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	<title>The Chaagrut Sector - Revision history</title>
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	<updated>2026-05-15T09:44:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479219&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 187 revisions imported</title>
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		<updated>2023-06-23T14:10:40Z</updated>

		<summary type="html">&lt;p&gt;187 revisions imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:10, 23 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
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		<title>imported&gt;Administrator: 1 revision imported</title>
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		<updated>2023-06-19T14:04:55Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:04, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
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		<title>50.5.84.97: /* Imperial Guard Regiments */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479030&amp;oldid=prev"/>
		<updated>2023-01-09T01:12:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Imperial Guard Regiments&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:12, 9 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l607&quot;&gt;Line 607:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 607:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Bionic-Factorum Complexes of Arcillian II make so much toxic sludge that the Underhives of the world have been abandoned and allowed to flood, turning the inhabitants into (mostly) Pre-Industrial Tribals for whom the works of the Emperor in which they live are so far ahead of their Bog-Wood rafts and Fish-bone weaponry that they gladly lay down tribal differeneces to serve Him on Terra and gladly march to war on to bring honor to those He has allowed to live on the clean, non-toxic levels of the Hive, unknowing that these are the same poeple who doomed them to a life of Techno-Barbarism in the Toxic Bogs of the Flooded Underhives.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Bionic-Factorum Complexes of Arcillian II make so much toxic sludge that the Underhives of the world have been abandoned and allowed to flood, turning the inhabitants into (mostly) Pre-Industrial Tribals for whom the works of the Emperor in which they live are so far ahead of their Bog-Wood rafts and Fish-bone weaponry that they gladly lay down tribal differeneces to serve Him on Terra and gladly march to war on to bring honor to those He has allowed to live on the clean, non-toxic levels of the Hive, unknowing that these are the same poeple who doomed them to a life of Techno-Barbarism in the Toxic Bogs of the Flooded Underhives.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Under-Tribals of Arcillian II are actually Techno-Barbarians as buildings that possess working-air units and ancient Augment-Factorums still function in the Underhives despite being submerged in swamps, the Factorums are thought of as holy as they are gifts from the Emperor which allow tribals to survive in swamps of Toxic waste by filtering the air and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replaceing &lt;/del&gt;lost limbs, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however &lt;/del&gt;the crude bionics are often made out of ancient scrap scavenged from other bionics and the Upper-Hives trash with some parts huen out of Bog-Wood. The buildings that possess functional air-units &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fortifyed &lt;/del&gt;and fought-over fiercly but since &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damaging &lt;/del&gt;the ancient Hab-Systems that give the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Forts &lt;/del&gt;their value the Tribals have had to become adept at Seiges, Seige-Breaking, and Counter Seiges. Some Forts can be dug under and infiltrated from below so the tribals have learnt to deal with this as well as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;undermineing &lt;/del&gt;a beseiging force using a similar method as well as countering that. Many Hab-Forts are almost completly submerged meaning the Tribals have had to learn how to assult Bunkers. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;common way to break seiges is to ally with another tribe who will either charge the besieging force on the strange swamp beasts they use as mounts or in primitive Fan-Boats, or the allied tribe may instead seige the Fort of the besieging tribe (if they have one) to draw them away, meaning the Tribes must know how to counter all this incase it happens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Under-Tribals of Arcillian II are actually Techno-Barbarians as buildings that possess working-air units and ancient Augment-Factorums still function in the Underhives despite being submerged in swamps, the Factorums are thought of as holy as they are gifts from the Emperor which allow tribals to survive in swamps of Toxic waste by filtering the air and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replacing &lt;/ins&gt;lost limbs&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. However&lt;/ins&gt;, the crude bionics are often made out of ancient scrap scavenged from other bionics and the Upper-Hives trash with some parts huen out of Bog-Wood. The buildings that possess functional air-units are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fortified &lt;/ins&gt;and fought-over fiercly but since &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that would damage &lt;/ins&gt;the ancient Hab-Systems that give the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forts &lt;/ins&gt;their value&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;the Tribals have had to become adept at Seiges, Seige-Breaking, and Counter Seiges. Some Forts can be dug under and infiltrated from below so the tribals have learnt to deal with this as well as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;undermining &lt;/ins&gt;a beseiging force using a similar method as well as countering that. Many Hab-Forts are almost completly submerged meaning the Tribals have had to learn how to assult Bunkers. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/ins&gt;common way to break seiges is to ally with another tribe who will either charge the besieging force on the strange swamp beasts they use as mounts or in primitive Fan-Boats, or the allied tribe may instead seige the Fort of the besieging tribe (if they have one) to draw them away, meaning the Tribes must know how to counter all this incase it happens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All this has led the Arcilian Under-Tribals to become extremely deadly on either side of a seige, so when Arcillian II was forced to start paying increased Tithes again after it could no&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;longer continue as a Astartes Recruitment world it was decided that an elite Tithe of the same Techno-Barbarians the Space Marines found worthy of their ranks would be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reaised &lt;/del&gt;as the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worlds guard&lt;/del&gt;, their shoddy augs would be replaced with Astra-Militarum-Grade Bionics and they would be drilled in the use of modern &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imperial &lt;/del&gt;weaponry and vehicles before being sent to the frontline. While heavily augmented tribals form the regiment &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;soildery&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;volunteers from the upper-hives who make up a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regiments &lt;/del&gt;command and crew any &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prestiguos &lt;/del&gt;vehicles (such as Baneblades) a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regiment &lt;/del&gt;may recieve, while Middle-Hivers are recruited into a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regiments &lt;/del&gt;Logistics Division.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All this has led the Arcilian Under-Tribals to become extremely deadly on either side of a seige, so when Arcillian II was forced to start paying increased Tithes again after it could no longer continue as a Astartes Recruitment world&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;it was decided that an elite Tithe of the same Techno-Barbarians the Space Marines found worthy of their ranks would be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;raised &lt;/ins&gt;as the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world&#039;s Guard&lt;/ins&gt;, their shoddy augs would be replaced with Astra-Militarum-Grade Bionics and they would be drilled in the use of modern &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Imperial &lt;/ins&gt;weaponry and vehicles before being sent to the frontline. While heavily&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;augmented tribals form the regiment &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;soldiery&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;volunteers from the upper-hives who make up a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regiment&#039;s &lt;/ins&gt;command and crew any &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prestigious &lt;/ins&gt;vehicles (such as Baneblades) a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regiment &lt;/ins&gt;may recieve, while Middle-Hivers are recruited into a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regiment&#039;s &lt;/ins&gt;Logistics Division.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Arcillian Sapper Corps are deployed to Imperial &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sieges &lt;/del&gt;to lend their specialist &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expertiese &lt;/del&gt;a besieging army or to bring &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;releif &lt;/del&gt;an Imperial &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stronghold, their History &lt;/del&gt;is filled with seige-breaking charges and desisive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assults &lt;/del&gt;such as the Charge of Wrestle &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Squadren&lt;/del&gt;, where an Arcillian Armour devision raced ahead of their supporting units to engage invading Tau as they made ready to finally take a bastion with eye&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;witnesses reporting that the first shots from the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arcillian &lt;/del&gt;battle-tanks struck the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xeno Guns &lt;/del&gt;just as they where about to fire what would&#039;ve been the final barrage. Or the Great Cave Action at Forcilly XVI-A where Imperial attempts at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Undermining &lt;/del&gt;the Chaos Moon-Base met repeated succsessful &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;counter-attacks &lt;/del&gt;until the Sappers &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where &lt;/del&gt;deployed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after &lt;/del&gt;spending two weeks &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survaying &lt;/del&gt;the situation they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;luanched &lt;/del&gt;a massive subterranian &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assult &lt;/del&gt;that lasted 6 days from the initial tunnel-fights to the fianl breaching of the enemey courtyard.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Arcillian Sapper Corps are deployed to Imperial &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sieges &lt;/ins&gt;to lend their specialist &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expertise to &lt;/ins&gt;a besieging army or to bring &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relief to &lt;/ins&gt;an Imperial &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stronghold. Their history &lt;/ins&gt;is filled with seige-breaking charges and desisive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assaults &lt;/ins&gt;such as the Charge of Wrestle &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Squadron&lt;/ins&gt;, where an Arcillian Armour devision raced ahead of their supporting units to engage invading Tau as they made ready to finally take a bastion with eye witnesses reporting that the first shots from the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Arcillian &lt;/ins&gt;battle-tanks struck the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;xenos guns &lt;/ins&gt;just as they where about to fire what would&#039;ve been the final barrage. Or the Great Cave Action at Forcilly XVI-A where Imperial attempts at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;undermining &lt;/ins&gt;the Chaos Moon-Base met repeated succsessful &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;counterattacks &lt;/ins&gt;until the Sappers &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were &lt;/ins&gt;deployed&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. After &lt;/ins&gt;spending two weeks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surveying &lt;/ins&gt;the situation&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launched &lt;/ins&gt;a massive subterranian &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assault &lt;/ins&gt;that lasted 6 days from the initial tunnel-fights to the fianl breaching of the enemey courtyard.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;The Rezekguldan Vat-Troopers&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;The Rezekguldan Vat-Troopers&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l620&quot;&gt;Line 620:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 620:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Strength:&amp;#039;&amp;#039;&amp;#039; One 100 Million Strong Regiment per tithe. The average vehicle compliment for a regiment 3-15 Leman Russ Battle Tanks (often with no Sponsons) and 80-100 Chimeras (some Regiments have more and some deiviate from this wildly such as the almost entirly mechanised 909th) &amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Strength:&amp;#039;&amp;#039;&amp;#039; One 100 Million Strong Regiment per tithe. The average vehicle compliment for a regiment 3-15 Leman Russ Battle Tanks (often with no Sponsons) and 80-100 Chimeras (some Regiments have more and some deiviate from this wildly such as the almost entirly mechanised 909th) &amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;The Regebus Assult, The Battle for Tetra B, The Battle for Nova Terra No46, The Battle of The Pits, the Butcherhorn offencive, The First and Second Pushes at Pern, the Raid on Sorums-City&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;The Regebus Assult, The Battle for Tetra B, The Battle for Nova Terra No46, The Battle of The Pits, the Butcherhorn offencive, The First and Second Pushes at Pern, the Raid on Sorums-City&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Rezekguldan Vat-Troopers are grown &amp;amp; raised in massive numbers leading to a single, 100 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Million &lt;/del&gt;strong regiment every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tithe&lt;/del&gt;. These men &amp;amp; women have their intial training drilled into them by their Vats when they are still in the fetal stage of development and this continues &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;untill &lt;/del&gt;they are fuly developed upon which they a 3-year Training period in the narrow streets of the Hives and the Fetid Swamps that make up the Inter-Hive Wastelands before being &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shipped &lt;/del&gt;out. They are armed with very few regular Las-Guns and instead wield Sabers &amp;amp; Las-pistols, with Chainswords, Shotguns and Bolt-Pistols being common as well with Flamers attached to most squads.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Rezekguldan Vat-Troopers are grown &amp;amp; raised in massive numbers leading to a single, 100&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-million-&lt;/ins&gt;strong regiment every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tithe&lt;/ins&gt;. These men &amp;amp; women have their intial training drilled into them by their Vats when they are still in the fetal stage of development and this continues &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;until &lt;/ins&gt;they are fuly developed upon which they a 3-year Training period in the narrow streets of the Hives and the Fetid Swamps that make up the Inter-Hive Wastelands before being &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shipped &lt;/ins&gt;out. They are armed with very few regular Las-Guns and instead wield Sabers &amp;amp; Las-pistols, with Chainswords, Shotguns&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and Bolt-Pistols being common as well with Flamers attached to most squads.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prefering to swarming the enemy up close (&amp;amp; very capable of using &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swampy &lt;/del&gt;&amp;amp; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Urban &lt;/del&gt;enviroments in order to facilitate this)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The &lt;/del&gt;Vat-Troopers &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making Light &lt;/del&gt;use of Chimeras &amp;amp; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Very Light &lt;/del&gt;use of the Leman Russ with other vehicles practicaly absent. To the Vat-Troops the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;High Casulties &lt;/del&gt;that often occur in tight enviroments such as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Forests&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cities &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swamps &lt;/del&gt;must be embraced, not avoided, in order to acheive victory &amp;amp; they are at their best where &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heavy-Casulties &lt;/del&gt;are already &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forcast &lt;/del&gt;as they can often acheive a K:D ration of 1:1 or even 2:2 in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Intial &lt;/del&gt;phases before breaking the enemy. Moving on to the &quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Clearing &lt;/del&gt;up pockets of resistence&quot; phase which while equally lethal often result in the average &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Trooper &lt;/del&gt;killing an average of 2,3 or sometimes even 4 foes&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! &lt;/del&gt;before falling themselves. Quite an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Acheivement &lt;/del&gt;when you consider how much more powerful their enemies often are when compared to the averege Guardsmen. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/del&gt;example of this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s &lt;/del&gt;the Raid on Sorums&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;City where the Vat-Troops got a 1:1 Kill rate against &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dark-Eldar &lt;/del&gt;Raiders&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! &lt;/del&gt;or The Battle of The Pits where the Vat Troops engaged and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Destroyed &lt;/del&gt;a force of 66 Slaanesh-Worshipping Night Lords&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;(11 of whom were Chosen) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/del&gt;only 341 Rezekguldan Casulties.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prefering to swarming the enemy up close (&amp;amp; very capable of using &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swampy &lt;/ins&gt;&amp;amp; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;irban &lt;/ins&gt;enviroments in order to facilitate this)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, the &lt;/ins&gt;Vat-Troopers &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make light &lt;/ins&gt;use of Chimeras &amp;amp; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very light &lt;/ins&gt;use of the Leman Russ with other vehicles practicaly absent. To the Vat-Troops the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high casulties &lt;/ins&gt;that often occur in tight enviroments such as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forests, cities&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swamps &lt;/ins&gt;must be embraced, not avoided, in order to acheive victory &amp;amp; they are at their best where &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heavy casulties &lt;/ins&gt;are already &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forecast &lt;/ins&gt;as they can often acheive a K:D ration of 1:1 or even 2:2 in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;intial &lt;/ins&gt;phases before breaking the enemy. Moving on to the &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clearing &lt;/ins&gt;up pockets of resistence&quot; phase which while equally lethal often result in the average &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trooper &lt;/ins&gt;killing an average of 2,3 or sometimes even 4 foes&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;before falling themselves. Quite an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acheivement &lt;/ins&gt;when you consider how much more powerful their enemies often are when compared to the averege Guardsmen. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;An &lt;/ins&gt;example of this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;the Raid on Sorums City&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;where the Vat-Troops got a 1:1 Kill rate against &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Drukhari &lt;/ins&gt;Raiders&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;or The Battle of The Pits where the Vat Troops engaged and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;destroyed &lt;/ins&gt;a force of 66 Slaanesh-Worshipping Night Lords (11 of whom were Chosen) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;only 341 Rezekguldan Casulties.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To cut down a Rezekguldan Vat-Trooper is to expose oneself to the Shotgun behind them. To &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shoot &lt;/del&gt;them is to revel oneself to the Flamer in their squad and to bombard them from afar is to paint oneself with a target and for every clone killed, 100 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Million &lt;/del&gt;wait to avenge them. The Vat-Trooper uniform is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tweed &lt;/del&gt;and they perfect High-Gothic (and often nothing else) with lots of &quot;What What&quot;s and &quot;Tally-Ho&quot;s sprinkled in. Their practise of cutting the faces of off enemies and, after having them checked for taint by an expert, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;personaly &lt;/del&gt;tanning them to wear as a mask is often &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissconerting &lt;/del&gt;to outsiders, even ones who can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stomac &lt;/del&gt;their tactics. They do this because every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Squad &lt;/del&gt;is made of identicle clones and as such they wear masks to give them some sort of identity.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To cut down a Rezekguldan Vat-Trooper is to expose oneself to the Shotgun behind them. To &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shoot &lt;/ins&gt;them is to revel oneself to the Flamer in their squad and to bombard them from afar is to paint oneself with a target and for every clone killed, 100 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;million &lt;/ins&gt;wait to avenge them. The Vat-Trooper uniform is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tweed &lt;/ins&gt;and they perfect High-Gothic (and often nothing else) with lots of &quot;What What&quot;s and &quot;Tally-Ho&quot;s sprinkled in. Their practise of cutting the faces of off enemies and, after having them checked for taint by an expert, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;personally &lt;/ins&gt;tanning them to wear as a mask is often &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;disconcerting &lt;/ins&gt;to outsiders, even ones who can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stomach &lt;/ins&gt;their tactics. They do this because every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;squad &lt;/ins&gt;is made of identicle clones and as such they wear masks to give them some sort of identity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>50.5.84.97</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479218&amp;oldid=prev</id>
		<title>50.5.84.97: /* Imperial Guard Regiments */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479218&amp;oldid=prev"/>
		<updated>2023-01-07T05:33:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Imperial Guard Regiments&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:33, 7 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l607&quot;&gt;Line 607:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 607:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Bionic-Factorum Complexes of Arcillian II make so much toxic sludge that the Underhives of the world have been abandoned and allowed to flood, turning the inhabitants into (mostly) Pre-Industrial Tribals for whom the works of the Emperor in which they live are so far ahead of their Bog-Wood rafts and Fish-bone weaponry that they gladly lay down tribal differeneces to serve Him on Terra and gladly march to war on to bring honor to those He has allowed to live on the clean, non-toxic levels of the Hive, unknowing that these are the same poeple who doomed them to a life of Techno-Barbarism in the Toxic Bogs of the Flooded Underhives.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Bionic-Factorum Complexes of Arcillian II make so much toxic sludge that the Underhives of the world have been abandoned and allowed to flood, turning the inhabitants into (mostly) Pre-Industrial Tribals for whom the works of the Emperor in which they live are so far ahead of their Bog-Wood rafts and Fish-bone weaponry that they gladly lay down tribal differeneces to serve Him on Terra and gladly march to war on to bring honor to those He has allowed to live on the clean, non-toxic levels of the Hive, unknowing that these are the same poeple who doomed them to a life of Techno-Barbarism in the Toxic Bogs of the Flooded Underhives.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Under-Tribals of Arcillian II are actually Techno-Barbarians as buildings that possess working-air units and ancient Augment-Factorums still function in the Underhives despite being submerged in swamps, the Factorums are thought of as holy as they are gifts from the Emperor which allow tribals to survive in swamps of Toxic waste by filtering the air and replaceing lost limbs, however the crude bionics are often made out of ancient scrap scavenged from other bionics and the Upper-Hives trash with some parts huen out of Bog-Wood. The buildings that possess functional air-units however are fortifyed and fought-over fiercly but since damaging the ancient Hab-Systems that give the Forts their value the Tribals have had to become adept at Seiges, Seige-Breaking and Counter Seiges. Some Forts can be dug under and infiltrated from below so the tribals have learnt to deal with this as well as undermineing a beseiging force using a similar method as well as countering that. Many Hab-Forts are almost completly submerged meaning the Tribals have had to learn how to assult Bunkers. a common way to break seiges is to ally with another tribe who will either charge the besieging force on the strange swamp beasts they use as mounts or in primitive Fan-Boats, or the allied tribe may instead seige the Fort of the besieging tribe (if they have one) to draw them away, meaning the Tribes must know how to counter all this incase it happens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Under-Tribals of Arcillian II are actually Techno-Barbarians as buildings that possess working-air units and ancient Augment-Factorums still function in the Underhives despite being submerged in swamps, the Factorums are thought of as holy as they are gifts from the Emperor which allow tribals to survive in swamps of Toxic waste by filtering the air and replaceing lost limbs, however the crude bionics are often made out of ancient scrap scavenged from other bionics and the Upper-Hives trash with some parts huen out of Bog-Wood. The buildings that possess functional air-units however are fortifyed and fought-over fiercly but since damaging the ancient Hab-Systems that give the Forts their value the Tribals have had to become adept at Seiges, Seige-Breaking&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and Counter Seiges. Some Forts can be dug under and infiltrated from below so the tribals have learnt to deal with this as well as undermineing a beseiging force using a similar method as well as countering that. Many Hab-Forts are almost completly submerged meaning the Tribals have had to learn how to assult Bunkers. a common way to break seiges is to ally with another tribe who will either charge the besieging force on the strange swamp beasts they use as mounts or in primitive Fan-Boats, or the allied tribe may instead seige the Fort of the besieging tribe (if they have one) to draw them away, meaning the Tribes must know how to counter all this incase it happens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All this has led the Arcilian Under-Tribals to become extremely deadly on either side of a seige, so when Arcillian II was forced to start paying increased Tithes again after it could no-longer continue as a Astartes Recruitment world it was decided that an elite Tithe of the same Techno-Barbarians the Space Marines found worthy of their ranks would be reaised as the worlds guard, their shoddy augs would be replaced with Astra-Militarum-Grade Bionics and they would be drilled in the use of modern imperial weaponry and vehicles before being sent to the frontline. While heavily augmented tribals form the regiment soildery, it&amp;#039;s volunteers from the upper-hives who make up a regiments command and crew any prestiguos vehicles (such as Baneblades) a regiment may recieve, while Middle-Hivers are recruited into a Regiments Logistics Division.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All this has led the Arcilian Under-Tribals to become extremely deadly on either side of a seige, so when Arcillian II was forced to start paying increased Tithes again after it could no-longer continue as a Astartes Recruitment world it was decided that an elite Tithe of the same Techno-Barbarians the Space Marines found worthy of their ranks would be reaised as the worlds guard, their shoddy augs would be replaced with Astra-Militarum-Grade Bionics and they would be drilled in the use of modern imperial weaponry and vehicles before being sent to the frontline. While heavily augmented tribals form the regiment soildery, it&amp;#039;s volunteers from the upper-hives who make up a regiments command and crew any prestiguos vehicles (such as Baneblades) a regiment may recieve, while Middle-Hivers are recruited into a Regiments Logistics Division.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>50.5.84.97</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479217&amp;oldid=prev</id>
		<title>50.5.84.97: /* Imperial Guard Regiments */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479217&amp;oldid=prev"/>
		<updated>2023-01-07T05:32:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Imperial Guard Regiments&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:32, 7 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l603&quot;&gt;Line 603:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 603:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Specialization:&amp;#039;&amp;#039;&amp;#039; Siege-Breaking and Counter-Sieges. Elite-Augmented troops&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Specialization:&amp;#039;&amp;#039;&amp;#039; Siege-Breaking and Counter-Sieges. Elite-Augmented troops&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Strength:&#039;&#039;&#039; 712,000 (2 regiments of 350,000 tribe gangers with an additional 6,000 in the Officer and Logistics corps) currently in system, 3 such Regiments are usually raised every Tithe with the Officers being raised from the Upper-Hivers and the middle Hivers making up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;te &lt;/del&gt;Logistics &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;corps&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Strength:&#039;&#039;&#039; 712,000 (2 regiments of 350,000 tribe gangers with an additional 6,000 in the Officer and Logistics corps) currently in system, 3 such Regiments are usually raised every Tithe with the Officers being raised from the Upper-Hivers and the middle Hivers making up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;Logistics &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corps&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;the Sally at Moten III, the Sencond Battle of Titania, The Unrooting, The Defence of Smite-Mountain, The Great Cave Action at Forcilly XVI-A, The Charge of Wrestle Squadren, The Charge of the Spooneaters.&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;the Sally at Moten III, the Sencond Battle of Titania, The Unrooting, The Defence of Smite-Mountain, The Great Cave Action at Forcilly XVI-A, The Charge of Wrestle Squadren, The Charge of the Spooneaters.&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Bionic-Factorum Complexes of Arcillian II make so much toxic sludge that the Underhives of the world have been abandoned and allowed to flood, turning the inhabitants into (mostly) Pre-Industrial Tribals for whom the works of the Emperor in which they live are so far ahead of their Bog-Wood rafts and Fish-bone weaponry that they gladly lay down tribal differeneces to serve Him on Terra and gladly march to war on to bring honor to those He has allowed to live on the clean, non-toxic levels of the Hive, unknowing that these are the same poeple who doomed them to a life of Techno-Barbarism in the Toxic Bogs of the Flooded Underhives.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Bionic-Factorum Complexes of Arcillian II make so much toxic sludge that the Underhives of the world have been abandoned and allowed to flood, turning the inhabitants into (mostly) Pre-Industrial Tribals for whom the works of the Emperor in which they live are so far ahead of their Bog-Wood rafts and Fish-bone weaponry that they gladly lay down tribal differeneces to serve Him on Terra and gladly march to war on to bring honor to those He has allowed to live on the clean, non-toxic levels of the Hive, unknowing that these are the same poeple who doomed them to a life of Techno-Barbarism in the Toxic Bogs of the Flooded Underhives.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l609&quot;&gt;Line 609:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 609:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Under-Tribals of Arcillian II are actually Techno-Barbarians as buildings that possess working-air units and ancient Augment-Factorums still function in the Underhives despite being submerged in swamps, the Factorums are thought of as holy as they are gifts from the Emperor which allow tribals to survive in swamps of Toxic waste by filtering the air and replaceing lost limbs, however the crude bionics are often made out of ancient scrap scavenged from other bionics and the Upper-Hives trash with some parts huen out of Bog-Wood. The buildings that possess functional air-units however are fortifyed and fought-over fiercly but since damaging the ancient Hab-Systems that give the Forts their value the Tribals have had to become adept at Seiges, Seige-Breaking and Counter Seiges. Some Forts can be dug under and infiltrated from below so the tribals have learnt to deal with this as well as undermineing a beseiging force using a similar method as well as countering that. Many Hab-Forts are almost completly submerged meaning the Tribals have had to learn how to assult Bunkers. a common way to break seiges is to ally with another tribe who will either charge the besieging force on the strange swamp beasts they use as mounts or in primitive Fan-Boats, or the allied tribe may instead seige the Fort of the besieging tribe (if they have one) to draw them away, meaning the Tribes must know how to counter all this incase it happens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Under-Tribals of Arcillian II are actually Techno-Barbarians as buildings that possess working-air units and ancient Augment-Factorums still function in the Underhives despite being submerged in swamps, the Factorums are thought of as holy as they are gifts from the Emperor which allow tribals to survive in swamps of Toxic waste by filtering the air and replaceing lost limbs, however the crude bionics are often made out of ancient scrap scavenged from other bionics and the Upper-Hives trash with some parts huen out of Bog-Wood. The buildings that possess functional air-units however are fortifyed and fought-over fiercly but since damaging the ancient Hab-Systems that give the Forts their value the Tribals have had to become adept at Seiges, Seige-Breaking and Counter Seiges. Some Forts can be dug under and infiltrated from below so the tribals have learnt to deal with this as well as undermineing a beseiging force using a similar method as well as countering that. Many Hab-Forts are almost completly submerged meaning the Tribals have had to learn how to assult Bunkers. a common way to break seiges is to ally with another tribe who will either charge the besieging force on the strange swamp beasts they use as mounts or in primitive Fan-Boats, or the allied tribe may instead seige the Fort of the besieging tribe (if they have one) to draw them away, meaning the Tribes must know how to counter all this incase it happens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All this has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lead &lt;/del&gt;the Arcilian Under-Tribals to become extremely deadly on either side of a seige, so when Arcillian II was forced to start paying increased Tithes again after it could no-longer continue as a Astartes Recruitment world it was decided that an elite Tithe of the same Techno-Barbarians the Space Marines found worthy of their ranks would be reaised as the worlds guard, their shoddy augs would be replaced with Astra-Militarum-Grade Bionics and they would be drilled in the use of modern imperial weaponry and vehicles before being sent to the frontline. While heavily augmented tribals form the regiment soildery, it&#039;s volunteers from the upper-hives who make up a regiments command and crew any prestiguos vehicles (such as Baneblades) a regiment may recieve, while Middle-Hivers are recruited into a Regiments Logistics Division.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All this has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;led &lt;/ins&gt;the Arcilian Under-Tribals to become extremely deadly on either side of a seige, so when Arcillian II was forced to start paying increased Tithes again after it could no-longer continue as a Astartes Recruitment world it was decided that an elite Tithe of the same Techno-Barbarians the Space Marines found worthy of their ranks would be reaised as the worlds guard, their shoddy augs would be replaced with Astra-Militarum-Grade Bionics and they would be drilled in the use of modern imperial weaponry and vehicles before being sent to the frontline. While heavily augmented tribals form the regiment soildery, it&#039;s volunteers from the upper-hives who make up a regiments command and crew any prestiguos vehicles (such as Baneblades) a regiment may recieve, while Middle-Hivers are recruited into a Regiments Logistics Division.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Arcillian Sapper Corps are deployed to Imperial Sieges to lend their specialist expertiese a besieging army or to bring releif an Imperial Stronghold, their History is filled with seige-breaking charges and desisive assults such as the Charge of Wrestle Squadren, where an Arcillian Armour devision raced ahead of their supporting units to engage invading Tau as they made ready to finally take a bastion with eye-witnesses reporting that the first shots from the arcillian battle-tanks struck the Xeno Guns just as they where about to fire what would&amp;#039;ve been the final barrage. Or the Great Cave Action at Forcilly XVI-A where Imperial attempts at Undermining the Chaos Moon-Base met repeated succsessful counter-attacks until the Sappers where deployed after spending two weeks survaying the situation they luanched a massive subterranian assult that lasted 6 days from the initial tunnel-fights to the fianl breaching of the enemey courtyard.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Arcillian Sapper Corps are deployed to Imperial Sieges to lend their specialist expertiese a besieging army or to bring releif an Imperial Stronghold, their History is filled with seige-breaking charges and desisive assults such as the Charge of Wrestle Squadren, where an Arcillian Armour devision raced ahead of their supporting units to engage invading Tau as they made ready to finally take a bastion with eye-witnesses reporting that the first shots from the arcillian battle-tanks struck the Xeno Guns just as they where about to fire what would&amp;#039;ve been the final barrage. Or the Great Cave Action at Forcilly XVI-A where Imperial attempts at Undermining the Chaos Moon-Base met repeated succsessful counter-attacks until the Sappers where deployed after spending two weeks survaying the situation they luanched a massive subterranian assult that lasted 6 days from the initial tunnel-fights to the fianl breaching of the enemey courtyard.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>50.5.84.97</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479216&amp;oldid=prev</id>
		<title>50.5.84.97: /* Imperial Guard Regiments */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479216&amp;oldid=prev"/>
		<updated>2023-01-07T05:12:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Imperial Guard Regiments&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:12, 7 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l605&quot;&gt;Line 605:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 605:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Strength:&amp;#039;&amp;#039;&amp;#039; 712,000 (2 regiments of 350,000 tribe gangers with an additional 6,000 in the Officer and Logistics corps) currently in system, 3 such Regiments are usually raised every Tithe with the Officers being raised from the Upper-Hivers and the middle Hivers making up te Logistics corps&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Strength:&amp;#039;&amp;#039;&amp;#039; 712,000 (2 regiments of 350,000 tribe gangers with an additional 6,000 in the Officer and Logistics corps) currently in system, 3 such Regiments are usually raised every Tithe with the Officers being raised from the Upper-Hivers and the middle Hivers making up te Logistics corps&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;the Sally at Moten III, the Sencond Battle of Titania, The Unrooting, The Defence of Smite-Mountain, The Great Cave Action at Forcilly XVI-A, The Charge of Wrestle Squadren, The Charge of the Spooneaters.&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;the Sally at Moten III, the Sencond Battle of Titania, The Unrooting, The Defence of Smite-Mountain, The Great Cave Action at Forcilly XVI-A, The Charge of Wrestle Squadren, The Charge of the Spooneaters.&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Bionic-Factorum Complexes of Arcillian II make so much toxic sludge that the Underhives of the world have been abandoned and allowed to flood, turning the inhabitants into (mostly) Pre-Industrial Tribals for whom the works of the Emperor in which they live are so far ahead of their Bog-Wood rafts and Fish-bone weaponry that they gladly lay down tribal differeneces to serve Him on Terra and gladly march to war on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;too &lt;/del&gt;bring &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;honer &lt;/del&gt;to those He has allowed to live on the clean, non-toxic levels of the Hive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unkowing &lt;/del&gt;that these are the same poeple who doomed them to a life of Techno Barbarism in the Toxic Bogs of the Flooded Underhives.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Bionic-Factorum Complexes of Arcillian II make so much toxic sludge that the Underhives of the world have been abandoned and allowed to flood, turning the inhabitants into (mostly) Pre-Industrial Tribals for whom the works of the Emperor in which they live are so far ahead of their Bog-Wood rafts and Fish-bone weaponry that they gladly lay down tribal differeneces to serve Him on Terra and gladly march to war on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;bring &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;honor &lt;/ins&gt;to those He has allowed to live on the clean, non-toxic levels of the Hive&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, unknowing &lt;/ins&gt;that these are the same poeple who doomed them to a life of Techno&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;Barbarism in the Toxic Bogs of the Flooded Underhives.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Under-Tribals of Arcillian II are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Actually &lt;/del&gt;Techno-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barberians &lt;/del&gt;as buildings that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;posses &lt;/del&gt;working-air units and ancient Augment-Factorums still function in the Underhives despite being submerged in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swamps&lt;/del&gt;, the Factorums are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though &lt;/del&gt;of as holy as they are gifts from the Emperor which allow &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tribals &lt;/del&gt;to survive in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swamps &lt;/del&gt;of Toxic waste by filtering the air and replaceing lost limbs, however the crude bionics are often made out of ancient scrap scavenged from other bionics and the Upper-Hives trash with some parts huen out of Bog-Wood. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Buildings &lt;/del&gt;that possess functional &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Air&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Units &lt;/del&gt;however are fortifyed and fought-over fiercly but since damaging the ancient Hab-Systems that give the Forts their value the Tribals have had to become adept at Seiges, Seige-Breaking and Counter Seiges. Some Forts can be dug under and infiltrated from below so the tribals have learnt to deal with this as well as undermineing a beseiging force using a similar method as well as countering that. Many Hab-Forts are almost completly submerged meaning the Tribals have had to learn how to assult Bunkers. a common way to break seiges is to ally with another tribe who will either charge the besieging force on the strange swamp beasts they use as mounts or in primitive Fan-Boats, or the allied tribe may instead seige the Fort of the besieging tribe (if they have one) to draw them away, meaning the Tribes must know how to counter all this incase it happens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Under-Tribals of Arcillian II are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actually &lt;/ins&gt;Techno-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbarians &lt;/ins&gt;as buildings that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possess &lt;/ins&gt;working-air units and ancient Augment-Factorums still function in the Underhives despite being submerged in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swamps&lt;/ins&gt;, the Factorums are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thought &lt;/ins&gt;of as holy as they are gifts from the Emperor which allow &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tribals &lt;/ins&gt;to survive in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swamps &lt;/ins&gt;of Toxic waste by filtering the air and replaceing lost limbs, however the crude bionics are often made out of ancient scrap scavenged from other bionics and the Upper-Hives trash with some parts huen out of Bog-Wood. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buildings &lt;/ins&gt;that possess functional &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;air&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;units &lt;/ins&gt;however are fortifyed and fought-over fiercly but since damaging the ancient Hab-Systems that give the Forts their value the Tribals have had to become adept at Seiges, Seige-Breaking and Counter Seiges. Some Forts can be dug under and infiltrated from below so the tribals have learnt to deal with this as well as undermineing a beseiging force using a similar method as well as countering that. Many Hab-Forts are almost completly submerged meaning the Tribals have had to learn how to assult Bunkers. a common way to break seiges is to ally with another tribe who will either charge the besieging force on the strange swamp beasts they use as mounts or in primitive Fan-Boats, or the allied tribe may instead seige the Fort of the besieging tribe (if they have one) to draw them away, meaning the Tribes must know how to counter all this incase it happens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All this has lead the Arcilian Under-Tribals to become extremely deadly on either side of a seige, so when Arcillian II was forced to start paying increased Tithes again after it could no-longer continue as a Astartes Recruitment world it was decided that an elite Tithe of the same Techno-Barbarians the Space Marines found worthy of their ranks would be reaised as the worlds guard, their shoddy augs would be replaced with Astra-Militarum-Grade Bionics and they would be drilled in the use of modern imperial weaponry and vehicles before being sent to the frontline. While heavily augmented tribals form the regiment soildery, it&amp;#039;s volunteers from the upper-hives who make up a regiments command and crew any prestiguos vehicles (such as Baneblades) a regiment may recieve, while Middle-Hivers are recruited into a Regiments Logistics Division.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All this has lead the Arcilian Under-Tribals to become extremely deadly on either side of a seige, so when Arcillian II was forced to start paying increased Tithes again after it could no-longer continue as a Astartes Recruitment world it was decided that an elite Tithe of the same Techno-Barbarians the Space Marines found worthy of their ranks would be reaised as the worlds guard, their shoddy augs would be replaced with Astra-Militarum-Grade Bionics and they would be drilled in the use of modern imperial weaponry and vehicles before being sent to the frontline. While heavily augmented tribals form the regiment soildery, it&amp;#039;s volunteers from the upper-hives who make up a regiments command and crew any prestiguos vehicles (such as Baneblades) a regiment may recieve, while Middle-Hivers are recruited into a Regiments Logistics Division.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>50.5.84.97</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479215&amp;oldid=prev</id>
		<title>50.5.84.97: /* Imperial Guard Regiments */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479215&amp;oldid=prev"/>
		<updated>2023-01-07T05:08:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Imperial Guard Regiments&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:08, 7 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l591&quot;&gt;Line 591:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 591:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Strength:&amp;#039;&amp;#039;&amp;#039; 100-150 scions after being ambushed and slaughtered by eldars &amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Strength:&amp;#039;&amp;#039;&amp;#039; 100-150 scions after being ambushed and slaughtered by eldars &amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;The slaughter of the Hive of the stepi&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;The slaughter of the Hive of the stepi&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|An Inquisitorial company of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stormtroopers &lt;/del&gt;reputed for their silent operations and their discipline but also for the fact that they are the Inquisitor Svetozara Korsakova&#039;s personal company. Sometime they fight alongside Skaði&#039;s Thralls as their elite troops and the sisters of Order of the Twice Blessed Towers which is normal since they both hail from the same schola.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|An Inquisitorial company of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stormtroopers &lt;/ins&gt;reputed for their silent operations and their discipline but also for the fact that they are the Inquisitor Svetozara Korsakova&#039;s personal company. Sometime they fight alongside Skaði&#039;s Thralls as their elite troops and the sisters of Order of the Twice Blessed Towers which is normal since they both hail from the same schola.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A scion from this company can easily enter enemy territory complete his mission and exit the scene without anyone knowing about his presence. They are often suspected of kidnapping or murdering enemies of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inquisitor&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A scion from this company can easily enter enemy territory&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;complete his mission&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and exit the scene without anyone knowing about his presence. They are often suspected of kidnapping or murdering enemies of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inquisitor&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Recently when the Inquistor learned about the Tide she sent them all to discover any bit of information, but they where not alone a group of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eldar &lt;/del&gt;found them and slaughtered them &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only &lt;/del&gt;more than hundred managed to escape and now hold a grudge against them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Recently&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;when the Inquistor learned about the Tide&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;she sent them all to discover any bit of information, but they where not alone a group of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aeldari &lt;/ins&gt;found them and slaughtered them&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Only &lt;/ins&gt;more than hundred managed to escape and now hold a grudge against them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>50.5.84.97</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479214&amp;oldid=prev</id>
		<title>50.5.84.97: /* Imperial Guard Regiments */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479214&amp;oldid=prev"/>
		<updated>2023-01-07T05:04:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Imperial Guard Regiments&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:04, 7 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l577&quot;&gt;Line 577:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 577:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Strength:&amp;#039;&amp;#039;&amp;#039; 500,000 troops per regiment&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Strength:&amp;#039;&amp;#039;&amp;#039; 500,000 troops per regiment&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;TBD&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;TBD&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Raised from &quot;Uryls Belt&quot; an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Astroid&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Based Prison Mining Colony &lt;/del&gt;the Belters are at home both in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Void &lt;/del&gt;and underground. Employing many Abhuman Auxillaries not only does the belt produce &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Planet&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Based &lt;/del&gt;Guard Regiments who are adept at&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;sieges, subterraining warfare &amp;amp; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Undermining &lt;/del&gt;actions and capable of using their Void-Suits to traverse toxic battle-fields allowing them to gas their own with impunity&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/del&gt;but also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regiments &lt;/del&gt;of Naval Armsmen who are genuine experts at fighting in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Astroid Belts &lt;/del&gt;as well as capable borders able to cut paths through enemy ships and even breach them from outside with Breaching Drills. The individual &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Uniform &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Equipment &lt;/del&gt;for the Belters in either case is much the same, with Guard Regiments getting transports and artillary while Void-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regiemnts &lt;/del&gt;are given extra breaching equipment and Ox-tanks as well as large Breaching Drills that a human can only effectively operate in 0-G enviroments.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Raised from &quot;Uryls Belt&quot; an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;asteroid&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;based prison mining colony, &lt;/ins&gt;the Belters are at home both in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;void &lt;/ins&gt;and underground. Employing many Abhuman Auxillaries&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;not only does the belt produce &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planet&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;based &lt;/ins&gt;Guard Regiments who are adept at sieges, subterraining warfare&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;&amp;amp; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;undermining &lt;/ins&gt;actions and capable of using their Void-Suits to traverse toxic battle-fields allowing them to gas their own with impunity&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;but also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regiments &lt;/ins&gt;of Naval Armsmen who are genuine experts at fighting in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;asteroid belts &lt;/ins&gt;as well as capable borders able to cut paths through enemy ships and even breach them from outside with Breaching Drills. The individual &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uniform &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;equipment &lt;/ins&gt;for the Belters in either case is much the same, with Guard Regiments getting transports and artillary while Void-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regiments &lt;/ins&gt;are given extra breaching equipment and Ox-tanks as well as large Breaching Drills that a human can only effectively operate in 0-G enviroments.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Though &lt;/del&gt;by galactic law Guard&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;Regiments are banned from fighting in the Void and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vise&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Versa&lt;/del&gt;. One planet (or belt) can still raise both so long as they each stick to their respective warzones however this is still confusing for officals unfamilier with the Belters and many a Uryl Regiment of Guard has been barred from going planetside by an Admiral who has assumed that they are Voidsmen and it is not unknown for a Regiment of Naval Armsmen to be assigned to a planetary battlefield that they are, by law, not allowed to fight in.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, &lt;/ins&gt;by galactic law Guard Regiments are banned from fighting in the Void and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vise&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;versa&lt;/ins&gt;. One planet (or belt) can still raise both so long as they each stick to their respective warzones&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;however this is still confusing for officals unfamilier with the Belters and many a Uryl Regiment of Guard has been barred from going planetside by an Admiral who has assumed that they are Voidsmen and it is not unknown for a Regiment of Naval Armsmen to be assigned to a planetary battlefield that they are, by law, not allowed to fight in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is where their status as a Penal Legion comes in handy. If a Void-Regiement has been found fighting on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Atmospheric &lt;/del&gt;planets or a Regiment of Guard is forced to engage in the Void the fact that they are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prisoners&lt;/del&gt;, most of whom Ab-humans, means that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/del&gt;entire &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regiemenr &lt;/del&gt;can simply be purged without much fuss or objection from anyone (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Anyone &lt;/del&gt;who matters) instantly bringing an end to what could&#039;ve be a massive scandel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is where their status as a Penal Legion comes in handy. If a Void-Regiement has been found fighting on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;atmospheric &lt;/ins&gt;planets or a Regiment of Guard is forced to engage in the Void the fact that they are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prisoners&lt;/ins&gt;, most of whom Ab-humans, means that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;entire &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regiement &lt;/ins&gt;can simply be purged without much fuss or objection from anyone (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anyone &lt;/ins&gt;who matters)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;instantly bringing an end to what could&#039;ve be a massive scandel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It wasn&#039;t the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Admirals &lt;/del&gt;fault he used Guardsmen in space those damn Penal Legionaries tricked him!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It wasn&#039;t the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Admiral&#039;s &lt;/ins&gt;fault he used Guardsmen in space&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;those damn Penal Legionaries tricked him!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This also makes them ideal for &quot;Gray Areas&quot;. Say some heretics have occupyed a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small Planetoid &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large Space Station &lt;/del&gt;with an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Artificial Atmosphere &lt;/del&gt;that still can&#039;t quite support life by itself, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Is &lt;/del&gt;it an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Artificial World&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small Planet &lt;/del&gt;that requires the Guard? Or is it a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large Astroid&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Space Station &lt;/del&gt;that requires Voidsmen &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;deployed? &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;times when officals can&#039;t arrive to a conclusion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in time &lt;/del&gt;Uryls Belters are the Regiment for the job. Send them in, Guard or Voidsmen, and if the Imperial &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inquiry &lt;/del&gt;finds years afterwards that they should have deployed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guard &lt;/del&gt;when they instead deployed Voidsmen or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vise&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Versa &lt;/del&gt;then the Imperium can simply track down any surviving veterens from the offending regiment (or their decendedents, or another regiment of Belters with similar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Numbers&lt;/del&gt;) and have them executed/tortured/converted into arco-flagellants, neatly resolving the issue without fuss or anyone losing their job (anyone important).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This also makes them ideal for &quot;Gray Areas&quot;. Say some heretics have occupyed a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small planetoid &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large space station &lt;/ins&gt;with an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;artificial atmosphere &lt;/ins&gt;that still can&#039;t quite support life by itself, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;it an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;artificial world&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small planet &lt;/ins&gt;that requires the Guard? Or is it a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large asteroid&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;space station &lt;/ins&gt;that requires Voidsmen &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to be &lt;/ins&gt;deployed? &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;times when officals can&#039;t arrive to a conclusion&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, the &lt;/ins&gt;Uryls Belters are the Regiment for the job. Send them in, Guard or Voidsmen, and if the Imperial &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inquiry &lt;/ins&gt;finds years afterwards that they should have deployed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Guard &lt;/ins&gt;when they instead deployed Voidsmen or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vise&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;versa &lt;/ins&gt;then the Imperium can simply track down any surviving veterens from the offending regiment (or their decendedents, or another regiment of Belters with similar &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;numbers&lt;/ins&gt;) and have them executed/tortured/converted into arco-flagellants, neatly resolving the issue without fuss or anyone losing their job (anyone important).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>50.5.84.97</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479213&amp;oldid=prev</id>
		<title>50.5.84.97: /* Imperial Guard Regiments */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479213&amp;oldid=prev"/>
		<updated>2023-01-07T04:58:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Imperial Guard Regiments&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:58, 7 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l563&quot;&gt;Line 563:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 563:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Strength:&amp;#039;&amp;#039;&amp;#039; TBD&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Strength:&amp;#039;&amp;#039;&amp;#039; TBD&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;TBD&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Famed Battles:&amp;#039;&amp;#039;&amp;#039; &amp;lt;small&amp;gt;TBD&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|The Ceadoran Voidwalkers are the defense force for the Imperial Navy Port of Ceadora that orbits the Gas Giant Emperor&#039;s Might. Rumored to be built during the Great Crusade the port has seen countless ships and armies pass through on their way to the Imperium&#039;s Crusades. These thousands of passing crusader armies have deeply influenced the generations of dock workers, who dream of the opportunity to join in such an endeavor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|The Ceadoran Voidwalkers are the defense force for the Imperial Navy Port of Ceadora that orbits the Gas Giant Emperor&#039;s Might. Rumored to be built during the Great Crusade&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;the port has seen countless ships and armies pass through on their way to the Imperium&#039;s Crusades. These thousands of passing crusader armies have deeply influenced the generations of dock workers, who dream of the opportunity to join in such an endeavor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the past riots have broken out over limitations on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imperial guard &lt;/del&gt;recruitment, damaging the port, and so recruitment is now done by lottery overseen by a priesthood of Regiment Officers who are in turn overseen by representatives of the Ecclesiarchy. Recruits are natural experts in operating in the void of space, having so often worked on the outsides of ships with only a rope to keep them grounded. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guard &lt;/del&gt;drills their natural ferocity until they are masters of shock and awe tactics, utilizing armored personal carriers and specialized breach cutter lasguns to break through defenses.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the past&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;riots have broken out over limitations on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Imperial Guard &lt;/ins&gt;recruitment, damaging the port, and so recruitment is now done by lottery overseen by a priesthood of Regiment Officers who are in turn overseen by representatives of the Ecclesiarchy. Recruits are natural experts in operating in the void of space, having so often worked on the outsides of ships with only a rope to keep them grounded. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Guard &lt;/ins&gt;drills their natural ferocity until they are masters of shock and awe tactics, utilizing armored personal carriers and specialized breach cutter lasguns to break through defenses.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At some point in the past Port Ceadora was attacked by Chaos Space Marines who managed to destroy vast sections of the Port and killed dock workers and their families in the hundreds of thousands. The Ceadoran Voidwalkers have never forgotten this outrage and are eager to earn revenge for their ancestors in battle with the Imperium&#039;s enemies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At some point in the past&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;Port Ceadora was attacked by Chaos Space Marines who managed to destroy vast sections of the Port and killed dock workers and their families in the hundreds of thousands. The Ceadoran Voidwalkers have never forgotten this outrage and are eager to earn revenge for their ancestors in battle with the Imperium&#039;s enemies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>50.5.84.97</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479212&amp;oldid=prev</id>
		<title>50.5.84.97: /* Imperial Guard Regiments */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_Chaagrut_Sector&amp;diff=479212&amp;oldid=prev"/>
		<updated>2023-01-07T04:57:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Imperial Guard Regiments&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:57, 7 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l553&quot;&gt;Line 553:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 553:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Hailing from the ice covered feral world of Skaði VI, Skaði&amp;#039;s Thralls are experts of winter and guerilla warfare.  Long ago the world was the site of a Space Marine Chapter, drawing upon the thousands of tribes on the planet for their recruitment.  However, Chaos cultists in the Imperial Navy delivered a devastating sneak attack from orbit, before leading a final purge of the area in person. Much of the Chapter&amp;#039;s history was lost when the heretics destroyed their Monestary but the tribes have not forgotten their planet&amp;#039;s past and are eager to strike down servants of the ruinous powers wherever they appear.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Hailing from the ice covered feral world of Skaði VI, Skaði&amp;#039;s Thralls are experts of winter and guerilla warfare.  Long ago the world was the site of a Space Marine Chapter, drawing upon the thousands of tribes on the planet for their recruitment.  However, Chaos cultists in the Imperial Navy delivered a devastating sneak attack from orbit, before leading a final purge of the area in person. Much of the Chapter&amp;#039;s history was lost when the heretics destroyed their Monestary but the tribes have not forgotten their planet&amp;#039;s past and are eager to strike down servants of the ruinous powers wherever they appear.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skaði&#039;s Thralls are expert troops, skilled by nature and training to operate in any cold weather theater.  Most dangerous of all are the &quot;Winter&#039;s Soldiers&quot;, a special unit that recruits tribesmen convicted of cannibalism.  These soldiers are led harshly by their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;commissars&lt;/del&gt;, their lives already forfeit.  A Winter Soldier may spend weeks living in a frozen hole, waiting for the enemy to approach, before taking a single shot to eliminate an enemy commander.  When the enemy draws in they often find themselves flanked by snipers who catch the now leaderless army in a withering barrage of sniper fire.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skaði&#039;s Thralls are expert troops, skilled by nature and training to operate in any cold weather theater.  Most dangerous of all are the &quot;Winter&#039;s Soldiers&quot;, a special unit that recruits tribesmen convicted of cannibalism.  These soldiers are led harshly by their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Commissars&lt;/ins&gt;, their lives already forfeit.  A Winter Soldier may spend weeks living in a frozen hole, waiting for the enemy to approach, before taking a single shot to eliminate an enemy commander.  When the enemy draws in they often find themselves flanked by snipers who catch the now leaderless army in a withering barrage of sniper fire.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>50.5.84.97</name></author>
	</entry>
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