<?xml version="1.0"?>
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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Shadow_of_the_Demon_Lord</id>
	<title>Shadow of the Demon Lord - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Shadow_of_the_Demon_Lord"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;action=history"/>
	<updated>2026-05-14T11:51:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422765&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 28 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422765&amp;oldid=prev"/>
		<updated>2023-06-22T16:03:43Z</updated>

		<summary type="html">&lt;p&gt;28 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:03, 22 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422736&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422736&amp;oldid=prev"/>
		<updated>2023-06-19T03:42:00Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:42, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422735&amp;oldid=prev</id>
		<title>2603:8001:3500:CB:1E7:26CA:D7EE:960A at 01:32, 12 July 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422735&amp;oldid=prev"/>
		<updated>2021-07-12T01:32:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:32, 12 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Urth is doomed.  We&amp;#039;re in pre-apocalypse territory, with the minions of the titular Demon Lord working behind the scenes (and sometimes in the open) to ready the world to usher in their master, a multi-reality conquerer who has eyed this place as their newest prize.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Urth is doomed.  We&amp;#039;re in pre-apocalypse territory, with the minions of the titular Demon Lord working behind the scenes (and sometimes in the open) to ready the world to usher in their master, a multi-reality conquerer who has eyed this place as their newest prize.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most fleshed out continent of the setting is Rûl.  There are several countries within after the recent fall of the Empire of Caecras due to the death of the Emperor at the hands of the Orc Rebellion, and the rising of the Orc King Drudge who sits upon its hallowed throne.  Balgrendia, a former vassal, distrusts the New God, sticking to the Old Wisdom, and is on the edge of a succession crisis as its king&#039;s health fails.  The Grand Duchy of the West is a backwards, feudal nation, ruled by incestuous bluebloods.  The Holy Kingdom once was ruled by the aristocracy, but the papacy of the New God is the real power, with the ruling family &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;little more than puppets to the Church and their Inquisition.  Low Country is pastoral and pretty, but it hides the rot of corruption behind its simple beauty.  The Marchlands are the wall of the Empire, fighting to keep the beastmen out of the Empire and in the mountains.  And so on and so forth.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most fleshed out continent of the setting is Rûl.  There are several countries within after the recent fall of the Empire of Caecras due to the death of the Emperor at the hands of the Orc Rebellion, and the rising of the Orc King Drudge who sits upon its hallowed throne.  Balgrendia, a former vassal, distrusts the New God, sticking to the Old Wisdom, and is on the edge of a succession crisis as its king&#039;s health fails.  The Grand Duchy of the West is a backwards, feudal nation, ruled by incestuous bluebloods.  The Holy Kingdom once was ruled by the aristocracy, but the papacy of the New God is the real power, with the ruling family &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/ins&gt;little more than puppets to the Church and their Inquisition.  Low Country is pastoral and pretty, but it hides the rot of corruption behind its simple beauty.  The Marchlands are the wall of the Empire, fighting to keep the beastmen out of the Empire and in the mountains.  And so on and so forth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The core races of the setting are [[Human]]s (the basic choice), [[Changeling]]s (shapeshifters created by the fae to replace children they steal), [[Warforged|Clockworks]] (souls stripped from the afterlife and bound to mechanical bodies), [[Dwarf|Dwarves]] (bearded gold-fuckers with a grudge fetish), Goblins (a race of fae who were banished from their realm for some unknown crime and now spend most of their days in trash heaps), and [[Orc]]s (the children of Jotuns who were twisted by the Empire as a perfect slave race, now serving no one but themselves).  Later books added Halflings and Fauns to the pile as well as Ferren (shapeshifting were-cats), [[Hamadryad]]s, Molekin (hideous blobby things that gave off a weird vibe of [[Duergar]] sans the orderliness), Naga (snake-men better described as [[Lamia]]s), [[Sylph]]s, Frost Giants, and Yerath (hive-minded bug-folk). Later supplements and books present more races or further details to bring more life to your character.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The core races of the setting are [[Human]]s (the basic choice), [[Changeling]]s (shapeshifters created by the fae to replace children they steal), [[Warforged|Clockworks]] (souls stripped from the afterlife and bound to mechanical bodies), [[Dwarf|Dwarves]] (bearded gold-fuckers with a grudge fetish), Goblins (a race of fae who were banished from their realm for some unknown crime and now spend most of their days in trash heaps), and [[Orc]]s (the children of Jotuns who were twisted by the Empire as a perfect slave race, now serving no one but themselves).  Later books added Halflings and Fauns to the pile as well as Ferren (shapeshifting were-cats), [[Hamadryad]]s, Molekin (hideous blobby things that gave off a weird vibe of [[Duergar]] sans the orderliness), Naga (snake-men better described as [[Lamia]]s), [[Sylph]]s, Frost Giants, and Yerath (hive-minded bug-folk). Later supplements and books present more races or further details to bring more life to your character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2603:8001:3500:CB:1E7:26CA:D7EE:960A</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422764&amp;oldid=prev</id>
		<title>1d4chan&gt;SpectralTime at 23:19, 11 July 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422764&amp;oldid=prev"/>
		<updated>2021-07-11T23:19:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:19, 11 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most fleshed out continent of the setting is Rûl.  There are several countries within after the recent fall of the Empire of Caecras due to the death of the Emperor at the hands of the Orc Rebellion, and the rising of the Orc King Drudge who sits upon its hallowed throne.  Balgrendia, a former vassal, distrusts the New God, sticking to the Old Wisdom, and is on the edge of a succession crisis as its king&amp;#039;s health fails.  The Grand Duchy of the West is a backwards, feudal nation, ruled by incestuous bluebloods.  The Holy Kingdom once was ruled by the aristocracy, but the papacy of the New God is the real power, with the ruling family is little more than puppets to the Church and their Inquisition.  Low Country is pastoral and pretty, but it hides the rot of corruption behind its simple beauty.  The Marchlands are the wall of the Empire, fighting to keep the beastmen out of the Empire and in the mountains.  And so on and so forth.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most fleshed out continent of the setting is Rûl.  There are several countries within after the recent fall of the Empire of Caecras due to the death of the Emperor at the hands of the Orc Rebellion, and the rising of the Orc King Drudge who sits upon its hallowed throne.  Balgrendia, a former vassal, distrusts the New God, sticking to the Old Wisdom, and is on the edge of a succession crisis as its king&amp;#039;s health fails.  The Grand Duchy of the West is a backwards, feudal nation, ruled by incestuous bluebloods.  The Holy Kingdom once was ruled by the aristocracy, but the papacy of the New God is the real power, with the ruling family is little more than puppets to the Church and their Inquisition.  Low Country is pastoral and pretty, but it hides the rot of corruption behind its simple beauty.  The Marchlands are the wall of the Empire, fighting to keep the beastmen out of the Empire and in the mountains.  And so on and so forth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The core races of the setting are [[Human]]s (the basic choice), [[Changeling]]s (shapeshifters created by the fae to replace children they steal), [[Warforged|Clockworks]] (souls stripped from the afterlife and bound to mechanical bodies), [[Dwarf|Dwarves]] (bearded gold-fuckers with a grudge fetish), Goblins (a race of fae who were banished from their realm for some unknown crime and now spend most of their days in trash heaps), and [[Orc]]s (the children of Jotuns who were twisted by the Empire as a perfect slave race, now serving no one but themselves).  Later books added Halflings and Fauns to the pile as well as Ferren (shapeshifting were-cats), [[Hamadryad]]s, Molekin (hideous blobby things that gave off a weird vibe of [[Duergar]] sans the orderliness), Naga (snake-men better described as [[Lamia]]s), [[Sylph]]s, and Yerath (hive-minded bug-folk). Later supplements and books present more races or further details to bring more life to your character.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The core races of the setting are [[Human]]s (the basic choice), [[Changeling]]s (shapeshifters created by the fae to replace children they steal), [[Warforged|Clockworks]] (souls stripped from the afterlife and bound to mechanical bodies), [[Dwarf|Dwarves]] (bearded gold-fuckers with a grudge fetish), Goblins (a race of fae who were banished from their realm for some unknown crime and now spend most of their days in trash heaps), and [[Orc]]s (the children of Jotuns who were twisted by the Empire as a perfect slave race, now serving no one but themselves).  Later books added Halflings and Fauns to the pile as well as Ferren (shapeshifting were-cats), [[Hamadryad]]s, Molekin (hideous blobby things that gave off a weird vibe of [[Duergar]] sans the orderliness), Naga (snake-men better described as [[Lamia]]s), [[Sylph]]s&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Frost Giants&lt;/ins&gt;, and Yerath (hive-minded bug-folk). Later supplements and books present more races or further details to bring more life to your character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So in general, extradimensional entities are preparing to eat reality while everyone else squabbles for control.  Our heroes are often urchins, thugs, or lackeys, and traditional heroes are rare and becoming rarer as they die or fall to corruption. And though you might win, you&amp;#039;ve got to sacrifice a lot in the process. [[Warhammer Fantasy Battles|Sound familiar?]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So in general, extradimensional entities are preparing to eat reality while everyone else squabbles for control.  Our heroes are often urchins, thugs, or lackeys, and traditional heroes are rare and becoming rarer as they die or fall to corruption. And though you might win, you&amp;#039;ve got to sacrifice a lot in the process. [[Warhammer Fantasy Battles|Sound familiar?]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;SpectralTime</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422763&amp;oldid=prev</id>
		<title>1d4chan&gt;The Hat That Was at 07:03, 7 December 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422763&amp;oldid=prev"/>
		<updated>2020-12-07T07:03:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:03, 7 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game Infobox&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game Infobox&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name = Shadows of the Demon Lord&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name = Shadows of the Demon Lord&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|picture = [[image:SotDL.png|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;300px&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|picture = [[image:SotDL.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;150px&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|type = [[RPG]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|type = [[RPG]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|publisher = Schwalb Entertainment, LLC&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|publisher = Schwalb Entertainment, LLC&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;The Hat That Was</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422762&amp;oldid=prev</id>
		<title>78.157.211.238 at 15:54, 1 December 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422762&amp;oldid=prev"/>
		<updated>2020-12-01T15:54:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:54, 1 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So in general, extradimensional entities are preparing to eat reality while everyone else squabbles for control.  Our heroes are often urchins, thugs, or lackeys, and traditional heroes are rare and becoming rarer as they die or fall to corruption. And though you might win, you&amp;#039;ve got to sacrifice a lot in the process. [[Warhammer Fantasy Battles|Sound familiar?]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So in general, extradimensional entities are preparing to eat reality while everyone else squabbles for control.  Our heroes are often urchins, thugs, or lackeys, and traditional heroes are rare and becoming rarer as they die or fall to corruption. And though you might win, you&amp;#039;ve got to sacrifice a lot in the process. [[Warhammer Fantasy Battles|Sound familiar?]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In general it tries to strike a balance of dark and silly tones with a sprinkling of noble goodness, and it works... usually. Many jokes have been made about Schwalb&#039;s apparent obsession with (literal) shit; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiple &lt;/del&gt;spells, items, and descriptions &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/del&gt;have to do with poop, and it seems like &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;half &lt;/del&gt;the races are either obsessed with or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outright worship &lt;/del&gt;shit and other excretions for some reason. It&#039;s easy enough to ignore, though it &#039;&#039;might&#039;&#039; not be a good idea to let the least mature player in your group play a Goblin.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In general it tries to strike a balance of dark and silly tones with a sprinkling of noble goodness, and it works... usually. Many jokes have been made about Schwalb&#039;s apparent obsession with (literal) shit; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a few &lt;/ins&gt;spells, items, and descriptions have to do with poop, and it seems like &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a few of &lt;/ins&gt;the races are either obsessed with or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have little disgust for &lt;/ins&gt;shit and other excretions for some reason. It&#039;s easy enough to ignore, though it &#039;&#039;might&#039;&#039; not be a good idea to let the least mature player in your group play a Goblin.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mechanics==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mechanics==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>78.157.211.238</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422761&amp;oldid=prev</id>
		<title>73.81.149.179: minor proofing/copy-editing</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422761&amp;oldid=prev"/>
		<updated>2020-11-02T18:49:07Z</updated>

		<summary type="html">&lt;p&gt;minor proofing/copy-editing&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:49, 2 November 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Setting==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Setting==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Demon Lord is described as being loose with the setting, and pretty much everything can be reconfigured to work in virtually any world, even a Mad Max wasteland via the &#039;&#039;Godless&#039;&#039; rule/splatbook. Basically, a very powerful thing(s) wants to gobble up the world and everyone in it, and the powers that be are too inept, corrupt, or ignorant to stop it, leaving it up to the players. As for the game&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;premade &lt;/del&gt;world, it&#039;s like if you took [[D&amp;amp;D]], [[Warhammer Fantasy|Warhammer]], [[H.P. Lovecraft]], [[Dark Souls]], Bloodborne, [[The Witcher]], Dragon Age, and [[Numenera]], minced it all up in a blender, then poured it out and fried it into a story.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Demon Lord is described as being loose with the setting, and pretty much everything can be reconfigured to work in virtually any world, even a Mad Max wasteland via the &#039;&#039;Godless&#039;&#039; rule/splatbook. Basically, a very powerful thing(s) wants to gobble up the world and everyone in it, and the powers that be are too inept, corrupt, or ignorant to stop it, leaving it up to the players. As for the game&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pre-made &lt;/ins&gt;world, it&#039;s like if you took [[D&amp;amp;D]], [[Warhammer Fantasy|Warhammer]], [[H.P. Lovecraft]], [[Dark Souls]], Bloodborne, [[The Witcher]], Dragon Age, and [[Numenera]], minced it all up in a blender, then poured it out and fried it into a story.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Urth is doomed.  We&amp;#039;re in pre-apocalypse territory, with the minions of the titular Demon Lord working behind the scenes (and sometimes in the open) to ready the world to usher in their master, a multi-reality conquerer who has eyed this place as their newest prize.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Urth is doomed.  We&amp;#039;re in pre-apocalypse territory, with the minions of the titular Demon Lord working behind the scenes (and sometimes in the open) to ready the world to usher in their master, a multi-reality conquerer who has eyed this place as their newest prize.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most fleshed out continent of the setting is Rûl.  There are several countries within after the recent fall of the Empire of Caecras due to the death of the Emperor at the hands of the Orc Rebellion, and the rising of the Orc King Drudge who sits upon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;hallowed throne.  Balgrendia, a former vassal, distrusts the New God &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and sticks &lt;/del&gt;to the Old Wisdom, and is on the edge of a succession crisis as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;king&#039;s health fails.  The Grand Duchy of the West is a backwards, feudal nation, ruled by incestuous bluebloods.  The Holy Kingdom once was ruled by the aristocracy, but the papacy of the New God is the real power, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;the ruling family is little more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then &lt;/del&gt;puppets to the Church and their Inquisition.  Low Country is pastoral and pretty, but hides the rot of corruption behind &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;simple beauty.  The Marchlands are the wall of the Empire, fighting to keep the beastmen out of the Empire and in the mountains.  And so on and so forth.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most fleshed out continent of the setting is Rûl.  There are several countries within after the recent fall of the Empire of Caecras due to the death of the Emperor at the hands of the Orc Rebellion, and the rising of the Orc King Drudge who sits upon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;hallowed throne.  Balgrendia, a former vassal, distrusts the New God&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, sticking &lt;/ins&gt;to the Old Wisdom, and is on the edge of a succession crisis as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;king&#039;s health fails.  The Grand Duchy of the West is a backwards, feudal nation, ruled by incestuous bluebloods.  The Holy Kingdom once was ruled by the aristocracy, but the papacy of the New God is the real power, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;the ruling family is little more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;than &lt;/ins&gt;puppets to the Church and their Inquisition.  Low Country is pastoral and pretty, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;hides the rot of corruption behind &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;simple beauty.  The Marchlands are the wall of the Empire, fighting to keep the beastmen out of the Empire and in the mountains.  And so on and so forth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The core races of the setting are [[Human]]s (the basic choice), [[Changeling]]s (shapeshifters created by the fae to replace children they steal), [[Warforged|Clockworks]] (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Souls &lt;/del&gt;stripped from the afterlife and bound to mechanical bodies), [[Dwarf|Dwarves]] (bearded gold fuckers with a grudge fetish), Goblins (a race of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fae &lt;/del&gt;who were banished from their realm for some unknown crime&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, who &lt;/del&gt;spend most of their days in trash heaps), and [[Orc]]s (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;children of Jotuns who were twisted by the Empire as a perfect slave race, now serving no one but themselves).  Later books added Halflings and Fauns to the pile as well as Ferren (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shapeshifting &lt;/del&gt;were-cats), [[Hamadryad]]s, Molekin (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hideous &lt;/del&gt;blobby things that gave off a weird vibe of [[Duergar]] sans the orderliness), Naga (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Snake&lt;/del&gt;-men better described as [[Lamia]]s), [[Sylph]]s, and Yerath (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hive&lt;/del&gt;-minded &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bug&lt;/del&gt;-folk). Later supplements and books &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do &lt;/del&gt;present more races &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to present &lt;/del&gt;or further details to bring more life to your character.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The core races of the setting are [[Human]]s (the basic choice), [[Changeling]]s (shapeshifters created by the fae to replace children they steal), [[Warforged|Clockworks]] (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;souls &lt;/ins&gt;stripped from the afterlife and bound to mechanical bodies), [[Dwarf|Dwarves]] (bearded gold&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;fuckers with a grudge fetish), Goblins (a race of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fae &lt;/ins&gt;who were banished from their realm for some unknown crime &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and now &lt;/ins&gt;spend most of their days in trash heaps), and [[Orc]]s (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;children of Jotuns who were twisted by the Empire as a perfect slave race, now serving no one but themselves).  Later books added Halflings and Fauns to the pile as well as Ferren (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shapeshifting &lt;/ins&gt;were-cats), [[Hamadryad]]s, Molekin (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hideous &lt;/ins&gt;blobby things that gave off a weird vibe of [[Duergar]] sans the orderliness), Naga (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snake&lt;/ins&gt;-men better described as [[Lamia]]s), [[Sylph]]s, and Yerath (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hive&lt;/ins&gt;-minded &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bug&lt;/ins&gt;-folk). Later supplements and books present more races or further details to bring more life to your character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So in general, extradimensional entities are preparing to eat reality while everyone else squabbles for control.  Our heroes are often urchins, thugs, or lackeys, and traditional heroes are rare and becoming rarer as they die or fall to corruption. And though you might win, you&amp;#039;ve got to sacrifice a lot in the process. [[Warhammer Fantasy Battles|Sound familiar?]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So in general, extradimensional entities are preparing to eat reality while everyone else squabbles for control.  Our heroes are often urchins, thugs, or lackeys, and traditional heroes are rare and becoming rarer as they die or fall to corruption. And though you might win, you&amp;#039;ve got to sacrifice a lot in the process. [[Warhammer Fantasy Battles|Sound familiar?]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In general it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tried &lt;/del&gt;to strike a balance of dark and silly tones with a sprinkling of noble goodness, and it works... usually. Many jokes have been made about Schwalb&#039;s apparent obsession with (literal) shit; multiple spells, items, and descriptions all have to do with poop, and it seems like half the races are either obsessed with or outright worship shit and other excretions for some reason. It&#039;s easy enough to ignore, though it &#039;&#039;might&#039;&#039; not be a good idea to let the least mature player in your group play a Goblin.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In general it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tries &lt;/ins&gt;to strike a balance of dark and silly tones with a sprinkling of noble goodness, and it works... usually. Many jokes have been made about Schwalb&#039;s apparent obsession with (literal) shit; multiple spells, items, and descriptions all have to do with poop, and it seems like half the races are either obsessed with or outright worship shit and other excretions for some reason. It&#039;s easy enough to ignore, though it &#039;&#039;might&#039;&#039; not be a good idea to let the least mature player in your group play a Goblin.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mechanics==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mechanics==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The basic mechanics of the game require a d20 and a few d6&amp;#039;s. Iterating on the system from 5e, the target number of any given challenge is 10, with players rolling a d20 and adding/subtracting via their ability scores (Cut to four core stats that everything is dependent on) and then once again using any boons or banes they gained from their Class and Professions.  A &amp;#039;&amp;#039;Boon&amp;#039;&amp;#039; adds a d6 to your roll, with a &amp;#039;&amp;#039;Bane&amp;#039;&amp;#039; subtracting it.  Boons do not stack, instead with you choosing the highest number rolled, reducing the swinginess of 5e&amp;#039;s advantage system.  Players have access to a meta currency in Fortune, which is gained like Inspiration in 5e but has the same abilities as Fate points from Warhammer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The basic mechanics of the game require a d20 and a few d6&amp;#039;s. Iterating on the system from 5e, the target number of any given challenge is 10, with players rolling a d20 and adding/subtracting via their ability scores (Cut to four core stats that everything is dependent on) and then once again using any boons or banes they gained from their Class and Professions.  A &amp;#039;&amp;#039;Boon&amp;#039;&amp;#039; adds a d6 to your roll, with a &amp;#039;&amp;#039;Bane&amp;#039;&amp;#039; subtracting it.  Boons do not stack, instead with you choosing the highest number rolled, reducing the swinginess of 5e&amp;#039;s advantage system.  Players have access to a meta currency in Fortune, which is gained like Inspiration in 5e but has the same abilities as Fate points from Warhammer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After choosing their race, players select or roll on a series of tables to determine various facts about their characters, from age to background.  They then select (or roll) a profession for their character, and may choose to take a second profession or have their character be literate.  Then the level-0 character is set off into the world.  From there, they can take paths as they level up, these being the class equivalents.  The four novice paths are the typical [[Wizard|Mage]]/[[Cleric|Priest]]/ [[Fighter|Warrior]]/[[Rogue]] split, before moving to more specialized Expert paths at level 3, such as the paladin or the oracle for the priest. Level 7 sees even more splits into Master Paths, which specialize even further (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Or &lt;/del&gt;you could pick another Expert Path not unlike [[4E]]&#039;s Paragon [[Multiclassing]]). Magic, while largely familiar to anyone who&#039;s picked up a game of D&amp;amp;D, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;split into small schools split by stat-dependence and casting is still locked behind [[Vancian Casting]] and the incredibly limited number of spells any caster can attain. However, the magic juice cap counts per &#039;&#039;spell&#039;&#039; instead of per rank, so if the spellcasting table says you can cast a rank 3 spell once per day and you have learned two rank 3 spells, you can cast each of them once within the same day. And some spellcaster classes treat the spellcasting table as a suggestion instead of a hard cap, because no d20 system is complete without spellcaster pandering.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After choosing their race, players select or roll on a series of tables to determine various facts about their characters, from age to background.  They then select (or roll) a profession for their character, and may choose to take a second profession or have their character be literate.  Then the level-0 character is set off into the world.  From there, they can take paths as they level up, these being the class equivalents.  The four novice paths are the typical [[Wizard|Mage]]/[[Cleric|Priest]]/ [[Fighter|Warrior]]/[[Rogue]] split, before moving to more specialized Expert paths at level 3, such as the paladin or the oracle for the priest. Level 7 sees even more splits into Master Paths, which specialize even further (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/ins&gt;you could pick another Expert Path not unlike [[4E]]&#039;s Paragon [[Multiclassing]]). Magic, while largely familiar to anyone who&#039;s picked up a game of D&amp;amp;D, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;split into small schools split by stat-dependence and casting is still locked behind [[Vancian Casting]] and the incredibly limited number of spells any caster can attain. However, the magic juice cap counts per &#039;&#039;spell&#039;&#039; instead of per rank, so if the spellcasting table says you can cast a rank 3 spell once per day and you have learned two rank 3 spells, you can cast each of them once within the same day. And some spellcaster classes treat the spellcasting table as a suggestion instead of a hard cap, because no d20 system is complete without spellcaster pandering.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has Insanity and Corruption meters.  One gains Insanity points for witnessing things that men aren&amp;#039;t meant to know or being affected by dark magics, while Corruption is gained from acting in an evil way or doing something that aids the Demon Lord in spreading his shadow over the land.  The Insanity system, wherein reaching total insanity makes you roll on a table where you can either become a hindrance to the party or have a slight chance of coming out of the madness stronger, resembles the [[Darkest Dungeon]]&amp;#039;s system.  Meanwhile, Corruption borrows heavily from [[Warhammer Fantasy Roleplay]], where higher corruption causes stigmata and mutation to ravage your character.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has Insanity and Corruption meters.  One gains Insanity points for witnessing things that men aren&amp;#039;t meant to know or being affected by dark magics, while Corruption is gained from acting in an evil way or doing something that aids the Demon Lord in spreading his shadow over the land.  The Insanity system, wherein reaching total insanity makes you roll on a table where you can either become a hindrance to the party or have a slight chance of coming out of the madness stronger, resembles the [[Darkest Dungeon]]&amp;#039;s system.  Meanwhile, Corruption borrows heavily from [[Warhammer Fantasy Roleplay]], where higher corruption causes stigmata and mutation to ravage your character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>73.81.149.179</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422760&amp;oldid=prev</id>
		<title>1d4chan&gt;Nubnuber: /* Mechanics */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422760&amp;oldid=prev"/>
		<updated>2020-10-31T01:30:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Mechanics&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:30, 31 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After choosing their race, players select or roll on a series of tables to determine various facts about their characters, from age to background.  They then select (or roll) a profession for their character, and may choose to take a second profession or have their character be literate.  Then the level-0 character is set off into the world.  From there, they can take paths as they level up, these being the class equivalents.  The four novice paths are the typical [[Wizard|Mage]]/[[Cleric|Priest]]/ [[Fighter|Warrior]]/[[Rogue]] split, before moving to more specialized Expert paths at level 3, such as the paladin or the oracle for the priest. Level 7 sees even more splits into Master Paths, which specialize even further (Or you could pick another Expert Path not unlike [[4E]]&amp;#039;s Paragon [[Multiclassing]]). Magic, while largely familiar to anyone who&amp;#039;s picked up a game of D&amp;amp;D, are split into small schools split by stat-dependence and casting is still locked behind [[Vancian Casting]] and the incredibly limited number of spells any caster can attain. However, the magic juice cap counts per &amp;#039;&amp;#039;spell&amp;#039;&amp;#039; instead of per rank, so if the spellcasting table says you can cast a rank 3 spell once per day and you have learned two rank 3 spells, you can cast each of them once within the same day. And some spellcaster classes treat the spellcasting table as a suggestion instead of a hard cap, because no d20 system is complete without spellcaster pandering.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After choosing their race, players select or roll on a series of tables to determine various facts about their characters, from age to background.  They then select (or roll) a profession for their character, and may choose to take a second profession or have their character be literate.  Then the level-0 character is set off into the world.  From there, they can take paths as they level up, these being the class equivalents.  The four novice paths are the typical [[Wizard|Mage]]/[[Cleric|Priest]]/ [[Fighter|Warrior]]/[[Rogue]] split, before moving to more specialized Expert paths at level 3, such as the paladin or the oracle for the priest. Level 7 sees even more splits into Master Paths, which specialize even further (Or you could pick another Expert Path not unlike [[4E]]&amp;#039;s Paragon [[Multiclassing]]). Magic, while largely familiar to anyone who&amp;#039;s picked up a game of D&amp;amp;D, are split into small schools split by stat-dependence and casting is still locked behind [[Vancian Casting]] and the incredibly limited number of spells any caster can attain. However, the magic juice cap counts per &amp;#039;&amp;#039;spell&amp;#039;&amp;#039; instead of per rank, so if the spellcasting table says you can cast a rank 3 spell once per day and you have learned two rank 3 spells, you can cast each of them once within the same day. And some spellcaster classes treat the spellcasting table as a suggestion instead of a hard cap, because no d20 system is complete without spellcaster pandering.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has Insanity and Corruption meters.  One gains Insanity points for witnessing things that men aren&#039;t meant to know or being &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effected &lt;/del&gt;by dark magics, while Corruption is gained from acting in an evil way or doing something that aids the Demon Lord in spreading his shadow over the land.  The Insanity system, wherein reaching total insanity makes you roll on a table where you can either become a hindrance to the party or have a slight chance of coming out of the madness stronger, resembles the [[Darkest Dungeon]]&#039;s system.  Meanwhile, Corruption borrows heavily from [[Warhammer Fantasy Roleplay]], where higher corruption causes stigmata and mutation to ravage your character.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has Insanity and Corruption meters.  One gains Insanity points for witnessing things that men aren&#039;t meant to know or being &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affected &lt;/ins&gt;by dark magics, while Corruption is gained from acting in an evil way or doing something that aids the Demon Lord in spreading his shadow over the land.  The Insanity system, wherein reaching total insanity makes you roll on a table where you can either become a hindrance to the party or have a slight chance of coming out of the madness stronger, resembles the [[Darkest Dungeon]]&#039;s system.  Meanwhile, Corruption borrows heavily from [[Warhammer Fantasy Roleplay]], where higher corruption causes stigmata and mutation to ravage your character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In battle, players and monsters have the option of making a &amp;#039;&amp;#039;Fast Turn&amp;#039;&amp;#039; or a &amp;#039;&amp;#039;Slow Turn&amp;#039;&amp;#039;.  A fast move is doing one action: Moving, Attacking, interacting with an object, et cetera.  A Slow move is composed of doing two of these actions.  Players always move first in the track they are on.  This means a player who is just doing one thing will always beat a monster that is just doing one thing, but a player who is doing two things (for instance, moving to a downed ally and healing them) will move after the monster.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In battle, players and monsters have the option of making a &amp;#039;&amp;#039;Fast Turn&amp;#039;&amp;#039; or a &amp;#039;&amp;#039;Slow Turn&amp;#039;&amp;#039;.  A fast move is doing one action: Moving, Attacking, interacting with an object, et cetera.  A Slow move is composed of doing two of these actions.  Players always move first in the track they are on.  This means a player who is just doing one thing will always beat a monster that is just doing one thing, but a player who is doing two things (for instance, moving to a downed ally and healing them) will move after the monster.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Nubnuber</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422759&amp;oldid=prev</id>
		<title>1d4chan&gt;Nubnuber at 01:23, 31 October 2020</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422759&amp;oldid=prev"/>
		<updated>2020-10-31T01:23:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:23, 31 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Setting==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Setting==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Demon Lord is described as being loose with the setting, and pretty much everything can be reconfigured to work in virtually any world, even a Mad Max wasteland via the &#039;&#039;Godless&#039;&#039; rule/splatbook. Basically, a very powerful thing(s) wants to gobble up the world and everyone in it, and the powers that be are too inept, corrupt, or ignorant to stop it, leaving it up to the players. As for the game&#039;s premade world, it&#039;s like if you took [[D&amp;amp;D]], [[Warhammer]], [[H.P. Lovecraft]], [[Dark Souls]], Bloodborne, [[The Witcher]], Dragon Age, and [[Numenera]], minced it all up in a blender, then poured it out and fried it into a story.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Demon Lord is described as being loose with the setting, and pretty much everything can be reconfigured to work in virtually any world, even a Mad Max wasteland via the &#039;&#039;Godless&#039;&#039; rule/splatbook. Basically, a very powerful thing(s) wants to gobble up the world and everyone in it, and the powers that be are too inept, corrupt, or ignorant to stop it, leaving it up to the players. As for the game&#039;s premade world, it&#039;s like if you took [[D&amp;amp;D]], [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warhammer Fantasy|&lt;/ins&gt;Warhammer]], [[H.P. Lovecraft]], [[Dark Souls]], Bloodborne, [[The Witcher]], Dragon Age, and [[Numenera]], minced it all up in a blender, then poured it out and fried it into a story.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Urth is doomed.  We&amp;#039;re in pre-apocalypse territory, with the minions of the titular Demon Lord working behind the scenes (and sometimes in the open) to ready the world to usher in their master, a multi-reality conquerer who has eyed this place as their newest prize.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Urth is doomed.  We&amp;#039;re in pre-apocalypse territory, with the minions of the titular Demon Lord working behind the scenes (and sometimes in the open) to ready the world to usher in their master, a multi-reality conquerer who has eyed this place as their newest prize.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Nubnuber</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422758&amp;oldid=prev</id>
		<title>1d4chan&gt;Nubnuber: /* The Setting */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shadow_of_the_Demon_Lord&amp;diff=422758&amp;oldid=prev"/>
		<updated>2020-10-31T01:22:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Setting&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:22, 31 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Setting==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Setting==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Demon Lord is described as being loose with the setting, and pretty much everything can be reconfigured to work in virtually any world, even a Mad Max wasteland via the &#039;&#039;Godless&#039;&#039; rule/splatbook. Basically, a very powerful thing(s) wants to gobble up the world and everyone in it, and the powers that be are too inept, corrupt, or ignorant to stop it, leaving it up to the players. As for the game&#039;s premade world, it&#039;s like if you took D&amp;amp;D, Warhammer, H.P. Lovecraft, Dark Souls, Bloodborne, The Witcher, Dragon Age, and Numenera, minced it all up in a blender, then poured it out and fried it into a story.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Demon Lord is described as being loose with the setting, and pretty much everything can be reconfigured to work in virtually any world, even a Mad Max wasteland via the &#039;&#039;Godless&#039;&#039; rule/splatbook. Basically, a very powerful thing(s) wants to gobble up the world and everyone in it, and the powers that be are too inept, corrupt, or ignorant to stop it, leaving it up to the players. As for the game&#039;s premade world, it&#039;s like if you took &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;D&amp;amp;D&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Warhammer&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;H.P. Lovecraft&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Dark Souls&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, Bloodborne, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;The Witcher&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, Dragon Age, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Numenera&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, minced it all up in a blender, then poured it out and fried it into a story.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Urth is doomed.  We&amp;#039;re in pre-apocalypse territory, with the minions of the titular Demon Lord working behind the scenes (and sometimes in the open) to ready the world to usher in their master, a multi-reality conquerer who has eyed this place as their newest prize.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Urth is doomed.  We&amp;#039;re in pre-apocalypse territory, with the minions of the titular Demon Lord working behind the scenes (and sometimes in the open) to ready the world to usher in their master, a multi-reality conquerer who has eyed this place as their newest prize.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Nubnuber</name></author>
	</entry>
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