<?xml version="1.0"?>
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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Solaris_VII</id>
	<title>Solaris VII - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Solaris_VII"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;action=history"/>
	<updated>2026-04-24T17:20:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436241&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 14 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436241&amp;oldid=prev"/>
		<updated>2023-06-22T16:24:24Z</updated>

		<summary type="html">&lt;p&gt;14 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:24, 22 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436226&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436226&amp;oldid=prev"/>
		<updated>2023-06-19T03:47:11Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:47, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436225&amp;oldid=prev</id>
		<title>79.37.186.118: /* The Planet itself */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436225&amp;oldid=prev"/>
		<updated>2023-05-15T04:16:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Planet itself&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:16, 15 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solaris VII hangs in the Solaris system, which happens to sit on the border of the [[Free Worlds League]] and the [[Lyran Commonwealth]]. It is a rainy, water-rich world with only two continents; Greyland and Equatus. Greyland is the larger continent, with the planetary capital, Solaris City, stamped right in the middle. It is the constantly rain-slicked beating heart of the entire world&amp;#039;s operations and events, with most of its prospective Champions and event coordinating happening right here. It also features a litany of tourist attractions based around the BattleMech and the many, many, many ways you can get in on the fun of the planet&amp;#039;s feature attraction. Equatus in contrast, is a mountainous, arid place where people are content to live their lives as simple farm folk, but are often a place where you can enjoy far more personal, grittier competition.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solaris VII hangs in the Solaris system, which happens to sit on the border of the [[Free Worlds League]] and the [[Lyran Commonwealth]]. It is a rainy, water-rich world with only two continents; Greyland and Equatus. Greyland is the larger continent, with the planetary capital, Solaris City, stamped right in the middle. It is the constantly rain-slicked beating heart of the entire world&amp;#039;s operations and events, with most of its prospective Champions and event coordinating happening right here. It also features a litany of tourist attractions based around the BattleMech and the many, many, many ways you can get in on the fun of the planet&amp;#039;s feature attraction. Equatus in contrast, is a mountainous, arid place where people are content to live their lives as simple farm folk, but are often a place where you can enjoy far more personal, grittier competition.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solaris sits in frontier space for both of the empires it borders, which has placed it in an unusual situation; both will jockey for ownership of it, but they&#039;ll never actually put too much restriction or control over the planet. This is a good thing for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;ruling powers, because that might mean it would interrupt Solaris&#039; biggest attraction; the Games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solaris sits in frontier space for both of the empires it borders, which has placed it in an unusual situation; both will jockey for ownership of it, but they&#039;ll never actually put too much restriction or control over the planet. This is a good thing for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;ruling powers, because that might mean it would interrupt Solaris&#039; biggest attraction; the Games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Solaris Games ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Solaris Games ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>79.37.186.118</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436240&amp;oldid=prev</id>
		<title>79.37.186.118: /* The Planet itself */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436240&amp;oldid=prev"/>
		<updated>2023-05-15T04:15:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Planet itself&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:15, 15 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Planet itself ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Planet itself ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solaris VII hangs in the Solaris system, which happens to sit on the border of the [[Free Worlds League]] and the [[Lyran Commonwealth]]. It is a rainy, water-rich world with only two continents; Greyland and Equatus. Greyland is the larger continent, with the planetary capital, Solaris City, stamped right in the middle. It is the constantly rain-slicked beating heart of the entire world&#039;s operations and events, with most of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;prospective Champions and event coordinating happening right here. It also features a litany of tourist attractions based around the BattleMech and the many, many, many ways you can get in on the fun of the planet&#039;s feature attraction. Equatus in contrast, is a mountainous, arid place where people are content to live their lives as simple farm folk, but are often a place where you can enjoy far more personal, grittier competition.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solaris VII hangs in the Solaris system, which happens to sit on the border of the [[Free Worlds League]] and the [[Lyran Commonwealth]]. It is a rainy, water-rich world with only two continents; Greyland and Equatus. Greyland is the larger continent, with the planetary capital, Solaris City, stamped right in the middle. It is the constantly rain-slicked beating heart of the entire world&#039;s operations and events, with most of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;prospective Champions and event coordinating happening right here. It also features a litany of tourist attractions based around the BattleMech and the many, many, many ways you can get in on the fun of the planet&#039;s feature attraction. Equatus in contrast, is a mountainous, arid place where people are content to live their lives as simple farm folk, but are often a place where you can enjoy far more personal, grittier competition.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solaris sits in frontier space for both of the empires it borders, which has placed it in an unusual situation; both will jockey for ownership of it, but they&amp;#039;ll never actually put too much restriction or control over the planet. This is a good thing for it&amp;#039;s ruling powers, because that might mean it would interrupt Solaris&amp;#039; biggest attraction; the Games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solaris sits in frontier space for both of the empires it borders, which has placed it in an unusual situation; both will jockey for ownership of it, but they&amp;#039;ll never actually put too much restriction or control over the planet. This is a good thing for it&amp;#039;s ruling powers, because that might mean it would interrupt Solaris&amp;#039; biggest attraction; the Games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>79.37.186.118</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436239&amp;oldid=prev</id>
		<title>181.43.149.145: /* Notable Mechs */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436239&amp;oldid=prev"/>
		<updated>2023-05-15T03:51:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notable Mechs&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:51, 15 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Notable Mechs ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Notable Mechs ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Daedalus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - based off the original Phoenix Hawk, it had an upgraded large laser and missile racks while using speed to avoid being scrapped. Unfortunately, it quickly got obsolete after a while and only upgraded versions are still mainstream while the originals are found in more obscure arenas with smaller budgets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Daedalus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - based off the original Phoenix Hawk, it had an upgraded large laser and missile racks while using speed to avoid being scrapped. Unfortunately, it quickly got obsolete after a while and only upgraded versions are still mainstream while the originals are found in more obscure arenas with smaller budgets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;&#039;&#039;Great Turtle&#039;&#039;&#039;&#039;&#039; - A nigh-unkillable quadruped monstrosity birthed from the minds of VEST. 40 out of its 100 tons of weight are due to its experimental Hardened Armor. Unfortunately, this comes at the cost of it being as slow as its namesake and a less weapons than a Medium (Four Pulse Lasers, one large and 3 mediums).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Koto&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; -  based off the Locust (which is just as prolific, light, and fast as it&amp;#039;s name sake), it was born based off the numerous amount of scrapped Locust parts found all over Solaris VII and the Inner Sphere. While featuring upgraded armor, reallocated internals, and more free space for bigger guns, it still retains [[FAIL|old patchwork]] electronics from its parent and can be prone to random breakdowns due to it&amp;#039;s origin as a salvage rework based on recovered parts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Koto&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; -  based off the Locust (which is just as prolific, light, and fast as it&amp;#039;s name sake), it was born based off the numerous amount of scrapped Locust parts found all over Solaris VII and the Inner Sphere. While featuring upgraded armor, reallocated internals, and more free space for bigger guns, it still retains [[FAIL|old patchwork]] electronics from its parent and can be prone to random breakdowns due to it&amp;#039;s origin as a salvage rework based on recovered parts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prometheus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - A one of a kind &amp;#039;Mech developed by the New Avalon Research Institute. While it was frail due to its makeshift nature, it was a monster in the arena thanks to its Clan guns and unique interface systems, which allowed an untrained scientist to fight like a Trueborn. It had, besides a lot of looted Clan tech, a unique form of control system known as the Direct Neural Interface, which allowed the pilot to control Battlemechs like they were part of their own body.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prometheus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - A one of a kind &amp;#039;Mech developed by the New Avalon Research Institute. While it was frail due to its makeshift nature, it was a monster in the arena thanks to its Clan guns and unique interface systems, which allowed an untrained scientist to fight like a Trueborn. It had, besides a lot of looted Clan tech, a unique form of control system known as the Direct Neural Interface, which allowed the pilot to control Battlemechs like they were part of their own body.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Epimetheus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - The closest thing BattleTech has ever had to a Japanese-style &amp;quot;Super Robot&amp;quot;. The Epimetheus was the other unique creation of NAIS&amp;#039; Dark Mirage base. After it was stolen by the Prometheus&amp;#039; pilot and rogue scientist Burke Kale, it was modified so he&amp;#039;d have a more &amp;quot;pure&amp;quot; DNI link with the &amp;#039;Mech than the one he had before. Unfortunately for Kale, the Prometheus&amp;#039; impurity was the one thing that kept him sane. He went completely mad due to his newfound power (and lots of brain damage due to the DNI) and went on a rampage across Solaris like a gorilla on PCP, culminating in him destroying an entire city district before he was stopped. While Kale survived, his brain was fried by his creation and he ended up in a coma.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Epimetheus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - The closest thing BattleTech has ever had to a Japanese-style &amp;quot;Super Robot&amp;quot;. The Epimetheus was the other unique creation of NAIS&amp;#039; Dark Mirage base. After it was stolen by the Prometheus&amp;#039; pilot and rogue scientist Burke Kale, it was modified so he&amp;#039;d have a more &amp;quot;pure&amp;quot; DNI link with the &amp;#039;Mech than the one he had before. Unfortunately for Kale, the Prometheus&amp;#039; impurity was the one thing that kept him sane. He went completely mad due to his newfound power (and lots of brain damage due to the DNI) and went on a rampage across Solaris like a gorilla on PCP, culminating in him destroying an entire city district before he was stopped. While Kale survived, his brain was fried by his creation and he ended up in a coma.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&#039;&#039;Prowler&#039;&#039;&#039;&#039;&#039; - Created for the Clan embassy&#039;s Zellbrigen Stables (which served as an outlet for bored Clan Warriors stationed at the facility while managed by Sea Fox merchants), it was ironically based off the Wolverine BattleMech with a lightened internals for upgraded armor and ClanTech weapons. Seeing how the IIC version of the Wolverine Mech was called the &quot;Conjurer&quot; to avoid connotations with the taboo Not-Named Clan, the developers wisely renamed the Mech to be Prowler instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&#039;&#039;Prowler&#039;&#039;&#039;&#039;&#039; - Created for the Clan embassy&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;Zellbrigen&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/ins&gt;Stables (which served as an outlet for bored Clan Warriors stationed at the facility while managed by Sea Fox merchants), it was ironically based off the Wolverine BattleMech with a lightened internals for upgraded armor and ClanTech weapons. Seeing how the IIC version of the Wolverine Mech was called the &quot;Conjurer&quot; to avoid connotations with the taboo Not-Named Clan, the developers wisely renamed the Mech to be Prowler instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Ronin&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - Based off the Centurion, the engineers figured it&amp;#039;d be quicker to just reuse schematics and know-how from a previous BattleMech design than reinvent the wheel. Seeing how Solaris VII started off as a BattleMech testing world, it was a good idea as it shorted the development time to a fraction of the typical period.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Ronin&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - Based off the Centurion, the engineers figured it&amp;#039;d be quicker to just reuse schematics and know-how from a previous BattleMech design than reinvent the wheel. Seeing how Solaris VII started off as a BattleMech testing world, it was a good idea as it shorted the development time to a fraction of the typical period.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Spatha&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - The brainchild of Géné Lyndon, the &amp;#039;&amp;#039;Spatha&amp;#039;&amp;#039; is a hand-built heavy brawler whose design revolves around cutting things to bits with its sword. It has weapons for all ranges that are perfect to heat it up and empower its Triple Strength Myomer muscles to swing even harder. Its sole disadvantage is that due to it being hand-built from scratch, it needs a lot of maintenance, making it a hangar queen. It&amp;#039;s also one of a kind.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Spatha&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - The brainchild of Géné Lyndon, the &amp;#039;&amp;#039;Spatha&amp;#039;&amp;#039; is a hand-built heavy brawler whose design revolves around cutting things to bits with its sword. It has weapons for all ranges that are perfect to heat it up and empower its Triple Strength Myomer muscles to swing even harder. Its sole disadvantage is that due to it being hand-built from scratch, it needs a lot of maintenance, making it a hangar queen. It&amp;#039;s also one of a kind.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>181.43.149.145</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436238&amp;oldid=prev</id>
		<title>181.43.214.216: /* Notable Mechs */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436238&amp;oldid=prev"/>
		<updated>2023-01-16T14:17:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notable Mechs&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:17, 16 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Notable Mechs ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Notable Mechs ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Daedalus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - based off the original Phoenix Hawk, it had an upgraded large laser and missile racks while using speed to avoid being scrapped. Unfortunately, it quickly got obsolete after a while and only upgraded versions are still mainstream while the originals are found in more obscure arenas with smaller budgets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Daedalus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - based off the original Phoenix Hawk, it had an upgraded large laser and missile racks while using speed to avoid being scrapped. Unfortunately, it quickly got obsolete after a while and only upgraded versions are still mainstream while the originals are found in more obscure arenas with smaller budgets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;&#039;&#039;Ronin&#039;&#039;&#039;&#039;&#039; - based off the Centurion, the engineers figured it&#039;d be quicker to just reuse schematics and know-how from a previous BattleMech design than reinvent the wheel. Seeing how Solaris VII started off as a BattleMech testing world, it was a good idea as it shorted the development time to a fraction of the typical period.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Koto&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; -  based off the Locust (which is just as prolific, light, and fast as it&amp;#039;s name sake), it was born based off the numerous amount of scrapped Locust parts found all over Solaris VII and the Inner Sphere. While featuring upgraded armor, reallocated internals, and more free space for bigger guns, it still retains [[FAIL|old patchwork]] electronics from its parent and can be prone to random breakdowns due to it&amp;#039;s origin as a salvage rework based on recovered parts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Koto&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; -  based off the Locust (which is just as prolific, light, and fast as it&amp;#039;s name sake), it was born based off the numerous amount of scrapped Locust parts found all over Solaris VII and the Inner Sphere. While featuring upgraded armor, reallocated internals, and more free space for bigger guns, it still retains [[FAIL|old patchwork]] electronics from its parent and can be prone to random breakdowns due to it&amp;#039;s origin as a salvage rework based on recovered parts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;&#039;&#039;Prowler&#039;&#039;&#039;&#039;&#039; - Created for the Clan embassy&#039;s Zellbrigan Stables (which served as an outlet for bored Clan Warriors stationed at the facility while managed by Sea Fox merchants), it was ironically based off the Wolverine BattleMech with a lightened internals for upgraded armor and ClanTech weapons. Seeing how the IIC version of the Wolverine Mech was called the &quot;Conjurer&quot; to avoid connotations with the taboo Not-Named Clan, the developers wisely renamed the Mech to be Prowler instead.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prometheus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - A one of a kind &amp;#039;Mech developed by the New Avalon Research Institute. While it was frail due to its makeshift nature, it was a monster in the arena thanks to its Clan guns and unique interface systems, which allowed an untrained scientist to fight like a Trueborn. It had, besides a lot of looted Clan tech, a unique form of control system known as the Direct Neural Interface, which allowed the pilot to control Battlemechs like they were part of their own body.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prometheus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - A one of a kind &amp;#039;Mech developed by the New Avalon Research Institute. While it was frail due to its makeshift nature, it was a monster in the arena thanks to its Clan guns and unique interface systems, which allowed an untrained scientist to fight like a Trueborn. It had, besides a lot of looted Clan tech, a unique form of control system known as the Direct Neural Interface, which allowed the pilot to control Battlemechs like they were part of their own body.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&#039;&#039;Epimetheus&#039;&#039;&#039;&#039;&#039; - The closest thing BattleTech has ever had to a Japanese-style &quot;Super Robot&quot;. The Epimetheus was the other unique creation of NAIS&#039; Dark Mirage base. After it was stolen by the Prometheus&#039; pilot and rogue scientist &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Burk &lt;/del&gt;Kale, it was modified so he&#039;d have a more &quot;pure&quot; DNI link with the &#039;Mech than the one he had before. Unfortunately for Kale, the Prometheus&#039; impurity was the one thing that kept him sane. He went completely mad due to his newfound power (and lots of brain damage due to the DNI) and went on a rampage across Solaris like &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an ADHD kid &lt;/del&gt;on PCP, culminating in an entire city district &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;destroyed and in his defeat&lt;/del&gt;. While Kale survived, his brain was fried by his creation and he ended up in a coma.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;* &#039;&#039;&#039;&#039;&#039;Epimetheus&#039;&#039;&#039;&#039;&#039; - The closest thing BattleTech has ever had to a Japanese-style &quot;Super Robot&quot;. The Epimetheus was the other unique creation of NAIS&#039; Dark Mirage base. After it was stolen by the Prometheus&#039; pilot and rogue scientist &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Burke &lt;/ins&gt;Kale, it was modified so he&#039;d have a more &quot;pure&quot; DNI link with the &#039;Mech than the one he had before. Unfortunately for Kale, the Prometheus&#039; impurity was the one thing that kept him sane. He went completely mad due to his newfound power (and lots of brain damage due to the DNI) and went on a rampage across Solaris like &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a gorilla &lt;/ins&gt;on PCP, culminating in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;him destroying &lt;/ins&gt;an entire city district &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;before he was stopped&lt;/ins&gt;. While Kale survived, his brain was fried by his creation and he ended up in a coma.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;&#039;&#039;Prowler&#039;&#039;&#039;&#039;&#039; - Created for the Clan embassy&#039;s Zellbrigen Stables (which served as an outlet for bored Clan Warriors stationed at the facility while managed by Sea Fox merchants), it was ironically based off the Wolverine BattleMech with a lightened internals for upgraded armor and ClanTech weapons. Seeing how the IIC version of the Wolverine Mech was called the &quot;Conjurer&quot; to avoid connotations with the taboo Not-Named Clan, the developers wisely renamed the Mech to be Prowler instead.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;&#039;&#039;Ronin&#039;&#039;&#039;&#039;&#039; - Based off the Centurion, the engineers figured it&#039;d be quicker to just reuse schematics and know-how from a previous BattleMech design than reinvent the wheel. Seeing how Solaris VII started off as a BattleMech testing world, it was a good idea as it shorted the development time to a fraction of the typical period.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;&#039;&#039;Spatha&#039;&#039;&#039;&#039;&#039; - The brainchild of Géné Lyndon, the &#039;&#039;Spatha&#039;&#039; is a hand-built heavy brawler whose design revolves around cutting things to bits with its sword. It has weapons for all ranges that are perfect to heat it up and empower its Triple Strength Myomer muscles to swing even harder. Its sole disadvantage is that due to it being hand-built from scratch, it needs a lot of maintenance, making it a hangar queen. It&#039;s also one of a kind.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Battletech Factions}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Battletech Factions}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:BattleTech]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:BattleTech]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>181.43.214.216</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436237&amp;oldid=prev</id>
		<title>181.43.125.213: /* Notable Mechs */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436237&amp;oldid=prev"/>
		<updated>2022-12-09T05:14:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notable Mechs&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:14, 9 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prowler&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - Created for the Clan embassy&amp;#039;s Zellbrigan Stables (which served as an outlet for bored Clan Warriors stationed at the facility while managed by Sea Fox merchants), it was ironically based off the Wolverine BattleMech with a lightened internals for upgraded armor and ClanTech weapons. Seeing how the IIC version of the Wolverine Mech was called the &amp;quot;Conjurer&amp;quot; to avoid connotations with the taboo Not-Named Clan, the developers wisely renamed the Mech to be Prowler instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prowler&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - Created for the Clan embassy&amp;#039;s Zellbrigan Stables (which served as an outlet for bored Clan Warriors stationed at the facility while managed by Sea Fox merchants), it was ironically based off the Wolverine BattleMech with a lightened internals for upgraded armor and ClanTech weapons. Seeing how the IIC version of the Wolverine Mech was called the &amp;quot;Conjurer&amp;quot; to avoid connotations with the taboo Not-Named Clan, the developers wisely renamed the Mech to be Prowler instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prometheus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - A one of a kind &amp;#039;Mech developed by the New Avalon Research Institute. While it was frail due to its makeshift nature, it was a monster in the arena thanks to its Clan guns and unique interface systems, which allowed an untrained scientist to fight like a Trueborn. It had, besides a lot of looted Clan tech, a unique form of control system known as the Direct Neural Interface, which allowed the pilot to control Battlemechs like they were part of their own body.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prometheus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - A one of a kind &amp;#039;Mech developed by the New Avalon Research Institute. While it was frail due to its makeshift nature, it was a monster in the arena thanks to its Clan guns and unique interface systems, which allowed an untrained scientist to fight like a Trueborn. It had, besides a lot of looted Clan tech, a unique form of control system known as the Direct Neural Interface, which allowed the pilot to control Battlemechs like they were part of their own body.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&#039;&#039;Epimetheus&#039;&#039;&#039;&#039;&#039; - The closest thing BattleTech has ever had to a Japanese-style &quot;Super Robot&quot;. The Epimetheus was the other unique creation of NAIS&#039; Dark Mirage base. After it was stolen by the Prometheus&#039; pilot and rogue scientist Burk Kale, it was modified so he&#039;d have a more &quot;pure&quot; link with the &#039;Mech than the one he had before. Unfortunately for Kale, the Prometheus&#039; impurity was the one thing that kept him sane. He went completely &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;insane &lt;/del&gt;due to his newfound &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;powet &lt;/del&gt;and went on a rampage across Solaris, culminating in an entire city district destroyed and his defeat. While Kale survived, his brain was fried by his &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Direct Neural Link &lt;/del&gt;and he ended up in a coma.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&#039;&#039;Epimetheus&#039;&#039;&#039;&#039;&#039; - The closest thing BattleTech has ever had to a Japanese-style &quot;Super Robot&quot;. The Epimetheus was the other unique creation of NAIS&#039; Dark Mirage base. After it was stolen by the Prometheus&#039; pilot and rogue scientist Burk Kale, it was modified so he&#039;d have a more &quot;pure&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DNI &lt;/ins&gt;link with the &#039;Mech than the one he had before. Unfortunately for Kale, the Prometheus&#039; impurity was the one thing that kept him sane. He went completely &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mad &lt;/ins&gt;due to his newfound &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;power (and lots of brain damage due to the DNI) &lt;/ins&gt;and went on a rampage across Solaris &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like an ADHD kid on PCP&lt;/ins&gt;, culminating in an entire city district destroyed and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;his defeat. While Kale survived, his brain was fried by his &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creation &lt;/ins&gt;and he ended up in a coma.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>181.43.125.213</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436236&amp;oldid=prev</id>
		<title>181.43.125.213: /* Notable Mechs */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436236&amp;oldid=prev"/>
		<updated>2022-12-09T05:09:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notable Mechs&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:09, 9 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot;&gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Koto&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; -  based off the Locust (which is just as prolific, light, and fast as it&amp;#039;s name sake), it was born based off the numerous amount of scrapped Locust parts found all over Solaris VII and the Inner Sphere. While featuring upgraded armor, reallocated internals, and more free space for bigger guns, it still retains [[FAIL|old patchwork]] electronics from its parent and can be prone to random breakdowns due to it&amp;#039;s origin as a salvage rework based on recovered parts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Koto&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; -  based off the Locust (which is just as prolific, light, and fast as it&amp;#039;s name sake), it was born based off the numerous amount of scrapped Locust parts found all over Solaris VII and the Inner Sphere. While featuring upgraded armor, reallocated internals, and more free space for bigger guns, it still retains [[FAIL|old patchwork]] electronics from its parent and can be prone to random breakdowns due to it&amp;#039;s origin as a salvage rework based on recovered parts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prowler&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - Created for the Clan embassy&amp;#039;s Zellbrigan Stables (which served as an outlet for bored Clan Warriors stationed at the facility while managed by Sea Fox merchants), it was ironically based off the Wolverine BattleMech with a lightened internals for upgraded armor and ClanTech weapons. Seeing how the IIC version of the Wolverine Mech was called the &amp;quot;Conjurer&amp;quot; to avoid connotations with the taboo Not-Named Clan, the developers wisely renamed the Mech to be Prowler instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prowler&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - Created for the Clan embassy&amp;#039;s Zellbrigan Stables (which served as an outlet for bored Clan Warriors stationed at the facility while managed by Sea Fox merchants), it was ironically based off the Wolverine BattleMech with a lightened internals for upgraded armor and ClanTech weapons. Seeing how the IIC version of the Wolverine Mech was called the &amp;quot;Conjurer&amp;quot; to avoid connotations with the taboo Not-Named Clan, the developers wisely renamed the Mech to be Prowler instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;&#039;&#039;Prometheus&#039;&#039;&#039;&#039;&#039; - A one of a kind &#039;Mech developed by the New Avalon Research Institute. While it was frail due to its makeshift nature, it was a monster in the arena thanks to its Clan guns and unique interface systems, which allowed an untrained scientist to fight like a Trueborn. It had, besides a lot of looted Clan tech, a unique form of control system known as the Direct Neural Interface, which allowed the pilot to control Battlemechs like they were part of their own body.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;&#039;&#039;Epimetheus&#039;&#039;&#039;&#039;&#039; - The closest thing BattleTech has ever had to a Japanese-style &quot;Super Robot&quot;. The Epimetheus was the other unique creation of NAIS&#039; Dark Mirage base. After it was stolen by the Prometheus&#039; pilot and rogue scientist Burk Kale, it was modified so he&#039;d have a more &quot;pure&quot; link with the &#039;Mech than the one he had before. Unfortunately for Kale, the Prometheus&#039; impurity was the one thing that kept him sane. He went completely insane due to his newfound powet and went on a rampage across Solaris, culminating in an entire city district destroyed and his defeat. While Kale survived, his brain was fried by his Direct Neural Link and he ended up in a coma.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>181.43.125.213</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436235&amp;oldid=prev</id>
		<title>2607:FB90:6F49:D395:6C11:A9A4:1C0C:4355: /* Solaris Culture */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436235&amp;oldid=prev"/>
		<updated>2022-01-21T00:18:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Solaris Culture&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:18, 21 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot;&gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, that doesn&amp;#039;t mean the Successor States are just sitting back and watching this shit happen from the comfort of their own homes; Solaris City&amp;#039;s six neighborhoods have been carved up as enclaves for each Great House (with a single independant neighborhood for independent/recruitment purposes), and each take a special interest in pushing Mechwarriors who just so happen to align with their interests and cultural aims as Champions not only as a propaganda win, but as potential assets as battle-hardened allies should the need arise. This rarely works exactly as the Spheroids intend however, because fighting in an arena is never the same thing as fighting in a real war, where a Mechwarrior is supposed to be a cog (an important cog, but a cog nonetheless) in a larger machine as opposed to the people&amp;#039;s champ. Some take to the real life fights well, others make themselves massive headaches for their employers, and are prone to streaks of independence or overdoing it simply because that&amp;#039;s what they know how to do.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, that doesn&amp;#039;t mean the Successor States are just sitting back and watching this shit happen from the comfort of their own homes; Solaris City&amp;#039;s six neighborhoods have been carved up as enclaves for each Great House (with a single independant neighborhood for independent/recruitment purposes), and each take a special interest in pushing Mechwarriors who just so happen to align with their interests and cultural aims as Champions not only as a propaganda win, but as potential assets as battle-hardened allies should the need arise. This rarely works exactly as the Spheroids intend however, because fighting in an arena is never the same thing as fighting in a real war, where a Mechwarrior is supposed to be a cog (an important cog, but a cog nonetheless) in a larger machine as opposed to the people&amp;#039;s champ. Some take to the real life fights well, others make themselves massive headaches for their employers, and are prone to streaks of independence or overdoing it simply because that&amp;#039;s what they know how to do.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solari VII is also a popular hiring hall for clients seeking to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hire &lt;/del&gt;[[Mercenaries (Battletech)|hired guns]], mainly due to churning out MechWarriors who are skilled from fighting in the arena. However, compared to Outreach or Galatea, Solarian mercenaries have a reputation for being &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single warriors &lt;/del&gt;with independent streaks instead of whole combat units willing to take orders.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solari VII is also a popular hiring hall for clients seeking to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;employ &lt;/ins&gt;[[Mercenaries (Battletech)|hired guns]], mainly due to churning out MechWarriors who are skilled from fighting in the arena. However, compared to Outreach or Galatea, Solarian mercenaries have a reputation for being &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solo mavericks &lt;/ins&gt;with independent streaks instead of whole combat units willing to take orders.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Solarian Mechs ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Solarian Mechs ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key 2d4chan:diff:1.41:old-436234:rev-436235:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>2607:FB90:6F49:D395:6C11:A9A4:1C0C:4355</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436234&amp;oldid=prev</id>
		<title>71.205.180.193: /* Solaris Culture */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Solaris_VII&amp;diff=436234&amp;oldid=prev"/>
		<updated>2021-12-16T18:05:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Solaris Culture&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:05, 16 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot;&gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, that doesn&amp;#039;t mean the Successor States are just sitting back and watching this shit happen from the comfort of their own homes; Solaris City&amp;#039;s six neighborhoods have been carved up as enclaves for each Great House (with a single independant neighborhood for independent/recruitment purposes), and each take a special interest in pushing Mechwarriors who just so happen to align with their interests and cultural aims as Champions not only as a propaganda win, but as potential assets as battle-hardened allies should the need arise. This rarely works exactly as the Spheroids intend however, because fighting in an arena is never the same thing as fighting in a real war, where a Mechwarrior is supposed to be a cog (an important cog, but a cog nonetheless) in a larger machine as opposed to the people&amp;#039;s champ. Some take to the real life fights well, others make themselves massive headaches for their employers, and are prone to streaks of independence or overdoing it simply because that&amp;#039;s what they know how to do.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, that doesn&amp;#039;t mean the Successor States are just sitting back and watching this shit happen from the comfort of their own homes; Solaris City&amp;#039;s six neighborhoods have been carved up as enclaves for each Great House (with a single independant neighborhood for independent/recruitment purposes), and each take a special interest in pushing Mechwarriors who just so happen to align with their interests and cultural aims as Champions not only as a propaganda win, but as potential assets as battle-hardened allies should the need arise. This rarely works exactly as the Spheroids intend however, because fighting in an arena is never the same thing as fighting in a real war, where a Mechwarrior is supposed to be a cog (an important cog, but a cog nonetheless) in a larger machine as opposed to the people&amp;#039;s champ. Some take to the real life fights well, others make themselves massive headaches for their employers, and are prone to streaks of independence or overdoing it simply because that&amp;#039;s what they know how to do.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solari VII is also a popular hiring hall for clients seeking to hire [[Mercenaries (Battletech)|hired guns]], mainly due to churning out MechWarriors who are skilled from fighting in the arena. However, compared to Outreach or Galatea, Solarian mercenaries have a reputation for being single warriors with independent streaks instead of whole units willing to take orders.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Solari VII is also a popular hiring hall for clients seeking to hire [[Mercenaries (Battletech)|hired guns]], mainly due to churning out MechWarriors who are skilled from fighting in the arena. However, compared to Outreach or Galatea, Solarian mercenaries have a reputation for being single warriors with independent streaks instead of whole &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat &lt;/ins&gt;units willing to take orders.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Solarian Mechs ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Solarian Mechs ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key 2d4chan:diff:1.41:old-436233:rev-436234:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>71.205.180.193</name></author>
	</entry>
</feed>