiver gangs that operate within them often have footprints in more than one hive, rather than being constrained to one.  The fact that vehicular travel is safe outside and the abundance of aircars has ensured that the rapid pace of redevelopment of the crumbling hives of Thimble has had its pace matched by the spread of the gangs and Houses into the spaces that reopen for Imperial habitation.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When the world was being charted by the Imperium for occupation and colonization, they quickly discovered the hundreds of megatons of Orkish shipwrecks at the planet’s boiling-hot equator.  These wrecks, long crumbled beyond any salvageability, still constituted vast amounts of salvage and loot for the Adeptus Mechanicus.  When the Mechanicus sallied forth from their ships and from the few intact ground cities of Levitna to pillage the wrecks, they took with them enormous crawlers, shielded from the intense heat with plates of thermo-reflective materials and hyper-white paint.  To crew them, the Mechanicus recruited thousands of the non-mutated dregs of Levitna, and paid them a pittance to live inside the crawlers, operating the equipment under the supervision of Tech-Adepts.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the years went by and more of the resources of the dead ships was recycled into the general construction of Thimble, the crews of the crawlers came to enjoy their new lives a bit more.  The Mechanicus was not concerned with how the crewers spent their time, so the crews were allowed to start families or take up hobbies, like making decorations and art out of the less-valuable minerals recovered from the shipwrecks.  Eventually, trade blossomed among the crawlers.  While the Adeptus Mechanicus crawlers operated the magnetic cranes that pulled the shipwrecks apart and broke them up for transport, the crewers would take time to meet the crews of other crawlers and trade stories and goods.  The Mechanicus was totally indifferent to these human distractions.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When the surface remains of most of the wrecks were collected, the Techpriests re-tasked.  With the rapidly-rising demand for more Techpriests and Tech-Adepts in Levitna’s rebuilding hives, the effort required by the salvaging of the remaining wrecks, many of which were in isolated and dangerous places, was deemed too high.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That left the crawlers.  The crawlers were still usable, and had since become a home for the thousands of crewers and their families.  The families pooled their money and bought several of the crawlers.  The Adeptus Mechanicus was not pleased by the implication that the simple peasants of the planet could operate the machines, but the rocketing demand of the hives for Techpriests did not leave them much choice.  A deal was struck to allow for the Mechanicus to retain a small number of their Techpriests on them to oversee the crewers in their new lives.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since then, the Mechanicus portion of the crawler crews has dropped to nothing, as the crawler crews simply did not notify the Mechanicus of the deaths of their original contingent.  The crawlers spread out over the wasteland, using their magnetic cranes to pull apart ruins and shipwrecks, and selling the scrap in the cities.  The fleets of crawlers slowly grew as more vehicles joined them as outriders.  Eventually, the roving crawlers formed the nuclei of their own family structures, and became a loose Clan in the style of the ruling classes.  The Clan named itself Irontreads in honor of the machines that carried them.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since then, the peaceful life of the nomads has grown far harsher.  As Thimble’s population expanded, the imported families of hivers from other Segmentae brought their rivalries and styles with them.  This included those who were uninterested in living in the hives proper, and eventually left the hives to farm the poles or join Clan Irontreads.  With the diaspora came conflict.  Some of the ex-hivers quickly took to a raiding life, especially against the hugely valuable crawlers and polar farms.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Within a few centuries of the hives being half-restored, the total population of the wastelands had risen to several million.  Some of the Orkish shipwrecks had been fully excavated.  The craters these left behind sometimes became homes for the nomads or settlers, even given the incredible heat, and tunnels that extended from these craters turned into warrens where whole communities live.  Clan Irontreads took to roaming around the paths left by the Adeptus Mechanicus, visiting nomad communities and bringing trade with them, and picking up anything the settlers had found but couldn’t use to sell in the hives.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The ever-rising population of raiders in the wastelands has led to significant conflicts among the settlers and the raiders.  Clan Ahad couldn’t care less than they do what the raiders, settlers, and nomads do, so long as the planet meets its tithe quotas, so the wastelanders are left to fend for themselves.  Clan Irontreads’ huge crawlers came under attack from opportunistic raiders looking for scrap or a permanent home in the heat-repellent shell over and over.  Eventually, the Clan took to arming their crawlers and caravans with guns, often mounted on retractable turrets that can withdraw under the heat-resistant shell.  When they had taken several raider convoys down, they renamed themselves to Clan Ironsights and began ‘requesting’ protection money from the local communities to cover the costs of replacing the lost munitions and fuel.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Over time, Clan Ironsights morphed from a collection of interrelated crawler crews to a genuine mobile army, with upwards of seventeen thousand combatants and twice again that number of noncombatants.  The Clan is widely distributed, but when their crawlers and their fleet of white-painted outriders congregate for trade or marriages, they can muster up a defensive force that can outgun any other non-military force in the wastelands with ease.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Clan maintains a few fuel depots in the outskirts of the hives, generally near elevators and tramways that can carry the goods they make or salvage to the hives to be sold.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Thimble Highborn===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Thimble Highborn===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l116&quot;&gt;Line 116:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 141:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Inquisition is alarmed at how easily this technology seems to be filtering into the population of Thimble.  An interdiction of arms freighters is simply not possible, given that Thimble is the number one supplier of manpower to the Imperial military in Cloudburst.  As such, all the Inquisition can do to stop this Cold Trade is publicly execute all participants they capture, and pray that if the forces of Chaos are planning something, the Arbites will catch it in time to stop it, as they did on Maskos fourteen centuries before.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Inquisition is alarmed at how easily this technology seems to be filtering into the population of Thimble.  An interdiction of arms freighters is simply not possible, given that Thimble is the number one supplier of manpower to the Imperial military in Cloudburst.  As such, all the Inquisition can do to stop this Cold Trade is publicly execute all participants they capture, and pray that if the forces of Chaos are planning something, the Arbites will catch it in time to stop it, as they did on Maskos fourteen centuries before.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Clans and Houses of the Highborn families of Thimble are dizzyingly complex compared to those of Celeste and Septiim.  Part of the reason for this is that many, if not most, maintained the ties of breeding, politics, allegiance, and territory that predated Imperial integration, unlike the vast majority of Cloudburst planets.  The ancient families of old Levitna had genealogical records that trailed back over twenty thousand years, many of which were themselves families of Old Terra.  Families band together in inter-related and autonomous bodies called Clans, each of which could have hundreds of thousands of descendents on Thimble.  The ruling Clan is that of Ahad, which contains the families of the System, Subsector, and Planetary leadership among its members and vassals.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wealthier Clans contain individual Houses, which are interrelated families of nobles and mechants who control off-world and domestic trade.  Well over 75% of all commercial activity in the Spindle system passes through the Houses of Thimble in some capacity, with much of the rest being that of House Carvan’s agricultural work.  However, the Houses, being only a few thousand strong, can’t possibly oversee the tens of millions of Thimblans in any granularity.  Deeper in the hives, where the massive manufacturing structures are not working around the clock, untold millions of humans and mutants labor and live far from the sight of the lofty Houses.  There are exceptions.  House Lienzo, for instance, dabbles often in the lower classes for sport.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ahad does not have the huge mercantile connections of the Houses Zhong and O’Neill.  Its focus instead is on politics, and its power is immense.  Houses Zhong and O’Neill are both members of the Clan Vorbach, but that Clan has been so utterly consumed by the skyrocketing wealth of those Houses that it exists as a mere vestige on paper, with but a single other family that represents the Houses to the planetary government.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Other Clans are vassals of the wealthier Clan Ahad and its loftier rivals, those who own the massive factories on Thimble that feed the tithe requirements of Spindle.  Thanks to the bored and destructive lower nobility of Thimble giving the planet such a bad name for its frequent role in the illegal trade of xenos artifacts, these Clans are frequently the subject of intense Inquisitorial scrutiny.  Even the wealthiest Clans on Thimble are not immune to the brutal invasiveness of Inquisitorial investigations.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is a sore point for the people of Thimble that the system does not have a Cardinal.  Surely, its population is large enough to merit one, given that far smaller worlds in other Sectors have them.  In fact, the delay in the appointment of new Cardinals has nothing to do with the people of Thimble; the delay stems from the ineptitude of the Synod Ultima, which has yet to find a qualified candidate among the Hive Archbishops of Thimble despite ample time in which to do so.  Once a Cardinal of Thimble emerges, they would join the Synod Cloudburst on Celeste posthaste.  There are also rumors among the Deacons and Priests of Thimble that a small Convent of Sanguine Soul sisters may open on the planet soon, though this remains unsubstantiated for now.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is a sore point for the people of Thimble that the system does not have a Cardinal.  Surely, its population is large enough to merit one, given that far smaller worlds in other Sectors have them.  In fact, the delay in the appointment of new Cardinals has nothing to do with the people of Thimble; the delay stems from the ineptitude of the Synod Ultima, which has yet to find a qualified candidate among the Hive Archbishops of Thimble despite ample time in which to do so.  Once a Cardinal of Thimble emerges, they would join the Synod Cloudburst on Celeste posthaste.  There are also rumors among the Deacons and Priests of Thimble that a small Convent of Sanguine Soul sisters may open on the planet soon, though this remains unsubstantiated for now.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587013&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else. at 17:58, 27 August 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587013&amp;oldid=prev"/>
		<updated>2021-08-27T17:58:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:58, 27 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Outside the hives, Thimble is a barren orb of brown and grey.  Thimble is a Hive World in the vein of Armageddon, in that the world beyond the hive walls is survivable, but bitterly unpleasant.  Some Mechanicus eco-stabilization efforts have made the polar regions at least comfortable, but the equatorial and tropical regions are wastelands of abandoned cities, collapsed waterways, and dead earth.  The polar regions are above freezing temperatures year-round, but benefit from occasional snowstorms and deep reservoirs of fresh water.  This allows some small agricultural work to occur here, using artificially bred pollination organisms and creeping fruit vines that grow on any surface.  The equatorial area is the most interesting to Imperial historians, who note the abundance of Ork shipwrecks there.  The complete lack of any Ork spores in the system suggests that the Ork ships were killed in orbit, presumably by energy weapons given the lack of pre-crash impact marks on the Ork wrecks.  Mechanicus teams in heat-resistant armor have retrieved megatons of Ork scrap there and fed it into the foundries of Thimble’s hives.  Now that they have moved on, scavengers pick over the oxidized remains, looking for their fortune among the garbage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Outside the hives, Thimble is a barren orb of brown and grey.  Thimble is a Hive World in the vein of Armageddon, in that the world beyond the hive walls is survivable, but bitterly unpleasant.  Some Mechanicus eco-stabilization efforts have made the polar regions at least comfortable, but the equatorial and tropical regions are wastelands of abandoned cities, collapsed waterways, and dead earth.  The polar regions are above freezing temperatures year-round, but benefit from occasional snowstorms and deep reservoirs of fresh water.  This allows some small agricultural work to occur here, using artificially bred pollination organisms and creeping fruit vines that grow on any surface.  The equatorial area is the most interesting to Imperial historians, who note the abundance of Ork shipwrecks there.  The complete lack of any Ork spores in the system suggests that the Ork ships were killed in orbit, presumably by energy weapons given the lack of pre-crash impact marks on the Ork wrecks.  Mechanicus teams in heat-resistant armor have retrieved megatons of Ork scrap there and fed it into the foundries of Thimble’s hives.  Now that they have moved on, scavengers pick over the oxidized remains, looking for their fortune among the garbage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In orbit, Thimble sports the array of traffic buoys and other platforms that any Imperial Hive World enjoys.  A complex web of over one hundred thousand satellites and stations dances along their orbits, shepherded into the right slots by their control platform.  The massive Thimble Orbital Command and Logistics Station is a monster of the void, with over fifteen kilometers of radomes, antennae, hab blocks, defense guns, cogitator banks under two hundred meter armor walls, Mechanicus shrines, and docking bays.  It more strongly resembles an Astra Militarum space station in its layout.  The Imperial Navy and Guard both have local command offices here, for the coordination of the vast manpower tithes the world periodically gives up.  The lumpen, irregular, hastily designed platform grows in fits and starts as the Navy or Mechanicus find themselves needing new offices built, storage spaces erected, or budgetary surplus quickly spent.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In orbit, Thimble sports the array of traffic buoys and other platforms that any Imperial Hive World enjoys.  A complex web of over one hundred thousand satellites and stations dances along their orbits, shepherded into the right slots by their control platform.  The massive Thimble Orbital Command and Logistics Station is a monster of the void, with over fifteen kilometers of radomes, antennae, hab blocks, defense guns, cogitator banks under two&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;hundred&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;meter armor walls, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Adeptus &lt;/ins&gt;Mechanicus&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Mechanicus]] &lt;/ins&gt;shrines, and docking bays.  It more strongly resembles an Astra Militarum space station in its layout.  The Imperial Navy and Guard both have local command offices here, for the coordination of the vast manpower tithes the world periodically gives up.  The lumpen, irregular, hastily designed platform grows in fits and starts as the Navy or Mechanicus find themselves needing new offices built, storage spaces erected, or budgetary surplus quickly spent.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While this has resulted in a void station that is uglier than sin and a budget crime to maintain, it has also resulted in the perfect administrative hub for the Thimble Subsector.  Once it became clear to the Departmento Astrocartigraphicae that Levitna could be rebuilt as Thimble with no long-term loss of economic power for the Sector, there was no real question as to whether it would serve as the Subsector Capital.  Whine as other worlds’ Administrators may, the disproportionate power of Thimble in the Cloudburst Sector ensures that it will reign over the Subsector, come what may.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While this has resulted in a void station that is uglier than sin and a budget crime to maintain, it has also resulted in the perfect administrative hub for the Thimble Subsector.  Once it became clear to the Departmento Astrocartigraphicae that Levitna could be rebuilt as Thimble with no long-term loss of economic power for the Sector, there was no real question as to whether it would serve as the Subsector Capital.  Whine as other worlds’ Administrators may, the disproportionate power of Thimble in the Cloudburst Sector ensures that it will reign over the Subsector, come what may.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587012&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else.: /* Description */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587012&amp;oldid=prev"/>
		<updated>2021-01-18T13:58:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Description&lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;amp;diff=587012&amp;amp;oldid=587011&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587011&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else. at 13:57, 18 January 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587011&amp;oldid=prev"/>
		<updated>2021-01-18T13:57:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;amp;diff=587011&amp;amp;oldid=587010&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587010&amp;oldid=prev</id>
		<title>1d4chan&gt;Someone else.: Created page with &quot;{{CloudburstSystemFull |galacticposition= Cloudburst Sector, Thimble Subsector |systemoverlord=       Harek abn Alnasr, Clan Ahad, Lord Subsector Thimble...&quot;</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Setting:Cloudburst/Spindle&amp;diff=587010&amp;oldid=prev"/>
		<updated>2021-01-18T13:55:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{CloudburstSystemFull |galacticposition= &lt;a href=&quot;/mediawiki/index.php?title=Setting:TriSector&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Setting:TriSector (page does not exist)&quot;&gt;Cloudburst&lt;/a&gt; Sector, Thimble Subsector |systemoverlord=       Harek abn Alnasr, Clan Ahad, Lord Subsector Thimble...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{CloudburstSystemFull&lt;br /&gt;
|galacticposition= [[Setting:TriSector|Cloudburst]] Sector, Thimble Subsector&lt;br /&gt;
|systemoverlord=       Harek abn Alnasr, Clan Ahad, Lord Subsector Thimble&lt;br /&gt;
|planets=             Two, one inhabited&lt;br /&gt;
|worldtype=          Hive World: Thimble&lt;br /&gt;
|satellite=     Two moons, Iocanto and Malvaceae, both inhabited&lt;br /&gt;
|troposphericcomposition=      Nitrogen 76%, Oxygen 19%, Argon 1%, Water 1%, Carbon Dioxide 1%, Ozone 2%&lt;br /&gt;
|religion=      Imperial Cult&lt;br /&gt;
|governmenttype=     Adeptus Terra&lt;br /&gt;
|planetarygovernor=   Yes&lt;br /&gt;
|adeptpresence=   Adeptus Mechanicus, Adeptus Arbites, Adeptus Ministorum, Adeptus Astra Telepathica, Adeptus Administratum&lt;br /&gt;
|climate=   Hot, windy, very little free water&lt;br /&gt;
|geography=             Wide, barren blocks of land, separated by dry riverbeds, roughly 2.4 times the size of Terra, little tectonic activity&lt;br /&gt;
|gravity= 0.97 Terran Gravity (with evidence of higher gravity prior to Terraforming)&lt;br /&gt;
|daylength=    24 Terran Hours&lt;br /&gt;
|economy=      Gelt Thrones and Silver Thrones&lt;br /&gt;
|principalexports=     Textiles, Shoes, Finished Clothing, Manpower, Industrial Goods&lt;br /&gt;
|principalimports= Food, Raw Materials, Fertilizers, Water&lt;br /&gt;
|countriesandcontinents=   Three continents, no national divisions&lt;br /&gt;
|military=       Thimblan Argent Shields (medium quality PDF), Thimblan Argent Swords (medium quality Guard), Night Slaughter (special circumstances)&lt;br /&gt;
|contactwithothersystems=          As the only Hive World in Cloudburst, Thimble is in constant contact with other worlds by mundane and psychic means&lt;br /&gt;
|tithegrade=   Exactis Prima&lt;br /&gt;
|population=    28,000,000,000 (human), 12,000,000,000 (servitor)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;Someone else.</name></author>
	</entry>
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