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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=TEW_-_Capitals_-_Aarn</id>
	<title>TEW - Capitals - Aarn - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=TEW_-_Capitals_-_Aarn"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;action=history"/>
	<updated>2026-05-15T17:08:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463593&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 4 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463593&amp;oldid=prev"/>
		<updated>2023-06-23T13:29:54Z</updated>

		<summary type="html">&lt;p&gt;4 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:29, 23 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463588&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463588&amp;oldid=prev"/>
		<updated>2023-06-19T13:48:01Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:48, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463587&amp;oldid=prev</id>
		<title>1d4chan&gt;The Forgefather: Redirected page to The Endless Wilds#Aarn</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463587&amp;oldid=prev"/>
		<updated>2015-11-19T21:41:03Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/The_Endless_Wilds#Aarn&quot; title=&quot;The Endless Wilds&quot;&gt;The Endless Wilds#Aarn&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:41, 19 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aarn is the rarest of settlements; a frontier town that succeeded on an unprecedented scale. What began as one of the first Hunter’s outposts is now the largest centers for Hunter activity in the Wilds. The city, though it now is large enough to support a population of one million, is still firmly rooted in its pioneer origins. Most of the streets remain muddy and unpaved while very few buildings are not made of wood. The city’s population varies from month to month; while it can swell to nearly a million during the least dangerous seasons, when hunters are in high demand the city stands empty, reduced to nearly a quarter of that. There is an informal ruling council, made up of the most experienced hunters, although their rulings are often only enforced by the arms pledged to them rather than respect for authority. The city is largely ramshackle, with tents and hastily-constructed longhouses clustered around the edges of the city. Power is often difficult to come by, with only the more permanent residences at the center of the city receiving it with any regularity. Training grounds, forges, and stables make up a large portion of the city’s industrial core. Hunters wishing to gain official certification as such can become accredited here through the rigorous &#039;&#039;&#039;Sevenfold Provings&#039;&#039;&#039;, a combination of spiritual, physical, and mental tests that in theory provide the hunter with a better ability to withstand the Wilds.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#REDIRECT &lt;/ins&gt;[[The Endless Wilds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#Aarn&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;The Aarn&#039;&#039;&#039;, an Elven hunter from before the Bloom is the city’s unofficial king. Moreso than the ruling council, his decrees are respected out of loyalty rather than fear. He survived the Bloom while outside of a city, enduring horrors unimaginable while fighting his way back to the nearest city. However he managed this, he pledged to spend the rest of his life beating back the Wilds. When the first mana-siphon caravans set out into the Wilds, he pledged his sword to their service, founding Aarn and the &#039;&#039;&#039;Hunter’s Guild&#039;&#039;&#039;. He “rules” from the center of Aarn in an ancient stone tower that was thrust up from the Dungeons. Unlike most outcroppings, the tower has never returned to the Dungeons. How and why this is is hotly debated, but the Aarn’s decision to live there is seen as proof of his courage in his advanced years. Some say that dark things travel to speak to him in the night from the Dungeons; others dismiss this as superstitious nonsense.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As Aarn grows, some seek to civilize the frontier town, while the sizeable criminal element seeks to keep it trapped in the past. Hunters who see the town as a sign of freedom from the oppressive laws of some cities vehemently refuse attempts to move the town forward, while the Aarn stays silent on the subject. Magineers stringing up power lines have been found dead in the mud, and every night the taverns see blood spilled. Hunters trying to relax in their off-duty moments drink to excess and fight to escape the fear of the Wilds, and numerous criminal factions, headed up by Dwarven “legitimate businessman” &#039;&#039;&#039;Mr. Smith&#039;&#039;&#039; are more than happy to help Hunters waste their hard-earned coin on brothels and gambling. Rumors abound that the ruling council is building a secret army to destroy the Aarn’s tower and take the town for themselves. Pundits say that within the year, Aarn will be either burned to the ground or headed for a new future. Mr Smith, the Aarn, and the ruling council seem unlikely to cooperate for much longer; how long the tenuous peace will last is anyone’s guess.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Existence: 40 years&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Government: Self-described &quot;Meritocracy&quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Economy: Mercenary work, manufacture&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Back to &lt;/del&gt;[[The Endless Wilds]]&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;The Forgefather</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463592&amp;oldid=prev</id>
		<title>24.93.150.126: Spelling</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463592&amp;oldid=prev"/>
		<updated>2013-07-30T20:17:54Z</updated>

		<summary type="html">&lt;p&gt;Spelling&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:17, 30 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Aarn is the rarest of settlements; a frontier town that succeeded on an unprecedented scale. What began as one of the first Hunter’s outposts is now the largest centers for Hunter activity in the Wilds. The city, though it now is large enough to support a population of one million, is still firmly rooted in its pioneer origins. Most of the streets remain muddy and unpaved while very few buildings are not made of wood. The city’s population varies from month to month; while it can swell to nearly a million during the least dangerous seasons, when hunters are in high demand the city stands empty, reduced to nearly a quarter of that. There is an informal ruling council, made up of the most experienced hunters, although their rulings are often only enforced by the arms pledged to them rather than respect for authority. The city is largely ramshackle, with tents and hastily-constructed longhouses clustered around the edges of the city. Power is often difficult to come by, with only the more permanent residences at the center of the city receiving it with any regularity. Training grounds, forges, and stables make up a large portion of the city’s industrial core. Hunters wishing to gain official certification as such can become accredited here through the rigorous &amp;#039;&amp;#039;&amp;#039;Sevenfold Provings&amp;#039;&amp;#039;&amp;#039;, a combination of spiritual, physical, and mental tests that in theory provide the hunter with a better ability to withstand the Wilds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Aarn is the rarest of settlements; a frontier town that succeeded on an unprecedented scale. What began as one of the first Hunter’s outposts is now the largest centers for Hunter activity in the Wilds. The city, though it now is large enough to support a population of one million, is still firmly rooted in its pioneer origins. Most of the streets remain muddy and unpaved while very few buildings are not made of wood. The city’s population varies from month to month; while it can swell to nearly a million during the least dangerous seasons, when hunters are in high demand the city stands empty, reduced to nearly a quarter of that. There is an informal ruling council, made up of the most experienced hunters, although their rulings are often only enforced by the arms pledged to them rather than respect for authority. The city is largely ramshackle, with tents and hastily-constructed longhouses clustered around the edges of the city. Power is often difficult to come by, with only the more permanent residences at the center of the city receiving it with any regularity. Training grounds, forges, and stables make up a large portion of the city’s industrial core. Hunters wishing to gain official certification as such can become accredited here through the rigorous &amp;#039;&amp;#039;&amp;#039;Sevenfold Provings&amp;#039;&amp;#039;&amp;#039;, a combination of spiritual, physical, and mental tests that in theory provide the hunter with a better ability to withstand the Wilds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;The Aarn&#039;&#039;&#039;, an Elven hunter from before the Bloom is the city’s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unoffical &lt;/del&gt;king. Moreso than the ruling council, his decrees are respected out of loyalty rather than fear. He survived the Bloom while outside of a city, enduring horrors unimaginable while fighting his way back to the nearest city. However he managed this, he pledged to spend the rest of his life beating back the Wilds. When the first mana-siphon caravans set out into the Wilds, he pledged his sword to their service, founding Aarn and the &#039;&#039;&#039;Hunter’s Guild&#039;&#039;&#039;. He “rules” from the center of Aarn in an ancient stone tower that was thrust up from the Dungeons. Unlike most outcroppings, the tower has never returned to the Dungeons. How and why this is is hotly debated, but the Aarn’s decision to live there is seen as proof of his courage in his advanced years. Some say that dark things travel to speak to him in the night from the Dungeons; others dismiss this as superstitious nonsense.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;The Aarn&#039;&#039;&#039;, an Elven hunter from before the Bloom is the city’s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unofficial &lt;/ins&gt;king. Moreso than the ruling council, his decrees are respected out of loyalty rather than fear. He survived the Bloom while outside of a city, enduring horrors unimaginable while fighting his way back to the nearest city. However he managed this, he pledged to spend the rest of his life beating back the Wilds. When the first mana-siphon caravans set out into the Wilds, he pledged his sword to their service, founding Aarn and the &#039;&#039;&#039;Hunter’s Guild&#039;&#039;&#039;. He “rules” from the center of Aarn in an ancient stone tower that was thrust up from the Dungeons. Unlike most outcroppings, the tower has never returned to the Dungeons. How and why this is is hotly debated, but the Aarn’s decision to live there is seen as proof of his courage in his advanced years. Some say that dark things travel to speak to him in the night from the Dungeons; others dismiss this as superstitious nonsense.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As Aarn grows, some seek to civilize the frontier town, while the sizeable criminal element seeks to keep it trapped in the past. Hunters who see the town as a sign of freedom from the oppressive laws of some cities vehemently refuse attempts to move the town forward, while the Aarn stays silent on the subject. Magineers stringing up power lines have been found dead in the mud, and every night the taverns see blood spilled. Hunters trying to relax in their off-duty moments drink to excess and fight to escape the fear of the Wilds, and numerous criminal factions, headed up by Dwarven “legitimate businessman” &amp;#039;&amp;#039;&amp;#039;Mr. Smith&amp;#039;&amp;#039;&amp;#039; are more than happy to help Hunters waste their hard-earned coin on brothels and gambling. Rumors abound that the ruling council is building a secret army to destroy the Aarn’s tower and take the town for themselves. Pundits say that within the year, Aarn will be either burned to the ground or headed for a new future. Mr Smith, the Aarn, and the ruling council seem unlikely to cooperate for much longer; how long the tenuous peace will last is anyone’s guess.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As Aarn grows, some seek to civilize the frontier town, while the sizeable criminal element seeks to keep it trapped in the past. Hunters who see the town as a sign of freedom from the oppressive laws of some cities vehemently refuse attempts to move the town forward, while the Aarn stays silent on the subject. Magineers stringing up power lines have been found dead in the mud, and every night the taverns see blood spilled. Hunters trying to relax in their off-duty moments drink to excess and fight to escape the fear of the Wilds, and numerous criminal factions, headed up by Dwarven “legitimate businessman” &amp;#039;&amp;#039;&amp;#039;Mr. Smith&amp;#039;&amp;#039;&amp;#039; are more than happy to help Hunters waste their hard-earned coin on brothels and gambling. Rumors abound that the ruling council is building a secret army to destroy the Aarn’s tower and take the town for themselves. Pundits say that within the year, Aarn will be either burned to the ground or headed for a new future. Mr Smith, the Aarn, and the ruling council seem unlikely to cooperate for much longer; how long the tenuous peace will last is anyone’s guess.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>24.93.150.126</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463591&amp;oldid=prev</id>
		<title>1d4chan&gt;SFH: Undo revision 127587 by 91.121.27.33 (talk)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463591&amp;oldid=prev"/>
		<updated>2012-07-25T16:28:22Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 127587 by &lt;a href=&quot;/wiki/Special:Contributions/91.121.27.33&quot; title=&quot;Special:Contributions/91.121.27.33&quot;&gt;91.121.27.33&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:91.121.27.33&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:91.121.27.33 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:28, 25 July 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hello my friend heres my new gig easy &lt;/del&gt;as it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;looks Ill send u &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;total &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5350++ backlinks &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your website &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 tiers&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This gig its &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 website &lt;/del&gt;and up to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 keywords&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;First tier &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your main website 350 page rank 1&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/del&gt;and the the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second tier &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5000 profile backlinks pointing &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your first tier&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ill send u &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;report &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a txt file &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;less &lt;/del&gt;than &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;48 hours&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Any question just send me &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;private message&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aarn is the rarest of settlements; a frontier town that succeeded on an unprecedented scale. What began &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the first Hunter’s outposts is now the largest centers for Hunter activity in the Wilds. The city, though &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now is large enough to support &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;population &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one million, is still firmly rooted in its pioneer origins. Most of the streets remain muddy and unpaved while very few buildings are not made of wood. The city’s population varies from month &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;month; while it can swell to nearly a million during the least dangerous seasons, when hunters are &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high demand the city stands empty, reduced to nearly a quarter of that&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There is an informal ruling council, made up of the most experienced hunters, although their rulings are often only enforced by the arms pledged to them rather than respect &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;authority. The city is largely ramshackle, with tents &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hastily-constructed longhouses clustered around the edges of the city. Power is often difficult to come by, with only the more permanent residences at the center of the city receiving it with any regularity. Training grounds, forges, and stables make &lt;/ins&gt;up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a large portion of the city’s industrial core. Hunters wishing to gain official certification as such can become accredited here through the rigorous &#039;&#039;&#039;Sevenfold Provings&#039;&#039;&#039;, a combination of spiritual, physical, and mental tests that in theory provide the hunter with a better ability &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;withstand the Wilds.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;The Aarn&#039;&#039;&#039;, an Elven hunter from before the Bloom is the city’s unoffical king&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moreso than the ruling council, his decrees are respected out of loyalty rather than fear. He survived the Bloom while outside of a city, enduring horrors unimaginable while fighting his way back &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the nearest city. However he managed this, he pledged to spend the rest of his life beating back the Wilds. When the first mana&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;siphon caravans set out into the Wilds, he pledged his sword to their service, founding Aarn &lt;/ins&gt;and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Hunter’s Guild&#039;&#039;&#039;. He “rules” from the center of Aarn in an ancient stone tower that was thrust up from the Dungeons. Unlike most outcroppings, the tower has never returned to the Dungeons. How and why this is is hotly debated, but &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aarn’s decision to live there is seen as proof &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his courage in his advanced years. Some say that dark things travel &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speak to him in the night from the Dungeons; others dismiss this as superstitious nonsense.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As Aarn grows, some seek to civilize the frontier town, while the sizeable criminal element seeks to keep it trapped in the past&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hunters who see the town as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sign of freedom from the oppressive laws of some cities vehemently refuse attempts to move the town forward, while the Aarn stays silent on the subject. Magineers stringing up power lines have been found dead &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the mud, and every night the taverns see blood spilled. Hunters trying to relax &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their off-duty moments drink to excess and fight to escape the fear of the Wilds, and numerous criminal factions, headed up by Dwarven “legitimate businessman” &#039;&#039;&#039;Mr. Smith&#039;&#039;&#039; are more &lt;/ins&gt;than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;happy to help Hunters waste their hard-earned coin on brothels and gambling. Rumors abound that the ruling council is building a secret army to destroy the Aarn’s tower and take the town for themselves&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pundits say that within the year, Aarn will be either burned to the ground or headed for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new future. Mr Smith, the Aarn, and the ruling council seem unlikely to cooperate for much longer; how long the tenuous peace will last is anyone’s guess.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Existence: 40 years&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Government: Self-described &quot;Meritocracy&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Economy: Mercenary work, manufacture&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Back to [[The Endless Wilds]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;SFH</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463590&amp;oldid=prev</id>
		<title>91.121.27.33: Anh con may voi nhau xem di</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463590&amp;oldid=prev"/>
		<updated>2012-07-25T16:17:55Z</updated>

		<summary type="html">&lt;p&gt;Anh con may voi nhau xem di&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:17, 25 July 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aarn is the rarest of settlements; a frontier town that succeeded on an unprecedented scale. What began &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the first Hunter’s outposts is now the largest centers for Hunter activity in the Wilds. The city, though &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now is large enough to support &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;population &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one million, is still firmly rooted in its pioneer origins. Most of the streets remain muddy and unpaved while very few buildings are not made of wood. The city’s population varies from month &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;month; while it can swell to nearly a million during the least dangerous seasons, when hunters are &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high demand the city stands empty, reduced to nearly a quarter of that&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There is an informal ruling council, made up of the most experienced hunters, although their rulings are often only enforced by the arms pledged to them rather than respect &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;authority. The city is largely ramshackle, with tents &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hastily-constructed longhouses clustered around the edges of the city. Power is often difficult to come by, with only the more permanent residences at the center of the city receiving it with any regularity. Training grounds, forges, and stables make &lt;/del&gt;up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a large portion of the city’s industrial core. Hunters wishing to gain official certification as such can become accredited here through the rigorous &#039;&#039;&#039;Sevenfold Provings&#039;&#039;&#039;, a combination of spiritual, physical, and mental tests that in theory provide the hunter with a better ability &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;withstand the Wilds.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hello my friend heres my new gig easy &lt;/ins&gt;as it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;looks Ill send u &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;total &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5350++ backlinks &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your website &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 tiers&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This gig its &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 website &lt;/ins&gt;and up to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 keywords&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;First tier &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your main website 350 page rank 1&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/ins&gt;and the the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second tier &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5000 profile backlinks pointing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your first tier&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ill send u a report &lt;/ins&gt;in a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;txt file &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;less &lt;/ins&gt;than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;48 hours&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Any question just send me &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;private message&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;The Aarn&#039;&#039;&#039;, an Elven hunter from before the Bloom is the city’s unoffical king&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moreso than the ruling council, his decrees are respected out of loyalty rather than fear. He survived the Bloom while outside of a city, enduring horrors unimaginable while fighting his way back &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the nearest city. However he managed this, he pledged to spend the rest of his life beating back the Wilds. When the first mana&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;siphon caravans set out into the Wilds, he pledged his sword to their service, founding Aarn &lt;/del&gt;and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Hunter’s Guild&#039;&#039;&#039;. He “rules” from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;center &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aarn in an ancient stone tower that was thrust up from the Dungeons. Unlike most outcroppings, the tower has never returned &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Dungeons&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;How and why this is is hotly debated, but the Aarn’s decision to live there is seen as proof of his courage &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his advanced years. Some say that dark things travel to speak to him in the night from the Dungeons; others dismiss this as superstitious nonsense.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As Aarn grows, some seek to civilize the frontier town, while the sizeable criminal element seeks to keep it trapped in the past. Hunters who see the town as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sign of freedom from the oppressive laws of some cities vehemently refuse attempts to move the town forward, while the Aarn stays silent on the subject. Magineers stringing up power lines have been found dead &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the mud, and every night the taverns see blood spilled. Hunters trying to relax in their off-duty moments drink to excess and fight to escape the fear of the Wilds, and numerous criminal factions, headed up by Dwarven “legitimate businessman” &#039;&#039;&#039;Mr. Smith&#039;&#039;&#039; are more &lt;/del&gt;than &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;happy to help Hunters waste their hard-earned coin on brothels and gambling. Rumors abound that the ruling council is building a secret army to destroy the Aarn’s tower and take the town for themselves&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pundits say that within the year, Aarn will be either burned to the ground or headed for &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new future. Mr Smith, the Aarn, and the ruling council seem unlikely to cooperate for much longer; how long the tenuous peace will last is anyone’s guess.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Existence: 40 years&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Government: Self-described &quot;Meritocracy&quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Economy: Mercenary work, manufacture&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Back to [[The Endless Wilds]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>91.121.27.33</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463589&amp;oldid=prev</id>
		<title>1d4chan&gt;JSCervini: Created page with &#039;Aarn is the rarest of settlements; a frontier town that succeeded on an unprecedented scale. What began as one of the first Hunter’s outposts is now the largest centers for Hun…&#039;</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=TEW_-_Capitals_-_Aarn&amp;diff=463589&amp;oldid=prev"/>
		<updated>2011-09-08T01:54:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;Aarn is the rarest of settlements; a frontier town that succeeded on an unprecedented scale. What began as one of the first Hunter’s outposts is now the largest centers for Hun…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Aarn is the rarest of settlements; a frontier town that succeeded on an unprecedented scale. What began as one of the first Hunter’s outposts is now the largest centers for Hunter activity in the Wilds. The city, though it now is large enough to support a population of one million, is still firmly rooted in its pioneer origins. Most of the streets remain muddy and unpaved while very few buildings are not made of wood. The city’s population varies from month to month; while it can swell to nearly a million during the least dangerous seasons, when hunters are in high demand the city stands empty, reduced to nearly a quarter of that. There is an informal ruling council, made up of the most experienced hunters, although their rulings are often only enforced by the arms pledged to them rather than respect for authority. The city is largely ramshackle, with tents and hastily-constructed longhouses clustered around the edges of the city. Power is often difficult to come by, with only the more permanent residences at the center of the city receiving it with any regularity. Training grounds, forges, and stables make up a large portion of the city’s industrial core. Hunters wishing to gain official certification as such can become accredited here through the rigorous &amp;#039;&amp;#039;&amp;#039;Sevenfold Provings&amp;#039;&amp;#039;&amp;#039;, a combination of spiritual, physical, and mental tests that in theory provide the hunter with a better ability to withstand the Wilds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Aarn&amp;#039;&amp;#039;&amp;#039;, an Elven hunter from before the Bloom is the city’s unoffical king. Moreso than the ruling council, his decrees are respected out of loyalty rather than fear. He survived the Bloom while outside of a city, enduring horrors unimaginable while fighting his way back to the nearest city. However he managed this, he pledged to spend the rest of his life beating back the Wilds. When the first mana-siphon caravans set out into the Wilds, he pledged his sword to their service, founding Aarn and the &amp;#039;&amp;#039;&amp;#039;Hunter’s Guild&amp;#039;&amp;#039;&amp;#039;. He “rules” from the center of Aarn in an ancient stone tower that was thrust up from the Dungeons. Unlike most outcroppings, the tower has never returned to the Dungeons. How and why this is is hotly debated, but the Aarn’s decision to live there is seen as proof of his courage in his advanced years. Some say that dark things travel to speak to him in the night from the Dungeons; others dismiss this as superstitious nonsense.&lt;br /&gt;
&lt;br /&gt;
As Aarn grows, some seek to civilize the frontier town, while the sizeable criminal element seeks to keep it trapped in the past. Hunters who see the town as a sign of freedom from the oppressive laws of some cities vehemently refuse attempts to move the town forward, while the Aarn stays silent on the subject. Magineers stringing up power lines have been found dead in the mud, and every night the taverns see blood spilled. Hunters trying to relax in their off-duty moments drink to excess and fight to escape the fear of the Wilds, and numerous criminal factions, headed up by Dwarven “legitimate businessman” &amp;#039;&amp;#039;&amp;#039;Mr. Smith&amp;#039;&amp;#039;&amp;#039; are more than happy to help Hunters waste their hard-earned coin on brothels and gambling. Rumors abound that the ruling council is building a secret army to destroy the Aarn’s tower and take the town for themselves. Pundits say that within the year, Aarn will be either burned to the ground or headed for a new future. Mr Smith, the Aarn, and the ruling council seem unlikely to cooperate for much longer; how long the tenuous peace will last is anyone’s guess.&lt;br /&gt;
&lt;br /&gt;
* Existence: 40 years&lt;br /&gt;
* Government: Self-described &amp;quot;Meritocracy&amp;quot;&lt;br /&gt;
* Economy: Mercenary work, manufacture&lt;br /&gt;
&lt;br /&gt;
Back to [[The Endless Wilds]]&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;JSCervini</name></author>
	</entry>
</feed>