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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Spirit_Torment</id>
	<title>Spirit Torment - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Spirit_Torment"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;action=history"/>
	<updated>2026-04-25T00:07:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443704&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 7 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443704&amp;oldid=prev"/>
		<updated>2023-06-22T16:33:32Z</updated>

		<summary type="html">&lt;p&gt;7 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:33, 22 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443696&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443696&amp;oldid=prev"/>
		<updated>2023-06-19T03:48:34Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:48, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443695&amp;oldid=prev</id>
		<title>2A02:1810:4E2C:A900:18A6:2995:A2DF:E9FE at 11:07, 8 June 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443695&amp;oldid=prev"/>
		<updated>2023-06-08T11:07:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:07, 8 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Spirit_Torment_miniature_02.jpg|thumb|&amp;quot;&amp;#039;&amp;#039;Swinging the chain, swinging the chaaaain.&amp;#039;&amp;#039;&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Spirit_Torment_miniature_02.jpg|thumb|&amp;quot;&amp;#039;&amp;#039;Swinging the chain, swinging the chaaaain.&amp;#039;&amp;#039;&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Deep beneath the surface of [[Shyish]], the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the souls that ESPECIALLY pissed [[Nagash]] off. Miles upon miles upon miles of cold, dank, slimy, padlocked cells - think Azkaban from Harry Potter x1000. And the guards to that prison are Warhammer&#039;s equivalent of the dementors - the &#039;&#039;&#039;Spirit Torments&#039;&#039;&#039;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Deep beneath the surface of [[Shyish]], the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the souls that ESPECIALLY pissed [[Nagash]] off. Miles upon miles upon miles of cold, dank, slimy, padlocked cells - think Azkaban from Harry Potter x1000. And the guards to that prison are Warhammer&#039;s equivalent of the dementors - the &#039;&#039;&#039;Spirit Torments&#039;&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Torments are Papa Bones&amp;#039; pet jailers, torturers, and enforcers of his petty-ass will. In life, they were especially pitiless jailers that, in contrast with the rest of the Nighthaunt, got a pretty sweet deal - they essentially just have to keep doing what they were doing in life, just on a much grander scale. It&amp;#039;s almost like Nagash has a soft spot for overbearing sadists who are way too cruel to their prisoners, or something. Their main ability that makes them such lethal gaolers is their ability to suck out their enemies souls and trap them within the large locks they carry around, before dropping them within the Oubliette. Being the sadistic bastards they are, some Torments will even peek in at their quarry through the keyhole, jeering at them for their terrible fate. This makes them a terrifying sight, even amongst the other forces of Death; after all, it isn&amp;#039;t unheard of for Nagash to send them to capture especially unruly undead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Torments are Papa Bones&amp;#039; pet jailers, torturers, and enforcers of his petty-ass will. In life, they were especially pitiless jailers that, in contrast with the rest of the Nighthaunt, got a pretty sweet deal - they essentially just have to keep doing what they were doing in life, just on a much grander scale. It&amp;#039;s almost like Nagash has a soft spot for overbearing sadists who are way too cruel to their prisoners, or something. Their main ability that makes them such lethal gaolers is their ability to suck out their enemies souls and trap them within the large locks they carry around, before dropping them within the Oubliette. Being the sadistic bastards they are, some Torments will even peek in at their quarry through the keyhole, jeering at them for their terrible fate. This makes them a terrifying sight, even amongst the other forces of Death; after all, it isn&amp;#039;t unheard of for Nagash to send them to capture especially unruly undead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:18A6:2995:A2DF:E9FE</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443703&amp;oldid=prev</id>
		<title>1d4chan&gt;CoolGuy99 at 22:09, 10 May 2022</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443703&amp;oldid=prev"/>
		<updated>2022-05-10T22:09:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:09, 10 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Spirit_Torment_miniature_02.jpg|thumb|&amp;quot;&amp;#039;&amp;#039;Swinging the chain, swinging the chaaaain.&amp;#039;&amp;#039;&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Spirit_Torment_miniature_02.jpg|thumb|&amp;quot;&amp;#039;&amp;#039;Swinging the chain, swinging the chaaaain.&amp;#039;&amp;#039;&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/del&gt;[[Shyish]], the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the souls that ESPECIALLY pissed [[Nagash]] off. Miles upon miles upon miles of dank, slimy, padlocked cells - think Azkaban from Harry Potter x1000. And &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;going with &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comparison, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guards - or &lt;/del&gt;dementors - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of this prison are &lt;/del&gt;the &#039;&#039;&#039;Spirit Torments&#039;&#039;&#039;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deep beneath the surface of &lt;/ins&gt;[[Shyish]], the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the souls that ESPECIALLY pissed [[Nagash]] off. Miles upon miles upon miles of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cold, &lt;/ins&gt;dank, slimy, padlocked cells - think Azkaban from Harry Potter x1000. And &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the guards to &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prison are Warhammer&#039;s equivalent of &lt;/ins&gt;the dementors - the &#039;&#039;&#039;Spirit Torments&#039;&#039;&#039;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Torments are Papa Bones&amp;#039; pet jailers, torturers, and enforcers of his petty-ass will. In life, they were especially pitiless jailers that, in contrast with the rest of the Nighthaunt, got a pretty sweet deal - they essentially just have to keep doing what they were doing in life, just on a much grander scale. It&amp;#039;s almost like Nagash has a soft spot for overbearing sadists who are way too cruel to their prisoners, or something. Their main ability that makes them such lethal gaolers is their ability to suck out their enemies souls and trap them within the large locks they carry around, before dropping them within the Oubliette. Being the sadistic bastards they are, some Torments will even peek in at their quarry through the keyhole, jeering at them for their terrible fate. This makes them a terrifying sight, even amongst the other forces of Death; after all, it isn&amp;#039;t unheard of for Nagash to send them to capture especially unruly undead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Torments are Papa Bones&amp;#039; pet jailers, torturers, and enforcers of his petty-ass will. In life, they were especially pitiless jailers that, in contrast with the rest of the Nighthaunt, got a pretty sweet deal - they essentially just have to keep doing what they were doing in life, just on a much grander scale. It&amp;#039;s almost like Nagash has a soft spot for overbearing sadists who are way too cruel to their prisoners, or something. Their main ability that makes them such lethal gaolers is their ability to suck out their enemies souls and trap them within the large locks they carry around, before dropping them within the Oubliette. Being the sadistic bastards they are, some Torments will even peek in at their quarry through the keyhole, jeering at them for their terrible fate. This makes them a terrifying sight, even amongst the other forces of Death; after all, it isn&amp;#039;t unheard of for Nagash to send them to capture especially unruly undead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;CoolGuy99</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443702&amp;oldid=prev</id>
		<title>1d4chan&gt;CoolGuy99 at 22:02, 10 May 2022</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443702&amp;oldid=prev"/>
		<updated>2022-05-10T22:02:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:02, 10 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They used to stick to the Oubliette, sticking to their whole joy-sucking shtick until the Soul Wars began. The presence of the [[Stormcast Eternals]] - the faction that Bone Daddy has a massive, throbbing hateboner for - necessitated them. After all, the Torments are the only ones capable of capturing the souls of the Stormcast, who usually go crying back to [[Azyr]] upon dying so that they can be reforged. Instead, they end up getting trapped in the Torment&amp;#039;s lock and get taken to their own special section of the Oubliette where they&amp;#039;re... experimented on. It&amp;#039;s never stated what&amp;#039;s done to them, but this was the fate that befell a good portion of the Sigmarite Brotherhood Stormhost in the Broken Realms Saga. Whatever it is, it is not good.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They used to stick to the Oubliette, sticking to their whole joy-sucking shtick until the Soul Wars began. The presence of the [[Stormcast Eternals]] - the faction that Bone Daddy has a massive, throbbing hateboner for - necessitated them. After all, the Torments are the only ones capable of capturing the souls of the Stormcast, who usually go crying back to [[Azyr]] upon dying so that they can be reforged. Instead, they end up getting trapped in the Torment&amp;#039;s lock and get taken to their own special section of the Oubliette where they&amp;#039;re... experimented on. It&amp;#039;s never stated what&amp;#039;s done to them, but this was the fate that befell a good portion of the Sigmarite Brotherhood Stormhost in the Broken Realms Saga. Whatever it is, it is not good.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Soulbound==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==On the Tabletop==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==On the Tabletop==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nighthaunt-Units}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nighthaunt-Units}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;CoolGuy99</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443701&amp;oldid=prev</id>
		<title>1d4chan&gt;CoolGuy99 at 22:02, 10 May 2022</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443701&amp;oldid=prev"/>
		<updated>2022-05-10T22:02:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:02, 10 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Spirit_Torment_miniature_02.jpg|thumb|&amp;quot;&amp;#039;&amp;#039;Swinging the chain, swinging the chaaaain.&amp;#039;&amp;#039;&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Spirit_Torment_miniature_02.jpg|thumb|&amp;quot;&amp;#039;&amp;#039;Swinging the chain, swinging the chaaaain.&amp;#039;&amp;#039;&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Somewhere in &lt;/del&gt;[[Shyish]], the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the souls that ESPECIALLY pissed [[Nagash]] off. Miles upon miles upon miles of dank, slimy, padlocked cells - think Azkaban from Harry Potter x1000. And going with that comparison, the guards - or dementors - of this prison are the &#039;&#039;&#039;Spirit Torments&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. They are Papa Bones&#039; pet jailers, torturers, and enforcers of his petty-ass will. In life, they were especially pitiless jailers that, in contrast with the rest of the Nighthaunt, got a pretty sweet deal - they essentially just have to keep doing what they were doing, only on a much grander scale. It&#039;s almost like Nagash has a soft spot for overbearing sadists who are way too cruel to their prisoners, or something&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;[[Shyish]], the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the souls that ESPECIALLY pissed [[Nagash]] off. Miles upon miles upon miles of dank, slimy, padlocked cells - think Azkaban from Harry Potter x1000. And going with that comparison, the guards - or dementors - of this prison are the &#039;&#039;&#039;Spirit Torments&#039;&#039;&#039;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They used to stick to the Oubliette &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;presumably doing &lt;/del&gt;their whole joy-sucking shtick until the Soul Wars began&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, at which point they became a much more common sight&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This was probably because their unique ability makes them incredibly useful against &lt;/del&gt;[[Stormcast Eternals]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ability being to take souls and keep &lt;/del&gt;them &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imprisoned within their supernatural locks&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so that they can be dropped off back at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oubliette. The rub here is that Stormcasts&lt;/del&gt;, who usually go crying back to [[Azyr]] upon dying so that they can be reforged, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/del&gt;end up getting trapped in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these locks&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Torments are Papa Bones&#039; pet jailers, torturers, and enforcers of his petty-ass will. In life, they were especially pitiless jailers that, in contrast with the rest of the Nighthaunt, got a pretty sweet deal - they essentially just have to keep doing what they were doing in life, just on a much grander scale. It&#039;s almost like Nagash has a soft spot for overbearing sadists who are way too cruel to their prisoners, or something. Their main ability that makes them such lethal gaolers is their ability to suck out their enemies souls and trap them within the large locks they carry around, before dropping them within the Oubliette. Being the sadistic bastards they are, some Torments will even peek in at their quarry through the keyhole, jeering at them for their terrible fate. This makes them a terrifying sight, even amongst the other forces of Death; after all, it isn&#039;t unheard of for Nagash to send them to capture especially unruly undead.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They used to stick to the Oubliette&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, sticking to &lt;/ins&gt;their whole joy-sucking shtick until the Soul Wars began. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The presence of the &lt;/ins&gt;[[Stormcast Eternals]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- the faction &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bone Daddy has a massive, throbbing hateboner for - necessitated &lt;/ins&gt;them&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. After all&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Torments are the only ones capable of capturing the souls of the Stormcast&lt;/ins&gt;, who usually go crying back to [[Azyr]] upon dying so that they can be reforged&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Instead&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/ins&gt;end up getting trapped in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Torment&#039;s lock and get taken to their own special section of the Oubliette where they&#039;re... experimented on. It&#039;s never stated what&#039;s done to them, but this was the fate that befell a good portion of the Sigmarite Brotherhood Stormhost in the Broken Realms Saga. Whatever it is, it is not good&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==On the Tabletop==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==On the Tabletop==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nighthaunt-Units}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nighthaunt-Units}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;CoolGuy99</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443700&amp;oldid=prev</id>
		<title>1d4chan&gt;Rocko1345 at 16:50, 13 September 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443700&amp;oldid=prev"/>
		<updated>2021-09-13T16:50:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:50, 13 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Spirit_Torment_miniature_02.jpg|thumb|&quot;&#039;&#039;Swinging the chain, swinging the chaaaain.&#039;&#039;&quot;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Somewhere in [[Shyish]], the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the souls that ESPECIALLY pissed [[Nagash]] off. Miles upon miles upon miles of dank, slimy, padlocked cells - think Azkaban from Harry Potter x1000. And going with that comparison, the guards - or dementors - of this prison are the &amp;#039;&amp;#039;&amp;#039;Spirit Torments&amp;#039;&amp;#039;&amp;#039;. They are Papa Bones&amp;#039; pet jailers, torturers, and enforcers of his petty-ass will. In life, they were especially pitiless jailers that, in contrast with the rest of the Nighthaunt, got a pretty sweet deal - they essentially just have to keep doing what they were doing, only on a much grander scale. It&amp;#039;s almost like Nagash has a soft spot for overbearing sadists who are way too cruel to their prisoners, or something.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Somewhere in [[Shyish]], the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the souls that ESPECIALLY pissed [[Nagash]] off. Miles upon miles upon miles of dank, slimy, padlocked cells - think Azkaban from Harry Potter x1000. And going with that comparison, the guards - or dementors - of this prison are the &amp;#039;&amp;#039;&amp;#039;Spirit Torments&amp;#039;&amp;#039;&amp;#039;. They are Papa Bones&amp;#039; pet jailers, torturers, and enforcers of his petty-ass will. In life, they were especially pitiless jailers that, in contrast with the rest of the Nighthaunt, got a pretty sweet deal - they essentially just have to keep doing what they were doing, only on a much grander scale. It&amp;#039;s almost like Nagash has a soft spot for overbearing sadists who are way too cruel to their prisoners, or something.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Rocko1345</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443699&amp;oldid=prev</id>
		<title>1d4chan&gt;CoolGuy99 at 20:23, 30 April 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443699&amp;oldid=prev"/>
		<updated>2021-04-30T20:23:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:23, 30 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They used to stick to the Oubliette presumably doing their whole joy-sucking shtick until the Soul Wars began, at which point they became a much more common sight. This was probably because their unique ability makes them incredibly useful against [[Stormcast Eternals]]; that ability being to take souls and keep them imprisoned within their supernatural locks, so that they can be dropped off back at the Oubliette. The rub here is that Stormcasts, who usually go crying back to [[Azyr]] upon dying so that they can be reforged, also end up getting trapped in these locks.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They used to stick to the Oubliette presumably doing their whole joy-sucking shtick until the Soul Wars began, at which point they became a much more common sight. This was probably because their unique ability makes them incredibly useful against [[Stormcast Eternals]]; that ability being to take souls and keep them imprisoned within their supernatural locks, so that they can be dropped off back at the Oubliette. The rub here is that Stormcasts, who usually go crying back to [[Azyr]] upon dying so that they can be reforged, also end up getting trapped in these locks.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==On the Tabletop==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nighthaunt-Units}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nighthaunt-Units}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;CoolGuy99</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443698&amp;oldid=prev</id>
		<title>1d4chan&gt;CoolGuy99 at 19:12, 30 April 2021</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443698&amp;oldid=prev"/>
		<updated>2021-04-30T19:12:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:12, 30 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Somewhere in [[Shyish]], the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the souls that ESPECIALLY pissed [[Nagash]] off. Miles upon miles upon miles of dank, slimy, padlocked cells - think Azkaban from Harry Potter x1000. And going with that comparison, the guards - or dementors - of this prison are the &amp;#039;&amp;#039;&amp;#039;Spirit Torments&amp;#039;&amp;#039;&amp;#039;. They are Papa Bones&amp;#039; pet jailers, torturers, and enforcers of his petty-ass will. In life, they were especially pitiless jailers that, in contrast with the rest of the Nighthaunt, got a pretty sweet deal - they essentially just have to keep doing what they were doing, only on a much grander scale. It&amp;#039;s almost like Nagash has a soft spot for overbearing sadists who are way too cruel to their prisoners, or something.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Somewhere in [[Shyish]], the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the souls that ESPECIALLY pissed [[Nagash]] off. Miles upon miles upon miles of dank, slimy, padlocked cells - think Azkaban from Harry Potter x1000. And going with that comparison, the guards - or dementors - of this prison are the &amp;#039;&amp;#039;&amp;#039;Spirit Torments&amp;#039;&amp;#039;&amp;#039;. They are Papa Bones&amp;#039; pet jailers, torturers, and enforcers of his petty-ass will. In life, they were especially pitiless jailers that, in contrast with the rest of the Nighthaunt, got a pretty sweet deal - they essentially just have to keep doing what they were doing, only on a much grander scale. It&amp;#039;s almost like Nagash has a soft spot for overbearing sadists who are way too cruel to their prisoners, or something.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They used to stick to the Oubliette presumably doing their whole joy-sucking shtick until the Soul Wars began, at which point they became a much more common sight. This was probably because their unique ability makes them incredibly useful against [[Stormcast &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eternal&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s&lt;/del&gt;; that ability being to take souls and keep them imprisoned within their supernatural locks, so that they can be dropped off back at the Oubliette. The rub here is that Stormcasts, who usually go crying back to [[Azyr]] upon dying so that they can be reforged, also end up getting trapped in these locks.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They used to stick to the Oubliette presumably doing their whole joy-sucking shtick until the Soul Wars began, at which point they became a much more common sight. This was probably because their unique ability makes them incredibly useful against [[Stormcast &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eternals&lt;/ins&gt;]]; that ability being to take souls and keep them imprisoned within their supernatural locks, so that they can be dropped off back at the Oubliette. The rub here is that Stormcasts, who usually go crying back to [[Azyr]] upon dying so that they can be reforged, also end up getting trapped in these locks.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nighthaunt-Units}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nighthaunt-Units}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;CoolGuy99</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443697&amp;oldid=prev</id>
		<title>1d4chan&gt;CoolGuy99: Created page with &quot;Somewhere in Shyish, the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the so...&quot;</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Spirit_Torment&amp;diff=443697&amp;oldid=prev"/>
		<updated>2021-04-30T19:12:05Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Somewhere in &lt;a href=&quot;/wiki/Shyish&quot; title=&quot;Shyish&quot;&gt;Shyish&lt;/a&gt;, the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the so...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Somewhere in [[Shyish]], the Realm of Death, there exists a structure known as the Great Oubliette. It is a literal continent-sized underworld that serves as a jail for the souls that ESPECIALLY pissed [[Nagash]] off. Miles upon miles upon miles of dank, slimy, padlocked cells - think Azkaban from Harry Potter x1000. And going with that comparison, the guards - or dementors - of this prison are the &amp;#039;&amp;#039;&amp;#039;Spirit Torments&amp;#039;&amp;#039;&amp;#039;. They are Papa Bones&amp;#039; pet jailers, torturers, and enforcers of his petty-ass will. In life, they were especially pitiless jailers that, in contrast with the rest of the Nighthaunt, got a pretty sweet deal - they essentially just have to keep doing what they were doing, only on a much grander scale. It&amp;#039;s almost like Nagash has a soft spot for overbearing sadists who are way too cruel to their prisoners, or something. &lt;br /&gt;
&lt;br /&gt;
They used to stick to the Oubliette presumably doing their whole joy-sucking shtick until the Soul Wars began, at which point they became a much more common sight. This was probably because their unique ability makes them incredibly useful against [[Stormcast Eternal]]s; that ability being to take souls and keep them imprisoned within their supernatural locks, so that they can be dropped off back at the Oubliette. The rub here is that Stormcasts, who usually go crying back to [[Azyr]] upon dying so that they can be reforged, also end up getting trapped in these locks. &lt;br /&gt;
&lt;br /&gt;
{{Nighthaunt-Units}}&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;CoolGuy99</name></author>
	</entry>
</feed>