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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=The_End_Times%3A_Vermintide</id>
	<title>The End Times: Vermintide - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=The_End_Times%3A_Vermintide"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;action=history"/>
	<updated>2026-05-15T12:36:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481856&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 84 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481856&amp;oldid=prev"/>
		<updated>2023-06-23T14:28:51Z</updated>

		<summary type="html">&lt;p&gt;84 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:28, 23 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481771&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481771&amp;oldid=prev"/>
		<updated>2023-06-19T14:05:16Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:05, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481770&amp;oldid=prev</id>
		<title>1d4chan&gt;ThatOneBruvva: /* Gameplay */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481770&amp;oldid=prev"/>
		<updated>2023-05-11T01:23:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Gameplay&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:23, 11 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players will take control of five heroes:  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players will take control of five heroes:  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Victor Saltzpyre&#039;&#039;&#039;, or &quot;Salty&quot;. A Witch Hunter of the Empire who has a personal grudge against the Skaven, losing an eye to them after an incident with the rats and a Vampire. (Salty was sent to save a burgomeister&#039;s daughter from the vampire, and found him in the burgomeister&#039;s mine with a seam of Warpstone. Then the Skaven showed up and things devolved into a three-way fight. Salty later deduced that the Burgomeister had been selling the Warpstone to both the rats and the vampire and had him hanged for treason.) He was bringing the party wizard in for trial (and employing the soldier as his personal bodyguard) when the rat-men surfaced, leading him to repurpose his little troupe as an impromptu exterminator squad. Most infamous among the fans for a hugely hammy instance of one of his voice lines for healing himself: [https://www.youtube.com/watch?v=m33YBG9MyFI|&quot;HOLY SIGMAR! BLESS THIS RAVAGED BODY!&quot;] He favors fast, light weaponry that allows for high mobility and damage at the cost of defense. His signature melee weapon is the Rapier, and his signature ranged weapon is the Brace of Pistols.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Victor Saltzpyre&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039;, or &quot;Salty&quot;. A Witch Hunter of the Empire who has a personal grudge against the Skaven, losing an eye to them after an incident with the rats and a Vampire. (Salty was sent to save a burgomeister&#039;s daughter from the vampire, and found him in the burgomeister&#039;s mine with a seam of Warpstone. Then the Skaven showed up and things devolved into a three-way fight. Salty later deduced that the Burgomeister had been selling the Warpstone to both the rats and the vampire and had him hanged for treason.) He was bringing the party wizard in for trial (and employing the soldier as his personal bodyguard) when the rat-men surfaced, leading him to repurpose his little troupe as an impromptu exterminator squad. Most infamous among the fans for a hugely hammy instance of one of his voice lines for healing himself: [https://www.youtube.com/watch?v=m33YBG9MyFI|&quot;HOLY SIGMAR! BLESS THIS RAVAGED BODY!&quot;] He favors fast, light weaponry that allows for high mobility and damage at the cost of defense. His signature melee weapon is the Rapier, and his signature ranged weapon is the Brace of Pistols.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Markus Kruber&#039;&#039;&#039;, an Empire Soldier and Salty&#039;s personal bodyguard. He was the Captain of a regiment of Empire swordsmen until a necromancer tore out the souls of all the men under his command and bound them to his will, giving him a bad case of PTSD, though funnily enough he&#039;s still probably the nicest and least-contentious person out of the group. His request to retire was rejected, but when Salty showed up he was willing to work with him. He favors slow, heavy-hitting weaponry that makes him good at either controlling or killing large crowds of rats, but limits his mobility and leaves him vulnerable between swings. His signature melee weapon is the Zweihander, and his signature ranged weapon is the Blunderbuss.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Markus Kruber&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039;, an Empire Soldier and Salty&#039;s personal bodyguard. He was the Captain of a regiment of Empire swordsmen until a necromancer tore out the souls of all the men under his command and bound them to his will, giving him a bad case of PTSD, though funnily enough he&#039;s still probably the nicest and least-contentious person out of the group. His request to retire was rejected, but when Salty showed up he was willing to work with him. He favors slow, heavy-hitting weaponry that makes him good at either controlling or killing large crowds of rats, but limits his mobility and leaves him vulnerable between swings. His signature melee weapon is the Zweihander, and his signature ranged weapon is the Blunderbuss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Kerillian&#039;&#039;&#039;, a Wood Elf Waywatcher who saw... &#039;&#039;something&#039;&#039; in the woods one night and came out having prophetic dreams about the oncoming Skaven attack, and is also cursed. Though we don&#039;t have a damn clue what the curse actually &#039;&#039;is&#039;&#039;, because she doesn&#039;t talk about it much. She knows a lot more than she&#039;s telling about... everything, really. Snarky keebler bitch ([https://twitter.com/AndyWordyHall/status/686283316824281088 apparently], a lot of that is [[Matt Ward]]&#039;s doing) that loves name-calling the rest of the party as &quot;lumberfoots&quot;, with an extra layer of sassy-sauce. Like Saltzpyre, she favors light weaponry that allows her to stay mobile in combat but is far more effective at long range than most of the other heroes. Depending on the bow, her arrows run the gamut of super long-range to poison clouds, to no-scope-headshots, which make her OP levels of awesome next to an ammo crate. Her signature melee weapons are the Dual-Wielded Sword and Dagger, and her signature ranged weapon is the Longbow.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Kerillian&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039;, a Wood Elf Waywatcher who saw... &#039;&#039;something&#039;&#039; in the woods one night and came out having prophetic dreams about the oncoming Skaven attack, and is also cursed. Though we don&#039;t have a damn clue what the curse actually &#039;&#039;is&#039;&#039;, because she doesn&#039;t talk about it much. She knows a lot more than she&#039;s telling about... everything, really. Snarky keebler bitch ([https://twitter.com/AndyWordyHall/status/686283316824281088 apparently], a lot of that is [[Matt Ward]]&#039;s doing) that loves name-calling the rest of the party as &quot;lumberfoots&quot;, with an extra layer of sassy-sauce. Like Saltzpyre, she favors light weaponry that allows her to stay mobile in combat but is far more effective at long range than most of the other heroes. Depending on the bow, her arrows run the gamut of super long-range to poison clouds, to no-scope-headshots, which make her OP levels of awesome next to an ammo crate. Her signature melee weapons are the Dual-Wielded Sword and Dagger, and her signature ranged weapon is the Longbow.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Bardin Goreksson&#039;&#039;&#039;, a Dwarf Ranger who is searching for the lost hold of Karak Zorn and came to Ubersreik looking to buy a book from an antique shop that apparently held the next clue. The dwarfest dwarf to ever dwarf, pretty much. Has the most flexible weapon set out of any character, letting him fit almost any playstyle depending on how he&#039;s kitted out (and his Dorfy height makes shooting over him easy for everyone else). He does, however, lean towards the heavier end of the scale for weaponry, and will generally either be taking a shield and working to control the giant mobs of rats &#039;&#039;or&#039;&#039; pick up an axe and start cutting them down himself. His weapons tend to have the most similarities with Kruber out of all of the characters. His signature melee weapon is the Greataxe, and his signature ranged weapon is the Crossbow.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Bardin Goreksson&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039;, a Dwarf Ranger who is searching for the lost hold of Karak Zorn and came to Ubersreik looking to buy a book from an antique shop that apparently held the next clue. The dwarfest dwarf to ever dwarf, pretty much. Has the most flexible weapon set out of any character, letting him fit almost any playstyle depending on how he&#039;s kitted out (and his Dorfy height makes shooting over him easy for everyone else). He does, however, lean towards the heavier end of the scale for weaponry, and will generally either be taking a shield and working to control the giant mobs of rats &#039;&#039;or&#039;&#039; pick up an axe and start cutting them down himself. His weapons tend to have the most similarities with Kruber out of all of the characters. His signature melee weapon is the Greataxe, and his signature ranged weapon is the Crossbow.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Sienna Fuegonasus&#039;&#039;&#039;, a Bright Wizard hailing from Estalia whose addiction to fire magic has led to her being arrested by Saltzpyre on charges of arson and murder. She loves - no, you don&#039;t understand, she &#039;&#039;loves&#039;&#039; fire. A lot. And she doesn&#039;t really understand how to control her temper. And the last guy she torched (after finding out that he was a serial killer) happened to be the son of a Burgomeister, who called in Saltzpyre to arrest her. She&#039;s by far the strangest of the heroes in terms of playstyle; her melee weapons are all meh at best, but since she&#039;s a wizard, she doesn&#039;t have limited ammo for her ranged weapons - her various staves, which all have different spells attached. She can do tremendous damage from far away, but has to carefully manage her heat meter or risk exploding from too much magic. Her signature melee weapon is the Flaming Sword, and her signature ranged weapon is the Fireball Staff.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Sienna Fuegonasus&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039;, a Bright Wizard hailing from Estalia whose addiction to fire magic has led to her being arrested by Saltzpyre on charges of arson and murder. She loves - no, you don&#039;t understand, she &#039;&#039;loves&#039;&#039; fire. A lot. And she doesn&#039;t really understand how to control her temper. And the last guy she torched (after finding out that he was a serial killer) happened to be the son of a Burgomeister, who called in Saltzpyre to arrest her. She&#039;s by far the strangest of the heroes in terms of playstyle; her melee weapons are all meh at best, but since she&#039;s a wizard, she doesn&#039;t have limited ammo for her ranged weapons - her various staves, which all have different spells attached. She can do tremendous damage from far away, but has to carefully manage her heat meter or risk exploding from too much magic. Her signature melee weapon is the Flaming Sword, and her signature ranged weapon is the Fireball Staff.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each have their own strengths and weaknesses. For instance, the Bright Wizard can use devastating fire spells and doesn&amp;#039;t have a limit of how many times she uses them, but overusing her powers without taking a break will cause her to damage or even kill herself.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each have their own strengths and weaknesses. For instance, the Bright Wizard can use devastating fire spells and doesn&amp;#039;t have a limit of how many times she uses them, but overusing her powers without taking a break will cause her to damage or even kill herself.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;ThatOneBruvva</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481855&amp;oldid=prev</id>
		<title>1d4chan&gt;Ciaran Z: added a link to the Vermintide 2 page.</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481855&amp;oldid=prev"/>
		<updated>2023-05-01T18:02:33Z</updated>

		<summary type="html">&lt;p&gt;added a link to the Vermintide 2 page.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:02, 1 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Vermintide&amp;#039;&amp;#039;&amp;#039; is a co-operative action first person adventure based on [[Warhammer Fantasy]]&amp;#039;s [[The End Times]] and developed by Fatshark. Think &amp;#039;&amp;#039;Left 4 Dead&amp;#039;&amp;#039;, but with Skaven and swords. And an actual, working melee combat system.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Vermintide&amp;#039;&amp;#039;&amp;#039; is a co-operative action first person adventure based on [[Warhammer Fantasy]]&amp;#039;s [[The End Times]] and developed by Fatshark. Think &amp;#039;&amp;#039;Left 4 Dead&amp;#039;&amp;#039;, but with Skaven and swords. And an actual, working melee combat system.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It&#039;s pretty fucking baller&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It&#039;s pretty fucking baller&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, almost as baller as its sequel [[Vermintide 2]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Setting ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Setting ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Ciaran Z</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481854&amp;oldid=prev</id>
		<title>2601:8C0:601:F7B0:7040:B253:64E8:82F6 at 04:29, 28 November 2022</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481854&amp;oldid=prev"/>
		<updated>2022-11-28T04:29:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:29, 28 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot;&gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Markus Kruber&amp;#039;&amp;#039;&amp;#039;, an Empire Soldier and Salty&amp;#039;s personal bodyguard. He was the Captain of a regiment of Empire swordsmen until a necromancer tore out the souls of all the men under his command and bound them to his will, giving him a bad case of PTSD, though funnily enough he&amp;#039;s still probably the nicest and least-contentious person out of the group. His request to retire was rejected, but when Salty showed up he was willing to work with him. He favors slow, heavy-hitting weaponry that makes him good at either controlling or killing large crowds of rats, but limits his mobility and leaves him vulnerable between swings. His signature melee weapon is the Zweihander, and his signature ranged weapon is the Blunderbuss.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Markus Kruber&amp;#039;&amp;#039;&amp;#039;, an Empire Soldier and Salty&amp;#039;s personal bodyguard. He was the Captain of a regiment of Empire swordsmen until a necromancer tore out the souls of all the men under his command and bound them to his will, giving him a bad case of PTSD, though funnily enough he&amp;#039;s still probably the nicest and least-contentious person out of the group. His request to retire was rejected, but when Salty showed up he was willing to work with him. He favors slow, heavy-hitting weaponry that makes him good at either controlling or killing large crowds of rats, but limits his mobility and leaves him vulnerable between swings. His signature melee weapon is the Zweihander, and his signature ranged weapon is the Blunderbuss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Kerillian&amp;#039;&amp;#039;&amp;#039;, a Wood Elf Waywatcher who saw... &amp;#039;&amp;#039;something&amp;#039;&amp;#039; in the woods one night and came out having prophetic dreams about the oncoming Skaven attack, and is also cursed. Though we don&amp;#039;t have a damn clue what the curse actually &amp;#039;&amp;#039;is&amp;#039;&amp;#039;, because she doesn&amp;#039;t talk about it much. She knows a lot more than she&amp;#039;s telling about... everything, really. Snarky keebler bitch ([https://twitter.com/AndyWordyHall/status/686283316824281088 apparently], a lot of that is [[Matt Ward]]&amp;#039;s doing) that loves name-calling the rest of the party as &amp;quot;lumberfoots&amp;quot;, with an extra layer of sassy-sauce. Like Saltzpyre, she favors light weaponry that allows her to stay mobile in combat but is far more effective at long range than most of the other heroes. Depending on the bow, her arrows run the gamut of super long-range to poison clouds, to no-scope-headshots, which make her OP levels of awesome next to an ammo crate. Her signature melee weapons are the Dual-Wielded Sword and Dagger, and her signature ranged weapon is the Longbow.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Kerillian&amp;#039;&amp;#039;&amp;#039;, a Wood Elf Waywatcher who saw... &amp;#039;&amp;#039;something&amp;#039;&amp;#039; in the woods one night and came out having prophetic dreams about the oncoming Skaven attack, and is also cursed. Though we don&amp;#039;t have a damn clue what the curse actually &amp;#039;&amp;#039;is&amp;#039;&amp;#039;, because she doesn&amp;#039;t talk about it much. She knows a lot more than she&amp;#039;s telling about... everything, really. Snarky keebler bitch ([https://twitter.com/AndyWordyHall/status/686283316824281088 apparently], a lot of that is [[Matt Ward]]&amp;#039;s doing) that loves name-calling the rest of the party as &amp;quot;lumberfoots&amp;quot;, with an extra layer of sassy-sauce. Like Saltzpyre, she favors light weaponry that allows her to stay mobile in combat but is far more effective at long range than most of the other heroes. Depending on the bow, her arrows run the gamut of super long-range to poison clouds, to no-scope-headshots, which make her OP levels of awesome next to an ammo crate. Her signature melee weapons are the Dual-Wielded Sword and Dagger, and her signature ranged weapon is the Longbow.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Bardin Goreksson&#039;&#039;&#039;, a Dwarf Ranger who is searching for the lost hold of Karak Zorn and came to Ubersreik looking to buy a book from an antique shop that apparently held the next clue. The dwarfest dwarf to ever dwarf, pretty much. Has the most flexible weapon set out of any character, letting him fit almost any playstyle depending on how he&#039;s kitted out (and his Dorfy height makes shooting over him easy for everyone else). He does, however, lean towards the heavier end of the scale for weaponry, and will generally either be taking a shield and working to control the giant mobs of rats &#039;&#039;or&#039;&#039; pick up an axe and start cutting them down himself. His weapons tend to have the most similarities with Kruber out of all of the characters. His signature melee weapon is the Greataxe, and his signature ranged weapon is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grudge-Raker&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Bardin Goreksson&#039;&#039;&#039;, a Dwarf Ranger who is searching for the lost hold of Karak Zorn and came to Ubersreik looking to buy a book from an antique shop that apparently held the next clue. The dwarfest dwarf to ever dwarf, pretty much. Has the most flexible weapon set out of any character, letting him fit almost any playstyle depending on how he&#039;s kitted out (and his Dorfy height makes shooting over him easy for everyone else). He does, however, lean towards the heavier end of the scale for weaponry, and will generally either be taking a shield and working to control the giant mobs of rats &#039;&#039;or&#039;&#039; pick up an axe and start cutting them down himself. His weapons tend to have the most similarities with Kruber out of all of the characters. His signature melee weapon is the Greataxe, and his signature ranged weapon is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crossbow&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Sienna Fuegonasus&amp;#039;&amp;#039;&amp;#039;, a Bright Wizard hailing from Estalia whose addiction to fire magic has led to her being arrested by Saltzpyre on charges of arson and murder. She loves - no, you don&amp;#039;t understand, she &amp;#039;&amp;#039;loves&amp;#039;&amp;#039; fire. A lot. And she doesn&amp;#039;t really understand how to control her temper. And the last guy she torched (after finding out that he was a serial killer) happened to be the son of a Burgomeister, who called in Saltzpyre to arrest her. She&amp;#039;s by far the strangest of the heroes in terms of playstyle; her melee weapons are all meh at best, but since she&amp;#039;s a wizard, she doesn&amp;#039;t have limited ammo for her ranged weapons - her various staves, which all have different spells attached. She can do tremendous damage from far away, but has to carefully manage her heat meter or risk exploding from too much magic. Her signature melee weapon is the Flaming Sword, and her signature ranged weapon is the Fireball Staff.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Sienna Fuegonasus&amp;#039;&amp;#039;&amp;#039;, a Bright Wizard hailing from Estalia whose addiction to fire magic has led to her being arrested by Saltzpyre on charges of arson and murder. She loves - no, you don&amp;#039;t understand, she &amp;#039;&amp;#039;loves&amp;#039;&amp;#039; fire. A lot. And she doesn&amp;#039;t really understand how to control her temper. And the last guy she torched (after finding out that he was a serial killer) happened to be the son of a Burgomeister, who called in Saltzpyre to arrest her. She&amp;#039;s by far the strangest of the heroes in terms of playstyle; her melee weapons are all meh at best, but since she&amp;#039;s a wizard, she doesn&amp;#039;t have limited ammo for her ranged weapons - her various staves, which all have different spells attached. She can do tremendous damage from far away, but has to carefully manage her heat meter or risk exploding from too much magic. Her signature melee weapon is the Flaming Sword, and her signature ranged weapon is the Fireball Staff.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:8C0:601:F7B0:7040:B253:64E8:82F6</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481853&amp;oldid=prev</id>
		<title>95.147.214.126 at 16:44, 21 June 2022</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481853&amp;oldid=prev"/>
		<updated>2022-06-21T16:44:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:44, 21 June 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot;&gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Ratling Gunner&amp;#039;&amp;#039;&amp;#039; - Clan Skryre is pulling overtime here. This rat&amp;#039;s got a miniaturized, one-man version of the tabletop Ratling Gun strapped to its back, and the rest of its body is covered in heavy armor. When it finds a good firing line, it&amp;#039;ll wind up that gun and then unleash a hellstorm of warp-shot onto one of the heroes, tracking them as best as it can. The good news is that it&amp;#039;s not very accurate and tends to jam after a while. The bad news is that it&amp;#039;s firing so many bullets that it&amp;#039;s probably going to hit you anyway, and while it&amp;#039;s not as powerful as a full sized &amp;quot;kill both knight and his horse with a single bullet&amp;quot; ratling gun it still hurt a lot.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Ratling Gunner&amp;#039;&amp;#039;&amp;#039; - Clan Skryre is pulling overtime here. This rat&amp;#039;s got a miniaturized, one-man version of the tabletop Ratling Gun strapped to its back, and the rest of its body is covered in heavy armor. When it finds a good firing line, it&amp;#039;ll wind up that gun and then unleash a hellstorm of warp-shot onto one of the heroes, tracking them as best as it can. The good news is that it&amp;#039;s not very accurate and tends to jam after a while. The bad news is that it&amp;#039;s firing so many bullets that it&amp;#039;s probably going to hit you anyway, and while it&amp;#039;s not as powerful as a full sized &amp;quot;kill both knight and his horse with a single bullet&amp;quot; ratling gun it still hurt a lot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Rat Ogre&amp;#039;&amp;#039;&amp;#039; - The triumph of Clan Moulder&amp;#039;s scientific prowess. The Rat Ogre, like the Stormvermin Patrol, is a once-a-map event, barring special mission rules, and is always announced by a throat-peeling bellow of rage. It&amp;#039;s a giant, hulking brute that rampages across the battlefield, pummeling and punching its way through any heroes it can find. It &amp;#039;&amp;#039;is&amp;#039;&amp;#039; possible to kite the Ogre, but the problem is that it&amp;#039;s rarely alone; the true difficulty arises in managing the Ogre and the accompanying Clanrats at the same time, since they limit your mobility just by existing.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Rat Ogre&amp;#039;&amp;#039;&amp;#039; - The triumph of Clan Moulder&amp;#039;s scientific prowess. The Rat Ogre, like the Stormvermin Patrol, is a once-a-map event, barring special mission rules, and is always announced by a throat-peeling bellow of rage. It&amp;#039;s a giant, hulking brute that rampages across the battlefield, pummeling and punching its way through any heroes it can find. It &amp;#039;&amp;#039;is&amp;#039;&amp;#039; possible to kite the Ogre, but the problem is that it&amp;#039;s rarely alone; the true difficulty arises in managing the Ogre and the accompanying Clanrats at the same time, since they limit your mobility just by existing.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Sack Rat&#039;&#039;&#039; - A Skaven with a big sack full of loot. It doesn&#039;t attack on its own, but if you can kill it before it runs off you&#039;ll get to claim its stuff.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Sack Rat&#039;&#039;&#039; - A Skaven with a big sack full of loot. It doesn&#039;t attack on its own, but if you can kill it before it runs off you&#039;ll get to claim its stuff&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Just don&#039;t [[FAIL|be a moron and chase him into an enemy patrol]], &#039;&#039;please&#039;&#039;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;And the whole thing is, of course, headed up by &amp;#039;&amp;#039;&amp;#039;Grey Seer Rasknitt&amp;#039;&amp;#039;&amp;#039;. He&amp;#039;s not so much of a boss so much as an occasional environmental hazard in the final level, raining down green lightning on you while he takes a breath for another round of his favorite activity: laughing evilly and making love to the sound of his own voice. Seriously, this guy has a laugh for every occasion, and each one is more gloriously hammy than the last. It&amp;#039;s almost worth all the dying just to hear all of his chortles and gloats. Presumably fell to his death, but the latest DLC has revealed that he survived the fall (which isn&amp;#039;t really surprising considering his ability to teleport). Lays a trap for the heroes and makes them fall into a portal to an uncertain fate (which will presumably be answered in the second game).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;And the whole thing is, of course, headed up by &amp;#039;&amp;#039;&amp;#039;Grey Seer Rasknitt&amp;#039;&amp;#039;&amp;#039;. He&amp;#039;s not so much of a boss so much as an occasional environmental hazard in the final level, raining down green lightning on you while he takes a breath for another round of his favorite activity: laughing evilly and making love to the sound of his own voice. Seriously, this guy has a laugh for every occasion, and each one is more gloriously hammy than the last. It&amp;#039;s almost worth all the dying just to hear all of his chortles and gloats. Presumably fell to his death, but the latest DLC has revealed that he survived the fall (which isn&amp;#039;t really surprising considering his ability to teleport). Lays a trap for the heroes and makes them fall into a portal to an uncertain fate (which will presumably be answered in the second game).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>95.147.214.126</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481852&amp;oldid=prev</id>
		<title>1d4chan&gt;Newerfag: /* Gameplay */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481852&amp;oldid=prev"/>
		<updated>2022-02-20T15:52:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Gameplay&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:52, 20 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The primary differences between &amp;#039;&amp;#039;Vermintide&amp;#039;&amp;#039; and the aforementioned series are to do with its combat system. While &amp;#039;&amp;#039;Left 4 Dead&amp;#039;&amp;#039; is very much a shooter series, &amp;#039;&amp;#039;Vermintide&amp;#039;&amp;#039; embraces the meaty melee combat that Warhammer fans have come to love from their time on the tabletop. Ranged weapons exist, but are (in all but two cases) largely secondary to the heroes&amp;#039; various close-combat weaponry, and the melee system itself is surprisingly deep and involved, rewarding precise timing and careful blocking. What initially appears to be a fairly straightforward &amp;#039;&amp;#039;Left 4 Dead&amp;#039;&amp;#039; clone with a focus on crowbars soon reveals itself to have a pretty damn solid hand-to-hand system that is extremely fun to play with.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The primary differences between &amp;#039;&amp;#039;Vermintide&amp;#039;&amp;#039; and the aforementioned series are to do with its combat system. While &amp;#039;&amp;#039;Left 4 Dead&amp;#039;&amp;#039; is very much a shooter series, &amp;#039;&amp;#039;Vermintide&amp;#039;&amp;#039; embraces the meaty melee combat that Warhammer fans have come to love from their time on the tabletop. Ranged weapons exist, but are (in all but two cases) largely secondary to the heroes&amp;#039; various close-combat weaponry, and the melee system itself is surprisingly deep and involved, rewarding precise timing and careful blocking. What initially appears to be a fairly straightforward &amp;#039;&amp;#039;Left 4 Dead&amp;#039;&amp;#039; clone with a focus on crowbars soon reveals itself to have a pretty damn solid hand-to-hand system that is extremely fun to play with.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each of the five characters is mechanically identical in terms of movement, hit points, and so on,asides from classes in Vermintide 2,(except for the dwarf, who is very much shorter than the rest but otherwise the same). What differentiates them is their weapons, which are incredibly widely varied in terms of playstyle. One-handed, lighter weapons might allow you to move at nearly full speed while blocking, or to dodge an infinite number of times in combat, making you much harder to hit and letting you dance circles around the Skaven. Heavier weapons will kill targets more quickly, but leave you open to counterattacks. Shields will let you hold back huge crowds of the things, but will struggle with actually killing them very quickly. And so on.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each of the five characters is mechanically identical in terms of movement, hit points, and so on,asides from classes in Vermintide 2,(except for the dwarf, who is very much shorter than the rest but otherwise the same). What differentiates them is their weapons, which are incredibly widely varied in terms of playstyle. One-handed, lighter weapons might allow you to move at nearly full speed while blocking, or to dodge an infinite number of times in combat, making you much harder to hit and letting you dance circles around the Skaven&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; however, they&#039;re not nearly as good at taking down multiple rats at once&lt;/ins&gt;. Heavier weapons will kill &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heavily armored &lt;/ins&gt;targets more quickly &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or cleave through hordes&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they&#039;ll &lt;/ins&gt;leave you open to counterattacks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well&lt;/ins&gt;. Shields will let you hold back huge crowds of the things &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with their superior blocking capabilities&lt;/ins&gt;, but will struggle with actually killing them very quickly. And so on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some basic tips:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some basic tips:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Newerfag</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481851&amp;oldid=prev</id>
		<title>61.6.232.89: /* Setting */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481851&amp;oldid=prev"/>
		<updated>2021-06-13T15:12:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Setting&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:12, 13 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now has four downloadable mission pack expansions: &amp;#039;&amp;#039;&amp;#039;Castle [[Drachenfels]]&amp;#039;&amp;#039;&amp;#039;, which sees our heroes traveling to the titular fortress of doom to stop the Skaven from retrieving several powerful artifacts that the nasty old wizard left lying about, &amp;#039;&amp;#039;&amp;#039;Karak Azgaraz&amp;#039;&amp;#039;&amp;#039;, wherein the Dwarfs are roused to battle and another artifact is retrieved, &amp;#039;&amp;#039;&amp;#039;Stromdorf&amp;#039;&amp;#039;&amp;#039;, where our heroes attempt to ruin Clan Fester&amp;#039;s search for new friends and &amp;#039;&amp;#039;&amp;#039;Death on the Reik&amp;#039;&amp;#039;&amp;#039;, a wild goose chase after stolen books taking place first in Reikwald, and then on the titular River Reik. Shortly before the release of [[Vermintide 2]], one extra mission, &amp;#039;&amp;#039;&amp;#039;Waylaid&amp;#039;&amp;#039;&amp;#039;, was added, which features Skaven attacking the Red Moon Inn and leads directly into the sequel.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now has four downloadable mission pack expansions: &amp;#039;&amp;#039;&amp;#039;Castle [[Drachenfels]]&amp;#039;&amp;#039;&amp;#039;, which sees our heroes traveling to the titular fortress of doom to stop the Skaven from retrieving several powerful artifacts that the nasty old wizard left lying about, &amp;#039;&amp;#039;&amp;#039;Karak Azgaraz&amp;#039;&amp;#039;&amp;#039;, wherein the Dwarfs are roused to battle and another artifact is retrieved, &amp;#039;&amp;#039;&amp;#039;Stromdorf&amp;#039;&amp;#039;&amp;#039;, where our heroes attempt to ruin Clan Fester&amp;#039;s search for new friends and &amp;#039;&amp;#039;&amp;#039;Death on the Reik&amp;#039;&amp;#039;&amp;#039;, a wild goose chase after stolen books taking place first in Reikwald, and then on the titular River Reik. Shortly before the release of [[Vermintide 2]], one extra mission, &amp;#039;&amp;#039;&amp;#039;Waylaid&amp;#039;&amp;#039;&amp;#039;, was added, which features Skaven attacking the Red Moon Inn and leads directly into the sequel.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fatshark has even stated that, since the game has been so surprisingly popular, Games Workshop has declared intent to make the whole thing canon. Which is cool.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fatshark has even stated that, since the game has been so surprisingly popular, Games Workshop has declared intent to make the whole thing canon. Which is cool&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Also making [[Warhammer 40K: Darktide]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>61.6.232.89</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481850&amp;oldid=prev</id>
		<title>24.212.213.16 at 14:49, 29 October 2019</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481850&amp;oldid=prev"/>
		<updated>2019-10-29T14:49:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:49, 29 October 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players will take control of five heroes:  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players will take control of five heroes:  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Victor Saltzpyre&#039;&#039;&#039;, or &quot;Salty&quot;. A Witch Hunter of the Empire who has a personal grudge against the Skaven, losing an eye to them after an incident with the rats and a Vampire. (Salty was sent to save a burgomeister&#039;s daughter from the vampire, and found him in the burgomeister&#039;s mine with a seam of Warpstone. Then the Skaven showed up and things devolved into a three-way fight. Salty later deduced that the Burgomeister had been selling the Warpstone to both the rats and the vampire and had him hanged for treason.) He was bringing the party wizard in for trial (and employing the soldier as his personal bodyguard) when the rat-men surfaced, leading him to repurpose his little troupe as an impromptu exterminator squad. Most infamous among the fans for a hugely hammy instance of one of his voice lines for healing himself: [https://www.youtube.com/watch?v=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rCr-RAVozAM&lt;/del&gt;|&quot;HOLY SIGMAR! BLESS THIS RAVAGED BODY!&quot;] He favors fast, light weaponry that allows for high mobility and damage at the cost of defense. His signature melee weapon is the Rapier, and his signature ranged weapon is the Brace of Pistols.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Victor Saltzpyre&#039;&#039;&#039;, or &quot;Salty&quot;. A Witch Hunter of the Empire who has a personal grudge against the Skaven, losing an eye to them after an incident with the rats and a Vampire. (Salty was sent to save a burgomeister&#039;s daughter from the vampire, and found him in the burgomeister&#039;s mine with a seam of Warpstone. Then the Skaven showed up and things devolved into a three-way fight. Salty later deduced that the Burgomeister had been selling the Warpstone to both the rats and the vampire and had him hanged for treason.) He was bringing the party wizard in for trial (and employing the soldier as his personal bodyguard) when the rat-men surfaced, leading him to repurpose his little troupe as an impromptu exterminator squad. Most infamous among the fans for a hugely hammy instance of one of his voice lines for healing himself: [https://www.youtube.com/watch?v=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;m33YBG9MyFI&lt;/ins&gt;|&quot;HOLY SIGMAR! BLESS THIS RAVAGED BODY!&quot;] He favors fast, light weaponry that allows for high mobility and damage at the cost of defense. His signature melee weapon is the Rapier, and his signature ranged weapon is the Brace of Pistols.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Markus Kruber&amp;#039;&amp;#039;&amp;#039;, an Empire Soldier and Salty&amp;#039;s personal bodyguard. He was the Captain of a regiment of Empire swordsmen until a necromancer tore out the souls of all the men under his command and bound them to his will, giving him a bad case of PTSD, though funnily enough he&amp;#039;s still probably the nicest and least-contentious person out of the group. His request to retire was rejected, but when Salty showed up he was willing to work with him. He favors slow, heavy-hitting weaponry that makes him good at either controlling or killing large crowds of rats, but limits his mobility and leaves him vulnerable between swings. His signature melee weapon is the Zweihander, and his signature ranged weapon is the Blunderbuss.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Markus Kruber&amp;#039;&amp;#039;&amp;#039;, an Empire Soldier and Salty&amp;#039;s personal bodyguard. He was the Captain of a regiment of Empire swordsmen until a necromancer tore out the souls of all the men under his command and bound them to his will, giving him a bad case of PTSD, though funnily enough he&amp;#039;s still probably the nicest and least-contentious person out of the group. His request to retire was rejected, but when Salty showed up he was willing to work with him. He favors slow, heavy-hitting weaponry that makes him good at either controlling or killing large crowds of rats, but limits his mobility and leaves him vulnerable between swings. His signature melee weapon is the Zweihander, and his signature ranged weapon is the Blunderbuss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Kerillian&amp;#039;&amp;#039;&amp;#039;, a Wood Elf Waywatcher who saw... &amp;#039;&amp;#039;something&amp;#039;&amp;#039; in the woods one night and came out having prophetic dreams about the oncoming Skaven attack, and is also cursed. Though we don&amp;#039;t have a damn clue what the curse actually &amp;#039;&amp;#039;is&amp;#039;&amp;#039;, because she doesn&amp;#039;t talk about it much. She knows a lot more than she&amp;#039;s telling about... everything, really. Snarky keebler bitch ([https://twitter.com/AndyWordyHall/status/686283316824281088 apparently], a lot of that is [[Matt Ward]]&amp;#039;s doing) that loves name-calling the rest of the party as &amp;quot;lumberfoots&amp;quot;, with an extra layer of sassy-sauce. Like Saltzpyre, she favors light weaponry that allows her to stay mobile in combat but is far more effective at long range than most of the other heroes. Depending on the bow, her arrows run the gamut of super long-range to poison clouds, to no-scope-headshots, which make her OP levels of awesome next to an ammo crate. Her signature melee weapons are the Dual-Wielded Sword and Dagger, and her signature ranged weapon is the Longbow.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Kerillian&amp;#039;&amp;#039;&amp;#039;, a Wood Elf Waywatcher who saw... &amp;#039;&amp;#039;something&amp;#039;&amp;#039; in the woods one night and came out having prophetic dreams about the oncoming Skaven attack, and is also cursed. Though we don&amp;#039;t have a damn clue what the curse actually &amp;#039;&amp;#039;is&amp;#039;&amp;#039;, because she doesn&amp;#039;t talk about it much. She knows a lot more than she&amp;#039;s telling about... everything, really. Snarky keebler bitch ([https://twitter.com/AndyWordyHall/status/686283316824281088 apparently], a lot of that is [[Matt Ward]]&amp;#039;s doing) that loves name-calling the rest of the party as &amp;quot;lumberfoots&amp;quot;, with an extra layer of sassy-sauce. Like Saltzpyre, she favors light weaponry that allows her to stay mobile in combat but is far more effective at long range than most of the other heroes. Depending on the bow, her arrows run the gamut of super long-range to poison clouds, to no-scope-headshots, which make her OP levels of awesome next to an ammo crate. Her signature melee weapons are the Dual-Wielded Sword and Dagger, and her signature ranged weapon is the Longbow.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>24.212.213.16</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481849&amp;oldid=prev</id>
		<title>1d4chan&gt;Newerfag: /* Setting */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_End_Times:_Vermintide&amp;diff=481849&amp;oldid=prev"/>
		<updated>2019-04-30T15:44:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Setting&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:44, 30 April 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Skaven]] have been plotting a series of mass invasions of the surface world, and one of the first targets on their list is the Empire city of Ubersreik. Their goal: complete destruction of the city and the deaths or enslavement of its populace. Their means of accomplishing this: a huge force of [[Clan Fester]]&amp;#039;s unluckiest rats. Standing between the hordes of ratty death and the lives of the Empire&amp;#039;s good and loyal citizens are five &amp;quot;heroes&amp;quot; who, for one reason or another, just happen to be passing through at the right time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Skaven]] have been plotting a series of mass invasions of the surface world, and one of the first targets on their list is the Empire city of Ubersreik. Their goal: complete destruction of the city and the deaths or enslavement of its populace. Their means of accomplishing this: a huge force of [[Clan Fester]]&amp;#039;s unluckiest rats. Standing between the hordes of ratty death and the lives of the Empire&amp;#039;s good and loyal citizens are five &amp;quot;heroes&amp;quot; who, for one reason or another, just happen to be passing through at the right time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the help of the local Grey Wizard, a quick-thinking Ubersreik tavern keeper manages to set up a magically-concealed base of resistance in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lohner&#039;s &lt;/del&gt;Inn. With the streets outside covered in rats, it&#039;s up to our plucky band of misfits to save the day - by securing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lohner&#039;s &lt;/del&gt;Inn from attack, making sure the rest of the resistance is properly supplied, and finally crushing the Grey Seer responsible for leading the assault and thus saving the city, in that order.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the help of the local Grey Wizard, a quick-thinking Ubersreik tavern keeper manages to set up a magically-concealed base of resistance in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Red Moon &lt;/ins&gt;Inn. With the streets outside covered in rats, it&#039;s up to our plucky band of misfits to save the day - by securing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Red Moon &lt;/ins&gt;Inn from attack, making sure the rest of the resistance is properly supplied, and finally crushing the Grey Seer responsible for leading the assault and thus saving the city, in that order.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, since this &amp;#039;&amp;#039;is&amp;#039;&amp;#039; The End Times, it&amp;#039;s all basically moot in the end - while the heroes do succeed in driving Clan Fester off, the ending narration for the game mentions that, even as the citizens of Ubersreik start rebuilding the shattered city, the borders of the Empire are coming under siege. But, hey, y&amp;#039;know. Still pretty badass.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, since this &amp;#039;&amp;#039;is&amp;#039;&amp;#039; The End Times, it&amp;#039;s all basically moot in the end - while the heroes do succeed in driving Clan Fester off, the ending narration for the game mentions that, even as the citizens of Ubersreik start rebuilding the shattered city, the borders of the Empire are coming under siege. But, hey, y&amp;#039;know. Still pretty badass.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Newerfag</name></author>
	</entry>
</feed>