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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Tier_System</id>
	<title>Tier System - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Tier_System"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;action=history"/>
	<updated>2026-06-04T22:18:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=1003340&amp;oldid=prev</id>
		<title>95.167.183.120 at 10:03, 1 July 2025</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=1003340&amp;oldid=prev"/>
		<updated>2025-07-01T10:03:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:03, 1 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Capable of doing absolutely everything, often better than classes that specialize in that thing. Often capable of solving encounters with a single mechanical ability and little thought from the player. Has world-changing powers at high levels. If played with skill, these guys can easily break a campaign and be very hard to challenge without extreme DM fiat or plenty of house rules, especially if Tier 3s and below are in the party. Capable of winning in situations severe enough to result in [[TPK]] of Tier-3 and lower party; conversely, situation difficult enough to seriously threaten a party of Tier 1&amp;#039;s, would result in [[TPK]] of party full of Tier-3&amp;#039;s. Can handle enemies of higher than normal CR (especially since rewards are also higher than normal).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Capable of doing absolutely everything, often better than classes that specialize in that thing. Often capable of solving encounters with a single mechanical ability and little thought from the player. Has world-changing powers at high levels. If played with skill, these guys can easily break a campaign and be very hard to challenge without extreme DM fiat or plenty of house rules, especially if Tier 3s and below are in the party. Capable of winning in situations severe enough to result in [[TPK]] of Tier-3 and lower party; conversely, situation difficult enough to seriously threaten a party of Tier 1&amp;#039;s, would result in [[TPK]] of party full of Tier-3&amp;#039;s. Can handle enemies of higher than normal CR (especially since rewards are also higher than normal).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Examples:&#039;&#039;&#039; {{tt|Artificer|Eberron Campaign Setting, p. 29}}, {{tt|archivist|Heroes of Horror, p. 82}}, cleric, druid, &#039;&#039;{{tt|erudite|Complete Psionic, p. 153}} ([https://web.archive.org/web/20151102164617/http://archive.wizards.com/default.asp?x=dnd/psm/20070629a Spell to Power variant]),&#039;&#039; wizard  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Examples:&#039;&#039;&#039; {{tt|Artificer|Eberron Campaign Setting, p. 29}}, {{tt|archivist|Heroes of Horror, p. 82}}, cleric, druid, &#039;&#039;{{tt|erudite|Complete Psionic, p. 153}} ([https://web.archive.org/web/20151102164617/http://archive.wizards.com/default.asp?x=dnd/psm/20070629a Spell to Power variant]),&#039;&#039; wizard&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, {{tt|powergamed Dragonwrought Kobold Sorcerer|Races Of The Dragon, plus &quot;for dragons only&quot; things from Draconomicon/Dragon Compendium/Dragon Magic}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Pathfinder Examples:&amp;#039;&amp;#039;&amp;#039; [[Arcanist]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Pathfinder Examples:&amp;#039;&amp;#039;&amp;#039; [[Arcanist]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>95.167.183.120</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=1003338&amp;oldid=prev</id>
		<title>95.167.183.120 at 09:45, 1 July 2025</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=1003338&amp;oldid=prev"/>
		<updated>2025-07-01T09:45:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:45, 1 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l89&quot;&gt;Line 89:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 89:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the idea was well received and the system is known to 3.X optimizers, this system never got all that popular compared to its parent system.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the idea was well received and the system is known to 3.X optimizers, this system never got all that popular compared to its parent system.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== For NPC&#039;s ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Stub}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Generally, tier system works normally for NPC&#039;s built as if they were player character. That is - assuming NPC acts cleverly and uses everything at their disposal.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But the NPC&#039;s with broken &quot;for [NPC&#039;s of certain type] only&quot; abilities, or monsters, things work strangely. PC&#039;s CL is his level - so, we compare monster&#039;s CL as if it was his level. The big dumb things would be low tiers, and spellcasting things likely as high tiers.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Races/Species ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Stub}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each Race/Species could have it&#039;s own tier. Such as Humans and Half-Elves being quite good. That requires some research. And on top of that, there&#039;s Monster Class Adventurers - which require determining, whether or not their abilities do compensate for their large [[Level Adjustment]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pathfinder Archetypes===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pathfinder Archetypes===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>95.167.183.120</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=1003337&amp;oldid=prev</id>
		<title>95.167.183.120 at 09:38, 1 July 2025</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=1003337&amp;oldid=prev"/>
		<updated>2025-07-01T09:38:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:38, 1 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following is copypasta, mostly because the forum threads for this keep burning out over at Gamesologists, but partially so that fa/tg/uys can still look down their noses at the math nerds at Brilliant-Gamesologists-dot-Com. The &amp;quot;Pathfinder examples&amp;quot; and &amp;quot;Third Party examples&amp;quot; sections were not in the original post and have been added for convenience.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following is copypasta, mostly because the forum threads for this keep burning out over at Gamesologists, but partially so that fa/tg/uys can still look down their noses at the math nerds at Brilliant-Gamesologists-dot-Com. The &amp;quot;Pathfinder examples&amp;quot; and &amp;quot;Third Party examples&amp;quot; sections were not in the original post and have been added for convenience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that the tier lists measure general ability to get shit done, rather than pure, balls-out combat power. Some martial classes are unstoppable terrors in combat, but once the fight stops, they might as well go crack open a soda, while wizards and skillmonkeys generally continue to contribute all the time. In fact, that&#039;s half of tier 4; classes that are super good at one or two things, but suck ass at doing anything else. The list also takes a look at more of the mid-to-late-game potential of classes: an unoptimised druid isn&#039;t that much better than an unoptimised barbarian at level 1 (and is arguably worse; barbarians get a lot out of the gate, particularly if using a two-handed weapon), but as they both level up the gap between them widens exponentially. NPC&#039;s power and influence also corresponds with higher tier, assuming they act cleverly and use all options at their disposal: Tier 1 [[BBEG]] is a lot more scary and devious than Tier 4 [[BBEG]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that the tier lists measure general ability to get shit done, rather than pure, balls-out combat power. Some martial classes are unstoppable terrors in combat, but once the fight stops, they might as well go crack open a soda, while wizards and skillmonkeys generally continue to contribute all the time. In fact, that&#039;s half of tier 4; classes that are super good at one or two things, but suck ass at doing anything else. The list also takes a look at more of the mid-to-late-game potential of classes: an unoptimised druid isn&#039;t that much better than an unoptimised barbarian at level 1 (and is arguably worse; barbarians get a lot out of the gate, particularly if using a two-handed weapon), but as they both level up the gap between them widens exponentially. NPC&#039;s power and influence also corresponds with higher tier, assuming they act cleverly and use all options at their disposal: Tier 1 [[BBEG]] is a lot more scary and devious than Tier 4 [[BBEG]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of same level&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://web.archive.org/web/20170318105838/http://brilliantgameologists.com/boards/index.php?topic=5293 Tier System for Classes discussion at Brilliant Gameologists]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://web.archive.org/web/20170318105838/http://brilliantgameologists.com/boards/index.php?topic=5293 Tier System for Classes discussion at Brilliant Gameologists]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>95.167.183.120</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=1003336&amp;oldid=prev</id>
		<title>95.167.183.120 at 09:38, 1 July 2025</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=1003336&amp;oldid=prev"/>
		<updated>2025-07-01T09:38:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:38, 1 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following is copypasta, mostly because the forum threads for this keep burning out over at Gamesologists, but partially so that fa/tg/uys can still look down their noses at the math nerds at Brilliant-Gamesologists-dot-Com. The &amp;quot;Pathfinder examples&amp;quot; and &amp;quot;Third Party examples&amp;quot; sections were not in the original post and have been added for convenience.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following is copypasta, mostly because the forum threads for this keep burning out over at Gamesologists, but partially so that fa/tg/uys can still look down their noses at the math nerds at Brilliant-Gamesologists-dot-Com. The &amp;quot;Pathfinder examples&amp;quot; and &amp;quot;Third Party examples&amp;quot; sections were not in the original post and have been added for convenience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that the tier lists measure general ability to get shit done, rather than pure, balls-out combat power. Some martial classes are unstoppable terrors in combat, but once the fight stops, they might as well go crack open a soda, while wizards and skillmonkeys generally continue to contribute all the time. In fact, that&#039;s half of tier 4; classes that are super good at one or two things, but suck ass at doing anything else. The list also takes a look at more of the mid-to-late-game potential of classes: an unoptimised druid isn&#039;t that much better than an unoptimised barbarian at level 1 (and is arguably worse; barbarians get a lot out of the gate, particularly if using a two-handed weapon), but as they both level up the gap between them widens exponentially.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that the tier lists measure general ability to get shit done, rather than pure, balls-out combat power. Some martial classes are unstoppable terrors in combat, but once the fight stops, they might as well go crack open a soda, while wizards and skillmonkeys generally continue to contribute all the time. In fact, that&#039;s half of tier 4; classes that are super good at one or two things, but suck ass at doing anything else. The list also takes a look at more of the mid-to-late-game potential of classes: an unoptimised druid isn&#039;t that much better than an unoptimised barbarian at level 1 (and is arguably worse; barbarians get a lot out of the gate, particularly if using a two-handed weapon), but as they both level up the gap between them widens exponentially&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. NPC&#039;s power and influence also corresponds with higher tier, assuming they act cleverly and use all options at their disposal: Tier 1 [[BBEG]] is a lot more scary and devious than Tier 4 [[BBEG]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://web.archive.org/web/20170318105838/http://brilliantgameologists.com/boards/index.php?topic=5293 Tier System for Classes discussion at Brilliant Gameologists]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://web.archive.org/web/20170318105838/http://brilliantgameologists.com/boards/index.php?topic=5293 Tier System for Classes discussion at Brilliant Gameologists]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>95.167.183.120</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=1003335&amp;oldid=prev</id>
		<title>95.167.183.120: Page is old. Found new parts. Can sort out later.</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=1003335&amp;oldid=prev"/>
		<updated>2025-07-01T09:34:37Z</updated>

		<summary type="html">&lt;p&gt;Page is old. Found new parts. Can sort out later.&lt;/p&gt;
&lt;a href=&quot;http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;amp;diff=1003335&amp;amp;oldid=498783&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>95.167.183.120</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=498783&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 97 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=498783&amp;oldid=prev"/>
		<updated>2023-06-23T15:05:37Z</updated>

		<summary type="html">&lt;p&gt;97 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:05, 23 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=498685&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=498685&amp;oldid=prev"/>
		<updated>2023-06-19T14:25:28Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:25, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=498684&amp;oldid=prev</id>
		<title>1d4chan&gt;Slipmcripfist: clarified</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=498684&amp;oldid=prev"/>
		<updated>2023-05-28T03:12:52Z</updated>

		<summary type="html">&lt;p&gt;clarified&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:12, 28 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Tier System]] is a ranking of the player character classes for OGL d20 system (D&amp;amp;D 3rd, 3.5 and Pathfinder), devised by the [[Munchkin|mix/maxing nerds]] at [http://brilliantgameologists.com/boards/index.php?board=9.0 Gamesologists Forums], that compares the relative power and versatility of the different character classes. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;After burning out the bump limit in the forums a few times over, it became clear that some classes are just useless, and some are [[CoDzilla|wickedly broken]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;The Tiers aren&#039;t about what classes you should &#039;&#039;&#039;always&#039;&#039;&#039; pick, but rather making sure the player characters in the party are balanced so that nobody feels like a fifth wheel. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;With a party of a Druid, Wizard, Bard and Monk, you can tell that the Monk player is gonna have much less fun because [[No Girls on the Internet|she&#039;ll]] be overshadowed by the others.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Tier System]] is a ranking of the player character classes for OGL d20 system (D&amp;amp;D 3rd, 3.5 and Pathfinder), devised by the [[Munchkin|mix/maxing nerds]] at [http://brilliantgameologists.com/boards/index.php?board=9.0 Gamesologists Forums], that compares the relative power and versatility of the different character classes. After burning out the bump limit in the forums a few times over, it became clear that some classes are just useless, and some are [[CoDzilla|wickedly broken]]. The Tiers aren&#039;t about what classes you should &#039;&#039;&#039;always&#039;&#039;&#039; pick, but rather making sure the player characters in the party are balanced so that nobody feels like a fifth wheel. With a party of a Druid, Wizard, Bard and Monk, you can tell that the Monk player is gonna have much less fun because [[No Girls on the Internet|she&#039;ll]] be overshadowed by the others.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some classes can move up and down, either with variants (already mentioned above, with some serious [[Powergamer|min/maxing]] and [[munchkin]]ism) or, for Pathfinder, a class option. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;The original thread says that the &quot;Truenamer&quot; class is pretty broken (as in, not working as intended,) and usually ends up at Tier 6 or worse - unless it&#039;s min/maxed out the wazoo to be able to spam its abilities, in which case it rises to Tier 4. Even then, being in the same tier doesn&#039;t make two classes equal, just in the same range - the [[hexblade]]&#039;s clearly shittier than the [[ranger]] or [[barbarian]], but it still ekes out a spot in Tier 4, and the [[samurai]]&#039;s better than its NPC class bros just by virtue of having class features, even if they suck. The tier list also assumes that all the players are about the same level of skill and at least sort of know what they&#039;re doing; a druid who prepares nothing but heal spells and charges into combat with a scimitar while never wildshaping is a lot worse than a samurai who&#039;s minmaxed Intimidate enough to make every enemy within 30 feet shit themselves as a swift action. Tier 3 classes are generally considered the ideal balance point, being versatile and powerful but not so much so they can&#039;t be challenged.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some classes can move up and down, either with variants (already mentioned above, with some serious [[Powergamer|min/maxing]] and [[munchkin]]ism) or, for Pathfinder, a class option. The original thread says that the &quot;Truenamer&quot; class is pretty broken (as in, not working as intended,) and usually ends up at Tier 6 or worse - unless it&#039;s min/maxed out the wazoo to be able to spam its abilities, in which case it rises to Tier 4. Even then, being in the same tier doesn&#039;t make two classes equal, just in the same range - the [[hexblade]]&#039;s clearly shittier than the [[ranger]] or [[barbarian]], but it still ekes out a spot in Tier 4, and the [[samurai]]&#039;s better than its NPC class bros just by virtue of having class features, even if they suck. The tier list also assumes that all the players are about the same level of skill and at least sort of know what they&#039;re doing; a druid who prepares nothing but heal spells and charges into combat with a scimitar while never wildshaping is a lot worse than a samurai who&#039;s minmaxed Intimidate enough to make every enemy within 30 feet shit themselves as a swift action. Tier 3 classes are generally considered the ideal balance point, being versatile and powerful but not so much so they can&#039;t be challenged.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since WotC very rarely supported non-core classes beyond their initial book, and core classes had fundamental flaws or their most broken abilities were core, what books are usable doesn&amp;#039;t really matter much for 3.x tiers. Bard is the main exception, as core only bards are pretty lame but they have a huge amount of unique splat support. Pathfinder is different here because it actually supported its non-core classes, and many classes used talents selected from a list every few levels which are well suited for expansion in splat. This still rarely matters, but it means certain retardedly broken options pop up from time to time. This generally works out to &amp;quot;take this and you&amp;#039;re tier 2&amp;quot; and more archetypes that fundamentally change the class being in a different tier (though 3.5 had some as well, such as the Wildshape Ranger), but Vigilante is dependent upon talents released after &amp;#039;&amp;#039;Ultimate Intrigue&amp;#039;&amp;#039; to hit tier 3 without taking a casting based archetype and Medium is terrible without the support it got past &amp;#039;&amp;#039;Occult Adventures&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since WotC very rarely supported non-core classes beyond their initial book, and core classes had fundamental flaws or their most broken abilities were core, what books are usable doesn&amp;#039;t really matter much for 3.x tiers. Bard is the main exception, as core only bards are pretty lame but they have a huge amount of unique splat support. Pathfinder is different here because it actually supported its non-core classes, and many classes used talents selected from a list every few levels which are well suited for expansion in splat. This still rarely matters, but it means certain retardedly broken options pop up from time to time. This generally works out to &amp;quot;take this and you&amp;#039;re tier 2&amp;quot; and more archetypes that fundamentally change the class being in a different tier (though 3.5 had some as well, such as the Wildshape Ranger), but Vigilante is dependent upon talents released after &amp;#039;&amp;#039;Ultimate Intrigue&amp;#039;&amp;#039; to hit tier 3 without taking a casting based archetype and Medium is terrible without the support it got past &amp;#039;&amp;#039;Occult Adventures&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following is copypasta, mostly because the forum threads for this keep burning out over at Gamesologists, but partially so that fa/tg/uys can still look down their noses at the math nerds at Brilliant-Gamesologists-dot-Com. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;&quot;Pathfinder examples&quot; and &quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TPP &lt;/del&gt;examples&quot; sections were not in the original post and have been added for convenience.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following is copypasta, mostly because the forum threads for this keep burning out over at Gamesologists, but partially so that fa/tg/uys can still look down their noses at the math nerds at Brilliant-Gamesologists-dot-Com. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;&quot;Pathfinder examples&quot; and &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Third Party &lt;/ins&gt;examples&quot; sections were not in the original post and have been added for convenience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that the tier lists measure general ability to get shit done, rather than pure, balls-out combat power. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;Some martial classes are unstoppable terrors in combat, but once the fight stops, they might as well go crack open a soda, while wizards and skillmonkeys generally continue to contribute all the time. In fact, that&#039;s half of tier 4; classes that are super good at one or two things, but suck ass at doing anything else. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;The list also takes a look at more of the mid-to-late-game potential of classes: an unoptimised druid isn&#039;t that much better than an unoptimised barbarian at level 1 (and is arguably worse; barbarians get a lot out of the gate, particularly if using a two-handed weapon), but as they both level up the gap between them widens exponentially.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that the tier lists measure general ability to get shit done, rather than pure, balls-out combat power. Some martial classes are unstoppable terrors in combat, but once the fight stops, they might as well go crack open a soda, while wizards and skillmonkeys generally continue to contribute all the time. In fact, that&#039;s half of tier 4; classes that are super good at one or two things, but suck ass at doing anything else. The list also takes a look at more of the mid-to-late-game potential of classes: an unoptimised druid isn&#039;t that much better than an unoptimised barbarian at level 1 (and is arguably worse; barbarians get a lot out of the gate, particularly if using a two-handed weapon), but as they both level up the gap between them widens exponentially.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://web.archive.org/web/20170318105838/http://brilliantgameologists.com/boards/index.php?topic=5293 Tier System for Classes discussion at Brilliant Gameologists]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://web.archive.org/web/20170318105838/http://brilliantgameologists.com/boards/index.php?topic=5293 Tier System for Classes discussion at Brilliant Gameologists]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tier 2 ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tier 2 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Has as much raw power as the Tier 1 classes, but can&#039;t pull off nearly as many tricks, and while the class itself is capable of anything, no one build can actually do nearly as much as the Tier 1 classes. Still potentially campaign smashers by using the right abilities, but at the same time are more predictable and can&#039;t always have the right tool for the job. If the Tier 1 classes are countries with 10,000 nuclear weapons in their arsenal, these guys are countries with 10 nukes. Still dangerous and easily world shattering, but not in quite so many ways. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;Note that the Tier 2 classes are often less flexible than Tier 3 classes... it&#039;s just that their incredible potential power overwhelms their lack in flexibility.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Has as much raw power as the Tier 1 classes, but can&#039;t pull off nearly as many tricks, and while the class itself is capable of anything, no one build can actually do nearly as much as the Tier 1 classes. Still potentially campaign smashers by using the right abilities, but at the same time are more predictable and can&#039;t always have the right tool for the job. If the Tier 1 classes are countries with 10,000 nuclear weapons in their arsenal, these guys are countries with 10 nukes. Still dangerous and easily world shattering, but not in quite so many ways. Note that the Tier 2 classes are often less flexible than Tier 3 classes... it&#039;s just that their incredible potential power overwhelms their lack in flexibility.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Examples:&amp;#039;&amp;#039;&amp;#039; {{tt|Binder|Tome of Magic, p. 9}} ([https://web.archive.org/web/20211001135258/http://archive.wizards.com/default.asp?x=dnd%2Ffrcc%2F20070718 Zceryll, &amp;quot;The Star Spawn&amp;quot; vestige]), &amp;#039;&amp;#039;{{tt|erudite|Complete Psionic, p. 153}},&amp;#039;&amp;#039; {{tt|favored soul|Complete Divine, p. 6}}, &amp;#039;&amp;#039;{{tt|psion|Expanded Psionics Handbook, p. 19}},&amp;#039;&amp;#039; sorcerer&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Examples:&amp;#039;&amp;#039;&amp;#039; {{tt|Binder|Tome of Magic, p. 9}} ([https://web.archive.org/web/20211001135258/http://archive.wizards.com/default.asp?x=dnd%2Ffrcc%2F20070718 Zceryll, &amp;quot;The Star Spawn&amp;quot; vestige]), &amp;#039;&amp;#039;{{tt|erudite|Complete Psionic, p. 153}},&amp;#039;&amp;#039; {{tt|favored soul|Complete Divine, p. 6}}, &amp;#039;&amp;#039;{{tt|psion|Expanded Psionics Handbook, p. 19}},&amp;#039;&amp;#039; sorcerer&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Tier 3==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Tier 3==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Capable of doing one thing quite well, while still being useful when that one thing is inappropriate, or capable of doing all things, but not as well as classes &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that specialize &lt;/del&gt;in that area. Occasionally has a mechanical ability &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that can &lt;/del&gt;solve an encounter, but this is relatively rare and easy to deal with. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Can &lt;/del&gt;be game breaking only with specific intent to do so. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;Challenging such a character takes some thought from the DM, but isn&#039;t too difficult. Will outshine any Tier 5s in the party much of the time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Capable of doing one thing quite well, while still being useful when that one thing is inappropriate, or capable of doing all things, but not as well as classes &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;specializing &lt;/ins&gt;in that area. Occasionally has a mechanical ability &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;solve an encounter, but this is relatively rare and easy to deal with. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They can &lt;/ins&gt;be game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;breaking only with specific intent to do so. Challenging such a character takes some thought from the DM, but isn&#039;t too difficult. Will outshine any Tier 5s in the party much of the time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Examples:&amp;#039;&amp;#039;&amp;#039; Bard, {{tt|beguiler|Player&amp;#039;s Handbook II, p. 6}}, {{tt|binder|Tome of Magic, p. 9}}, {{tt|crusader|Tome of Battle, p. 8}}, {{tt|dread necromancer|Heroes of Horror, p. 84}}, {{tt|duskblade|Player&amp;#039;s Handbook II, p. 19}}&amp;lt;sup&amp;gt;{{tt|&amp;amp;minus;|Could easily be considered tier 4}}&amp;lt;/sup&amp;gt;, {{tt|factotum|Dungeonscape, p. 17}}, &amp;#039;&amp;#039;{{tt|psychic warrior|Expanded Psionics Handbook, p. 24}},&amp;#039;&amp;#039; ranger ({{tt|wild shape variant|Unearthed Arcana, p. 58}}), {{tt|swordsage|Tome of Battle, p. 15}}, {{tt|warblade|Tome of Battle, p. 20}}  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Examples:&amp;#039;&amp;#039;&amp;#039; Bard, {{tt|beguiler|Player&amp;#039;s Handbook II, p. 6}}, {{tt|binder|Tome of Magic, p. 9}}, {{tt|crusader|Tome of Battle, p. 8}}, {{tt|dread necromancer|Heroes of Horror, p. 84}}, {{tt|duskblade|Player&amp;#039;s Handbook II, p. 19}}&amp;lt;sup&amp;gt;{{tt|&amp;amp;minus;|Could easily be considered tier 4}}&amp;lt;/sup&amp;gt;, {{tt|factotum|Dungeonscape, p. 17}}, &amp;#039;&amp;#039;{{tt|psychic warrior|Expanded Psionics Handbook, p. 24}},&amp;#039;&amp;#039; ranger ({{tt|wild shape variant|Unearthed Arcana, p. 58}}), {{tt|swordsage|Tome of Battle, p. 15}}, {{tt|warblade|Tome of Battle, p. 20}}  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Pathfinder Examples:&#039;&#039;&#039; [[Alchemist (Pathfinder)|Alchemist]]&amp;lt;sup&amp;gt;{{tt|++|Simulacrum discoveries can make them tier 1}}&amp;lt;/sup&amp;gt;,[[Bloodrager]]&amp;lt;sup&amp;gt;{{tt|&amp;amp;minus;|Could easily be considered tier 4}}&amp;lt;/sup&amp;gt; [[Investigator]], [[Inquisitor (Pathfinder)|Inquisitor]], [[Magus]], [[Skald]], [[Spiritualist]], Unchained [[Summoner]], [[Warpriest]], [[Vigilante (Pathfinder)|Vigilante]] (Spellcasting archetype), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;Sacred Servant [[Paladin]] &amp;lt;sup&amp;gt;{{tt|+|Tier 2 with certain domains or Planar Ally picks}}&amp;lt;/sup&amp;gt;, Eldritch Scoundrel Rogue, certain [[Monk]] archetype combinations.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Pathfinder Examples:&#039;&#039;&#039; [[Alchemist (Pathfinder)|Alchemist]]&amp;lt;sup&amp;gt;{{tt|++|Simulacrum discoveries can make them tier 1}}&amp;lt;/sup&amp;gt;,[[Bloodrager]]&amp;lt;sup&amp;gt;{{tt|&amp;amp;minus;|Could easily be considered tier 4}}&amp;lt;/sup&amp;gt; [[Investigator]], [[Inquisitor (Pathfinder)|Inquisitor]], [[Magus]], [[Skald]], [[Spiritualist]], Unchained [[Summoner]], [[Warpriest]], [[Vigilante (Pathfinder)|Vigilante]] (Spellcasting archetype), Sacred Servant [[Paladin]] &amp;lt;sup&amp;gt;{{tt|+|Tier 2 with certain domains or Planar Ally picks}}&amp;lt;/sup&amp;gt;, Eldritch Scoundrel Rogue, certain [[Monk]] archetype combinations.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TPP &lt;/del&gt;Examples:&#039;&#039;&#039; All &#039;&#039;[[Book of Nine Swords|Path of War]]&#039;&#039; classes, Tactician &amp;lt;sup&amp;gt;{{tt|+|Picking the right powers with Expanded Knowledge can make them tier 2}}&amp;lt;/sup&amp;gt;, [[Vitalist]]&amp;lt;sup&amp;gt;{{tt|+|Picking the right powers with Expanded Knowledge can make them tier 2}}&amp;lt;/sup&amp;gt;, Aeigis, Soulknife (Augmented Blade or War Soul archetype), most &#039;&#039;Spheres of Power&#039;&#039; classes, [[Binder|Occultist]]. (In short, most &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TPP &lt;/del&gt;class worth using were built to fall into this tier.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Third Party &lt;/ins&gt;Examples:&#039;&#039;&#039; All &#039;&#039;[[Book of Nine Swords|Path of War]]&#039;&#039; classes, Tactician &amp;lt;sup&amp;gt;{{tt|+|Picking the right powers with Expanded Knowledge can make them tier 2}}&amp;lt;/sup&amp;gt;, [[Vitalist]]&amp;lt;sup&amp;gt;{{tt|+|Picking the right powers with Expanded Knowledge can make them tier 2}}&amp;lt;/sup&amp;gt;, Aeigis, Soulknife (Augmented Blade or War Soul archetype), most &#039;&#039;Spheres of Power&#039;&#039; classes, [[Binder|Occultist]]. (In short, most &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Third Party &lt;/ins&gt;class worth using were built to fall into this tier.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Tier 4==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Tier 4==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Examples:&amp;#039;&amp;#039;&amp;#039; Adept, barbarian, fighter ([https://web.archive.org/web/20150401184859/http://archive.wizards.com/default.asp?x=dnd/we/20060327a Zhentarim soldier substitution levels] (pgs. 6-7), {{tt|hexblade|Complete Warrior, p. 5}}&amp;lt;sup&amp;gt;{{tt|&amp;amp;minus;|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, {{tt|marshal|Miniatures Handbook, p. 11}}, ranger, rogue, {{tt|scout|Complete Adventurer, p. 10}}, {{tt|spellthief|Complete Adventurer, p. 13}}, {{tt|warlock|Complete Arcane, p. 5}}, {{tt|warmage|Complete Arcane, p. 10}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Examples:&amp;#039;&amp;#039;&amp;#039; Adept, barbarian, fighter ([https://web.archive.org/web/20150401184859/http://archive.wizards.com/default.asp?x=dnd/we/20060327a Zhentarim soldier substitution levels] (pgs. 6-7), {{tt|hexblade|Complete Warrior, p. 5}}&amp;lt;sup&amp;gt;{{tt|&amp;amp;minus;|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, {{tt|marshal|Miniatures Handbook, p. 11}}, ranger, rogue, {{tt|scout|Complete Adventurer, p. 10}}, {{tt|spellthief|Complete Adventurer, p. 13}}, {{tt|warlock|Complete Arcane, p. 5}}, {{tt|warmage|Complete Arcane, p. 10}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Pathfinder Examples:&#039;&#039;&#039; , small sized [[Knight|Cavalier]], [[Paladin]], [[Kineticist]] &amp;lt;sup&amp;gt;{{tt|+/-|Aether can be tier 3, Wood/Void can be tier 5 as can any element hosed by the campaign&#039;s monster choice}}&amp;lt;/sup&amp;gt;, [[Medium]] &amp;lt;sup&amp;gt;{{tt|+/-|Depending on the archetype &amp;amp; spirit}}&amp;lt;/sup&amp;gt;, Unchained [[Monk]], certain Monk archetypes, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;[[Shifter (Pathfinder)|Shifter]] &amp;lt;sup&amp;gt;{{tt|-|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, [[Slayer#Pathfinder|Slayer]], [[Vigilante (Pathfinder)|Vigilante]] &amp;lt;sup&amp;gt;{{tt|+|Could easily be considered tier 3}}&amp;lt;/sup&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Pathfinder Examples:&#039;&#039;&#039; , small sized [[Knight|Cavalier]], [[Paladin]], [[Kineticist]] &amp;lt;sup&amp;gt;{{tt|+/-|Aether can be tier 3, Wood/Void can be tier 5 as can any element hosed by the campaign&#039;s monster choice}}&amp;lt;/sup&amp;gt;, [[Medium]] &amp;lt;sup&amp;gt;{{tt|+/-|Depending on the archetype &amp;amp; spirit}}&amp;lt;/sup&amp;gt;, Unchained [[Monk]], certain Monk archetypes, [[Shifter (Pathfinder)|Shifter]] &amp;lt;sup&amp;gt;{{tt|-|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, [[Slayer#Pathfinder|Slayer]], [[Vigilante (Pathfinder)|Vigilante]] &amp;lt;sup&amp;gt;{{tt|+|Could easily be considered tier 3}}&amp;lt;/sup&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TPP &lt;/del&gt;Examples:&#039;&#039;&#039; Soulknife (&#039;&#039;Psionics Unleashed&#039;&#039;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Third Party &lt;/ins&gt;Examples:&#039;&#039;&#039; Soulknife (&#039;&#039;Psionics Unleashed&#039;&#039;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Tier 5==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Tier 5==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Truenamer]]==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Truenamer]]==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Fail|A class so terrible it gets its own tier]], the {{tt|Truenamer|Tome of Magic, p. 198}} &quot;is [[Pyrovore|just broken]] (as in, the class was improperly made and doesn&#039;t function appropriately). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;Highly optimized (to the point of being able to spam their abilities) a Truenamer would be around Tier 4, but with lower optimization it rapidly drops to Tier 6.&quot; They can however be optimized to do some very specific things that no other class can, with god killing mastery of cosmic power, while still being trumped by a couple of enthusiastic bandits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Fail|A class so terrible it gets its own tier]], the {{tt|Truenamer|Tome of Magic, p. 198}} &quot;is [[Pyrovore|just broken]] (as in, the class was improperly made and doesn&#039;t function appropriately). Highly optimized (to the point of being able to spam their abilities) a Truenamer would be around Tier 4, but with lower optimization it rapidly drops to Tier 6.&quot; They can however be optimized to do some very specific things that no other class can, with god killing mastery of cosmic power, while still being trumped by a couple of enthusiastic bandits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Tier 0==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Tier 0==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Slipmcripfist</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=498782&amp;oldid=prev</id>
		<title>1d4chan&gt;Slipmcripfist: typo</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=498782&amp;oldid=prev"/>
		<updated>2023-01-18T04:54:06Z</updated>

		<summary type="html">&lt;p&gt;typo&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:54, 18 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Capable of doing one thing quite well, but often useless when encounters require other areas of expertise, or capable of doing many things to a reasonable degree of competence without truly shining. Rarely has any abilities that can outright handle an encounter unless that encounter plays directly to the class&amp;#039;s main strength. DMs may sometimes need to work to make sure Tier 4s can contribute to an encounter, as their abilities may sometimes leave them useless. Won&amp;#039;t outshine anyone except Tier 6s except in specific circumstances that play to their strengths. Cannot compete effectively with Tier 1s that are played well.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Capable of doing one thing quite well, but often useless when encounters require other areas of expertise, or capable of doing many things to a reasonable degree of competence without truly shining. Rarely has any abilities that can outright handle an encounter unless that encounter plays directly to the class&amp;#039;s main strength. DMs may sometimes need to work to make sure Tier 4s can contribute to an encounter, as their abilities may sometimes leave them useless. Won&amp;#039;t outshine anyone except Tier 6s except in specific circumstances that play to their strengths. Cannot compete effectively with Tier 1s that are played well.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Examples:&#039;&#039;&#039; Adept, barbarian, fighter ([http://archive.wizards.com/default.asp?x=dnd/we/20060327a Zhentarim soldier substitution levels] (pgs. 6-7), {{tt|hexblade|Complete Warrior, p. 5}}&amp;lt;sup&amp;gt;{{tt|&amp;amp;minus;|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, {{tt|marshal|Miniatures Handbook, p. 11}}, ranger, rogue, {{tt|scout|Complete Adventurer, p. 10}}, {{tt|spellthief|Complete Adventurer, p. 13}}, {{tt|warlock|Complete Arcane, p. 5}}, {{tt|warmage|Complete Arcane, p. 10}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Examples:&#039;&#039;&#039; Adept, barbarian, fighter ([&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https://web.archive.org/web/20150401184859/&lt;/ins&gt;http://archive.wizards.com/default.asp?x=dnd/we/20060327a Zhentarim soldier substitution levels] (pgs. 6-7), {{tt|hexblade|Complete Warrior, p. 5}}&amp;lt;sup&amp;gt;{{tt|&amp;amp;minus;|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, {{tt|marshal|Miniatures Handbook, p. 11}}, ranger, rogue, {{tt|scout|Complete Adventurer, p. 10}}, {{tt|spellthief|Complete Adventurer, p. 13}}, {{tt|warlock|Complete Arcane, p. 5}}, {{tt|warmage|Complete Arcane, p. 10}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Pathfinder Examples:&amp;#039;&amp;#039;&amp;#039; , small sized [[Knight|Cavalier]], [[Paladin]], [[Kineticist]] &amp;lt;sup&amp;gt;{{tt|+/-|Aether can be tier 3, Wood/Void can be tier 5 as can any element hosed by the campaign&amp;#039;s monster choice}}&amp;lt;/sup&amp;gt;, [[Medium]] &amp;lt;sup&amp;gt;{{tt|+/-|Depending on the archetype &amp;amp; spirit}}&amp;lt;/sup&amp;gt;, Unchained [[Monk]], certain Monk archetypes,  [[Shifter (Pathfinder)|Shifter]] &amp;lt;sup&amp;gt;{{tt|-|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, [[Slayer#Pathfinder|Slayer]], [[Vigilante (Pathfinder)|Vigilante]] &amp;lt;sup&amp;gt;{{tt|+|Could easily be considered tier 3}}&amp;lt;/sup&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Pathfinder Examples:&amp;#039;&amp;#039;&amp;#039; , small sized [[Knight|Cavalier]], [[Paladin]], [[Kineticist]] &amp;lt;sup&amp;gt;{{tt|+/-|Aether can be tier 3, Wood/Void can be tier 5 as can any element hosed by the campaign&amp;#039;s monster choice}}&amp;lt;/sup&amp;gt;, [[Medium]] &amp;lt;sup&amp;gt;{{tt|+/-|Depending on the archetype &amp;amp; spirit}}&amp;lt;/sup&amp;gt;, Unchained [[Monk]], certain Monk archetypes,  [[Shifter (Pathfinder)|Shifter]] &amp;lt;sup&amp;gt;{{tt|-|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, [[Slayer#Pathfinder|Slayer]], [[Vigilante (Pathfinder)|Vigilante]] &amp;lt;sup&amp;gt;{{tt|+|Could easily be considered tier 3}}&amp;lt;/sup&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;TPP Examples:&amp;#039;&amp;#039;&amp;#039; Soulknife (&amp;#039;&amp;#039;Psionics Unleashed&amp;#039;&amp;#039;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;TPP Examples:&amp;#039;&amp;#039;&amp;#039; Soulknife (&amp;#039;&amp;#039;Psionics Unleashed&amp;#039;&amp;#039;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot;&gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==d20 Modern==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==d20 Modern==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[d20 Modern]] is almost as imbalanced as its parent game. However its class system works differently enough to make the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;normal &lt;/del&gt;normal tier system unusable. Instead each advanced class is put into three tiers, ranking both its combat prowess and versatility as the gaps between class quality are very significant, and that the design assumption not every game in the system includes the supernatural/superscience means few non-casting classes even have enhanced versatility in the first place. Tier 1 holds the casters, [[Psionics|manifesters]] and pseudo casters, as well as a couple of combat monsters, tier 3 holds the absolute garbage (Like Techie, who builds slightly better items anyone can make, or Road Warrior, a driving focused class that&#039;s not even that good at driving and has no other abilities) and tier 2 holds pretty much everything else.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[d20 Modern]] is almost as imbalanced as its parent game. However&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;its class system works differently enough to make the normal tier system unusable. Instead&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;each advanced class is put into three tiers, ranking both its combat prowess and versatility as the gaps between class quality are very significant, and that the design assumption not every game in the system includes the supernatural/superscience means few non-casting classes even have enhanced versatility in the first place. Tier 1 holds the casters, [[Psionics|manifesters]] and pseudo casters, as well as a couple of combat monsters, tier 3 holds the absolute garbage (Like Techie, who builds slightly better items anyone can make, or Road Warrior, a driving focused class that&#039;s not even that good at driving and has no other abilities) and tier 2 holds pretty much everything else.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dungeons &amp;amp; Dragons]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dungeons &amp;amp; Dragons]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Gamer Slang]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Gamer Slang]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Slipmcripfist</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=498781&amp;oldid=prev</id>
		<title>1d4chan&gt;Slipmcripfist: added archived links</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tier_System&amp;diff=498781&amp;oldid=prev"/>
		<updated>2023-01-18T03:04:12Z</updated>

		<summary type="html">&lt;p&gt;added archived links&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:04, 18 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Capable of doing absolutely everything, often better than classes that specialize in that thing. Often capable of solving encounters with a single mechanical ability and little thought from the player. Has world-changing powers at high levels. If played with skill, these guys can easily break a campaign and be very hard to challenge without extreme DM fiat or plenty of house rules, especially if Tier 3s and below are in the party.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Capable of doing absolutely everything, often better than classes that specialize in that thing. Often capable of solving encounters with a single mechanical ability and little thought from the player. Has world-changing powers at high levels. If played with skill, these guys can easily break a campaign and be very hard to challenge without extreme DM fiat or plenty of house rules, especially if Tier 3s and below are in the party.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Examples:&#039;&#039;&#039; {{tt|Artificer|Eberron Campaign Setting, p. 29}}, {{tt|archivist|Heroes of Horror, p. 82}}, cleric, druid, &#039;&#039;{{tt|erudite|Complete Psionic, p. 153}} ([http://archive.wizards.com/default.asp?x=dnd/psm/20070629a Spell to Power variant]),&#039;&#039; wizard  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Examples:&#039;&#039;&#039; {{tt|Artificer|Eberron Campaign Setting, p. 29}}, {{tt|archivist|Heroes of Horror, p. 82}}, cleric, druid, &#039;&#039;{{tt|erudite|Complete Psionic, p. 153}} ([&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https://web.archive.org/web/20151102164617/&lt;/ins&gt;http://archive.wizards.com/default.asp?x=dnd/psm/20070629a Spell to Power variant]),&#039;&#039; wizard  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Pathfinder Examples:&amp;#039;&amp;#039;&amp;#039; [[Arcanist]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Pathfinder Examples:&amp;#039;&amp;#039;&amp;#039; [[Arcanist]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Has as much raw power as the Tier 1 classes, but can&amp;#039;t pull off nearly as many tricks, and while the class itself is capable of anything, no one build can actually do nearly as much as the Tier 1 classes. Still potentially campaign smashers by using the right abilities, but at the same time are more predictable and can&amp;#039;t always have the right tool for the job. If the Tier 1 classes are countries with 10,000 nuclear weapons in their arsenal, these guys are countries with 10 nukes. Still dangerous and easily world shattering, but not in quite so many ways.  Note that the Tier 2 classes are often less flexible than Tier 3 classes... it&amp;#039;s just that their incredible potential power overwhelms their lack in flexibility.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Has as much raw power as the Tier 1 classes, but can&amp;#039;t pull off nearly as many tricks, and while the class itself is capable of anything, no one build can actually do nearly as much as the Tier 1 classes. Still potentially campaign smashers by using the right abilities, but at the same time are more predictable and can&amp;#039;t always have the right tool for the job. If the Tier 1 classes are countries with 10,000 nuclear weapons in their arsenal, these guys are countries with 10 nukes. Still dangerous and easily world shattering, but not in quite so many ways.  Note that the Tier 2 classes are often less flexible than Tier 3 classes... it&amp;#039;s just that their incredible potential power overwhelms their lack in flexibility.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Examples:&#039;&#039;&#039; {{tt|Binder|Tome of Magic, p. 9}} ([http://archive.wizards.com/default.asp?x=dnd&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/frcc/20070718 &lt;/del&gt;Zceryll, &quot;The Star Spawn&quot; vestige]), &#039;&#039;{{tt|erudite|Complete Psionic, p. 153}},&#039;&#039; {{tt|favored soul|Complete Divine, p. 6}}, &#039;&#039;{{tt|psion|Expanded Psionics Handbook, p. 19}},&#039;&#039; sorcerer&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Examples:&#039;&#039;&#039; {{tt|Binder|Tome of Magic, p. 9}} ([&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https://web.archive.org/web/20211001135258/&lt;/ins&gt;http://archive.wizards.com/default.asp?x=dnd&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;%2Ffrcc%2F20070718 &lt;/ins&gt;Zceryll, &quot;The Star Spawn&quot; vestige]), &#039;&#039;{{tt|erudite|Complete Psionic, p. 153}},&#039;&#039; {{tt|favored soul|Complete Divine, p. 6}}, &#039;&#039;{{tt|psion|Expanded Psionics Handbook, p. 19}},&#039;&#039; sorcerer&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Pathfinder Examples:&amp;#039;&amp;#039;&amp;#039; [[Oracle]], [[Summoner]], [[Shaman]], [[Witch]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Pathfinder Examples:&amp;#039;&amp;#039;&amp;#039; [[Oracle]], [[Summoner]], [[Shaman]], [[Witch]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Capable of doing one thing quite well, but often useless when encounters require other areas of expertise, or capable of doing many things to a reasonable degree of competence without truly shining. Rarely has any abilities that can outright handle an encounter unless that encounter plays directly to the class&amp;#039;s main strength. DMs may sometimes need to work to make sure Tier 4s can contribute to an encounter, as their abilities may sometimes leave them useless. Won&amp;#039;t outshine anyone except Tier 6s except in specific circumstances that play to their strengths. Cannot compete effectively with Tier 1s that are played well.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Capable of doing one thing quite well, but often useless when encounters require other areas of expertise, or capable of doing many things to a reasonable degree of competence without truly shining. Rarely has any abilities that can outright handle an encounter unless that encounter plays directly to the class&amp;#039;s main strength. DMs may sometimes need to work to make sure Tier 4s can contribute to an encounter, as their abilities may sometimes leave them useless. Won&amp;#039;t outshine anyone except Tier 6s except in specific circumstances that play to their strengths. Cannot compete effectively with Tier 1s that are played well.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Examples:&#039;&#039;&#039; Adept, barbarian, fighter ([http://archive.wizards.com/default.asp?x=dnd/we/20060327a Zhentarim soldier substitution levels]), {{tt|hexblade|Complete Warrior, p. 5}}&amp;lt;sup&amp;gt;{{tt|&amp;amp;minus;|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, {{tt|marshal|Miniatures Handbook, p. 11}}, ranger, rogue, {{tt|scout|Complete Adventurer, p. 10}}, {{tt|spellthief|Complete Adventurer, p. 13}}, {{tt|warlock|Complete Arcane, p. 5}}, {{tt|warmage|Complete Arcane, p. 10}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;Examples:&#039;&#039;&#039; Adept, barbarian, fighter ([http://archive.wizards.com/default.asp?x=dnd/we/20060327a Zhentarim soldier substitution levels] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(pgs. 6-7&lt;/ins&gt;), {{tt|hexblade|Complete Warrior, p. 5}}&amp;lt;sup&amp;gt;{{tt|&amp;amp;minus;|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, {{tt|marshal|Miniatures Handbook, p. 11}}, ranger, rogue, {{tt|scout|Complete Adventurer, p. 10}}, {{tt|spellthief|Complete Adventurer, p. 13}}, {{tt|warlock|Complete Arcane, p. 5}}, {{tt|warmage|Complete Arcane, p. 10}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Pathfinder Examples:&amp;#039;&amp;#039;&amp;#039; , small sized [[Knight|Cavalier]], [[Paladin]], [[Kineticist]] &amp;lt;sup&amp;gt;{{tt|+/-|Aether can be tier 3, Wood/Void can be tier 5 as can any element hosed by the campaign&amp;#039;s monster choice}}&amp;lt;/sup&amp;gt;, [[Medium]] &amp;lt;sup&amp;gt;{{tt|+/-|Depending on the archetype &amp;amp; spirit}}&amp;lt;/sup&amp;gt;, Unchained [[Monk]], certain Monk archetypes,  [[Shifter (Pathfinder)|Shifter]] &amp;lt;sup&amp;gt;{{tt|-|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, [[Slayer#Pathfinder|Slayer]], [[Vigilante (Pathfinder)|Vigilante]] &amp;lt;sup&amp;gt;{{tt|+|Could easily be considered tier 3}}&amp;lt;/sup&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Pathfinder Examples:&amp;#039;&amp;#039;&amp;#039; , small sized [[Knight|Cavalier]], [[Paladin]], [[Kineticist]] &amp;lt;sup&amp;gt;{{tt|+/-|Aether can be tier 3, Wood/Void can be tier 5 as can any element hosed by the campaign&amp;#039;s monster choice}}&amp;lt;/sup&amp;gt;, [[Medium]] &amp;lt;sup&amp;gt;{{tt|+/-|Depending on the archetype &amp;amp; spirit}}&amp;lt;/sup&amp;gt;, Unchained [[Monk]], certain Monk archetypes,  [[Shifter (Pathfinder)|Shifter]] &amp;lt;sup&amp;gt;{{tt|-|Could easily be considered tier 5}}&amp;lt;/sup&amp;gt;, [[Slayer#Pathfinder|Slayer]], [[Vigilante (Pathfinder)|Vigilante]] &amp;lt;sup&amp;gt;{{tt|+|Could easily be considered tier 3}}&amp;lt;/sup&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;TPP Examples:&amp;#039;&amp;#039;&amp;#039; Soulknife (&amp;#039;&amp;#039;Psionics Unleashed&amp;#039;&amp;#039;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;TPP Examples:&amp;#039;&amp;#039;&amp;#039; Soulknife (&amp;#039;&amp;#039;Psionics Unleashed&amp;#039;&amp;#039;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Slipmcripfist</name></author>
	</entry>
</feed>