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	<title>TEW - Beasts - Elemental - Revision history</title>
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	<updated>2026-06-10T03:30:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://2d4chan.org/mediawiki/index.php?title=TEW_-_Beasts_-_Elemental&amp;diff=463571&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
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		<updated>2023-06-19T13:48:01Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:48, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>imported&gt;Administrator</name></author>
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		<id>http://2d4chan.org/mediawiki/index.php?title=TEW_-_Beasts_-_Elemental&amp;diff=463570&amp;oldid=prev</id>
		<title>1d4chan&gt;JSCervini: Created page with &#039;* Danger level: 4-8  The forces of the Dead Gods, now in the hands of mindless beasts. These beings of raw natural force are most commonly seen patrolling the edges of The Far Wi…&#039;</title>
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		<updated>2011-09-08T02:33:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;* Danger level: 4-8  The forces of the Dead Gods, now in the hands of mindless beasts. These beings of raw natural force are most commonly seen patrolling the edges of The Far Wi…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* Danger level: 4-8&lt;br /&gt;
&lt;br /&gt;
The forces of the Dead Gods, now in the hands of mindless beasts. These beings of raw natural force are most commonly seen patrolling the edges of The Far Wilds. Though minor ones have been seen setting fire to crops and such. For such minor cases, the best weapon is the conflicting element. Pour water, blow winds, etc. Without that, you’re better off running. Elementals have the weird property of only hanging around a certain area, and never leaving. Consider your party strength before engaging. Stealth is a common tactic to get around them.&lt;br /&gt;
&lt;br /&gt;
Back to [[The Endless Wilds]]&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;JSCervini</name></author>
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