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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Torpor</id>
	<title>Torpor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Torpor"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Torpor&amp;action=history"/>
	<updated>2026-04-30T21:30:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Torpor&amp;diff=501199&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 2 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Torpor&amp;diff=501199&amp;oldid=prev"/>
		<updated>2023-06-23T15:10:46Z</updated>

		<summary type="html">&lt;p&gt;2 revisions imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:10, 23 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Torpor&amp;diff=501196&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Torpor&amp;diff=501196&amp;oldid=prev"/>
		<updated>2023-06-19T14:25:52Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:25, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Torpor&amp;diff=501195&amp;oldid=prev</id>
		<title>1d4chan&gt;Ow, My Sanity. at 18:36, 12 May 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Torpor&amp;diff=501195&amp;oldid=prev"/>
		<updated>2023-05-12T18:36:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:36, 12 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Torpor&amp;#039;&amp;#039;&amp;#039; is a state that [[vampire]]s can enter in [[Vampire: The Masquerade]] and [[Vampire: The Requiem]]. Basically, it amounts to falling into the vampiric equivalent to a deep sleep, like the one you have during the day.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Torpor&amp;#039;&amp;#039;&amp;#039; is a state that [[vampire]]s can enter in [[Vampire: The Masquerade]] and [[Vampire: The Requiem]]. Basically, it amounts to falling into the vampiric equivalent to a deep sleep, like the one you have during the day.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on circumstances, torpor may be the result of injuries or a voluntary process. The former is probably the kind of torpor you&#039;ll end up in, after you fuck up and get your lungs lined with lead by some Hunters or charred by a Mage or whatever; the latter is usually the result of an [[Elder]] deciding the world&#039;s too boring as-is and going to sleep until things become fun again. Either way you&#039;re basically a helpless, unconscious, mummified-looking corpse for the duration, though if you&#039;re seriously powerful ([[Methuselah]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and above, usually&lt;/del&gt;) you can maintain some degree of consciousness and even use some high-end Disciplines while in torpor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on circumstances, torpor may be the result of injuries or a voluntary process. The former is probably the kind of torpor you&#039;ll end up in, after you fuck up and get your lungs lined with lead by some Hunters or charred by a Mage or whatever; the latter is usually the result of an [[Elder]] deciding the world&#039;s too boring as-is and going to sleep until things become fun again. Either way you&#039;re basically a helpless, unconscious, mummified-looking corpse for the duration, though if you&#039;re seriously powerful (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;read: &lt;/ins&gt;[[Methuselah]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or [[Antediluvian]]&lt;/ins&gt;) you can maintain some degree of consciousness and even use some high-end Disciplines while in torpor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most [[&lt;/del&gt;Methuselah&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] and above tend to be &lt;/del&gt;in torpor due to their need to feed on other Kindred&#039;s blood&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them waking &lt;/del&gt;up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is usually &lt;/del&gt;a &#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;very bad sign&#039;&#039;, as &lt;/del&gt;[[Week of Nightmares|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;fun week in Bangladesh]] might attest.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Antediluvians and most &lt;/ins&gt;Methuselah &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stay &lt;/ins&gt;in torpor &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much of the time &lt;/ins&gt;due to their need to feed on other Kindred&#039;s blood&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, using their OP PLZ NERF Disciplines and networks &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;agents to influence the world from this state. They can wake &lt;/ins&gt;up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while, particularly if enough vampires die near to wherever they&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re sleeping. &lt;/ins&gt;[[Week of Nightmares|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That &lt;/ins&gt;fun week in Bangladesh]] might attest &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as to why that is a &#039;&#039;very bad thing&#039;&#039;&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Meta==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Meta==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Exactly how long you stay in torpor (wilful or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;injury-caused&lt;/del&gt;) is dependent on your Humanity/Path of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Edgelightenment &lt;/del&gt;rating; if you&#039;re max &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;humanity &lt;/del&gt;it can be as little as a day, while lower ones have to stay crashed out for decades or centuries. Once you&#039;ve run down the timer, you need to spend a blood point to try and get out of bed. If you&#039;re successful, you&#039;re awake but basically crippled and will need to hunt something double-quick.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Exactly how long you stay in torpor (wilful or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;otherwise&lt;/ins&gt;) is dependent on your Humanity/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Path of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enlightenment]] &lt;/ins&gt;rating; if you&#039;re max &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Humanity/PoE &lt;/ins&gt;it can be as little as a day, while lower ones have to stay crashed out for decades or centuries. Once you&#039;ve run down the timer, you need to spend a blood point to try and get out of bed. If you&#039;re successful, you&#039;re awake but basically crippled and will need to hunt something double-quick.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Requiem, entering Torpor also causes your Potency, or Power Stat, to decrease at a rate of about 1 point for every 10 years spent asleep. Now, you might be wondering &quot;why the fuck would you want to &#039;&#039;lose&#039;&#039; Power Stat points?!&quot; but here&#039;s the thing. Firstly, unlike in Masquerade where Generation is &#039;&#039;&#039;fucking hard&#039;&#039;&#039; to raise, it&#039;s &#039;&#039;way&#039;&#039; easier to boost Potency in Requiem - you literally gain 1 Potency per 50 years you&#039;ve been active as a vampire. Secondly, raising Potency results in downsides - most notably, it means you eventually can only feed on other vampires (though in 2e you can take Merits to let you feed on other supernatural creatures; good in crossover games, not so good if the Storyteller won&#039;t let it happen). So spending time in Torpor usually is the lesser evil compared to becoming restricted to vampire blood, which raises all kinds of problems even if you resist the urge to commit [[Diablerie]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Requiem, entering Torpor also causes your Potency, or Power Stat, to decrease at a rate of about 1 point for every 10 years spent asleep. Now, you might be wondering &quot;why the fuck would you want to &#039;&#039;lose&#039;&#039; Power Stat points?!&quot; but here&#039;s the thing. Firstly, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;unlike in Masquerade where Generation is &#039;&#039;&#039;fucking hard&#039;&#039;&#039; to raise &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(i.e.: &quot;[[Diablerie]] or bust&quot; hard)&lt;/ins&gt;, it&#039;s &#039;&#039;way&#039;&#039; easier to boost Potency in Requiem - you literally gain 1 Potency per 50 years you&#039;ve been active as a vampire. Secondly, raising Potency results in downsides - most notably, it means you eventually can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Methuselah|&lt;/ins&gt;only feed on other vampires&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;(though in 2e you can take Merits to let you feed on other supernatural creatures; good in crossover games, not so good if the Storyteller won&#039;t let it happen). So spending time in Torpor usually is the lesser evil compared to becoming restricted to vampire blood, which raises all kinds of problems even if you resist the urge to commit [[Diablerie]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Vampire: The Masquerade]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Vampire: The Masquerade]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Ow, My Sanity.</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Torpor&amp;diff=501198&amp;oldid=prev</id>
		<title>1d4chan&gt;QuietBrowser: Don&#039;t actually remember how long it takes in Torpor to lose Potency, but thought it was worth adding.</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Torpor&amp;diff=501198&amp;oldid=prev"/>
		<updated>2023-05-09T00:15:58Z</updated>

		<summary type="html">&lt;p&gt;Don&amp;#039;t actually remember how long it takes in Torpor to lose Potency, but thought it was worth adding.&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:15, 9 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Torpor&#039;&#039;&#039; is a state that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vampires &lt;/del&gt;can enter in [[Vampire: The Masquerade]]. Basically, it amounts to falling into the vampiric equivalent to a deep sleep, like the one you have during the day.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Torpor&#039;&#039;&#039; is a state that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[vampire]]s &lt;/ins&gt;can enter in [[Vampire: The Masquerade&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] and [[Vampire: The Requiem&lt;/ins&gt;]]. Basically, it amounts to falling into the vampiric equivalent to a deep sleep, like the one you have during the day.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on circumstances, torpor may be the result of injuries or a voluntary process. The former is probably the kind of torpor you&amp;#039;ll end up in, after you fuck up and get your lungs lined with lead by some Hunters or charred by a Mage or whatever; the latter is usually the result of an [[Elder]] deciding the world&amp;#039;s too boring as-is and going to sleep until things become fun again. Either way you&amp;#039;re basically a helpless, unconscious, mummified-looking corpse for the duration, though if you&amp;#039;re seriously powerful ([[Methuselah]] and above, usually) you can maintain some degree of consciousness and even use some high-end Disciplines while in torpor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on circumstances, torpor may be the result of injuries or a voluntary process. The former is probably the kind of torpor you&amp;#039;ll end up in, after you fuck up and get your lungs lined with lead by some Hunters or charred by a Mage or whatever; the latter is usually the result of an [[Elder]] deciding the world&amp;#039;s too boring as-is and going to sleep until things become fun again. Either way you&amp;#039;re basically a helpless, unconscious, mummified-looking corpse for the duration, though if you&amp;#039;re seriously powerful ([[Methuselah]] and above, usually) you can maintain some degree of consciousness and even use some high-end Disciplines while in torpor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Meta==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Meta==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Exactly how long you stay in torpor (wilful or injury-caused) is dependent on your Humanity/Path of Edgelightenment rating; if you&amp;#039;re max humanity it can be as little as a day, while lower ones have to stay crashed out for decades or centuries. Once you&amp;#039;ve run down the timer, you need to spend a blood point to try and get out of bed. If you&amp;#039;re successful, you&amp;#039;re awake but basically crippled and will need to hunt something double-quick.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Exactly how long you stay in torpor (wilful or injury-caused) is dependent on your Humanity/Path of Edgelightenment rating; if you&amp;#039;re max humanity it can be as little as a day, while lower ones have to stay crashed out for decades or centuries. Once you&amp;#039;ve run down the timer, you need to spend a blood point to try and get out of bed. If you&amp;#039;re successful, you&amp;#039;re awake but basically crippled and will need to hunt something double-quick.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In Requiem, entering Torpor also causes your Potency, or Power Stat, to decrease at a rate of about 1 point for every 10 years spent asleep. Now, you might be wondering &quot;why the fuck would you want to &#039;&#039;lose&#039;&#039; Power Stat points?!&quot; but here&#039;s the thing. Firstly, unlike in Masquerade where Generation is &#039;&#039;&#039;fucking hard&#039;&#039;&#039; to raise, it&#039;s &#039;&#039;way&#039;&#039; easier to boost Potency in Requiem - you literally gain 1 Potency per 50 years you&#039;ve been active as a vampire. Secondly, raising Potency results in downsides - most notably, it means you eventually can only feed on other vampires (though in 2e you can take Merits to let you feed on other supernatural creatures; good in crossover games, not so good if the Storyteller won&#039;t let it happen). So spending time in Torpor usually is the lesser evil compared to becoming restricted to vampire blood, which raises all kinds of problems even if you resist the urge to commit [[Diablerie]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Vampire: The Masquerade]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Vampire: The Masquerade]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Vampire: The Requiem]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:White Wolf]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:White Wolf]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;QuietBrowser</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Torpor&amp;diff=501197&amp;oldid=prev</id>
		<title>1d4chan&gt;Ow, My Sanity.: Created page with &quot;&#039;&#039;&#039;Torpor&#039;&#039;&#039; is a state that vampires can enter in Vampire: The Masquerade. Basically, it amounts to falling into the vampiric equivalent to a deep sleep, like the one you...&quot;</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Torpor&amp;diff=501197&amp;oldid=prev"/>
		<updated>2023-05-08T23:58:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Torpor&amp;#039;&amp;#039;&amp;#039; is a state that vampires can enter in &lt;a href=&quot;/wiki/Vampire:_The_Masquerade&quot; title=&quot;Vampire: The Masquerade&quot;&gt;Vampire: The Masquerade&lt;/a&gt;. Basically, it amounts to falling into the vampiric equivalent to a deep sleep, like the one you...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Torpor&amp;#039;&amp;#039;&amp;#039; is a state that vampires can enter in [[Vampire: The Masquerade]]. Basically, it amounts to falling into the vampiric equivalent to a deep sleep, like the one you have during the day.&lt;br /&gt;
&lt;br /&gt;
Depending on circumstances, torpor may be the result of injuries or a voluntary process. The former is probably the kind of torpor you&amp;#039;ll end up in, after you fuck up and get your lungs lined with lead by some Hunters or charred by a Mage or whatever; the latter is usually the result of an [[Elder]] deciding the world&amp;#039;s too boring as-is and going to sleep until things become fun again. Either way you&amp;#039;re basically a helpless, unconscious, mummified-looking corpse for the duration, though if you&amp;#039;re seriously powerful ([[Methuselah]] and above, usually) you can maintain some degree of consciousness and even use some high-end Disciplines while in torpor.&lt;br /&gt;
&lt;br /&gt;
Most [[Methuselah]] and above tend to be in torpor due to their need to feed on other Kindred&amp;#039;s blood; one of them waking up is usually a &amp;#039;&amp;#039;very bad sign&amp;#039;&amp;#039;, as [[Week of Nightmares|that fun week in Bangladesh]] might attest. &lt;br /&gt;
&lt;br /&gt;
==Meta==&lt;br /&gt;
Exactly how long you stay in torpor (wilful or injury-caused) is dependent on your Humanity/Path of Edgelightenment rating; if you&amp;#039;re max humanity it can be as little as a day, while lower ones have to stay crashed out for decades or centuries. Once you&amp;#039;ve run down the timer, you need to spend a blood point to try and get out of bed. If you&amp;#039;re successful, you&amp;#039;re awake but basically crippled and will need to hunt something double-quick.&lt;br /&gt;
&lt;br /&gt;
[[Category:Vampire: The Masquerade]]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;br /&gt;
[[Category:White Wolf]]&lt;/div&gt;</summary>
		<author><name>1d4chan&gt;Ow, My Sanity.</name></author>
	</entry>
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